private GameObject[] objects;
objects = new GameObject[20];
objects[i] = cube;
Destroy(objects[i]);
objects.Length
int[,] map = new int[10,10];
int[,] map = {
{0,0,0},
{1,1,0}
};
map.GetLength(要素番号)
for (int i=0; i < map.GetLength(0); i++) {
for (int j=0; j < map.GetLength(1); j++) {
map[i,j]=0;
}
}
Hashtable ren = new Hashtable(); ren[ key ] = www.text;
string[] menuTitle = { "物理","生物" };