名称 | ![]() |
Mods |
---|---|---|
Blackheart![]() |
1 | Adds 1 to 4 Physical Damage to Attacks アタックに1〜4のPhysical追加ダメージ ----------- 5% increased Global Physical Damage Global Physicalダメージが5%増加 Adds 1 to 3 Chaos Damage to Attacks アタックに1〜3のChaos追加ダメージ +(20-30) to maximum Life 最大Life+(20-30) Regenerate (2-4) Life per second 毎秒Lifeが(2-4)回復 10% chance to Cause Monsters to Flee 10%の確率でCause Monsters to Fleeを与える |
Doedre's Damning![]() |
1 | +(20-30) to maximum Mana 最大Mana+(20-30) ----------- +(5-10) to Intelligence Intelligenceに+(5-10) +5% to all Elemental Resistances 全エレメンタル耐性+5% +5 Mana gained on Kill 自身が敵をキルするたびにManaを+5回復 You can apply an additional Curse 日本語訳求む |
Kaom's Sign![]() |
1 | +(20-30) to maximum Life 最大Life+(20-30) ----------- +(10-20) to Strength Strengthに+(10-20) +(2-4) Life gained for each Enemy hit by your Attacks 日本語訳求む +1 to Maximum Endurance Charges Maximum Endurance Chargesに+1 |
Perandus Signet![]() |
1 | +(20-30) to maximum Mana 最大Mana+(20-30) ----------- +(25-30) to maximum Mana 最大Mana+(25-30) (45-65)% increased Mana Regeneration Rate マナリジェネが(45-65)%増加 2% increased Experience gain Experience gainが2%増加 2% increased Intelligence for each Unique Item Equipped Intelligence for each Unique Item Equippedが2%増加 3% additional chance for Slain monsters to drop Scrolls of Wisdom 日本語訳求む |
Malachai's Artifice![]() |
5 | Has 1 Socket 日本語訳求む ----------- Socketed Gems have Elemental Equilibrium 日本語訳求む -20% to all Elemental Resistances 全エレメンタル耐性-20% +(75-100)% to Fire Resistance when Socketed with a Red Gem Fire Resistance when Socketed with a Red Gemに+(75-100)% +(75-100)% to Cold Resistance when Socketed with a Green Gem Cold Resistance when Socketed with a Green Gemに+(75-100)% +(75-100)% to Lightning Resistance when Socketed with a Blue Gem Lightning Resistance when Socketed with a Blue Gemに+(75-100)% All Sockets are White 日本語訳求む |
Pyre![]() |
11 | +(20-30)% to Cold Resistance Cold耐性+(20-30)% ----------- +(25-35)% to Fire Resistance Fire耐性+(25-35)% (60-80)% increased Burning Damage Burningダメージが(60-80)%増加 40% of Cold Damage Convertedto Fire Damage 日本語訳求む 10% increased Light Radius 光源の半径が10%増加 Ignited Enemies you hit are destroyed on Kill 日本語訳求む |
Emberwake![]() |
16 | +(20-30)% to Fire Resistance Fire耐性+(20-30)% ----------- (30-40)% increased Fire Damage Fireダメージが(30-40)%増加 (5-10)% increased Cast Speed 詠唱速度が(5-10)%増加 10% chance to Ignite 10%の確率でIgniteを与える Ignited Enemies Burn 65% slower 日本語訳求む You can inflict an additional Ignite on an Enemy 日本語訳求む |
Mokou's Embrace![]() |
16 | +(20-30)% to Fire Resistance Fire耐性+(20-30)% ----------- (15-25)% increased Fire Damage Fireダメージが(15-25)%増加 +(25-40)% to Cold Resistance Cold耐性+(25-40)% (5-10)% chance to Ignite (5-10)%の確率でIgniteを与える 20% increased Attack Speed while Ignited Attack Speed while Ignitedが20%増加 20% increased Cast Speed while Ignited Cast Speed while Ignitedが20%増加 +25% chance to be Ignited 自分がIgnitedになる確率+25% |
Kikazaru![]() |
20 | +(20-30)% to Lightning Resistance Lightning耐性+(20-30)% ----------- +(10-15) to all Attributes 全ステータスに+(10-15) (20-40)% increased Mana Regeneration Rate マナリジェネが(20-40)%増加 40% reduced Effect of Curses on you 日本語訳求む Regenerate 1 Life per second per Level Levelごとに1 Life per secondにRegenerate |
Tasalio's Sign![]() |
20 | +(20-30)% to Cold Resistance Cold耐性+(20-30)% ----------- Adds (7-10) to (15-20) Cold Damage to Spells and Attacks スペルとアタックに(7-10)〜(15-20)のCold追加ダメージ +(200-300) to Evasion Rating Evasion Ratingに+(200-300) 50% chance to Avoid being Chilled 50%の確率でAvoid being Chilledを与える 10% chance to Freeze 10%の確率でFreezeを与える Adds 40 to 60 Cold Damage against Chilled Enemies 日本語訳求む |
Andvarius![]() |
20 | (6-15)% increased Rarity of Items found アイテムレアリティが(6-15)%増加 ----------- +10 to Dexterity Dexterityに+10 (50-70)% increased Rarity of Items found アイテムレアリティが(50-70)%増加 -20% to all Elemental Resistances 全エレメンタル耐性-20% |
Berek's Pass![]() |
20 | +(12-16)% to Fire and Cold Resistances FireとCold Resistancesに+(12-16)% ----------- (25-30)% increased Fire Damage Fireダメージが(25-30)%増加 Adds (20-25) to (30-50) Cold Damage to Spells and Attacks スペルとアタックに(20-25)〜(30-50)のCold追加ダメージ +(30-40) to maximum Energy Shield 最大Energy Shield+(30-40) 30% increased Damage while Ignited Damage while Ignitedが30%増加 +5000 to Armour while Frozen Armour while Frozenに+5000 |
Berek's Grip![]() |
20 | +(12-16)% to Cold and Lightning Resistances ColdとLightning Resistancesに+(12-16)% ----------- (25-30)% increased Cold Damage Coldダメージが(25-30)%増加 Adds 1 to (50-70) Lightning Damage to Spells and Attacks スペルとアタックに1〜(50-70)のLightning追加ダメージ +(30-40) to maximum Life 最大Life+(30-40) 1% of Damage Leeched as Life against Shocked Enemies 日本語訳求む 1% of Damage Leeched as Energy Shield against Frozen Enemies 日本語訳求む |
Berek's Respite![]() |
20 | +(12-16)% to Fire and Lightning Resistances FireとLightning Resistancesに+(12-16)% ----------- Adds (20-25) to (30-50) Fire Damage to Spells and Attacks スペルとアタックに(20-25)〜(30-50)のFire追加ダメージ (25-30)% increased Lightning Damage Lightningダメージが(25-30)%増加 +(30-40) to maximum Mana 最大Mana+(30-40) When you Kill a Shocked Enemy, inflict an equivalent Shock on each nearby Enemy 日本語訳求む When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy 日本語訳求む |
Heartbound Loop![]() |
20 | +(15-25) to maximum Energy Shield 最大Energy Shield+(15-25) ----------- Regenerate (10-15) Life per second 毎秒Lifeが(10-15)回復 (20-40)% increased Mana Regeneration Rate マナリジェネが(20-40)%増加 Minions have 15% increased maximum Life ミニオンの最大Lifeが15%増加 Minions have 10% increased Area of Effect Area of EffectがMinions have 10%増加 350 Physical Damage taken on Minion Death 日本語訳求む |
Call of the Brotherhood![]() |
20 | +(12-16)% to Cold and Lightning Resistances ColdとLightning Resistancesに+(12-16)% ----------- +(15-25) to Intelligence Intelligenceに+(15-25) (15-25)% increased Lightning Damage Lightningダメージが(15-25)%増加 (30-40)% increased Mana Regeneration Rate マナリジェネが(30-40)%増加 40% of Lightning Damage Convertedto Cold Damage 日本語訳求む Your spells have 100% chance to Shock against Frozen Enemies Your spells have 100%の確率でShock against Frozen Enemiesを与える |
Timeclasp![]() |
22 | +(15-25) to maximum Energy Shield 最大Energy Shield+(15-25) ----------- (10-15)% increased Attack Speed 攻撃速度が(10-15)%増加 (5-10)% increased Cast Speed 詠唱速度が(5-10)%増加 +(15-25) to maximum Energy Shield 最大Energy Shield+(15-25) 15% increased Mana Regeneration Rate マナリジェネが15%増加 Temporal Chains has 50% reduced Effect on you 日本語訳求む |
Praxis![]() |
22 | +(20-30) to maximum Mana 最大Mana+(20-30) ----------- +(30-60) to maximum Mana 最大Mana+(30-60) Regenerate (3-6) Mana per second 毎秒Manaが(3-6)回復 -(8-4) to Total Mana Cost of Skills Total Mana Cost of Skillsに-(8-4) 8% of Damage taken gained as Mana over 4 seconds when Hit 日本語訳求む |
Bloodboil![]() |
24 | +(20-30) to maximum Life 最大Life+(20-30) ----------- Adds (12-15) to (25-30) Fire Damage to Attacks アタックに(12-15)〜(25-30)のFire追加ダメージ +(20-40) to maximum Life 最大Life+(20-40) +(10-15)% to Cold Resistance Cold耐性+(10-15)% 75% reduced Effect of Chill on you 日本語訳求む 10% increased Movement Speed while Ignited Movement Speed while Ignitedが10%増加 |
Dream Fragments![]() |
24 | +(20-30)% to Cold Resistance Cold耐性+(20-30)% ----------- 20% increased maximum Mana 最大Manaが20%増加 50% increased Mana Regeneration Rate マナリジェネが50%増加 +(30-40)% to Cold Resistance Cold耐性+(30-40)% Cannot be Chilled 日本語訳求む Cannot be Frozen 日本語訳求む |
Le Heup of All![]() |
24 | Adds 1 to 4 Physical Damage to Attacks アタックに1〜4のPhysical追加ダメージ ----------- +(10-30) to all Attributes 全ステータスに+(10-30) (10-30)% increased Damage Damageが(10-30)%増加 (10-30)% increased Rarity of Items found アイテムレアリティが(10-30)%増加 +(10-30)% to all Elemental Resistances 全エレメンタル耐性+(10-30)% |
Mark of Submission![]() |
24 | Has 1 Socket 日本語訳求む ----------- Curse Enemies with Socketed Curse Gem on Hit 日本語訳求む |
Ngamahu's Sign![]() |
28 | +(20-30)% to Fire Resistance Fire耐性+(20-30)% ----------- +(15-25) to Strength Strengthに+(15-25) Adds (8-10) to (12-14) Fire Damage to Spells and Attacks スペルとアタックに(8-10)〜(12-14)のFire追加ダメージ 15% increased Ignite Duration on Enemies 敵に与えるIgniteの持続時間を15%増加 10% chance to Ignite 10%の確率でIgniteを与える Recover (20-30) Life when you Ignite an Enemy 日本語訳求む |
Gifts from Above![]() |
28 | (20-30)% increased Global Critical Strike Chance グローバルなクリティカル確率を(20-30)%増加 ----------- Trigger Level 10 Consecrate when you deal a Critical Strike 日本語訳求む (30-35)% increased Global Critical Strike Chance グローバルなクリティカル確率を(30-35)%増加 (10-15)% increased Light Radius 光源の半径が(10-15)%増加 (40-50)% increased Rarity of Items Dropped by Enemies killed with a Critical Strike Rarity of Items Dropped by Enemies killed with a Critical Strikeが(40-50)%増加 50% increased Damage while on Consecrated Ground Damage while on Consecrated Groundが50%増加 +5% Chance to Block Attack Damage while on Consecrated Ground 日本語訳求む |
The Warden's Brand![]() |
30 | Adds 1 to 4 Physical Damage to Attacks アタックに1〜4のPhysical追加ダメージ ----------- Adds (5-15) to (25-50) Physical Damage to Attacks アタックに(5-15)〜(25-50)のPhysical追加ダメージ 30% reduced Attack Speed 攻撃速度が30%減少 15% chance to gain a Frenzy Charge when you Stun an Enemy 15%の確率でgain a Frenzy Charge when you Stun an Enemyを与える |
Thief's Torment![]() |
30 | +(8-10)% to all Elemental Resistances 全エレメンタル耐性+(8-10)% ----------- (10-16)% increased Quantity of Items found Quantity of Items foundが(10-16)%増加 Can't use other Rings 日本語訳求む +(16-24)% to all Elemental Resistances 全エレメンタル耐性+(16-24)% +(40-60) Life gained for each Enemy hit by your Attacks 日本語訳求む +30 Mana gained for each Enemy hit by your Attacks 日本語訳求む 50% reduced Effect of Curses on you 日本語訳求む |
The Taming![]() |
30 | +(8-10)% to all Elemental Resistances 全エレメンタル耐性+(8-10)% ----------- 20% increased Damage with Hits and Ailments per Freeze, Shock and Ignite on Enemy Freeze, Shock and Ignite on EnemyごとにDamage with Hits and Ailmentsが20%増加 +(20-30)% to all Elemental Resistances 全エレメンタル耐性+(20-30)% 30% increased Elemental Damage Elementalダメージが30%増加 10% chance to Freeze, Shock and Ignite 10%の確率でFreeze, Shock and Igniteを与える 30% increased Elemental Damage with Attack Skills アタックスキルでのElementalダメージが30%増加 |
Lori's Lantern![]() |
30 | +(8-10)% to all Elemental Resistances 全エレメンタル耐性+(8-10)% ----------- +10% to all Elemental Resistances 全エレメンタル耐性+10% (6-8)% increased Movement Speed when on Low Life Movement Speed when on Low Lifeが(6-8)%増加 31% increased Light Radius 光源の半径が31%増加 +(20-25)% to Chaos Resistance when on Low Life Chaos Resistance when on Low Lifeに+(20-25)% Damage from Enemies Hitting you is Unlucky while you are on Low Life 日本語訳求む |
Shavronne's Revelation![]() |
30 | +(15-25) to maximum Energy Shield 最大Energy Shield+(15-25) ----------- +(60-75) to Intelligence Intelligenceに+(60-75) Right ring slot: You cannot Regenerate Mana 日本語訳求む Right ring slot: Regenerate 3% of Energy Shield per second secondごとにring slot: Regenerate 3% of Energy ShieldにRight Right ring slot: +100 to maximum Mana 最大ManaRight ring slot: +100 Left ring slot: You cannot Recharge or Regenerate Energy Shield 日本語訳求む Left ring slot: Regenerate 40 Mana per Second Secondごとにring slot: Regenerate 40 ManaにLeft Left ring slot: +100 to maximum Energy Shield 最大Energy ShieldLeft ring slot: +100 |
Kaom's Way![]() |
32 | +(20-30) to maximum Life 最大Life+(20-30) ----------- +(10-20) to Strength Strengthに+(10-20) Regenerate 0.4% of Life per second per Endurance Charge Endurance Chargeごとに0.4% of Life per secondにRegenerate +(2-4) Life gained for each Enemy hit by your Attacks 日本語訳求む +1 to Maximum Endurance Charges Maximum Endurance Chargesに+1 |
Valako's Sign![]() |
38 | +(20-30)% to Lightning Resistance Lightning耐性+(20-30)% ----------- 40% increased Damage with Hits against Shocked Enemies Damage with Hits against Shocked Enemiesが40%増加 20% increased Lightning Damage Lightningダメージが20%増加 +(20-40) to maximum Mana 最大Mana+(20-40) 0.2% of Damage Leeched as Life against Shocked Enemies 日本語訳求む 10% chance to Shock 10%の確率でShockを与える |
Valyrium![]() |
38 | +(15-25) to maximum Energy Shield 最大Energy Shield+(15-25) ----------- +(10-20) to maximum Energy Shield 最大Energy Shield+(10-20) +(20-30)% to Fire Resistance Fire耐性+(20-30)% -40% to Cold Resistance Cold耐性-40% Stun Threshold is based on Energy Shield instead of Life 日本語訳求む |
Angler's Plait![]() |
38 | Has 1 Socket ソケットを一つ持つ You can catch Corrupted Fish Corrupted状態の魚が釣れる ----------- (10-15)% increased Cast Speed 詠唱速度が(10-15)%増加 100% increased Fishing Line Strength Fishing Line Strengthが100%増加 20% increased Quantity of Fish Caught Quantity of Fish Caughtが20%増加 40% increased Rarity of Fish Caught Rarity of Fish Caughtが40%増加 (20-40)% increased Fish Bite Sensitivity Fish Bite Sensitivityが(20-40)%増加 --Corrputed-- 頽廃している |
Essence Worm![]() |
38 | Has 1 Socket 日本語訳求む ----------- +2 to Level of Socketed Aura Gems ソケットされたAuraGemに+2 Socketed Gems Reserve No Mana 日本語訳求む 40% increased Mana Reserved Mana Reservedが40%増加 |
Warrior's Legacy![]() |
40 | +(20-30)% to Fire Resistance Fire耐性+(20-30)% ----------- +(30-50) to Strength Strengthに+(30-50) (20-25)% increased Melee Damage Meleeダメージが(20-25)%増加 30% chance to Avoid being Stunned 30%の確率でAvoid being Stunnedを与える 20% less Attack Speed 日本語訳求む Strike Skills also target the previous location they were Used 日本語訳求む |
Astral Projector![]() |
40 | +(20-30)% to Lightning Resistance Lightning耐性+(20-30)% ----------- +44 to Intelligence Intelligenceに+44 22% increased Spell Damage Spellダメージが22%増加 30% chance to Avoid Elemental Ailments 30%の確率でAvoid Elemental Ailmentsを与える Nova Spells have 20% less Area of Effect 日本語訳求む Nova Spells Cast at the targeted location instead of around you 日本語訳求む |
Brinerot Mark![]() |
44 | Has 1 Socket 日本語訳求む ----------- 25% increased Effect of Buffs granted by Socketed Golem Skills Effect of Buffs granted by Socketed Golem Skillsが25%増加 Socketed Golem Skills gain 20% of Maximum Life as Extra Maximum Energy Shield 日本語訳求む +3 to Level of Socketed Golem Gems ソケットされたGolemGemに+3 (20-25)% increased Spell Damage Spellダメージが(20-25)%増加 +(15-25) to maximum Energy Shield 最大Energy Shield+(15-25) +(20-40)% to Lightning Resistance Lightning耐性+(20-40)% |
Mutewind Seal![]() |
44 | Has 1 Socket 日本語訳求む ----------- Socketed Golem Skills have 20% increased Attack and Cast Speed AttackとCast SpeedがSocketed Golem Skills have 20%増加 Gain Onslaught for 10 seconds when you Cast Socketed Golem Skill 日本語訳求む +3 to Level of Socketed Golem Gems ソケットされたGolemGemに+3 Adds (5-10) to (11-15) Physical Damage to Attacks アタックに(5-10)〜(11-15)のPhysical追加ダメージ (5-10)% increased Attack Speed 攻撃速度が(5-10)%増加 (3-5)% chance to Dodge Attack Hits (3-5)%の確率でDodge Attack Hitsを与える |
Redblade Band![]() |
44 | Has 1 Socket 日本語訳求む ----------- Socketed Golem Skills have 25% chance to Taunt on Hit Socketed Golem Skills have 25%の確率でTaunt on Hitを与える Socketed Golem Skills have Minions Regenerate 5% of Life per second secondごとにGolem Skills have Minions Regenerate 5% of LifeにSocketed +3 to Level of Socketed Golem Gems ソケットされたGolemGemに+3 +(30-40) to Strength Strengthに+(30-40) (20-30)% increased Fire Damage Fireダメージが(20-30)%増加 +(30-40) to maximum Life 最大Life+(30-40) |
Sibyl's Lament![]() |
45 | +(20-30) to maximum Life 最大Life+(20-30) ----------- Adds (8-15) to (20-28) Fire Damage to Attacks アタックに(8-15)〜(20-28)のFire追加ダメージ (20-10)% reduced Rarity of Items found 日本語訳求む Left ring slot: 40% reduced Reflected Elemental Damage taken 日本語訳求む Right ring slot: 40% reduced Reflected Physical Damage taken 日本語訳求む (20-30)% increased Elemental Damage with Attack Skills アタックスキルでのElementalダメージが(20-30)%増加 |
Voideye![]() |
45 | Has 1 Socket 日本語訳求む ----------- +5 to Level of Socketed Gems ソケットされたGemに+5 |
Vivinsect![]() |
45 | Has 1 Socket 日本語訳求む ----------- +5 to Level of Socketed Aura Gems ソケットされたAuraGemに+5 Socketed Gems have 10% increased Mana Reservation Mana ReservationがSocketed Gems have 10%増加 +(15-25) to all Attributes 全ステータスに+(15-25) Regenerate 15 Life per second for each Uncorrupted Item Equipped second for each Uncorrupted Item Equippedごとに15 LifeにRegenerate -2 to Total Mana Cost of Skills for each Corrupted Item Equipped Total Mana Cost of Skills for each Corrupted Item Equippedに-2 <table class=random-modifier-stats mw-collapsed style=text-align: left><tr><th class=mw-customtoggle-31><span class=text-color -craft><One Veiled Mod></span></th></tr><tr class=mw-collapsible mw-collapsed id=mw-customcollapsible-31><td>+(21-27) to maximum Life 最大Life<table class=random-modifier-stats mw-collapsed style=text-align: left><tr><th class=mw-customtoggle-31><span class=text-color -craft><One Veiled Mod></span></th></tr><tr class=mw-collapsible mw-collapsed id=mw-customcollapsible-31><td>+(21-27) +(21-27) to maximum Mana<hr style=width: 20%>+(28-33) to maximum Life 最大Life+(21-27) to maximum Mana<hr style=width: 20%>+(28-33) +(28-33) to maximum Mana<hr style=width: 20%>+(34-40) to maximum Life 最大Life+(28-33) to maximum Mana<hr style=width: 20%>+(34-40) +(34-40) to maximum Mana<hr style=width: 20%>You have Vaal Pact while Focussed<hr style=width: 20%>-(5-4) to Total Mana Cost of Skills<hr style=width: 20%>-(7-6) to Total Mana Cost of Skills<hr style=width: 20%>-(9-8) to Total Mana Cost of Skills<hr style=width: 20%>Adds (3-4) to (5-8) Cold Damage 最大Mana<hr style=width: 20%>You have Vaal Pact while Focussed<hr style=width: 20%>-(5-4) to Total Mana Cost of Skills<hr style=width: 20%>-(7-6) to Total Mana Cost of Skills<hr style=width: 20%>-(9-8) to Total Mana Cost of Skills<hr style=width: 20%>Adds (3-4) to (5-8) Cold Damage+(34-40) Adds 1 to (7-12) Lightning Damage<hr style=width: 20%>Adds (5-8) to (9-12) Cold Damage 1 to (7-12) Lightning Damage<hr style=width: 20%>Adds (5-8)〜(9-12)のCold追加ダメージ Adds 1 to (13-18) Lightning Damage<hr style=width: 20%>Adds (9-12) to (13-16) Cold Damage 1 to (13-18) Lightning Damage<hr style=width: 20%>Adds (9-12)〜(13-16)のCold追加ダメージ Adds 1 to (19-24) Lightning Damage<hr style=width: 20%>Adds (3-4) to (5-8) Fire Damage 1 to (19-24) Lightning Damage<hr style=width: 20%>Adds (3-4)〜(5-8)のFire追加ダメージ Adds (3-4) to (5-8) Cold Damage<hr style=width: 20%>Adds (5-8) to (9-12) Fire Damage (3-4) to (5-8) Cold Damage<hr style=width: 20%>Adds (5-8)〜(9-12)のFire追加ダメージ Adds (5-8) to (9-12) Cold Damage<hr style=width: 20%>Adds (9-12) to (13-16) Fire Damage (5-8) to (9-12) Cold Damage<hr style=width: 20%>Adds (9-12)〜(13-16)のFire追加ダメージ Adds (9-12) to (13-16) Cold Damage<hr style=width: 20%>Adds (3-4) to (5-8) Fire Damage (9-12) to (13-16) Cold Damage<hr style=width: 20%>Adds (3-4)〜(5-8)のFire追加ダメージ Adds 1 to (7-12) Lightning Damage<hr style=width: 20%>Adds (5-8) to (9-12) Fire Damage 1 to (7-12) Lightning Damage<hr style=width: 20%>Adds (5-8)〜(9-12)のFire追加ダメージ Adds 1 to (13-18) Lightning Damage<hr style=width: 20%>Adds (9-12) to (13-16) Fire Damage 1 to (13-18) Lightning Damage<hr style=width: 20%>Adds (9-12)〜(13-16)のFire追加ダメージ Adds 1 to (19-24) Lightning Damage<hr style=width: 20%>(8-10)% increased Damage<hr style=width: 20%>(11-13)% increased Damage<hr style=width: 20%>(14-16)% increased Damage<hr style=width: 20%>(17-20)% increased Damage<hr style=width: 20%>3% increased Attack and Cast Speed<hr style=width: 20%>4% increased Attack and Cast Speed<hr style=width: 20%>(5-6)% increased Attack and Cast Speed<hr style=width: 20%>+(14-20) to maximum Life 最大LifeAdds 1 to (19-24) Lightning Damage<hr style=width: 20%>(8-10)% increased Damage<hr style=width: 20%>(11-13)% increased Damage<hr style=width: 20%>(14-16)% increased Damage<hr style=width: 20%>(17-20)% increased Damage<hr style=width: 20%>3% increased Attack and Cast Speed<hr style=width: 20%>4% increased Attack and Cast Speed<hr style=width: 20%>(5-6)% increased Attack and Cast Speed<hr style=width: 20%>+(14-20) +(14-20) to maximum Mana<hr style=width: 20%>+(21-27) to maximum Life 最大Life+(14-20) to maximum Mana<hr style=width: 20%>+(21-27) +(21-27) to maximum Mana<hr style=width: 20%>+(28-33) to maximum Life 最大Life+(21-27) to maximum Mana<hr style=width: 20%>+(28-33) +(28-33) to maximum Mana<hr style=width: 20%>+(34-40) to maximum Life 最大Life+(28-33) to maximum Mana<hr style=width: 20%>+(34-40) +(34-40) to maximum Mana<hr style=width: 20%>+(8-9)% to Cold and Chaos Resistances<hr style=width: 20%>+(10-12)% to Cold and Chaos Resistances<hr style=width: 20%>+(13-15)% to Cold and Chaos Resistances<hr style=width: 20%>+(12-14)% to Critical Strike Multiplier if you've Shattered an Enemy Recently 最大Mana<hr style=width: 20%>+(8-9)% to Cold and Chaos Resistances<hr style=width: 20%>+(10-12)% to Cold and Chaos Resistances<hr style=width: 20%>+(13-15)% to Cold and Chaos Resistances<hr style=width: 20%>+(12-14)% to Critical Strike Multiplier if you've Shattered an Enemy Recently+(34-40) (8-9)% increased Global Critical Strike Chance<hr style=width: 20%>+(15-17)% to [[Critical Strike>Critical Strike Multiplier>Critical Strike Multiplier]] if you've Shattered an Enemy Recently Global Critical Strike Chance<hr style=width: 20%>+(15-17)% to [[Critical Strike>Critical Strike Multiplier>Critical Strike Multiplier]] if you've Shattered an Enemy Recentlyが(8-9)%増加 (10-11)% increased Global Critical Strike Chance<hr style=width: 20%>+(18-20)% to [[Critical Strike>Critical Strike Multiplier>Critical Strike Multiplier]] if you've Shattered an Enemy Recently Global Critical Strike Chance<hr style=width: 20%>+(18-20)% to [[Critical Strike>Critical Strike Multiplier>Critical Strike Multiplier]] if you've Shattered an Enemy Recentlyが(10-11)%増加 (12-13)% increased Global Critical Strike Chance<hr style=width: 20%>+(21-23)% to [[Critical Strike>Critical Strike Multiplier>Critical Strike Multiplier]] if you've Shattered an Enemy Recently Global Critical Strike Chance<hr style=width: 20%>+(21-23)% to [[Critical Strike>Critical Strike Multiplier>Critical Strike Multiplier]] if you've Shattered an Enemy Recentlyが(12-13)%増加 (14-16)% increased Global Critical Strike Chance<hr style=width: 20%>+(6-8) to Dexterity and Intelligence<hr style=width: 20%>+(9-11) to Dexterity and Intelligence<hr style=width: 20%>+(12-14) to Dexterity and Intelligence<hr style=width: 20%>+(15-17) to Dexterity and Intelligence<hr style=width: 20%>(11-20)% increased Effect of non-Damaging Ailments on Enemies<hr style=width: 20%>(21-30)% increased Effect of non-Damaging Ailments on Enemies<hr style=width: 20%>+(8-9)% to Fire and Chaos Resistances<hr style=width: 20%>+(10-12)% to Fire and Chaos Resistances<hr style=width: 20%>+(13-15)% to Fire and Chaos Resistances<hr style=width: 20%>You have Vaal Pact while Focussed<hr style=width: 20%>(5-7)% increased Chaos Damage Chaosダメージが(14-16)% increased Global Critical Strike Chance<hr style=width: 20%>+(6-8) to Dexterity and Intelligence<hr style=width: 20%>+(9-11) to Dexterity and Intelligence<hr style=width: 20%>+(12-14) to Dexterity and Intelligence<hr style=width: 20%>+(15-17) to Dexterity and Intelligence<hr style=width: 20%>(11-20)% increased Effect of non-Damaging Ailments on Enemies<hr style=width: 20%>(21-30)% increased Effect of non-Damaging Ailments on Enemies<hr style=width: 20%>+(8-9)% to Fire and Chaos Resistances<hr style=width: 20%>+(10-12)% to Fire and Chaos Resistances<hr style=width: 20%>+(13-15)% to Fire and Chaos Resistances<hr style=width: 20%>You have Vaal Pact while Focussed<hr style=width: 20%>(5-7)%増加 (5-7)% increased Global Physical Damage<hr style=width: 20%>(8-10)% increased Chaos Damage Chaosダメージが(5-7)% increased Global Physical Damage<hr style=width: 20%>(8-10)%増加 (8-10)% increased Global Physical Damage<hr style=width: 20%>(11-13)% increased Chaos Damage Chaosダメージが(8-10)% increased Global Physical Damage<hr style=width: 20%>(11-13)%増加 (11-13)% increased Global Physical Damage<hr style=width: 20%>(14-16)% increased Chaos Damage Chaosダメージが(11-13)% increased Global Physical Damage<hr style=width: 20%>(14-16)%増加 (14-16)% increased Global Physical Damage<hr style=width: 20%>(5-7)% increased Fire Damage Fireダメージが(14-16)% increased Global Physical Damage<hr style=width: 20%>(5-7)%増加 (5-7)% increased Lightning Damage<hr style=width: 20%>(8-10)% increased Fire Damage Fireダメージが(5-7)% increased Lightning Damage<hr style=width: 20%>(8-10)%増加 (8-10)% increased Lightning Damage<hr style=width: 20%>(11-13)% increased Fire Damage Fireダメージが(8-10)% increased Lightning Damage<hr style=width: 20%>(11-13)%増加 (11-13)% increased Lightning Damage<hr style=width: 20%>(14-16)% increased Fire Damage Fireダメージが(11-13)% increased Lightning Damage<hr style=width: 20%>(14-16)%増加 (14-16)% increased Lightning Damage<hr style=width: 20%>+(20-26) to maximum Mana 最大Mana(14-16)% increased Lightning Damage<hr style=width: 20%>+(20-26) Regenerate 1 Mana per second<hr style=width: 20%>+(27-33) to maximum Mana 最大ManaRegenerate 1 Mana per second<hr style=width: 20%>+(27-33) Regenerate 2 Mana per second<hr style=width: 20%>+(34-40) to maximum Mana 最大ManaRegenerate 2 Mana per second<hr style=width: 20%>+(34-40) Regenerate 4 Mana per second<hr style=width: 20%>+(8-9)% to Lightning and Chaos Resistances<hr style=width: 20%>+(10-12)% to Lightning and Chaos Resistances<hr style=width: 20%>+(13-15)% to Lightning and Chaos Resistances<hr style=width: 20%>+(20-26) to maximum Mana 最大ManaRegenerate 4 Mana per second<hr style=width: 20%>+(8-9)% to Lightning and Chaos Resistances<hr style=width: 20%>+(10-12)% to Lightning and Chaos Resistances<hr style=width: 20%>+(13-15)% to Lightning and Chaos Resistances<hr style=width: 20%>+(20-26) 4% of Damage taken gained as Mana over 4 seconds when Hit<hr style=width: 20%>+(27-33) to maximum Mana 最大Mana4% of Damage taken gained as Mana over 4 seconds when Hit<hr style=width: 20%>+(27-33) 5% of Damage taken gained as Mana over 4 seconds when Hit<hr style=width: 20%>+(34-40) to maximum Mana 最大Mana5% of Damage taken gained as Mana over 4 seconds when Hit<hr style=width: 20%>+(34-40) 6% of Damage taken gained as Mana over 4 seconds when Hit<hr style=width: 20%>+(20-26) to maximum Mana 最大Mana6% of Damage taken gained as Mana over 4 seconds when Hit<hr style=width: 20%>+(20-26) 3% reduced Mana Cost of Skills<hr style=width: 20%>+(27-33) to maximum Mana 最大Mana3% reduced Mana Cost of Skills<hr style=width: 20%>+(27-33) 4% reduced Mana Cost of Skills<hr style=width: 20%>+(34-40) to maximum Mana 最大Mana4% reduced Mana Cost of Skills<hr style=width: 20%>+(34-40) 5% reduced Mana Cost of Skills<hr style=width: 20%>+1 to Minimum Endurance Charges<hr style=width: 20%>+1 to Minimum Frenzy Charges<hr style=width: 20%>+1 to Minimum Power Charges<hr style=width: 20%>-(3-2) to Total Mana Cost of Skills<hr style=width: 20%>-(5-4) to Total Mana Cost of Skills<hr style=width: 20%>-(7-6) to Total Mana Cost of Skills<hr style=width: 20%>-(9-8) to Total Mana Cost of Skills<hr style=width: 20%>Shock nearby Enemies for 2 Seconds when you Focus<hr style=width: 20%>Shock nearby Enemies for 3 Seconds when you Focus<hr style=width: 20%>Shock nearby Enemies for 4 Seconds when you Focus<hr style=width: 20%>+(6-8) to Strength and Dexterity<hr style=width: 20%>+(9-11) to Strength and Dexterity<hr style=width: 20%>+(12-14) to Strength and Dexterity<hr style=width: 20%>+(15-17) to Strength and Dexterity<hr style=width: 20%>+(6-8) to Strength and Intelligence<hr style=width: 20%>+(9-11) to Strength and Intelligence<hr style=width: 20%>+(12-14) to Strength and Intelligence<hr style=width: 20%>+(15-17) to Strength and Intelligence</td></tr></table> 日本語訳求む |
Death Rush![]() |
46 | +(9-13)% to Chaos Resistance Chaos耐性+(9-13)% ----------- +(300-350) to Accuracy Rating Accuracy Ratingに+(300-350) +(260-300) to Armour Armourに+(260-300) +(40-50) to maximum Life 最大Life+(40-50) +(15-20)% to Chaos Resistance Chaos耐性+(15-20)% (0.6-0.8)% of Physical Attack Damage Leeched as Life 与えたPhysical Attackダメージの(0.6-0.8)%をLifeとして吸収する You gain Onslaught for 4 seconds on Kill 日本語訳求む |
Voidheart![]() |
48 | Adds 1 to 4 Physical Damage to Attacks アタックに1〜4のPhysical追加ダメージ ----------- 5% increased Global Physical Damage Global Physicalダメージが5%増加 Adds 1 to 3 Chaos Damage to Attacks アタックに1〜3のChaos追加ダメージ +(20-30) to maximum Life 最大Life+(20-30) Regenerate (2-4) Life per second 毎秒Lifeが(2-4)回復 10% chance to Cause Monsters to Flee 10%の確率でCause Monsters to Fleeを与える Melee Attacks have (30-50)% chance to cause Bleeding Melee Attacks have (30-50)%の確率でcause Bleedingを与える Melee Attacks have (20-40)% chance to Poison on Hit Melee Attacks have (20-40)%の確率でPoison on Hitを与える |
Rigwald's Crest![]() |
49 | +(12-16)% to Fire and Cold Resistances FireとCold Resistancesに+(12-16)% ----------- 10% Chance to Trigger Level 18 Summon Spectral Wolf on Kill 日本語訳求む (20-30)% increased Fire Damage Fireダメージが(20-30)%増加 (20-30)% increased Cold Damage Coldダメージが(20-30)%増加 (20-30)% increased Mana Regeneration Rate マナリジェネが(20-30)%増加 |
Icefang Orbit![]() |
49 | Adds 1 to 4 Physical Damage to Attacks アタックに1〜4のPhysical追加ダメージ ----------- +(20-30) to Dexterity Dexterityに+(20-30) 25% chance to Poison on Hit 25%の確率でPoison on Hitを与える (40-60)% increased Damage with Poison Damage with Poisonが(40-60)%増加 You are Chilled while you are Poisoned 日本語訳求む Non-Chilled Enemies you Poison are Chilled 日本語訳求む Poisoned Enemies you Kill with Hits Shatter 日本語訳求む |
Venopuncture![]() |
49 | Adds 1 to 4 Physical Damage to Attacks アタックに1〜4のPhysical追加ダメージ ----------- +(20-30) to Strength Strengthに+(20-30) Attacks have 25% chance to cause Bleeding Attacks have 25%の確率でcause Bleedingを与える (40-60)% increased Damage with Bleeding Damage with Bleedingが(40-60)%増加 You are Chilled while you are Bleeding 日本語訳求む Non-Chilled Enemies you inflict Bleeding on are Chilled 日本語訳求む Bleeding Enemies you Kill with Hits Shatter 日本語訳求む |
Precursor's Emblem (Endurance, Frenzy and Power Charge)![]() |
49 | +(8-10)% to all Elemental Resistances 全エレメンタル耐性+(8-10)% ----------- +20 to all Attributes 全ステータスに+20 5% increased maximum Energy Shield 最大Energy Shieldが5%増加 5% increased maximum Life 最大Lifeが5%増加 <table class=random-modifier-stats mw-collapsed style=text-align: left><tr><th class=mw-customtoggle-31><One Endurance Charge mod> 日本語訳求む <One Frenzy Charge mod> 日本語訳求む <One Power Charge mod></th></tr><tr class=mw-collapsible mw-collapsed id=mw-customcollapsible-31><td>(1-2) to (18-20) Lightning Damage per Power Charge<hr style=width: 20%>(20-40)% increased Endurance Charge Duration<hr style=width: 20%>(20-40)% increased Frenzy Charge Duration<hr style=width: 20%>(20-40)% increased Power Charge Duration<hr style=width: 20%>(6-8) to (12-13) Cold Damage per Frenzy Charge<hr style=width: 20%>(7-9) to (13-14) Fire Damage per Endurance Charge<hr style=width: 20%>+1 to Maximum Endurance Charges<hr style=width: 20%>+1 to Maximum Frenzy Charges<hr style=width: 20%>+1 to Maximum Power Charges<hr style=width: 20%>+1% Chance to Block Attack Damage per Endurance Charge<hr style=width: 20%>+1% Chance to Block Attack Damage per Frenzy Charge<hr style=width: 20%>+1% Chance to Block Attack Damage per Power Charge<hr style=width: 20%>+3% to Critical Strike Multiplier per Power Charge<hr style=width: 20%>+4% to Chaos Resistance per Endurance Charge<hr style=width: 20%>1% additional Physical Damage Reduction per Frenzy Charge<hr style=width: 20%>1% additional Physical Damage Reduction per Power Charge<hr style=width: 20%>1% chance to Dodge Attack Hits per Endurance Charge<hr style=width: 20%>1% chance to Dodge Attack Hits per Frenzy Charge<hr style=width: 20%>1% chance to Dodge Attack Hits per Power Charge<hr style=width: 20%>1% increased Attack and Cast Speed per Endurance Charge<hr style=width: 20%>1% increased Attack and Cast Speed per Power Charge<hr style=width: 20%>1% increased Movement Speed per Endurance Charge<hr style=width: 20%>1% increased Movement Speed per Frenzy Charge<hr style=width: 20%>1% increased Movement Speed per Power Charge<hr style=width: 20%>10% chance to gain a Frenzy Charge on Hit<hr style=width: 20%>10% chance to gain a Frenzy Charge on Kill<hr style=width: 20%>10% chance to gain a Power Charge on Kill<hr style=width: 20%>10% chance to gain an Endurance Charge on Kill<hr style=width: 20%>10% increased Accuracy Rating per Frenzy Charge<hr style=width: 20%>15% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges<hr style=width: 20%>15% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges<hr style=width: 20%>15% chance that if you would gain Power Charges, you instead gain up to <One Power Charge mod></th></tr><tr class=mw-collapsible mw-collapsed id=mw-customcollapsible-31><td>(1-2) to (18-20) Lightning Damage per Power Charge<hr style=width: 20%>(20-40)% increased Endurance Charge Duration<hr style=width: 20%>(20-40)% increased Frenzy Charge Duration<hr style=width: 20%>(20-40)% increased Power Charge Duration<hr style=width: 20%>(6-8) to (12-13) Cold Damage per Frenzy Charge<hr style=width: 20%>(7-9) to (13-14) Fire Damage per Endurance Charge<hr style=width: 20%>+1 to Maximum Endurance Charges<hr style=width: 20%>+1 to Maximum Frenzy Charges<hr style=width: 20%>+1 to Maximum Power Charges<hr style=width: 20%>+1% Chance to Block Attack Damage per Endurance Charge<hr style=width: 20%>+1% Chance to Block Attack Damage per Frenzy Charge<hr style=width: 20%>+1% Chance to Block Attack Damage per Power Charge<hr style=width: 20%>+3% to Critical Strike Multiplier per Power Charge<hr style=width: 20%>+4% to Chaos Resistance per Endurance Charge<hr style=width: 20%>1% additional Physical Damage Reduction per Frenzy Charge<hr style=width: 20%>1% additional Physical Damage Reduction per Power Charge<hr style=width: 20%>1% chance to Dodge Attack Hits per Endurance Charge<hr style=width: 20%>1% chance to Dodge Attack Hits per Frenzy Charge<hr style=width: 20%>1% chance to Dodge Attack Hits per Power Charge<hr style=width: 20%>1% increased Attack and Cast Speed per Endurance Charge<hr style=width: 20%>1% increased Attack and Cast Speed per Power Charge<hr style=width: 20%>1% increased Movement Speed per Endurance Charge<hr style=width: 20%>1% increased Movement Speed per Frenzy Charge<hr style=width: 20%>1% increased Movement Speed per Power Charge<hr style=width: 20%>10% chance to gain a Frenzy Charge on Hit<hr style=width: 20%>10% chance to gain a Frenzy Charge on Kill<hr style=width: 20%>10% chance to gain a Power Charge on Kill<hr style=width: 20%>10%の確率でgain an Endurance Charge on Kill<hr style=width: 20%>10% increased Accuracy Rating per Frenzy Charge<hr style=width: 20%>15% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges<hr style=width: 20%>15% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges<hr style=width: 20%>15% chance that if you would gain Power Charges, you instead gain up toを与える your maximum number of Power Charges<hr style=width: 20%>20% chance to gain a Power Charge on Critical Strike<hr style=width: 20%>3% increased Energy Shield per Power Charge<hr style=width: 20%>5% increased Damage per Endurance Charge<hr style=width: 20%>5% increased Damage per Frenzy Charge<hr style=width: 20%>5% increased Damage per Power Charge<hr style=width: 20%>6% increased Armour per Endurance Charge<hr style=width: 20%>6% increased Critical Strike Chance per Endurance Charge<hr style=width: 20%>6% increased Critical Strike Chance per Frenzy Charge<hr style=width: 20%>8% increased Evasion Rating per Frenzy Charge<hr style=width: 20%>Gain 1% of Cold Damage as Extra Chaos Damage per Frenzy Charge<hr style=width: 20%>Gain 1% of Fire Damage as Extra Chaos Damage per Endurance Charge<hr style=width: 20%>Gain 1% of Lightning Damage as Extra Chaos Damage per Power Charge<hr style=width: 20%>Gain a Flask Charge when you deal a Critical Strike while at maximum Frenzy Charges<hr style=width: 20%>Gain an Endurance Charge every second if you've been Hit Recently<hr style=width: 20%>Gain Arcane Surge on Hit with Spells while at maximum Power Charges<hr style=width: 20%>Gain Onslaught for 4 seconds on Hit while at maximum Frenzy Charges<hr style=width: 20%>Intimidate Enemies for 4 seconds on Hit with Attacks while at maximum Endurance Charges<hr style=width: 20%>Regenerate 0.3% of Life per second per Endurance Charge<hr style=width: 20%>Regenerate 0.3% of Life per second per Frenzy Charge<hr style=width: 20%>Regenerate 0.3% of Life per second per Power Charge<hr style=width: 20%>You can apply an additional Curse while at maximum Power Charges<hr style=width: 20%>You cannot be Stunned while at maximum Endurance Charges<hr style=width: 20%>You have Iron Reflexes while at maximum Frenzy Charges<hr style=width: 20%>You have Mind over Matter while at maximum Power Charges<hr style=width: 20%>You have Vaal Pact while at maximum Endurance Charges</td></tr></table> your maximum number of Power Charges<hr style=width: 20%>20%の確率でgain a Power Charge on Critical Strike<hr style=width: 20%>3% increased Energy Shield per Power Charge<hr style=width: 20%>5% increased Damage per Endurance Charge<hr style=width: 20%>5% increased Damage per Frenzy Charge<hr style=width: 20%>5% increased Damage per Power Charge<hr style=width: 20%>6% increased Armour per Endurance Charge<hr style=width: 20%>6% increased Critical Strike Chance per Endurance Charge<hr style=width: 20%>6% increased Critical Strike Chance per Frenzy Charge<hr style=width: 20%>8% increased Evasion Rating per Frenzy Charge<hr style=width: 20%>Gain 1% of Cold Damage as Extra Chaos Damage per Frenzy Charge<hr style=width: 20%>Gain 1% of Fire Damage as Extra Chaos Damage per Endurance Charge<hr style=width: 20%>Gain 1% of Lightning Damage as Extra Chaos Damage per Power Charge<hr style=width: 20%>Gain a Flask Charge when you deal a Critical Strike while at maximum Frenzy Charges<hr style=width: 20%>Gain an Endurance Charge every second if you've been Hit Recently<hr style=width: 20%>Gain Arcane Surge on Hit with Spells while at maximum Power Charges<hr style=width: 20%>Gain Onslaught for 4 seconds on Hit while at maximum Frenzy Charges<hr style=width: 20%>Intimidate Enemies for 4 seconds on Hit with Attacks while at maximum Endurance Charges<hr style=width: 20%>Regenerate 0.3% of Life per second per Endurance Charge<hr style=width: 20%>Regenerate 0.3% of Life per second per Frenzy Charge<hr style=width: 20%>Regenerate 0.3% of Life per second per Power Charge<hr style=width: 20%>You can apply an additional Curse while at maximum Power Charges<hr style=width: 20%>You cannot be Stunned while at maximum Endurance Charges<hr style=width: 20%>You have Iron Reflexes while at maximum Frenzy Charges<hr style=width: 20%>You have Mind over Matter while at maximum Power Charges<hr style=width: 20%>You have Vaal Pact while at maximum Endurance Charges</td></tr></table>を与える |
Precursor's Emblem (Frenzy and Power Charge)![]() |
49 | +(12-16)% to Cold and Lightning Resistances ColdとLightning Resistancesに+(12-16)% ----------- 5% increased maximum Energy Shield 最大Energy Shieldが5%増加 5% increased maximum Life 最大Lifeが5%増加 +20 to Strength and Intelligence StrengthとIntelligenceに+20 <table class=random-modifier-stats mw-collapsed style=text-align: left><tr><th class=mw-customtoggle-31><Two Frenzy Charge mods and one Power Charge Mod> 日本語訳求む or 日本語訳求む <One Frenzy Charge mod and Two Power Charge Mods></th></tr><tr class=mw-collapsible mw-collapsed id=mw-customcollapsible-31><td>(1-2) to (18-20) Lightning Damage per Power Charge<hr style=width: 20%>(20-40)% increased Frenzy Charge Duration<hr style=width: 20%>(20-40)% increased Power Charge Duration<hr style=width: 20%>(6-8) to (12-13) Cold Damage per Frenzy Charge<hr style=width: 20%>+1 to Maximum Frenzy Charges<hr style=width: 20%>+1 to Maximum Power Charges<hr style=width: 20%>+1% Chance to Block Attack Damage per Frenzy Charge<hr style=width: 20%>+1% Chance to Block Attack Damage per Power Charge<hr style=width: 20%>+3% to Critical Strike Multiplier per Power Charge<hr style=width: 20%>1% additional Physical Damage Reduction per Frenzy Charge<hr style=width: 20%>1% additional Physical Damage Reduction per Power Charge<hr style=width: 20%>1% chance to Dodge Attack Hits per Frenzy Charge<hr style=width: 20%>1% chance to Dodge Attack Hits per Power Charge<hr style=width: 20%>1% increased Attack and Cast Speed per Power Charge<hr style=width: 20%>1% increased Movement Speed per Frenzy Charge<hr style=width: 20%>1% increased Movement Speed per Power Charge<hr style=width: 20%>10% chance to gain a Frenzy Charge on Hit<hr style=width: 20%>10% chance to gain a Frenzy Charge on Kill<hr style=width: 20%>10% chance to gain a Power Charge on Kill<hr style=width: 20%>10% increased Accuracy Rating per Frenzy Charge<hr style=width: 20%>15% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges<hr style=width: 20%>15% chance that if you would gain Power Charges, you instead gain up to <One Frenzy Charge mod and Two Power Charge Mods></th></tr><tr class=mw-collapsible mw-collapsed id=mw-customcollapsible-31><td>(1-2) to (18-20) Lightning Damage per Power Charge<hr style=width: 20%>(20-40)% increased Frenzy Charge Duration<hr style=width: 20%>(20-40)% increased Power Charge Duration<hr style=width: 20%>(6-8) to (12-13) Cold Damage per Frenzy Charge<hr style=width: 20%>+1 to Maximum Frenzy Charges<hr style=width: 20%>+1 to Maximum Power Charges<hr style=width: 20%>+1% Chance to Block Attack Damage per Frenzy Charge<hr style=width: 20%>+1% Chance to Block Attack Damage per Power Charge<hr style=width: 20%>+3% to Critical Strike Multiplier per Power Charge<hr style=width: 20%>1% additional Physical Damage Reduction per Frenzy Charge<hr style=width: 20%>1% additional Physical Damage Reduction per Power Charge<hr style=width: 20%>1% chance to Dodge Attack Hits per Frenzy Charge<hr style=width: 20%>1% chance to Dodge Attack Hits per Power Charge<hr style=width: 20%>1% increased Attack and Cast Speed per Power Charge<hr style=width: 20%>1% increased Movement Speed per Frenzy Charge<hr style=width: 20%>1% increased Movement Speed per Power Charge<hr style=width: 20%>10% chance to gain a Frenzy Charge on Hit<hr style=width: 20%>10% chance to gain a Frenzy Charge on Kill<hr style=width: 20%>10%の確率でgain a Power Charge on Kill<hr style=width: 20%>10% increased Accuracy Rating per Frenzy Charge<hr style=width: 20%>15% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges<hr style=width: 20%>15% chance that if you would gain Power Charges, you instead gain up toを与える your maximum number of Power Charges<hr style=width: 20%>20% chance to gain a Power Charge on Critical Strike<hr style=width: 20%>3% increased Energy Shield per Power Charge<hr style=width: 20%>5% increased Damage per Frenzy Charge<hr style=width: 20%>5% increased Damage per Power Charge<hr style=width: 20%>6% increased Critical Strike Chance per Frenzy Charge<hr style=width: 20%>8% increased Evasion Rating per Frenzy Charge<hr style=width: 20%>Gain 1% of Cold Damage as Extra Chaos Damage per Frenzy Charge<hr style=width: 20%>Gain 1% of Lightning Damage as Extra Chaos Damage per Power Charge<hr style=width: 20%>Gain a Flask Charge when you deal a Critical Strike while at maximum Frenzy Charges<hr style=width: 20%>Gain Arcane Surge on Hit with Spells while at maximum Power Charges<hr style=width: 20%>Gain Onslaught for 4 seconds on Hit while at maximum Frenzy Charges<hr style=width: 20%>Regenerate 0.3% of Life per second per Frenzy Charge<hr style=width: 20%>Regenerate 0.3% of Life per second per Power Charge<hr style=width: 20%>You can apply an additional Curse while at maximum Power Charges<hr style=width: 20%>You have Iron Reflexes while at maximum Frenzy Charges<hr style=width: 20%>You have Mind over Matter while at maximum Power Charges</td></tr></table> your maximum number of Power Charges<hr style=width: 20%>20%の確率でgain a Power Charge on Critical Strike<hr style=width: 20%>3% increased Energy Shield per Power Charge<hr style=width: 20%>5% increased Damage per Frenzy Charge<hr style=width: 20%>5% increased Damage per Power Charge<hr style=width: 20%>6% increased Critical Strike Chance per Frenzy Charge<hr style=width: 20%>8% increased Evasion Rating per Frenzy Charge<hr style=width: 20%>Gain 1% of Cold Damage as Extra Chaos Damage per Frenzy Charge<hr style=width: 20%>Gain 1% of Lightning Damage as Extra Chaos Damage per Power Charge<hr style=width: 20%>Gain a Flask Charge when you deal a Critical Strike while at maximum Frenzy Charges<hr style=width: 20%>Gain Arcane Surge on Hit with Spells while at maximum Power Charges<hr style=width: 20%>Gain Onslaught for 4 seconds on Hit while at maximum Frenzy Charges<hr style=width: 20%>Regenerate 0.3% of Life per second per Frenzy Charge<hr style=width: 20%>Regenerate 0.3% of Life per second per Power Charge<hr style=width: 20%>You can apply an additional Curse while at maximum Power Charges<hr style=width: 20%>You have Iron Reflexes while at maximum Frenzy Charges<hr style=width: 20%>You have Mind over Matter while at maximum Power Charges</td></tr></table>を与える |
Precursor's Emblem (Endurance and Power Charge)![]() |
49 | +(12-16)% to Fire and Lightning Resistances FireとLightning Resistancesに+(12-16)% ----------- 5% increased maximum Energy Shield 最大Energy Shieldが5%増加 5% increased maximum Life 最大Lifeが5%増加 +20 to Dexterity and Intelligence DexterityとIntelligenceに+20 <table class=random-modifier-stats mw-collapsed style=text-align: left><tr><th class=mw-customtoggle-31><Two Endurance Charge mods and one Power Charge Mod> 日本語訳求む or 日本語訳求む <One Endurance Charge mod and Two Power Charge Mods></th></tr><tr class=mw-collapsible mw-collapsed id=mw-customcollapsible-31><td>(1-2) to (18-20) Lightning Damage per Power Charge<hr style=width: 20%>(20-40)% increased Endurance Charge Duration<hr style=width: 20%>(20-40)% increased Power Charge Duration<hr style=width: 20%>(7-9) to (13-14) Fire Damage per Endurance Charge<hr style=width: 20%>+1 to Maximum Endurance Charges<hr style=width: 20%>+1 to Maximum Power Charges<hr style=width: 20%>+1% Chance to Block Attack Damage per Endurance Charge<hr style=width: 20%>+1% Chance to Block Attack Damage per Power Charge<hr style=width: 20%>+3% to Critical Strike Multiplier per Power Charge<hr style=width: 20%>+4% to Chaos Resistance per Endurance Charge<hr style=width: 20%>1% additional Physical Damage Reduction per Power Charge<hr style=width: 20%>1% chance to Dodge Attack Hits per Endurance Charge<hr style=width: 20%>1% chance to Dodge Attack Hits per Power Charge<hr style=width: 20%>1% increased Attack and Cast Speed per Endurance Charge<hr style=width: 20%>1% increased Attack and Cast Speed per Power Charge<hr style=width: 20%>1% increased Movement Speed per Endurance Charge<hr style=width: 20%>1% increased Movement Speed per Power Charge<hr style=width: 20%>10% chance to gain a Power Charge on Kill<hr style=width: 20%>10% chance to gain an Endurance Charge on Kill<hr style=width: 20%>15% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges<hr style=width: 20%>15% chance that if you would gain Power Charges, you instead gain up to <One Endurance Charge mod and Two Power Charge Mods></th></tr><tr class=mw-collapsible mw-collapsed id=mw-customcollapsible-31><td>(1-2) to (18-20) Lightning Damage per Power Charge<hr style=width: 20%>(20-40)% increased Endurance Charge Duration<hr style=width: 20%>(20-40)% increased Power Charge Duration<hr style=width: 20%>(7-9) to (13-14) Fire Damage per Endurance Charge<hr style=width: 20%>+1 to Maximum Endurance Charges<hr style=width: 20%>+1 to Maximum Power Charges<hr style=width: 20%>+1% Chance to Block Attack Damage per Endurance Charge<hr style=width: 20%>+1% Chance to Block Attack Damage per Power Charge<hr style=width: 20%>+3% to Critical Strike Multiplier per Power Charge<hr style=width: 20%>+4% to Chaos Resistance per Endurance Charge<hr style=width: 20%>1% additional Physical Damage Reduction per Power Charge<hr style=width: 20%>1% chance to Dodge Attack Hits per Endurance Charge<hr style=width: 20%>1% chance to Dodge Attack Hits per Power Charge<hr style=width: 20%>1% increased Attack and Cast Speed per Endurance Charge<hr style=width: 20%>1% increased Attack and Cast Speed per Power Charge<hr style=width: 20%>1% increased Movement Speed per Endurance Charge<hr style=width: 20%>1% increased Movement Speed per Power Charge<hr style=width: 20%>10% chance to gain a Power Charge on Kill<hr style=width: 20%>10%の確率でgain an Endurance Charge on Kill<hr style=width: 20%>15% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges<hr style=width: 20%>15% chance that if you would gain Power Charges, you instead gain up toを与える your maximum number of Power Charges<hr style=width: 20%>20% chance to gain a Power Charge on Critical Strike<hr style=width: 20%>3% increased Energy Shield per Power Charge<hr style=width: 20%>5% increased Damage per Endurance Charge<hr style=width: 20%>5% increased Damage per Power Charge<hr style=width: 20%>6% increased Armour per Endurance Charge<hr style=width: 20%>6% increased Critical Strike Chance per Endurance Charge<hr style=width: 20%>Gain 1% of Fire Damage as Extra Chaos Damage per Endurance Charge<hr style=width: 20%>Gain 1% of Lightning Damage as Extra Chaos Damage per Power Charge<hr style=width: 20%>Gain an Endurance Charge every second if you've been Hit Recently<hr style=width: 20%>Gain Arcane Surge on Hit with Spells while at maximum Power Charges<hr style=width: 20%>Intimidate Enemies for 4 seconds on Hit with Attacks while at maximum Endurance Charges<hr style=width: 20%>Regenerate 0.3% of Life per second per Endurance Charge<hr style=width: 20%>Regenerate 0.3% of Life per second per Power Charge<hr style=width: 20%>You can apply an additional Curse while at maximum Power Charges<hr style=width: 20%>You cannot be Stunned while at maximum Endurance Charges<hr style=width: 20%>You have Mind over Matter while at maximum Power Charges<hr style=width: 20%>You have Vaal Pact while at maximum Endurance Charges</td></tr></table> your maximum number of Power Charges<hr style=width: 20%>20%の確率でgain a Power Charge on Critical Strike<hr style=width: 20%>3% increased Energy Shield per Power Charge<hr style=width: 20%>5% increased Damage per Endurance Charge<hr style=width: 20%>5% increased Damage per Power Charge<hr style=width: 20%>6% increased Armour per Endurance Charge<hr style=width: 20%>6% increased Critical Strike Chance per Endurance Charge<hr style=width: 20%>Gain 1% of Fire Damage as Extra Chaos Damage per Endurance Charge<hr style=width: 20%>Gain 1% of Lightning Damage as Extra Chaos Damage per Power Charge<hr style=width: 20%>Gain an Endurance Charge every second if you've been Hit Recently<hr style=width: 20%>Gain Arcane Surge on Hit with Spells while at maximum Power Charges<hr style=width: 20%>Intimidate Enemies for 4 seconds on Hit with Attacks while at maximum Endurance Charges<hr style=width: 20%>Regenerate 0.3% of Life per second per Endurance Charge<hr style=width: 20%>Regenerate 0.3% of Life per second per Power Charge<hr style=width: 20%>You can apply an additional Curse while at maximum Power Charges<hr style=width: 20%>You cannot be Stunned while at maximum Endurance Charges<hr style=width: 20%>You have Mind over Matter while at maximum Power Charges<hr style=width: 20%>You have Vaal Pact while at maximum Endurance Charges</td></tr></table>を与える |
Precursor's Emblem (Endurance and Frenzy Charge)![]() |
49 | +(12-16)% to Fire and Cold Resistances FireとCold Resistancesに+(12-16)% ----------- 5% increased maximum Energy Shield 最大Energy Shieldが5%増加 5% increased maximum Life 最大Lifeが5%増加 +20 to Strength and Dexterity StrengthとDexterityに+20 <table class=random-modifier-stats mw-collapsed style=text-align: left><tr><th class=mw-customtoggle-31><Two Endurance Charge mods and one Frenzy Charge Mod> 日本語訳求む or 日本語訳求む <One Endurance Charge mod and Two Frenzy Charge Mods</th></tr><tr class=mw-collapsible mw-collapsed id=mw-customcollapsible-31><td>(20-40)% increased Endurance Charge Duration<hr style=width: 20%>(20-40)% increased Frenzy Charge Duration<hr style=width: 20%>(6-8) to (12-13) Cold Damage per Frenzy Charge<hr style=width: 20%>(7-9) to (13-14) Fire Damage per Endurance Charge<hr style=width: 20%>+1 to Maximum Endurance Charges<hr style=width: 20%>+1 to Maximum Frenzy Charges<hr style=width: 20%>+1% Chance to Block Attack Damage per Endurance Charge<hr style=width: 20%>+1% Chance to Block Attack Damage per Frenzy Charge<hr style=width: 20%>+4% to Chaos Resistance per Endurance Charge<hr style=width: 20%>1% additional Physical Damage Reduction per Frenzy Charge<hr style=width: 20%>1% chance to Dodge Attack Hits per Endurance Charge<hr style=width: 20%>1% chance to Dodge Attack Hits per Frenzy Charge<hr style=width: 20%>1% increased Attack and Cast Speed per Endurance Charge<hr style=width: 20%>1% increased Movement Speed per Endurance Charge<hr style=width: 20%>1% increased Movement Speed per Frenzy Charge<hr style=width: 20%>10% chance to gain a Frenzy Charge on Hit<hr style=width: 20%>10% chance to gain a Frenzy Charge on Kill<hr style=width: 20%>10% chance to gain an Endurance Charge on Kill<hr style=width: 20%>10% increased Accuracy Rating per Frenzy Charge<hr style=width: 20%>15% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges<hr style=width: 20%>15% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges<hr style=width: 20%>5% increased Damage per Endurance Charge<hr style=width: 20%>5% increased Damage per Frenzy Charge<hr style=width: 20%>6% increased Armour per Endurance Charge<hr style=width: 20%>6% increased Critical Strike Chance per Endurance Charge<hr style=width: 20%>6% increased Critical Strike Chance per Frenzy Charge<hr style=width: 20%>8% increased Evasion Rating per Frenzy Charge<hr style=width: 20%>Gain 1% of Cold Damage as Extra Chaos Damage per Frenzy Charge<hr style=width: 20%>Gain 1% of Fire Damage as Extra Chaos Damage per Endurance Charge<hr style=width: 20%>Gain a Flask Charge when you deal a Critical Strike while at maximum Frenzy Charges<hr style=width: 20%>Gain an Endurance Charge every second if you've been Hit Recently<hr style=width: 20%>Gain Onslaught for 4 seconds on Hit while at maximum Frenzy Charges<hr style=width: 20%>Intimidate Enemies for 4 seconds on Hit with Attacks while at maximum Endurance Charges<hr style=width: 20%>Regenerate 0.3% of Life per second per Endurance Charge<hr style=width: 20%>Regenerate 0.3% of Life per second per Frenzy Charge<hr style=width: 20%>You cannot be Stunned while at maximum Endurance Charges<hr style=width: 20%>You have Iron Reflexes while at maximum Frenzy Charges<hr style=width: 20%>You have Vaal Pact while at maximum Endurance Charges</td></tr></table> <One Endurance Charge mod and Two Frenzy Charge Mods</th></tr><tr class=mw-collapsible mw-collapsed id=mw-customcollapsible-31><td>(20-40)% increased Endurance Charge Duration<hr style=width: 20%>(20-40)% increased Frenzy Charge Duration<hr style=width: 20%>(6-8) to (12-13) Cold Damage per Frenzy Charge<hr style=width: 20%>(7-9) to (13-14) Fire Damage per Endurance Charge<hr style=width: 20%>+1 to Maximum Endurance Charges<hr style=width: 20%>+1 to Maximum Frenzy Charges<hr style=width: 20%>+1% Chance to Block Attack Damage per Endurance Charge<hr style=width: 20%>+1% Chance to Block Attack Damage per Frenzy Charge<hr style=width: 20%>+4% to Chaos Resistance per Endurance Charge<hr style=width: 20%>1% additional Physical Damage Reduction per Frenzy Charge<hr style=width: 20%>1% chance to Dodge Attack Hits per Endurance Charge<hr style=width: 20%>1% chance to Dodge Attack Hits per Frenzy Charge<hr style=width: 20%>1% increased Attack and Cast Speed per Endurance Charge<hr style=width: 20%>1% increased Movement Speed per Endurance Charge<hr style=width: 20%>1% increased Movement Speed per Frenzy Charge<hr style=width: 20%>10% chance to gain a Frenzy Charge on Hit<hr style=width: 20%>10% chance to gain a Frenzy Charge on Kill<hr style=width: 20%>10%の確率でgain an Endurance Charge on Kill<hr style=width: 20%>10% increased Accuracy Rating per Frenzy Charge<hr style=width: 20%>15% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges<hr style=width: 20%>15% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges<hr style=width: 20%>5% increased Damage per Endurance Charge<hr style=width: 20%>5% increased Damage per Frenzy Charge<hr style=width: 20%>6% increased Armour per Endurance Charge<hr style=width: 20%>6% increased Critical Strike Chance per Endurance Charge<hr style=width: 20%>6% increased Critical Strike Chance per Frenzy Charge<hr style=width: 20%>8% increased Evasion Rating per Frenzy Charge<hr style=width: 20%>Gain 1% of Cold Damage as Extra Chaos Damage per Frenzy Charge<hr style=width: 20%>Gain 1% of Fire Damage as Extra Chaos Damage per Endurance Charge<hr style=width: 20%>Gain a Flask Charge when you deal a Critical Strike while at maximum Frenzy Charges<hr style=width: 20%>Gain an Endurance Charge every second if you've been Hit Recently<hr style=width: 20%>Gain Onslaught for 4 seconds on Hit while at maximum Frenzy Charges<hr style=width: 20%>Intimidate Enemies for 4 seconds on Hit with Attacks while at maximum Endurance Charges<hr style=width: 20%>Regenerate 0.3% of Life per second per Endurance Charge<hr style=width: 20%>Regenerate 0.3% of Life per second per Frenzy Charge<hr style=width: 20%>You cannot be Stunned while at maximum Endurance Charges<hr style=width: 20%>You have Iron Reflexes while at maximum Frenzy Charges<hr style=width: 20%>You have Vaal Pact while at maximum Endurance Charges</td></tr></table>を与える |
Putembo's Meadow![]() |
49 | +(20-30)% to Lightning Resistance Lightning耐性+(20-30)% ----------- +20 to Intelligence Intelligenceに+20 5% increased maximum Energy Shield 最大Energy Shieldが5%増加 5% increased maximum Life 最大Lifeが5%増加 |
Putembo's Valley![]() |
49 | +(20-30)% to Lightning Resistance Lightning耐性+(20-30)% ----------- +20 to Intelligence Intelligenceに+20 5% increased maximum Energy Shield 最大Energy Shieldが5%増加 5% increased maximum Life 最大Lifeが5%増加 |
Ahkeli's Mountain![]() |
49 | +(20-30)% to Fire Resistance Fire耐性+(20-30)% ----------- +20 to Strength Strengthに+20 5% increased maximum Energy Shield 最大Energy Shieldが5%増加 5% increased maximum Life 最大Lifeが5%増加 |
Ahkeli's Valley![]() |
49 | +(20-30)% to Fire Resistance Fire耐性+(20-30)% ----------- +20 to Strength Strengthに+20 5% increased maximum Energy Shield 最大Energy Shieldが5%増加 5% increased maximum Life 最大Lifeが5%増加 |
Uzaza's Meadow![]() |
49 | +(20-30)% to Cold Resistance Cold耐性+(20-30)% ----------- +20 to Dexterity Dexterityに+20 5% increased maximum Energy Shield 最大Energy Shieldが5%増加 5% increased maximum Life 最大Lifeが5%増加 |
Uzaza's Mountain![]() |
49 | +(20-30)% to Cold Resistance Cold耐性+(20-30)% ----------- +20 to Dexterity Dexterityに+20 5% increased maximum Energy Shield 最大Energy Shieldが5%増加 5% increased maximum Life 最大Lifeが5%増加 |
Ahkeli's Meadow![]() |
49 | +(20-30)% to Fire Resistance Fire耐性+(20-30)% ----------- +20 to Strength Strengthに+20 5% increased maximum Energy Shield 最大Energy Shieldが5%増加 5% increased maximum Life 最大Lifeが5%増加 |
Uzaza's Valley![]() |
49 | +(20-30)% to Cold Resistance Cold耐性+(20-30)% ----------- +20 to Dexterity Dexterityに+20 5% increased maximum Energy Shield 最大Energy Shieldが5%増加 5% increased maximum Life 最大Lifeが5%増加 |
Putembo's Mountain![]() |
49 | +(20-30)% to Lightning Resistance Lightning耐性+(20-30)% ----------- +20 to Intelligence Intelligenceに+20 5% increased maximum Energy Shield 最大Energy Shieldが5%増加 5% increased maximum Life 最大Lifeが5%増加 |
Precursor's Emblem (Endurance Charge)![]() |
49 | +(20-30)% to Fire Resistance Fire耐性+(20-30)% ----------- +20 to Strength Strengthに+20 5% increased maximum Energy Shield 最大Energy Shieldが5%増加 5% increased maximum Life 最大Lifeが5%増加 <table class=random-modifier-stats mw-collapsed style=text-align: left><tr><th class=mw-customtoggle-31><Three Endurance Charge mods></th></tr><tr class=mw-collapsible mw-collapsed id=mw-customcollapsible-31><td>(20-40)% increased Endurance Charge Duration<hr style=width: 20%>(7-9) to (13-14) Fire Damage per Endurance Charge<hr style=width: 20%>+1 to Maximum Endurance Charges<hr style=width: 20%>+1% Chance to Block Attack Damage per Endurance Charge<hr style=width: 20%>+4% to Chaos Resistance per Endurance Charge<hr style=width: 20%>1% chance to Dodge Attack Hits per Endurance Charge<hr style=width: 20%>1% increased Attack and Cast Speed per Endurance Charge<hr style=width: 20%>1% increased Movement Speed per Endurance Charge<hr style=width: 20%>10% chance to gain an Endurance Charge on Kill<hr style=width: 20%>15% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges<hr style=width: 20%>5% increased Damage per Endurance Charge<hr style=width: 20%>6% increased Armour per Endurance Charge<hr style=width: 20%>6% increased Critical Strike Chance per Endurance Charge<hr style=width: 20%>Gain 1% of Fire Damage as Extra Chaos Damage per Endurance Charge<hr style=width: 20%>Gain an Endurance Charge every second if you've been Hit Recently<hr style=width: 20%>Intimidate Enemies for 4 seconds on Hit with Attacks while at maximum Endurance Charges<hr style=width: 20%>Regenerate 0.3% of Life per second per Endurance Charge<hr style=width: 20%>You cannot be Stunned while at maximum Endurance Charges<hr style=width: 20%>You have Vaal Pact while at maximum Endurance Charges</td></tr></table> <table class=random-modifier-stats mw-collapsed style=text-align: left><tr><th class=mw-customtoggle-31><Three Endurance Charge mods></th></tr><tr class=mw-collapsible mw-collapsed id=mw-customcollapsible-31><td>(20-40)% increased Endurance Charge Duration<hr style=width: 20%>(7-9) to (13-14) Fire Damage per Endurance Charge<hr style=width: 20%>+1 to Maximum Endurance Charges<hr style=width: 20%>+1% Chance to Block Attack Damage per Endurance Charge<hr style=width: 20%>+4% to Chaos Resistance per Endurance Charge<hr style=width: 20%>1% chance to Dodge Attack Hits per Endurance Charge<hr style=width: 20%>1% increased Attack and Cast Speed per Endurance Charge<hr style=width: 20%>1% increased Movement Speed per Endurance Charge<hr style=width: 20%>10%の確率でgain an Endurance Charge on Kill<hr style=width: 20%>15% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges<hr style=width: 20%>5% increased Damage per Endurance Charge<hr style=width: 20%>6% increased Armour per Endurance Charge<hr style=width: 20%>6% increased Critical Strike Chance per Endurance Charge<hr style=width: 20%>Gain 1% of Fire Damage as Extra Chaos Damage per Endurance Charge<hr style=width: 20%>Gain an Endurance Charge every second if you've been Hit Recently<hr style=width: 20%>Intimidate Enemies for 4 seconds on Hit with Attacks while at maximum Endurance Charges<hr style=width: 20%>Regenerate 0.3% of Life per second per Endurance Charge<hr style=width: 20%>You cannot be Stunned while at maximum Endurance Charges<hr style=width: 20%>You have Vaal Pact while at maximum Endurance Charges</td></tr></table>を与える |
Precursor's Emblem (Frenzy Charge)![]() |
49 | +(20-30)% to Cold Resistance Cold耐性+(20-30)% ----------- +20 to Dexterity Dexterityに+20 5% increased maximum Energy Shield 最大Energy Shieldが5%増加 5% increased maximum Life 最大Lifeが5%増加 <table class=random-modifier-stats mw-collapsed style=text-align: left><tr><th class=mw-customtoggle-31><Three Frenzy Charge mods></th></tr><tr class=mw-collapsible mw-collapsed id=mw-customcollapsible-31><td>(20-40)% increased Frenzy Charge Duration<hr style=width: 20%>(6-8) to (12-13) Cold Damage per Frenzy Charge<hr style=width: 20%>+1 to Maximum Frenzy Charges<hr style=width: 20%>+1% Chance to Block Attack Damage per Frenzy Charge<hr style=width: 20%>1% additional Physical Damage Reduction per Frenzy Charge<hr style=width: 20%>1% chance to Dodge Attack Hits per Frenzy Charge<hr style=width: 20%>1% increased Movement Speed per Frenzy Charge<hr style=width: 20%>10% chance to gain a Frenzy Charge on Hit<hr style=width: 20%>10% chance to gain a Frenzy Charge on Kill<hr style=width: 20%>10% increased Accuracy Rating per Frenzy Charge<hr style=width: 20%>15% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges<hr style=width: 20%>5% increased Damage per Frenzy Charge<hr style=width: 20%>6% increased Critical Strike Chance per Frenzy Charge<hr style=width: 20%>8% increased Evasion Rating per Frenzy Charge<hr style=width: 20%>Gain 1% of Cold Damage as Extra Chaos Damage per Frenzy Charge<hr style=width: 20%>Gain a Flask Charge when you deal a Critical Strike while at maximum Frenzy Charges<hr style=width: 20%>Gain Onslaught for 4 seconds on Hit while at maximum Frenzy Charges<hr style=width: 20%>Regenerate 0.3% of Life per second per Frenzy Charge<hr style=width: 20%>You have Iron Reflexes while at maximum Frenzy Charges</td></tr></table> <table class=random-modifier-stats mw-collapsed style=text-align: left><tr><th class=mw-customtoggle-31><Three Frenzy Charge mods></th></tr><tr class=mw-collapsible mw-collapsed id=mw-customcollapsible-31><td>(20-40)% increased Frenzy Charge Duration<hr style=width: 20%>(6-8) to (12-13) Cold Damage per Frenzy Charge<hr style=width: 20%>+1 to Maximum Frenzy Charges<hr style=width: 20%>+1% Chance to Block Attack Damage per Frenzy Charge<hr style=width: 20%>1% additional Physical Damage Reduction per Frenzy Charge<hr style=width: 20%>1% chance to Dodge Attack Hits per Frenzy Charge<hr style=width: 20%>1% increased Movement Speed per Frenzy Charge<hr style=width: 20%>10% chance to gain a Frenzy Charge on Hit<hr style=width: 20%>10%の確率でgain a Frenzy Charge on Kill<hr style=width: 20%>10% increased Accuracy Rating per Frenzy Charge<hr style=width: 20%>15% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges<hr style=width: 20%>5% increased Damage per Frenzy Charge<hr style=width: 20%>6% increased Critical Strike Chance per Frenzy Charge<hr style=width: 20%>8% increased Evasion Rating per Frenzy Charge<hr style=width: 20%>Gain 1% of Cold Damage as Extra Chaos Damage per Frenzy Charge<hr style=width: 20%>Gain a Flask Charge when you deal a Critical Strike while at maximum Frenzy Charges<hr style=width: 20%>Gain Onslaught for 4 seconds on Hit while at maximum Frenzy Charges<hr style=width: 20%>Regenerate 0.3% of Life per second per Frenzy Charge<hr style=width: 20%>You have Iron Reflexes while at maximum Frenzy Charges</td></tr></table>を与える |
Precursor's Emblem (Power Charge)![]() |
49 | +(20-30)% to Lightning Resistance Lightning耐性+(20-30)% ----------- +20 to Intelligence Intelligenceに+20 5% increased maximum Energy Shield 最大Energy Shieldが5%増加 5% increased maximum Life 最大Lifeが5%増加 <table class=random-modifier-stats mw-collapsed style=text-align: left><tr><th class=mw-customtoggle-31><Three Power Charge mods></th></tr><tr class=mw-collapsible mw-collapsed id=mw-customcollapsible-31><td>(1-2) to (18-20) Lightning Damage per Power Charge<hr style=width: 20%>(20-40)% increased Power Charge Duration<hr style=width: 20%>+1 to Maximum Power Charges<hr style=width: 20%>+1% Chance to Block Attack Damage per Power Charge<hr style=width: 20%>+3% to Critical Strike Multiplier per Power Charge<hr style=width: 20%>1% additional Physical Damage Reduction per Power Charge<hr style=width: 20%>1% chance to Dodge Attack Hits per Power Charge<hr style=width: 20%>1% increased Attack and Cast Speed per Power Charge<hr style=width: 20%>1% increased Movement Speed per Power Charge<hr style=width: 20%>10% chance to gain a Power Charge on Kill<hr style=width: 20%>15% chance that if you would gain Power Charges, you instead gain up to <table class=random-modifier-stats mw-collapsed style=text-align: left><tr><th class=mw-customtoggle-31><Three Power Charge mods></th></tr><tr class=mw-collapsible mw-collapsed id=mw-customcollapsible-31><td>(1-2) to (18-20) Lightning Damage per Power Charge<hr style=width: 20%>(20-40)% increased Power Charge Duration<hr style=width: 20%>+1 to Maximum Power Charges<hr style=width: 20%>+1% Chance to Block Attack Damage per Power Charge<hr style=width: 20%>+3% to Critical Strike Multiplier per Power Charge<hr style=width: 20%>1% additional Physical Damage Reduction per Power Charge<hr style=width: 20%>1% chance to Dodge Attack Hits per Power Charge<hr style=width: 20%>1% increased Attack and Cast Speed per Power Charge<hr style=width: 20%>1% increased Movement Speed per Power Charge<hr style=width: 20%>10%の確率でgain a Power Charge on Kill<hr style=width: 20%>15% chance that if you would gain Power Charges, you instead gain up toを与える your maximum number of Power Charges<hr style=width: 20%>20% chance to gain a Power Charge on Critical Strike<hr style=width: 20%>3% increased Energy Shield per Power Charge<hr style=width: 20%>5% increased Damage per Power Charge<hr style=width: 20%>Gain 1% of Lightning Damage as Extra Chaos Damage per Power Charge<hr style=width: 20%>Gain Arcane Surge on Hit with Spells while at maximum Power Charges<hr style=width: 20%>Regenerate 0.3% of Life per second per Power Charge<hr style=width: 20%>You can apply an additional Curse while at maximum Power Charges<hr style=width: 20%>You have Mind over Matter while at maximum Power Charges</td></tr></table> your maximum number of Power Charges<hr style=width: 20%>20%の確率でgain a Power Charge on Critical Strike<hr style=width: 20%>3% increased Energy Shield per Power Charge<hr style=width: 20%>5% increased Damage per Power Charge<hr style=width: 20%>Gain 1% of Lightning Damage as Extra Chaos Damage per Power Charge<hr style=width: 20%>Gain Arcane Surge on Hit with Spells while at maximum Power Charges<hr style=width: 20%>Regenerate 0.3% of Life per second per Power Charge<hr style=width: 20%>You can apply an additional Curse while at maximum Power Charges<hr style=width: 20%>You have Mind over Matter while at maximum Power Charges</td></tr></table>を与える |
Circle of Nostalgia (Synthesised)![]() |
52 | +(9-13)% to Chaos Resistance Chaos耐性+(9-13)% <One to three random Synthesis implicit modifiers> three random Synthesis implicit modifiers>に<One ----------- +(10-20) to all Attributes 全ステータスに+(10-20) Adds (15-20) to (21-30) Chaos Damage (15-20)〜(21-30)のChaos追加ダメージ +(17-23)% to Chaos Resistance Chaos耐性+(17-23)% <table class=random-modifier-stats mw-collapsed style=text-align: left><tr><th class=mw-customtoggle-31><Two Random Herald of Agony modifiers></th></tr><tr class=mw-collapsible mw-collapsed id=mw-customcollapsible-31><td>(40-60)% increased Chaos Damage while affected by Herald of Agony<hr style=width: 20%>+(31-43)% to Chaos Resistance while affected by Herald of Agony<hr style=width: 20%>Herald of Agony has (70-100)% increased Buff Effect<hr style=width: 20%>Agony Crawler deals (70-100)% increased Damage<hr style=width: 20%>Herald of Agony has (40-30)% reduced Mana Reservation</td></tr></table> Damage<hr style=width: 20%>Herald of Agony has (40-30)% reduced Mana Reservation</td></tr></table>が<table class=random-modifier-stats mw-collapsed style=text-align: left><tr><th class=mw-customtoggle-31><Two Random Herald of Agony modifiers></th></tr><tr class=mw-collapsible mw-collapsed id=mw-customcollapsible-31><td>(40-60)% increased Chaos Damage while affected by Herald of Agony<hr style=width: 20%>+(31-43)% to Chaos Resistance while affected by Herald of Agony<hr style=width: 20%>Herald of Agony has (70-100)% increased Buff Effect<hr style=width: 20%>Agony Crawler deals (70-100)%増加 |
Circle of Regret (Synthesised)![]() |
52 | +(20-30)% to Lightning Resistance Lightning耐性+(20-30)% <One to three random Synthesis implicit modifiers> three random Synthesis implicit modifiers>に<One ----------- +(20-30) to Intelligence Intelligenceに+(20-30) Adds 1 to (48-60) Lightning Damage 1〜(48-60)のLightning追加ダメージ +(20-30)% to Lightning Resistance Lightning耐性+(20-30)% <table class=random-modifier-stats mw-collapsed style=text-align: left><tr><th class=mw-customtoggle-31><Two Random Herald of Thunder modifiers></th></tr><tr class=mw-collapsible mw-collapsed id=mw-customcollapsible-31><td>Herald of Thunder has (70-100)% increased Buff Effect<hr style=width: 20%>(40-60)% increased Lightning Damage while affected by Herald of Thunder<hr style=width: 20%>+(50-60)% to Lightning Resistance while affected by Herald of Thunder<hr style=width: 20%>+1% to maximum Lightning Resistance while affected by Herald of Thunder<hr style=width: 20%>Herald of Thunder has (40-30)% reduced Mana Reservation</td></tr></table> 最大Lightning Resistance while affected by Herald of Thunder<hr style=width: 20%>Herald of Thunder has (40-30)% reduced Mana Reservation</td></tr></table><table class=random-modifier-stats mw-collapsed style=text-align: left><tr><th class=mw-customtoggle-31><Two Random Herald of Thunder modifiers></th></tr><tr class=mw-collapsible mw-collapsed id=mw-customcollapsible-31><td>Herald of Thunder has (70-100)% increased Buff Effect<hr style=width: 20%>(40-60)% increased Lightning Damage while affected by Herald of Thunder<hr style=width: 20%>+(50-60)% to Lightning Resistance while affected by Herald of Thunder<hr style=width: 20%>+1% |
Circle of Guilt (Synthesised)![]() |
52 | Adds 1 to 4 Physical Damage to Attacks アタックに1〜4のPhysical追加ダメージ <One to three random Synthesis implicit modifiers> three random Synthesis implicit modifiers>に<One ----------- +(10-20) to all Attributes 全ステータスに+(10-20) Adds (8-10) to (13-15) Physical Damage (8-10)〜(13-15)のPhysical追加ダメージ +(350-400) to Armour Armourに+(350-400) <table class=random-modifier-stats mw-collapsed style=text-align: left><tr><th class=mw-customtoggle-31><Two Random Herald of Purity modifiers></th></tr><tr class=mw-collapsible mw-collapsed id=mw-customcollapsible-31><td>Herald of Purity has (70-100)% increased Buff Effect<hr style=width: 20%>Sentinels of Purity deal (70-100)% increased Damage<hr style=width: 20%>(40-60)% increased Physical Damage while affected by Herald of Purity<hr style=width: 20%>4% additional Physical Damage Reduction while affected by Herald of Purity<hr style=width: 20%>Herald of Purity has (40-30)% reduced Mana Reservation</td></tr></table> Physical Damage while affected by Herald of Purity<hr style=width: 20%>4% additional Physical Damage Reduction while affected by Herald of Purity<hr style=width: 20%>Herald of Purity has (40-30)% reduced Mana Reservation</td></tr></table>が<table class=random-modifier-stats mw-collapsed style=text-align: left><tr><th class=mw-customtoggle-31><Two Random Herald of Purity modifiers></th></tr><tr class=mw-collapsible mw-collapsed id=mw-customcollapsible-31><td>Herald of Purity has (70-100)% increased Buff Effect<hr style=width: 20%>Sentinels of Purity deal (70-100)% increased Damage<hr style=width: 20%>(40-60)%増加 |
Circle of Fear (Synthesised)![]() |
52 | +(20-30)% to Cold Resistance Cold耐性+(20-30)% <One to three random Synthesis implicit modifiers> three random Synthesis implicit modifiers>に<One ----------- +(20-30) to Dexterity Dexterityに+(20-30) Adds (20-25) to (26-35) Cold Damage (20-25)〜(26-35)のCold追加ダメージ +(20-30)% to Cold Resistance Cold耐性+(20-30)% <table class=random-modifier-stats mw-collapsed style=text-align: left><tr><th class=mw-customtoggle-31><Two Random Herald of Ice modifiers></th></tr><tr class=mw-collapsible mw-collapsed id=mw-customcollapsible-31><td>+(50-60)% to Cold Resistance while affected by Herald of Ice<hr style=width: 20%>(40-60)% increased Cold Damage while affected by Herald of Ice<hr style=width: 20%>Herald of Ice has (70-100)% increased Buff Effect<hr style=width: 20%>Herald of Ice has (40-30)% reduced Mana Reservation<hr style=width: 20%>+1% to maximum Cold Resistance while affected by Herald of Ice</td></tr></table> 最大Cold Resistance while affected by Herald of Ice</td></tr></table><table class=random-modifier-stats mw-collapsed style=text-align: left><tr><th class=mw-customtoggle-31><Two Random Herald of Ice modifiers></th></tr><tr class=mw-collapsible mw-collapsed id=mw-customcollapsible-31><td>+(50-60)% to Cold Resistance while affected by Herald of Ice<hr style=width: 20%>(40-60)% increased Cold Damage while affected by Herald of Ice<hr style=width: 20%>Herald of Ice has (70-100)% increased Buff Effect<hr style=width: 20%>Herald of Ice has (40-30)% reduced Mana Reservation<hr style=width: 20%>+1% |
Circle of Anguish (Synthesised)![]() |
52 | +(20-30)% to Fire Resistance Fire耐性+(20-30)% <One to three random Synthesis implicit modifiers> three random Synthesis implicit modifiers>に<One ----------- +(20-30) to Strength Strengthに+(20-30) Adds (20-25) to (26-35) Fire Damage (20-25)〜(26-35)のFire追加ダメージ +(20-30)% to Fire Resistance Fire耐性+(20-30)% <table class=random-modifier-stats mw-collapsed style=text-align: left><tr><th class=mw-customtoggle-31><Two Random Herald of Ash modifier></th></tr><tr class=mw-collapsible mw-collapsed id=mw-customcollapsible-31><td>Herald of Ash has (70-100)% increased Buff Effect<hr style=width: 20%>(40-60)% increased Fire Damage while affected by Herald of Ash<hr style=width: 20%>+1% to maximum Fire Resistance while affected by Herald of Ash<hr style=width: 20%>Herald of Ash has (40-30)% reduced Mana Reservation<hr style=width: 20%>+(50-60)% to Fire Resistance while affected by Herald of Ash</td></tr></table> 最大Fire Resistance while affected by Herald of Ash<hr style=width: 20%>Herald of Ash has (40-30)% reduced Mana Reservation<hr style=width: 20%>+(50-60)% to Fire Resistance while affected by Herald of Ash</td></tr></table><table class=random-modifier-stats mw-collapsed style=text-align: left><tr><th class=mw-customtoggle-31><Two Random Herald of Ash modifier></th></tr><tr class=mw-collapsible mw-collapsed id=mw-customcollapsible-31><td>Herald of Ash has (70-100)% increased Buff Effect<hr style=width: 20%>(40-60)% increased Fire Damage while affected by Herald of Ash<hr style=width: 20%>+1% |
Winterweave![]() |
53 | +(20-30) to maximum Life 最大Life+(20-30) ----------- Adds (12-15) to (25-30) Fire Damage to Attacks アタックに(12-15)〜(25-30)のFire追加ダメージ Adds (12-15) to (25-30) Cold Damage to Attacks アタックに(12-15)〜(25-30)のCold追加ダメージ +(20-40) to maximum Life 最大Life+(20-40) +(25-30)% to Cold Resistance Cold耐性+(25-30)% 10% increased Movement Speed while Ignited Movement Speed while Ignitedが10%増加 The Effect of Chill on you is reversed 日本語訳求む |
The Pariah![]() |
60 | Has 1 Socket 日本語訳求む ----------- +2 to Level of Socketed Gems ソケットされたGemに+2 (5-10)% increased Attack and Cast Speed AttackとCast Speedが(5-10)%増加 +100 to Maximum Life per Red Socket Red Socketごとにto Maximum Lifeに+100 +100 to Maximum Mana per Green Socket Green Socketごとにto Maximum Manaに+100 +100 to Maximum Energy Shield per Blue Socket Blue Socketごとにto Maximum Energy Shieldに+100 15% increased Item Quantity per White Socket White SocketごとにItem Quantityが15%増加 |
Romira's Banquet![]() |
60 | (20-30)% increased Global Critical Strike Chance グローバルなクリティカル確率を(20-30)%増加 ----------- +333 to Accuracy Rating Accuracy Ratingに+333 +(15-25)% to Global Critical Strike Multiplier グローバルなクリティカル倍率に+(15-25)% +(40-60) to maximum Mana 最大Mana+(40-60) 0.4% of Physical Attack Damage Leeched as Mana 与えたPhysical Attackダメージの0.4%をManaとして吸収する Gain a Power Charge on Non-Critical Strike 日本語訳求む Lose all Power Charges on Critical Strike 日本語訳求む |
Timetwist![]() |
64 | +(15-25) to maximum Energy Shield 最大Energy Shield+(15-25) ----------- (10-15)% increased Attack Speed 攻撃速度が(10-15)%増加 (5-10)% increased Cast Speed 詠唱速度が(5-10)%増加 +(40-45) to maximum Energy Shield 最大Energy Shield+(40-45) 15% increased Mana Regeneration Rate マナリジェネが15%増加 (-10-10)% increased Skill Effect Duration Skill Effectの持続時間を(-10-10)%増加 Unaffected by Temporal Chains 日本語訳求む |
Ventor's Gamble![]() |
65 | (6-15)% increased Rarity of Items found アイテムレアリティが(6-15)%増加 ----------- +(0-60) to maximum Life 最大Life+(0-60) (-10-10)% increased Quantity of Items found Quantity of Items foundが(-10-10)%増加 (-40-40)% increased Rarity of Items found アイテムレアリティが(-40-40)%増加 +(-25-50)% to Fire Resistance Fire耐性+(-25-50)% +(-25-50)% to Cold Resistance Cold耐性+(-25-50)% +(-25-50)% to Lightning Resistance Lightning耐性+(-25-50)% |
Snakepit![]() |
68 | +(20-30)% to Cold Resistance Cold耐性+(20-30)% ----------- (20-40)% increased Spell Damage Spellダメージが(20-40)%増加 (5-10)% increased Cast Speed 詠唱速度が(5-10)%増加 Left ring slot: Projectiles from Spells cannot Chain 日本語訳求む Left ring slot: Projectiles from Spells Fork 日本語訳求む Right ring slot: Projectiles from Spells Chain +1 times 日本語訳求む Right ring slot: Projectiles from Spells cannot Fork 日本語訳求む Projectiles from Spells cannot Pierce 日本語訳求む |
Ming's Heart![]() |
69 | +(9-13)% to Chaos Resistance Chaos耐性+(9-13)% ----------- (10-5)% reduced maximum Energy Shield 日本語訳求む (10-5)% reduced maximum Life 日本語訳求む +(40-50)% to Chaos Resistance Chaos耐性+(40-50)% Gain 20% of Physical Damage as Extra Chaos Damage Physicalダメージの20%分の追加Chaosダメージを得る |
The Hungry Loop![]() |
70 | Has 1 Socket 日本語訳求む ----------- Consumes Socketed Support Gems when they reach Maximum Level 日本語訳求む Can Consume 4 Support Gems 日本語訳求む Has not Consumed any Gems 日本語訳求む |
Mark of the Elder![]() |
80 | Adds (3-4) to (10-14) Physical Damage to Attacks アタックに(3-4)〜(10-14)のPhysical追加ダメージ ----------- 20% chance to Trigger Level 20 Tentacle Whip on Kill 20%の確率でTrigger Level 20 Tentacle Whip on Killを与える Adds (26-32) to (42-48) Cold Damage to Attacks アタックに(26-32)〜(42-48)のCold追加ダメージ (6-10)% increased maximum Energy Shield 最大Energy Shieldが(6-10)%増加 (6-10)% increased maximum Life 最大Lifeが(6-10)%増加 (60-80)% increased Attack Damage if your other Ring is a Shaper Item Attack Damage if your other Ring is a Shaper Itemが(60-80)%増加 Cannot be Stunned by Attacks if your other Ring is an Elder Item 日本語訳求む |
Mark of the Shaper![]() |
80 | (15-25)% increased Elemental Damage Elementalダメージが(15-25)%増加 ----------- 20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill 20%の確率でTrigger Level 20 Summon Volatile Anomaly on Killを与える Adds (13-18) to (50-56) Lightning Damage to Spells スペルに(13-18)〜(50-56)のLightning追加ダメージ (6-10)% increased maximum Energy Shield 最大Energy Shieldが(6-10)%増加 (6-10)% increased maximum Life 最大Lifeが(6-10)%増加 (60-80)% increased Spell Damage if your other Ring is an Elder Item Spell Damage if your other Ring is an Elder Itemが(60-80)%増加 Cannot be Stunned by Spells if your other Ring is a Shaper Item 日本語訳求む |
Stormfire![]() |
80 | (15-25)% increased Elemental Damage Elementalダメージが(15-25)%増加 ----------- (40-45)% increased Mana Regeneration Rate マナリジェネが(40-45)%増加 +(20-30)% to Fire and Lightning Resistances FireとLightning Resistancesに+(20-30)% (4-6)% increased Burning Damage for each time you have Shocked a Non-Shocked Enemy Recently Burning Damage for each time you have Shocked a Non-Shocked Enemy Recentlyが(4-6)%増加 Adds (1-3) to (62-70) Lightning Damage to Hits against Ignited Enemies 日本語訳求む Your Lightning Damage can Ignite 日本語訳求む |