Update History
- 20/08/29
Sorry.
I have written "!=" instead of "!==" in the plugin.
Please update the plugin if you have this plugin installed, to avoid incomprehensible errors and problems.
This plugin is compatible with RPG Maker MV and RPG Maker MZ.
Summary
You will be able to change the number of steps to the encounter(enemy appearance rate) at will,
depending on the settings of the event.
Usage
[Event command "Script"]
(This is the only way to set it up in RPG Maker MV.)
Example 1: If you want to fix the number of steps to the encounter at 20
this.rx_changeSteps(20, 0);
Example 2: If you want to add 0 to 9 to the number of steps to the
encounter (15) you have set
this.rx_changeSteps(15, 10);
Example 3: If you want to use the same calculation method as usual and
set the number of steps to the encounter to 15
this.rx_changeSteps(15, -1);
[Plugin Command]
(This method is exclusive to RPG Maker MZ.)
★Basic Step Count to Encounter
The setting basic value of steps it takes to encounter.
It is finally determined by "Basic step count to Encounter + 0 to (Random Value - 1)".
★Random Value
A random value to add to the "Basic Step Count to Encounter".
Normally, the value is "0 to setpoint - 1".
If it is set to 0, the number of steps to the encounter is fixed to the Basic Step Count to Encounter.
If it is set to -1, the number of encountered steps is set using the
same calculation method as usual based on the Basic Step Count to Encounter.
Spec
If you use the "Transfer Player" event command, the settings will be
initialized.
If you want the effect to continue, set it again after the use
"Transfer Player" command.
Download
最終更新:2020年08月29日 18:37