Damage Limiter

Update History

  • 20/10/01
    Fixed a bug that prevented it from working properly when using recovery items and some processing errors.
  • 20/09/18
    It became possible to newly set up to weapons and armors as well.
This plugin is compatible with RPG Maker MV and RPG Maker MZ.

Summary

It is possible to set a limit on the damage value given to your opponent.
For example, if you set the damage limiter to 1, you can only deal 1 point
of damage, no matter how powerful your attack is.
This can be set for actors, enemies, states, weapons and armors.
And you can also ignore these features to create skills and items that do damage.

Usage

Fill in the note section.
Example 1: If you want to cap the damage dealt to 50
target of Effect: actors, enemies, states, weapons and armors

<DamageLimiter:50>

Example 2: Setting to ignore damage limits(target of Effect: skills and item)

<DamageLimitPiercer>

Spec

For example, if an enemy has a damage limiter and more than one
limiting state applied, the minimum value of those states is the
limiter value.

Caution

If the plug-ins "Absorbs damage", "Voids damage", and "Damage Reduction" are
implemented at the same time, their implementation priority is as follows.
1st:"Absorbs damage"
2nd:"Voids damage"
3rd:"Damage Reduction"
4th:This Plugin

Notes

You don't need to worry about the plugin parameters.
It's just that the way you set up the notes field is different depending
on whether you are using the English or Japanese version.

Download

最終更新:2020年09月30日 23:59