Machine Guns:
|
Power:
|
Accuracy: | Range: | Warmup: | Fire Rate: |
(MS-05B) ZMP-47D Machine Gun | 2 | 8 | 0500m | 0400ms | 0400ms |
(MS-06F) ZMP-50D Machine Gun | 3 | 9 | 0700m | 0500ms | 0600ms |
(MS-06D) ZMP-50D Custom Machine Gun | 3 | 10 | 0900m | 0500ms | 0700ms |
(MS-06F-2) MMP-78 Machine Gun | 5 | 8 | 0900m | 0500ms | 1000ms |
(MS-06FZ) MMP-80 Machine Gun | 4 | 9 | 0700m | 0500ms | 0800ms |
(MS-12) Arm Machine Gun | 1 | 12 | 1100m | 0300ms | 0400ms |
(MS-07B) 75mm Machine Gun | 3 | 4 | 0300m | 0400ms | 0400ms |
(MS-07B-3) 3-Barrel Machine Gun | 6 | 5 | 0500m | 0800ms | 0800ms |
(MSM-04) Machine Gun | 5 | 6 | 0700m | 0500ms | 0800ms |
(MSM-04G) Tube Machine Gun | 4 | 2 | 0500m | 0400ms | 0400ms |
Bazookas: | Power: | Accuracy: | Range: | Warmup: | Fire Rate: |
(MS-05B) Zaku Bazooka | 11 | 7 | 0700m | 0900ms | 2200ms |
(MS-09) Giant Bazooka | 14 | 6 | 1100m | 0900ms | 2800ms |
(MS-18E) Giant Bazooka II | 12 | 8 | 0900m | 1200ms | 2400ms |
Cannons: | Power: | Accuracy: | Range: | Warmup: | Fire Rate: |
(MS-06F) Magella Top Cannon | 18 | 5 | 1500m | 2000ms | 3600ms |
(EMS-04) Anti-Ship Rifle | 17 | 6 | 1700m | 2200ms | 3400ms |
(MS-06K) Backpack Cannon | 14 | 7 | 1700m | 1800ms | 2800ms |
(MS-12) Recoilless Cannon | 12 | 3 | 1700m | 0800ms | 2400ms |
Rockets: | Power: | Accuracy: | Range: | Warmup: | Fire Rate: |
(MSM-03) Torpedo Launcher | 13 | 5 | 1100m | 1500ms | 2000ms |
(MSM-04) Rocket Pod | 12 | 7 | 1100m | 0800ms | 2400ms |
(MSM-04G) Tube Rocket Pod | 14 | 9 | 0900m | 1400ms | 2800ms |
(MS-13) Long Range Rocket | 15 | 3 | 1700m | 0800ms | 2600ms |
Missiles: | Power: | Accuracy: | Range: | Warmup: | Fire Rate: |
(MSM-04) Burst Missile | 10 | 4 | 0700m | 1000ms | 1000ms |
(MSM-07) Head Missile | 7 | 6 | 0900m | 0700ms | 0700ms |
Grenades: | Power: | Accuracy: | Range: | Warmup: | Fire Rate: |
(MS) Cracker Throwing Device | 2.50% | N/A | 1100m | 0000ms | 4000ms |
Miscellany Shell: | Power: | Accuracy: | Range: | Warmup: | Fire Rate: |
(MSM-08) Boomerang Cutters | 6 | 4 | 0500m | 0400ms | 1000ms |
(MS-13) Hammer Gun | 10 | 6 | 0500m | 1000ms | 1600ms |
Beam Weapons: | Power: | Accuracy: | Range: | Warmup: | Fire Rate: |
(MS-06R-2P) Prototype Beam Rifle | 8 | 7 | 1100m | 0900ms | 1600ms |
(MS-09) Beam Bazooka | 20 | 8 | 1500m | 3000ms | 4000ms |
(MS-14) Prototype Beam Rifle | 10 | 7 | 0900m | 0900ms | 2000ms |
(MS-14) Beam Rifle | 11 | 7 | 0700m | 0500ms | 2200ms |
(MSM) Bias Mega Particle Beam Gun | 15 | 6 | 1500m | 1600ms | 3000ms |
(MSM) Mega Particle Beam Gun | 10 | 7 | 0700m | 0500ms | 1800ms |
(MS-05L) Zaku Sniper Rifle | 14 | 12 | 1500m | 2300ms | 2800ms |
(MSM-10) Quad-Mega Particle Battery | 20 | 9 | 0900m | 1000ms | 4000ms |
(MSM-10) Photon Maser Cannon | 11 | 6 | 1700m | 1800ms | 2200ms |
Close-Quarters Weapons: | Power: | Accuracy: | Range: | Warmup: | Fire Rate: |
(MS-05B) Heat Hawk | 10 | 8 | 0040m | 0000ms | 2100ms |
(MS-06Fs) Giant Heat Hawk | 12 | 5 | 0040m | 0000ms | 2100ms |
(MS-07B) Heat Sword | 9 | 9 | 0060m | 0000ms | 2200ms |
(MS-07B) Heat Rod | 9 | 14 | 0140m | 0000ms | 2600ms |
(MS-09) Heat Saber | 8 | 8 | 0100m | 0000ms | 2200ms |
(MS-14) Beam Naginata | 10 | 8 | 0060m | 0000ms | 2400ms |
(MS-15) Beam Sword | 11 | 4 | 0100m | 0000ms | 2200ms |
(MS-15B) Beam Lance | 12 | 1 | 0120m | 0000ms | 2100ms |
Hand-to-Hand Weapons: | Power: | Accuracy: | Range: | Warmup: | Fire Rate: |
(MSM-03) Bear Claw | 12 | 4 | 0060m | 0000ms | 2100ms |
(MSM-04) Extendable Claw | 8 | 12 | 0100m | 0000ms | 2100ms |
(MSM-07) Crab Claw | 10 | 8 | 0060m | 0000ms | 2100ms |
(MSM-08) Arm Punch | 9 | 10 | 0120m | 0000ms | 2100ms |
(MS-04G) Elephant Grapple | 7 | 14 | 0060m | 0000ms | 2100ms |
(MS-04N) Heat Whips | 6 | 16 | 0140m | 0000ms | 2100ms |
Shields: | Power: | Accuracy: | Block %: | A-Beam %: | A-Shell %: |
(MS-07B) Basic Shield | 2 | 4 | 45.00% | 0% | 0% |
(MS-14G) Reinforced Shield | 1 | 6 | 30.00% | 0% | 50% |
(MS-14) Anti-Beam Shield | 1 | 6 | 30.00% | 50% | 0% |
(MS-15) Plated Shield | 0 | 8 | 37.50% | 25% | 25% |
(YMS-08A) Reinforced Shield Type-S | -1 | 10 | 37.50% | 0% | 75% |
(MS-14Fs) Anti-Beam Shield Type-S | -1 | 10 | 37.50% | 75% | 0% |
(MS-06F) Gunner Shield | 6 | -4 | 45.00% | 50% | 50% |
(MS-05B) Knuckle Shield | 4 | 0 | 22.50% | 0% | 0% |
(MS-06JC) Armored Knuckle Shield | 3 | 2 | 30.00% | 0% | 0% |
Mobile Armor Weapons: | Power: | Accuracy: | Range: | Warmup: | Fire Rate: |
(MAX-03) Mega Particle Beam Guns | 12 | 3 | 1100m | 1200ms | 1800ms |
(Apsalus II) Mega Particle Beam Cannon | 25 | 5 | 1700m | 2000ms | 4000ms |
Vehicle Weapons: | Power: | Accuracy: | Range: | Warmup: | Fire Rate: |
(Vehicle) Cannon | 8 | 5 | 1700m | 1600ms | 1600ms |
(Vehicle) Missile | 6 | 4 | 0900m | 1000ms | 1200ms |
(Vehicle) Machine Gun | 2 | 3 | 0300m | 0400ms | 0400ms |
Vulcans: | Power: | Accuracy: | Range: | Warmup: | Fire Rate: |
(MS) Head Vulcan | 2 | 5 | 0300m | 0300ms | 0400ms |
Hand-to-Hand Weapons: | Power: | Accuracy: | Range: | Warmup: | Fire Rate: |
(MS) Grapple | 7 | 6 | 0040m | 0000ms | 2100ms |
(MA) Pincer | 11 | 6 | 0060m | 0000ms | 2100ms |
Mobile Armor Weapons: | Power: | Accuracy: | Range: | Warmup: | Fire Rate: |
(MA) Cannon | 16 | 2 | 1700m | 1500ms | 3200ms |
(MA) Missile | 9 | 4 | 1100m | 1200ms | 1800ms |
(MA) Machine Gun | 5 | 1 | 0700m | 0500ms | 0500ms |
Battleship Weapons: | Power: | Accuracy: | Range: | Warmup: | Fire Rate: |
(BB) Cannon | 25 | 4 | 1700m | 3000ms | 5000ms |
(BB) Missile | 10 | 5 | 1100m | 1500ms | 2000ms |
(BB) Machine Gun | 7 | 3 | 0500m | 0700ms | 0700ms |
(BB) Mega Particle Beam Cannon | 30 | 2 | 1700m | 4000ms | 6000ms |
Emergency Repair Tools: | Max Heal: | Stack Size: | Success %: | Limb Mult: | Limbs Healed: |
(Machine) Beginner Repair Tool | 27 | 80 | 45.00% | 1 | All |
(Machine) Basic Repair Tool | 54 | 40 | 22.50% | 1 | All |
(Machine) Frame Repair Tool | 45 | 40 | 30.00% | 1.5 | All |
(Machine) Local Type-A Repair Tool | 36 | 20 | 37.50% | 3 | Head |
(Machine) Local Type-B Repair Tool | 36 | 20 | 37.50% | 3 | Core |
(Machine) Local Type-C Repair Tool | 36 | 20 | 37.50% | 3 | Right, Left Arm |
(Machine) Local Type-D Repair Tool | 36 | 20 | 37.50% | 3 | Right, Left Leg |
(Vehicle) Beginner Repair Tool | 13.5 | 80 | 45.00% | 1 | All |
(Vehicle) Basic Repair Tool | 27 | 40 | 22.50% | 1 | All |
(Vehicle) Frame Repair Tool | 22.5 | 40 | 30.00% | 1.5 | All |
(Vehicle) Local Type-A Repair Tool | 18 | 20 | 37.50% | 3 | Head |
(Vehicle) Local Type-B Repair Tool | 18 | 20 | 37.50% | 3 | Core |
(Vehicle) Local Type-C Repair Tool | 18 | 20 | 37.50% | 3 | Right, Left Arm |
(Vehicle) Local Type-D Repair Tool | 18 | 20 | 37.50% | 3 | Right, Left Leg |
Maintenance Repair Tools: | Max Heal: | Timer: | Range: | Limb Mult: | Limbs Healed: |
(Machine) Basic Tool | 20 | 04 Sec | 0150m | 1 | All |
(Machine) Frame Tool | 10 | 04 Sec | 0150m | 4 | All |
(Vehicle) Basic Tool | 10 | 04 Sec | 0150m | 1 | All |
(Vehicle) Frame Tool | 5 | 04 Sec | 0150m | 4 | All |
Notes(注意事項):
All Shields have a base Armor Rating of
20. (See Machine Stats to compare to Machines.)
すべてのシールドのベースとなる装甲値は20です。
(比較するにはマシンステータスを参照してください。)
All Close-Quarters Weapons and Hand-to-Hand Weapons can perform "Multi-Hit"
attacks. (See bottom of page.)
All Shields add their Power and Accuracy Ratings to that of Hand-to-Hand Combat
Weapons, such as the (MS) Grapple.
"Max Heal" for Emergency Repair Tools is an Armor Rating that is healed. (See
Machine stats to compare to Machines.)
Emergency Repair Tools and Maintenance Repair Tools have a 20% Random Variance
in Heal Amount.
"Super" Variant Emergency Repair Tools give Base Heal * 1.5 but have 1/2 Stack
Size.
"EX" Variant Maintenance Repair Tools give Base Heal * 1.25 and Durability *
4