This plugin is compatible with RPG Maker MV and RPG Maker MZ.
[CAUTION!]
This plugin is not released under MIT license.
However, you can use it as usual if you observe the following two items.
1.Do not distribute or sell the plug-in itself without permission from the plug-in author,
and do not link directly to the plug-in.
2.If you would like to publish a version of this plugin that has been
partially reworked for additional functionality or other reasons,
please contact the plugin author.
Summary
It is possible to set the image, ME, and BGM to be displayed when the
game over in the game event settings.
Plugin Command for MZ
Plugin File: RX_T_SettingsGameOverFiles
These settings will remain in effect until they are set again.
Image File
Specifies the image to be displayed when the game over.
ME File
Specifies the ME to be played when the game over.
ME Volume
Specifies the volume of the ME specified in the ME file.
The setting range is 0 to 100.
ME Pitch
Specifies the pitch of the ME specified in the ME file.
The setting range is 50 to 100, and the unit is "%".
ME Pan
Specifies the pan of the ME specified in the ME file.
The setting range is -100 to 100.
BGM File
Specifies the BGM to be played when the game over.
BGM Volume
Specifies the volume of the BGM specified in the BGM file.
The setting range is 0 to 100.
BGM Pitch
Specifies the pitch of the BGM specified in the BGM file.
The setting range is 50 to 100, and the unit is "%".
BGM Pan
Specifies the pan of the ME specified in the ME file.
The setting range is -100 to 100.
Return to default
Return the settings to default.
Please set it to "ON" when setting.
It will return to the ME set in the database and the image set as the
game over image from the beginning.
Plugin Command for MV
You can set the image, ME, and BGM.
An example of how to set is shown below.
These settings will remain in effect until they are set again.
If BGM and ME are set at the same time, the last setting will take priority.
Image File
Example: If you want to call an image called Gates in the titles1 folder
GameOverPics titles1/Gates
ME Settings
Caution: This setting will initialize the BGM settings that were set in the plugin command.
Example: If you want to set ME to "Mystery"
GameOverMe Mystery
You can also set the volume, pitch, and pan.
Example: To set volume to 70, pitch to 75, pan to 20
GameOverMe Mystery,vl70pt75pn20
And you can also set only the ones you want to change among volume, pitch,
and pan.
Example: To set pitch only
GameOverMe Mystery,pt110
The setting values are just an example.
In this case, the volume and pan are not set, so these values will be set to their default values.
BGM Settings
Example: If you want to set ME to "Mystery"
GameOverBgm Dungeon1
You can also set the volume, pitch, and pan.
Example: To set volume to 85, pitch to 90, pan to -10
GameOverBgm Dungeon1,vl85pt90pn-10
And you can also set only the ones you want to change among volume, pitch, and pan.
Example: To set pan only
GameOverMe Mystery,pn-100
The setting values are just an example.
In this case, the volume and pan are not set, so these values will be set to their default values.
Return to default
Setting as follows will initialize all set values and return to default.
It will return to the ME set in the database and the image set as the
game over image from the beginning.
GameOverDefault
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最終更新:2021年02月13日 15:39