@Dera: Enemy AI and zombie AI we were about 90% complete on retooling before we had to stop working on it to do other stuff we got mandated to do, so we had to dump the changes since we didn't have enough time to finish it prior to 1.0. Enemies are going to get a lot more challenging in the future
@Dera: We are working on a few things to combat the floating base thing. For now, if you find any and take-a-ticket I will go into the server it's located and nuke it
3/10 @Dera: Game isn't designed to have a huge number of players but we're looking at the data metrics. As of right now, solo and hosted private sessions reign supreme in the community, followed by PvE and in last place is PvP. We'll be using these data metrics to further expand the game in many areas down the road