Machine Guns:
|
Power:
|
Accuracy: | Range: | Warmup: | Fire Rate: |
(RGM-79) HFW-GMG Machine Gun | 3 | 5 | 0500m | 0500ms | 0500ms |
(RGM-79D) 90mm Machine Gun | 4 | 7 | 0700m | 0500ms | 0700ms |
(RGM-79[G]) 100mm Machine Gun | 6 | 6 | 0700m | 0500ms | 1000ms |
(RGM-79G) GM Rifle | 7 | 7 | 0900m | 0500ms | 1200ms |
Rifles: | Power: | Accuracy: | Range: | Warmup: | Fire Rate: |
(RGM-79C) Long Rifle | 12 | 10 | 1300m | 1500ms | 2400ms |
(RGM-79SP) 75mm Sniper Rifle | 14 | 12 | 1700m | 2100ms | 2800ms |
Bazookas: | Power: | Accuracy: | Range: | Warmup: | Fire Rate: |
(RX-78) Hyper Bazooka | 10 | 5 | 0500m | 0600ms | 1600ms |
(RX-79[G]) Hyper Bazooka | 12 | 4 | 0900m | 0600ms | 2000ms |
(RGM-79F) Rail Cannon | 13 | 5 | 1300m | 1500m | 2200ms |
Cannons: | Power: | Accuracy: | Range: | Warmup: | Fire Rate: |
(RRf-06) Ball Cannon | 15 | 7 | 1500m | 1600ms | 3000ms |
(RX-79[G]) 180mm Cannon | 16 | 8 | 1700m | 1800ms | 3200ms |
(RB-79) Recoilless Cannon | 13 | 6 | 1500m | 1000ms | 2600ms |
(RGC-80) Artillery Cannon | 15 | 5 | 1500m | 1200ms | 3000ms |
(RX-75) Double Low-Recoil Cannon | 20 | 10 | 1700m | 1600ms | 4000ms |
(RX-77) Double Shoulder Cannon | 17 | 4 | 1500m | 1400ms | 3400ms |
Rockets: | Power: | Accuracy: | Range: | Warmup: | Fire Rate: |
(RX-75-4) Bop Missiles | 5 | 3 | 0500m | 0500ms | 0500ms |
(FA-78-1) Large Rocket Cannon | 19 | 2 | 1500m | 0600ms | 3800ms |
Missiles: | Power: | Accuracy: | Range: | Warmup: | Fire Rate: |
(RX-79[G]) Missile Pod | 12 | 6 | 1100m | 1200ms | 1800ms |
(RMV-1) Large Missile | 14 | 8 | 1100m | 1000ms | 2200ms |
(FA-78-1) Shoulder Missile | 7 | 7 | 1300m | 0600ms | 1400ms |
Vulcans: | Power: | Accuracy: | Range: | Warmup: | Fire Rate: |
(RX-79[G]) Chest Vulcan | 3 | 3 | 0300m | 0400ms | 0400ms |
Grenades: | Power: | Accuracy: | Range: | Warmup: | Fire Rate: |
(MS) Hand Grenade Throwing Device | 2.50% | N/A | 1100m | 0000ms | 4000ms |
Beam Weapons: | Power: | Accuracy: | Range: | Warmup: | Fire Rate: |
(RGM-79) Beam Spray Gun | 6 | 5 | 0500m | 0500ms | 1200ms |
(RGM-79 Late) Beam Spray Gun Late Type | 7 | 6 | 0500m | 0500ms | 1400ms |
(RGM-79G) Beam Gun | 7 | 7 | 0900m | 0700ms | 1400ms |
(RGM-79L) Beam Rifle | 8 | 6 | 0700m | 0500ms | 1600ms |
(RX-79[G]) Beam Rifle | 9 | 8 | 0900m | 0700ms | 1800ms |
(RX-77) Beam Rifle | 9 | 9 | 1100m | 1100ms | 1800ms |
(RX-78) Prototype BOWA Beam Rifle | 12 | 6 | 0700m | 0900ms | 2200ms |
(RX-78) BOWA Beam Rifle | 10 | 7 | 0700m | 0500ms | 2000ms |
(RX-77-4) Beam Cannon | 12 | 10 | 1700m | 2000ms | 2400ms |
(FA-78-1) Double Beam Cannon | 15 | 8 | 0900m | 1500ms | 3000ms |
(RGM-79[G]s) Long Range Beam Rifle | 15 | 10 | 1500m | 2000ms | 2800ms |
(RGM-79SC) Beam Sniper Rifle | 13 | 14 | 1700m | 2600ms | 2600ms |
Close-Quarters Weapons: | Power: | Accuracy: | Range: | Warmup: | Fire Rate: |
(RX-78) Beam Saber | 7 | 12 | 0080m | 0000ms | 2200ms |
(RGM-79G) Beam Saber | 8 | 10 | 0080m | 0000ms | 2200ms |
(RX-79[G]) Beam Saber | 9 | 8 | 0080m | 0000ms | 2200ms |
(RGM-79C) Beam Saber | 10 | 6 | 0080m | 0000ms | 2200ms |
(RGM-79HC) Beam Dagger | 9 | 8 | 0060m | 0000ms | 2100ms |
(RGM-79FP) Twin Beam Spear | 11 | 3 | 0140m | 0000ms | 2200ms |
(RX-78) Beam Javelin | 7 | 9 | 0120m | 0000ms | 2100ms |
Hand-to-Hand Weapons: | Power: | Accuracy: | Range: | Warmup: | Fire Rate: |
(RGM-79SC) Box Beam Saber | 8 | 4 | 60m | 0000ms | 2100ms |
Shields: | Power: | Accuracy: | Block %: | A-Beam %: | A-Shell %: |
(RX-78) Basic Shield | 2 | 4 | 45.00% | 0% | 0% |
(RGM-79C) Reinforced Shield | 1 | 6 | 30.00% | 0% | 50% |
(RGM-79G) Anti-Beam Shield | 1 | 6 | 30.00% | 50% | 0% |
(RGM-79SP) Plated Shield | 0 | 8 | 37.50% | 25% | 25% |
(RX-78NT-1) Reinforced Shield Type-S | -1 | 10 | 37.50% | 0% | 75% |
(RX-78-5) Anti-Beam Shield Type-S | -1 | 10 | 37.50% | 75% | 0% |
(RGM-79HC) Heavy Shield | 6 | -4 | 45.00% | 50% | 50% |
(RX-79[G]) Combat Shield | 4 | 0 | 22.50% | 0% | 0% |
(RX-79[G]Ez-8) Armored Combat Shield | 3 | 2 | 30.00% | 0% | 0% |
(RGM-79FP) Large Combat Shield | 5 | -2 | 37.50% | 0% | 0% |
Vehicle Weapons:
|
Power:
|
Accuracy: | Range: | Warmup: | Fire Rate: |
(Vehicle) Cannon | 8 | 5 | 1700m | 1600ms | 1600ms |
(Vehicle) Missile | 6 | 4 | 0900m | 1000ms | 1200ms |
(Vehicle) Machine Gun | 2 | 3 | 0300m | 0400ms | 0400ms |
Vulcans: | Power: | Accuracy: | Range: | Warmup: | Fire Rate: |
(MS) Head Vulcan | 2 | 5 | 0300m | 0300ms | 0400ms |
Hand-to-Hand Weapons: | Power: | Accuracy: | Range: | Warmup: | Fire Rate: |
(MS) Grapple | 7 | 6 | 0040m | 0000ms | 2100ms |
(MA) Pincer | 11 | 6 | 0060m | 0000ms | 2100ms |
Mobile Armor Weapons: | Power: | Accuracy: | Range: | Warmup: | Fire Rate: |
(MA) Cannon | 16 | 2 | 1700m | 1500ms | 3200ms |
(MA) Missile | 9 | 4 | 1100m | 1200ms | 1800ms |
(MA) Machine Gun | 5 | 1 | 0700m | 0500ms | 0500ms |
Battleship Weapons: | Power: | Accuracy: | Range: | Warmup: | Fire Rate: |
(BB) Cannon | 25 | 4 | 1700m | 3000ms | 5000ms |
(BB) Missile | 10 | 5 | 1100m | 1500ms | 2000ms |
(BB) Machine Gun | 7 | 3 | 0500m | 0700ms | 0700ms |
(BB) Mega Particle Beam Cannon | 30 | 2 | 1700m | 4000ms | 6000ms |
Emergency Repair Tools: | Max Heal: | Stack Size: | Success %: | Limb Mult: | Limbs Healed: |
(Machine) Beginner Repair Tool | 27 | 80 | 45.00% | 1 | All |
(Machine) Basic Repair Tool | 54 | 40 | 22.50% | 1 | All |
(Machine) Frame Repair Tool | 45 | 40 | 30.00% | 1.5 | All |
(Machine) Local Type-A Repair Tool | 36 | 20 | 37.50% | 3 | Head |
(Machine) Local Type-B Repair Tool | 36 | 20 | 37.50% | 3 | Core |
(Machine) Local Type-C Repair Tool | 36 | 20 | 37.50% | 3 | Right, Left Arm |
(Machine) Local Type-D Repair Tool | 36 | 20 | 37.50% | 3 | Right, Left Leg |
(Vehicle) Beginner Repair Tool | 13.5 | 80 | 45.00% | 1 | All |
(Vehicle) Basic Repair Tool | 27 | 40 | 22.50% | 1 | All |
(Vehicle) Frame Repair Tool | 22.5 | 40 | 30.00% | 1.5 | All |
(Vehicle) Local Type-A Repair Tool | 18 | 20 | 37.50% | 3 | Head |
(Vehicle) Local Type-B Repair Tool | 18 | 20 | 37.50% | 3 | Core |
(Vehicle) Local Type-C Repair Tool | 18 | 20 | 37.50% | 3 | Right, Left Arm |
(Vehicle) Local Type-D Repair Tool | 18 | 20 | 37.50% | 3 | Right, Left Leg |
Maintenance Repair Tools: | Max Heal: | Timer: | Range: | Limb Mult: | Limbs Healed: |
(Machine) Basic Tool | 20 | 04 Sec | 0150m | 1 | All |
(Machine) Frame Tool | 10 | 04 Sec | 0150m | 4 | All |
(Vehicle) Basic Tool | 10 | 04 Sec | 0150m | 1 | All |
(Vehicle) Frame Tool | 5 | 04 Sec | 0150m | 4 | All |
Notes(注意事項):
All Shields have a base Armor Rating of 20.
(See Machine Stats to compare to Machines.)
すべてのシールドのベースとなる装甲値は20です。
(比較するにはマシンステータスを参照してください。)
All Close-Quarters Weapons
and Hand-to-Hand Weapons can perform "Multi-Hit" attacks. (See bottom of
page.)
All Shields add their Power and
Accuracy Ratings to that of Hand-to-Hand Combat Weapons, such as the (MS)
Grapple.
"Max Heal" for Emergency Repair
Tools is an Armor Rating that is healed. (See Machine stats to compare to
Machines.)
Emergency Repair Tools and
Maintenance Repair Tools have a 20% Random Variance in Heal
Amount.
"Super" Variant Emergency Repair
Tools give Base Heal * 1.5 but have 1/2 Stack Size.
"EX" Variant Maintenance Repair
Tools give Base Heal * 1.25 and Durability * 4