This plugin is compatible with RPG Maker MV and RPG Maker MZ.
The indication that this plugin is not supported in MZ is given, but this is
a simple measure to prevent it from being applied except when necessary.
Caution!
Future updates to the editor may introduce unexpected issues.
Please be sure to back up your project before using this plugin!
If the operation is wrong, the switch name and variable name cannot be restored.
It is recommended that you perform a restore operation as soon as you have
performed a deployment after performing the erasure.
Update History
- 23/10/29
Fixed a bug where project data was destroyed in the RMMZ environment.
And regarding backup files, the specification has been changed to copy the "System.json" file
existing in the "Data" folder to the "SystemJsonBackup" folder.
Summary
Clear the names of game switches and game variables.
You can make it difficult for players to see what switches and variables are
being used for when they see the contents of your save data.
It also has the ability to recover deleted names in case you need to fix a bug.
Usage
When you start the game with the plugin installed, the game goes into utility mode.
It is mainly a dialog box operation, and it will automatically terminate
when the operation is completed.
The timing for using this plugin is limited to after the game development is
completed and just before deployment.
This plugin is designed to be deployed after the game is completed.
Therefore, the text in the utility is also based on the assumption that the
deployment will take place after the game is completed.
[About the dialog box]
Select the process in the first dialog box.
Type in half-width numbers and click the OK button.
Select 1 to enter erase mode.
Select 2 to enter restore mode.
Select 3 to finish.
After that, read the contents of the dialog box that appears a few times and
click the OK button to automatically close the launched game.
(In RPG Maker MZ, the option to reload the project appears automatically.)
Notes
The restoration file is stored in "System.json" in the "SystemJsonBackup" folder.
This folder will also remain in the deployment destination, so when you
publish your game, make sure that this folder is not present.
Also, you don't need to worry about the parameters of the plugin.
It's just that the language of the utility is different between the English
and Japanese versions.
Download
最終更新:2023年10月29日 21:05