「st_mp_mapdesc.xml」の編集履歴(バックアップ)一覧に戻る
st_mp_mapdesc.xml - (2008/09/09 (火) 19:20:12) の編集履歴(バックアップ)
st_mp_mapdesc.xml
<?xml version="1.0" encoding="windows-1251" ?>
<string_table>
<string id="ui_map_desc_mp_agroprom_large">
<text>A weird place. This silent building likely conceals its
share of secrets, but stalkers are drawn here for another reason - a generous
supply of artifacts found in this high risk/high reward area. Think fast and
act fast, then luck will surely be on your side.</text>
</string>
<string id="ui_map_desc_mp_agroprom_short">
<text>A weird place. This silent building likely conceals its
share of secrets, but stalkers are drawn here for another reason - a generous
supply of artifacts found in this high risk/high reward
area...</text>
</string>
<string id="ui_map_desc_mp_atp_large">
<text>A bus depot, located at the entrance to the Zone. Its
tractors, buses and trucks have stopped in their tracks for good...No artifacts
have been spotted here so far, but the place is popular with experienced
stalkers, who hunt down novices and rob them of whatever modest possessions
they have. Seek cover in buildings and behind vehicles, and watch out for
enemies on rooftops.</text>
</string>
<string id="ui_map_desc_mp_atp_short">
<text>A bus depot, located at the entrance to the Zone. Its
tractors, buses and trucks have stopped in their tracks for
good...</text>
</string>
<string id="ui_map_desc_mp_bath_large">
<text>An enigmatic and fascinating place. This pool was built to
conduct experiments on someone or something, but its exact purpose will forever
remain a mystery. There are no artifacts to speak of, so stalkers may only be
drawn here by the remnants of bizarre assemblies and devices. Watch the
rooftops carefully and keep in mind the area's extremely high radiation
levels.</text>
</string>
<string id="ui_map_desc_mp_bath_short">
<text>An enigmatic and fascinating place. This pool was built to
conduct experiments on someone or something, but its exact purpose will forever
remain a mystery.</text>
</string>
<string id="ui_map_desc_mp_factory_large">
<text>This dreary desolate factory is the resting place of
countless stalkers. A host of anomalies await visitors at every step, but they
still flood in, attracted as though by a magnet to its valuable artifacts.
Beware of radiation!</text>
</string>
<string id="ui_map_desc_mp_factory_short">
<text>This dreary desolate factory is the resting place of
countless stalkers.</text>
</string>
<string id="ui_map_desc_mp_garbage_large">
<text>Part of a huge and stinky junkyard, where heaps of
radioactive refuse were dumped after the 1986 disaster, full of decrepit cranes
and various equipment. Other local attractions include old dilapidated
buildings and a huge hangar. Proximity to the entrance to the Zone and a
relative abundance of artifacts draws in stalkers that prefer easy
pickings.</text>
</string>
<string id="ui_map_desc_mp_garbage_short">
<text>Part of a huge and stinky junkyard, where heaps of
radioactive refuse were dumped after the 1986 disaster, full of decrepit cranes
and various equipment.</text>
</string>
<string id="ui_map_desc_mp_lost_village_large">
<text>An abandoned, godforsaken village in the depths of the
Zone. A small, shallow, rusty lake, home to scores of wrecked vehicles, fills
you with subconscious fear of the Zone's reality. Beware of snipers, but
remember: the Zone favors the brave.</text>
</string>
<string id="ui_map_desc_mp_lost_village_short">
<text>An abandoned, godforsaken village in the depths of the
Zone. A small, shallow, rusty lake, home to scores of wrecked vehicles, fills
you with subconscious fear of the Zone's reality.</text>
</string>
<string id="ui_map_desc_mp_military_1_large">
<text>An abandoned army base with forever immobile trucks and
APCs, dilapidated headquarters and barracks. The deserted look, however, is
deceptive: this is a real artifact goldmine, which means the enemy could be
lurking around any corner. Show them you are the best!</text>
</string>
<string id="ui_map_desc_mp_military_1_short">
<text>An abandoned army base with forever immobile trucks and
APCs, dilapidated headquarters and barracks.</text>
</string>
<string id="ui_map_desc_mp_military_2_large">
<text>This old village is a truly sinister place. If you're brave
enough to come here, be ready to avoid a welcome in the form of a bullet to the
head. No spot is safe here, so may your scope and silencer be with
you.</text>
</string>
<string id="ui_map_desc_mp_military_2_short">
<text>This old village is a truly sinister place. If you're brave
enough to come here, be ready to avoid a welcome in the form of a bullet to the
head.</text>
</string>
<string id="ui_map_desc_mp_prypiat_large">
<text>Pripyat city is the former place of residence of the NPP
personnel, or whatever is left of it. Very real dangers lurk in the ruins of
this industrial carcass, so always be on the lookout for your
life.</text>
</string>
<string id="ui_map_desc_mp_prypiat_short">
<text>Pripyat city, located not far from the NPP, is the heritage
of the Chernobyl disaster.</text>
</string>
<string id="ui_map_desc_mp_railraod_short">
<text>A small railway station near the Rostok
factory.</text>
</string>
<string id="ui_map_desc_mp_railroad_large">
<text>A small railway station near the Rostok factory, full of
rusted rail cars and locomotives, forever stopped in their tracks. An abundance
of artifacts draws in fearless stalkers from all corners of the
Zone.</text>
</string>
<string id="ui_map_desc_mp_rostok_large">
<text>This factory, submerged under heaps of metal and concrete,
maintains a peculiar silence. Last century it was bustling with activity, its
workers hurrying to start their shifts, Soviet slogans redoubling from
loudspeakers...Those times have come and gone, and the factory is
dead.</text>
</string>
<string id="ui_map_desc_mp_rostok_short">
<text>An abandoned old factory, submerged under heaps of metal
and concrete, maintains a peculiar silence.</text>
</string>
<string id="ui_map_desc_mp_workshop_large">
<text>These were the fringes of the Rostok factory before Duty
settled down here. An eerie place, which is nonetheless rich in artifacts.
Every empty hangar or warehouse is full of deadly perils. Be extremely careful
and keep close watch over the white tower...</text>
</string>
<string id="ui_map_desc_mp_workshop_short">
<text>These were the fringes of the Rostok factory before Duty
settled down here. An eerie place, which is nonetheless rich in
artifacts.</text>
</string>
<string id="ui_map_desc_mp_autostation_large">
<text>Deserted depot building and adjacent territory. Some
equipment and supplies can be found here - if you look hard enough. Watch out
for powerful anomalies and shooters on the roof of the depot - that is a great
vantage point overseeing almost all approaches.</text>
</string>
<string id="ui_map_desc_mp_autostation_short">
<text>Deserted depot building and adjacent territory. Watch out
for powerful anomalies and shooters...</text>
</string>
<string id="ui_map_desc_mp_firestation_large">
<text>The fire station whose entire forces were sent to salvage
the Chernobyl NPP in 1986. The tower is an excellent vantage point, overseeing
the surroundings near and far. Very few visit the upper floors of buildings and
basements, though that may all be for the better. For some time now the Zone's
factions have been at each others' throats in this area - fighting for the best
strategic position.</text>
</string>
<string id="ui_map_desc_mp_firestation_short">
<text>The fire station whose entire forces were sent to salvage
the Chernobyl NPP in 1986. The tower is an excellent vantage
point...</text>
</string>
<string id="ui_map_desc_mp_limansk_large">
<text>A small district of the enigmatic city of Limansk -
abandoned apartment blocks and one half-constructed building between them. When
several expensive artifacts were found here, the news spread all over the Zone
all too quickly. A few roads were opened to Limansk, and ever since then the
shooting hasn't stopped for a minute.</text>
</string>
<string id="ui_map_desc_mp_limansk_short">
<text>A small district of the enigmatic city of Limansk -
abandoned apartment blocks and one half-constructed building between
them.</text>
</string>
<string id="ui_map_desc_mp_pool_large">
<text>This is no pool - more like a blood bath. Echoes of
bullets, explosions and shrieks of the dying roam its tiled corridors...Few
stalkers know the way here, but even fewer know the way out.</text>
</string>
<string id="ui_map_desc_mp_pool_short">
<text>This is no pool - more like a blood bath. Echoes of
bullets, explosions and shrieks of the dying roam its tiled
corridors...</text>
</string>
<string id="ui_map_desc_mp_rembasa_large">
<text>A repair base in the vicinity of a small village. All the
vehicles that were in order got lifted to deal with the aftermath of Chernobyl.
Over time, the rest of the equipment has been ransacked for spare parts. The
area is full of dangers, such as swamps and contaminated reeds, in which, if
you're lucky, you might find something truly valuable.</text>
</string>
<string id="ui_map_desc_mp_rembasa_short">
<text>A repair base in the vicinity of a small village. The area
is full of dangers, such as swamps, contaminated reeds and the
like.</text>
</string>
<string id="ui_map_desc_mp_sport_center_large">
<text>A sports center in Pripyat located not far from the
deserted school. The types of sports practiced here have changed greatly since
1986, as well as the number of enthusiasts willing to participate. Stalkers are
drawn here by dubious fame, loot, and artifacts...and sometimes remain here
forever.</text>
</string>
<string id="ui_map_desc_mp_sport_center_short">
<text>A sports center in Pripyat located not far from the
deserted school.</text>
</string>
<string id="ui_map_desc_mp_darkvalley_large">
<text>All what痴 left of the places of interest in this dangerous
place of the Dark Valley is a long street and a deserted college. What was
taught in the college is still not known for certain, but now here you can only
learn how to survive. And yes!.. Be very careful at the
rooftops.</text>
</string>
<string id="ui_map_desc_mp_darkvalley_short">
<text>All what痴 left of the places of interest in this dangerous
place of the Dark Valley is a long street and a deserted
college...</text>
</string>
<string id="mp_autostation">
<text>Abandoned depot</text>
</string>
<string id="ui_map_desc_mp_training_camp_short">
<text>A very strange place. Gravitational anomalies have torn up
the ground creating an alien landscape... </text>
</string>
<string id="ui_map_desc_mp_training_camp_large">
<text>A very strange place. Many laugh at stalkers who claim to
have seen it but it exists nonetheless. Gravitational anomalies have torn up
the ground creating an alien landscape. The area is dominated by three huge
towers, remnants of military hardware and floating islands of earth, ripped out
of the ground.</text>
</string>
</string_table>