We've implemented the necessary features for the Egg hatching this weekend. Keep an eye out on our blog tomorrow for more information on how it will work!
When your Mulligan times out before the Confirm button is clicked, you will now redraw any cards you have selected
Fixed a bug that sometimes left disenchanted cards in player decks.
The pause feature has been removed.
Note: The pause feature is something we see more often being abused by players to distract their opponents than used for its intended purpose, and is a common source of frustration from players. We have decided to remove the feature entirely from the settings menu.
Displaying colored land count is now enabled by default for new players.
Mythic cards now have shiny animations on their border
Slight texture optimizations
Bug fixes
Earthfire Shaker now properly gains +2/+2 when destroying structures.
Ancient Herald and Spring Mochi no longer provide their reduced cost effects when not played from the player's hand (from an evolve or transform effect).
Fixed a client crash that happened in puzzles when there were no more moves left and the player's orb was destroyed at the same time.
Fixed various bugs occurring in some quests, like taking fatigue damage at the beginning of the first puzzle or outdated hints.
Fixed a bug where messages concerning a puzzle could be sent after the retry button was clicked, leading to a crash
Various translation updates
Fixed a few weird issues that lead to have the animated background displayed in-game, in the booster portal, or any other place where it should not be displayed.