「st_quests_general.xml」の編集履歴(バックアップ)一覧に戻る
st_quests_general.xml - (2008/09/10 (水) 03:12:27) の編集履歴(バックアップ)
st_quests_general.xml
<?xml version="1.0" encoding="windows-1251" ?>
<string_table>
<string id="hide_from_surge_name">
<text>Hide to avoid the emission</text>
</string>
<string id="hide_from_surge_name2">
<text>Wait until the emission is over</text>
</string>
<string id="hide_from_surge_text">
<text>Run to the nearest cover and hide to avoid the
emission</text>
</string>
<string id="hide_from_surge_text1">
<text>Attention! An emission is approaching!!! Approximate time
till emission:</text>
</string>
<string id="hide_from_surge_text2">
<text>seconds.</text>
</string>
<string id="sim_bring_item">
<text>Deliver items.</text>
アイテムを届けろ
</string>
<string id="sim_bring_item_text">
<text>Take the items you collected to the squad
commander</text>
</string>
<string id="sim_capture_smart">
<text>Capture</text>
</string>
<string id="sim_capture_smart_text">
<text>You need to capture and hold the object
indicated.</text>
</string>
<string id="sim_capture_wait_smart">
<text>Hold the point until help arrives</text>
助けが来るまでポイントを維持しろ
</string>
<string id="sim_defend_smart">
<text>Defend the camp</text>
キャンプを防衛しろ
</string>
<string id="sim_defend_smart_delay">
<text>Help</text>
助けて
</string>
<string id="sim_defend_smart_delay_text">
<text>The enemy has been spotted in this area. An attack is
imminent.</text>
敵をこのエリアで発見した。敵の攻撃が差し迫っている。
</string>
<string id="sim_defend_smart_text">
<text>The squad has been attacked by the enemy. Help the squad
repel the attack</text>
</string>
<string id="sim_eliminate_smart">
<text>Eliminate the enemy</text>
敵を殲滅しろ
</string>
<string id="sim_eliminate_smart_text">
<text>Eliminate the enemy at the control point</text>
</string>
<string id="sim_find_upgrade">
<text>Find the upgrade</text>
アップグレードを見つけろ
</string>
<string id="sim_find_upgrade_consent">
<text>Agreed?</text>
</string>
<string id="sim_recover_item">
<text>Return item:</text>
</string>
<string id="sim_repeal_counterattack">
<text>Repel the enemy counterattack.</text>
敵の反撃を阻止しろ
</string>
<string id="sim_take_reward">
<text>Collect your reward</text>
</string>
<string id="sim_take_reward_text">
<text>You can pick up your reward from the faction's
trader.</text>
</string>
<string id="st_sim_eliminate_path_smart">
<text>Clear the road</text>
</string>
<string id="st_sim_eliminate_path_text">
<text>Help the friendly squad get through.</text>
</string>
<string id="st_sim_eliminate_resource_smart">
<text>Eliminate the enemy</text>
</string>
<string id="st_sim_eliminate_resource_text">
<text>Chase the enemy away from the area. This will weaken
him.</text>
</string>
<string id="test_storyline_task_text">
<text>Approach the barrel</text>
</string>
<string id="tm_random_task_bring_item">
<text>text in default</text>
</string>
<string id="stc_kill_gunslinger_name">
<text>Incapacitate Strelok's psy-protection</text>
</string>
<string id="stc_kill_gunslinger_text">
<text>The psy-field intensity at the station is off the scale,
but Strelok is protected from the psy-emissions by the prototype.
Incapacitating it will stop Strelok. An electromagnetic rifle can harm the
prototype's electronics - use it to fire at Strelok and disable his
prototype</text>
</string>
<string id="stc_kill_monolith_name">
<text>Find the teleport that leads to the heat
pipeline</text>
</string>
<string id="stc_kill_monolith_text">
<text>The space around the station is permeated with teleports.
To keep firing at Strelok you need to return to the heat pipeline. Find the
teleport that leads back to it</text>
</string>
</string_table>