「55」の編集履歴(バックアップ)一覧はこちら

55 - (2007/12/28 (金) 05:34:50) の最新版との変更点

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mySinglePlayerData.mySinglePlayerMissionStats.myLoadingBriefing.myLoadingSlides.slide1.myText ソ連軍は我々に奇襲をかけてきた。およそ4か月もの間、アメリカは戦火にみまわれ何が起こっていたのか理解できなかった。 mySinglePlayerData.mySinglePlayerMissionStats.myLoadingBriefing.myLoadingSlides.slide2.myText 砲弾が人々がいるシアトルの道の上に降り注ぎ、受け入れようのないショックに気絶する人々が大勢いた。 mySinglePlayerData.mySinglePlayerMissionStats.myLoadingBriefing.myLoadingSlides.slide3.myText テレビでは戦争を取り上げたが、それは全体しかとらえていない。 オフィスが粉々に砕け、車がまるで捨てられたグローブのように飛び、あなたの友人が血まみれに引き裂かれ 道の上に倒れているのを想像してみなさい。 mySinglePlayerData.mySinglePlayerMissionStats.myLoadingBriefing.myLoadingSlides.slide4.myText それは実際に悲劇の1989年にシアトルで起こったことだ。陸軍はヨーロッパや他の場所で戦い、海軍は我々を侵略から守っていただろう。しかし打ち破られ、彼らの策略の前に侵攻を許してしまったのだ。 mySinglePlayerData.mySinglePlayerMissionStats.myLoadingBriefing.myLoadingSlides.slide5.myText だが最初のソ連軍が上陸したとき、一部は決死の防衛を試みた。我々は戦いなしに諦めることはできなかったのである。 mySinglePlayerData.mySinglePlayerMissionStats.myLoadingBriefing.myLoadingSlides.slide6.myText <empty> mySinglePlayerData.mySinglePlayerMissionStats.myPrimaryObjectives.Recon.myDescription 港湾を偵察せよ mySinglePlayerData.mySinglePlayerMissionStats.myPrimaryObjectives.Recon.myLongDescription 敵の兵力と配置を知る必要がある。港湾施設エリアに移動して確認せよ。場所はマップ上に指示されている。 \n\nこの目標を達成するには、指示された場所に移動する必要がある。 mySinglePlayerData.mySinglePlayerMissionStats.myPrimaryObjectives.Recon.myVisualisationText 港湾を偵察せよ mySinglePlayerData.mySinglePlayerMissionStats.myPrimaryObjectives.ReconRescue.myDescription 歩兵部隊を救出せよ mySinglePlayerData.mySinglePlayerMissionStats.myPrimaryObjectives.ReconRescue.myLongDescription 現在位置から遠くない場所で、歩兵部隊が釘付けにされ、救出を求めている。そこまで移動し、歩兵部隊が敵と戦うのを援護せよ。\n\nこのミッションを達成するには、表示位置で歩兵部隊を攻撃中の敵部隊を撃破して、歩兵部隊を援護する必要がある。 mySinglePlayerData.mySinglePlayerMissionStats.myPrimaryObjectives.ReconRescue.myVisualisationText 歩兵部隊を救出せよ mySinglePlayerData.mySinglePlayerMissionStats.myPrimaryObjectives.ReSupplyFirst.myDescription 補給庫を確保せよ mySinglePlayerData.mySinglePlayerMissionStats.myPrimaryObjectives.ReSupplyFirst.myLongDescription 港湾付近にある州兵用補給庫を占拠せよ。必要物資を貯蔵し、部隊を補充することができるようになる。\n\nこのミッションを達成するには、マップ上に指示された場所まで移動する必要がある。mySinglePlayerData.mySinglePlayerMissionStats.myPrimaryObjectives.ReSupplyFirst.myVisualisationText 補給庫を確保せよ mySinglePlayerData.mySinglePlayerMissionStats.myPrimaryObjectives.Recon2.myDescription Kingdomeまでの経路を偵察せよ mySinglePlayerData.mySinglePlayerMissionStats.myPrimaryObjectives.Recon2.myLongDescription キングドーム(Kingdome)までの経路が安全なことを確認する必要がある。マップ上の指示された場所まで少数の偵察部隊を移動させ、経路を点検せよ。\n\nこの目標を達成するには、マップ上に指示された場所まで移動する必要がある。 mySinglePlayerData.mySinglePlayerMissionStats.myPrimaryObjectives.Recon2.myVisualisationText キングドーム(Kingdome)までの経路を偵察せよ mySinglePlayerData.mySinglePlayerMissionStats.myPrimaryObjectives.ClearRoute.myDescription キングドーム(Kingdome)までの経路を確保せよ mySinglePlayerData.mySinglePlayerMissionStats.myPrimaryObjectives.ClearRoute.myLongDescription You have been given access to an artillery battery located just outside of town. Use that fire support to demolish all buildings occupied by Soviet forces.\n\nTo complete this objective you have to destroy all Soviet occupied buildings marked on the map. mySinglePlayerData.mySinglePlayerMissionStats.myPrimaryObjectives.ClearRoute.myVisualisationText Clear the route to the Kingdome mySinglePlayerData.mySinglePlayerMissionStats.myPrimaryObjectives.ClearKingdome.myDescription Clear the LZ at the Kingdome mySinglePlayerData.mySinglePlayerMissionStats.myPrimaryObjectives.ClearKingdome.myLongDescription A crowd of civilians has gathered at the Kingdome and the plan is to airlift them out of the city. But the Russians, moving fast, have already set up several anti-air batteries in the parking lot next to the Kingdome. Destroy these vehicles so our choppers can be brought in.\n\nTo complete this objective you have to destroy all the marked anti-air batteries near the Kingdome. mySinglePlayerData.mySinglePlayerMissionStats.myPrimaryObjectives.ClearKingdome.myVisualisationText Clear the LZ at the Kingdome mySinglePlayerData.mySinglePlayerMissionStats.myPrimaryObjectives.ReSupplySecond.myDescription Set up a perimeter at the Kingdome mySinglePlayerData.mySinglePlayerMissionStats.myPrimaryObjectives.ReSupplySecond.myLongDescription Go to the LZ at the Kingdome and set up a perimeter so the choppers can fly in safely.\n\nTo complete this objective you have to move to the position indicated on the map. mySinglePlayerData.mySinglePlayerMissionStats.myPrimaryObjectives.ReSupplySecond.myVisualisationText Set up a perimeter at the Kingdome mySinglePlayerData.mySinglePlayerMissionStats.myPrimaryObjectives.Evacuate.myDescription Evacuate the remaining Guardsmen mySinglePlayerData.mySinglePlayerMissionStats.myPrimaryObjectives.Evacuate.myLongDescription Seattle can't be held and a general retreat has been called. Help relieve the beleaguered Guardsmen remaining in the city so that they can get out.\n\nTo complete this objective you have to move to the positions marked on the map and assist the friendly units there by destroying the enemies present. mySinglePlayerData.mySinglePlayerMissionStats.myPrimaryObjectives.Evacuate.myVisualisationText Evacuate the remaining Guardsmen mySinglePlayerData.mySinglePlayerMissionStats.myPrimaryObjectives.Escape.myDescription Clear the underpass mySinglePlayerData.mySinglePlayerMissionStats.myPrimaryObjectives.Escape.myLongDescription The planned evacuation route has been blocked by the Russians. They have erected machine gun emplacements that must be cleared before we can use the underpass to retreat from the city.\n\nTo complete this objective you must destroy all enemy fortifications at the position marked on the map. mySinglePlayerData.mySinglePlayerMissionStats.myPrimaryObjectives.Escape.myVisualisationText Clear the underpass mySinglePlayerData.mySinglePlayerMissionStats.mySecondaryObjectives.RepairBradley.myDescription Repair the Bradley mySinglePlayerData.mySinglePlayerMissionStats.mySecondaryObjectives.RepairBradley.myLongDescription A Bradley Infantry Vehicle has been immobilized near the Kingdome. If you can repair it you will provide your group with much needed fire power.\n\nTo complete this objective you have to use your Humvee to repair the marked Bradley IFV.\n\nYou will fail the objective if you do not repair the Bradley before you have cleared the area around the Kingdome. mySinglePlayerData.mySinglePlayerMissionStats.mySecondaryObjectives.RepairBradley.myVisualisationText Repair the Bradley mySinglePlayerData.mySinglePlayerMissionStats.mySecondaryObjectives.ReSupplyThird.myDescription Secure the reinforcement LZ mySinglePlayerData.mySinglePlayerMissionStats.mySecondaryObjectives.ReSupplyThird.myLongDescription You need to secure the marked landing zone before the choppers can bring in any more units.\n\nTo complete this objective you must move to the position indicated on the map. mySinglePlayerData.mySinglePlayerMissionStats.mySecondaryObjectives.ReSupplyThird.myVisualisationText Secure the reinforcement LZ mySinglePlayerData.mySinglePlayerMissionStats.myScriptEvents.newUnits.myString You have been given command of new units mySinglePlayerData.mySinglePlayerMissionStats.myScriptEvents.reinforcementsInbound.myString Reinforcements are inbound mySinglePlayerData.mySinglePlayerMissionStats.myScriptEvents.reinforcementsArrived.myString You are now fully reinforced mySinglePlayerData.mySinglePlayerMissionStats.myTipTexts.CombatSchoolTransport.myHeader COMBAT SCHOOL - TRANSPORT mySinglePlayerData.mySinglePlayerMissionStats.myTipTexts.CombatSchoolTransport.myText To transport infantry, select an infantry unit and then right-click a transport unit. When you wish to unload your infantry, select the transport and then push the unload button. Units being transported in this way cannot attack but are completely protected from damage. However, if your transport is destroyed before it unloads its passengers, the units being transported will be killed as well. mySinglePlayerData.mySinglePlayerMissionStats.myTipTexts.CombatSchool2.myHeader COMBAT SCHOOL - COVER mySinglePlayerData.mySinglePlayerMissionStats.myTipTexts.CombatSchool2.myText Infantry units can enter any building by right-clicking on the building with the unit selected. To exit a building, select it and right-click anywhere on the ground outside. Units that take cover inside buildings will still fire at nearby enemies and receive a defense bonus while inside. mySinglePlayerData.mySinglePlayerMissionStats.myTipTexts.SpecialAbilities.myHeader COMBAT SCHOOL - Special abilities mySinglePlayerData.mySinglePlayerMissionStats.myTipTexts.SpecialAbilities.myText All units have special abilities. There are both offensive and defensive varieties. Use them to increase unit lethality or to protect your unit in a desperate situation. All abilities have a cooldown timer and this should be taken into when the ability is used. mySinglePlayerData.mySinglePlayerMissionStats.myTipTexts.CombatSchool7.myHeader COMBAT SCHOOL - COMMAND POINTS mySinglePlayerData.mySinglePlayerMissionStats.myTipTexts.CombatSchool7.myText A Command Point represents a strategically important position. Each Command Point consists of a number of linked Perimeter Points as indicated by white circles on the map. All Perimeter Points belonging to a Command Point must be held at the same time in order for the command point to be taken. mySinglePlayerData.mySinglePlayerMissionStats.myTipTexts.CombatSchooldRepair.myHeader COMBAT SCHOOL - Repairing mySinglePlayerData.mySinglePlayerMissionStats.myTipTexts.CombatSchooldRepair.myText Repair capable units such as the Humvee or Repair Tank can repair other units. Select your Repair Tank or Humvee and right-click on a damaged unit. mySinglePlayerData.mySinglePlayerMissionStats.myTipTexts.CombatSchoolObj.myHeader COMBAT SCHOOL - OBJECTIVES mySinglePlayerData.mySinglePlayerMissionStats.myTipTexts.CombatSchoolObj.myText You just received your first objective. There are primary objectives that must be completed for the mission to succeed, and secondary objectives that are optional.\n\nAll objectives can be reviewed on the Objectives Screen, where you also can find further information about each objective. mySinglePlayerData.mySinglePlayerMissionStats.myTipTexts.CombatSchoolFormations.myHeader COMBAT SCHOOL - Formations mySinglePlayerData.mySinglePlayerMissionStats.myTipTexts.CombatSchoolFormations.myText Units can be placed in different formations. Some formations are well suited for negotiating narrow streets, while others are more suitable for open fields. You can cycle through the available formations by pressing the Change Formation button (default: Z). mySinglePlayerData.mySinglePlayerMissionStats.myTipTexts.CombatSchoolTa.myHeader COMBAT SCHOOL - Tactical Aid mySinglePlayerData.mySinglePlayerMissionStats.myTipTexts.CombatSchoolTa.myText On the Tactical Aid menu you can use Tactical Aid Points to order in air strikes, artillery barrages, extra units and much more. You acquire Tactical Aid points by destroying the enemy and accomplishing objectives. \n\nNote that you can order in multiple simultaneous strikes from the same Tactical Aid by pressing the multiple placement buttons. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.Briefing.myText Briefing: The Russians have launched a surprise attack on Seattle and caught the few American troops there unawares. Rally all remaining forces, try to evacuate what civilians you can, and pull out of the city before it’s too late. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.Briefing.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_1.myText Redeye four! 港がどうなってるのか知りたい.現地まで飛んで、報告を寄越してくれ、いいな? mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_1.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_2.myText 冗談だろ、大尉?! 俺達は既に4機のヘリを落とされてるんだぞ!こりゃ死刑宣告だ! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_2.myPortraitText REDEYE FOUR mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_3.myText これは反逆罪だな, 中尉. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_3.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_4.myText 了解であります. ただちにそちらへ向かいます. Redeye out. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_4.myPortraitText REDEYE FOUR mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_5.myText なんてこった! こいつらソ連軍だ! 奴らは既に港を確保しています! すぐに撤退しなければ! 退却してください, 大尉! 退却を- [電波障害により切断] mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_5.myPortraitText REDEYE FOUR mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_6.myText 警戒態勢を解除しろ, Parker! 貴様の任務はあの港の偵察だ! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_6.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_7.myText Redye four! 応答しろ! 畜生! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_7.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_8.myText やられたな…奴らは、民間の貨物船に隠れていたんだ。更に大挙して押し寄せてくるに違いない。 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_8.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_9.myText 誰か! 私はWashington国家警備隊のHANSON軍曹です! ドックに釘付けにされて,すぐに増援が必要です! 次々に殺されています! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_9.myPortraitText SGT. HANSON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_10.myText 聞こえたぞ軍曹. 何が出来るか考えろ,Parker! 私の部隊は動けん. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_10.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_11.myText よくやった! すぐにドックから離れるんだ. どうやら共産主義者の畜生どもが,攻撃の為に集結しているようだ! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_11.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_12.myText こちらHanson! 国家警備隊は港近くの補給倉庫に居ます. ここを守りきれれば,我々は増援を呼ぶ事ができるかもしれません. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_12.myPortraitText SGT. HANSON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_13.myText どんな助けでも我々にはありがたい. 倉庫を守れ, Parker中尉! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_13.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_14.myText 補給倉庫を確保した. ここで貴様は増援を呼べるだろう, Parker. LZ(着陸地点)を確保しておけよ. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_14.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_15.myText Hansonです! 多くの一般市民がKingdomeに集まっています! 手遅れになる前に彼らを連れ出さなければ! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_15.myPortraitText SGT. HANSON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_16.myText 我々に必要なのはな,軍曹,全員にとって手遅れになる前にこの街を開放することだろう. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_16.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_22.myText 増援を送ったぞ, Parker! 彼らはLZで展開されるぞ. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_22.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_23.myText Parker! Kingdomeの近くで攻撃をうけたBradleyが立ち往生している. 修理できるか見てくるんだ, 私の送ったHumveeを使え. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_23.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_24.myText よかったな, Parker. いずれ,そのBradleyは必要になるぞ. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_24.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_25.myText I guess you aren't all the Colonel made you out to be, huh, Parker. That Bradley could've been put to good use. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_25.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_26.myText Hanson here! I have squads pinned down all over the city. We need help extracting! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_26.myPortraitText SGT. HANSON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_27.myText Your people will have to take care of themselves, sergeant! We can't stick around any longer. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_27.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_28.myText But sir! You can't leave us here to die! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_28.myPortraitText SGT. HANSON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_29.myText Alright, God damn it! Parker, you handle it! I can't risk going there now. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_29.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_30.myText Thank you, lieutenant! We'll remember this. Hanson, out. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_30.myPortraitText SGT. HANSON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_31.myText Yeah, you're a real savior, Parker! Time for us to get out of here. We'll have to go through the underpass to the east. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_31.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_32.myText Damn it! The underpass has been blocked! Now you're gonna have to fight your way out! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_32.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_33.myText I got some more artillery support for you! Use it to clear the area! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_33.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_34.myText This is Eagle six. Captain Bannon is that you? mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_34.myPortraitText SAWYER mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_35.myText Colonel Sawyer!? How the hell - mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_35.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_36.myText No time captain! Bring what forces you have and meet me by the I-90 Bridge. You got that? mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_36.myPortraitText SAWYER mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_37.myText Sir, I... mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_37.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_38.myText A simple yes will suffice, Bannon. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_38.myPortraitText SAWYER mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_39.myText Yes, sir. We'll be there. Bannon, out. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_39.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_43.myText I'm losing people all over the city, dammit! We won't be able to hold out much longer! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_43.myPortraitText SGT. HANSON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_44.myText Come on, you commies! Me and my boys are gonna set you up for a dinner date with Stalin! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_44.myPortraitText PRIVATE DOE mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_45.myText This is crazy! There's nothing we can do! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_45.myPortraitText PRIVATE DOE mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_48.myText Attention all units in Seattle. I'm still unable to raise division or any higher command. We're on our own. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_48.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_49.myText To all units: Check in with me before you reposition! And rally at position two-four if your CO is dead! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_49.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_50.myText Sit tight, Parker. I've ordered reinforcements sent to the supply LZ. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_50.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_51.myText It's been total chaos since this morning, sir. I only hope we can get everyone away from here. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_51.myPortraitText SGT. HANSON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_54.myText Kill those commies, Parker! We have to secure the area before we can start pulling back! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_54.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_55.myText Find out what the hell is going on, and relay back to me, Parker. I wonder how those damn commies managed to sneak by our navy. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_55.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_56.myText Where the hell is that support, captain?! My guys won't last much longer! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_56.myPortraitText HANSON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_57.myText What's the delay, Parker?! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_57.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_58.myText Wipe them out, Parker! Show them what Americans are made of! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_58.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_59.myText But we can't leave them here to die, captain! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_59.myPortraitText SGT. HANSON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_60.myText Damn it! No we can't ... Parker! I can't risk going there. You will have to work your way to the Kingdome. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_60.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_61.myText There's a lot of Russians occupying the buildings along the way, sir! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_61.myPortraitText SGT. HANSON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_62.myText We'll handle it. I've got an artillery battery on the horn and they're offering fire support. Don't waste it on nothing, Parker! And make sure you clear out that infantry before moving your units through. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_62.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_63.myText This is Yankee five. Just provide us with your target coordinates and we'll take care of the rest, over. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_63.myPortraitText YANKEE FIVE mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_64.myText Rounds out. Over. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_64.myPortraitText YANKEE FIVE mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_65.myText Shot. Out. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_65.myPortraitText YANKEE FIVE mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_66.myText Fire mission received. Splash in five. Out. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_66.myPortraitText YANKEE FIVE mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_67.myText Putting rounds on target. Yankee five, out. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_67.myPortraitText YANKEE FIVE mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_68.myText The route is clear and that artillery battery is needed elsewhere, Parker! Now get your butt to the Kingdome! We're gonna airlift in reinforcements and then get some trucks to carry those civilians out of there! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_68.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_69.myText I'm sure they taught you this at West Point, Parker, but if you order your guys to move in a box formation it'll be a lot easier to negotiate those narrow streets. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_69.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_70.myText Too late, sir! The Russians are moving into the parking lot at the Kingdome and my men have spotted several anti-air batteries there as well! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_70.myPortraitText SGT. HANSON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_71.myText I'll abort the evacuation then. Those civilians will have to fend for themselves. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_71.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_72.myText Unless we can get rid of that triple-A. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_72.myPortraitText SGT. HANSON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_73.myText Yeah, well I don't have the men to spare … Parker! You give it a try. Clear the LZ at the Kingdome so our choppers can get the civilians out of there! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_73.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_74.myText I'll be damned, Parker! We might just do this. Keep it up! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_74.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_75.myText Another one down, Parker. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_75.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_76.myText One more and we can bring in those choppers, lieutenant. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_76.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_77.myText The area is clear of enemy AA. I've called in the choppers. Get to the LZ and set up a perimeter. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_77.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_78.myText The Kingdome just got totally razed by artillery! Those civilians were damn lucky I was around to save their butts. Now we should see about getting the hell away from here. We've already overstayed our welcome. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_78.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_79.myText The first group is nearby, lieutenant. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_79.myPortraitText SGT. HANSON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_80.myText Good, you found them! Help them clear the area! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_80.myPortraitText SGT. HANSON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_81.myText We owe you one, LT. Those men can get out on their own now. Try and get to the second group ASAP, sir. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_81.myPortraitText SGT. HANSON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_82.myText There they are, LT! Help them fight off those Russians! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_82.myPortraitText SGT. HANSON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_83.myText Thank you, sir. Now there are just a couple more guys that need help. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_83.myPortraitText SGT. HANSON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_84.myText You've located them, LT. If you can help them clear the area, they can get away. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_84.myPortraitText SGT. HANSON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_85.myText This is Yankee Five. We're standing by and ready to fire, sir. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_85.myPortraitText YANKEE FIVE mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_90.myText That was a good hit, Parker! Keep those strikes coming! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_90.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_91.myText Yeah! That's what you get for invading our homeland you red-bellied sons-of-bitches! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_91.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_92.myText This is Yankee Five, we're … Wait … INCOOOOMING! [cut of by explosion and then static] mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_92.myPortraitText YANKEE FIVE mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_93.myText Dammit! We've lost the fire support and there are more commies coming! We have to get out of here NOW, Parker! Get to that underpass! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_93.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_94.myText Bring it on you bastards! We can take whatever you throw at us! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_94.myPortraitText PRIVATE DOE mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_95.myText We won't fall back another inch. This is our country, dammit! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_95.myPortraitText PRIVATE DOE mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_96.myText This is Bravo Four! We're facing a sustained Soviet assault and cannot hold. Please advise, over! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_96.myPortraitText BRAVO-FOUR mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.scream_static.myText [ scream... static.. ] mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.scream_static.myPortraitText REDEYE FOUR mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_97.myText Bravo Four here! We have almost no ammo left and I got a lot of wounded men! We need support! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_97.myPortraitText BRAVO-FOUR mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_98.myText This is Bravo Four! We need reinforcements dammit! Is anyone out there! My RTO just got shot and I'm down to my last mag! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_98.myPortraitText BRAVO-FOUR mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_99.myText Hang in there Bravo Four! We'll get you out! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_99.myPortraitText SGT. HANSON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_100.myText Roger that, I'll try to relocate to [cut off by static] mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_100.myPortraitText BRAVO-FOUR mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_101.myText Bravo Four!? Come in! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_101.myPortraitText SGT. HANSON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_105.myText Who the hell is in charge of this mess! I thought we we're going to retreat! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_105.myPortraitText PRIVATE SMITH mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_106.myText And we will, private! But we have to stay organized! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_106.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_107.myText To hell with that, sir! If we want to live we better start running! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_107.myPortraitText PRIVATE SMITH mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_108.myText Stay off the net if you don't have anything useful to report! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_108.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_109.myText To anyone who's out there! I'm what's left of second platoon and I'm getting out of this city now! I suggest you all do the same! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_109.myPortraitText PRIVATE SMITH mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_110.myText You will retreat in an orderly fashion, private! That's a direct order! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_110.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_111.myText Sir … Screw you! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_111.myPortraitText PRIVATE SMITH mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_117.myText What the hell are you doing, Parker! You can't take on those tanks! Pull back now! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_117.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_118.myText You better recon the route before you go. The Russians are probably everywhere by now. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_118.myPortraitText SGT. HANSON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_119.myText I know that, sergeant. Parker, send out some scouts to recon that position! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_119.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_120.myText Ok, Parker! I know you were the colonel's pet, but you don't impress me worth a damn. We need some intel before we leave this quagmire and I want you to gather it! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_120.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_121.myText Try to avoid taking so many casualties, Parker! I've sent some reinforcements to your supply LZ. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_121.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_122.myText What part of my order didn't you get, Parker!? Don't send your units through before you've cleared out that Soviet infantry! Use your fire support and call in artillery on them! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_122.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_123.myText This is hotel two-niner. The LZ has been cleared. I repeat: the LZ has been cleared. We're bringing in reinforcements at this time, over. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_123.myPortraitText HOTEL TWO mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_124.myText Hotel-two-niner, this is Hotel-six. Hold formation, and keep a look out for the enemy. They'll be back in the area soon enough. Hotel-six out. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_124.myPortraitText HOTEL SIX mySinglePlayerData.mySinglePlayerMissionStats.myWonText The Soviet invasion caught everyone by surprise, but through your tenacious defense of the downtown area you helped thousands of civilians to escape the city. The National Guard is also indebted to you for rallying their scattered units and helping them organize the retreat. The Russians have been a little delayed but more decisive action is needed before they can be contained. mySinglePlayerData.mySinglePlayerMissionStats.myLostText You failed to delay the Soviet invasion and Russian forces are now flowing unhindered through the city. Washington State will fall within a few days, and the remainder of the Pacific Northwest soon after that. mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.Port1_CP.myUiName <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.Port1_CP.myWeCapturedText We captured the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.Port1_CP.myWeLostText We lost control of the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.Port1_CP.myEnemyCapturedText Enemy captured the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.Port2_CP.myUiName <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.Port2_CP.myWeCapturedText We captured the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.Port2_CP.myWeLostText We lost control of the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.Port2_CP.myEnemyCapturedText Enemy captured the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.Port3_CP.myUiName <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.Port3_CP.myWeCapturedText We captured the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.Port3_CP.myWeLostText We lost control of the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.Port3_CP.myEnemyCapturedText Enemy captured the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.NationalGuardFight_CP.myUiName <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.NationalGuardFight_CP.myWeCapturedText We captured the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.NationalGuardFight_CP.myWeLostText We lost control of the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.NationalGuardFight_CP.myEnemyCapturedText Enemy captured the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.KingDome_CP.myUiName <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.KingDome_CP.myWeCapturedText We captured the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.KingDome_CP.myWeLostText We lost control of the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.KingDome_CP.myEnemyCapturedText Enemy captured the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.TrainStation_CP.myUiName <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.TrainStation_CP.myWeCapturedText We captured the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.TrainStation_CP.myWeLostText We lost control of the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.TrainStation_CP.myEnemyCapturedText Enemy captured the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.Underpass_CP.myUiName <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.Underpass_CP.myWeCapturedText We captured the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.Underpass_CP.myWeLostText We lost control of the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.Underpass_CP.myEnemyCapturedText Enemy captured the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.NationalGuardEvacuate1_CP.myUiName <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.NationalGuardEvacuate1_CP.myWeCapturedText We captured the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.NationalGuardEvacuate1_CP.myWeLostText We lost control of the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.NationalGuardEvacuate1_CP.myEnemyCapturedText Enemy captured the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.NationalGuardEvacuate5_CP.myUiName <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.NationalGuardEvacuate5_CP.myWeCapturedText We captured the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.NationalGuardEvacuate5_CP.myWeLostText We lost control of the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.NationalGuardEvacuate5_CP.myEnemyCapturedText Enemy captured the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.NationalGuardEvacuate3_CP.myUiName <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.NationalGuardEvacuate3_CP.myWeCapturedText We captured the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.NationalGuardEvacuate3_CP.myWeLostText We lost control of the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.NationalGuardEvacuate3_CP.myEnemyCapturedText Enemy captured the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.NationalGuardEvacuate4_CP.myUiName <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.NationalGuardEvacuate4_CP.myWeCapturedText We captured the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.NationalGuardEvacuate4_CP.myWeLostText We lost control of the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.NationalGuardEvacuate4_CP.myEnemyCapturedText Enemy captured the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.NationalGuardEvacuate2_CP.myUiName <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.NationalGuardEvacuate2_CP.myWeCapturedText We captured the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.NationalGuardEvacuate2_CP.myWeLostText We lost control of the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.NationalGuardEvacuate2_CP.myEnemyCapturedText Enemy captured the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.CP_ReSupplyFirst.myUiName <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.CP_ReSupplyFirst.myWeCapturedText We captured the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.CP_ReSupplyFirst.myWeLostText We lost control of the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.CP_ReSupplyFirst.myEnemyCapturedText Enemy captured the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.CP_Recon_2.myUiName <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.CP_Recon_2.myWeCapturedText We captured the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.CP_Recon_2.myWeLostText We lost control of the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.CP_Recon_2.myEnemyCapturedText Enemy captured the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.CP_ReSupplySecond.myUiName <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.CP_ReSupplySecond.myWeCapturedText We captured the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.CP_ReSupplySecond.myWeLostText We lost control of the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.CP_ReSupplySecond.myEnemyCapturedText Enemy captured the <empty>
mySinglePlayerData.mySinglePlayerMissionStats.myLoadingBriefing.myLoadingSlides.slide1.myText ソ連軍は我々に奇襲をかけてきた。およそ4か月もの間、アメリカは戦火にみまわれ何が起こっていたのか理解できなかった。 mySinglePlayerData.mySinglePlayerMissionStats.myLoadingBriefing.myLoadingSlides.slide2.myText 砲弾が人々がいるシアトルの道の上に降り注ぎ、受け入れようのないショックに気絶する人々が大勢いた。 mySinglePlayerData.mySinglePlayerMissionStats.myLoadingBriefing.myLoadingSlides.slide3.myText テレビでは戦争を取り上げたが、それは全体しかとらえていない。 オフィスが粉々に砕け、車がまるで捨てられたグローブのように飛び、あなたの友人が血まみれに引き裂かれ 道の上に倒れているのを想像してみなさい。 mySinglePlayerData.mySinglePlayerMissionStats.myLoadingBriefing.myLoadingSlides.slide4.myText それは実際に悲劇の1989年にシアトルで起こったことだ。陸軍はヨーロッパや他の場所で戦い、海軍は我々を侵略から守っていただろう。しかし打ち破られ、彼らの策略の前に侵攻を許してしまったのだ。 mySinglePlayerData.mySinglePlayerMissionStats.myLoadingBriefing.myLoadingSlides.slide5.myText だが最初のソ連軍が上陸したとき、一部は決死の防衛を試みた。我々は戦いなしに諦めることはできなかったのである。 mySinglePlayerData.mySinglePlayerMissionStats.myLoadingBriefing.myLoadingSlides.slide6.myText <empty> mySinglePlayerData.mySinglePlayerMissionStats.myPrimaryObjectives.Recon.myDescription 港湾を偵察せよ mySinglePlayerData.mySinglePlayerMissionStats.myPrimaryObjectives.Recon.myLongDescription 敵の兵力と配置を知る必要がある。港湾施設エリアに移動して確認せよ。場所はマップ上に指示されている。 \n\nこの目標を達成するには、指示された場所に移動する必要がある。 mySinglePlayerData.mySinglePlayerMissionStats.myPrimaryObjectives.Recon.myVisualisationText 港湾を偵察せよ mySinglePlayerData.mySinglePlayerMissionStats.myPrimaryObjectives.ReconRescue.myDescription 歩兵部隊を救出せよ mySinglePlayerData.mySinglePlayerMissionStats.myPrimaryObjectives.ReconRescue.myLongDescription 現在位置から遠くない場所で、歩兵部隊が釘付けにされ、救出を求めている。そこまで移動し、歩兵部隊が敵と戦うのを援護せよ。\n\nこのミッションを達成するには、表示位置で歩兵部隊を攻撃中の敵部隊を撃破して、歩兵部隊を援護する必要がある。 mySinglePlayerData.mySinglePlayerMissionStats.myPrimaryObjectives.ReconRescue.myVisualisationText 歩兵部隊を救出せよ mySinglePlayerData.mySinglePlayerMissionStats.myPrimaryObjectives.ReSupplyFirst.myDescription 補給庫を確保せよ mySinglePlayerData.mySinglePlayerMissionStats.myPrimaryObjectives.ReSupplyFirst.myLongDescription 港湾付近にある州兵用補給庫を占拠せよ。必要物資を貯蔵し、部隊を補充することができるようになる。\n\nこのミッションを達成するには、マップ上に指示された場所まで移動する必要がある。 mySinglePlayerData.mySinglePlayerMissionStats.myPrimaryObjectives.ReSupplyFirst.myVisualisationText 補給庫を確保せよ mySinglePlayerData.mySinglePlayerMissionStats.myPrimaryObjectives.Recon2.myDescription Kingdomeまでの経路を偵察せよ mySinglePlayerData.mySinglePlayerMissionStats.myPrimaryObjectives.Recon2.myLongDescription キングドーム(Kingdome)までの経路が安全なことを確認する必要がある。マップ上の指示された場所まで少数の偵察部隊を移動させ、経路を点検せよ。\n\nこの目標を達成するには、マップ上に指示された場所まで移動する必要がある。 mySinglePlayerData.mySinglePlayerMissionStats.myPrimaryObjectives.Recon2.myVisualisationText キングドーム(Kingdome)までの経路を偵察せよ mySinglePlayerData.mySinglePlayerMissionStats.myPrimaryObjectives.ClearRoute.myDescription キングドーム(Kingdome)までの経路を確保せよ mySinglePlayerData.mySinglePlayerMissionStats.myPrimaryObjectives.ClearRoute.myLongDescription あなたは,街の外側に配置された砲兵中隊の指揮権を与えられた. ソ連軍の占領下にあるすべての建物を破壊するために砲術支援を利用しろ.\n\nこの目標を達成するためには,地図に記されたすべてのソ連に占領された建物を破壊しなければならない. mySinglePlayerData.mySinglePlayerMissionStats.myPrimaryObjectives.ClearRoute.myVisualisationText キングドーム(Kingdome)までの経路を確保せよ mySinglePlayerData.mySinglePlayerMissionStats.myPrimaryObjectives.ClearKingdome.myDescription キングドーム(Kingdome)のLZ(着陸地点)を確保せよ mySinglePlayerData.mySinglePlayerMissionStats.myPrimaryObjectives.ClearKingdome.myLongDescription 大勢の一般人がKingdomeに集まり,彼らを街から空輸する計画です. しかしソ連軍は素早く動いて、キングドーム(Kingdome)の隣の駐車場に対空砲を準備した. 我々のヘリが侵入できるように、これらの車両を破壊しろ.\n\nこの目標を達成するためには、キングドーム(Kingdome)付近のマークされた全ての対空砲を破壊しなければならない. mySinglePlayerData.mySinglePlayerMissionStats.myPrimaryObjectives.ClearKingdome.myVisualisationText キングドーム(Kingdome)のLZ(着陸地点)を確保せよ mySinglePlayerData.mySinglePlayerMissionStats.myPrimaryObjectives.ReSupplySecond.myDescription キングドーム(Kingdome)で防衛線を張れ mySinglePlayerData.mySinglePlayerMissionStats.myPrimaryObjectives.ReSupplySecond.myLongDescription キングドームのLZへ行き、ヘリが安全に飛べるように防衛線を張れ.\n\nこの目標を達成するためには、地図に示された地点へ移動しなければならない. mySinglePlayerData.mySinglePlayerMissionStats.myPrimaryObjectives.ReSupplySecond.myVisualisationText キングドーム(Kingdome)で防衛線を張れ mySinglePlayerData.mySinglePlayerMissionStats.myPrimaryObjectives.Evacuate.myDescription 残されているGuardsmenを助け出せ mySinglePlayerData.mySinglePlayerMissionStats.myPrimaryObjectives.Evacuate.myLongDescription Seattleはもう持たない. そして全員撤退の指令は出されている.街に残されている包囲されたGuardsmenが脱出できるよう援護しろ.\n\nこの目標を達成するためには、地図に記された地点に移動し、そこに居る敵を殲滅することで友軍の部隊を援護しなければならない. mySinglePlayerData.mySinglePlayerMissionStats.myPrimaryObjectives.Evacuate.myVisualisationText 残されているGuardsmenを助け出せ mySinglePlayerData.mySinglePlayerMissionStats.myPrimaryObjectives.Escape.myDescription 地下通路を確保せよ mySinglePlayerData.mySinglePlayerMissionStats.myPrimaryObjectives.Escape.myLongDescription 予定の脱出経路は、ソ連軍によって塞がれた.彼らの設置した機関銃の砲台を排除しない限り、地下通路を利用して街を出ることはできない.\n\nこの目標を達成するためには、地図に記される位置で、全ての敵防御施設を破壊しなければならない. mySinglePlayerData.mySinglePlayerMissionStats.myPrimaryObjectives.Escape.myVisualisationText 地下通路を確保せよ mySinglePlayerData.mySinglePlayerMissionStats.mySecondaryObjectives.RepairBradley.myDescription Bradleyを修理せよ mySinglePlayerData.mySinglePlayerMissionStats.mySecondaryObjectives.RepairBradley.myLongDescription Bradley歩兵戦闘車はキングドーム(Kingdome)付近で稼動不能に陥っている.修理することができれば、あなたにとって心強い戦力になるだろう.\n\nこの目標を達成するためには、Humveeを使って、マークされたBradley歩兵戦車を修理しなければならない.\n\nキングドーム(Kingdome)の周囲を制圧する前にBradleyを修理しなければ、目標は失敗するだろう.You will fail the objective if you do not repair the Bradley before you have cleared the area around the Kingdome. mySinglePlayerData.mySinglePlayerMissionStats.mySecondaryObjectives.RepairBradley.myVisualisationText Bradleyを修理せよ mySinglePlayerData.mySinglePlayerMissionStats.mySecondaryObjectives.ReSupplyThird.myDescription reinforcement LZ(増援着陸地点)を確保しろ mySinglePlayerData.mySinglePlayerMissionStats.mySecondaryObjectives.ReSupplyThird.myLongDescription ヘリがより多くの部隊を運んでくる前に、マークされた着陸地点を確保する必要がある.\n\nこの目標を達成するためには、地図に示される位置へ移動しなければならない. mySinglePlayerData.mySinglePlayerMissionStats.mySecondaryObjectives.ReSupplyThird.myVisualisationText reinforcement LZ(増援着陸地点)を確保しろ mySinglePlayerData.mySinglePlayerMissionStats.myScriptEvents.newUnits.myString 新しい部隊の指揮権を得ました mySinglePlayerData.mySinglePlayerMissionStats.myScriptEvents.reinforcementsInbound.myString Reinforcements(増援)が到着する mySinglePlayerData.mySinglePlayerMissionStats.myScriptEvents.reinforcementsArrived.myString 増援により完全に補強されました mySinglePlayerData.mySinglePlayerMissionStats.myTipTexts.CombatSchoolTransport.myHeader COMBAT SCHOOL - TRANSPORT(輸送) mySinglePlayerData.mySinglePlayerMissionStats.myTipTexts.CombatSchoolTransport.myText 歩兵連隊を輸送するためには、歩兵連隊部隊を選択し、次に輸送部隊を右クリックしてください. 歩兵連隊を外に展開するには、輸送部隊を選択してunloadボタンを押してください. このように輸送されている部隊は攻撃することができませんが、損害を受けることはありません. しかしながら、輸送部隊が乗客を降ろす前に破壊されれば、乗っていた部隊も同様に破壊されます. mySinglePlayerData.mySinglePlayerMissionStats.myTipTexts.CombatSchool2.myHeader COMBAT SCHOOL - COVER mySinglePlayerData.mySinglePlayerMissionStats.myTipTexts.CombatSchool2.myText 歩兵連隊は、選択された状態で建物を右クリックすることで、建物の中に入ることができます. 建物から出るには、建物を選択して、外の大地のどこでも右クリックしてください. 建物の中で隠れている部隊は、敵の至近距離から攻撃でき、中に居る間は防御ボーナスを受けられます. mySinglePlayerData.mySinglePlayerMissionStats.myTipTexts.SpecialAbilities.myHeader COMBAT SCHOOL - Special abilities(特殊能力) mySinglePlayerData.mySinglePlayerMissionStats.myTipTexts.SpecialAbilities.myText 全ての部隊は特殊能力(special abilities)を持っています. それには、攻撃と防御の2種類があります. 敵を確実に仕留めるか、絶望的な状況で部隊を守るためにそれらを利用してください. すべての能力にはクールダウンタイマーがあり、能力を使ったら、この時間待つ必要があります. mySinglePlayerData.mySinglePlayerMissionStats.myTipTexts.CombatSchool7.myHeader COMBAT SCHOOL - COMMAND POINTS(司令地点) mySinglePlayerData.mySinglePlayerMissionStats.myTipTexts.CombatSchool7.myText Command Pointは、戦略的に重要な位置を表します.地図上で白い円によって示されるように、各々のCommand Pointはいくつかの結ばれた防衛拠点から成ります. Command Pointを手にするためには、Command Pointに属する全ての防衛拠点を同時に抑えなければなりません. mySinglePlayerData.mySinglePlayerMissionStats.myTipTexts.CombatSchooldRepair.myHeader COMBAT SCHOOL - Repairing(修理) mySinglePlayerData.mySinglePlayerMissionStats.myTipTexts.CombatSchooldRepair.myText HumveeやRepair Tankのように修理が使用可能な部隊は、他の部隊を修理することができます.Repair TankまたはHumveeを選んで、損害を受けた部隊を右クリックしてください. mySinglePlayerData.mySinglePlayerMissionStats.myTipTexts.CombatSchoolObj.myHeader COMBAT SCHOOL - OBJECTIVES(目標) mySinglePlayerData.mySinglePlayerMissionStats.myTipTexts.CombatSchoolObj.myText あなたは今、最初の目標(objective)を与えられました.ミッション成功のために必要な第一目標(primary objective)と、達成は任意の第二目標(secondary objective)があります.\n\n全ての目標はObjectives Screenで確認できます.そこでは、各々の目標に関する詳しい情報を見ることもできます. mySinglePlayerData.mySinglePlayerMissionStats.myTipTexts.CombatSchoolFormations.myHeader COMBAT SCHOOL - Formations mySinglePlayerData.mySinglePlayerMissionStats.myTipTexts.CombatSchoolFormations.myText 部隊は、異なる隊形で配置することができます.いくつかの隊形は狭い路地を通り抜けるのに適しており、他は広々とした野原により適しています.あなたはChange Formationボタンを押すことで、利用できる隊形を選ぶことができます(標準ではzキー). mySinglePlayerData.mySinglePlayerMissionStats.myTipTexts.CombatSchoolTa.myHeader COMBAT SCHOOL - Tactical Aid mySinglePlayerData.mySinglePlayerMissionStats.myTipTexts.CombatSchoolTa.myText Tactical Aid(戦術支援)メニューで、Tactical Aid Pointを使うことによって、空襲、集中砲火、追加部隊、その他を要請することができます.敵を倒し、目標を達成することで、Tactical Aid Pointを獲得できます. \n\n 同じTactical Aidから複数のplacementボタンを押すことによって、複数の攻撃が同時に入るように命じることができるのに注意してください. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.Briefing.myText 状況説明: ソ連軍はシアトル(Seattle)で不意打ちをしかけ、少数のアメリカ軍は驚きに包まれた. 残っている部隊を集結し、できるだけ一般人を避難させ、手遅れにならないうちに街から撤退しろ. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.Briefing.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_1.myText Redeye four! 港がどうなってるのか知りたい.現地まで飛んで、報告を寄越してくれ、いいな? mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_1.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_2.myText 冗談だろ、大尉?! 俺達は既に4機のヘリを落とされてるんだぞ!こりゃ死刑宣告だ! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_2.myPortraitText REDEYE FOUR mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_3.myText これは反逆罪だな、中尉. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_3.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_4.myText 了解であります. ただちにそちらへ向かいます. Redeye out. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_4.myPortraitText REDEYE FOUR mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_5.myText なんてこった! こいつらソ連軍だ! 奴らは既に港を確保しています! すぐに撤退しなければ! 退却してください, 大尉! 退却を- [電波障害により切断] mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_5.myPortraitText REDEYE FOUR mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_6.myText 警戒態勢を解除しろ, Parker! 貴様の任務はあの港の偵察だ! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_6.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_7.myText Redye four! 応答しろ! 畜生! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_7.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_8.myText やられたな…奴らは、民間の貨物船に隠れていたんだ。更に大挙して押し寄せてくるに違いない。 mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_8.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_9.myText 誰か! 私はワシントン(Washington)州軍のHANSON軍曹です! ドックに釘付けにされて、すぐに増援が必要です! 次々に殺されています! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_9.myPortraitText SGT. HANSON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_10.myText 聞こえたぞ軍曹. 何が出来るか考えろ、Parker! 私の部隊は動けん. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_10.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_11.myText よくやった! すぐにドックから離れるんだ. どうやら共産主義者の畜生どもが、攻撃の為に集結しているようだ! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_11.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_12.myText こちらHanson! 州軍は港近くの補給倉庫に居ます. ここを守りきれれば、我々は増援を呼ぶ事ができるかもしれません. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_12.myPortraitText SGT. HANSON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_13.myText どんな助けでも今の我々にはありがたい. そこを守れ、Parker中尉! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_13.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_14.myText 補給倉庫を確保した. ここで貴様は増援を呼べるだろう、Parker. LZ(着陸地点)を確保しておけよ. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_14.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_15.myText Hansonです! 多くの一般市民がキングドーム(Kingdome)に集まっています! 手遅れになる前に彼らを連れ出さなければ! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_15.myPortraitText SGT. HANSON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_16.myText 我々に必要なのはな、軍曹、全員にとって手遅れになる前にこの街を開放することだろう. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_16.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_22.myText 増援を送ったぞ、Parker! 彼らはLZで展開されるぞ. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_22.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_23.myText Parker! キングドーム(Kingdome)の近くで攻撃をうけたBradleyが立ち往生している. 修理できるか見てくるんだ、私の送ったHumveeを使え. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_23.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_24.myText よかったな、Parker. すぐにそのBradleyは必要になるぞ. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_24.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_25.myText お前が大佐になろうと躍起になっているとは思わんが、な、Parker. Bradleyを上手く使えたな. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_25.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_26.myText Hansonです! 街中に釘付けになっている部隊が居ます. 助けなければ! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_26.myPortraitText SGT. HANSON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_27.myText 彼らには自分で何とかしてもらわねばならんよ、軍曹! もう待ってはおれんのだ. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_27.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_28.myText しかし! 彼らを見殺しにはできないでしょう! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_28.myPortraitText SGT. HANSON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_29.myText わかったよ、クソッ! Parker、貴様に任せる! 私は今、そんな危険は冒せないからな. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_29.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_30.myText ありがとうございます、大尉! この御恩は忘れません. 以上です. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_30.myPortraitText SGT. HANSON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_31.myText よし、貴様は真の救世主だな、Parker! ここを出る時間だ. 我々は、東へ伸びる地下通路を通り抜けなければならん. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_31.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_32.myText クソッ! 地下通路は既に塞がれている! 戦って出口を切り開け! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_32.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_33.myText 砲術支援を要請したぞ! これでこの地域を殲滅しろ! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_33.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_34.myText こちらEagle six. Bannon大尉か? mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_34.myPortraitText SAWYER mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_35.myText Sawyer大佐!? 一体どうして - mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_35.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_36.myText 時間が無いぞ大尉! 貴様の部隊を引き連れて、I-90橋で私と合流しろ. わかったな? mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_36.myPortraitText SAWYER mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_37.myText 大佐、私は... mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_37.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_38.myText ただ”わかりました”と言えばいいんだ、Bannon. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_38.myPortraitText SAWYER mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_39.myText わかりました. そちらへ向かいます. 以上. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_39.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_43.myText 街中で部下が死んでいる、畜生! それほど長くはもたないぞ! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_43.myPortraitText SGT. HANSON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_44.myText 来いよ、アカどもめ! 俺と息子達はStalinとの夕食会を用意しているぞ! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_44.myPortraitText PRIVATE DOE mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_45.myText もうダメだ! 俺達はおしまいだ! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_45.myPortraitText PRIVATE DOE mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_48.myText Seattleに居る全部隊へ. 私はまだ、師団やそれより上の部隊を編成することができない. 我々は単独である. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_48.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_49.myText 全部隊へ: 動く前に私と確認してほしい! もし君達の指揮官が死亡しているなら、2-4の位置に集まってくれ! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_49.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_50.myText じっとしてろ、Parker. 補給LZに援軍を送るよう要請した. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_50.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_51.myText 朝からずっと完全に混乱状態です. 私はただ、皆をここから逃がせるようにと思っています. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_51.myPortraitText SGT. HANSON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_54.myText あのアカ野郎どもを殺せ、Parker! 後退を始めるためには、その前にこの地域を確保しなければならん! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_54.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_55.myText 一体何が起こってるのか突き止めて、私に報告しろ、Parker. あのクソ共産主義者どもが、どうやって我々の海軍を利用してまんまと潜入したのか、不思議でならん. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_55.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_56.myText 一体、援軍はどこにいるんですか、大尉?! もう持ちませんよ! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_56.myPortraitText HANSON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_57.myText 何で遅れてるんだ、Parker?! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_57.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_58.myText そいつらを片付けろ、Parker! アメリカ人の底力を見せてやれ! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_58.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_59.myText しかし、彼らを見捨てては行けません、大尉! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_59.myPortraitText SGT. HANSON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_60.myText クソッ! ムリだ ... Parker! 私はそんな危険を冒せない. なんとかしてキングドーム(Kingdome)に向かってくれ. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_60.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_61.myText 途中に建物を占拠している大量のソ連軍がいます! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_61.myPortraitText SGT. HANSON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_62.myText それはまかせろ. 岬に砲兵中隊が居るから、砲撃による支援が得られる.無駄にするなよ、Parker! 貴様の部隊が通過する前に、歩兵連隊を必ず殲滅するんだ. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_62.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_63.myText こちらYankee five. 目標の座標を正確に教えてくれ、あとは引き受ける、以上. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_63.myPortraitText YANKEE FIVE mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_64.myText 旋回. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_64.myPortraitText YANKEE FIVE mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_65.myText 撃て. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_65.myPortraitText YANKEE FIVE mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_66.myText 砲撃命令を受けた. 5つに散開しろ. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_66.myPortraitText YANKEE FIVE mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_67.myText 目標に狙いを定めろ. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_67.myPortraitText YANKEE FIVE mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_68.myText ルートは確保されたが、その砲台は他でも必要だぞ、Parker! すぐにKingdomeにケツを向けろ! ここから民間人を逃がすのに、トラックを空輸してもらうぞ! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_68.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_69.myText これはWest Pointで教わったんだよな、Parker、だが箱隊形で移動するよう命じれば、もっと簡単にこの狭い通りを抜けられるぞ. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_69.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_70.myText 遅かったようです、大尉! ソ連軍はKingdomeの駐車場に移っています.私の部下がそこで対空砲台を発見しました! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_70.myPortraitText SGT. HANSON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_71.myText それなら、避難を中止しよう. 民間人には自分でなんとか凌いでもらう. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_71.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_72.myText 我々がこのトリプルA級の危機を取り除けない限りですか. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_72.myPortraitText SGT. HANSON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_73.myText そうだ、うむ、貴様の代わりはおらんからな… Parker! やってみろ. 我々のヘリが民間人を逃がせるように、キングドーム(Kingdome)のLZを確保しろ! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_73.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_74.myText 貴様は素晴らしいぞ、Parker! なんとかなるかもしれん. その調子だ! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_74.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_75.myText もうひとつ落とせ、Parker. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_75.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_76.myText もう一つでヘリを呼べるぞ、中尉. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_76.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_77.myText この地域の敵対空砲は排除された. 私はヘリを呼んでおいた. LZに向かい周辺を制圧しろ. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_77.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_78.myText キングドーム(Kingdome)はたった今、砲撃によって完全に破壊された! この民間人達はラッキーだぞ.ケツを守る私が居るからな. すぐに、我々はここを離れることを考慮しなければならん. 少しばかり長居しすぎたようだ. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_78.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_79.myText 最初のグループが近くに居ます、中尉. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_79.myPortraitText SGT. HANSON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_80.myText よし、見つけてくれた! この地域の制圧を援護してください! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_80.myPortraitText SGT. HANSON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_81.myText あんたに一つ借りですね、中尉. 彼らはもう自力で脱出できます. 至急次のグループを探してみてください. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_81.myPortraitText SGT. HANSON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_82.myText そこです、中尉! あのソ連軍の殲滅を援護してください! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_82.myPortraitText SGT. HANSON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_83.myText ありがとうございます. 現在、援護を必要とする部隊があと2つあります. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_83.myPortraitText SGT. HANSON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_84.myText ここに居ました、中尉. この地域の制圧を援護していただければ、彼らは退却できます. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_84.myPortraitText SGT. HANSON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_85.myText こちらYankee Five. 準備完了、いつでも砲撃できます. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_85.myPortraitText YANKEE FIVE mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_90.myText いい当たりだったぞ、Parker! そのまま攻撃を続けろ! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_90.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_91.myText やった! 我々の祖国を侵略したアカのクソッタレどもには当然の報いだ! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_91.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_92.myText こちらYankee Five、我々は … 待ってくれ … 来やがったーーーっ! [爆発により切断 雑音] mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_92.myPortraitText YANKEE FIVE mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_93.myText 畜生ッ! 砲撃支援を失った上に、アカどもはまだまだ大挙して来る! すぐにここを離れなければならんぞ、Parker! 地下通路に向かえ! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_93.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_94.myText 畜生どもめ! お前らの投げるものはなんでも受け止めるぞ! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_94.myPortraitText PRIVATE DOE mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_95.myText 俺達はもう、1インチも下がらないぞ. ここは俺達の国だ、畜生! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_95.myPortraitText PRIVATE DOE mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_96.myText こちらBravo Four! ソビエト軍の攻撃を受けていて、もう持ちません.指示をお願いします、以上! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_96.myPortraitText BRAVO-FOUR mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.scream_static.myText [ 叫び声... 雑音.. ] mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.scream_static.myPortraitText REDEYE FOUR mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_97.myText Bravo Fourです! もうほとんど弾薬が無く、多くの負傷者を抱えています! 援護が必要です! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_97.myPortraitText BRAVO-FOUR mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_98.myText こちらBravo Four! 援軍が必要なんだよ畜生! 誰か居ないのか! 俺の通信士はもう撃たれて、最後の弾薬もなくなっちまった! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_98.myPortraitText BRAVO-FOUR mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_99.myText そのまま耐えてくれBravo Four! すぐ助け出してやる! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_99.myPortraitText SGT. HANSON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_100.myText 了解だ、これから移動しようと[雑音により切断] mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_100.myPortraitText BRAVO-FOUR mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_101.myText Bravo Four!? 応答しろ! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_101.myPortraitText SGT. HANSON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_105.myText このクソな状況は誰の所為だってんだ! 俺達は考えて、退却する事にしたのに! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_105.myPortraitText PRIVATE SMITH mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_106.myText 退却するさ、二等兵! だが我々はまとまっていなければならん! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_106.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_107.myText それがどうしたってんです! 生き延びたければ走り出したほうがマシですよ! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_107.myPortraitText PRIVATE SMITH mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_108.myText 何も報告が無いなら、通信を控えろ! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_108.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_109.myText 誰か聞いてくれ! 俺は第二小隊を離れた者で、この街から出るところだ! みんな一緒に行かないか! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_109.myPortraitText PRIVATE SMITH mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_110.myText 整然と退却するんだ、二等兵! これは直接命令だぞ! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_110.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_111.myText 大尉 … クソでも食らえ! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_111.myPortraitText PRIVATE SMITH mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_117.myText 一体何をしてるんだ、Parker! 戦車は連れて行けないぞ! すぐに下がれ! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_117.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_118.myText 進む前に道を偵察したほうがいいでしょう. おそらくソ連軍はいたるところに居るでしょうから. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_118.myPortraitText SGT. HANSON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_119.myText そんなことはわかっとる、軍曹. Parker, その位置に偵察兵を送れ! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_119.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_120.myText いいぞ、Parker! 貴様が大佐の飼い犬だったのは知っているが、そんな風には見えないな. この泥沼を去る前に少し情報が要るんだが、貴様にそれを集めてもらいたい! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_120.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_121.myText あまり死傷者を出さないでくれよ、Parker! 貴様の補給LZに援軍を送っておいたぞ. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_121.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_122.myText 私の命令を聞いてなかったのか、Parker!? ソ連の歩兵連隊を殲滅するまで、貴様の部隊は動かすな! 砲台に砲撃支援を要請しろ! mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_122.myPortraitText BANNON mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_123.myText こちらhotel two-niner. LZを確保しました. 繰り返します: LZを確保しました. 我々は今、増援を派遣しています,以上. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_123.myPortraitText HOTEL TWO mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_124.myText Hotel-two-niner、こちらHotel-six. 陣形を維持し、敵軍に警戒してください. 奴らはどうやら、すぐにこの地域に戻ってくるようです. 以上. mySinglePlayerData.mySinglePlayerMissionStats.myMessageBoxList.seattle2_124.myPortraitText HOTEL SIX mySinglePlayerData.mySinglePlayerMissionStats.myWonText ソ連の侵略に誰もが驚きに包まれましたが、ダウンタウン地区におけるあなたの粘り強い援護は、何千もの市民が街を脱出するのを手助けしました. ワシントン(Washington)州軍もまた、散らばっていた部隊を結集して退却するのを助けられました. ソ連軍を若干足止めすることができましたが、彼らが我々を取り囲めるようになる前に、より決定的な決断が必要でしょう. mySinglePlayerData.mySinglePlayerMissionStats.myLostText あなたがソ連の侵攻を阻むのに失敗した為に、ソ連軍は何の障害も無く都市を通って行きます. ワシントン(Washington)州は数日のうちに陥落し、残りの太平洋岸北西部もそのすぐ後に陥落することでしょう. mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.Port1_CP.myUiName <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.Port1_CP.myWeCapturedText We captured the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.Port1_CP.myWeLostText We lost control of the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.Port1_CP.myEnemyCapturedText Enemy captured the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.Port2_CP.myUiName <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.Port2_CP.myWeCapturedText We captured the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.Port2_CP.myWeLostText We lost control of the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.Port2_CP.myEnemyCapturedText Enemy captured the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.Port3_CP.myUiName <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.Port3_CP.myWeCapturedText We captured the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.Port3_CP.myWeLostText We lost control of the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.Port3_CP.myEnemyCapturedText Enemy captured the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.NationalGuardFight_CP.myUiName <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.NationalGuardFight_CP.myWeCapturedText We captured the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.NationalGuardFight_CP.myWeLostText We lost control of the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.NationalGuardFight_CP.myEnemyCapturedText Enemy captured the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.KingDome_CP.myUiName <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.KingDome_CP.myWeCapturedText We captured the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.KingDome_CP.myWeLostText We lost control of the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.KingDome_CP.myEnemyCapturedText Enemy captured the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.TrainStation_CP.myUiName <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.TrainStation_CP.myWeCapturedText We captured the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.TrainStation_CP.myWeLostText We lost control of the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.TrainStation_CP.myEnemyCapturedText Enemy captured the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.Underpass_CP.myUiName <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.Underpass_CP.myWeCapturedText We captured the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.Underpass_CP.myWeLostText We lost control of the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.Underpass_CP.myEnemyCapturedText Enemy captured the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.NationalGuardEvacuate1_CP.myUiName <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.NationalGuardEvacuate1_CP.myWeCapturedText We captured the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.NationalGuardEvacuate1_CP.myWeLostText We lost control of the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.NationalGuardEvacuate1_CP.myEnemyCapturedText Enemy captured the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.NationalGuardEvacuate5_CP.myUiName <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.NationalGuardEvacuate5_CP.myWeCapturedText We captured the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.NationalGuardEvacuate5_CP.myWeLostText We lost control of the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.NationalGuardEvacuate5_CP.myEnemyCapturedText Enemy captured the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.NationalGuardEvacuate3_CP.myUiName <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.NationalGuardEvacuate3_CP.myWeCapturedText We captured the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.NationalGuardEvacuate3_CP.myWeLostText We lost control of the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.NationalGuardEvacuate3_CP.myEnemyCapturedText Enemy captured the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.NationalGuardEvacuate4_CP.myUiName <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.NationalGuardEvacuate4_CP.myWeCapturedText We captured the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.NationalGuardEvacuate4_CP.myWeLostText We lost control of the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.NationalGuardEvacuate4_CP.myEnemyCapturedText Enemy captured the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.NationalGuardEvacuate2_CP.myUiName <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.NationalGuardEvacuate2_CP.myWeCapturedText We captured the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.NationalGuardEvacuate2_CP.myWeLostText We lost control of the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.NationalGuardEvacuate2_CP.myEnemyCapturedText Enemy captured the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.CP_ReSupplyFirst.myUiName <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.CP_ReSupplyFirst.myWeCapturedText We captured the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.CP_ReSupplyFirst.myWeLostText We lost control of the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.CP_ReSupplyFirst.myEnemyCapturedText Enemy captured the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.CP_Recon_2.myUiName <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.CP_Recon_2.myWeCapturedText We captured the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.CP_Recon_2.myWeLostText We lost control of the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.CP_Recon_2.myEnemyCapturedText Enemy captured the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.CP_ReSupplySecond.myUiName <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.CP_ReSupplySecond.myWeCapturedText We captured the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.CP_ReSupplySecond.myWeLostText We lost control of the <empty> mySinglePlayerData.mySinglePlayerInstanceData.myAreaInstances.CP_ReSupplySecond.myEnemyCapturedText Enemy captured the <empty>

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