Very Easy
Burning Hands 4mp
Flames burst from caster's hands. Base damage: 30-40.
Icy Hands 4mp
Icy hails burst from caster's hands. Base damage: 30-40.
Shocky Hands 4mp
Electric powoer bursts from caster's hands. Base damage: 30-40.
Cold Dart 4mp
Small, cold dart hits target. Base damage: 9-15.
Shock Dart 4mp
Small, electric dart hits target. Base damage: 9-15.
Fire Dart 4mp
Small, hot dart hits target. Base damage: 9-15.
Confuse Monster 4mp
Target is confused for 1-4 turns.
Magic Armour 3mp
Target's AC is increased by 4 and damage from spells is slightly reduced.
Cold Shield 3mp
Target's cold resistance is boosted by 40%.
Fire Shield 3mp
Target's fire resistance is boosted by 40%.
Shock Shield 3mp
Target's shock resistance is boosted by 40%.
Slow Monster 4mp
Target's movement points are halved.
Easy
Flare 5mp
Creates an immaterial shining sphere that lights its surroundings.
Create Fire 4mp
Creates fire at specified location on the battlefield. Base damage: 4-14.
Giant Strength 6mp
Target's melee damage is increased by 12%.
Create Ice 4mp
Creates some ice at specified location.
Fear 4mp
Mind attack causes target to panic.
Frozen Legs 5mp
Target loses its movement points for one turn. Base damage: 5-20.
Sleep 5mp
Target falls asleep.
Stun Monster 5mp
Stuns target for 1-3 turns.
Roots 4mp
Strange roots rise from the ground: target can't move.
Intermediate
Firebolt 6mp
Large, hot bolt hits target. Base damage: 35-70.
Cold Bolt 6mp
Large, cold bolt hits target. Base damage: 35-70.
Shock Bolt 6mp
Large, electric bolt hits target. Base damage: 35-70.
Hallucination 5mp
Causes target to see hallucinations which make it difficult to distinguish between friends and enemies.
Fire Wall 10mp
Creates a wall of fire at specified location on the battlefield. Base damage: 4-14.
Self-Teleportation 7mp
Caster is teleported to specified location on the battlefield.
Ice Weapon 8mp
Target weapon causes extra ice damage. Base damage: 10-20.
Fire Weapon 8mp
Target weapon causes extra fire damage. Base damage: 10-20.
Shock Weapon 8mp
Target weapon causes extra shock damage. Base damage: 10-20.
Create Great Fire 10mp
Create a 3x3 area of fire at specified location on the battlefield. Base damage: 4-14.
Hard
Greater Flare 10mp
Creates a great immaterial shining sphere that lights its surroundings.
Fireball 12mp
Large, hot ball explodes causing damage to all enemies in 3x3 area. Base damage: 30-60.
The enemy at the center of the explosion will receive full damage, while lesser damage is done to the surrounding enemies.
Cold Ball 12mp
Large, cold ball exeplodes causing damage to all enemies in 3x3 area. Base damage: 30-60.
The enemy at the center of the explosion will receive full damage, while lesser damage is done to the surrounding enemies.
Shock Ball 12mp
Large, electric ball exeplodes causing damage to all enemies in 3x3 area. Base damage: 30-60.
The enemy at the center of the explosion will receive full damage, while lesser damage is done to the surrounding enemies.
Boulder 10mp
A heavy stone hits target. Base damage: 30-60.
Heatburst 11mp
Causes high damage to all creatures surrounding caster. Base damage: 170-220.
Reality Ripple 11mp
Target disappers for 2-3 turn, then comes back.
Blind Rage 10mp
Target furiously attacks nearest being friend or not.
Drain Life 9mp
Drains life (20-40 points) from target to caster.
Lightning 10mp
Powerful lightning hits target. Base damage: 75-175.
Flame Wave 12mp
3x1 flame wave. Base damage: 150-200.
Sea Of Flames 16mp
Creaters a 6x6 area of fire at specified location on the battlefield. Base damage: 4-14.
Haste 13mp
Target's movement points are doubled in combat.
Very Hard
Teleportation 10mp
Target is teleported to specified location on the battlefield.
Prismatic Spray 18mp
Causes a magical disturbance around target resulting in several random magic effects.
Angled Cold Ball 12mp
Large, cold ball explodes causing damage to all enemies in 3x3 area. Base damage: 30-60.
Imprison 10mp
Creates a magial cage around the target.
Mass Confusion 17mp
All enemies that fail to resist are confused for 1-2 turns.
Chain Lightning 17mp
Lightning hits up to five targets. Base damage: 75-175.
Ice Storm 24mp
6x6 ice storm at specified location. Base damage: 65-120.
Ball Lightning 24mp
Summons a ball lightning that is controlled by the spellcaster. Base damage: 25-80.
Summon Elemental 65mp
An elemental is summoned to help the caster in battle.
Blood Boil 32mp
Boils target's blood. Base damage: 400-700.
Bloodbath 32mp
Boils the blood of all hostile creatures. Base damage: 30-100.
Blizzard 40mp
Large bulk of ice is shot to the target, and smaller shrapnel explode to hit few nearby targets. Base damage: 150-350.
Inferno 40mp
Powerful fire storm at specified location. Base damage: 100-230.
最終更新:2007年11月01日 16:49