「ボウマン系必殺スキル(貫通弓)」の編集履歴(バックアップ)一覧に戻る
name = 流星弓 msg = 天駆ける星々の輝きよ・・・$光芒の矢となり敵を穿てッ! icon = m_light.png*64, b_arrow3.png special = on sound = saku02 image = b_arrow1N w = 48 h = 64 color = 64, 96, 128 bright = on d360 = on delay = 3 slow_per = -1 slow_time = 3 slide = -56 slide_speed = 200 force_fire = off func = missile rush = 5 rush_degree = 5 rush_interval = 0 hard = 4 center = on check = 560 range = 30 time = 10 speed = -250 resize_interval = 1 resize_s = 10 resize_s_max = 0 joint_skill = on next3 = sp_arrow11_nt, sp_arrow11_bg pair_next = sp_arrow11_aura
wait_time = 3
sound = bom00 image = b_arrow1N w = 48 h = 64 color = 96, 128, 160 bright = on d360 = on range = 720 speed = 100 hard = 4 attr = arrow str = attack_dext * 50 resize_interval = 2 resize_s = 80 next_interval = 2 next = sp_arrow11_nt_flash
sound = coin07 image = c_para anime = 8 w = 48 h = 48 a = 192 d360 = on center = on damage = -3 range = 200 speed = -600 rush = 2 rush_random_degree = 60 resize_interval = 1 resize_a = -8
image = @ d360 = on center = on damage = -3 range = 770 speed = 100 resize_interval = 2 resize_s = 80 next_interval = 1 next = sp_arrow11_bg_nt
image = b_holy anime = 3 anime_interval = 2 w = 64 h = 96 a = 96 d360 = on center = on range = 50 speed = -200 bom = on hard = 4 knock = 32 str = magic_dext * 20 hard2 = on offset = fire, water, air, ground, light, dark, holy, ghost offset_on = on resize_interval = 1 resize_w = -4 resize_h = 4 resize_s = -400 resize_a = -8
sound = swing04 w = 96 h = 128 a = 48 image = r_water_nt anime = 12 time = 32 rush = 5 homing = on