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General Glossary

* = needs definition

Bank 1
*
Bank View
The section of the app for navigating and viewing CHRs.
CHR
~>CHR-ROM
CHR-ROM
A set of sprites and tiles. Also the name of the file type that holds such information. By loading a CHR-ROM, YY-CHR displays and allows editing of all sprites and tiles within. Frequently called just a "CHR". The name comes from the name printed on the ROM chip of the NES cartridge.
Color palette
A set of colors, each with a palette index, meant to color art assets in video games. Palettes allow color at reduced storage.
Editor View
The section of the app that allows you to edit CHR assets.
Hexadecimal
A base-16 number format. "16" in "base-16" is written in base-10 (also known as decimal), the usual format people write numbers. In hex, that number is written "10". Since English has no numerals past 9 (the "1" in "10" signifies "one set of ten", and the "0" signifiies "plus no extra", thus making the English numbering system base-10), conventionally numbers 10 thru 15 are written with the first six letters of the English alphabet. Thus, "15" decimal in hexadecimal would be "F" (zero sets of sixteen plus fifteen extra) and "23" decimal in hexadecimal would be "15" (one set of sixteen plus five extra). Hex numbers are typically pronounced one numeral at a time ("3A" as "three-ay"), and can have leading zeros, usually to signify memory size. Hexadecimal is a convenient way to write and read 8-bit values since one byte of eight bits can store one base-16 number.
NBPP
N bit per pixel
Palette
->Color palette
最終更新:2022年05月18日 03:36