Conditional branching in Self-switch for battle events

Update History

  • 20/09/16
    RPG Maker MV is now supported.
This plugin is compatible with RPG Maker MV and RPG Maker MZ.

Summary

You can use a self-switch to perform a conditional branching when setting up a battle events.

Notes (mainly for engineers)

The internal configuration of the self-switch used in combat events is designed so that
it does not overlap with the internal configuration of the self-switch used in map events.

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最終更新:2020年09月16日 01:04