| コマンド |
構文 |
| DEFAULT NET GAME |
Return Integer=DEFAULT NET GAME(Gamename, Playername, Number Of Players, Game Type) |
| CREATE NET GAME |
CREATE NET GAME Gamename, Playername, Number Of Players |
| JOIN NET GAME |
JOIN NET GAME Session Number, Playername |
| FREE NET GAME |
FREE NET GAME |
| CREATE NET PLAYER |
CREATE NET PLAYER Playername |
| FREE NET PLAYER |
FREE NET PLAYER Player Number |
| SET NET CONNECTION |
SET NET CONNECTION Connection Number |
| PERFORM CHECKLIST FOR NET CONNECTIONS |
PERFORM CHECKLIST FOR NET CONNECTIONS |
| PERFORM CHECKLIST FOR NET SESSIONS |
PERFORM CHECKLIST FOR NET SESSIONS |
| PERFORM CHECKLIST FOR NET PLAYERS |
PERFORM CHECKLIST FOR NET PLAYERS |
| SEND NET MESSAGE INTEGER |
SEND NET MESSAGE INTEGER Player Number, Integer Value |
| SEND NET MESSAGE FLOAT |
SEND NET MESSAGE FLOAT Player Number, Float Value |
| SEND NET MESSAGE STRING |
SEND NET MESSAGE STRING Player Number, String |
| SEND NET MESSAGE MEMBLOCK |
SEND NET MESSAGE MEMBLOCK Player Number, Memblock Number |
| SEND NET MESSAGE BITMAP |
SEND NET MESSAGE BITMAP Player Number, Bitmap Number, Guarentee Packet |
| SEND NET MESSAGE IMAGE |
SEND NET MESSAGE IMAGE Player Number, Image Number, Guarentee Packet |
| SEND NET MESSAGE SOUND |
SEND NET MESSAGE SOUND Player Number, Sound Number, Guarentee Packet |
| SEND NET MESSAGE MESH |
SEND NET MESSAGE MESH Player Number, Mesh Number, Guarentee Packet |
| GET NET MESSAGE |
GET NET MESSAGE |
| NET MESSAGE INTEGER |
Return Integer=NET MESSAGE INTEGER() |
| NET MESSAGE FLOAT |
Return Float=NET MESSAGE FLOAT() |
| NET MESSAGE STRING$ |
Return String=NET MESSAGE STRING$() |
| NET MESSAGE MEMBLOCK |
NET MESSAGE MEMBLOCK Memblock Number |
| NET MESSAGE IMAGE |
NET MESSAGE IMAGE Image Number |
| NET MESSAGE BITMAP |
NET MESSAGE BITMAP Bitmap Number |
| NET MESSAGE SOUND |
NET MESSAGE SOUND Sound Number |
| NET MESSAGE MESH |
NET MESSAGE MESH Mesh Number |
| NET GAME EXISTS |
Return Integer=NET GAME EXISTS() |
| NET MESSAGE EXISTS |
Return Integer=NET MESSAGE EXISTS() |
| NET MESSAGE PLAYER FROM |
Return Integer=NET MESSAGE PLAYER FROM() |
| NET MESSAGE PLAYER TO |
Return Integer=NET MESSAGE PLAYER TO() |
| NET MESSAGE TYPE |
Return Integer=NET MESSAGE TYPE() |
| NET GAME LOST |
Return Integer=NET GAME LOST() |
| NET GAME NOW HOSTING |
Return Integer=NET GAME NOW HOSTING() |
| NET BUFFER SIZE |
Return Integer=NET BUFFER SIZE() |
| NET PLAYER DESTROYED |
Return Integer=NET PLAYER DESTROYED() |
| NET PLAYER CREATED |
Return Integer=NET PLAYER CREATED() |