名称
Mods
Blackheart
1 Adds 1 to 4 Physical Damage to Attacks
アタックに1〜4のPhysical追加ダメージ

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5% increased Global Physical Damage
Global Physicalダメージが5%増加

Adds 1 to 3 Chaos Damage to Attacks
アタックに1〜3のChaos追加ダメージ

+(20-30) to maximum Life
最大Life+(20-30)

Regenerate (2-4) Life per second
毎秒Lifeが(2-4)回復

10% chance to Cause Monsters to Flee
10%の確率でCause Monsters to Fleeを与える

Doedre's Damning
1 +(20-30) to maximum Mana
最大Mana+(20-30)

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+(5-10) to Intelligence
Intelligenceに+(5-10)

+5% to all Elemental Resistances
全エレメンタル耐性+5%

+5 Mana gained on Kill
自身が敵をキルするたびにManaを+5回復

You can apply an additional Curse
日本語訳求む

Kaom's Sign
1 +(20-30) to maximum Life
最大Life+(20-30)

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+(10-20) to Strength
Strengthに+(10-20)

+(2-4) Life gained for each Enemy hit by your Attacks
日本語訳求む

+1 to Maximum Endurance Charges
Maximum Endurance Chargesに+1

Perandus Signet
1 +(20-30) to maximum Mana
最大Mana+(20-30)

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+(25-30) to maximum Mana
最大Mana+(25-30)

(45-65)% increased Mana Regeneration Rate
マナリジェネが(45-65)%増加

2% increased Experience gain
Experience gainが2%増加

2% increased Intelligence for each Unique Item Equipped
Intelligence for each Unique Item Equippedが2%増加

3% additional chance for Slain monsters to drop Scrolls of Wisdom
日本語訳求む

Malachai's Artifice
5 Has 1 Socket
日本語訳求む

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Socketed Gems have Elemental Equilibrium
日本語訳求む

-20% to all Elemental Resistances
全エレメンタル耐性-20%

+(75-100)% to Fire Resistance when Socketed with a Red Gem
Fire Resistance when Socketed with a Red Gemに+(75-100)%

+(75-100)% to Cold Resistance when Socketed with a Green Gem
Cold Resistance when Socketed with a Green Gemに+(75-100)%

+(75-100)% to Lightning Resistance when Socketed with a Blue Gem
Lightning Resistance when Socketed with a Blue Gemに+(75-100)%

All Sockets are White
日本語訳求む

Pyre
11 +(20-30)% to Cold Resistance
Cold耐性+(20-30)%

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+(25-35)% to Fire Resistance
Fire耐性+(25-35)%

(60-80)% increased Burning Damage
Burningダメージが(60-80)%増加

40% of Cold Damage Convertedto Fire Damage
日本語訳求む

10% increased Light Radius
光源の半径が10%増加

Ignited Enemies you hit are destroyed on Kill
日本語訳求む

Emberwake
16 +(20-30)% to Fire Resistance
Fire耐性+(20-30)%

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(30-40)% increased Fire Damage
Fireダメージが(30-40)%増加

(5-10)% increased Cast Speed
詠唱速度が(5-10)%増加

10% chance to Ignite
10%の確率でIgniteを与える

Ignited Enemies Burn 65% slower
日本語訳求む

You can inflict an additional Ignite on an Enemy
日本語訳求む

Mokou's Embrace
16 +(20-30)% to Fire Resistance
Fire耐性+(20-30)%

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(15-25)% increased Fire Damage
Fireダメージが(15-25)%増加

+(25-40)% to Cold Resistance
Cold耐性+(25-40)%

(5-10)% chance to Ignite
(5-10)%の確率でIgniteを与える

20% increased Attack Speed while Ignited
Attack Speed while Ignitedが20%増加

20% increased Cast Speed while Ignited
Cast Speed while Ignitedが20%増加

+25% chance to be Ignited
自分がIgnitedになる確率+25%

Kikazaru
20 +(20-30)% to Lightning Resistance
Lightning耐性+(20-30)%

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+(10-15) to all Attributes
全ステータスに+(10-15)

(20-40)% increased Mana Regeneration Rate
マナリジェネが(20-40)%増加

40% reduced Effect of Curses on you
日本語訳求む

Regenerate 1 Life per second per Level
Levelごとに1 Life per secondにRegenerate

Tasalio's Sign
20 +(20-30)% to Cold Resistance
Cold耐性+(20-30)%

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Adds (7-10) to (15-20) Cold Damage to Spells and Attacks
スペルとアタックに(7-10)〜(15-20)のCold追加ダメージ

+(200-300) to Evasion Rating
Evasion Ratingに+(200-300)

50% chance to Avoid being Chilled
50%の確率でAvoid being Chilledを与える

10% chance to Freeze
10%の確率でFreezeを与える

Adds 40 to 60 Cold Damage against Chilled Enemies
日本語訳求む

Andvarius
20 (6-15)% increased Rarity of Items found
アイテムレアリティが(6-15)%増加

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+10 to Dexterity
Dexterityに+10

(50-70)% increased Rarity of Items found
アイテムレアリティが(50-70)%増加

-20% to all Elemental Resistances
全エレメンタル耐性-20%

Berek's Pass
20 +(12-16)% to Fire and Cold Resistances
FireCold Resistancesに+(12-16)%

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(25-30)% increased Fire Damage
Fireダメージが(25-30)%増加

Adds (20-25) to (30-50) Cold Damage to Spells and Attacks
スペルとアタックに(20-25)〜(30-50)のCold追加ダメージ

+(30-40) to maximum Energy Shield
最大Energy Shield+(30-40)

30% increased Damage while Ignited
Damage while Ignitedが30%増加

+5000 to Armour while Frozen
Armour while Frozenに+5000

Berek's Grip
20 +(12-16)% to Cold and Lightning Resistances
ColdLightning Resistancesに+(12-16)%

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(25-30)% increased Cold Damage
Coldダメージが(25-30)%増加

Adds 1 to (50-70) Lightning Damage to Spells and Attacks
スペルとアタックに1〜(50-70)のLightning追加ダメージ

+(30-40) to maximum Life
最大Life+(30-40)

1% of Damage Leeched as Life against Shocked Enemies
日本語訳求む

1% of Damage Leeched as Energy Shield against Frozen Enemies
日本語訳求む

Berek's Respite
20 +(12-16)% to Fire and Lightning Resistances
FireLightning Resistancesに+(12-16)%

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Adds (20-25) to (30-50) Fire Damage to Spells and Attacks
スペルとアタックに(20-25)〜(30-50)のFire追加ダメージ

(25-30)% increased Lightning Damage
Lightningダメージが(25-30)%増加

+(30-40) to maximum Mana
最大Mana+(30-40)

When you Kill a Shocked Enemy, inflict an equivalent Shock on each nearby Enemy
日本語訳求む

When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy
日本語訳求む

Heartbound Loop
20 +(15-25) to maximum Energy Shield
最大Energy Shield+(15-25)

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Regenerate (10-15) Life per second
毎秒Lifeが(10-15)回復

(20-40)% increased Mana Regeneration Rate
マナリジェネが(20-40)%増加

Minions have 15% increased maximum Life
ミニオンの最大Lifeが15%増加

Minions have 10% increased Area of Effect
Area of EffectMinions have 10%増加

350 Physical Damage taken on Minion Death
日本語訳求む

Call of the Brotherhood
20 +(12-16)% to Cold and Lightning Resistances
ColdLightning Resistancesに+(12-16)%

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+(15-25) to Intelligence
Intelligenceに+(15-25)

(15-25)% increased Lightning Damage
Lightningダメージが(15-25)%増加

(30-40)% increased Mana Regeneration Rate
マナリジェネが(30-40)%増加

40% of Lightning Damage Convertedto Cold Damage
日本語訳求む

Your spells have 100% chance to Shock against Frozen Enemies
Your spells have 100%の確率でShock against Frozen Enemiesを与える

Timeclasp
22 +(15-25) to maximum Energy Shield
最大Energy Shield+(15-25)

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(10-15)% increased Attack Speed
攻撃速度が(10-15)%増加

(5-10)% increased Cast Speed
詠唱速度が(5-10)%増加

+(15-25) to maximum Energy Shield
最大Energy Shield+(15-25)

15% increased Mana Regeneration Rate
マナリジェネが15%増加

Temporal Chains has 50% reduced Effect on you
日本語訳求む

Praxis
22 +(20-30) to maximum Mana
最大Mana+(20-30)

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+(30-60) to maximum Mana
最大Mana+(30-60)

Regenerate (3-6) Mana per second
毎秒Manaが(3-6)回復

-(8-4) to Total Mana Cost of Skills
Total Mana Cost of Skillsに-(8-4)

8% of Damage taken gained as Mana over 4 seconds when Hit
日本語訳求む

Bloodboil
24 +(20-30) to maximum Life
最大Life+(20-30)

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Adds (12-15) to (25-30) Fire Damage to Attacks
アタックに(12-15)〜(25-30)のFire追加ダメージ

+(20-40) to maximum Life
最大Life+(20-40)

+(10-15)% to Cold Resistance
Cold耐性+(10-15)%

75% reduced Effect of Chill on you
日本語訳求む

10% increased Movement Speed while Ignited
Movement Speed while Ignitedが10%増加

Dream Fragments
24 +(20-30)% to Cold Resistance
Cold耐性+(20-30)%

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20% increased maximum Mana
最大Manaが20%増加

50% increased Mana Regeneration Rate
マナリジェネが50%増加

+(30-40)% to Cold Resistance
Cold耐性+(30-40)%

Cannot be Chilled
日本語訳求む

Cannot be Frozen
日本語訳求む

Le Heup of All
24 Adds 1 to 4 Physical Damage to Attacks
アタックに1〜4のPhysical追加ダメージ

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+(10-30) to all Attributes
全ステータスに+(10-30)

(10-30)% increased Damage
Damageが(10-30)%増加

(10-30)% increased Rarity of Items found
アイテムレアリティが(10-30)%増加

+(10-30)% to all Elemental Resistances
全エレメンタル耐性+(10-30)%

Mark of Submission
24 Has 1 Socket
日本語訳求む

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Curse Enemies with Socketed Curse Gem on Hit
日本語訳求む

Ngamahu's Sign
28 +(20-30)% to Fire Resistance
Fire耐性+(20-30)%

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+(15-25) to Strength
Strengthに+(15-25)

Adds (8-10) to (12-14) Fire Damage to Spells and Attacks
スペルとアタックに(8-10)〜(12-14)のFire追加ダメージ

15% increased Ignite Duration on Enemies
敵に与えるIgniteの持続時間を15%増加

10% chance to Ignite
10%の確率でIgniteを与える

Recover (20-30) Life when you Ignite an Enemy
日本語訳求む

Gifts from Above
28 (20-30)% increased Global Critical Strike Chance
グローバルなクリティカル確率を(20-30)%増加

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Trigger Level 10 Consecrate when you deal a Critical Strike
日本語訳求む

(30-35)% increased Global Critical Strike Chance
グローバルなクリティカル確率を(30-35)%増加

(10-15)% increased Light Radius
光源の半径が(10-15)%増加

(40-50)% increased Rarity of Items Dropped by Enemies killed with a Critical Strike
Rarity of Items Dropped by Enemies killed with a Critical Strikeが(40-50)%増加

50% increased Damage while on Consecrated Ground
Damage while on Consecrated Groundが50%増加

+5% Chance to Block Attack Damage while on Consecrated Ground
日本語訳求む

The Warden's Brand
30 Adds 1 to 4 Physical Damage to Attacks
アタックに1〜4のPhysical追加ダメージ

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Adds (5-15) to (25-50) Physical Damage to Attacks
アタックに(5-15)〜(25-50)のPhysical追加ダメージ

30% reduced Attack Speed
攻撃速度が30%減少

15% chance to gain a Frenzy Charge when you Stun an Enemy
15%の確率でgain a Frenzy Charge when you Stun an Enemyを与える

Thief's Torment
30 +(8-10)% to all Elemental Resistances
全エレメンタル耐性+(8-10)%

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(10-16)% increased Quantity of Items found
Quantity of Items foundが(10-16)%増加

Can't use other Rings
日本語訳求む

+(16-24)% to all Elemental Resistances
全エレメンタル耐性+(16-24)%

+(40-60) Life gained for each Enemy hit by your Attacks
日本語訳求む

+30 Mana gained for each Enemy hit by your Attacks
日本語訳求む

50% reduced Effect of Curses on you
日本語訳求む

The Taming
30 +(8-10)% to all Elemental Resistances
全エレメンタル耐性+(8-10)%

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20% increased Damage with Hits and Ailments per Freeze, Shock and Ignite on Enemy
Freeze, Shock and Ignite on EnemyごとにDamage with Hits and Ailmentsが20%増加

+(20-30)% to all Elemental Resistances
全エレメンタル耐性+(20-30)%

30% increased Elemental Damage
Elementalダメージが30%増加

10% chance to Freeze, Shock and Ignite
10%の確率でFreeze, Shock and Igniteを与える

30% increased Elemental Damage with Attack Skills
アタックスキルでのElementalダメージが30%増加

Lori's Lantern
30 +(8-10)% to all Elemental Resistances
全エレメンタル耐性+(8-10)%

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+10% to all Elemental Resistances
全エレメンタル耐性+10%

(6-8)% increased Movement Speed when on Low Life
Movement Speed when on Low Lifeが(6-8)%増加

31% increased Light Radius
光源の半径が31%増加

+(20-25)% to Chaos Resistance when on Low Life
Chaos Resistance when on Low Lifeに+(20-25)%

Damage from Enemies Hitting you is Unlucky while you are on Low Life
日本語訳求む

Shavronne's Revelation
30 +(15-25) to maximum Energy Shield
最大Energy Shield+(15-25)

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+(60-75) to Intelligence
Intelligenceに+(60-75)

Right ring slot: You cannot Regenerate Mana
日本語訳求む

Right ring slot: Regenerate 3% of Energy Shield per second
secondごとにring slot: Regenerate 3% of Energy ShieldにRight

Right ring slot: +100 to maximum Mana
最大ManaRight ring slot: +100

Left ring slot: You cannot Recharge or Regenerate Energy Shield
日本語訳求む

Left ring slot: Regenerate 40 Mana per Second
Secondごとにring slot: Regenerate 40 ManaにLeft

Left ring slot: +100 to maximum Energy Shield
最大Energy ShieldLeft ring slot: +100

Kaom's Way
32 +(20-30) to maximum Life
最大Life+(20-30)

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+(10-20) to Strength
Strengthに+(10-20)

Regenerate 0.4% of Life per second per Endurance Charge
Endurance Chargeごとに0.4% of Life per secondにRegenerate

+(2-4) Life gained for each Enemy hit by your Attacks
日本語訳求む

+1 to Maximum Endurance Charges
Maximum Endurance Chargesに+1

Valako's Sign
38 +(20-30)% to Lightning Resistance
Lightning耐性+(20-30)%

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40% increased Damage with Hits against Shocked Enemies
Damage with Hits against Shocked Enemiesが40%増加

20% increased Lightning Damage
Lightningダメージが20%増加

+(20-40) to maximum Mana
最大Mana+(20-40)

0.2% of Damage Leeched as Life against Shocked Enemies
日本語訳求む

10% chance to Shock
10%の確率でShockを与える

Valyrium
38 +(15-25) to maximum Energy Shield
最大Energy Shield+(15-25)

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+(10-20) to maximum Energy Shield
最大Energy Shield+(10-20)

+(20-30)% to Fire Resistance
Fire耐性+(20-30)%

-40% to Cold Resistance
Cold耐性-40%

Stun Threshold is based on Energy Shield instead of Life
日本語訳求む

Angler's Plait
38 Has 1 Socket
ソケットを一つ持つ

You can catch Corrupted Fish
Corrupted状態の魚が釣れる

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(10-15)% increased Cast Speed
詠唱速度が(10-15)%増加

100% increased Fishing Line Strength
Fishing Line Strengthが100%増加

20% increased Quantity of Fish Caught
Quantity of Fish Caughtが20%増加

40% increased Rarity of Fish Caught
Rarity of Fish Caughtが40%増加

(20-40)% increased Fish Bite Sensitivity
Fish Bite Sensitivityが(20-40)%増加

--Corrputed--
頽廃している

Essence Worm
38 Has 1 Socket
日本語訳求む

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+2 to Level of Socketed Aura Gems
ソケットされたAuraGemに+2

Socketed Gems Reserve No Mana
日本語訳求む

40% increased Mana Reserved
Mana Reservedが40%増加

Warrior's Legacy
40 +(20-30)% to Fire Resistance
Fire耐性+(20-30)%

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+(30-50) to Strength
Strengthに+(30-50)

(20-25)% increased Melee Damage
Meleeダメージが(20-25)%増加

30% chance to Avoid being Stunned
30%の確率でAvoid being Stunnedを与える

20% less Attack Speed
日本語訳求む

Strike Skills also target the previous location they were Used
日本語訳求む

Astral Projector
40 +(20-30)% to Lightning Resistance
Lightning耐性+(20-30)%

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+44 to Intelligence
Intelligenceに+44

22% increased Spell Damage
Spellダメージが22%増加

30% chance to Avoid Elemental Ailments
30%の確率でAvoid Elemental Ailmentsを与える

Nova Spells have 20% less Area of Effect
日本語訳求む

Nova Spells Cast at the targeted location instead of around you
日本語訳求む

Brinerot Mark
44 Has 1 Socket
日本語訳求む

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25% increased Effect of Buffs granted by Socketed Golem Skills
Effect of Buffs granted by Socketed Golem Skillsが25%増加

Socketed Golem Skills gain 20% of Maximum Life as Extra Maximum Energy Shield
日本語訳求む

+3 to Level of Socketed Golem Gems
ソケットされたGolemGemに+3

(20-25)% increased Spell Damage
Spellダメージが(20-25)%増加

+(15-25) to maximum Energy Shield
最大Energy Shield+(15-25)

+(20-40)% to Lightning Resistance
Lightning耐性+(20-40)%

Mutewind Seal
44 Has 1 Socket
日本語訳求む

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Socketed Golem Skills have 20% increased Attack and Cast Speed
AttackとCast SpeedがSocketed Golem Skills have 20%増加

Gain Onslaught for 10 seconds when you Cast Socketed Golem Skill
日本語訳求む

+3 to Level of Socketed Golem Gems
ソケットされたGolemGemに+3

Adds (5-10) to (11-15) Physical Damage to Attacks
アタックに(5-10)〜(11-15)のPhysical追加ダメージ

(5-10)% increased Attack Speed
攻撃速度が(5-10)%増加

(3-5)% chance to Dodge Attack Hits
(3-5)%の確率でDodge Attack Hitsを与える

Redblade Band
44 Has 1 Socket
日本語訳求む

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Socketed Golem Skills have 25% chance to Taunt on Hit
Socketed Golem Skills have 25%の確率でTaunt on Hitを与える

Socketed Golem Skills have Minions Regenerate 5% of Life per second
secondごとにGolem Skills have Minions Regenerate 5% of LifeにSocketed

+3 to Level of Socketed Golem Gems
ソケットされたGolemGemに+3

+(30-40) to Strength
Strengthに+(30-40)

(20-30)% increased Fire Damage
Fireダメージが(20-30)%増加

+(30-40) to maximum Life
最大Life+(30-40)

Sibyl's Lament
45 +(20-30) to maximum Life
最大Life+(20-30)

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Adds (8-15) to (20-28) Fire Damage to Attacks
アタックに(8-15)〜(20-28)のFire追加ダメージ

(20-10)% reduced Rarity of Items found
日本語訳求む

Left ring slot: 40% reduced Reflected Elemental Damage taken
日本語訳求む

Right ring slot: 40% reduced Reflected Physical Damage taken
日本語訳求む

(20-30)% increased Elemental Damage with Attack Skills
アタックスキルでのElementalダメージが(20-30)%増加

Voideye
45 Has 1 Socket
日本語訳求む

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+5 to Level of Socketed Gems
ソケットされたGemに+5

Vivinsect
45 Has 1 Socket
日本語訳求む

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+5 to Level of Socketed Aura Gems
ソケットされたAuraGemに+5

Socketed Gems have 10% increased Mana Reservation
Mana ReservationがSocketed Gems have 10%増加

+(15-25) to all Attributes
全ステータスに+(15-25)

Regenerate 15 Life per second for each Uncorrupted Item Equipped
second for each Uncorrupted Item Equippedごとに15 LifeにRegenerate

-2 to Total Mana Cost of Skills for each Corrupted Item Equipped
Total Mana Cost of Skills for each Corrupted Item Equippedに-2

<table class=random-modifier-stats mw-collapsed style=text-align: left><tr><th class=mw-customtoggle-31><span class=text-color -craft><One Veiled Mod></span></th></tr><tr class=mw-collapsible mw-collapsed id=mw-customcollapsible-31><td>+(21-27) to maximum Life
最大Life<table class=random-modifier-stats mw-collapsed style=text-align: left><tr><th class=mw-customtoggle-31><span class=text-color -craft><One Veiled Mod></span></th></tr><tr class=mw-collapsible mw-collapsed id=mw-customcollapsible-31><td>+(21-27)

+(21-27) to maximum Mana<hr style=width: 20%>+(28-33) to maximum Life
最大Life+(21-27) to maximum Mana<hr style=width: 20%>+(28-33)

+(28-33) to maximum Mana<hr style=width: 20%>+(34-40) to maximum Life
最大Life+(28-33) to maximum Mana<hr style=width: 20%>+(34-40)

+(34-40) to maximum Mana<hr style=width: 20%>You have Vaal Pact while Focussed<hr style=width: 20%>-(5-4) to Total Mana Cost of Skills<hr style=width: 20%>-(7-6) to Total Mana Cost of Skills<hr style=width: 20%>-(9-8) to Total Mana Cost of Skills<hr style=width: 20%>Adds (3-4) to (5-8) Cold Damage
最大Mana<hr style=width: 20%>You have Vaal Pact while Focussed<hr style=width: 20%>-(5-4) to Total Mana Cost of Skills<hr style=width: 20%>-(7-6) to Total Mana Cost of Skills<hr style=width: 20%>-(9-8) to Total Mana Cost of Skills<hr style=width: 20%>Adds (3-4) to (5-8) Cold Damage+(34-40)

Adds 1 to (7-12) Lightning Damage<hr style=width: 20%>Adds (5-8) to (9-12) Cold Damage
1 to (7-12) Lightning Damage<hr style=width: 20%>Adds (5-8)〜(9-12)のCold追加ダメージ

Adds 1 to (13-18) Lightning Damage<hr style=width: 20%>Adds (9-12) to (13-16) Cold Damage
1 to (13-18) Lightning Damage<hr style=width: 20%>Adds (9-12)〜(13-16)のCold追加ダメージ

Adds 1 to (19-24) Lightning Damage<hr style=width: 20%>Adds (3-4) to (5-8) Fire Damage
1 to (19-24) Lightning Damage<hr style=width: 20%>Adds (3-4)〜(5-8)のFire追加ダメージ

Adds (3-4) to (5-8) Cold Damage<hr style=width: 20%>Adds (5-8) to (9-12) Fire Damage
(3-4) to (5-8) Cold Damage<hr style=width: 20%>Adds (5-8)〜(9-12)のFire追加ダメージ

Adds (5-8) to (9-12) Cold Damage<hr style=width: 20%>Adds (9-12) to (13-16) Fire Damage
(5-8) to (9-12) Cold Damage<hr style=width: 20%>Adds (9-12)〜(13-16)のFire追加ダメージ

Adds (9-12) to (13-16) Cold Damage<hr style=width: 20%>Adds (3-4) to (5-8) Fire Damage
(9-12) to (13-16) Cold Damage<hr style=width: 20%>Adds (3-4)〜(5-8)のFire追加ダメージ

Adds 1 to (7-12) Lightning Damage<hr style=width: 20%>Adds (5-8) to (9-12) Fire Damage
1 to (7-12) Lightning Damage<hr style=width: 20%>Adds (5-8)〜(9-12)のFire追加ダメージ

Adds 1 to (13-18) Lightning Damage<hr style=width: 20%>Adds (9-12) to (13-16) Fire Damage
1 to (13-18) Lightning Damage<hr style=width: 20%>Adds (9-12)〜(13-16)のFire追加ダメージ

Adds 1 to (19-24) Lightning Damage<hr style=width: 20%>(8-10)% increased Damage<hr style=width: 20%>(11-13)% increased Damage<hr style=width: 20%>(14-16)% increased Damage<hr style=width: 20%>(17-20)% increased Damage<hr style=width: 20%>3% increased Attack and Cast Speed<hr style=width: 20%>4% increased Attack and Cast Speed<hr style=width: 20%>(5-6)% increased Attack and Cast Speed<hr style=width: 20%>+(14-20) to maximum Life
最大LifeAdds 1 to (19-24) Lightning Damage<hr style=width: 20%>(8-10)% increased Damage<hr style=width: 20%>(11-13)% increased Damage<hr style=width: 20%>(14-16)% increased Damage<hr style=width: 20%>(17-20)% increased Damage<hr style=width: 20%>3% increased Attack and Cast Speed<hr style=width: 20%>4% increased Attack and Cast Speed<hr style=width: 20%>(5-6)% increased Attack and Cast Speed<hr style=width: 20%>+(14-20)

+(14-20) to maximum Mana<hr style=width: 20%>+(21-27) to maximum Life
最大Life+(14-20) to maximum Mana<hr style=width: 20%>+(21-27)

+(21-27) to maximum Mana<hr style=width: 20%>+(28-33) to maximum Life
最大Life+(21-27) to maximum Mana<hr style=width: 20%>+(28-33)

+(28-33) to maximum Mana<hr style=width: 20%>+(34-40) to maximum Life
最大Life+(28-33) to maximum Mana<hr style=width: 20%>+(34-40)

+(34-40) to maximum Mana<hr style=width: 20%>+(8-9)% to Cold and Chaos Resistances<hr style=width: 20%>+(10-12)% to Cold and Chaos Resistances<hr style=width: 20%>+(13-15)% to Cold and Chaos Resistances<hr style=width: 20%>+(12-14)% to Critical Strike Multiplier if you've Shattered an Enemy Recently
最大Mana<hr style=width: 20%>+(8-9)% to Cold and Chaos Resistances<hr style=width: 20%>+(10-12)% to Cold and Chaos Resistances<hr style=width: 20%>+(13-15)% to Cold and Chaos Resistances<hr style=width: 20%>+(12-14)% to Critical Strike Multiplier if you've Shattered an Enemy Recently+(34-40)

(8-9)% increased Global Critical Strike Chance<hr style=width: 20%>+(15-17)% to [[Critical Strike>Critical Strike Multiplier>Critical Strike Multiplier]] if you've Shattered an Enemy Recently
Global Critical Strike Chance<hr style=width: 20%>+(15-17)% to [[Critical Strike>Critical Strike Multiplier>Critical Strike Multiplier]] if you've Shattered an Enemy Recentlyが(8-9)%増加

(10-11)% increased Global Critical Strike Chance<hr style=width: 20%>+(18-20)% to [[Critical Strike>Critical Strike Multiplier>Critical Strike Multiplier]] if you've Shattered an Enemy Recently
Global Critical Strike Chance<hr style=width: 20%>+(18-20)% to [[Critical Strike>Critical Strike Multiplier>Critical Strike Multiplier]] if you've Shattered an Enemy Recentlyが(10-11)%増加

(12-13)% increased Global Critical Strike Chance<hr style=width: 20%>+(21-23)% to [[Critical Strike>Critical Strike Multiplier>Critical Strike Multiplier]] if you've Shattered an Enemy Recently
Global Critical Strike Chance<hr style=width: 20%>+(21-23)% to [[Critical Strike>Critical Strike Multiplier>Critical Strike Multiplier]] if you've Shattered an Enemy Recentlyが(12-13)%増加

(14-16)% increased Global Critical Strike Chance<hr style=width: 20%>+(6-8) to Dexterity and Intelligence<hr style=width: 20%>+(9-11) to Dexterity and Intelligence<hr style=width: 20%>+(12-14) to Dexterity and Intelligence<hr style=width: 20%>+(15-17) to Dexterity and Intelligence<hr style=width: 20%>(11-20)% increased Effect of non-Damaging Ailments on Enemies<hr style=width: 20%>(21-30)% increased Effect of non-Damaging Ailments on Enemies<hr style=width: 20%>+(8-9)% to Fire and Chaos Resistances<hr style=width: 20%>+(10-12)% to Fire and Chaos Resistances<hr style=width: 20%>+(13-15)% to Fire and Chaos Resistances<hr style=width: 20%>You have Vaal Pact while Focussed<hr style=width: 20%>(5-7)% increased Chaos Damage
Chaosダメージが(14-16)% increased Global Critical Strike Chance<hr style=width: 20%>+(6-8) to Dexterity and Intelligence<hr style=width: 20%>+(9-11) to Dexterity and Intelligence<hr style=width: 20%>+(12-14) to Dexterity and Intelligence<hr style=width: 20%>+(15-17) to Dexterity and Intelligence<hr style=width: 20%>(11-20)% increased Effect of non-Damaging Ailments on Enemies<hr style=width: 20%>(21-30)% increased Effect of non-Damaging Ailments on Enemies<hr style=width: 20%>+(8-9)% to Fire and Chaos Resistances<hr style=width: 20%>+(10-12)% to Fire and Chaos Resistances<hr style=width: 20%>+(13-15)% to Fire and Chaos Resistances<hr style=width: 20%>You have Vaal Pact while Focussed<hr style=width: 20%>(5-7)%増加

(5-7)% increased Global Physical Damage<hr style=width: 20%>(8-10)% increased Chaos Damage
Chaosダメージが(5-7)% increased Global Physical Damage<hr style=width: 20%>(8-10)%増加

(8-10)% increased Global Physical Damage<hr style=width: 20%>(11-13)% increased Chaos Damage
Chaosダメージが(8-10)% increased Global Physical Damage<hr style=width: 20%>(11-13)%増加

(11-13)% increased Global Physical Damage<hr style=width: 20%>(14-16)% increased Chaos Damage
Chaosダメージが(11-13)% increased Global Physical Damage<hr style=width: 20%>(14-16)%増加

(14-16)% increased Global Physical Damage<hr style=width: 20%>(5-7)% increased Fire Damage
Fireダメージが(14-16)% increased Global Physical Damage<hr style=width: 20%>(5-7)%増加

(5-7)% increased Lightning Damage<hr style=width: 20%>(8-10)% increased Fire Damage
Fireダメージが(5-7)% increased Lightning Damage<hr style=width: 20%>(8-10)%増加

(8-10)% increased Lightning Damage<hr style=width: 20%>(11-13)% increased Fire Damage
Fireダメージが(8-10)% increased Lightning Damage<hr style=width: 20%>(11-13)%増加

(11-13)% increased Lightning Damage<hr style=width: 20%>(14-16)% increased Fire Damage
Fireダメージが(11-13)% increased Lightning Damage<hr style=width: 20%>(14-16)%増加

(14-16)% increased Lightning Damage<hr style=width: 20%>+(20-26) to maximum Mana
最大Mana(14-16)% increased Lightning Damage<hr style=width: 20%>+(20-26)

Regenerate 1 Mana per second<hr style=width: 20%>+(27-33) to maximum Mana
最大ManaRegenerate 1 Mana per second<hr style=width: 20%>+(27-33)

Regenerate 2 Mana per second<hr style=width: 20%>+(34-40) to maximum Mana
最大ManaRegenerate 2 Mana per second<hr style=width: 20%>+(34-40)

Regenerate 4 Mana per second<hr style=width: 20%>+(8-9)% to Lightning and Chaos Resistances<hr style=width: 20%>+(10-12)% to Lightning and Chaos Resistances<hr style=width: 20%>+(13-15)% to Lightning and Chaos Resistances<hr style=width: 20%>+(20-26) to maximum Mana
最大ManaRegenerate 4 Mana per second<hr style=width: 20%>+(8-9)% to Lightning and Chaos Resistances<hr style=width: 20%>+(10-12)% to Lightning and Chaos Resistances<hr style=width: 20%>+(13-15)% to Lightning and Chaos Resistances<hr style=width: 20%>+(20-26)

4% of Damage taken gained as Mana over 4 seconds when Hit<hr style=width: 20%>+(27-33) to maximum Mana
最大Mana4% of Damage taken gained as Mana over 4 seconds when Hit<hr style=width: 20%>+(27-33)

5% of Damage taken gained as Mana over 4 seconds when Hit<hr style=width: 20%>+(34-40) to maximum Mana
最大Mana5% of Damage taken gained as Mana over 4 seconds when Hit<hr style=width: 20%>+(34-40)

6% of Damage taken gained as Mana over 4 seconds when Hit<hr style=width: 20%>+(20-26) to maximum Mana
最大Mana6% of Damage taken gained as Mana over 4 seconds when Hit<hr style=width: 20%>+(20-26)

3% reduced Mana Cost of Skills<hr style=width: 20%>+(27-33) to maximum Mana
最大Mana3% reduced Mana Cost of Skills<hr style=width: 20%>+(27-33)

4% reduced Mana Cost of Skills<hr style=width: 20%>+(34-40) to maximum Mana
最大Mana4% reduced Mana Cost of Skills<hr style=width: 20%>+(34-40)

5% reduced Mana Cost of Skills<hr style=width: 20%>+1 to Minimum Endurance Charges<hr style=width: 20%>+1 to Minimum Frenzy Charges<hr style=width: 20%>+1 to Minimum Power Charges<hr style=width: 20%>-(3-2) to Total Mana Cost of Skills<hr style=width: 20%>-(5-4) to Total Mana Cost of Skills<hr style=width: 20%>-(7-6) to Total Mana Cost of Skills<hr style=width: 20%>-(9-8) to Total Mana Cost of Skills<hr style=width: 20%>Shock nearby Enemies for 2 Seconds when you Focus<hr style=width: 20%>Shock nearby Enemies for 3 Seconds when you Focus<hr style=width: 20%>Shock nearby Enemies for 4 Seconds when you Focus<hr style=width: 20%>+(6-8) to Strength and Dexterity<hr style=width: 20%>+(9-11) to Strength and Dexterity<hr style=width: 20%>+(12-14) to Strength and Dexterity<hr style=width: 20%>+(15-17) to Strength and Dexterity<hr style=width: 20%>+(6-8) to Strength and Intelligence<hr style=width: 20%>+(9-11) to Strength and Intelligence<hr style=width: 20%>+(12-14) to Strength and Intelligence<hr style=width: 20%>+(15-17) to Strength and Intelligence</td></tr></table>
日本語訳求む

Death Rush
46 +(9-13)% to Chaos Resistance
Chaos耐性+(9-13)%

-----------
+(300-350) to Accuracy Rating
Accuracy Ratingに+(300-350)

+(260-300) to Armour
Armourに+(260-300)

+(40-50) to maximum Life
最大Life+(40-50)

+(15-20)% to Chaos Resistance
Chaos耐性+(15-20)%

(0.6-0.8)% of Physical Attack Damage Leeched as Life
与えたPhysical Attackダメージの(0.6-0.8)%をLifeとして吸収する

You gain Onslaught for 4 seconds on Kill
日本語訳求む

Voidheart
48 Adds 1 to 4 Physical Damage to Attacks
アタックに1〜4のPhysical追加ダメージ

-----------
5% increased Global Physical Damage
Global Physicalダメージが5%増加

Adds 1 to 3 Chaos Damage to Attacks
アタックに1〜3のChaos追加ダメージ

+(20-30) to maximum Life
最大Life+(20-30)

Regenerate (2-4) Life per second
毎秒Lifeが(2-4)回復

10% chance to Cause Monsters to Flee
10%の確率でCause Monsters to Fleeを与える

Melee Attacks have (30-50)% chance to cause Bleeding
Melee Attacks have (30-50)%の確率でcause Bleedingを与える

Melee Attacks have (20-40)% chance to Poison on Hit
Melee Attacks have (20-40)%の確率でPoison on Hitを与える

Rigwald's Crest
49 +(12-16)% to Fire and Cold Resistances
FireCold Resistancesに+(12-16)%

-----------
10% Chance to Trigger Level 18 Summon Spectral Wolf on Kill
日本語訳求む

(20-30)% increased Fire Damage
Fireダメージが(20-30)%増加

(20-30)% increased Cold Damage
Coldダメージが(20-30)%増加

(20-30)% increased Mana Regeneration Rate
マナリジェネが(20-30)%増加

Icefang Orbit
49 Adds 1 to 4 Physical Damage to Attacks
アタックに1〜4のPhysical追加ダメージ

-----------
+(20-30) to Dexterity
Dexterityに+(20-30)

25% chance to Poison on Hit
25%の確率でPoison on Hitを与える

(40-60)% increased Damage with Poison
Damage with Poisonが(40-60)%増加

You are Chilled while you are Poisoned
日本語訳求む

Non-Chilled Enemies you Poison are Chilled
日本語訳求む

Poisoned Enemies you Kill with Hits Shatter
日本語訳求む

Venopuncture
49 Adds 1 to 4 Physical Damage to Attacks
アタックに1〜4のPhysical追加ダメージ

-----------
+(20-30) to Strength
Strengthに+(20-30)

Attacks have 25% chance to cause Bleeding
Attacks have 25%の確率でcause Bleedingを与える

(40-60)% increased Damage with Bleeding
Damage with Bleedingが(40-60)%増加

You are Chilled while you are Bleeding
日本語訳求む

Non-Chilled Enemies you inflict Bleeding on are Chilled
日本語訳求む

Bleeding Enemies you Kill with Hits Shatter
日本語訳求む

Precursor's Emblem (Endurance, Frenzy and Power Charge)
49 +(8-10)% to all Elemental Resistances
全エレメンタル耐性+(8-10)%

-----------
+20 to all Attributes
全ステータスに+20

5% increased maximum Energy Shield
最大Energy Shieldが5%増加

5% increased maximum Life
最大Lifeが5%増加

<table class=random-modifier-stats mw-collapsed style=text-align: left><tr><th class=mw-customtoggle-31><One Endurance Charge mod>
日本語訳求む

<One Frenzy Charge mod>
日本語訳求む

<One Power Charge mod></th></tr><tr class=mw-collapsible mw-collapsed id=mw-customcollapsible-31><td>(1-2) to (18-20) Lightning Damage per Power Charge<hr style=width: 20%>(20-40)% increased Endurance Charge Duration<hr style=width: 20%>(20-40)% increased Frenzy Charge Duration<hr style=width: 20%>(20-40)% increased Power Charge Duration<hr style=width: 20%>(6-8) to (12-13) Cold Damage per Frenzy Charge<hr style=width: 20%>(7-9) to (13-14) Fire Damage per Endurance Charge<hr style=width: 20%>+1 to Maximum Endurance Charges<hr style=width: 20%>+1 to Maximum Frenzy Charges<hr style=width: 20%>+1 to Maximum Power Charges<hr style=width: 20%>+1% Chance to Block Attack Damage per Endurance Charge<hr style=width: 20%>+1% Chance to Block Attack Damage per Frenzy Charge<hr style=width: 20%>+1% Chance to Block Attack Damage per Power Charge<hr style=width: 20%>+3% to Critical Strike Multiplier per Power Charge<hr style=width: 20%>+4% to Chaos Resistance per Endurance Charge<hr style=width: 20%>1% additional Physical Damage Reduction per Frenzy Charge<hr style=width: 20%>1% additional Physical Damage Reduction per Power Charge<hr style=width: 20%>1% chance to Dodge Attack Hits per Endurance Charge<hr style=width: 20%>1% chance to Dodge Attack Hits per Frenzy Charge<hr style=width: 20%>1% chance to Dodge Attack Hits per Power Charge<hr style=width: 20%>1% increased Attack and Cast Speed per Endurance Charge<hr style=width: 20%>1% increased Attack and Cast Speed per Power Charge<hr style=width: 20%>1% increased Movement Speed per Endurance Charge<hr style=width: 20%>1% increased Movement Speed per Frenzy Charge<hr style=width: 20%>1% increased Movement Speed per Power Charge<hr style=width: 20%>10% chance to gain a Frenzy Charge on Hit<hr style=width: 20%>10% chance to gain a Frenzy Charge on Kill<hr style=width: 20%>10% chance to gain a Power Charge on Kill<hr style=width: 20%>10% chance to gain an Endurance Charge on Kill<hr style=width: 20%>10% increased Accuracy Rating per Frenzy Charge<hr style=width: 20%>15% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges<hr style=width: 20%>15% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges<hr style=width: 20%>15% chance that if you would gain Power Charges, you instead gain up to
<One Power Charge mod></th></tr><tr class=mw-collapsible mw-collapsed id=mw-customcollapsible-31><td>(1-2) to (18-20) Lightning Damage per Power Charge<hr style=width: 20%>(20-40)% increased Endurance Charge Duration<hr style=width: 20%>(20-40)% increased Frenzy Charge Duration<hr style=width: 20%>(20-40)% increased Power Charge Duration<hr style=width: 20%>(6-8) to (12-13) Cold Damage per Frenzy Charge<hr style=width: 20%>(7-9) to (13-14) Fire Damage per Endurance Charge<hr style=width: 20%>+1 to Maximum Endurance Charges<hr style=width: 20%>+1 to Maximum Frenzy Charges<hr style=width: 20%>+1 to Maximum Power Charges<hr style=width: 20%>+1% Chance to Block Attack Damage per Endurance Charge<hr style=width: 20%>+1% Chance to Block Attack Damage per Frenzy Charge<hr style=width: 20%>+1% Chance to Block Attack Damage per Power Charge<hr style=width: 20%>+3% to Critical Strike Multiplier per Power Charge<hr style=width: 20%>+4% to Chaos Resistance per Endurance Charge<hr style=width: 20%>1% additional Physical Damage Reduction per Frenzy Charge<hr style=width: 20%>1% additional Physical Damage Reduction per Power Charge<hr style=width: 20%>1% chance to Dodge Attack Hits per Endurance Charge<hr style=width: 20%>1% chance to Dodge Attack Hits per Frenzy Charge<hr style=width: 20%>1% chance to Dodge Attack Hits per Power Charge<hr style=width: 20%>1% increased Attack and Cast Speed per Endurance Charge<hr style=width: 20%>1% increased Attack and Cast Speed per Power Charge<hr style=width: 20%>1% increased Movement Speed per Endurance Charge<hr style=width: 20%>1% increased Movement Speed per Frenzy Charge<hr style=width: 20%>1% increased Movement Speed per Power Charge<hr style=width: 20%>10% chance to gain a Frenzy Charge on Hit<hr style=width: 20%>10% chance to gain a Frenzy Charge on Kill<hr style=width: 20%>10% chance to gain a Power Charge on Kill<hr style=width: 20%>10%の確率でgain an Endurance Charge on Kill<hr style=width: 20%>10% increased Accuracy Rating per Frenzy Charge<hr style=width: 20%>15% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges<hr style=width: 20%>15% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges<hr style=width: 20%>15% chance that if you would gain Power Charges, you instead gain up toを与える

your maximum number of Power Charges<hr style=width: 20%>20% chance to gain a Power Charge on Critical Strike<hr style=width: 20%>3% increased Energy Shield per Power Charge<hr style=width: 20%>5% increased Damage per Endurance Charge<hr style=width: 20%>5% increased Damage per Frenzy Charge<hr style=width: 20%>5% increased Damage per Power Charge<hr style=width: 20%>6% increased Armour per Endurance Charge<hr style=width: 20%>6% increased Critical Strike Chance per Endurance Charge<hr style=width: 20%>6% increased Critical Strike Chance per Frenzy Charge<hr style=width: 20%>8% increased Evasion Rating per Frenzy Charge<hr style=width: 20%>Gain 1% of Cold Damage as Extra Chaos Damage per Frenzy Charge<hr style=width: 20%>Gain 1% of Fire Damage as Extra Chaos Damage per Endurance Charge<hr style=width: 20%>Gain 1% of Lightning Damage as Extra Chaos Damage per Power Charge<hr style=width: 20%>Gain a Flask Charge when you deal a Critical Strike while at maximum Frenzy Charges<hr style=width: 20%>Gain an Endurance Charge every second if you've been Hit Recently<hr style=width: 20%>Gain Arcane Surge on Hit with Spells while at maximum Power Charges<hr style=width: 20%>Gain Onslaught for 4 seconds on Hit while at maximum Frenzy Charges<hr style=width: 20%>Intimidate Enemies for 4 seconds on Hit with Attacks while at maximum Endurance Charges<hr style=width: 20%>Regenerate 0.3% of Life per second per Endurance Charge<hr style=width: 20%>Regenerate 0.3% of Life per second per Frenzy Charge<hr style=width: 20%>Regenerate 0.3% of Life per second per Power Charge<hr style=width: 20%>You can apply an additional Curse while at maximum Power Charges<hr style=width: 20%>You cannot be Stunned while at maximum Endurance Charges<hr style=width: 20%>You have Iron Reflexes while at maximum Frenzy Charges<hr style=width: 20%>You have Mind over Matter while at maximum Power Charges<hr style=width: 20%>You have Vaal Pact while at maximum Endurance Charges</td></tr></table>
your maximum number of Power Charges<hr style=width: 20%>20%の確率でgain a Power Charge on Critical Strike<hr style=width: 20%>3% increased Energy Shield per Power Charge<hr style=width: 20%>5% increased Damage per Endurance Charge<hr style=width: 20%>5% increased Damage per Frenzy Charge<hr style=width: 20%>5% increased Damage per Power Charge<hr style=width: 20%>6% increased Armour per Endurance Charge<hr style=width: 20%>6% increased Critical Strike Chance per Endurance Charge<hr style=width: 20%>6% increased Critical Strike Chance per Frenzy Charge<hr style=width: 20%>8% increased Evasion Rating per Frenzy Charge<hr style=width: 20%>Gain 1% of Cold Damage as Extra Chaos Damage per Frenzy Charge<hr style=width: 20%>Gain 1% of Fire Damage as Extra Chaos Damage per Endurance Charge<hr style=width: 20%>Gain 1% of Lightning Damage as Extra Chaos Damage per Power Charge<hr style=width: 20%>Gain a Flask Charge when you deal a Critical Strike while at maximum Frenzy Charges<hr style=width: 20%>Gain an Endurance Charge every second if you've been Hit Recently<hr style=width: 20%>Gain Arcane Surge on Hit with Spells while at maximum Power Charges<hr style=width: 20%>Gain Onslaught for 4 seconds on Hit while at maximum Frenzy Charges<hr style=width: 20%>Intimidate Enemies for 4 seconds on Hit with Attacks while at maximum Endurance Charges<hr style=width: 20%>Regenerate 0.3% of Life per second per Endurance Charge<hr style=width: 20%>Regenerate 0.3% of Life per second per Frenzy Charge<hr style=width: 20%>Regenerate 0.3% of Life per second per Power Charge<hr style=width: 20%>You can apply an additional Curse while at maximum Power Charges<hr style=width: 20%>You cannot be Stunned while at maximum Endurance Charges<hr style=width: 20%>You have Iron Reflexes while at maximum Frenzy Charges<hr style=width: 20%>You have Mind over Matter while at maximum Power Charges<hr style=width: 20%>You have Vaal Pact while at maximum Endurance Charges</td></tr></table>を与える

Precursor's Emblem (Frenzy and Power Charge)
49 +(12-16)% to Cold and Lightning Resistances
ColdLightning Resistancesに+(12-16)%

-----------
5% increased maximum Energy Shield
最大Energy Shieldが5%増加

5% increased maximum Life
最大Lifeが5%増加

+20 to Strength and Intelligence
StrengthIntelligenceに+20

<table class=random-modifier-stats mw-collapsed style=text-align: left><tr><th class=mw-customtoggle-31><Two Frenzy Charge mods and one Power Charge Mod>
日本語訳求む

or
日本語訳求む

<One Frenzy Charge mod and Two Power Charge Mods></th></tr><tr class=mw-collapsible mw-collapsed id=mw-customcollapsible-31><td>(1-2) to (18-20) Lightning Damage per Power Charge<hr style=width: 20%>(20-40)% increased Frenzy Charge Duration<hr style=width: 20%>(20-40)% increased Power Charge Duration<hr style=width: 20%>(6-8) to (12-13) Cold Damage per Frenzy Charge<hr style=width: 20%>+1 to Maximum Frenzy Charges<hr style=width: 20%>+1 to Maximum Power Charges<hr style=width: 20%>+1% Chance to Block Attack Damage per Frenzy Charge<hr style=width: 20%>+1% Chance to Block Attack Damage per Power Charge<hr style=width: 20%>+3% to Critical Strike Multiplier per Power Charge<hr style=width: 20%>1% additional Physical Damage Reduction per Frenzy Charge<hr style=width: 20%>1% additional Physical Damage Reduction per Power Charge<hr style=width: 20%>1% chance to Dodge Attack Hits per Frenzy Charge<hr style=width: 20%>1% chance to Dodge Attack Hits per Power Charge<hr style=width: 20%>1% increased Attack and Cast Speed per Power Charge<hr style=width: 20%>1% increased Movement Speed per Frenzy Charge<hr style=width: 20%>1% increased Movement Speed per Power Charge<hr style=width: 20%>10% chance to gain a Frenzy Charge on Hit<hr style=width: 20%>10% chance to gain a Frenzy Charge on Kill<hr style=width: 20%>10% chance to gain a Power Charge on Kill<hr style=width: 20%>10% increased Accuracy Rating per Frenzy Charge<hr style=width: 20%>15% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges<hr style=width: 20%>15% chance that if you would gain Power Charges, you instead gain up to
<One Frenzy Charge mod and Two Power Charge Mods></th></tr><tr class=mw-collapsible mw-collapsed id=mw-customcollapsible-31><td>(1-2) to (18-20) Lightning Damage per Power Charge<hr style=width: 20%>(20-40)% increased Frenzy Charge Duration<hr style=width: 20%>(20-40)% increased Power Charge Duration<hr style=width: 20%>(6-8) to (12-13) Cold Damage per Frenzy Charge<hr style=width: 20%>+1 to Maximum Frenzy Charges<hr style=width: 20%>+1 to Maximum Power Charges<hr style=width: 20%>+1% Chance to Block Attack Damage per Frenzy Charge<hr style=width: 20%>+1% Chance to Block Attack Damage per Power Charge<hr style=width: 20%>+3% to Critical Strike Multiplier per Power Charge<hr style=width: 20%>1% additional Physical Damage Reduction per Frenzy Charge<hr style=width: 20%>1% additional Physical Damage Reduction per Power Charge<hr style=width: 20%>1% chance to Dodge Attack Hits per Frenzy Charge<hr style=width: 20%>1% chance to Dodge Attack Hits per Power Charge<hr style=width: 20%>1% increased Attack and Cast Speed per Power Charge<hr style=width: 20%>1% increased Movement Speed per Frenzy Charge<hr style=width: 20%>1% increased Movement Speed per Power Charge<hr style=width: 20%>10% chance to gain a Frenzy Charge on Hit<hr style=width: 20%>10% chance to gain a Frenzy Charge on Kill<hr style=width: 20%>10%の確率でgain a Power Charge on Kill<hr style=width: 20%>10% increased Accuracy Rating per Frenzy Charge<hr style=width: 20%>15% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges<hr style=width: 20%>15% chance that if you would gain Power Charges, you instead gain up toを与える

your maximum number of Power Charges<hr style=width: 20%>20% chance to gain a Power Charge on Critical Strike<hr style=width: 20%>3% increased Energy Shield per Power Charge<hr style=width: 20%>5% increased Damage per Frenzy Charge<hr style=width: 20%>5% increased Damage per Power Charge<hr style=width: 20%>6% increased Critical Strike Chance per Frenzy Charge<hr style=width: 20%>8% increased Evasion Rating per Frenzy Charge<hr style=width: 20%>Gain 1% of Cold Damage as Extra Chaos Damage per Frenzy Charge<hr style=width: 20%>Gain 1% of Lightning Damage as Extra Chaos Damage per Power Charge<hr style=width: 20%>Gain a Flask Charge when you deal a Critical Strike while at maximum Frenzy Charges<hr style=width: 20%>Gain Arcane Surge on Hit with Spells while at maximum Power Charges<hr style=width: 20%>Gain Onslaught for 4 seconds on Hit while at maximum Frenzy Charges<hr style=width: 20%>Regenerate 0.3% of Life per second per Frenzy Charge<hr style=width: 20%>Regenerate 0.3% of Life per second per Power Charge<hr style=width: 20%>You can apply an additional Curse while at maximum Power Charges<hr style=width: 20%>You have Iron Reflexes while at maximum Frenzy Charges<hr style=width: 20%>You have Mind over Matter while at maximum Power Charges</td></tr></table>
your maximum number of Power Charges<hr style=width: 20%>20%の確率でgain a Power Charge on Critical Strike<hr style=width: 20%>3% increased Energy Shield per Power Charge<hr style=width: 20%>5% increased Damage per Frenzy Charge<hr style=width: 20%>5% increased Damage per Power Charge<hr style=width: 20%>6% increased Critical Strike Chance per Frenzy Charge<hr style=width: 20%>8% increased Evasion Rating per Frenzy Charge<hr style=width: 20%>Gain 1% of Cold Damage as Extra Chaos Damage per Frenzy Charge<hr style=width: 20%>Gain 1% of Lightning Damage as Extra Chaos Damage per Power Charge<hr style=width: 20%>Gain a Flask Charge when you deal a Critical Strike while at maximum Frenzy Charges<hr style=width: 20%>Gain Arcane Surge on Hit with Spells while at maximum Power Charges<hr style=width: 20%>Gain Onslaught for 4 seconds on Hit while at maximum Frenzy Charges<hr style=width: 20%>Regenerate 0.3% of Life per second per Frenzy Charge<hr style=width: 20%>Regenerate 0.3% of Life per second per Power Charge<hr style=width: 20%>You can apply an additional Curse while at maximum Power Charges<hr style=width: 20%>You have Iron Reflexes while at maximum Frenzy Charges<hr style=width: 20%>You have Mind over Matter while at maximum Power Charges</td></tr></table>を与える

Precursor's Emblem (Endurance and Power Charge)
49 +(12-16)% to Fire and Lightning Resistances
FireLightning Resistancesに+(12-16)%

-----------
5% increased maximum Energy Shield
最大Energy Shieldが5%増加

5% increased maximum Life
最大Lifeが5%増加

+20 to Dexterity and Intelligence
DexterityIntelligenceに+20

<table class=random-modifier-stats mw-collapsed style=text-align: left><tr><th class=mw-customtoggle-31><Two Endurance Charge mods and one Power Charge Mod>
日本語訳求む

or
日本語訳求む

<One Endurance Charge mod and Two Power Charge Mods></th></tr><tr class=mw-collapsible mw-collapsed id=mw-customcollapsible-31><td>(1-2) to (18-20) Lightning Damage per Power Charge<hr style=width: 20%>(20-40)% increased Endurance Charge Duration<hr style=width: 20%>(20-40)% increased Power Charge Duration<hr style=width: 20%>(7-9) to (13-14) Fire Damage per Endurance Charge<hr style=width: 20%>+1 to Maximum Endurance Charges<hr style=width: 20%>+1 to Maximum Power Charges<hr style=width: 20%>+1% Chance to Block Attack Damage per Endurance Charge<hr style=width: 20%>+1% Chance to Block Attack Damage per Power Charge<hr style=width: 20%>+3% to Critical Strike Multiplier per Power Charge<hr style=width: 20%>+4% to Chaos Resistance per Endurance Charge<hr style=width: 20%>1% additional Physical Damage Reduction per Power Charge<hr style=width: 20%>1% chance to Dodge Attack Hits per Endurance Charge<hr style=width: 20%>1% chance to Dodge Attack Hits per Power Charge<hr style=width: 20%>1% increased Attack and Cast Speed per Endurance Charge<hr style=width: 20%>1% increased Attack and Cast Speed per Power Charge<hr style=width: 20%>1% increased Movement Speed per Endurance Charge<hr style=width: 20%>1% increased Movement Speed per Power Charge<hr style=width: 20%>10% chance to gain a Power Charge on Kill<hr style=width: 20%>10% chance to gain an Endurance Charge on Kill<hr style=width: 20%>15% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges<hr style=width: 20%>15% chance that if you would gain Power Charges, you instead gain up to
<One Endurance Charge mod and Two Power Charge Mods></th></tr><tr class=mw-collapsible mw-collapsed id=mw-customcollapsible-31><td>(1-2) to (18-20) Lightning Damage per Power Charge<hr style=width: 20%>(20-40)% increased Endurance Charge Duration<hr style=width: 20%>(20-40)% increased Power Charge Duration<hr style=width: 20%>(7-9) to (13-14) Fire Damage per Endurance Charge<hr style=width: 20%>+1 to Maximum Endurance Charges<hr style=width: 20%>+1 to Maximum Power Charges<hr style=width: 20%>+1% Chance to Block Attack Damage per Endurance Charge<hr style=width: 20%>+1% Chance to Block Attack Damage per Power Charge<hr style=width: 20%>+3% to Critical Strike Multiplier per Power Charge<hr style=width: 20%>+4% to Chaos Resistance per Endurance Charge<hr style=width: 20%>1% additional Physical Damage Reduction per Power Charge<hr style=width: 20%>1% chance to Dodge Attack Hits per Endurance Charge<hr style=width: 20%>1% chance to Dodge Attack Hits per Power Charge<hr style=width: 20%>1% increased Attack and Cast Speed per Endurance Charge<hr style=width: 20%>1% increased Attack and Cast Speed per Power Charge<hr style=width: 20%>1% increased Movement Speed per Endurance Charge<hr style=width: 20%>1% increased Movement Speed per Power Charge<hr style=width: 20%>10% chance to gain a Power Charge on Kill<hr style=width: 20%>10%の確率でgain an Endurance Charge on Kill<hr style=width: 20%>15% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges<hr style=width: 20%>15% chance that if you would gain Power Charges, you instead gain up toを与える

your maximum number of Power Charges<hr style=width: 20%>20% chance to gain a Power Charge on Critical Strike<hr style=width: 20%>3% increased Energy Shield per Power Charge<hr style=width: 20%>5% increased Damage per Endurance Charge<hr style=width: 20%>5% increased Damage per Power Charge<hr style=width: 20%>6% increased Armour per Endurance Charge<hr style=width: 20%>6% increased Critical Strike Chance per Endurance Charge<hr style=width: 20%>Gain 1% of Fire Damage as Extra Chaos Damage per Endurance Charge<hr style=width: 20%>Gain 1% of Lightning Damage as Extra Chaos Damage per Power Charge<hr style=width: 20%>Gain an Endurance Charge every second if you've been Hit Recently<hr style=width: 20%>Gain Arcane Surge on Hit with Spells while at maximum Power Charges<hr style=width: 20%>Intimidate Enemies for 4 seconds on Hit with Attacks while at maximum Endurance Charges<hr style=width: 20%>Regenerate 0.3% of Life per second per Endurance Charge<hr style=width: 20%>Regenerate 0.3% of Life per second per Power Charge<hr style=width: 20%>You can apply an additional Curse while at maximum Power Charges<hr style=width: 20%>You cannot be Stunned while at maximum Endurance Charges<hr style=width: 20%>You have Mind over Matter while at maximum Power Charges<hr style=width: 20%>You have Vaal Pact while at maximum Endurance Charges</td></tr></table>
your maximum number of Power Charges<hr style=width: 20%>20%の確率でgain a Power Charge on Critical Strike<hr style=width: 20%>3% increased Energy Shield per Power Charge<hr style=width: 20%>5% increased Damage per Endurance Charge<hr style=width: 20%>5% increased Damage per Power Charge<hr style=width: 20%>6% increased Armour per Endurance Charge<hr style=width: 20%>6% increased Critical Strike Chance per Endurance Charge<hr style=width: 20%>Gain 1% of Fire Damage as Extra Chaos Damage per Endurance Charge<hr style=width: 20%>Gain 1% of Lightning Damage as Extra Chaos Damage per Power Charge<hr style=width: 20%>Gain an Endurance Charge every second if you've been Hit Recently<hr style=width: 20%>Gain Arcane Surge on Hit with Spells while at maximum Power Charges<hr style=width: 20%>Intimidate Enemies for 4 seconds on Hit with Attacks while at maximum Endurance Charges<hr style=width: 20%>Regenerate 0.3% of Life per second per Endurance Charge<hr style=width: 20%>Regenerate 0.3% of Life per second per Power Charge<hr style=width: 20%>You can apply an additional Curse while at maximum Power Charges<hr style=width: 20%>You cannot be Stunned while at maximum Endurance Charges<hr style=width: 20%>You have Mind over Matter while at maximum Power Charges<hr style=width: 20%>You have Vaal Pact while at maximum Endurance Charges</td></tr></table>を与える

Precursor's Emblem (Endurance and Frenzy Charge)
49 +(12-16)% to Fire and Cold Resistances
FireCold Resistancesに+(12-16)%

-----------
5% increased maximum Energy Shield
最大Energy Shieldが5%増加

5% increased maximum Life
最大Lifeが5%増加

+20 to Strength and Dexterity
StrengthDexterityに+20

<table class=random-modifier-stats mw-collapsed style=text-align: left><tr><th class=mw-customtoggle-31><Two Endurance Charge mods and one Frenzy Charge Mod>
日本語訳求む

or
日本語訳求む

<One Endurance Charge mod and Two Frenzy Charge Mods</th></tr><tr class=mw-collapsible mw-collapsed id=mw-customcollapsible-31><td>(20-40)% increased Endurance Charge Duration<hr style=width: 20%>(20-40)% increased Frenzy Charge Duration<hr style=width: 20%>(6-8) to (12-13) Cold Damage per Frenzy Charge<hr style=width: 20%>(7-9) to (13-14) Fire Damage per Endurance Charge<hr style=width: 20%>+1 to Maximum Endurance Charges<hr style=width: 20%>+1 to Maximum Frenzy Charges<hr style=width: 20%>+1% Chance to Block Attack Damage per Endurance Charge<hr style=width: 20%>+1% Chance to Block Attack Damage per Frenzy Charge<hr style=width: 20%>+4% to Chaos Resistance per Endurance Charge<hr style=width: 20%>1% additional Physical Damage Reduction per Frenzy Charge<hr style=width: 20%>1% chance to Dodge Attack Hits per Endurance Charge<hr style=width: 20%>1% chance to Dodge Attack Hits per Frenzy Charge<hr style=width: 20%>1% increased Attack and Cast Speed per Endurance Charge<hr style=width: 20%>1% increased Movement Speed per Endurance Charge<hr style=width: 20%>1% increased Movement Speed per Frenzy Charge<hr style=width: 20%>10% chance to gain a Frenzy Charge on Hit<hr style=width: 20%>10% chance to gain a Frenzy Charge on Kill<hr style=width: 20%>10% chance to gain an Endurance Charge on Kill<hr style=width: 20%>10% increased Accuracy Rating per Frenzy Charge<hr style=width: 20%>15% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges<hr style=width: 20%>15% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges<hr style=width: 20%>5% increased Damage per Endurance Charge<hr style=width: 20%>5% increased Damage per Frenzy Charge<hr style=width: 20%>6% increased Armour per Endurance Charge<hr style=width: 20%>6% increased Critical Strike Chance per Endurance Charge<hr style=width: 20%>6% increased Critical Strike Chance per Frenzy Charge<hr style=width: 20%>8% increased Evasion Rating per Frenzy Charge<hr style=width: 20%>Gain 1% of Cold Damage as Extra Chaos Damage per Frenzy Charge<hr style=width: 20%>Gain 1% of Fire Damage as Extra Chaos Damage per Endurance Charge<hr style=width: 20%>Gain a Flask Charge when you deal a Critical Strike while at maximum Frenzy Charges<hr style=width: 20%>Gain an Endurance Charge every second if you've been Hit Recently<hr style=width: 20%>Gain Onslaught for 4 seconds on Hit while at maximum Frenzy Charges<hr style=width: 20%>Intimidate Enemies for 4 seconds on Hit with Attacks while at maximum Endurance Charges<hr style=width: 20%>Regenerate 0.3% of Life per second per Endurance Charge<hr style=width: 20%>Regenerate 0.3% of Life per second per Frenzy Charge<hr style=width: 20%>You cannot be Stunned while at maximum Endurance Charges<hr style=width: 20%>You have Iron Reflexes while at maximum Frenzy Charges<hr style=width: 20%>You have Vaal Pact while at maximum Endurance Charges</td></tr></table>
<One Endurance Charge mod and Two Frenzy Charge Mods</th></tr><tr class=mw-collapsible mw-collapsed id=mw-customcollapsible-31><td>(20-40)% increased Endurance Charge Duration<hr style=width: 20%>(20-40)% increased Frenzy Charge Duration<hr style=width: 20%>(6-8) to (12-13) Cold Damage per Frenzy Charge<hr style=width: 20%>(7-9) to (13-14) Fire Damage per Endurance Charge<hr style=width: 20%>+1 to Maximum Endurance Charges<hr style=width: 20%>+1 to Maximum Frenzy Charges<hr style=width: 20%>+1% Chance to Block Attack Damage per Endurance Charge<hr style=width: 20%>+1% Chance to Block Attack Damage per Frenzy Charge<hr style=width: 20%>+4% to Chaos Resistance per Endurance Charge<hr style=width: 20%>1% additional Physical Damage Reduction per Frenzy Charge<hr style=width: 20%>1% chance to Dodge Attack Hits per Endurance Charge<hr style=width: 20%>1% chance to Dodge Attack Hits per Frenzy Charge<hr style=width: 20%>1% increased Attack and Cast Speed per Endurance Charge<hr style=width: 20%>1% increased Movement Speed per Endurance Charge<hr style=width: 20%>1% increased Movement Speed per Frenzy Charge<hr style=width: 20%>10% chance to gain a Frenzy Charge on Hit<hr style=width: 20%>10% chance to gain a Frenzy Charge on Kill<hr style=width: 20%>10%の確率でgain an Endurance Charge on Kill<hr style=width: 20%>10% increased Accuracy Rating per Frenzy Charge<hr style=width: 20%>15% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges<hr style=width: 20%>15% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges<hr style=width: 20%>5% increased Damage per Endurance Charge<hr style=width: 20%>5% increased Damage per Frenzy Charge<hr style=width: 20%>6% increased Armour per Endurance Charge<hr style=width: 20%>6% increased Critical Strike Chance per Endurance Charge<hr style=width: 20%>6% increased Critical Strike Chance per Frenzy Charge<hr style=width: 20%>8% increased Evasion Rating per Frenzy Charge<hr style=width: 20%>Gain 1% of Cold Damage as Extra Chaos Damage per Frenzy Charge<hr style=width: 20%>Gain 1% of Fire Damage as Extra Chaos Damage per Endurance Charge<hr style=width: 20%>Gain a Flask Charge when you deal a Critical Strike while at maximum Frenzy Charges<hr style=width: 20%>Gain an Endurance Charge every second if you've been Hit Recently<hr style=width: 20%>Gain Onslaught for 4 seconds on Hit while at maximum Frenzy Charges<hr style=width: 20%>Intimidate Enemies for 4 seconds on Hit with Attacks while at maximum Endurance Charges<hr style=width: 20%>Regenerate 0.3% of Life per second per Endurance Charge<hr style=width: 20%>Regenerate 0.3% of Life per second per Frenzy Charge<hr style=width: 20%>You cannot be Stunned while at maximum Endurance Charges<hr style=width: 20%>You have Iron Reflexes while at maximum Frenzy Charges<hr style=width: 20%>You have Vaal Pact while at maximum Endurance Charges</td></tr></table>を与える

Putembo's Meadow
49 +(20-30)% to Lightning Resistance
Lightning耐性+(20-30)%

-----------
+20 to Intelligence
Intelligenceに+20

5% increased maximum Energy Shield
最大Energy Shieldが5%増加

5% increased maximum Life
最大Lifeが5%増加

Putembo's Valley
49 +(20-30)% to Lightning Resistance
Lightning耐性+(20-30)%

-----------
+20 to Intelligence
Intelligenceに+20

5% increased maximum Energy Shield
最大Energy Shieldが5%増加

5% increased maximum Life
最大Lifeが5%増加

Ahkeli's Mountain
49 +(20-30)% to Fire Resistance
Fire耐性+(20-30)%

-----------
+20 to Strength
Strengthに+20

5% increased maximum Energy Shield
最大Energy Shieldが5%増加

5% increased maximum Life
最大Lifeが5%増加

Ahkeli's Valley
49 +(20-30)% to Fire Resistance
Fire耐性+(20-30)%

-----------
+20 to Strength
Strengthに+20

5% increased maximum Energy Shield
最大Energy Shieldが5%増加

5% increased maximum Life
最大Lifeが5%増加

Uzaza's Meadow
49 +(20-30)% to Cold Resistance
Cold耐性+(20-30)%

-----------
+20 to Dexterity
Dexterityに+20

5% increased maximum Energy Shield
最大Energy Shieldが5%増加

5% increased maximum Life
最大Lifeが5%増加

Uzaza's Mountain
49 +(20-30)% to Cold Resistance
Cold耐性+(20-30)%

-----------
+20 to Dexterity
Dexterityに+20

5% increased maximum Energy Shield
最大Energy Shieldが5%増加

5% increased maximum Life
最大Lifeが5%増加

Ahkeli's Meadow
49 +(20-30)% to Fire Resistance
Fire耐性+(20-30)%

-----------
+20 to Strength
Strengthに+20

5% increased maximum Energy Shield
最大Energy Shieldが5%増加

5% increased maximum Life
最大Lifeが5%増加

Uzaza's Valley
49 +(20-30)% to Cold Resistance
Cold耐性+(20-30)%

-----------
+20 to Dexterity
Dexterityに+20

5% increased maximum Energy Shield
最大Energy Shieldが5%増加

5% increased maximum Life
最大Lifeが5%増加

Putembo's Mountain
49 +(20-30)% to Lightning Resistance
Lightning耐性+(20-30)%

-----------
+20 to Intelligence
Intelligenceに+20

5% increased maximum Energy Shield
最大Energy Shieldが5%増加

5% increased maximum Life
最大Lifeが5%増加

Precursor's Emblem (Endurance Charge)
49 +(20-30)% to Fire Resistance
Fire耐性+(20-30)%

-----------
+20 to Strength
Strengthに+20

5% increased maximum Energy Shield
最大Energy Shieldが5%増加

5% increased maximum Life
最大Lifeが5%増加

<table class=random-modifier-stats mw-collapsed style=text-align: left><tr><th class=mw-customtoggle-31><Three Endurance Charge mods></th></tr><tr class=mw-collapsible mw-collapsed id=mw-customcollapsible-31><td>(20-40)% increased Endurance Charge Duration<hr style=width: 20%>(7-9) to (13-14) Fire Damage per Endurance Charge<hr style=width: 20%>+1 to Maximum Endurance Charges<hr style=width: 20%>+1% Chance to Block Attack Damage per Endurance Charge<hr style=width: 20%>+4% to Chaos Resistance per Endurance Charge<hr style=width: 20%>1% chance to Dodge Attack Hits per Endurance Charge<hr style=width: 20%>1% increased Attack and Cast Speed per Endurance Charge<hr style=width: 20%>1% increased Movement Speed per Endurance Charge<hr style=width: 20%>10% chance to gain an Endurance Charge on Kill<hr style=width: 20%>15% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges<hr style=width: 20%>5% increased Damage per Endurance Charge<hr style=width: 20%>6% increased Armour per Endurance Charge<hr style=width: 20%>6% increased Critical Strike Chance per Endurance Charge<hr style=width: 20%>Gain 1% of Fire Damage as Extra Chaos Damage per Endurance Charge<hr style=width: 20%>Gain an Endurance Charge every second if you've been Hit Recently<hr style=width: 20%>Intimidate Enemies for 4 seconds on Hit with Attacks while at maximum Endurance Charges<hr style=width: 20%>Regenerate 0.3% of Life per second per Endurance Charge<hr style=width: 20%>You cannot be Stunned while at maximum Endurance Charges<hr style=width: 20%>You have Vaal Pact while at maximum Endurance Charges</td></tr></table>
<table class=random-modifier-stats mw-collapsed style=text-align: left><tr><th class=mw-customtoggle-31><Three Endurance Charge mods></th></tr><tr class=mw-collapsible mw-collapsed id=mw-customcollapsible-31><td>(20-40)% increased Endurance Charge Duration<hr style=width: 20%>(7-9) to (13-14) Fire Damage per Endurance Charge<hr style=width: 20%>+1 to Maximum Endurance Charges<hr style=width: 20%>+1% Chance to Block Attack Damage per Endurance Charge<hr style=width: 20%>+4% to Chaos Resistance per Endurance Charge<hr style=width: 20%>1% chance to Dodge Attack Hits per Endurance Charge<hr style=width: 20%>1% increased Attack and Cast Speed per Endurance Charge<hr style=width: 20%>1% increased Movement Speed per Endurance Charge<hr style=width: 20%>10%の確率でgain an Endurance Charge on Kill<hr style=width: 20%>15% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges<hr style=width: 20%>5% increased Damage per Endurance Charge<hr style=width: 20%>6% increased Armour per Endurance Charge<hr style=width: 20%>6% increased Critical Strike Chance per Endurance Charge<hr style=width: 20%>Gain 1% of Fire Damage as Extra Chaos Damage per Endurance Charge<hr style=width: 20%>Gain an Endurance Charge every second if you've been Hit Recently<hr style=width: 20%>Intimidate Enemies for 4 seconds on Hit with Attacks while at maximum Endurance Charges<hr style=width: 20%>Regenerate 0.3% of Life per second per Endurance Charge<hr style=width: 20%>You cannot be Stunned while at maximum Endurance Charges<hr style=width: 20%>You have Vaal Pact while at maximum Endurance Charges</td></tr></table>を与える

Precursor's Emblem (Frenzy Charge)
49 +(20-30)% to Cold Resistance
Cold耐性+(20-30)%

-----------
+20 to Dexterity
Dexterityに+20

5% increased maximum Energy Shield
最大Energy Shieldが5%増加

5% increased maximum Life
最大Lifeが5%増加

<table class=random-modifier-stats mw-collapsed style=text-align: left><tr><th class=mw-customtoggle-31><Three Frenzy Charge mods></th></tr><tr class=mw-collapsible mw-collapsed id=mw-customcollapsible-31><td>(20-40)% increased Frenzy Charge Duration<hr style=width: 20%>(6-8) to (12-13) Cold Damage per Frenzy Charge<hr style=width: 20%>+1 to Maximum Frenzy Charges<hr style=width: 20%>+1% Chance to Block Attack Damage per Frenzy Charge<hr style=width: 20%>1% additional Physical Damage Reduction per Frenzy Charge<hr style=width: 20%>1% chance to Dodge Attack Hits per Frenzy Charge<hr style=width: 20%>1% increased Movement Speed per Frenzy Charge<hr style=width: 20%>10% chance to gain a Frenzy Charge on Hit<hr style=width: 20%>10% chance to gain a Frenzy Charge on Kill<hr style=width: 20%>10% increased Accuracy Rating per Frenzy Charge<hr style=width: 20%>15% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges<hr style=width: 20%>5% increased Damage per Frenzy Charge<hr style=width: 20%>6% increased Critical Strike Chance per Frenzy Charge<hr style=width: 20%>8% increased Evasion Rating per Frenzy Charge<hr style=width: 20%>Gain 1% of Cold Damage as Extra Chaos Damage per Frenzy Charge<hr style=width: 20%>Gain a Flask Charge when you deal a Critical Strike while at maximum Frenzy Charges<hr style=width: 20%>Gain Onslaught for 4 seconds on Hit while at maximum Frenzy Charges<hr style=width: 20%>Regenerate 0.3% of Life per second per Frenzy Charge<hr style=width: 20%>You have Iron Reflexes while at maximum Frenzy Charges</td></tr></table>
<table class=random-modifier-stats mw-collapsed style=text-align: left><tr><th class=mw-customtoggle-31><Three Frenzy Charge mods></th></tr><tr class=mw-collapsible mw-collapsed id=mw-customcollapsible-31><td>(20-40)% increased Frenzy Charge Duration<hr style=width: 20%>(6-8) to (12-13) Cold Damage per Frenzy Charge<hr style=width: 20%>+1 to Maximum Frenzy Charges<hr style=width: 20%>+1% Chance to Block Attack Damage per Frenzy Charge<hr style=width: 20%>1% additional Physical Damage Reduction per Frenzy Charge<hr style=width: 20%>1% chance to Dodge Attack Hits per Frenzy Charge<hr style=width: 20%>1% increased Movement Speed per Frenzy Charge<hr style=width: 20%>10% chance to gain a Frenzy Charge on Hit<hr style=width: 20%>10%の確率でgain a Frenzy Charge on Kill<hr style=width: 20%>10% increased Accuracy Rating per Frenzy Charge<hr style=width: 20%>15% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges<hr style=width: 20%>5% increased Damage per Frenzy Charge<hr style=width: 20%>6% increased Critical Strike Chance per Frenzy Charge<hr style=width: 20%>8% increased Evasion Rating per Frenzy Charge<hr style=width: 20%>Gain 1% of Cold Damage as Extra Chaos Damage per Frenzy Charge<hr style=width: 20%>Gain a Flask Charge when you deal a Critical Strike while at maximum Frenzy Charges<hr style=width: 20%>Gain Onslaught for 4 seconds on Hit while at maximum Frenzy Charges<hr style=width: 20%>Regenerate 0.3% of Life per second per Frenzy Charge<hr style=width: 20%>You have Iron Reflexes while at maximum Frenzy Charges</td></tr></table>を与える

Precursor's Emblem (Power Charge)
49 +(20-30)% to Lightning Resistance
Lightning耐性+(20-30)%

-----------
+20 to Intelligence
Intelligenceに+20

5% increased maximum Energy Shield
最大Energy Shieldが5%増加

5% increased maximum Life
最大Lifeが5%増加

<table class=random-modifier-stats mw-collapsed style=text-align: left><tr><th class=mw-customtoggle-31><Three Power Charge mods></th></tr><tr class=mw-collapsible mw-collapsed id=mw-customcollapsible-31><td>(1-2) to (18-20) Lightning Damage per Power Charge<hr style=width: 20%>(20-40)% increased Power Charge Duration<hr style=width: 20%>+1 to Maximum Power Charges<hr style=width: 20%>+1% Chance to Block Attack Damage per Power Charge<hr style=width: 20%>+3% to Critical Strike Multiplier per Power Charge<hr style=width: 20%>1% additional Physical Damage Reduction per Power Charge<hr style=width: 20%>1% chance to Dodge Attack Hits per Power Charge<hr style=width: 20%>1% increased Attack and Cast Speed per Power Charge<hr style=width: 20%>1% increased Movement Speed per Power Charge<hr style=width: 20%>10% chance to gain a Power Charge on Kill<hr style=width: 20%>15% chance that if you would gain Power Charges, you instead gain up to
<table class=random-modifier-stats mw-collapsed style=text-align: left><tr><th class=mw-customtoggle-31><Three Power Charge mods></th></tr><tr class=mw-collapsible mw-collapsed id=mw-customcollapsible-31><td>(1-2) to (18-20) Lightning Damage per Power Charge<hr style=width: 20%>(20-40)% increased Power Charge Duration<hr style=width: 20%>+1 to Maximum Power Charges<hr style=width: 20%>+1% Chance to Block Attack Damage per Power Charge<hr style=width: 20%>+3% to Critical Strike Multiplier per Power Charge<hr style=width: 20%>1% additional Physical Damage Reduction per Power Charge<hr style=width: 20%>1% chance to Dodge Attack Hits per Power Charge<hr style=width: 20%>1% increased Attack and Cast Speed per Power Charge<hr style=width: 20%>1% increased Movement Speed per Power Charge<hr style=width: 20%>10%の確率でgain a Power Charge on Kill<hr style=width: 20%>15% chance that if you would gain Power Charges, you instead gain up toを与える

your maximum number of Power Charges<hr style=width: 20%>20% chance to gain a Power Charge on Critical Strike<hr style=width: 20%>3% increased Energy Shield per Power Charge<hr style=width: 20%>5% increased Damage per Power Charge<hr style=width: 20%>Gain 1% of Lightning Damage as Extra Chaos Damage per Power Charge<hr style=width: 20%>Gain Arcane Surge on Hit with Spells while at maximum Power Charges<hr style=width: 20%>Regenerate 0.3% of Life per second per Power Charge<hr style=width: 20%>You can apply an additional Curse while at maximum Power Charges<hr style=width: 20%>You have Mind over Matter while at maximum Power Charges</td></tr></table>
your maximum number of Power Charges<hr style=width: 20%>20%の確率でgain a Power Charge on Critical Strike<hr style=width: 20%>3% increased Energy Shield per Power Charge<hr style=width: 20%>5% increased Damage per Power Charge<hr style=width: 20%>Gain 1% of Lightning Damage as Extra Chaos Damage per Power Charge<hr style=width: 20%>Gain Arcane Surge on Hit with Spells while at maximum Power Charges<hr style=width: 20%>Regenerate 0.3% of Life per second per Power Charge<hr style=width: 20%>You can apply an additional Curse while at maximum Power Charges<hr style=width: 20%>You have Mind over Matter while at maximum Power Charges</td></tr></table>を与える

Circle of Nostalgia (Synthesised)
52 +(9-13)% to Chaos Resistance
Chaos耐性+(9-13)%

<One to three random Synthesis implicit modifiers>
three random Synthesis implicit modifiers>に<One

-----------
+(10-20) to all Attributes
全ステータスに+(10-20)

Adds (15-20) to (21-30) Chaos Damage
(15-20)〜(21-30)のChaos追加ダメージ

+(17-23)% to Chaos Resistance
Chaos耐性+(17-23)%

<table class=random-modifier-stats mw-collapsed style=text-align: left><tr><th class=mw-customtoggle-31><Two Random Herald of Agony modifiers></th></tr><tr class=mw-collapsible mw-collapsed id=mw-customcollapsible-31><td>(40-60)% increased Chaos Damage while affected by Herald of Agony<hr style=width: 20%>+(31-43)% to Chaos Resistance while affected by Herald of Agony<hr style=width: 20%>Herald of Agony has (70-100)% increased Buff Effect<hr style=width: 20%>Agony Crawler deals (70-100)% increased Damage<hr style=width: 20%>Herald of Agony has (40-30)% reduced Mana Reservation</td></tr></table>
Damage<hr style=width: 20%>Herald of Agony has (40-30)% reduced Mana Reservation</td></tr></table>が<table class=random-modifier-stats mw-collapsed style=text-align: left><tr><th class=mw-customtoggle-31><Two Random Herald of Agony modifiers></th></tr><tr class=mw-collapsible mw-collapsed id=mw-customcollapsible-31><td>(40-60)% increased Chaos Damage while affected by Herald of Agony<hr style=width: 20%>+(31-43)% to Chaos Resistance while affected by Herald of Agony<hr style=width: 20%>Herald of Agony has (70-100)% increased Buff Effect<hr style=width: 20%>Agony Crawler deals (70-100)%増加

Circle of Regret (Synthesised)
52 +(20-30)% to Lightning Resistance
Lightning耐性+(20-30)%

<One to three random Synthesis implicit modifiers>
three random Synthesis implicit modifiers>に<One

-----------
+(20-30) to Intelligence
Intelligenceに+(20-30)

Adds 1 to (48-60) Lightning Damage
1〜(48-60)のLightning追加ダメージ

+(20-30)% to Lightning Resistance
Lightning耐性+(20-30)%

<table class=random-modifier-stats mw-collapsed style=text-align: left><tr><th class=mw-customtoggle-31><Two Random Herald of Thunder modifiers></th></tr><tr class=mw-collapsible mw-collapsed id=mw-customcollapsible-31><td>Herald of Thunder has (70-100)% increased Buff Effect<hr style=width: 20%>(40-60)% increased Lightning Damage while affected by Herald of Thunder<hr style=width: 20%>+(50-60)% to Lightning Resistance while affected by Herald of Thunder<hr style=width: 20%>+1% to maximum Lightning Resistance while affected by Herald of Thunder<hr style=width: 20%>Herald of Thunder has (40-30)% reduced Mana Reservation</td></tr></table>
最大Lightning Resistance while affected by Herald of Thunder<hr style=width: 20%>Herald of Thunder has (40-30)% reduced Mana Reservation</td></tr></table><table class=random-modifier-stats mw-collapsed style=text-align: left><tr><th class=mw-customtoggle-31><Two Random Herald of Thunder modifiers></th></tr><tr class=mw-collapsible mw-collapsed id=mw-customcollapsible-31><td>Herald of Thunder has (70-100)% increased Buff Effect<hr style=width: 20%>(40-60)% increased Lightning Damage while affected by Herald of Thunder<hr style=width: 20%>+(50-60)% to Lightning Resistance while affected by Herald of Thunder<hr style=width: 20%>+1%

Circle of Guilt (Synthesised)
52 Adds 1 to 4 Physical Damage to Attacks
アタックに1〜4のPhysical追加ダメージ

<One to three random Synthesis implicit modifiers>
three random Synthesis implicit modifiers>に<One

-----------
+(10-20) to all Attributes
全ステータスに+(10-20)

Adds (8-10) to (13-15) Physical Damage
(8-10)〜(13-15)のPhysical追加ダメージ

+(350-400) to Armour
Armourに+(350-400)

<table class=random-modifier-stats mw-collapsed style=text-align: left><tr><th class=mw-customtoggle-31><Two Random Herald of Purity modifiers></th></tr><tr class=mw-collapsible mw-collapsed id=mw-customcollapsible-31><td>Herald of Purity has (70-100)% increased Buff Effect<hr style=width: 20%>Sentinels of Purity deal (70-100)% increased Damage<hr style=width: 20%>(40-60)% increased Physical Damage while affected by Herald of Purity<hr style=width: 20%>4% additional Physical Damage Reduction while affected by Herald of Purity<hr style=width: 20%>Herald of Purity has (40-30)% reduced Mana Reservation</td></tr></table>
Physical Damage while affected by Herald of Purity<hr style=width: 20%>4% additional Physical Damage Reduction while affected by Herald of Purity<hr style=width: 20%>Herald of Purity has (40-30)% reduced Mana Reservation</td></tr></table>が<table class=random-modifier-stats mw-collapsed style=text-align: left><tr><th class=mw-customtoggle-31><Two Random Herald of Purity modifiers></th></tr><tr class=mw-collapsible mw-collapsed id=mw-customcollapsible-31><td>Herald of Purity has (70-100)% increased Buff Effect<hr style=width: 20%>Sentinels of Purity deal (70-100)% increased Damage<hr style=width: 20%>(40-60)%増加

Circle of Fear (Synthesised)
52 +(20-30)% to Cold Resistance
Cold耐性+(20-30)%

<One to three random Synthesis implicit modifiers>
three random Synthesis implicit modifiers>に<One

-----------
+(20-30) to Dexterity
Dexterityに+(20-30)

Adds (20-25) to (26-35) Cold Damage
(20-25)〜(26-35)のCold追加ダメージ

+(20-30)% to Cold Resistance
Cold耐性+(20-30)%

<table class=random-modifier-stats mw-collapsed style=text-align: left><tr><th class=mw-customtoggle-31><Two Random Herald of Ice modifiers></th></tr><tr class=mw-collapsible mw-collapsed id=mw-customcollapsible-31><td>+(50-60)% to Cold Resistance while affected by Herald of Ice<hr style=width: 20%>(40-60)% increased Cold Damage while affected by Herald of Ice<hr style=width: 20%>Herald of Ice has (70-100)% increased Buff Effect<hr style=width: 20%>Herald of Ice has (40-30)% reduced Mana Reservation<hr style=width: 20%>+1% to maximum Cold Resistance while affected by Herald of Ice</td></tr></table>
最大Cold Resistance while affected by Herald of Ice</td></tr></table><table class=random-modifier-stats mw-collapsed style=text-align: left><tr><th class=mw-customtoggle-31><Two Random Herald of Ice modifiers></th></tr><tr class=mw-collapsible mw-collapsed id=mw-customcollapsible-31><td>+(50-60)% to Cold Resistance while affected by Herald of Ice<hr style=width: 20%>(40-60)% increased Cold Damage while affected by Herald of Ice<hr style=width: 20%>Herald of Ice has (70-100)% increased Buff Effect<hr style=width: 20%>Herald of Ice has (40-30)% reduced Mana Reservation<hr style=width: 20%>+1%

Circle of Anguish (Synthesised)
52 +(20-30)% to Fire Resistance
Fire耐性+(20-30)%

<One to three random Synthesis implicit modifiers>
three random Synthesis implicit modifiers>に<One

-----------
+(20-30) to Strength
Strengthに+(20-30)

Adds (20-25) to (26-35) Fire Damage
(20-25)〜(26-35)のFire追加ダメージ

+(20-30)% to Fire Resistance
Fire耐性+(20-30)%

<table class=random-modifier-stats mw-collapsed style=text-align: left><tr><th class=mw-customtoggle-31><Two Random Herald of Ash modifier></th></tr><tr class=mw-collapsible mw-collapsed id=mw-customcollapsible-31><td>Herald of Ash has (70-100)% increased Buff Effect<hr style=width: 20%>(40-60)% increased Fire Damage while affected by Herald of Ash<hr style=width: 20%>+1% to maximum Fire Resistance while affected by Herald of Ash<hr style=width: 20%>Herald of Ash has (40-30)% reduced Mana Reservation<hr style=width: 20%>+(50-60)% to Fire Resistance while affected by Herald of Ash</td></tr></table>
最大Fire Resistance while affected by Herald of Ash<hr style=width: 20%>Herald of Ash has (40-30)% reduced Mana Reservation<hr style=width: 20%>+(50-60)% to Fire Resistance while affected by Herald of Ash</td></tr></table><table class=random-modifier-stats mw-collapsed style=text-align: left><tr><th class=mw-customtoggle-31><Two Random Herald of Ash modifier></th></tr><tr class=mw-collapsible mw-collapsed id=mw-customcollapsible-31><td>Herald of Ash has (70-100)% increased Buff Effect<hr style=width: 20%>(40-60)% increased Fire Damage while affected by Herald of Ash<hr style=width: 20%>+1%

Winterweave
53 +(20-30) to maximum Life
最大Life+(20-30)

-----------
Adds (12-15) to (25-30) Fire Damage to Attacks
アタックに(12-15)〜(25-30)のFire追加ダメージ

Adds (12-15) to (25-30) Cold Damage to Attacks
アタックに(12-15)〜(25-30)のCold追加ダメージ

+(20-40) to maximum Life
最大Life+(20-40)

+(25-30)% to Cold Resistance
Cold耐性+(25-30)%

10% increased Movement Speed while Ignited
Movement Speed while Ignitedが10%増加

The Effect of Chill on you is reversed
日本語訳求む

The Pariah
60 Has 1 Socket
日本語訳求む

-----------
+2 to Level of Socketed Gems
ソケットされたGemに+2

(5-10)% increased Attack and Cast Speed
AttackとCast Speedが(5-10)%増加

+100 to Maximum Life per Red Socket
Red Socketごとにto Maximum Lifeに+100

+100 to Maximum Mana per Green Socket
Green Socketごとにto Maximum Manaに+100

+100 to Maximum Energy Shield per Blue Socket
Blue Socketごとにto Maximum Energy Shieldに+100

15% increased Item Quantity per White Socket
White SocketごとにItem Quantityが15%増加

Romira's Banquet
60 (20-30)% increased Global Critical Strike Chance
グローバルなクリティカル確率を(20-30)%増加

-----------
+333 to Accuracy Rating
Accuracy Ratingに+333

+(15-25)% to Global Critical Strike Multiplier
グローバルなクリティカル倍率に+(15-25)%

+(40-60) to maximum Mana
最大Mana+(40-60)

0.4% of Physical Attack Damage Leeched as Mana
与えたPhysical Attackダメージの0.4%をManaとして吸収する

Gain a Power Charge on Non-Critical Strike
日本語訳求む

Lose all Power Charges on Critical Strike
日本語訳求む

Timetwist
64 +(15-25) to maximum Energy Shield
最大Energy Shield+(15-25)

-----------
(10-15)% increased Attack Speed
攻撃速度が(10-15)%増加

(5-10)% increased Cast Speed
詠唱速度が(5-10)%増加

+(40-45) to maximum Energy Shield
最大Energy Shield+(40-45)

15% increased Mana Regeneration Rate
マナリジェネが15%増加

(-10-10)% increased Skill Effect Duration
Skill Effectの持続時間を(-10-10)%増加

Unaffected by Temporal Chains
日本語訳求む

Ventor's Gamble
65 (6-15)% increased Rarity of Items found
アイテムレアリティが(6-15)%増加

-----------
+(0-60) to maximum Life
最大Life+(0-60)

(-10-10)% increased Quantity of Items found
Quantity of Items foundが(-10-10)%増加

(-40-40)% increased Rarity of Items found
アイテムレアリティが(-40-40)%増加

+(-25-50)% to Fire Resistance
Fire耐性+(-25-50)%

+(-25-50)% to Cold Resistance
Cold耐性+(-25-50)%

+(-25-50)% to Lightning Resistance
Lightning耐性+(-25-50)%

Snakepit
68 +(20-30)% to Cold Resistance
Cold耐性+(20-30)%

-----------
(20-40)% increased Spell Damage
Spellダメージが(20-40)%増加

(5-10)% increased Cast Speed
詠唱速度が(5-10)%増加

Left ring slot: Projectiles from Spells cannot Chain
日本語訳求む

Left ring slot: Projectiles from Spells Fork
日本語訳求む

Right ring slot: Projectiles from Spells Chain +1 times
日本語訳求む

Right ring slot: Projectiles from Spells cannot Fork
日本語訳求む

Projectiles from Spells cannot Pierce
日本語訳求む

Ming's Heart
69 +(9-13)% to Chaos Resistance
Chaos耐性+(9-13)%

-----------
(10-5)% reduced maximum Energy Shield
日本語訳求む

(10-5)% reduced maximum Life
日本語訳求む

+(40-50)% to Chaos Resistance
Chaos耐性+(40-50)%

Gain 20% of Physical Damage as Extra Chaos Damage
Physicalダメージの20%分の追加Chaosダメージを得る

The Hungry Loop
70 Has 1 Socket
日本語訳求む

-----------
Consumes Socketed Support Gems when they reach Maximum Level
日本語訳求む

Can Consume 4 Support Gems
日本語訳求む

Has not Consumed any Gems
日本語訳求む

Mark of the Elder
80 Adds (3-4) to (10-14) Physical Damage to Attacks
アタックに(3-4)〜(10-14)のPhysical追加ダメージ

-----------
20% chance to Trigger Level 20 Tentacle Whip on Kill
20%の確率でTrigger Level 20 Tentacle Whip on Killを与える

Adds (26-32) to (42-48) Cold Damage to Attacks
アタックに(26-32)〜(42-48)のCold追加ダメージ

(6-10)% increased maximum Energy Shield
最大Energy Shieldが(6-10)%増加

(6-10)% increased maximum Life
最大Lifeが(6-10)%増加

(60-80)% increased Attack Damage if your other Ring is a Shaper Item
Attack Damage if your other Ring is a Shaper Itemが(60-80)%増加

Cannot be Stunned by Attacks if your other Ring is an Elder Item
日本語訳求む

Mark of the Shaper
80 (15-25)% increased Elemental Damage
Elementalダメージが(15-25)%増加

-----------
20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill
20%の確率でTrigger Level 20 Summon Volatile Anomaly on Killを与える

Adds (13-18) to (50-56) Lightning Damage to Spells
スペルに(13-18)〜(50-56)のLightning追加ダメージ

(6-10)% increased maximum Energy Shield
最大Energy Shieldが(6-10)%増加

(6-10)% increased maximum Life
最大Lifeが(6-10)%増加

(60-80)% increased Spell Damage if your other Ring is an Elder Item
Spell Damage if your other Ring is an Elder Itemが(60-80)%増加

Cannot be Stunned by Spells if your other Ring is a Shaper Item
日本語訳求む

Stormfire
80 (15-25)% increased Elemental Damage
Elementalダメージが(15-25)%増加

-----------
(40-45)% increased Mana Regeneration Rate
マナリジェネが(40-45)%増加

+(20-30)% to Fire and Lightning Resistances
FireLightning Resistancesに+(20-30)%

(4-6)% increased Burning Damage for each time you have Shocked a Non-Shocked Enemy Recently
Burning Damage for each time you have Shocked a Non-Shocked Enemy Recentlyが(4-6)%増加

Adds (1-3) to (62-70) Lightning Damage to Hits against Ignited Enemies
日本語訳求む

Your Lightning Damage can Ignite
日本語訳求む

関連リンク

最終更新:2020年02月02日 23:48