package org.yasrun.game.kafunwars;
import java.util.ArrayList;
import java.util.List;
import android.app.Activity;
import android.content.Context;
import android.content.res.Resources;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.RectF;
import android.graphics.Paint.Style;
import android.os.Bundle;
import android.view.MotionEvent;
import android.view.View;
public class KafunWarsActivity extends Activity {
/** Called when the activity is first created. */
@Override
public void onCreate(Bundle icicle) {
super.onCreate(icicle);
MyView mView = new MyView(getApplication());
setContentView(mView);
mView.start();
}
}
/**
* 描画用のクラス
*/
class MyView extends View implements Updatable {
private static final int KAFUN_MAX = 100;
private Paint myPaint = new Paint();
private Bitmap bmpHana = null;
private Bitmap bmpKafun = null;
private List<Kafun> kafuns = null;
private List<Laser> lasers = null;
private UpdateHandler updateHandler = new UpdateHandler(this);
private int touchStartX = 0;
private int touchStartY = 0;
private int power = 0;
/**
* コンストラクタ
*
* @param c
*/
public MyView(Context c) {
super(c);
setFocusable(true);
Resources res = this.getContext().getResources();
bmpHana = BitmapFactory.decodeResource(res, R.drawable.hana);
bmpKafun = BitmapFactory.decodeResource(res, R.drawable.kafun);
kafuns = new ArrayList<Kafun>();
lasers = new ArrayList<Laser>();
myPaint.setColor(Color.CYAN);
myPaint.setStyle(Style.FILL);
}
/**
* 処理開始
*/
public void start() {
update();
}
/**
* タッチイベント
*/
public boolean onTouchEvent(MotionEvent event) {
if (lasers.size() >= 5) {
return true;
}
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
touchStartX = (int) (event.getX());
touchStartY = (int) (event.getY());
power = 1;
break;
case MotionEvent.ACTION_UP:
int touchEndX = (int) (event.getX());
int touchEndY = (int) (event.getY());
lasers.add(new Laser(touchStartX, touchStartY, touchEndX, touchEndY));
power = 0;
break;
case MotionEvent.ACTION_MOVE:
if (power < 20) {
power++;
}
break;
}
return true;
}
/**
* メイン
*/
public void update() {
if (Math.random() < 0.3 && kafuns.size() < KAFUN_MAX) {
kafuns.add(new Kafun((int) (Math.random() * 320), 0, (int) (Math.random() * 8) - 4, 8));
}
final List<Kafun> deadKafuns = new ArrayList<Kafun>();
final List<Laser> deadLasers = new ArrayList<Laser>();
for (Kafun kafun : kafuns) {
kafun.move();
kafun.judge();
if (kafun.isDead()) {
deadKafuns.add(kafun);
}
}
for (Kafun kafun : deadKafuns) {
kafuns.remove(kafun);
}
for (Laser laser : lasers) {
laser.move();
laser.judge();
if (laser.isDead()) {
deadLasers.add(laser);
}
}
for (Laser laser : deadLasers) {
lasers.remove(laser);
}
invalidate();
updateHandler.sleep(200);
}
/**
* 描画処理
*/
protected void onDraw(Canvas canvas) {
canvas.drawColor(Color.BLACK);
canvas.drawBitmap(bmpHana, 75, 340, myPaint);
if (power > 0) {
int r = power / 2;
canvas.drawOval(new RectF(touchStartX - r, touchStartY - r, touchStartX + r, touchStartY + r), myPaint);
}
for (Kafun kafun : kafuns) {
canvas.drawBitmap(bmpKafun, kafun.X, kafun.Y, myPaint);
}
for (Laser laser : lasers) {
canvas.drawLine(laser.X1, laser.Y1, laser.X2, laser.Y2, myPaint);
}
}
}
最終更新:2011年03月07日 23:45