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RIFT 1.3 - WAVES OF MADNESS - 6/22/11

SOULS

  • Fixed a bug with Peace of the Grave reapplying incorrectly when zoning after resurrecting.

CLERIC

CABALIST

  • Nebulous Haze: Now increases casting time of spells by 25%.

INQUISITOR

  • Armor of Treachery: Corrected the out-of-date tooltip to match the spell's current functionality.
  • Armor of Awakening: The Critical Hit chance increase now displays properly in the Character stat window.
  • Divine Pardon: Now reduces threat by the proper amount.
  • Lethargy: No longer applies to Harsh Discipline and Aggressive Renewal if you haven't spent points in it.
  • Circle of Oblivion: Fixed a bug where Circle of Oblivion could target locations the caster did not have line of sight to.

JUSTICAR

  • Due to the below changes, characters with Soul Points spent in Justicar will receive a free soul respec.
  • Devout Deflection: Now increases Parry by 30-90% of your Spell Power, and Dodge by 20-60% of your Spell Power.
  • Doctrine of Valiance: Removed.
  • Humility: Now available as a tier 4 branch ability.
  • Interdict: Now available as a tier 5 branch ability.
  • Resplendent Embrace: Now available as a 32 point root ability. No longer triggers a global cooldown.
  • Rebuke: Now available as a 44 point root ability. Causes up to 5 enemies within 7 meters of the targeted enemy to run to and attack the Justicar for 3 seconds. Does not affect players or player pets.
  • Forced to Kneel: Removed.
  • Commitment: Now available as a tier 6 branch ability.
  • Thorvin's Law: New tier 6 branch ability. Causes Precept of Refuge to reduce all magic damage taken by 5-10%. Requires Precept of Refuge and Safe Haven.
  • Righteous Mandate: Will no longer be removed when the affected player changes zones.

PURIFIER

  • Surging Flames: Will no longer be removed when the affected player changes zones.
  • Disciple of Flame: Now adds a Spell Power bonus to your Caregiver's Blessing of 5%, plus an additional 3% per point spent in Purifier above 36. Also adds a Spell Power bonus to all other Purifier absorption shields of 10% plus an additional 7.5% per point spent in Purifier above 36.

SENTINEL

  • Marked by the Light: Will no longer be removed when the affected player changes zones.

TEMPLAR [PvP]

  • Echoes of Ascension: Can no longer be purged.

WARDEN

  • Tidal Surge: No longer wasted if cast just after Healing Current.
  • Healing Current: Corrected mana costs across all ranks.

MAGE

ARCHON

  • Casting speed debuffs will no longer cause Archon auras to gain a casting time if points have been spent to make them instant-cast.
  • Lingering Dust: Now reduces melee and casting speed of the target by 25% for 20 seconds. The buff portion is unchanged.
  • Burning Purpose: Damage procs are now affected by the Rising Vengeance ability. Reduced base damage dealt by Burning Purpose procs.
  • Lava Field: Fixed a bug where Lava Field could target locations the caster did not have line of sight to.

CHLOROMANCER

  • Due to the below changes, characters with soul points spent in Chloromancer will receive a free soul point respec.
  • Casting speed debuffs will no longer cause Bloom and Flourish to have a casting time if you have two points in Healing Slipstream.
  • Call of Spring: Updated description to better indicate which abilities it affects.
  • New Ability: Lifebound Veil - Causes Life damage dealt by the Mage to heal up to 5 allies within 20 meters for 15% of the damage done for 1 hour. All other spell damage dealt by the Mage heals allies for 5% of the damage done. Spells that damage more than one target have healing generated by Lifebound Veil reduced by 80%. Life based damage over time effects heal allies for 25% of the damage done by the first damaging tick of the effect. The Mage cannot receive healing from other Lifebound Veil or Lifegiving Veil effects while affected by this buff. Does not trigger a global cooldown. Cannot be purged.This is obtained after spending 11 points in the Chloromancer soul.
  • Synthesis: Now increases healing received from Lifebound Veil by 100%. Reduced cooldown to 10 seconds. This cooldown is shared with Lifegiving Veil and Lifebound Veil. Now applies or refreshes Lifebound Veil when cast. Will no longer be removed when the affected player changes zones.
  • Lifegiving Veil: Increased the base single-target Life damage to Healing conversion to 80%. This now shares a 10 second cooldown with Synthesis and Lifebound Veil. This can no longer be purged.
  • Natural Fusion: Now increases the Synthesis bonus to heals from Lifebound Veil by 20-60%.
  • Essence Surge: Debuff portion of this ability has been removed.
  • Destructive Growth: Removed branch ability; the effects are now part of the base Wild Growth ability.
  • Wild Growth: Reduced cooldown to 1 minute, increased radius to 25 meters.
  • New branch ability - Nature's Swiftness: Reduces the casting time of Nature's Fury by 0.5-1 second, and reduces the cooldown of Natural Conversion by 30-60 seconds. Tier 6 branch ability.
  • Entropic Veil: Removed cooldown.
  • Empowered Veil: Now increases the damage bonus from your Entropic Veil by 13-19%, increases the healing generated by Lifegiving Veil from Life damage to 90-110%, increases healing generated from your Lifebound Veil by Life damage to 20-30% and increases the radius of Lifegiving and Lifebound Veil by 5-15 meters.
  • Flourish: Reduced healing done.
  • Bloom: Increased healing done.
  • New root ability - Natural Healing: Single target heal with a 2.5 second casting time and no additional cooldown. Obtained with 51 points in Chloromancer.
  • Circle of Life: Now affects Natural Healing.
  • Empathic Bond: Increased the mana return to 20% of the damage received by the Synthesis target.
  • Nature's Touch: Reduced base damage of this spell. This spell now triggers an additional heal from Lifebound Veil, instead of Lifegiving Veil.
  • New ability - Living Infusion: A passive ability that increases the percentage of Life damage converted to healing by Lifegiving Veil by an additional 0.5%, and Lifebound Veil by an additional 1.5%, for each point spent in Chloromancer above 31. Obtained at 32 points in Chloromancer.
  • Void Life: Now channels destructive energy at the target, dealing Life damage each second for 3 seconds. Causes Lifebound Veil to trigger an extra heal on the target of the Chloromancer's Synthesis buff for an additional 90% of the damage dealt.
  • Natural Splendor: Now channels a beam of corrosive energy at the target, dealing Life damage over 8 seconds to the target enemy and up to 8 enemies within 7 meters of the target. Up to 8 allies within 7 meters of the targeted enemy receive healing over 8 seconds. Consumes Charge while active.
  • Corrosion: Fixed a bug where Corrosion could hit through walls and other line of sight-blocking objects.

DOMINATOR

  • Due to the below changes, characters with soul points spent in Dominator will receive a free soul point respec.
  • Fixed an issue where enemies would sometimes be able to continue casting or using abilities when affected by Mass Exhaustion, Disorient, or Overpowering Will.
  • Mass Exhaustion: Fixed a bug in certain builds where Mass Exhaustion would end on all enemies if broken on one affected target.
  • Thunder Blast: Will now deal damage and interrupt casting even if the target is immune to the knockback portion of this ability.
  • Charged Shield, Mass Charged Shield: Will no longer land on an ally who already has a mage armor buff other than Charged Shield.
  • Transference: Now blocks energy and mana regeneration on the target for 7 seconds, up from 5. Damage is now a flat value influenced by Spell Power and is no longer based on the amount of Energy, Power, or Mana drained.
  • Microburst: No longer reduces the damage of Storm Shackle.
  • Deny: Reduced cooldown to 10 seconds,
  • Mental Shock: Reduced cooldown to 20 seconds.
  • Empowered Presence: Now increases the radius of your Arresting and Reflective Presence by 2-6 meters. Increases the chance for your Reflective Presence to reflect spells by 5-15%. Gives Arresting Presence a 33-100% chance to proc an interrupt on up to 10 targets within range, each second.
  • Priest's Lament: Will now interrupt the target when it attempts to silence them. The interrupt will occur even if the target is immune to silence.
  • Disorient: Now blasts the enemy with a burst of negative energy, dealing Death damage and leaving them stunned for 3 seconds and confusing them afterwards for up to 30 seconds. Damage done will break the confuse effect. 30 second cooldown.
  • Memory Wipe: Now causes a group or raid member to appear less threatening, reducing their threat by 20% with all enemies within a 25 meter radius.
  • Overpowering Will, Iron Will: Removed.
  • New root ability - Incompetence: Reduces the target's effectiveness in battle for 15 seconds, increasing the cost of healing abilities by 20% and causing damage done by the target's abilities to heal up to 5 of the Dominator's group or raid members within 15 meters. 15 second cooldown. Obtained at 20 points.
  • New branch ability - Ineptitude: Increases the healing ability cost debuff of Incompetence by 1-5% and increases the healing done by target's damaging abilities by 4-20%. Available after spending 20 points in Dominator.
  • Chastise: Removed.
  • New root ability - Traitorous Influence: Causes the enemy, and up to 5 additional enemies within 15 meters, to suffer Death damage and lose 30 Power or Energy, or Mana equal to 5% of the Dominator's maximum mana, every time the target uses an ability. This can occur up to 5 times over 15 seconds. Available after spending 30 points in Dominator.
  • Draining Presence: Removed.
  • New root ability - Mass Betrayal: Generates chaos within the enemy's ranks, cursing up to 10 enemies within the targeted area. Abilities used by affected enemies cause the target and up to 5 additional targets within 7 meters to suffer Death damage; they also lose 30 Power, Energy, or Mana equal to 3% of the Dominator's maximum mana each time they use an ability. This can occur up to 5 times over 15 seconds. Available at 51 points in Dominator.
  • Fixed a bug where pets spawned by Split Personality were not gaining benefit from the caster's Spell Power or Spell Critical Hit.
  • Split Personality: The pets spawned now take 95% less damage from area effect abilities.
  • Accelerated Decay: Now reduces melee and casting speed by 25%.

ELEMENTALIST

  • Planar Expansion: Corrected the description on the final rank of this branch ability.
  • Burning Ground: Fixed a bug where Burning Ground could target locations the caster did not have line of sight to.

NECROMANCER

  • Life Bane: Increased the bonus for Undead pet damage to 0.6-3% per point spent in Necromancer.
  • Deadly Plague: Fixed the damage bonus given to Plague Bolt. Deadly Plague now gives Plague Bolt a 20-100% chance to apply an additional stack of Deathly Calling. Each stack of Deathly Calling on the target increases damage dealt from Plague Bolt by 3%, to a maximum of 15%.
  • Death's Ally: Corrected an issue where this increased all damage instead of only Death damage, as described.
  • Grave Rot: Fixed a bug where Grave Rot could target locations the caster did not have line of sight to.

PYROMANCER

  • Inferno: Now triggers a global cooldown when used.
  • Burning Bright: Increased the bonus to Fire damage to 0.4-1.2% per point spent in Pyromancer for PvE damage. PvP damage uses the previous 0.2-0.6% bonus.
  • PVP: The damage of Fulminate and Cinder Burst has been reduced by 20% in PvP combat. The damage of Inferno has been reduced by 10% in PvP combat.

STORMCALLER

  • Lightning Field and Charged Field now only check for stacks of Electrified applied by the caster.
  • Lightning Field: Reduced base damage of this spell.
  • Forked Lightning: Reduced base damage of this spell.
  • Static Discharge: Can no longer affect a target more than once per minute.
  • The class mechanic UI for Electrify will now update properly if Lightning Field removes a stack of Electrified from an enemy.

WARLOCK

  • Empowered Darkness: Reduced Charge consumption and reduced cooldown to 30 seconds.
  • Defile: Increased base damage.
  • Neddra's Influence: Now increases the damage dealt by your Death DoT spells by 5-15%, plus an additional 0.5-1.5% for each point spent in Warlock.
  • Sacrifice Life: Damage: Can no longer be cast if Empowered Darkness is active.
  • Devouring Shadows: Fixed a bug where Devouring Shadows could target locations the caster did not have line of sight to.

ROGUE

BARD

  • Motif of Regeneration: Now considered a spell, and can be Silenced - consistent with other Bard abilities.
  • Fixed a bug allowing Coda of Cowardice and Coda of Distress to stack their effects in certain conditions.

BLADEDANCER

  • Contra Tempo: Fixed the effect tooltip to indicate that it increases the damage of the next three Combo Point generating abilities.
  • Deadly Dance: Fixed a bug where applying Saboteur Charges to the target did not consume the Deadly Dance effect.

INFILTRATOR [PvP]

  • Camouflage: Fixed characters being knocked out of stealth when re-entering a Marksman's Pedestal.
  • Step Into the Shadows: Fixed the cooldown being activated when using any stealth ability.

RANGER

  • Killer Focus: Damage bonus should be correctly applied to ranged weapons.
  • Prey on the Weak: Fixed the buff triggered by this ability not being removed when the character dies.

RIFTSTALKER

  • Shadow Stalk: Fixed a bug where this would sometimes be available while under control effects it cannot break.
  • Shadow Assault, Shadow Blitz: Now properly affected by damage modifications from buffs and debuffs.

SABOTEUR

  • Remote Clipping: Fixed a bug for the tooltip of Detonate where the range was being increased by 1 meter instead of 2 meters.

WARRIOR

BEASTMASTER

  • Fight As One: Now increases the chance of a critical hit by 5-15%, and increases melee damage by 15-45%. Duration increased and cooldown reduced.
  • New ability - Companion's Call: Makes the next pet summon ability instant-cast.
  • Greater Primal Companion: Claw Swipe: Fixed a bug causing this to occasionally only hit one target.
  • Fixed some bugs with the icon display for Summon Greater Primal Companion.

CHAMPION

  • Destroyer's Bearing: Now increases the damage of all ability attacks, not just attack point-consuming abilities.
  • Two Handed Specialization: Now named Weapon Specialization and enhances all attacks; ranged attacks receive half of the increase that melee attacks do. No longer increases damage on the procced strikes from Deadly Grace, Shifting Blades, and Way of the Wind.
  • Deadly Strikes: Now increases the damage of attack point builders by an additional amount for each point spent in Champion over 30.
  • Bash: To better match up with other interrupts, the cooldown has been increased to 8 seconds and Power cost reduced to 10.

PALADIN

  • Warden's Protection: Will no longer be removed when the affected player changes zones.
  • Face Slam: To better match up with other interrupts, the cooldown has been increased to 8 seconds, damage reduced slightly, and Power cost reduced to 10 Power.
  • Improved Paladin's Devotion: Fixed a tooltip bug that reported the wrong amount of cooldown reduction on Paladin's Devotion. Tooltip now properly shows a cooldown reduction of 10-20 seconds. This is a cosmetic fix only.

PARAGON

  • Procced strikes from Deadly Grace, Shifting Blades, and Way of the Wind can no longer critically hit.
  • Teaching of the Five Rings: Now enhances all attacks; ranged attacks receive half of the increase that melee attacks do. No longer increases damage on the procced strikes from Deadly Grace, Shifting Blades, and Way of the Wind.
  • Way of the Mountain: The damage boost to follow-up attacks has been increased.
  • Paired Strike: Now deals Air damage instead of Physical damage. Now causes the next 3 follow-up strikes to critically hit.
  • Strike Like Iron: Boosted damage increase to 20-50%.
  • Deadly Grace: Now deals damage based on how many soul points have been spent in Paragon. When Deadly Grace is first available it provides the same bonus it previously did, and increases from there as more points are spent in the Paragon soul.
  • New 51-pt ability - Swift Blades: 30 second duration, 25 second cooldown self buff. Consumes attack points and increases the damage done by auto-attacks by 45-135% based on the number consumed.
  • Strike Like Iron: Moved to a 38 point root ability.
  • New root ability - Reaping Harvest: Available with 2 points spent in Paragon. Attack point consuming ability that requires dual wielding.
  • Path of the Wind: Now requires the Paragon to be dual wielding.
  • Way of the Wind: Now triggers a second weapon attack after using any attack ability that requires dual wielding. Now deals its damage as Air damage rather than Physical.
  • Flinching Strike: To better match with other interrupts, the damage is no longer based on weapon damage, cooldown reduced to 8 seconds, and Power cost has been reduced to 10 Power.
  • Bend Like the Reed: In addition to enhancing Parry, now also increases the damage done by attacks that require dual wielding. To support this change and put this in line with similar finishers, the cooldown has been increased to 1 minute.
  • Thread the Trees: Fixed a bug where Thread the Trees could hit through walls and other line of sight-blocking objects.

RIFTBLADE

  • Due to the below changes, characters with soul points spent in Riftblade will receive a free soul respec.
  • Avatar of the Rift: Increased the attack power bonus to ability attacks.
  • Elemental Touch: Now does damage based on a percentage of Attack Power, which increases based on the number of soul points spent in Riftblade.
  • Enhanced Burst: Now a 3-point branch ability that increases damage by 10-30%.
  • New ability - Empowered Strikes: Tier 5 branch ability, enhances auto-attack damage by a percentage of your Attack Power. The percentage is increased based on the number of soul points spent in Riftblade.
  • Rift Storm: Reduced cooldown to 2 minutes from 3. Fixed a bug causing different icons to appear in game compared to the Soul Tree version.
  • Fiery Burst: Should now reliably trigger Enhanced Burst.
  • Riftwalk: Fixed a bug causing this ability to not break stuns. Now deals damage to the enemy. Due to this there are now multiple ranks of Riftwalk which can be trained at your nearest Warrior trainer!
  • Improved Riftwalk: Now enhances the damage dealt by Riftwalk in addition to reducing the cooldown.
  • Surging Energy: Fixed a case where this could sometimes not trigger.

VINDICATOR [PvP]

  • Advantage: Tooltip changed to more accurately describe what the ability does; increases the chance to get a critical hit by 1-5%.

VOID KNIGHT

  • Disrupt: Now increases casting time of spells by 25%.
  • Furious Rage: To better match up with other interrupts, the cooldown has been increased to 8 seconds, and the ability damage is no longer based on weapon damage.

WARLORD

  • Intimidating: The debuff tooltip should now actually work.
  • Fixed a typo in the Warlord Soul tooltip.


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