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「cmd_d.stf」の編集履歴(バックアップ)一覧に戻る

cmd_d.stf - (2007/12/02 (日) 20:51:50) のソース

タグ &tags()

[[cmd_d.stf(2)]]へ
|75|autodeclineduelrequests|This command will cause you to automatically decline any duel requests that you receive. Using the command again will allow you to receive duel requests normally.||
|133|bh_armor_duelist_1|Duelist Stance (Mark 1): When used you enter an advanced combat posture increasing your defense versus ranged attacks.||
|134|bh_armor_duelist_2|Duelist Stance (Mark 2): When used you enter an advanced combat posture increasing your defense versus ranged attacks.||
|135|bh_armor_duelist_3|Duelist Stance (Mark 3): When used you enter an advanced combat posture increasing your defense versus ranged attacks.||
|136|bh_armor_duelist_4|Duelist Stance (Mark 4): When used you enter an advanced combat posture increasing your defense versus ranged attacks.||
|137|bh_armor_duelist_5|Duelist Stance (Mark 5): When used you enter an advanced combat posture increasing your defense versus ranged attacks.||
|138|bh_armor_sprint_1|Power Assisted Sprint: When used servos built into your armor give you the ability to run very fast.||
|140|bh_cover_1|Take Cover: You gain exceptional protection versus ranged attacks when this ability is used. This ability requires an equipped rifle and the prone posture.||
|163|bh_dm_crit_5|Ambush (Mark5): A quick high powered attack that increases your target's vulnerability to critical hits.||
|164|bh_dm_crit_6|Ambush (Mark 6): A quick high powered attack that increases your target's vulnerability to critical hits.||
|165|bh_dm_crit_7|Ambush (Mark 7): A quick high powered attack that increases your target's vulnerability to critical hits.||
|166|bh_dm_crit_8|Ambush (Mark 8): A quick high powered attack that increases your target's vulnerability to critical hits.||
|167|bh_dread_strike_1|Dread Strike: An attack that instills a sense of dread in your target and reduces their damage potential.||
|168|bh_dread_strike_2|Dread Strike (Mark 2): An attack that instills a sense of dread in your target and reduces their damage potential.||
|169|bh_dread_strike_3|Dread Strike (Mark 3): An attack that instills a sense of dread in your target and reduces their damage potential.||
|170|bh_dread_strike_4|Dread Strike (Mark 4): An attack that instills a sense of dread in your target and reduces their damage potential.||
|171|bh_dread_strike_5|Dread Strike (Mark 5): An attack that instills a sense of dread in your target and reduces their damage potential.||
|172|bh_fumble_1|Fumble: This attack does little damage but unnerves your target so much that their attacks are more likely to be glancing blows. This attack generates a large amount of hate and is likely to cause the target to attack you rather than your allies.||
|173|bh_fumble_2|Fumble (Mark 2): This attack does little damage but unnerves your target so much that their attacks are more likely to be glancing blows. This attack generates a large amount of hate and is likely to cause the target to attack you rather than your allies.||
|174|bh_fumble_3|Fumble (Mark 3): This attack does little damage but unnerves your target so much that their attacks are more likely to be glancing blows. This attack generates a large amount of hate and is likely to cause the target to attack you rather than your allies.||
|175|bh_fumble_4|Fumble (Mark 4): This attack does little damage but unnerves your target so much that their attacks are more likely to be glancing blows. This attack generates a large amount of hate and is likely to cause the target to attack you rather than your allies.||
|176|bh_fumble_5|Fumble (Mark 5): This attack does little damage but unnerves your target so much that their attacks are more likely to be glancing blows. This attack generates a large amount of hate and is likely to cause the target to attack you rather than your allies.||
|177|bh_fumble_6|Fumble (Mark 6): This attack does little damage but unnerves your target so much that their attacks are more likely to be glancing blows. This attack generates a large amount of hate and is likely to cause the target to attack you rather than your allies.||
|178|bh_innate_assault_1|Innate Assault: Your Assault specials have a chance to cost 0 action when fired.||
|179|bh_intimidate_1|Intimidating Strike (Mark 1): An attack that saps your opponent's will to fight and drains them of action.||
|180|bh_intimidate_2|Intimidating Strike (Mark 2): An attack that saps your opponent's will to fight and drains them of action.||
|181|bh_intimidate_3|Intimidating Strike (Mark 3): An attack that saps your opponent's will to fight and drains them of action.||
|182|bh_intimidate_4|Intimidating Strike (Mark 4): An attack that saps your opponent's will to fight and drains them of action.||
|183|bh_intimidate_5|Intimidating Strike (Mark 5): An attack that saps your opponent's will to fight and drains them of action.||
|184|bh_intimidate_6|Intimidating Strike (Mark 6): An attack that saps your opponent's will to fight and drains them of action.||
|185|bh_relentless_1|Relentless Onslaught: When activated this ability will dramatically reduce or eliminate all action costs for a short period of time. This ability requires an equipped carbine to activate.||
|186|bh_return_fire_1|Return Fire: When activated this ability will automatically execute a bonus attack against any enemy that strikes you.||
|187|bh_return_fire_command_1|Return Fire: When activated this ability will automatically execute a bonus attack against any enemy that strikes you.||
|188|bh_sh_0|Heal (Mark 1): A level 7 healing ability used to recover a small amount of health.||
|192|bh_shields_1|Shields: Surrounds you in a powerful energy shield that dramatically increases your mitigation versus Kinetic and Energy attacks for a short period of time. It takes quite a bit of time to recharge after the energy is depleted.||
|193|bh_sniper_1|Sniper Shot (Mark 1): A deadly high damage attack. Requires a rifle and the prone position to activate.||
|194|bh_sniper_2|Sniper Shot (Mark 2): A deadly high damage attack. Requires a rifle and the prone position to activate.||
|195|bh_sniper_3|Sniper Shot (Mark 3): A deadly high damage attack. Requires a rifle and the prone position to activate.||
|196|bh_sniper_4|Sniper Shot (Mark 4): A deadly high damage attack. Requires a rifle and the prone position to activate.||
|197|bh_sniper_5|Sniper Shot (Mark 5): A deadly high damage attack. Requires a rifle and the prone position to activate.||
|198|bh_sniper_6|Sniper Shot (Mark 6): A deadly high damage attack. Requires a rifle and the prone position to activate.||
|199|bh_stun_1|Stun: This attack does little damage but stuns the target rendering them unable to move or attack effectively for a short period of time. This ability generates a large amount of hate and may cause your target to focus on attacking you rather than your allies.||
|200|bh_stun_2|Stun (Mark 2): This attack does little damage but stuns the target rendering them unable to move or attack effectively for a short period of time. This ability generates a large amount of hate and may cause your target focus on attacking you rather than your allies.||
|201|bh_stun_3|Stun (Mark 3): This attack does little damage but stuns the target rendering them unable to move or attack effectively for a short period of time. This ability generates a large amount of hate and may cause your target focus on attacking you rather than your allies.||
|202|bh_stun_4|Stun (Mark 4): This attack does little damage but stuns the target rendering them unable to move or attack effectively for a short period of time. This ability generates a large amount of hate and may cause your target focus on attacking you rather than your allies.||
|203|bh_stun_5|Stun (Mark 5): This attack does little damage but stuns the target rendering them unable to move or attack effectively for a short period of time. This ability generates a large amount of hate and may cause your target focus on attacking you rather than your allies.||
|204|bh_taunt_1|Antagonize (Mark 1): This attack does little damage but makes your target extremely angry with you so they are more likely to attack you rather than your allies.||
|205|bh_taunt_2|Antagonize (Mark 2): This attack does little damage but makes your target extremely angry with you so they are more likely to attack you rather than your allies.||
|206|bh_taunt_3|Antagonize (Mark 3): This attack does little damage but makes your target extremely angry with you so they are more likely to attack you rather than your allies.||
|207|bh_taunt_4|Antagonize (Mark 4): This attack does little damage but makes your target extremely angry with you so they are more likely to attack you rather than your allies.||
|208|bh_taunt_5|Antagonize (Mark 5): This attack does little damage but makes your target extremely angry with you so they are more likely to attack you rather than your allies.||
|209|bh_taunt_6|Antagonize (Mark 6): This attack does little damage but makes your target extremely angry with you so they are more likely to attack you rather than your allies.||
|2519|bm_bite_1|Bite (1): A beast bite attack.||
|2520|bm_bite_2|Bite (2): A beast bite attack.||
|2521|bm_bite_3|Bite (3): A beast bite attack.||
|2522|bm_bite_4|Bite (4): A beast bite attack.||
|2523|bm_bite_5|Bite (5): A beast bite attack.||
|2524|bm_bolster_armor_1|Bolster Armor (1): A temporary increase in beast armor.||
|2525|bm_bolster_armor_2|Bolster Armor (2): A temporary increase in beast armor.||
|2526|bm_bolster_armor_3|Bolster Armor (3): A temporary increase in beast armor.||
|2527|bm_bolster_armor_4|Bolster Armor (4): A temporary increase in beast armor.||
|2528|bm_bolster_armor_5|Bolster Armor (5): A temporary increase in beast armor.||
|2529|bm_charge_1|Charge (1): A beast charge attack that causes damage and temporarily roots the enemy.||
|2530|bm_charge_2|Charge (2): A beast charge attack that causes damage and temporarily roots the enemy.||
|2531|bm_charge_3|Charge (3): A beast charge attack that causes damage and temporarily roots the enemy.||
|2533|bm_charge_4|Charge (4): A beast charge attack that causes damage and temporarily roots the enemy.||
|2532|bm_charge_5|Charge (5): A beast charge attack that causes damage and temporarily roots the enemy.||
|2534|bm_claw_1|Claw (1): A beast claw attack.||
|2535|bm_claw_2|Claw (2): A beast claw attack.||
|2536|bm_claw_3|Claw (3): A beast claw attack.||
|2537|bm_claw_4|Claw (4): A beast claw attack.||
|2538|bm_claw_5|Claw (5): A beast claw attack.||
|2510|bm_collect_dna|Extract DNA: Ability used by Beast Masters to extract DNA of creatures. The DNA is stored in containers to keep the sample viable.||
|2514|bm_creature_knowledge_command_1|Creature Knowledge: Enables you to gather detailed knowledge about a creature. This ability is also used to attempt to learn an ability a creature is using against you as well as to observe an ability the creature is using on themselves that you may later teach to your Beast Master pets.||
|2539|bm_damage_disease_1|Disease (1): A beast disease attack that drains action over time.||
|2540|bm_damage_disease_2|Disease (2): A beast disease attack that drains action over time.||
|2541|bm_damage_disease_3|Disease (3): A beast disease attack that drains action over time.||
|2542|bm_damage_disease_4|Disease (4): A beast disease attack that drains action over time.||
|2543|bm_damage_disease_5|Disease (5): A beast disease attack that drains action over time.||
|2544|bm_damage_poison_1|Damage Poison (1): A beast poison attack that does damage over time.||
|2545|bm_damage_poison_2|Damage Poison (2): A beast poison attack that does damage over time.||
|2546|bm_damage_poison_3|Damage Poison (3): A beast poison attack that does damage over time.||
|2547|bm_damage_poison_4|Damage Poison (4): A beast poison attack that does damage over time.||
|2548|bm_damage_poison_5|Damage Poison (5): A beast poison attack that does damage over time.||
|2549|bm_dampen_pain_1|Dampen Pain (1): A beast ability that reduces the amount of damage received.||
|2550|bm_dampen_pain_2|Dampen Pain (2): A beast ability that reduces the amount of damage received.||
|2551|bm_dampen_pain_3|Dampen Pain (3): A beast ability that reduces the amount of damage received.||
|2552|bm_dampen_pain_4|Dampen Pain (4): A beast ability that reduces the amount of damage received.||
|2553|bm_dampen_pain_5|Dampen Pain (5): A beast ability that reduces the amount of damage received.||
|2554|bm_defensive_1|Defensive (1): A beast ability that increases the chance to receive glancing blows from an enemy.||
|2555|bm_defensive_2|Defensive (2): A beast ability that increases the chance to receive glancing blows from an enemy.||
|2556|bm_defensive_3|Defensive (3): A beast ability that increases the chance to receive glancing blows from an enemy.||
|2557|bm_defensive_4|Defensive (4): A beast ability that increases the chance to receive glancing blows from an enemy.||
|2558|bm_defensive_5|Defensive (5): A beast ability that increases the chance to receive glancing blows from an enemy.||
|2559|bm_deflective_hide|Deflective Hide: A special beast ability that temporarily deflects ranged attacks.||
|2560|bm_enfeeble_1|Enfeeble (1): A beast attack that reduces the enemy's ability to damage effectively.||
|2561|bm_enfeeble_2|Enfeeble (2): A beast attack that reduces the enemy's ability to damage effectively.||
|2562|bm_enfeeble_3|Enfeeble (3): A beast attack that reduces the enemy's ability to damage effectively.||
|2563|bm_enfeeble_4|Enfeeble (4): A beast attack that reduces the enemy's ability to damage effectively.||
|2564|bm_enfeeble_5|Enfeeble (5): A beast attack that reduces the enemy's ability to damage effectively.||
|2565|bm_enrage|Enrage: A special beast ability that temporarily increases attack damage.||
|2566|bm_flank_1|Flank (1): A beast ability that increases the chance to land a critical attack on an enemy.||
|2567|bm_flank_2|Flank (2): A beast ability that increases the chance to land a critical attack on an enemy.||
|2568|bm_flank_3|Flank (3): A beast ability that increases the chance to land a critical attack on an enemy.||
|2512|bm_follow_1|Beast Follow: Order your beast to follow you.||
|2569|bm_frenzy|Frenzy: A special beast ability that temporarily increases attack speed.||
|2570|bm_hamstring_1|Hamstring (1): A beast attack that temporarily slows an enemy's ability to move.||
|2571|bm_hamstring_2|Hamstring (2): A beast attack that temporarily slows an enemy's ability to move.||
|2572|bm_hamstring_3|Hamstring (3): A beast attack that temporarily slows an enemy's ability to move.||
|2573|bm_hamstring_4|Hamstring (4): A beast attack that temporarily slows an enemy's ability to move.||
|2574|bm_hamstring_5|Hamstring (5): A beast attack that temporarily slows an enemy's ability to move.||
|2608|bm_helper_monkey_domestic|Domestic Helper Monkey Your monkey has been trained to help you craft your items.||
|2611|bm_helper_monkey_engineering|Engineering Helper Monkey Your monkey has been trained to help you craft your items.||
|2620|bm_helper_monkey_jedi|Jedi Helper Monkey Your monkey has been trained to help you craft your lightsaber.||
|2609|bm_helper_monkey_munitions|Munitions Helper Monkey Your monkey has been trained to help you craft your items.||
|2610|bm_helper_monkey_structure|Structure Helper Monkey Your monkey has been trained to help you craft your items.||
|2505|bm_mend_pet_1|Heal Beast (Mark1): Restores some of your beast's health.||
|2507|bm_mend_pet_2|Heal Beast (Mark2): Restores some of your beast's health.||
|2508|bm_mend_pet_3|Heal Beast (Mark3): Restores some of your beast's health.||
|2575|bm_paralytic_poison|Paralytic Poison: A special beast attack that causes poison damage over time and finishes in paralysis.||
|2504|bm_pet_attack_1|Attack: Order your beast to attack any target you are able to attack yourself.||
|2503|bm_pet_trick_1|Trick 1: Asks your beast to perform a trick.||
|2509|bm_pet_trick_2|Trick 2: Asks your beast to perform a trick.||
|2515|bm_pig_forage|Sniff out plant enzymes Order your pig to help you find buried plant enzymes.||
|2576|bm_preperation|Preparation: A special signal you have taught the beast that significantly increases the next attack.||
|2577|bm_provoke_1|Provoke (1): A beast ability that increases the chance to taunt an enemy.||
|2578|bm_provoke_2|Provoke (2): A beast ability that increases the chance to taunt an enemy.||
|2579|bm_provoke_3|Provoke (3): A beast ability that increases the chance to taunt an enemy.||
|2580|bm_provoke_4|Provoke (4): A beast ability that increases the chance to taunt an enemy.||
|2581|bm_provoke_5|Provoke (5): A beast ability that increases the chance to taunt an enemy.||
|2582|bm_puncture_1|Puncture (1): A beast attack that bypasses enemy armor.||
|2583|bm_puncture_2|Puncture (2): A beast attack that bypasses enemy armor.||
|2584|bm_puncture_3|Puncture (3): A beast attack that bypasses enemy armor.||
|2511|bm_revive_pet_1|Revive Beast: Awakens a beast that is for all intents and purposes, slain.||
|2585|bm_shaken_1|Shaken (1): A beast attack that lowers the defenses and increases the damage received by an enemy.||
|2586|bm_shaken_2|Shaken (2): A beast attack that lowers the defenses and increases the damage received by an enemy.||
|2587|bm_shaken_3|Shaken (3): A beast attack that lowers the defenses and increases the damage received by an enemy.||
|2588|bm_shield_master|Shield Master: You have taught your beast to protect it's master by intercepting enemy attacks.||
|2589|bm_siphon_1|Health Leech (1): A beast ability that increases it's own health based on the damage it delivers to an enemy.||
|2590|bm_siphon_2|Health Leech (2): A beast ability that increases it's own health based on the damage it delivers to an enemy.||
|2591|bm_siphon_3|Health Leech (3): A beast ability that increases it's own health based on the damage it delivers to an enemy.||
|2592|bm_slash_1|Slash (1): A beast attack that causes a temporary bleeding wound on an enemy.||
|2593|bm_slash_2|Slash (2): A beast attack that causes a temporary bleeding wound on an enemy.||
|2594|bm_slash_3|Slash (3): A beast attack that causes a temporary bleeding wound on an enemy.||
|2595|bm_slash_4|Slash (4): A beast attack that causes a temporary bleeding wound on an enemy.||
|2596|bm_slash_5|Slash (5): A beast attack that causes a temporary bleeding wound on an enemy.||
|2506|bm_soothing_comfort_1|Soothing Comfort: Removes a harmful state, effect or damage over time effect from your beast.||
|2513|bm_stay_1|Beast Stay: Order your beast to stay where it is.||
|2597|bm_stomp_1|Stomp (1): A powerful beast attack that causes damage to all enemies within a certain radius.||
|2598|bm_stomp_2|Stomp (2): A powerful beast attack that causes damage to all enemies within a certain radius.||
|2599|bm_stomp_3|Stomp (3): A powerful beast attack that causes damage to all enemies within a certain radius.||
|2600|bm_stomp_4|Stomp (4): A powerful beast attack that causes damage to all enemies within a certain radius.||
|2601|bm_stomp_5|Stomp (5): A powerful beast attack that causes damage to all enemies within a certain radius.||
|2602|bm_trample|Trample: You have taught your beast to charge and attack all enemies in it's path.||
|2603|bm_wing_buffet_1|Wind Buffet (1): A beast attack that increases the enemy's chance to deliver a glancing blow.||
|2604|bm_wing_buffet_2|Wind Buffet (2): A beast attack that increases the enemy's chance to deliver a glancing blow.||
|2605|bm_wing_buffet_3|Wind Buffet (3): A beast attack that increases the enemy's chance to deliver a glancing blow.||
|2606|bm_wing_buffet_4|Wind Buffet (4): A beast attack that increases the enemy's chance to deliver a glancing blow.||
|2607|bm_wing_buffet_5|Wind Buffet (5): A beast attack that increases the enemy's chance to deliver a glancing blow.||
|277|callforprivateerpickup|Call For Privateer Pickup: Calls a privateer ship to pick you up and take you to another location on the planet you are currently on.||
|458|cert_starships_tieinterceptorimperialguard|Imperial Guard TIE Interceptor Piloting Certification||
|583|co_base_of_operations|Base of Operations: A powerful shield surrounds your group, which increases their armor by 500.||
|604|co_mirror_armor|Mirror Armor: This ability allows your armor to cloak you from radar detection.||
|605|co_position_secured|Position Secured: This ability digs you in and increases your precision by 200.||
|606|co_remote_detonator_1|Remote Detonator 1: A level 10 remote detonation device that damages all targets in the blast area, after being triggered.||
|607|co_remote_detonator_2|Remote Detonator 2: A level 30 remote detonation device that damages all targets in the blast area, after being triggered.||
|608|co_remote_detonator_3|Remote Detonator 3: A level 50 remote detonation device that damages all targets in the blast area, after being triggered.||
|609|co_remote_detonator_4|Remote Detonator 4: A level 70 remote detonation device that damages all targets in the blast area, after being triggered.||
|610|co_remote_detonator_5|Remote Detonator 5: A level 90 remote detonation device that damages all targets in the blast area, after being triggered.||
|611|co_riddle_armor|Riddle Armor: An ability to damage a target's armor by 1000 (3000 maximum with expertise).||
|612|co_sh_0|Heal 1: A level 7 healing ability used to recover a small amount of health.||
|616|co_shock_grenade_1|Shock Grenade 1: A level 10 grenade that damages and electrifies all targets in the blast area.||
|617|co_shock_grenade_2|Shock Grenade 2: A level 34 grenade that damages and electrifies all targets in the blast area.||
|618|co_shock_grenade_3|Shock Grenade 3: A level 58 grenade that damages and electrifies all targets in the blast area.||
|619|co_shock_grenade_4|Shock Grenade 4: A level 82 grenade that damages and electrifies all targets in the blast area.||
|620|co_shock_tracer_1|Shock Tracer 1: A level 10 electrical tracer shot, which shocks and electrifies a target.||
|621|co_shock_tracer_2|Shock Tracer 2: A level 34 electrical tracer shot, which shocks and electrifies a target.||
|622|co_shock_tracer_3|Shock Tracer 3: A level 58 electrical tracer shot, which shocks and electrifies a target.||
|623|co_shock_tracer_4|Shock Tracer 4: A level 82 electrical tracer shot, which shocks and electrifies a target.||
|624|co_stim_armor|Stim Armor: A heal over time buff through modified armor.||
|625|co_suppressing_fire|Suppressing Fire: An area of effect spray of fire, which lowers your enemy's ability to fire accurately.||
|637|command_pvp_adrenaline_ability|Adrenaline Rush: Through countless battles, fear has been replaced by the ability to utilize your adrenaline rush and speed up your combat skills in the face of danger.||
|638|command_pvp_adrenaline_rebel_ability|Adrenaline Rush: Through countless battles, fear has been replaced by the ability to utilize your adrenaline rush and speed up your combat skills in the face of danger.||
|639|command_pvp_last_man_ability|Last Man Standing: Many a time you have been the deciding factor between victory and defeat, pushing yourself beyond the ability of mere mortals to be the last man standing.||
|640|command_pvp_last_man_rebel_ability|Last Man Standing: Many a time you have been the deciding factor between victory and defeat, pushing yourself beyond the ability of mere mortals to be the last man standing.||
|641|command_pvp_retaliation_ability|Retaliation: After years in the battlefield your mind has instinctively learned to retaliate pain by immediately counter attacking the source of your wounds.||
|642|command_pvp_retaliation_rebel_ability|Retaliation: After years in the battlefield your mind has instinctively learned to retaliate pain by immediately counter attacking the source of your wounds.||
|643|command_pvp_unstoppable_ability|Unstoppable: Your body has become so used to pain and wounds that you ignore all but the most severe; allowing you to keep fighting when a mere mortal would be on his knees begging for mercy.||
|644|command_pvp_unstoppable_rebel_ability|Unstoppable: Your body has become so used to pain and wounds that you ignore all but the most severe; allowing you to keep fighting when a mere mortal would be on his knees begging for mercy.||
|894|en_dm_1|Snap Shot: A high powered level 1 attack that causes bonus damage.||
|895|en_dm_2|Rapid Shot: A high powered level 10 attack that causes bonus damage.||
|896|en_dm_3|Swift Shot: A high powered level 22 attack that causes bonus damage.||
|897|en_dm_4|Aimed Shot: A high powered level 42 attack that causes bonus damage.||
|898|en_dm_5|Critical Shot: A high powered level 54 attack that causes bonus damage.||
|899|en_dm_6|Vital Shot: A high powered level 66 attack that causes bonus damage.||
|900|en_dm_7|Debilitating Shot: A high powered level 78 attack that causes bonus damage.||
|901|en_dm_8|Precision Shot: A high powered level 90 attack that causes bonus damage.||
|2461|en_flush_with_success_buff_package|An inspiration buff effect increasing experience earned.||
|2462|en_go_with_the_flow_buff_package|An inspiration buff effect that increases movement rate.||
|2463|en_harvest_faire_buff_package|An inspiration buff effect that increases the number of resources collected while using harvesters.||
|2464|en_healer_buff_package|An inspiration buff effect that increases healing potency.||
|2465|en_holographic_image|Create Holographic Backup Image: A level 26 command that calls 1 Holographic backup image to perform with the Entertainer.||
|2495|en_holographic_recall|Holographic Recall: Destroys all of your Holographic Backup Images.||
|2466|en_project_will_0|Project Will 1: A level 18 H2H attack with extended range of 20m.||
|2467|en_project_will_1|Project Will 2: A level 30 H2H attack with extended range of 20m.||
|2468|en_project_will_2|Project Will 3: A level 42 H2H attack with extended range of 20m.||
|2469|en_project_will_3|Project Will 4: A level 54 H2H attack with extended range of 20m.||
|2470|en_project_will_4|Project Will 5: A level 66 H2H attack with extended range of 20m.||
|2471|en_project_will_5|Project Will 6: A level 78 H2H attack with extended range of 20m.||
|2472|en_project_will_6|Project Will 7: A level 90 H2H attack with extended range of 20m.||
|2473|en_second_chance_buff_package|An inspiration buff effect giving the recipient a chance to automatically heal when struck in combat.||
|902|en_sh_1|First Aid: A level 34 self-healing ability that recovers some health.||
|903|en_sh_2|Remedy: A level 58 self-healing ability that recovers some health.||
|904|en_sh_3|Treatment: A level 82 self-healing ability that recovers some health.||
|2474|en_spiral_kick_0|Spiral Kick 1: A level 34 H2H attack that causes bonus damage and snares the target.||
|2475|en_spiral_kick_1|Spiral Kick 2: A level 48 H2H attack that causes bonus damage and snares the target.||
|2476|en_spiral_kick_2|Spiral Kick 3: A level 62 H2H attack that causes bonus damage and snares the target.||
|2477|en_spiral_kick_3|Spiral Kick 4: A level 76 H2H attack that causes bonus damage and snares the target.||
|2478|en_spiral_kick_4|Spiral Kick 5: A level 90 H2H attack that causes bonus damage and snares the target.||
|2479|en_strike_0|Strike 1: A level 10 basic H2H attack that causes bonus damage.||
|2480|en_strike_1|Strike 2: A level 22 basic H2H attack that causes bonus damage.||
|2481|en_strike_2|Strike 3: A level 34 basic H2H attack that causes bonus damage.||
|2482|en_strike_3|Strike 4: A level 46 basic H2H attack that causes bonus damage.||
|2483|en_strike_4|Strike 5: A level 58 basic H2H attack that causes bonus damage.||
|2484|en_strike_5|Strike 6: A level 70 basic H2H attack that causes bonus damage.||
|2485|en_strike_6|Strike 7: A level 82 basic H2H attack that causes bonus damage.||
|2486|en_sweeping_pirouette_0|Sweeping Pirouette 1: A level 26 H2H attack that causes bonus damage and roots the target.||
|2487|en_sweeping_pirouette_1|Sweeping Pirouette 2: A level 38 H2H attack that causes bonus damage and roots the target.||
|2488|en_sweeping_pirouette_2|Sweeping Pirouette 3: A level 50 H2H attack that causes bonus damage and roots the target.||
|2489|en_sweeping_pirouette_3|Sweeping Pirouette 4: A level 62 H2H attack that causes bonus damage and roots the target.||
|2490|en_sweeping_pirouette_4|Sweeping Pirouette 5: A level 74 H2H attack that causes bonus damage and roots the target.||
|2491|en_sweeping_pirouette_5|Sweeping Pirouette 6: A level 86 H2H attack that causes bonus damage and roots the target.||
|2492|en_thrill|Thrill: A level 10 ability that thrills the target. A thrilled target is more likely to do glancing blows on all attacks.||
|2493|en_unhealthy_fixation|Unhealthy Fixation: A level 26 ability that causes the target to fixate on the Entertainer and thus be rooted and stunned for the duration.||
|2494|en_void_dance|Void Dance: Makes all incoming attacks have a 30% chance to be a glancing blow for 10 seconds.||
|1102|fs_ae_dm_cc_6|Force Hurricane: This surge of Force power shreds your opponent's Central Nervous System, causing tremendous damage. Weaker attacks: Force Spark, Force Shock, Force Bolt, Force Lightning, Force Storm, and Force Tempest.||
|1133|fs_dm_cc_4|Force Choke: A Dark Side Force attack that causes your opponent to choke and take damage. Weaker Choke attacks: Force Grapple, Force Grasp and Force Grip||
|1134|fs_dm_cc_5|Force Strangle: A powerful Dark Side Force attack that damages your opponent through choking. Weaker Choke attacks: Force Grapple, Force Grasp, Force Grip, and Force Choke||
|1135|fs_dm_cc_6|Force Garrote: The highest choking attack a Dark Side Jedi can use to damage an opponent. Weaker Choke attacks: Force Grapple, Force Grasp, Force Grip, Force Choke, and Force Strangle||
|1137|fs_dm_cc_crit_1|Force Crumple: A crushing Force cone effect attack that causes damage to your opponents in front of you.||
|1138|fs_dm_cc_crit_2|Force Pummel: A crushing Force cone effect attack that causes damage to opponents in front of you. Weaker Shockwave attack: Force Crumple||
|1139|fs_dm_cc_crit_3|Force Crush: A crushing Force cone effect attack that causes damage to opponents in front of you. Weaker Shockwave attacks: Force Crumple and Force Pummel||
|1140|fs_dm_cc_crit_4|Force Blastwave: A blast of Force cone effect attack that causes damage to opponents in front of you. Weaker Shockwave attacks: Force Crumple, Force Pummel and Force Crush||
|1141|fs_dm_cc_crit_5|Force Shockwave: A blast of Force cone effect attack that causes damage to opponents in front of you. Weaker Shockwave attacks: Force Crumple, Force Pummel, Force Crush and Force Blastwave||
|1142|fs_force_maelstrom|Force Maelstrom: This Dark Force power is the strongest cone effect attack in the Force Lightning series. Unlike its weaker forms, the surge of Force channeled by a Dark Jedi into the maelstrom strikes multiple opponents with a blast of lightning. Weaker attacks: Force Spark, Force Shock, Force Bolt, Force Lightning, Force Storm, and Force Maelstrom||
|1143|fs_force_spark|Force Spark: Channel the Force into a level 7 electric spark that strikes your opponent.||
|1144|fs_forsake_fear|Forsake Fear: A meditative state that focuses the Force to nearby party members and yourself to regenerate action. Combat damage does not interrupt this meditative state.||
|1145|fs_maelstrom_1|Force Maelstrom 1: A cone effect Force Lightning attack.||
|1146|fs_maelstrom_2|Force Maelstrom 2: A cone effect Force Lightning attack.||
|1147|fs_maelstrom_3|Force Maelstrom 3: A cone effect Force Lightning attack.||
|1148|fs_maelstrom_4|Force Maelstrom 4: A cone effect Force Lightning attack.||
|1149|fs_maelstrom_5|Force Maelstrom 5: A cone effect Force Lightning attack.||
|1161|fs_sweep_5|Mou kei Jung Ma: A level 54 melee attack that strikes all targets in the immediate area.||
|1162|fs_sweep_6|Cho mak Jung Ma: A level 68 melee attack that strikes all targets in the immediate area.||
|1163|fs_sweep_7|Sai tok Jung Ma: A level 82 melee attack that strikes all targets in the immediate area.||
|1398|me_bacta_bomb_1|Bacta Bomb (Mark 1): Long ranged healing ability that restores a large amount of Health to your target. This ability draws from the same bacta supply as your Bacta Jab and though much more efficient, takes longer to recharge.||
|1399|me_bacta_bomb_2|Bacta Bomb (Mark 2): Long ranged healing ability that restores a large amount of Health to your target. This ability draws from the same bacta supply as your Bacta Jab and though much more efficient, takes longer to recharge.||
|1400|me_bacta_bomb_3|Bacta Bomb (Mark 3): Long ranged healing ability that restores a large amount of Health to your target. This ability draws from the same bacta supply as your Bacta Jab and though much more efficient, takes longer to recharge.||
|1401|me_bacta_bomb_4|Bacta Bomb (Mark 4): Long ranged healing ability that restores a large amount of Health to your target. This ability draws from the same bacta supply as your Bacta Jab and though much more efficient, takes longer to recharge.||
|1402|me_bacta_bomb_5|Bacta Bomb (Mark 5): Long ranged healing ability that restores a large amount of Health to your target. This ability draws from the same bacta supply as your Bacta Jab and though much more efficient, takes longer to recharge.||
|1403|me_bacta_grenade_1|Bacta Grenade (Mark 1): Restores some Health to your target from long range. This ability draws from the same bacta supply as your Bacta Spray, however it recharges much more quickly.||
|1404|me_bacta_grenade_2|Bacta Grenade (Mark 2): Restores some Health to your target from long range. This ability draws from the same bacta supply as your Bacta Spray, however it recharges more quickly.||
|1405|me_bacta_grenade_3|Bacta Grenade (Mark 3): Restores some Health to your target from long range. This ability draws from the same bacta supply as your Bacta Spray, however it recharges more quickly.||
|1406|me_bacta_grenade_4|Bacta Grenade (Mark 4): Restores some Health to your target from long range. This ability draws from the same bacta supply as your Bacta Spray, however it recharges more quickly.||
|1407|me_bacta_grenade_5|Bacta Grenade (Mark 5): Restores some Health to your target from long range. This ability draws from the same bacta supply as your Bacta Spray, however it recharges more quickly.||
|1408|me_bacta_resistance_1|Bacta Corruption: Reduces the effectiveness of the target's healing abilities.||
|1409|me_blood_cleaners_1|Blood Cleansers: Removes the "Weakened" state, which is incurred upon incapacitation.||
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