Level |
Cooldown |
Stamina |
要Feat |
方向 |
Combo名 |
説明 |
0 |
0 |
0 |
- |
- |
Combo Placeholder |
|
2 |
10 |
20 |
- |
- |
Sweep |
複数の敵に当たる攻撃を行う |
4 |
15 |
22 |
- |
- |
Slam |
敵をknock downさせる攻撃を行う |
5 |
8 |
152 |
- |
- |
Enraging Strike I |
A combination of low blow and verbal goading intended to infuriate an attacker and lock them into combat with the soldier. Useful in a battle, the actions of an enraged enemy can be predicted and dealt with more easily. |
11 |
10 |
217 |
- |
- |
Enraging Strike II |
17 |
10 |
217 |
- |
- |
Enraging Strike III |
5 |
60 |
173 |
- |
- |
Shield Sweep I |
The guardian flings an enemy backwards by sweeping their shield through them and following up the momentum with a vicious strike. |
52 |
60 |
173 |
- |
- |
Shield Sweep III |
76 |
60 |
195 |
- |
- |
Shield Sweep IV |
7 |
9 |
195 |
- |
- |
Brutal Enraging Strike I |
The soldier taunts their enemy as they attack to lock them into combat with the soldier. Useful in a battle, the actions of an enraged enemy can be predicted and dealt with more easily. |
13 |
11 |
173 |
- |
- |
Brutal Enraging Strike II |
19 |
13 |
303 |
- |
- |
Brutal Enraging Strike III |
5 |
10 |
? |
- |
- |
Leech Life I |
This savage attack also triggers a lifetap effect. For a short time, a portion of the damage inflicted by the dark templar will be converted into healing |
24 |
10 |
? |
- |
- |
Leech Life II |
40 |
10 |
? |
- |
- |
Leech Life III |
56 |
10 |
? |
- |
- |
Leech Life IV |
64 |
10 |
? |
- |
- |
Leech Life V |
80 |
10 |
? |
- |
- |
Leech Life VI |
7 |
15 |
? |
- |
- |
Blood for Aid I |
The Dark Templar dedicates the blood spilled by this strike to the dark powers of the underworld. The victim is more susceptible to crushing and slashing attacks, and all melee attacks against them have an increased chance to hit. |
20 |
15 |
? |
- |
- |
Blood for Aid II |
36 |
15 |
? |
- |
- |
Blood for Aid III |
60 |
15 |
? |
- |
- |
Blood for Aid IV |
76 |
15 |
? |
- |
- |
Blood for Aid V |
15 |
60 |
? |
- |
- |
A Soul for our Feast I |
The Dark Templar drains life essence from their target. As an added blasphemy, the essence is also bestowed upon the Dark Templar's teammates. Foul incantations accompany this blow. |
52 |
60 |
? |
- |
- |
A Soul for our Feast II |
17 |
12 |
? |
- |
- |
Mystical Bane I |
After striking with a Mystical bane combo, for a brief time the Dark Templar's attacks have a chance of triggering mana restoration effect. |
28 |
12 |
? |
- |
- |
Mystical Bane II |
44 |
12 |
? |
- |
- |
Mystical Bane III |
68 |
12 |
? |
- |
- |
Mystical Bane IV |
32 |
20 |
? |
- |
- |
Unhallowed Blight I |
This strike spills blood and weakens the victim's resistance to unholy damage. |
48 |
20 |
? |
- |
- |
Unhallowed Blight II |
72 |
20 |
? |
- |
- |
Unhallowed Blight III |
Level |
Mana |
要Feat |
Spell名 |
説明 |
10 |
120 |
- |
Aura of Dread Fury (Rank 1) |
A long lasting invocation, it grants the caster and any of their company a chance of inflicting bonus unholy damage with melee and ranged attacks. Only one Aura may be active at any time. |
30 |
325 |
- |
Aura of Dread Fury (Rank 2) |
50 |
475 |
- |
Aura of Dread Fury (Rank 3) |
70 |
715 |
- |
Aura of Dread Fury (Rank 4) |
13 |
120 |
- |
Drain Life (Rank 1) |
This blood rite enables the dark templar to absorb blood spilled by them in battle. A fraction of the damage the caster inflicts will be converted into instant healing. |
25 |
280 |
- |
Drain Life (Rank 2) |
40 |
405 |
- |
Drain Life (Rank 3) |
55 |
515 |
- |
Drain Life (Rank 4) |
70 |
715 |
- |
Drain Life (Rank 5) |
20 |
245 |
- |
Aura of Infusion (Rank 1) |
A long lasting invocation, it grants the caster and any of their company a chance of recovering health when attacked. Only one Aura may be active at any time. |
35 |
365 |
- |
Aura of Infusion (Rank 2) |
50 |
480 |
- |
Aura of Infusion (Rank 3) |
65 |
660 |
- |
Aura of Infusion (Rank 4) |
80 |
825 |
- |
Aura of Infusion (Rank 5) |
20 |
20 |
- |
Martyrdom (Rank 1) |
The dark templar sacrifices a fountain of their own blood, infusing both themselves and their brethren with unnatural regeneration for a brief time. |
35 |
30 |
- |
Martyrdom (Rank 2) |
50 |
40 |
- |
Martyrdom (Rank 3) |
65 |
55 |
- |
Martyrdom (Rank 4) |
80 |
65 |
- |
Martyrdom (Rank 5) |
50 |
475 |
- |
Covenant of Invulnerability (Rank 1) |
The dark templar gains protection in a fountain of blood and crimson runes. Some of the health damage inflicted on them in battle is converted into mana damage instead (while they have mana left). Only one Soul Covenant spell may be active at any time. |
65 |
669 |
- |
Covenant of Invulnerability (Rank 2) |
80 |
820 |
- |
Covenant of Invulnerability (Rank 3) |
20 |
0 |
- |
Pact of Malacodor |
Grants all melee attacks additional unholy damage for a short period of time. This spell costs no mana to cast, but requires a significant sacrifice of health that can kill a reckless caster. |
25 |
0 |
- |
Dark Burden |
The dark templar calls upon the victim's own sins, using them to weigh them down, briefly slowing them. |