タグ 翻訳待ち
| 1 | acid | You are losing health due to being covered in acid! | 酸に覆われてヘルスが減少している。 |
| 1391 | acid_aspect | Doum Ward | |
| 2 | action_drain_immunity | Intimidated \^001 Cannot be further intimidated. | インティミデート \^001 重ね掛けは出来ない。 |
| 22 | armorhinderance | ||
| 28 | aurek_besh_imbalance | Unstable Variance: Damage dealt is increased | アンステイブル・バリアンス: ダメージが増える |
| 29 | aurekduality | Flavor Text | Flavor Text |
| 1404 | aurilian_crystal_large | Aurilian Crystal - The energy from a large Aurilian crystal flows through you. | オーリリアン・クリスタル - 大きなオーリリアン・クリスタルのエネルギーが体内に流れ込んだ。 |
| 1403 | aurilian_crystal_medium | Aurilian Crystal - The energy from a medium Aurilian crystal flows through you. | オーリリアン・クリスタル - 中位のオーリリアン・クリスタルのエネルギーが体内に流れ込んだ。 |
| 1402 | aurilian_crystal_small | Aurilian Crystal - The energy from a small Aurilian crystal flows through you. | オーリリアン・クリスタル - 小さなオーリリアン・クリスタルのエネルギーが体内に流れ込んだ。 |
| 1396 | axkva_contagion | You are infected with Volatile Contagion | 興奮性感染病(Volatile Contagion)に侵されています。 |
| 1395 | axkva_contagion_recourse | You are immune to your own contagious blast | |
| 1414 | axkva_crystalize | Crystalized | クリスタライズド |
| 39 | banner_buff_bounty_hunter | Aura of the Assassin \^001 Your attacks have an increased chance to critical strike | アサシン・オーラ \^001 クリティカルヒットの確率上昇 |
| 40 | banner_buff_commando | Aura of Destruction \^001 Your attacks have a chance to do additional damage | デストラクション・オーラ \^001 追加ダメージの確率上昇 |
| 41 | banner_buff_force_sensitive | Aura of the Force \^001 Your strength is increased | フォース・オーラ \^001 ストレングス増加 |
| 42 | banner_buff_medic | Aura of Health \^001 Your constitution is increased | ヘルス・オーラ \^001 コンスト増加 |
| 43 | banner_buff_officer | Aura of Command \^001 The steadfast aura increases your precision | コマンドー・オーラ \^001 プレシジョン増加 |
| 44 | banner_buff_smuggler | Aura of Luck \^001 You feel lucky | ラック・オーラ \^001 ラック増加 |
| 45 | banner_buff_spy | Aura of the Hidden \^001 Your Agility is increased | ヒドゥン・オーラ \^001 アジリティ増加 |
| 48 | beshduality | Flavor Text | |
| 57 | bh_dire_root_1 | Dire Root \^001 May not be prevented or dispelled through normal means. | ダイア・ルート \^001 通常の手段では防いだり解除されない |
| 58 | bh_dire_snare_1 | Dire Snare \^001 May not be prevented or dispelled through normal means. | ダイア・スネア \^001 通常の手段では防いだり解除されない |
| 65 | bh_dread_strike | Dread Strike \^001 Confidence shaken | ドレッド・ストライク \^001 揺らいだ信頼 |
| 66 | bh_duelist_stance_1 | Duelist Stance | デュエリスト・スタンス |
| 67 | bh_duelist_stance_2 | Duelist Stance | デュエリスト・スタンス |
| 68 | bh_duelist_stance_3 | Duelist Stance | デュエリスト・スタンス |
| 69 | bh_duelist_stance_4 | Duelist Stance | デュエリスト・スタンス |
| 70 | bh_duelist_stance_5 | Duelist Stance | デュエリスト・スタンス |
| 1387 | bh_flawless_strike | Flawless Bead \#FFFFFF \^001 \#FF0000You will not evade me! \#FFFFFF | フローレス・ビード \#FFFFFF \^001 \#FF0000逃げられると思うな! \#FFFFFF |
| 71 | bh_fumble | Fumbling \^001 Off-balance from an unexpected attack | ファンブリング \^001 予期せぬ攻撃で不意を付かせる |
| 72 | bh_innate_assault | Innate Assault \^001 You could do this in your sleep | |
| 73 | bh_intimidate | Intimidated \^001 Cannot be further intimidated. | |
| 74 | bh_power_sprint | Power Assisted Sprint | ダッシュする |
| 75 | bh_relentless_onslaught | Relentless Onslaught \^001 | |
| 76 | bh_return_fire_1 | Automatically counter attack when hit. | |
| 77 | bh_shields | Shields \^001 | シールド \^001 |
| 78 | bh_stun | Stun \^001 Stumbling and ineffective | |
| 79 | bh_surprise_attack_effect | Surprised \^001 | 不意打ち \^001 |
| 80 | bh_surprise_attack_effect_improved_1 | Surprised \^001 | 不意打ち \^001 |
| 81 | bh_surprise_attack_effect_improved_2 | Surprised \^001 | 不意打ち \^001 |
| 82 | bh_surprise_attack_effect_improved_3 | Surprised \^001 | 不意打ち \^001 |
| 83 | bh_surprise_attack_effect_improved_4 | Surprised \^001 | 不意打ち \^001 |
| 84 | bh_surprise_attack_effect_improved_5 | Surprised \^001 | 不意打ち \^001 |
| 85 | bh_surprise_attack_effect_improved_6 | Surprised \^001 | 不意打ち \^001 |
| 86 | bh_take_cover | Take Cover \^001 | テイク・カバー \^001 |
| 94 | bm_attention_penalty | Divided Attention \^001 Directing the actions of a beast. | |
| 95 | bm_attention_penalty_1 | Divided Attention \^001 Directing the actions of a beast. | |
| 96 | bm_attention_penalty_2 | Divided Attention \^001 Directing the actions of a beast. | |
| 97 | bm_attention_penalty_3 | Divided Attention \^001 Directing the actions of a beast. | |
| 98 | bm_attention_penalty_4 | Divided Attention \^001 Directing the actions of a beast. | |
| 99 | bm_attention_penalty_5 | Divided Attention \^001 Directing the actions of a beast. | |
| 100 | bm_beast_steroid | Dietary Supplement | |
| 101 | bm_bolster_armor_1 | Armor Rating Increased | |
| 102 | bm_bolster_armor_2 | Armor Rating Increased | |
| 103 | bm_bolster_armor_3 | Armor Rating Increased | |
| 104 | bm_bolster_armor_4 | Armor Rating Increased | |
| 105 | bm_bolster_armor_5 | Armor Rating Increased | |
| 106 | bm_charge_1_buff | Charging | |
| 107 | bm_creature_knowledge | You are studying the creature intently | |
| 108 | bm_dampen_pain_1 | Damage Taken Reduced | |
| 109 | bm_dampen_pain_2 | Damage Taken Reduced | |
| 110 | bm_dampen_pain_3 | Damage Taken Reduced | |
| 111 | bm_dampen_pain_4 | Damage Taken Reduced | |
| 112 | bm_dampen_pain_5 | Damage Taken Reduced | |
| 1388 | bm_dancing_pet_entertainer | Your beast will react to your performance while dancing or playing music. | |
| 113 | bm_defensive_1 | You Assume a Defensive Posture | |
| 114 | bm_defensive_2 | You Assume a Defensive Posture | |
| 115 | bm_defensive_3 | You Assume a Defensive Posture | |
| 116 | bm_defensive_4 | You Assume a Defensive Posture | |
| 117 | bm_defensive_5 | You Assume a Defensive Posture | |
| 118 | bm_deflective_hide | Blasters Cannot Penetrate Your Hide | |
| 119 | bm_enfeeble_1 | Your Attacks are Less Punishing | |
| 120 | bm_enfeeble_2 | Your Attacks are Less Punishing | |
| 121 | bm_enfeeble_3 | Your Attacks are Less Punishing | |
| 122 | bm_enfeeble_4 | Your Attacks are Less Punishing | |
| 123 | bm_enfeeble_5 | Your Attacks are Less Punishing | |
| 124 | bm_enrage | Enraged! | |
| 125 | bm_flank_1_debuff | Flanked! | |
| 126 | bm_flank_2_debuff | Flanked! | |
| 127 | bm_flank_3_debuff | Flanked! | |
| 128 | bm_frenzy | Frenzied! | |
| 129 | bm_hamstring_1 | Hamstrung. Your movement rate is decreased. | |
| 130 | bm_hamstring_2 | Hamstrung. Your movement rate is decreased. | |
| 131 | bm_hamstring_3 | Hamstrung. Your movement rate is decreased. | |
| 132 | bm_hamstring_4 | Hamstrung. Your movement rate is decreased. | |
| 133 | bm_hamstring_5 | Hamstrung. Your movement rate is decreased. | |
| 134 | bm_happiness_angry | "Angry \^001 Your companion is angry, this will decline its performance in combat as well as experience gain." | |
| 135 | bm_happiness_annoyed | Annoyed \^001 Your companion is annoyed. | |
| 136 | bm_happiness_content | Content \^001 Your companion is content. | |
| 137 | bm_happiness_ecstatic | "Ecstatic \^001 Your companion is ecstatic, this will improve its performance in combat as well as experience gain." | |
| 138 | bm_happiness_furious | "Furious \^001 Your companion is furious, this will decline its performance in combat as well as experience gain." | |
| 139 | bm_happiness_happy | "Happy \^001 Your companion is happy, this will improve its performance in combat as well as experience gain." | |
| 140 | bm_happiness_joyous | "Joyous \^001 Your companion is very joyous, this will improve its performance in combat as well as experience gain." | |
| 141 | bm_happiness_miserable | "Miserable \^001 Your companion is miserable, this will decline its performance in combat as well as experience gain." | |
| 142 | bm_happiness_unhappy | "Unhappy \^001 Your companion is unhappy, this will decline its performance in combat as well as experience gain." | |
| 143 | bm_happiness_very_happy | "Very Happy \^001 Your companion is very happy, this will improve its performance in combat as well as experience gain." | |
| 144 | bm_helper_monkey_domestic | Increased domestic skills with your monkey's help. | |
| 145 | bm_helper_monkey_engineering | Increased engineering skills with your monkey's help. | |
| 146 | bm_helper_monkey_jedi | Increased lightsaber crafting skill with your monkey's help. | |
| 147 | bm_helper_monkey_munitions | Increased munitions skills with your monkey's help. | |
| 148 | bm_helper_monkey_structure | Increased structure skills with your monkey's help. | |
| 149 | bm_paralytic_poison | Poison Courses Through Your Veins | |
| 150 | bm_paralytic_poison_recourse | You are Immobilized as the Poison Takes Effect | |
| 151 | bm_pet_cure | Soothing Comfort | |
| 152 | bm_preperation | You Poise Ready to Strike | |
| 153 | bm_shaken_1 | Incoming Damage Increased | |
| 154 | bm_shaken_2 | Damage Taken Increased | |
| 155 | bm_shaken_3 | Damage Taken Increased | |
| 156 | bm_shield_master_pet | Guarding Master | |
| 157 | bm_shield_master_player | Guarded | |
| 1397 | bm_survey_bonus | Your pet has been trained to help you find and collect resources. | |
| 158 | bm_truffle_pig | Buff to enchance chances of finding plant enzymes. | |
| 159 | bm_wing_buffet_1 | You Find it Difficult to See | |
| 160 | bm_wing_buffet_2 | You Find it Difficult to See | |
| 161 | bm_wing_buffet_3 | You Find it Difficult to See | |
| 162 | bm_wing_buffet_4 | You Find it Difficult to See | |
| 163 | bm_wing_buffet_5 | You Find it Difficult to See | |
| 164 | bodyguard | Bodyguard | |
| 171 | buildabuff_inspiration | Inspiration | |
| 177 | channel_healing | You are being healed. | |
| 178 | charge_stun_debuff | Stunned | |
| 181 | cloning_sickness | Cloning Sickness \^001 The rigors of cloning have left you extremely weak. | |
| 182 | co_base_of_operations | Base of Operations | |
| 189 | co_flash_bang | Flash Bang | |
| 190 | co_mirror_armor | Mirror Armor | |
| 191 | co_muscle_spasm | Muscle Spasm | |
| 192 | co_position_secured | Position Secured | |
| 193 | co_riddle_armor | Riddle Armor | |
| 194 | co_suppressing_fire | Suppressing Fire | |
| 195 | co_youll_regret_that | You'll Regret That | |
| 1392 | cold_aspect | Oxvul Ward | |
| 196 | combat_block_chance | Barrier | |
| 197 | combat_block_value | Hardened | |
| 198 | combat_critical_hit | Critical Offense | |
| 199 | combat_critical_hit_reduction | Critical Defense | |
| 200 | combat_dodge | Elusive | |
| 201 | combat_evasion_chance | Improved Evasion | |
| 202 | combat_evasion_value | Evasive | |
| 203 | combat_glancing | Glancing Blow | |
| 204 | combat_glancing_blow_reduction | Steady Hand | |
| 205 | combat_parry | Weapon Shield | |
| 206 | combat_strikethrough_chance | Opportunist | |
| 207 | combat_strikethrough_value | Bore | |
| 260 | contentclickdetectionacc2 | Thermal Imaging Electrobinoculars \^001 You have a good chance of detecting enemies using stealth. | |
| 276 | criticalacideffect | Dissolve Armor \^001 | |
| 277 | criticalcoldeffect | Freezing Blow \^001 | |
| 278 | criticalelectriceffect | Muscle Spasms \^001 | |
| 279 | criticalimmunity | Recovered \^001 Immunity to some critical effects. | |
| 291 | dessert_almond_kwewu_crisp_munchies | ||
| 304 | dessert_luilris_mushroom_pie | Luilrus Mushroom Pie \^001 Eating this tasty dessert gives you a boost to your attributes. | |
| 379 | drink_warrl_surprise | Warl Surprise | |
| 1393 | elec_aspect | Ekomal Ward | |
| 387 | en_debuff_thrill | Thrill Effect | |
| 388 | en_debuff_thrill_1 | Thrill Effect | |
| 389 | en_debuff_thrill_2 | Thrill Effect | |
| 390 | en_spiral_kick_snare | Spiral Kick Snare | |
| 391 | en_sweeping_pirouette_root | Sweeping Pirouette Root | |
| 392 | en_unhealthy_fixation_debuff | Unhealthy Fixation | |
| 393 | en_void_dance_buff | Void Dance | |
| 394 | en_void_dance_buff_1 | Void Dance | |
| 395 | en_void_dance_buff_2 | Void Dance | |
| 396 | en_void_dance_buff_3 | Void Dance | |
| 399 | energy | You are losing health due to being electrified! | |
| 404 | event_dance_party | Experimental Synaptic Programming \^001 Amuse your friends! Confuse your enemies! | |
| 405 | event_run_speed | Light Footed | |
| 406 | event_vitality_boost | Booster Blast | |
| 407 | expertise_saber_block | Saber Block | |
| 1389 | festering_wound | Festering Wound | |
| 454 | forcestasis | ||
| 457 | forcethrow | Force Throw \^001 Reduced movement. | |
| 469 | fs_ae_dm_cc_0 | Force Lightning 1: Force Spark The first Force Lightning attack. | |
| 475 | fs_ae_dm_cc_6 | Force Lightning 7: Force Hurricane The highest level Force Lightning attack. | |
| 492 | fs_dm_cc_1_root | Force Choke Root | |
| 494 | fs_dm_cc_2_root | Force Choke Root | |
| 496 | fs_dm_cc_3_root | Force Choke Root | |
| 497 | fs_dm_cc_4 | Force Choke Choking reduces movement. | |
| 498 | fs_dm_cc_4_root | Force Choke Root | |
| 499 | fs_dm_cc_5 | Force Strangle Strangling reduces movement. | |
| 500 | fs_dm_cc_5_root | Force Choke Root | |
| 501 | fs_dm_cc_6 | Force Garrote Garrote reduces movement. | |
| 502 | fs_dm_cc_6_root | Force Choke Root | |
| 504 | fs_dot_immunity_recourse | This target can not be immune to Damage Over Time attacks again for 20 seconds. | |
| 505 | fs_force_run | Force Run Moving with super-human speed. | |
| 506 | fs_force_spark | Force Lightning 1: Force Spark A low level lightning attack. | |
| 507 | fs_forsake_fear | Forsake Fear | |
| 510 | fs_maelstrom_1 | Force Maelstrom 1 A low level area of effect lightning attack. | |
| 511 | fs_maelstrom_2 | Force Maelstrom 2 A mid-level area of effect lightning attack. | |
| 512 | fs_maelstrom_3 | Force Maelstrom 3 A mid-level area of effect lightning attack. | |
| 513 | fs_maelstrom_4 | Force Maelstrom 4 A high level area of effect lightning attack. | |
| 514 | fs_maelstrom_5 | Force Maelstrom 5 The highest level area of effect lightning attack. | |
| 516 | fs_meditate_1 | Vision of the past. | |
| 517 | fs_meditate_2 | Vision of the present. | |
| 518 | fs_meditate_3 | Vision of the future. | |
| 557 | gcw_base_critical_heal_a | Last Chance Heal \^001 Attempts to heal the player for 800 health at the time of death and will greatly increase the player's defense for a short time after. | |
| 558 | gcw_base_critical_heal_b | Last Chance Heal \^001 Attempts to heal the player for 1600 health at the time of death and will greatly increase the player's defense for a short time after. | |
| 559 | gcw_base_critical_heal_c | Last Chance Heal \^001 Attempts to heal the player for 2500 health at the time of death and will greatly increase the player's defense for a short time after. | |
| 560 | gcw_base_critical_heal_d | Last Chance Heal \^001 Attempts to heal the player for 5000 health at the time of death and will greatly increase the player's defense for a short time after. | |
| 561 | gcw_base_critical_heal_e | Last Chance Heal \^001 Attempts to heal the player for 7500 health at the time of death and will greatly increase the player's defense for a short time after. | |
| 562 | gcw_base_critical_heal_recourse | Last Chance Heal Recourse \^001 Your will to live is enhanced after your brush with death. | |
| 563 | gcw_base_damage_absorb_a | Increases Energy and Kinetic resistances by 100. | |
| 564 | gcw_base_damage_absorb_b | Increases Energy and Kinetic resistances by 200. | |
| 565 | gcw_base_damage_absorb_c | Increases Energy and Kinetic resistances by 300. | |
| 566 | gcw_base_damage_absorb_d | Increases Energy and Kinetic resistances by 500. | |
| 567 | gcw_base_damage_absorb_e | Increases Energy and Kinetic resistances by 750. | |
| 568 | gcw_base_damage_shield_a | Deals 100 points of damage to attacker. | |
| 569 | gcw_base_damage_shield_b | Deals 150 points of damage to attacker. | |
| 570 | gcw_base_damage_shield_c | Deals 200 points of damage to attacker. | |
| 571 | gcw_base_damage_shield_d | Deals 300 points of damage to attacker. | |
| 572 | gcw_base_damage_shield_e | Deals 500 points of damage to attacker. | |
| 573 | gcw_base_reactive_action_a | Reactive heal of 70 Action. | |
| 574 | gcw_base_reactive_action_b | Reactive heal of 140 Action. | |
| 575 | gcw_base_reactive_action_c | Reactive heal of 210 Action. | |
| 576 | gcw_base_reactive_action_d | Reactive heal of 350 Action. | |
| 577 | gcw_base_reactive_action_e | Reactive heal of 560 Action. | |
| 578 | gcw_base_reactive_heal_a | Reactive heal of 120 Health. | |
| 579 | gcw_base_reactive_heal_b | Reactive heal of 240 Health. | |
| 580 | gcw_base_reactive_heal_c | Reactive heal of 360 Health. | |
| 581 | gcw_base_reactive_heal_d | Reactive heal of 600 Health. | |
| 582 | gcw_base_reactive_heal_e | Reactive heal of 950 Health. | |
| 588 | heal_diminishing_returns_1 | Bacta Use \^001 You recently healed yourself. Repeated use of bacta during this time may diminish your bacta supplies and reduce healing effects. | |
| 589 | heal_diminishing_returns_2 | Light Bacta Deficit \^001 You've used a large quantity of bacta. Healing effects are diminished to a light degree. | |
| 590 | heal_diminishing_returns_3 | Heavy Bacta Deficit \^001 Your supply of bacta is flagging. Healing effects are largely diminished. | |
| 591 | heal_diminishing_returns_4 | Extreme Bacta Deficit \^001 Your supply of bacta is nearly gone. Healing effects are dramatically reduced. | |
| 592 | healovertime | Heal Over Time \^001 You are being healed over time. | |
| 1394 | heat_aspect | Hur'dem Warding | |
| 604 | human_ability_1 | Human Authority | |
| 1405 | ig88_droideka_electrify | electrification | |
| 606 | ig88_droideka_shield | Droideka Shield | |
| 1398 | ig_head_buff_1 | IG-Shield | |
| 1399 | ig_head_buff_2 | Electrostimulation | |
| 1400 | ig_head_buff_3 | IG-Assisted Aim | |
| 1401 | ig_head_debuff_1 | Zapped | |
| 619 | invis_bothan_ability_1 | Blend-In \^001 Moving undetected. | |
| 625 | invis_sp_buff_invis_notrace_1 | Without a Trace | |
| 630 | invis_sp_diversion_stealth | Diversion | |
| 632 | ithorian_ability_1 | Ithorian Balance | |
| 1411 | king_head_crack | Skull Crack! | |
| 1412 | king_rend | Gaderiffi Rend | |
| 1413 | king_sandstorm | Sandstorm | |
| 1390 | lelli_stun | Stunned! | |
| 1406 | me_ae_rez_debuff | Exausted \^001 You are exausted from recent actions. | |
| 666 | me_bacta_resistance_1 | Bacta Corruption \^001 Healing ability diminished. | |
| 667 | me_buff_action_1 | Enhance Action (Mark 1) | |
| 668 | me_buff_action_2 | Enhance Action (Mark 2) | |
| 669 | me_buff_action_3 | Enhance Action (Mark 3) | |
| 670 | me_buff_agility_1 | Enhance Agility (Mark 1) | |
| 671 | me_buff_agility_2 | Enhance Agility (Mark 2) | |
| 672 | me_buff_agility_3 | Enhance Agility (Mark 3) | |
| 674 | me_buff_health_0 | Nutrient Injection (Mark 1) \^001 Constitution increased. | |
| 675 | me_buff_health_1 | Nutrient Injection (Mark 1) \^001 Constitution increased. | |
| 676 | me_buff_health_2 | Nutrient Injection (Mark 3) \^001 Health increased. | |
| 677 | me_buff_health_3 | Nutrient Injection (Mark 3) \^001 Constitution increased. | |
| 678 | me_buff_melee_gb_1 | Enhance Block | |
| 679 | me_buff_melee_gb_2 | Enhance Block (Mark 2) | |
| 680 | me_buff_melee_gb_3 | Enhance Block (Mark 3) | |
| 681 | me_buff_precision_1 | Enhance Precision (Mark 1) | |
| 682 | me_buff_precision_2 | Enhance Precision (Mark 2) | |
| 683 | me_buff_precision_3 | Enhance Precision (Mark 3) | |
| 684 | me_buff_ranged_gb_1 | Enhance Dodge | |
| 685 | me_buff_ranged_gb_2 | Enhance Dodge (Mark 2) | |
| 686 | me_buff_ranged_gb_3 | Enhance Dodge (Mark 3) | |
| 687 | me_buff_strength_1 | Enhance Strength (Mark 1) | |
| 688 | me_buff_strength_2 | Enhance Strength (Mark 2) | |
| 689 | me_buff_strength_3 | Enhance Strength (Mark 3) | |
| 690 | me_burst_1 | Burst Effect \^001 Concerned about the sudden hail of gunfire. | |
| 691 | me_cranial_smash_1 | Flurry \^001 Dazed from the effect of multiple blows. | |
| 692 | me_cure_affliction_1 | Cure Affliction | |
| 693 | me_doom | DOOM (Diverse Organism Obliterating Malady) \^001 | |
| 694 | me_doom_phase_2 | DOOM (Diverse Organism Obliterating Malady) \^001 You've begun hemorrhaging. | |
| 695 | me_doom_phase_3 | DOOM (Diverse Organism Obliterating Malady) \^001 You've burst into flames. | |
| 696 | me_electrolyte_drain_1 | Electrolyte Drain \^001 Afflicted by a loss of vital fluids. | |
| 697 | me_evasion_1 | Evasion \^001 Attempting to elude foes. | |
| 698 | me_induce_insanity_1 | Insanity \^001 You've lost your mind. | |
| 699 | me_rheumatic_calamity_1 | Rheumatic Calamity \^001 Afflicted with searing joint pain. | |
| 700 | me_serotonin_boost_1 | Serotonin Boost \^001 You realize it'll be ok. | |
| 701 | me_serotonin_purge_1 | Serotonin Purge \^001 You realize it's hopeless. | |
| 702 | me_stasis_1 | Stasis Field \^001 Enveloped in protective cocoon of energy. | |
| 703 | me_stasis_self_1 | Stasis Field \^001 Enveloped in protective cocoon of energy. | |
| 704 | me_thyroid_rupture_1 | Thyroid Rupture \^001 Vital organs have temporarily ceased function. | |
| 705 | me_traumatize_1 | Traumatize \^001 Extreme trauma inflicted to sensory-motor organs. | |
| 717 | moncal_ability_1 | It's a Trap! | |
| 750 | of_buff_def_4 | Tactics \^001 Acts in a decisive manner. | |
| 751 | of_buff_def_5 | Tactics \^001 Acts in a decisive manner. | |
| 752 | of_buff_def_6 | Tactics \^001 Acts in a decisive manner. | |
| 753 | of_buff_def_7 | Tactics \^001 Acts in a decisive manner. | |
| 754 | of_buff_def_8 | Tactics \^001 Acts in a decisive manner. | |
| 755 | of_buff_def_9 | Tactics \^001 Acts in a decisive manner. | |
| 756 | of_charge_1 | Charge! | |
| 760 | of_deb_def_4 | Paint Target \^001 Targeted for termination. | |
| 761 | of_deb_def_5 | Paint Target \^001 Targeted for termination. | |
| 762 | of_deb_def_6 | Paint Target \^001 Targeted for termination. | |
| 763 | of_deb_def_7 | Paint Target \^001 Targeted for termination. | |
| 764 | of_deb_def_8 | Paint Target \^001 Targeted for termination. | |
| 765 | of_drillmaster_1 | Pistol Mastery | |
| 766 | of_firepower | Superior Firepower \^001 | |
| 767 | of_focus_fire_1 | Focus Fire | |
| 768 | of_focus_fire_2 | Focus Fire | |
| 769 | of_focus_fire_3 | Focus Fire | |
| 770 | of_focus_fire_4 | Focus Fire | |
| 771 | of_focus_fire_5 | Focus Fire | |
| 772 | of_focus_fire_6 | Focus Fire | |
| 773 | of_inspiration_1 | Combat Inspiration | |
| 774 | of_inspiration_2 | Combat Inspiration | |
| 775 | of_inspiration_3 | Combat Inspiration | |
| 776 | of_inspiration_4 | Combat Inspiration | |
| 777 | of_inspiration_5 | Combat Inspiration | |
| 778 | of_inspiration_6 | Combat Inspiration | |
| 779 | of_last_words | Final Inspiration \^001 Their leader's last words give them hope. | |
| 780 | of_last_words_recourse | Sadness \^001 Mourning the recent death of their leader. | |
| 781 | of_purge_1 | Environmental Purge | |
| 782 | of_scatter_1 | Scatter! | |
| 783 | of_stimulator_1 | Synaptic Stimulation | |
| 784 | of_tactical_drop_1 | Tactical Serum (Mark 1) | |
| 785 | of_tactical_drop_2 | Tactical Serum (Mark 2) | |
| 786 | of_tactical_drop_3 | Tactical Serum (Mark 3) | |
| 787 | of_tactical_drop_4 | Tactical Serum (Mark 4) | |
| 788 | of_tactical_drop_5 | Tactical Serum (Mark 5) | |
| 789 | of_tactical_drop_6 | Tactical Serum (Mark 6) | |
| 790 | of_vortex_root | Crippling Vortex \^001 Unable to move. | |
| 791 | of_vortex_snare | Crippling Vortex \^001 Movement hindered. | |
| 847 | proc_content_charged_proc_cold | Nass Cryo Bomb \^001 You will automatically execute the Nass Cryo Bomb attack during combat. | |
| 848 | proc_content_charged_proc_fire | Pooja's Grenade \^001 You will automatically execute the Pooja's Grenade attack during combat. | |
| 849 | proc_content_charged_proc_melee_poison_1 | Poisoned Weapon \^001 You will automatically execute the Poisoned Weapon attack while using melee combat. | |
| 850 | proc_content_charged_proc_melee_poison_2 | Venomous Weapon \^001 You will automatically execute the Venomous Weapon attack while using melee combat. | |
| 851 | proc_content_charged_proc_range_heat_1 | Overcharged Blast \^001 You will automatically execute the Overcharged Blast attack while using ranged combat. | |
| 852 | proc_content_charged_proc_range_heat_2 | Supercharged Blast \^001 You will automatically execute the Supercharged Blast attack while using ranged combat. | |
| 853 | proc_fire_attack | Ultra Fire Death Attack\^001 This effect has a chance to cause your weapon to deal an additional amount of massive damage. | |
| 854 | proc_fire_attack_1 | Fire Attack\^001 This effect has a chance to cause your weapon to deal additional damage. | |
| 855 | proc_gcw_base_damage_a | Boosts damage done by 50. | |
| 856 | proc_gcw_base_damage_b | Boosts damage done by 100. | |
| 857 | proc_gcw_base_damage_c | Boosts damage done by 150. | |
| 858 | proc_gcw_base_damage_d | Boosts damage done by 200. | |
| 859 | proc_gcw_base_damage_e | Boosts damage done by 300. | |
| 860 | proc_old_dark_jedi_gift | Gift of the Dark Side \^001 The force is strong with this one. | |
| 861 | proc_old_light_jedi_gift | Gift of the Light Side \^001 The force is strong with this one. | |
| 862 | proc_pvp_despair | Overwhelming Firepower\^001 The stories surrounding this legendary weapon have a de-moralizing effect on enemies. | |
| 863 | proc_tow_proc_a_1 | Fiery Strike \^001 Your weapon will automatically execute the Fiery Strike attack. | |
| 864 | proc_tow_proc_a_2 | Improved Fiery Strike \^001 Your weapon will automatically execute the Fiery Strike attack. | |
| 865 | proc_tow_proc_a_3 | Advanced Fiery Strike \^001 Your weapon will automatically execute the Fiery Strike attack. | |
| 866 | proc_tow_proc_b_1 | Overwhelming Shock \^001 Your weapon will automatically execute the Overwhelming Shock attack. | |
| 867 | proc_tow_proc_b_2 | Improved Overwhelming Shock \^001 Your weapon will automatically execute the Overwhelming Shock attack. | |
| 868 | proc_tow_proc_b_3 | Advanced Overwhelming Shock \^001 Your weapon will automatically execute the Overwhelming Shock attack. | |
| 869 | proc_tow_proc_b_4 | Freeze Spike \^001 Your weapon will automatically execute the Freeze Spike effect. | |
| 870 | proc_tow_proc_b_5 | Heat Spark \^001 Your weapon will automatically execute the Heat Spark effect. | |
| 871 | proc_tow_proc_b_6 | Mustafarian Heat Shock \^001 Your weapon will automatically execute the Mustafarian Heat Shock effect. | |
| 872 | proc_tow_proc_b_7 | Mustafarian Heat Shock \^001 Your weapon will automatically execute the Mustafarian Heat Shock effect. | |
| 873 | proc_tow_proc_bracelet_combo | Toxic Spray \^001 A toxic spray is occasionally unleashed upon your enemies in combat. | |
| 874 | proc_tow_proc_bracelet_melee | Static Strike \^001 An accumulation of electricity is occasionally unleashed upon your enemies when using a melee weapon. | |
| 875 | proc_tow_proc_bracelet_range | Explosive Pellet \^001 An explosive pellet is occasionally unleashed against an enemy when using a ranged weapon. | |
| 876 | proc_tow_proc_coyn | Coyn Acid Shock \^001 Your weapon will automatically execute the Freeze Spike effect. | |
| 877 | pub28meatpie | Angela's Meat Pie \^001 A hearty meal sticks to your ribs. | |
| 878 | pvp_adrenaline_ability | Adrenaline Rush | |
| 879 | pvp_adrenaline_rebel_ability | Adrenaline Rush | |
| 880 | pvp_aura_buff_rebel_self | Legendary Warrior Morale Effect | |
| 881 | pvp_aura_buff_rebel_target | You are in the presence of a legendary warrior. | |
| 882 | pvp_aura_buff_self | Legendary Warrior Morale Effect | |
| 883 | pvp_aura_buff_target | You are in the presence of a legendary warrior. | |
| 884 | pvp_despair | "Overwhelming Firepower\^001 The enemy is wielding a legendary weapon. In the face of such overwhelming firepower, all hope appears to be lost." | |
| 885 | pvp_last_man_ability | Last Man Standing | |
| 886 | pvp_last_man_rebel_ability | Last Man Standing | |
| 887 | pvp_retaliation_ability | Retaliation | |
| 888 | pvp_retaliation_rebel_ability | Retaliation | |
| 889 | pvp_unstoppable_ability | Unstoppable | |
| 890 | pvp_unstoppable_rebel_ability | Unstoppable | |
| 894 | recent_heal | Bacta Overload. You body cannot handle anymore bacta right now. | |
| 900 | restuss_rebel_general_speech | Rebel Inspirational Speech. You're determined not to lose the battle of Restuss and will fight for the fate of the galaxy. | |
| 914 | roadmaptraderclicky | Superior Craftsmanship | |
| 916 | rodian_ability_1 | Rodian Hunter's Tenacity | |
| 921 | sarlaccsnare | Sarlacc Poison | |
| 930 | selonianpsg | Selonian Personal Shield | |
| 933 | set_bonus_bh_dps_1 | Enforcement [***] | |
| 934 | set_bonus_bh_dps_2 | \#FFFFFFEnforcement \#FFFF33[****]\#FFFFFF | |
| 935 | set_bonus_bh_dps_3 | \#FFFFFFEnforcement \#00FF66[*****]\#FFFFFF | |
| 936 | set_bonus_bh_utility_a_1 | Flawless [***] | |
| 937 | set_bonus_bh_utility_a_2 | \#FFFFFFFlawless \#FFFF33[****]\#FFFFFF | |
| 938 | set_bonus_bh_utility_a_3 | \#FFFFFFFlawless \#00FF66[*****]\#FFFFFF | |
| 939 | set_bonus_bh_utility_b_1 | Entrapment [***] | |
| 940 | set_bonus_bh_utility_b_2 | \#FFFFFFEntrapment \#FFFF33[****]\#FFFFFF | |
| 941 | set_bonus_bh_utility_b_3 | \#FFFFFFEntrapment \#00FF66[*****]\#FFFFFF | |
| 942 | set_bonus_commando_dps_1 | ||
| 943 | set_bonus_commando_dps_2 | ||
| 944 | set_bonus_commando_dps_3 | ||
| 945 | set_bonus_commando_utility_a_1 | ||
| 946 | set_bonus_commando_utility_a_2 | ||
| 947 | set_bonus_commando_utility_a_3 | ||
| 948 | set_bonus_commando_utility_b_1 | ||
| 949 | set_bonus_commando_utility_b_2 | ||
| 950 | set_bonus_commando_utility_b_3 | ||
| 951 | set_bonus_hero_1 | Heroism [***] | |
| 952 | set_bonus_hero_2 | \#FFFFFFHeroism \#FFFF33[****]\#FFFFFF | |
| 953 | set_bonus_hero_3 | \#FFFFFFHeroism \#00FF66[*****]\#FFFFFF | |
| 954 | set_bonus_jedi_dps_1 | Lightsaber Duelist [***] | |
| 955 | set_bonus_jedi_dps_2 | \#FFFFFFLightsaber Duelist \#FFFF33[****]\#FFFFFF | |
| 956 | set_bonus_jedi_dps_3 | \#FFFFFFLightsaber Duelist \#00FF66[*****]\#FFFFFF | |
| 957 | set_bonus_jedi_robe_1 | Gift of the Krevaaki | |
| 958 | set_bonus_jedi_utility_a_1 | Dark Fury [***] | |
| 959 | set_bonus_jedi_utility_a_2 | \#FFFFFFDark Fury \#FFFF33[****]\#FFFFFF | |
| 960 | set_bonus_jedi_utility_a_3 | \#FFFFFFDark Fury \#00FF66[*****]\#FFFFFF | |
| 961 | set_bonus_jedi_utility_b_1 | Guardian [***] | |
| 962 | set_bonus_jedi_utility_b_2 | \#FFFFFFGuardian \#FFFF33[****]\#FFFFFF | |
| 963 | set_bonus_jedi_utility_b_3 | \#FFFFFFGuardian \#00FF66[*****]\#FFFFFF | |
| 964 | set_bonus_medic_dps_1 | Battle Hardened [***] | |
| 965 | set_bonus_medic_dps_2 | \#FFFFFFBattle Hardened \#FFFF33[****]\#FFFFFF | |
| 966 | set_bonus_medic_dps_3 | \#FFFFFFBattle Hardened \#00FF66[*****]\#FFFFFF | |
| 967 | set_bonus_medic_utility_a_1 | First Response [***] | |
| 968 | set_bonus_medic_utility_a_2 | \#FFFFFFFirst Response \#FFFF33[****]\#FFFFFF | |
| 969 | set_bonus_medic_utility_a_3 | \#FFFFFFFirst Response \#00FF66[*****]\#FFFFFF | |
| 970 | set_bonus_medic_utility_b_1 | Applied Theories of Atrocity [***] | |
| 971 | set_bonus_medic_utility_b_2 | \#FFFFFFApplied Theories of Atrocity \#FFFF33[****]\#FFFFFF | |
| 972 | set_bonus_medic_utility_b_3 | \#FFFFFFApplied Theories of Atrocity \#00FF66[*****]\#FFFFFF | |
| 973 | set_bonus_officer_dps_1 | Dead Eye [***] | |
| 974 | set_bonus_officer_dps_2 | \#FFFFFFDead Eye \#FFFF33[****]\#FFFFFF | |
| 975 | set_bonus_officer_dps_3 | \#FFFFFFDead Eye \#00FF66[*****]\#FFFFFF | |
| 976 | set_bonus_officer_utility_a_1 | Hellstorm [***] | |
| 977 | set_bonus_officer_utility_a_2 | \#FFFFFFHellstorm \#FFFF33[****]\#FFFFFF | |
| 978 | set_bonus_officer_utility_a_3 | \#FFFFFFHellstorm \#00FF66[*****]\#FFFFFF | |
| 979 | set_bonus_officer_utility_b_1 | General's Aspect [***] | |
| 980 | set_bonus_officer_utility_b_2 | \#FFFFFFGeneral's Aspect \#FFFF33[****]\#FFFFFF | |
| 981 | set_bonus_officer_utility_b_3 | \#FFFFFFGeneral's Aspect \#00FF66[*****]\#FFFFFF | |
| 982 | set_bonus_smuggler_dps_1 | Scoundrel [***] | |
| 983 | set_bonus_smuggler_dps_2 | \#FFFFFFScoundrel \#FFFF33[****]\#FFFFFF | |
| 984 | set_bonus_smuggler_dps_3 | \#FFFFFFScoundrel \#00FF66[*****]\#FFFFFF | |
| 985 | set_bonus_smuggler_utility_a_1 | Rogue [***] | |
| 986 | set_bonus_smuggler_utility_a_2 | \#FFFFFFRogue \#FFFF33[****]\#FFFFFF | |
| 987 | set_bonus_smuggler_utility_a_3 | \#FFFFFFRogue \#FFFF33[****]\#FFFFFF | |
| 988 | set_bonus_smuggler_utility_b_1 | Gambler [***] | |
| 989 | set_bonus_smuggler_utility_b_2 | \#FFFFFFGambler \#FFFF33[****]\#FFFFFF | |
| 990 | set_bonus_smuggler_utility_b_3 | \#FFFFFFGambler \#FFFF33[****]\#FFFFFF | |
| 991 | set_bonus_spy_dps_1 | Assassin [***] | |
| 992 | set_bonus_spy_dps_2 | \#FFFFFFAssassin \#FFFF33[****]\#FFFFFF | |
| 993 | set_bonus_spy_dps_3 | \#FFFFFFAssassin \#00FF66[*****]\#FFFFFF | |
| 994 | set_bonus_spy_utility_a_1 | Ghost [***] | |
| 995 | set_bonus_spy_utility_a_2 | \#FFFFFFGhost \#FFFF33[****]\#FFFFFF | |
| 996 | set_bonus_spy_utility_a_3 | \#FFFFFFGhost \#00FF66[*****]\#FFFFFF | |
| 997 | set_bonus_spy_utility_b_1 | Razor Cat [***] | |
| 998 | set_bonus_spy_utility_b_2 | \#FFFFFFRazor Cat \#FFFF33[****]\#FFFFFF | |
| 999 | set_bonus_spy_utility_b_3 | \#FFFFFFRazor Cat \#00FF66[*****]\#FFFFFF | |
| 1003 | shmigravebuff | Grace of Shmi \^001 The mother of the balance has blessed you. | |
| 1025 | sm_ae_dm_cc_4 | Cover Fire 4 Movement hampered | |
| 1026 | sm_ae_dm_cc_5 | Cover Fire 5 Movement hampered | |
| 1027 | sm_ae_dm_cc_6 | Cover Fire 6 Movement hampered | |
| 1028 | sm_ae_dm_cc_melee_1 | Pin Down 1 Movement hampered | |
| 1029 | sm_ae_dm_cc_melee_2 | Pin Down 2 Movement hampered | |
| 1030 | sm_ae_dm_cc_melee_3 | Pin Down 3 Movement hampered | |
| 1031 | sm_ae_dm_cc_melee_4 | Pin Down 4 Movement hampered | |
| 1032 | sm_ae_dm_cc_melee_5 | Pin Down 5 Movement hampered | |
| 1033 | sm_ae_dm_cc_melee_6 | Pin Down 6 Movement hampered | |
| 1034 | sm_break_the_deal | Break the Deal | |
| 1035 | sm_break_the_deal_recourse | Break the Deal cannot affect this target for 25 seconds. | |
| 1039 | sm_del_dm_cc_4 | Dirty Trick 4 Movement hampered | |
| 1040 | sm_del_dm_cc_5 | Dirty Trick 5 Movement hampered | |
| 1041 | sm_del_dm_cc_6 | Dirty Trick 6 Movement hampered | |
| 1045 | sm_dm_cc_4 | Concussion Shot 4 Movement hampered | |
| 1046 | sm_dm_cc_5 | Concussion Shot 5 Movement hampered | |
| 1047 | sm_dm_cc_6 | Concussion Shot 6 Movement hampered | |
| 1048 | sm_dm_cc_7 | Concussion Shot 7 Movement hampered | |
| 1049 | sm_dm_cc_melee_1 | Dizzy 1 Movement hampered | |
| 1050 | sm_dm_cc_melee_2 | Dizzy 2 Movement hampered | |
| 1051 | sm_dm_cc_melee_3 | Dizzy 3 Movement hampered | |
| 1052 | sm_dm_cc_melee_4 | Dizzy 4 Movement hampered | |
| 1053 | sm_dm_cc_melee_5 | Dizzy 5 Movement hampered | |
| 1054 | sm_dm_cc_melee_6 | Dizzy 6 Movement hampered | |
| 1055 | sm_dm_cc_melee_7 | Dizzy 7 Movement hampered | |
| 1056 | sm_double_hit | Double Hit Two hits with a melee or pistol weapon | |
| 1057 | sm_double_hit_recourse | Double Hit cannot affect this target for 25 seconds. | |
| 1058 | sm_end_of_the_line | End of the Line Next critical hit does double damage | |
| 1059 | sm_false_hope | False Hope Stun | |
| 1060 | sm_false_hope_recourse | False Hope cannot affect this target for 20 seconds. | |
| 1061 | sm_fast_talk | Fast Talk | |
| 1062 | sm_feeling_lucky | Feeling Lucky Luck Bonus | |
| 1063 | sm_feeling_lucky_recourse | Feeling Lucky cannot affect this target for 4 minutes. | |
| 1064 | sm_junk_dealer | Junk Dealer bonus | |
| 1065 | sm_lucky_break | Lucky Break All hits are critical hits | |
| 1066 | sm_lucky_break_recourse | Lucky Break cannot affect this target for 50 seconds. | |
| 1067 | sm_melee_stun | Melee Stun | |
| 1068 | sm_melee_stun_recourse | Head Crack cannot affect this target for 20 seconds. | |
| 1069 | sm_narrow_escape_1 | Narrow Escape 1 Snare immunity | |
| 1070 | sm_narrow_escape_2 | Narrow Escape 2 Snare immunity | |
| 1071 | sm_narrow_escape_3 | Narrow Escape 3 Snare immunity | |
| 1072 | sm_narrow_escape_4 | Narrow Escape 4 Snare immunity | |
| 1073 | sm_off_the_cuff | Off the Cuff Next hit is a critical hit | |
| 1074 | sm_sly_lie | Sly Lie | |
| 1075 | sm_spot_a_sucker_1 | Spot a Sucker 1 | |
| 1076 | sm_spot_a_sucker_2 | Spot a Sucker 2 | |
| 1077 | sm_spot_a_sucker_3 | Spot a Sucker 3 | |
| 1078 | sm_spot_a_sucker_4 | Spot a Sucker 4 | |
| 1085 | sp_avoid_damage | Avoid Damage | |
| 1086 | sp_burst_shadows | Burst of Shadows | |
| 1088 | sp_decoy_debuff | Decoy Distraction | |
| 1090 | sp_healing_reduction | Trauma \^001 Healing ability diminished. | |
| 1091 | sp_ploy_snare | Crippled | |
| 1092 | sp_preparation | Preparation | |
| 1093 | sp_run_its_course | Run its Course | |
| 1094 | sp_set_perfect_opportunity | Perfect Opportunity | |
| 1095 | sp_sneak_recourse | Recently Uncovered You may not enter normal stealth. | |
| 1097 | sr88_mine | SR-88 Effect \^001 Snared by freezing cryo-mine. | |
| 1101 | staconsumable25 | Stamina Enhancement \^001 Increased Stamina | |
| 1415 | stasis_recourse | Exhausted \^001 Your recent immune state has left you exhausted. | |
| 1112 | statconsumable25 | Stamina Enhancement \^001 Increased Stamina | |
| 1128 | stun_immune | Recovered \^001 Immune to some forms of stun. | |
| 1407 | suin_healing_debuff | System Shock \^001 Your body is having trouble using bacta | |
| 1130 | sullustan_ability_1 | Sullustan Tech Knowledge | |
| 1386 | trader_assembly_collection_buff | Assembly Algorithm | |
| 1295 | trandoshan_ability_1 | Trandoshan Regeneration \^001 Injuries are closing up and disappearing before your eyes. | |
| 1299 | treasure_bonus_combat_block_chance | Elba Water | |
| 1300 | treasure_bonus_combat_critical_hit | Nova Crystal Critical Hit | |
| 1301 | treasure_bonus_combat_critical_hit_reduction | Corusca Gem Critical Hit Reduction | |
| 1302 | treasure_bonus_combat_dodge | Power Stone Dodge | |
| 1303 | treasure_bonus_combat_evasion_chance | Naris-bud Tea | |
| 1304 | treasure_bonus_combat_parry | Sasho Gem Parry | |
| 1305 | treasure_bonus_combat_strikethrough_chance | Rol Stone Strike | |
| 1306 | treasure_bonus_heal_health_action | Ankarres Sapphire of healing | |
| 1307 | treasure_bonus_snare_immunity | Nerfmilk | |
| 1408 | tusken_bane | Tusken Bane! | |
| 1409 | tusken_endurance | Tusken Endurance | |
| 1410 | tusken_unity | Will of the Tusken King \^001 Damage is shared among all members of the union. Threat is shared among all members of the union. | |
| 1332 | twilek_ability_1 | Twi'lek Footwork | |
| 1335 | vehicle_1 | Mounted Vehicle Protection | |
| 1336 | vehicle_2 | Mounted Vehicle Protection | |
| 1337 | vehicle_3 | Mounted Vehicle Protection | |
| 1338 | vehicle_4 | Mounted Vehicle Protection | |
| 1339 | vehicle_5 | Mounted Vehicle Protection | |
| 1340 | vehicle_at_rt | AT-RT Trooper | |
| 1341 | vehicle_pvp_barc_imperial | BARC Command Vehicle | |
| 1342 | vehicle_pvp_barc_rebel | BARC Command Vehicle | |
| 1343 | vet_exp_buff_item_buff | Cybernetic Experience Chip Effect | |
| 1353 | vr_familiar_accuracy_1 | Familiar's Force of Precision | |
| 1354 | vr_familiar_accuracy_2 | Familiar's Force of Precision | |
| 1355 | vr_familiar_accuracy_3 | Familiar's Force of Precision | |
| 1356 | vr_familiar_accuracy_4 | Familiar's Force of Precision | |
| 1357 | vr_familiar_accuracy_5 | Familiar's Force of Precision | |
| 1358 | vr_familiar_accuracy_6 | Familiar's Force of Precision | |
| 1359 | vr_familiar_accuracy_7 | Familiar's Force of Precision | |
| 1360 | vr_familiar_accuracy_8 | Familiar's Force of Precision | |
| 1361 | vr_familiar_defense_1 | Familiar's Force of Defense | |
| 1362 | vr_familiar_defense_2 | Familiar's Force of Defense | |
| 1363 | vr_familiar_defense_3 | Familiar's Force of Defense | |
| 1364 | vr_familiar_defense_4 | Familiar's Force of Defense | |
| 1365 | vr_familiar_defense_5 | Familiar's Force of Defense | |
| 1366 | vr_familiar_defense_6 | Familiar's Force of Defense | |
| 1367 | vr_familiar_defense_7 | Familiar's Force of Defense | |
| 1368 | vr_familiar_defense_8 | Familiar's Force of Defense | |
| 1369 | vr_familiar_health_1 | Familiar's Force of Health | |
| 1370 | vr_familiar_health_2 | Familiar's Force of Health | |
| 1371 | vr_familiar_health_3 | Familiar's Force of Health | |
| 1372 | vr_familiar_health_4 | Familiar's Force of Health | |
| 1373 | vr_familiar_health_5 | Familiar's Force of Health | |
| 1374 | vr_familiar_health_6 | Familiar's Force of Health | |
| 1375 | vr_familiar_health_7 | Familiar's Force of Health | |
| 1376 | vr_familiar_health_8 | Familiar's Aura of Health | |
| 1383 | wookiee_ability_1 | Wookiee Roar | |
| 1385 | yarrok |
Patch41差分
| 99999 | aaaaa | bbbbb | 差分はこんな感じで追記したらどうでっしゃろテスト |