private void HPboard()
{
GameObject childObject = gameObject.transform.FindChild("hp").gameObject;
childObject.transform.localScale = new Vector3( (float)hp/hpMax, 0.1f, 0.01f);
childObject = gameObject.transform.FindChild("exp").gameObject;
string temp = "#" + no + " "+status+"\nhp"+hp+" exp" + exp;
if (eval >= 3f)
temp += " 脅威";
childObject.GetComponent<TextMesh> ().text = temp;
}