「ui_st_screen.xml」の編集履歴(バックアップ)一覧はこちら
ui_st_screen.xml - (2008/09/09 (火) 22:43:07) の1つ前との変更点
追加された行は緑色になります。
削除された行は赤色になります。
<p><font color="#FF0000" size="3"><strong>ui_st_screen.xml</strong></font></p>
<p> </p>
<p><?xml version="1.0" encoding="windows-1251" ?><br />
<string_table><br />
<string id="cant_walk"><br />
<text>You're too exhausted to walk</text><br />
疲れ切って歩けない<br />
</string><br />
<string id="cant_walk_weight"><br />
<text>You're too heavily loaded to continue</text><br />
荷物が重くて歩けない<br />
</string><br />
<string id="car_character_use"><br />
<text>Open the door ($$ACTION_USE$$)</text><br />
ドアを開ける ($$ACTION_USE$$)<br />
</string><br />
<string id="character_use"><br />
<text>Talk ($$ACTION_USE$$)</text><br />
話す ($$ACTION_USE$$)<br />
</string><br />
<string id="dead_character_use"><br />
<text>Search body ($$ACTION_USE$$)</text><br />
死体を調べる ($$ACTION_USE$$)<br />
</string><br />
<string id="dead_character_use_or_drag"><br />
<text>Search body ($$ACTION_USE$$) \n Drag body
(SHIFT+$$ACTION_USE$$)</text><br />
死体を調べる ($$ACTION_USE$$) \n 死体を引っ張る (SHIFT+$$ACTION_USE$$)<br />
</string><br />
<string id="general_complete_task"><br />
<text>Task complete:</text><br />
タスク完了:<br />
</string><br />
<string id="general_fail_task"><br />
<text>Task failed:</text><br />
タスク失敗:<br />
</string><br />
<string id="general_in_item"><br />
<text>Item received:</text><br />
アイテムを受け取った:<br />
</string><br />
<string id="general_in_money"><br />
<text>Money received:</text><br />
金を受け取った:<br />
</string><br />
<string id="general_new_task"><br />
<text>New task:</text><br />
新しいタスク:<br />
</string><br />
<string id="general_out_item"><br />
<text>Item lost:</text><br />
アイテムを失った:<br />
</string><br />
<string id="general_out_money"><br />
<text>Money lost:</text><br />
金を失った:<br />
</string><br />
<string id="general_reverse_task"><br />
<text>Task cancelled:</text><br />
タスクキャンセル:<br />
</string><br />
<string id="general_update_task"><br />
<text>Task updated:</text><br />
タスクアップデート:<br />
</string> <string id="gun_jammed"><br />
<text>The weapon has jammed.You need to reload.</text><br />
</string><br />
<string id="inventory_box_use"><br />
<text>Search ($$ACTION_USE$$)</text><br />
</string><br />
<string id="inventory_item_use"><br />
<text>Pick up item ($$ACTION_USE$$)</text><br />
</string><br />
<string id="level_changer_invitation"><br />
<text>Move to another location?</text><br />
</string><br />
<string id="physic_shell_use"><br />
<text>Move object ($$ACTION_USE$$)</text><br />
</string><br />
<string id="st_autosave"><br />
<text>Autosave</text><br />
</string><br />
<string id="st_codelock"><br />
<text>Combination lock ($$ACTION_USE$$)</text><br />
</string><br />
<string id="st_demo_play"><br />
<text>WORK IN PROGRESS</text><br />
</string><br />
<string id="st_found_new_pda"><br />
<text>Found information:</text><br />
</string><br />
<string id="st_game_over"><br />
<text>Game over</text><br />
</string><br />
<string id="st_game_over_press_jump"><br />
<text>Press ($$ACTION_JUMP$$) to exit to main
menu</text><br />
</string><br />
<string id="st_game_paused"><br />
<text>Pause</text><br />
</string><br />
<string id="st_game_saved"><br />
<text>game saved</text><br />
</string><br />
<string id="st_helmet_countdown"><br />
<text>Protection shutdown</text><br />
</string><br />
<string id="st_psy_danger"><br />
<text>Critical psi-emission level. Leave the dangerous zone
immediately.</text><br />
</string><br />
<string id="st_radiation_danger"><br />
<text>Hazardous radiation level. Protection required to
pass.</text><br />
</string><br />
<string id="st_search_treasure"><br />
<text>Search the stash ($$ACTION_USE$$)</text><br />
</string><br />
<string id="st_tip"><br />
<text>Message</text><br />
</string><br />
<string id="tip_car_locked"><br />
<text>Blocked</text><br />
</string><br />
<string id="tip_car_use"><br />
<text>Open the door ($$ACTION_USE$$)</text><br />
</string><br />
<string id="tip_door_blocked"><br />
<text>Door blocked</text><br />
</string><br />
<string id="tip_door_close"><br />
<text>Press ($$ACTION_USE$$) to close the door</text><br />
</string><br />
<string id="tip_door_coded"><br />
<text>The door is locked by a code</text><br />
</string><br />
<string id="tip_door_decode"><br />
<text>Press ($$ACTION_USE$$) to decode the door</text><br />
</string><br />
<string id="tip_door_decoding"><br />
<text>Decoding in progress</text><br />
</string><br />
<string id="tip_door_locked"><br />
<text>The door is locked</text><br />
</string><br />
<string id="tip_door_open"><br />
<text>Press ($$ACTION_USE$$) to open the door</text><br />
</string><br />
<string id="tip_gate_close"><br />
<text>Press ($$ACTION_USE$$) to close the gate</text><br />
</string><br />
<string id="tip_gate_locked"><br />
<text>The gate is blocked</text><br />
</string><br />
<string id="tip_gate_open"><br />
<text>Press ($$ACTION_USE$$) to open the gate</text><br />
</string><br />
<string id="tip_grate_blocked"><br />
<text>Grate blocked</text><br />
</string><br />
<string id="tips_agroprom_undeground"><br />
<text>Permission needed to enter the hole.</text><br />
</string><br />
<string id="tips_kran_press"><br />
<text>Rotate crane ($$ACTION_USE$$)</text><br />
</string><br />
<string id="tips_radio_tower"><br />
<text>Transmit radio message ($$ACTION_USE$$)</text><br />
</string><br />
<string id="tips_red_dynamit_undeground"><br />
<text>Turn on the detonator ($$ACTION_USE$$)</text><br />
</string><br />
<string id="tips_secret_strelka"><br />
<text>Strelok's stash ($$ACTION_USE$$)</text><br />
</string><br />
<string id="mar_disabled_level_changer"><br />
<text>You cannot traverse the marshes without a
guide.</text><br />
</string><br />
<string id="shooting_fire"><br />
<text>Fire!</text><br />
</string><br />
<string id="shooting_round_over"><br />
<text>End of round! Return to master.</text><br />
</string><br />
<string id="shooting_time_left"><br />
<text>Time left:</text><br />
</string><br />
<string id="shooting_your_count"><br />
<text>Targets hit:</text><br />
</string><br />
<string id="shooting_your_points"><br />
<text>Your score:</text><br />
</string><br />
<string id="shooting_your_time"><br />
<text>Your time:</text><br />
</string><br />
<string id="st_agru_warning_go_out"><br />
<text>Leave the dangerous area!</text><br />
</string><br />
<string id="st_agru_warning_time_left"><br />
<text>Time to flooding:</text><br />
</string><br />
<string id="tips_agroprom_undeground2"><br />
<text>Underground flooded</text><br />
</string><br />
<string id="level_changer_disabled"><br />
<text>You can't find the way further.</text><br />
</string><br />
<string id="tips_tranformer_off"><br />
<text>Deactivate the generator ($$ACTION_USE$$)</text><br />
</string><br />
<string id="ui_st_mp_experience_grow"><br />
<text>ESRB Notice: Game Experience May Change During Online
Play</text><br />
</string><br />
<string id="renegade"><br />
<text>Renegades</text><br />
</string><br />
<string id="agru_cs_warning"><br />
<text>ATTENTION! LEAVE HAZARDOUS AREA
IMMEDIATELY</text><br />
</string><br />
</string_table></p>
<p><font color="#FF0000" size="3"><strong>ui_st_screen.xml</strong></font></p>
<p> </p>
<p><?xml version="1.0" encoding="windows-1251" ?><br />
<string_table><br />
<string id="cant_walk"><br />
<text>You're too exhausted to walk</text><br />
疲れ切って歩けない<br />
</string><br />
<string id="cant_walk_weight"><br />
<text>You're too heavily loaded to continue</text><br />
荷物が重くて歩けない<br />
</string><br />
<string id="car_character_use"><br />
<text>Open the door ($$ACTION_USE$$)</text><br />
ドアを開ける ($$ACTION_USE$$)<br />
</string><br />
<string id="character_use"><br />
<text>Talk ($$ACTION_USE$$)</text><br />
話す ($$ACTION_USE$$)<br />
</string><br />
<string id="dead_character_use"><br />
<text>Search body ($$ACTION_USE$$)</text><br />
死体を調べる ($$ACTION_USE$$)<br />
</string><br />
<string id="dead_character_use_or_drag"><br />
<text>Search body ($$ACTION_USE$$) \n Drag body
(SHIFT+$$ACTION_USE$$)</text><br />
死体を調べる ($$ACTION_USE$$) \n 死体を引っ張る (SHIFT+$$ACTION_USE$$)<br />
</string><br />
<string id="general_complete_task"><br />
<text>Task complete:</text><br />
タスク完了:<br />
</string><br />
<string id="general_fail_task"><br />
<text>Task failed:</text><br />
タスク失敗:<br />
</string><br />
<string id="general_in_item"><br />
<text>Item received:</text><br />
アイテムを受け取った:<br />
</string><br />
<string id="general_in_money"><br />
<text>Money received:</text><br />
金を受け取った:<br />
</string><br />
<string id="general_new_task"><br />
<text>New task:</text><br />
新しいタスク:<br />
</string><br />
<string id="general_out_item"><br />
<text>Item lost:</text><br />
アイテムを失った:<br />
</string><br />
<string id="general_out_money"><br />
<text>Money lost:</text><br />
金を失った:<br />
</string><br />
<string id="general_reverse_task"><br />
<text>Task cancelled:</text><br />
タスクキャンセル:<br />
</string><br />
<string id="general_update_task"><br />
<text>Task updated:</text><br />
タスクアップデート:<br />
</string><br />
<string id="gun_jammed"><br />
<text>The weapon has jammed.You need to reload.</text><br />
</string><br />
<string id="inventory_box_use"><br />
<text>Search ($$ACTION_USE$$)</text><br />
</string><br />
<string id="inventory_item_use"><br />
<text>Pick up item ($$ACTION_USE$$)</text><br />
</string><br />
<string id="level_changer_invitation"><br />
<text>Move to another location?</text><br />
</string><br />
<string id="physic_shell_use"><br />
<text>Move object ($$ACTION_USE$$)</text><br />
</string><br />
<string id="st_autosave"><br />
<text>Autosave</text><br />
</string><br />
<string id="st_codelock"><br />
<text>Combination lock ($$ACTION_USE$$)</text><br />
</string><br />
<string id="st_demo_play"><br />
<text>WORK IN PROGRESS</text><br />
</string><br />
<string id="st_found_new_pda"><br />
<text>Found information:</text><br />
</string><br />
<string id="st_game_over"><br />
<text>Game over</text><br />
</string><br />
<string id="st_game_over_press_jump"><br />
<text>Press ($$ACTION_JUMP$$) to exit to main
menu</text><br />
</string><br />
<string id="st_game_paused"><br />
<text>Pause</text><br />
</string><br />
<string id="st_game_saved"><br />
<text>game saved</text><br />
</string><br />
<string id="st_helmet_countdown"><br />
<text>Protection shutdown</text><br />
</string><br />
<string id="st_psy_danger"><br />
<text>Critical psi-emission level. Leave the dangerous zone
immediately.</text><br />
</string><br />
<string id="st_radiation_danger"><br />
<text>Hazardous radiation level. Protection required to
pass.</text><br />
</string><br />
<string id="st_search_treasure"><br />
<text>Search the stash ($$ACTION_USE$$)</text><br />
</string><br />
<string id="st_tip"><br />
<text>Message</text><br />
</string><br />
<string id="tip_car_locked"><br />
<text>Blocked</text><br />
</string><br />
<string id="tip_car_use"><br />
<text>Open the door ($$ACTION_USE$$)</text><br />
</string><br />
<string id="tip_door_blocked"><br />
<text>Door blocked</text><br />
</string><br />
<string id="tip_door_close"><br />
<text>Press ($$ACTION_USE$$) to close the door</text><br />
</string><br />
<string id="tip_door_coded"><br />
<text>The door is locked by a code</text><br />
</string><br />
<string id="tip_door_decode"><br />
<text>Press ($$ACTION_USE$$) to decode the door</text><br />
</string><br />
<string id="tip_door_decoding"><br />
<text>Decoding in progress</text><br />
</string><br />
<string id="tip_door_locked"><br />
<text>The door is locked</text><br />
</string><br />
<string id="tip_door_open"><br />
<text>Press ($$ACTION_USE$$) to open the door</text><br />
</string><br />
<string id="tip_gate_close"><br />
<text>Press ($$ACTION_USE$$) to close the gate</text><br />
</string><br />
<string id="tip_gate_locked"><br />
<text>The gate is blocked</text><br />
</string><br />
<string id="tip_gate_open"><br />
<text>Press ($$ACTION_USE$$) to open the gate</text><br />
</string><br />
<string id="tip_grate_blocked"><br />
<text>Grate blocked</text><br />
</string><br />
<string id="tips_agroprom_undeground"><br />
<text>Permission needed to enter the hole.</text><br />
</string><br />
<string id="tips_kran_press"><br />
<text>Rotate crane ($$ACTION_USE$$)</text><br />
</string><br />
<string id="tips_radio_tower"><br />
<text>Transmit radio message ($$ACTION_USE$$)</text><br />
</string><br />
<string id="tips_red_dynamit_undeground"><br />
<text>Turn on the detonator ($$ACTION_USE$$)</text><br />
</string><br />
<string id="tips_secret_strelka"><br />
<text>Strelok's stash ($$ACTION_USE$$)</text><br />
</string><br />
<string id="mar_disabled_level_changer"><br />
<text>You cannot traverse the marshes without a
guide.</text><br />
</string><br />
<string id="shooting_fire"><br />
<text>Fire!</text><br />
</string><br />
<string id="shooting_round_over"><br />
<text>End of round! Return to master.</text><br />
</string><br />
<string id="shooting_time_left"><br />
<text>Time left:</text><br />
</string><br />
<string id="shooting_your_count"><br />
<text>Targets hit:</text><br />
</string><br />
<string id="shooting_your_points"><br />
<text>Your score:</text><br />
</string><br />
<string id="shooting_your_time"><br />
<text>Your time:</text><br />
</string><br />
<string id="st_agru_warning_go_out"><br />
<text>Leave the dangerous area!</text><br />
</string><br />
<string id="st_agru_warning_time_left"><br />
<text>Time to flooding:</text><br />
</string><br />
<string id="tips_agroprom_undeground2"><br />
<text>Underground flooded</text><br />
</string><br />
<string id="level_changer_disabled"><br />
<text>You can't find the way further.</text><br />
</string><br />
<string id="tips_tranformer_off"><br />
<text>Deactivate the generator ($$ACTION_USE$$)</text><br />
</string><br />
<string id="ui_st_mp_experience_grow"><br />
<text>ESRB Notice: Game Experience May Change During Online
Play</text><br />
</string><br />
<string id="renegade"><br />
<text>Renegades</text><br />
</string><br />
<string id="agru_cs_warning"><br />
<text>ATTENTION! LEAVE HAZARDOUS AREA
IMMEDIATELY</text><br />
</string><br />
</string_table></p>
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