Game Flow
This is an outline of how a game of LoV progresses.
Before the Match
Equipment Selection
- Choose your main character's armor.
- There are four different types of armor: Weapons, Helmet, Shield, and Armor.
- If you choose a two-handed weapon, you will not be allowed to choose a shield.
- Player's ability/stats will change depending on selected armaments
Card Registration
- You can place familiar cards with a total cost of up to 90.
- You can place up to 9 cards (Cards of the same time are not allowed)
- If you don't put your player card down there will be an error and the game will not advance.
Main Character Tribe Selection
- Choose your main character's tribe. His/her stats and weaknesses may change based on your selection.
- Familiars of the same tribe as your main character's will receive bonuses.
Familiar Selection
- Choose the familiars that will start the battle with your main character.
- You must choose three familiars to start the battle.
The Fight Begins!
After the Battle
Main Character Leveling
- Your main character receives an XP bonus based on how well the stage is completed, plus XP from any creatures defeated in combat. At fixed amounts, the main character levels up.
- HP, offensive ability, defensive ability, and resistance are raised when leveling up occurs.
Familiar Leveling
- Familiars recieve XP from creatures defeated in combat. At fixed levels, familiars level up.
- Familiars recieve boosts to offensive and defensive ability when they level (as their speed/HP/etc are fixed amounts)
Equipment Acquisition
- The main character receives new equipment. The type/quality of equipment can change based on his level.
- A player can only retain 5 pieces of equipment per type (i.e. 5 helmets, 5 weapons, etc)
- Once the official cellphone site for the game opens, this equipment limit may change.
XP Bonus Table:
| Game Mode |
S |
A |
B |
C |
| Story Mode |
|
|
|
|
| Country Battle |
1500 |
1200 |
1000 |
|
| Local Battle |
|
|
|
|
最終更新:2008年07月20日 22:21