「エンティティリスト」の編集履歴(バックアップ)一覧はこちら
「エンティティリスト」(2010/07/26 (月) 10:23:43) の最新版変更点
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**Aliens
----
[[asw_holdout_spawner]]
- Spawn point for use in Holdout Mode.
[[asw_order_nearby_aliens]] - Issues an order to nearby aliens of a specified type.
[[asw_spawner]] - Spawn point for multiple aliens of a specified type.
[[asw_spawn_group]] - Controls spawning for multiple other spawn points.
[[asw_simple_drone]] - Spawns a simple Drone with reduced order options.
[[asw_drone]] - Spawns a standard Drone with normal order options.
[[asw_drone_uber]] - Spawns a larger, stronger version of the standard Drone.
[[asw_drone_jumper]] - Spawns a jumping variation of a standard Drone.
[[asw_ranger]] - Spawns a ranger.
[[asw_parasite]] - Spawns a Parasite.
[[asw_shieldbug]] - Spawns a Shield Bug.
[[asw_boomer]] - Spawns a Boomer.
[[asw_harvester]] - Spawns a Harvester.
[[asw_mortarbug]] - Spawns a Mortar Bug.
[[asw_queen]] - Spawns a Queen.
[[asw_quee_retreat_spot]] - Specifies where the Queen will retreat to when badly injured.
[[asw_egg]] - Spawns an alien Egg.
[[asw_alien_goo]] - Spawns a section of Alien Biomass.
[[asw_grub_sac]] - Spawns a Grub Sac.
[[asw_grub]] - Spawns a harmless Grub.
**Equipment
----
[[asw_pickup_rifle]] - Places a Standard Rifle.
[[asw_pickup_prifle]] - Places a Prototype Rifle.
[[asw_pickup_pdw]] - Places a PDW.
[[asw_pickup_autogun]] - Places an Autogun.
[[asw_pickup_shotgun]] - Places a standard Shotgun.
[[asw_pickup_vindicator]] - Places a Vindicator.
[[asw_pickup_flamer]] - Places a Flamer.
[[asw_pickup_railgun]] - Places a Railgun.
[[asw_pickup_chainsaw]] - Places a Chainsaw.
[[asw_pickup_mining_laser]] - Places a Mining Laser.
[[asw_pickup_fire_extinguisher]] - Places a Fire Extinguisher.
[[asw_pickup_pistol]] - Places a Pistol.
[[asw_pickup_medkit]] - Places a Personal Medkit.
[[asw_pickup_flares]] - Places a box of Flares.
[[asw_pickup_flashlight]] - Places a Flashlight.
[[asw_pickup_sentry]] - Places a Standard Sentry Case.
[[asw_pickup_ammo_bag]] - Places an Ammo Bag.
[[asw_pickup_mines]] - Places a box of Mines.
[[asw_pickup_stim]] - Places a box of Stim Packs.
[[asw_pickup_welder]] - Places a Welding Tool.
[[asw_pickup_grenades]] - Places a box of Grenades.
[[asw_weapon_blink]] - Places a Blink Pack.
[[asw_weapon_jump_jet]] - Places a pair of Assault Jets.
**Ammo
----
[[asw_ammo_drop]] - Places a generic ammo pile.
[[asw_ammo_rifle]] - Places a single Rifle clip.
[[asw_ammo_autogun]] - Places a single Autogun clip.
[[asw_ammo_shotgun]] - Places a single Shotgun clip.
[[asw_ammo_vindicator]] - Places a single Vindicator clip.
[[asw_ammo_flamer]] - Places a single Flamer clip.
[[asw_ammo_pistol]] - Places a single Pistol clip.
[[asw_ammo_mining_laser]] - Places a single Mining Laser clip.
[[asw_ammo_pdw]] - Places a single PDW clip.
**Environment
----
[[asw_emitter]] - Particle emitter.
[[asw_env_shake]] - Controls screen shake on the marine's view.
[[asw_menu_flashlight]] - Creates a flashlight which moves with the cursor on the main menu. '''Not for use in normal maps.'''
[[asw_scanner_noise]] - Creates a patch of noise/distortion on the motion sensor.
[[env_sprite_clientside]] - Creates a Client-side sprite.
[[env_slomo]] - Causes Slow Motion for a specified time.
[[asw_broadcast_camera]] - Creates a camera which controls the views of all marines.
[[asw_env_spark]] - Creates particale spark.
[[asw_env_explosion]] - Creates an explosion.
[[asw_holoscan]] - Shows a red aiming scan arc. '''Only intended for use in the tutorial'''.
[[asw_holo_sentry]] - Shows a red aiming scan arc. '''Only intended for use in the tutorial'''.
**Function
[[asw_door]] - Creates an Alien Swarm door.
[[asw_vehicle_jeep]] - Creates a drivable Jeep.
[[asw_remote_turret]] - Creates a remote-controlled turret.
[[asw_sentry_top_machinegun]] - Creates a machinegun from a sentry gun.
[[asw_barrel_radioactive]] - Creates a radioactive barrel.
[[asw_barrel_explosive]] - Creates an explosive barrel.
[[asw_hurt_nearest_marine]] - Deals significant damage to the closest marine.
[[asw_bloodhound]] - Creates a dropship used to deploy, support and retrieve marines.
[[func_subtract]] - Subtracts Geometry from other brushes.
**Information
----
[[asw_gamerules]] - Sets single- and multi-player speed run times.
[[asw_holdout_mode]] - Changes the map to Holdout Mode.
[[asw_stylincam]] - Controls displaying the Pilot's face on the hud.
[[asw_marker]] - Creates an objective marker on the map.
[[asw_objective_dummy]] - This objective doesn't have any requirements or goals. It is simply used to display an extra entry on the briefing screen.
[[asw_objective_kill_eggs]] - Creates an objective to destroy Eggs.
[[asw_objective_kill_aliens]] - Creates an objective to kill Aliens.
[[asw_objective_destroy_goo]] - Creates an objective to destroy Biomass.
[[asw_objective_triggered]] - Creates a multi-purpose objective.
[[asw_objective_escape]] - Creates an escape objective.
[[asw_objective_survive]] - Creates an objective that '''all''' marines must survive the mission.
[[asw_objective_countdown]] - Creates an on-screen timer until the mission is failed.
[[asw_debrief_info]] - Defines the debrief text shown at the end of the mission.
[[asw_tech_marine_req]] - Forces the marines to bring a Tech Marine.
[[asw_equip_req]] - Forces the marines to bring specified equipment.
[[asw_info_message]] - Displays a message on all player's HUD's.
[[asw_intro_control]] - Allows Marines to choose their first mission in a campaign.
[[asw_info_heal]] - Fires an output when a marine is healed.
[[asw_marines_past_area]] - Similar usage to a math_counter.
[[info_node_marine_hint]] - Hint node for the Marine NPCs.
[[info_node_marine_hint]] - Navigation node for all ground NPCs.
[[asw_director_control]] - Controls how the Swarm Director behaves.
[[info_tutorial_start]] - Specifies the start point for certain marines. '''Only intended for use in the tutorial'''.
**Colonisists
----
[[asw_colonists]] - Creates a Colonist NPC.
[[asw_client_corpse]] - Creates a Client-side colonist corpse.
**Sound
----
[[asw_ambient_generic]] - Appears to be an [[ambient_generic]] with additional features.
[[asw_jukebox]] - Used to control music events.
**Trigger
----
[[trigger_asw_marine_position]] - A [[trigger_multiple]] which also checks the direction they're facing.
[[trigger_asw_door_area]] - A trigger which causes doors to auto-open.
[[trigger_asw_button_area]] - A trigger used to create lockable/hackable door consoles.
[[trigger_asw_computer_area]] - A trigger used to create hackable computer terminals.
[[trigger_asw_chance]] - A trigger which has a specified chance of firing each time it's entered.
[[trigger_asw_random_target]] - Fires a random output each time it's entered.
[[trigger_asw_supply_chatter]] - Makes marines comment about a supply stash.
[[trigger_asw_synup_chatter]] - Makes Crash or Vegas comment about 'SynUp Cola'.
[[trigger_asw_marine_knockback]] - Knocks away marines touching it.
[[trigger_asw_jump]] - Causes Alien Drones to jump when entering the trigger.
[[asw_camera_control]] - Changes the camera angle while Marines are inside this trigger.
[[asw_snow_volume]] - Causes snow to fall while Marines are inside the trigger.
[[func_precipitation]] - Causes rain or snow to fall inside the trigger.
[[asw_trigger_fall]] - Kills any NPC's touching this trigger.
**Model
----
[[asw_polytest]] - Unknown use.
[[asw_prop_laserable]] - Creates a prop which can only be destroyed by the Mining Laser.
**Aliens
----
[[asw_holdout_spawner]] - Spawn point for use in Holdout Mode.
[[asw_order_nearby_aliens]] - Issues an order to nearby aliens of a specified type.
[[asw_spawner]] - Spawn point for multiple aliens of a specified type.
[[asw_spawn_group]] - Controls spawning for multiple other spawn points.
[[asw_simple_drone]] - Spawns a simple Drone with reduced order options.
[[asw_drone]] - Spawns a standard Drone with normal order options.
[[asw_drone_uber]] - Spawns a larger, stronger version of the standard Drone.
[[asw_drone_jumper]] - Spawns a jumping variation of a standard Drone.
[[asw_ranger]] - Spawns a ranger.
[[asw_parasite]] - Spawns a Parasite.
[[asw_shieldbug]] - Spawns a Shield Bug.
[[asw_boomer]] - Spawns a Boomer.
[[asw_harvester]] - Spawns a Harvester.
[[asw_mortarbug]] - Spawns a Mortar Bug.
[[asw_queen]] - Spawns a Queen.
[[asw_quee_retreat_spot]] - Specifies where the Queen will retreat to when badly injured.
[[asw_egg]] - Spawns an alien Egg.
[[asw_alien_goo]] - Spawns a section of Alien Biomass.
[[asw_grub_sac]] - Spawns a Grub Sac.
[[asw_grub]] - Spawns a harmless Grub.
**Equipment
----
[[asw_pickup_rifle]] - Places a Standard Rifle.
[[asw_pickup_prifle]] - Places a Prototype Rifle.
[[asw_pickup_pdw]] - Places a PDW.
[[asw_pickup_autogun]] - Places an Autogun.
[[asw_pickup_shotgun]] - Places a standard Shotgun.
[[asw_pickup_vindicator]] - Places a Vindicator.
[[asw_pickup_flamer]] - Places a Flamer.
[[asw_pickup_railgun]] - Places a Railgun.
[[asw_pickup_chainsaw]] - Places a Chainsaw.
[[asw_pickup_mining_laser]] - Places a Mining Laser.
[[asw_pickup_fire_extinguisher]] - Places a Fire Extinguisher.
[[asw_pickup_pistol]] - Places a Pistol.
[[asw_pickup_medkit]] - Places a Personal Medkit.
[[asw_pickup_flares]] - Places a box of Flares.
[[asw_pickup_flashlight]] - Places a Flashlight.
[[asw_pickup_sentry]] - Places a Standard Sentry Case.
[[asw_pickup_ammo_bag]] - Places an Ammo Bag.
[[asw_pickup_mines]] - Places a box of Mines.
[[asw_pickup_stim]] - Places a box of Stim Packs.
[[asw_pickup_welder]] - Places a Welding Tool.
[[asw_pickup_grenades]] - Places a box of Grenades.
[[asw_weapon_blink]] - Places a Blink Pack.
[[asw_weapon_jump_jet]] - Places a pair of Assault Jets.
**Ammo
----
[[asw_ammo_drop]] - Places a generic ammo pile.
[[asw_ammo_rifle]] - Places a single Rifle clip.
[[asw_ammo_autogun]] - Places a single Autogun clip.
[[asw_ammo_shotgun]] - Places a single Shotgun clip.
[[asw_ammo_vindicator]] - Places a single Vindicator clip.
[[asw_ammo_flamer]] - Places a single Flamer clip.
[[asw_ammo_pistol]] - Places a single Pistol clip.
[[asw_ammo_mining_laser]] - Places a single Mining Laser clip.
[[asw_ammo_pdw]] - Places a single PDW clip.
**Environment
----
[[asw_emitter]] - Particle emitter.
[[asw_env_shake]] - Controls screen shake on the marine's view.
[[asw_menu_flashlight]] - Creates a flashlight which moves with the cursor on the main menu. '''Not for use in normal maps.'''
[[asw_scanner_noise]] - Creates a patch of noise/distortion on the motion sensor.
[[env_sprite_clientside]] - Creates a Client-side sprite.
[[env_slomo]] - Causes Slow Motion for a specified time.
[[asw_broadcast_camera]] - Creates a camera which controls the views of all marines.
[[asw_env_spark]] - Creates particale spark.
[[asw_env_explosion]] - Creates an explosion.
[[asw_holoscan]] - Shows a red aiming scan arc. '''Only intended for use in the tutorial'''.
[[asw_holo_sentry]] - Shows a red aiming scan arc. '''Only intended for use in the tutorial'''.
**Function
[[asw_door]] - Creates an Alien Swarm door.
[[asw_vehicle_jeep]] - Creates a drivable Jeep.
[[asw_remote_turret]] - Creates a remote-controlled turret.
[[asw_sentry_top_machinegun]] - Creates a machinegun from a sentry gun.
[[asw_barrel_radioactive]] - Creates a radioactive barrel.
[[asw_barrel_explosive]] - Creates an explosive barrel.
[[asw_hurt_nearest_marine]] - Deals significant damage to the closest marine.
[[asw_bloodhound]] - Creates a dropship used to deploy, support and retrieve marines.
[[func_subtract]] - Subtracts Geometry from other brushes.
**Information
----
[[asw_gamerules]] - Sets single- and multi-player speed run times.
[[asw_holdout_mode]] - Changes the map to Holdout Mode.
[[asw_stylincam]] - Controls displaying the Pilot's face on the hud.
[[asw_marker]] - Creates an objective marker on the map.
[[asw_objective_dummy]] - This objective doesn't have any requirements or goals. It is simply used to display an extra entry on the briefing screen.
[[asw_objective_kill_eggs]] - Creates an objective to destroy Eggs.
[[asw_objective_kill_aliens]] - Creates an objective to kill Aliens.
[[asw_objective_destroy_goo]] - Creates an objective to destroy Biomass.
[[asw_objective_triggered]] - Creates a multi-purpose objective.
[[asw_objective_escape]] - Creates an escape objective.
[[asw_objective_survive]] - Creates an objective that '''all''' marines must survive the mission.
[[asw_objective_countdown]] - Creates an on-screen timer until the mission is failed.
[[asw_debrief_info]] - Defines the debrief text shown at the end of the mission.
[[asw_tech_marine_req]] - Forces the marines to bring a Tech Marine.
[[asw_equip_req]] - Forces the marines to bring specified equipment.
[[asw_info_message]] - Displays a message on all player's HUD's.
[[asw_intro_control]] - Allows Marines to choose their first mission in a campaign.
[[asw_info_heal]] - Fires an output when a marine is healed.
[[asw_marines_past_area]] - Similar usage to a math_counter.
[[info_node_marine_hint]] - Hint node for the Marine NPCs.
[[info_node_marine_hint]] - Navigation node for all ground NPCs.
[[asw_director_control]] - Controls how the Swarm Director behaves.
[[info_tutorial_start]] - Specifies the start point for certain marines. '''Only intended for use in the tutorial'''.
**Colonisists
----
[[asw_colonists]] - Creates a Colonist NPC.
[[asw_client_corpse]] - Creates a Client-side colonist corpse.
**Sound
----
[[asw_ambient_generic]] - Appears to be an [[ambient_generic]] with additional features.
[[asw_jukebox]] - Used to control music events.
**Trigger
----
[[trigger_asw_marine_position]] - A [[trigger_multiple]] which also checks the direction they're facing.
[[trigger_asw_door_area]] - A trigger which causes doors to auto-open.
[[trigger_asw_button_area]] - A trigger used to create lockable/hackable door consoles.
[[trigger_asw_computer_area]] - A trigger used to create hackable computer terminals.
[[trigger_asw_chance]] - A trigger which has a specified chance of firing each time it's entered.
[[trigger_asw_random_target]] - Fires a random output each time it's entered.
[[trigger_asw_supply_chatter]] - Makes marines comment about a supply stash.
[[trigger_asw_synup_chatter]] - Makes Crash or Vegas comment about 'SynUp Cola'.
[[trigger_asw_marine_knockback]] - Knocks away marines touching it.
[[trigger_asw_jump]] - Causes Alien Drones to jump when entering the trigger.
[[asw_camera_control]] - Changes the camera angle while Marines are inside this trigger.
[[asw_snow_volume]] - Causes snow to fall while Marines are inside the trigger.
[[func_precipitation]] - Causes rain or snow to fall inside the trigger.
[[asw_trigger_fall]] - Kills any NPC's touching this trigger.
**Model
----
[[asw_polytest]] - Unknown use.
[[asw_prop_laserable]] - Creates a prop which can only be destroyed by the Mining Laser.