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-- math.randomseed 標準ライブラリ(数学関数) randomseed_sample.lua
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function main()
C_Black = color( 0, 0, 0) -- 黒(ブラック)
C_White = color(255, 255, 255) -- 白(ホワイト)
math.randomseed(os.time())
-- メイン画面サイズを変更
canvas.setMainBmp(500,300)
canvas.drawCls(C_White)
canvas.drawText("math.randomseed サンプル", 10, 4, 24, C_Black)
canvas.drawText("標準的なサンプル", 10, 30, 24, C_Black)
for no = 1,10 do
canvas.drawText("No=" .. no .." : " .. math.random() , 0, 20 * no + 35, 20, C_Black)
end
canvas.drawText("画面タッチで次に進みます。", 10, 280, 16, C_Black)
touch(3)
canvas.drawCls(C_White)
canvas.drawText("math.randomseed サンプル", 10, 4, 24, C_Black)
canvas.drawText("0から100の乱数サンプル", 10, 30, 24, C_Black)
for no = 1,10 do
for x =0, 450,50 do
canvas.drawText(math.floor(math.random() * 100) + 1, x, 20 * no + 35, 20, C_Black)
end
end
canvas.drawText("画面タッチで次に進みます。", 10, 280, 16, C_Black)
touch(3)
canvas.drawCls(C_White)
canvas.drawText("math.randomseed サンプル", 10, 4, 24, C_Black)
canvas.drawText("サイコロの0から6の乱数サンプル(500回)", 10, 30, 20, C_Black)
dice = { 0, 0, 0, 0, 0, 0} -- 配列の宣言
for no = 1,500 do
number = math.floor(math.random() * 6) + 1
dice[number] = dice[number] + 1
canvas.drawText("No." .. no .. " サイコロの目:" ..number, 0, 60, 20, C_Black, C_White)
for i =1, 6 do
canvas.putText("No." .. i .. " : " .. dice[i], 0, 20 * i + 80, 20, C_Black, C_White)
end
canvas.putflush()
end
canvas.drawText("画面タッチで終了します。", 10, 280, 16, C_Black)
touch(3)
end
main()