Ball +1
An item obtainable from the early stages. It is inexpensive.
It can be used to earn money by buying it during a serious run and then exchanging it for cash upon reaching Shigaraki, but by that time the
Tuna Fishing Boat is available, so it tends to be overshadowed.
It also has a niche use as a way to avoid situations where the ball is guaranteed to go out.
Ball +2
Frequently obtained as a
Mission reward. It has few practical uses and often reaches the cap. It is easier to obtain than Ball +1.
Gold Ball
- Adds 1 Gold Ball
- If it remains, it carries over to the next floor
It has high attack power and can destroy hard blocks in one fewer move.
A favored item for Kugyōmei and Hōki Daisen runs without balls.
It is also highly effective in other difficult castles, as it speeds up clearing.
Using it in boss castles is also viable.
Gold Ball Double
- Adds 1 Gold Ball
- If it remains, it carries over to the next floor
- Becomes Gold Ball after use
A Gold Ball that can be used twice. Unlike Ball +2, the two balls do not appear simultaneously. Due to this characteristic, it is extremely effective in the Sacrifice of the
Post-Clear Tutorial.
Shot
- Attacks 5 blocks at random
If white blocks are removed with this, no damage is taken.
It is most effective when five or fewer blocks remain, including the starting point of revival blocks or reversal blocks.
Call it from the call system when it can be used effectively.
It also allows quotas to be cleared quickly in quota castles.
Shot 20
- Attacks 20 blocks at random
More versatile than Shot. It is effective in areas such as Zakushoku, Kuju, and Haji.
Self-Destruct
- Blows up the bar
- Attacks 100 blocks at random
If the stage cannot be cleared after use, it results in defeat. The end cannot be prevented except by recovery followed by an immediate reset, but when combined with Split Shield it is possible to self-destruct twice.
It can instantly eliminate floors with 100 or fewer soft blocks, such as Kii Uragami 3F.
It is often used for farming,
Unused Castles missions, and
Heaven.
If used in castles with magic blocks, such as Kamishakujii, blocks may strangely remain. When magic blocks are present, use it together with Silent.
Bloody Shot
- Maximum HP and the initial position of the time-reduction line decrease
- Attacks 5 blocks at random
- Has a 100% chance not to be consumed
- *This item cannot be taken out
A Shot that can be used repeatedly but lowers maximum HP and the initial time-reduction line position.
It can be obtained very rarely from the smaller
Tsuzura chest or as a Bingo Slot symbol. It is also sold in shops extremely rarely.
Although it does not have enough power to clear the board from 0 HP in a single use, its ability to be used across multiple floors is strong.
Bomb Placement
It can destroy iron blocks. It is an inferior version of Missile.
It is mainly used to clear castles without blocks.
Special Placement
Used for castles without blocks or for instantly defeating bosses.
When used normally, the player often ends up with excess balls, making it not very convenient.
Miss
Places one iron block.
It can be used for instantly defeating bosses.
Lock-On
- Allows targeting of a specified location
Although obtainable from the early stages, it has very few opportunities for use.
Because it can reduce damage when reflecting off the bar, it is effective in places such as Tengachaya. In addition, although not stated in the description, it also has hidden effects such as barrier nullification and scroll and rail nullification. When combined with Charge, it can also be used to instantly defeat bosses.
Portal
- Warps the ball to a specified location
Since it can immediately destroy the starting point of revival blocks, it is effective in all difficult castles.
It can be used for instantly defeating bosses.
Chrono Portal
- Warps the ball to a specified location
- Appears consecutively for 13 floors
Like a normal Portal, it disappears after three warps. However, it has the characteristic of reappearing when moving to another floor.
The portal’s position is fixed to the location where it was first placed, making it somewhat difficult to use. It can be obtained in places such as
Gen. It appears in shops on extremely rare occasions.
Cross Clear Placement
An item that allows the placement of the Cross Clear block that appears with Paladin anywhere. Since it penetrates iron blocks, it is effective in enclosed layouts. It does not have terrain-destroying effects like Bomb.
It can be obtained when the Tool Ring is equipped or in castles with the Item Drop (LV1) trait. Farm easy units in places such as
Heaven.
Missile
- Bombards a specified location
If the remaining blocks, including hard blocks, are clustered together, it can be used as a finishing move.
It can generally defeat large blocks in a single strike.
Its bombardment range is slightly wider than Bomb.
Blast
- Bombards the entire area randomly
An item for defeating bosses. However, it has no effect on purple bosses. Additionally, the explosion locations are random and not guaranteed kills. Even so, it remains very powerful.
In single castles, it is strong when combined with Silent.
Bloody Missile
- Maximum HP and the initial position of the time-reduction line decrease
- Bombards a specified location
- Has a 100% chance not to be consumed
- *This item cannot be taken out
A Missile that can be used repeatedly in exchange for lowering HP and the time-reduction line.
When maximum HP reaches 0, the bar explodes, but it can be fired repeatedly for the brief moment before the end.
It can be obtained in
Gen.
Bean Shooter
Obtainable only during the
Setsubun Thank You Campaign. When used, 60 Gold Balls are fired one by one. Because they are Gold Balls, if they are not dropped they will carry over to the second floor and beyond. Since the opportunity to obtain it occurs only once per year, it is quite valuable.
Although not stated, it cannot be used in the
Final Area.
Wild
- Selects and activates an effect
- Has an 80% chance not to be consumed
It has the same effect as the smartphone help function.
Five options are displayed at random from among Shot, Shot 20, Self-Destruct, Bomb, Lock-On, Special, Ball 1, Ball 2, Drop Guard, Resize, Charge, Barrier, Eject, Missile, Two Blocks, Bottom Block, Blast, and Miss, and the selected effect is activated.
There are patterns governing which effects appear. For example, Missile will not appear if there are no hard blocks. Additionally, Barrier is more likely to appear when HP is low.
最終更新:2026年03月15日 11:02