スキル一覧

究極魔法(Lv.8のスキル)の使用回数は複数属性を覚えている場合は共通です。
通常は1回、Convictionが80以上の場合は2回です。

Wand Lv. Skill Mana HP Cost Base Dmg Power Mod Speed Mod
Fire 1 Fireball I 14 10 100% Attacks an enemy. 50% Critical Hit chance.
Fire 2 Vengeance I 40 Adds Counterattack to an ally for 2 rounds.
Fire 3 Fireball II 23 20 100% Attacks an enemy. 50% Critical Hit chance.
Fire 4 Flame Lash I 75% of current mana 100% Attacks an enemy. Spends 75% of the caster's mana and deals that much damage.
Fire 5 Vengeance II 80 Adds Counterattack to allies in the targeted row for 2 rounds.
Fire 6 Fireball III 30 50 100% Attacks an enemy. 50% Critical Hit chance.
Fire 7 Vengeance III 80 Adds Counterattack to allies in the targeted row for 3 rounds.
Fire 8 Lance 150 250 100% Deals heavy damage to a front row enemy. 50% Critical Hit chance. Pierces all shields, armor, and resistance effects. Any overkill damage is dealt to the enemy behind the target.
Water 1 Torrent I 10 5 100% Targets the two spots in front of the caster. Allies gain +15 Armor and enemies are damaged.
Water 2 Flow I 30 15 100% Attacks an enemy, raising the caster's and lowering the enemy's Power and Speed by 7 for 3 rounds.
Water 3 Consecrating Drops I 60 Costs 15% of the Caster's current HP to cast. Allies in the targeted row gain an equal amount of Armor. Removes Sadness, Fearful, and Restless.
Water 4 Flow II 60 30 100% Attacks an enemy, raising the caster's and lowering the enemy's Power and Speed by 15 for 3 rounds.
Water 5 Torrent II 25 15 100% Targets the two spots in front of the caster. Allies gain +35 Armor and enemies are damaged.
Water 6 Flow III 105 45 100% Attacks an enemy, raising the caster's and lowering the enemy's Power and Speed by 30 for 3 rounds.
Water 7 Consecrating Drops II 90 Costs 15% of the Caster's current HP to cast. All allies gain an equal amount of Armor. Removes Sadness, Fearful, and Restless.
Water 8 Tsunami 150 50 100% Damages all enemies. Each ally is healed for 25% of the total damage dealt.
Earth 1 Smash I 10 15 100% Attacks an enemy.
Earth 2 Earth Armor I 40 Adds 20% of max HP as Armor and Taunt 2 to the caster.
Earth 3 Smash II 30 45 100% Attacks an enemy.
Earth 4 Quake I 45 40 100% Attacks the frontmost row of enemies, then swaps their positions.
Earth 5 Earth Armor II 80 Adds 30% of max HP as Armor and Taunt 3 to the caster.
Earth 6 Smash III 50 70 100% Attacks an enemy.
Earth 7 Quake II 90 80 100% Attacks the frontmost row of enemies, then swaps their positions.
Earth 8 Stoneskin 150 3 100% Adds Taunt 4 to the caster, and the caster is Damage immune until the end of the next round.
Air 1 Multistrike I 15 Attacks an enemy twice.
Air 2 Shield of Wind I 60 Adds Shield 2 to the caster.
Air 3 Haste I 60 Add Hastened to an ally for 2 rounds.
Air 4 Mass Shield of Wind 60 Adds Shield 1 to allies in the targeted row.
Air 5 Multistrike II 30 3 100% Attacks an enemy three times.
Air 6 Haste II 120 Adds Hastened to allies in the targeted row for 2 rounds.
Air 7 Mass Shield of Wind II 120 Adds Shield 1 to all allies.
Air 8 Tornado Trap 150 3 100% Attacks an enemy five times. Adds Shield 3 to the caster.
Nature 1 Growth I 14 5 100% Attacks and applies Thorns to the targeted position for 2 rounds.
Nature 2 Surging Strength I 30 Adds 10 Power to allies in the targeted row for 3 rounds.
Nature 3 Swirling Vines I 30 25 100% Attack an enemy and the enemy behind them, then swap their positions.
Nature 4 Surging Strength II 60 Adds 20 Power to allies in the targeted row for 3 rounds.
Nature 5 Swirling Vines II 60 50 100% Attack an enemy and the enemy behind them, then swap their positions.
Nature 6 Surging Strength III 90 Adds 30 Power to allies in the targeted row for 3 rounds.
Nature 7 Growth II 33 15 100% Attacks and applies Thorns to the targeted position for 2 rounds. Also applies Thorns to the slot behind the target.
Nature 8 Wither 150 Inflicts all enemies with Wither.
Lightning 1 Bolt I 15 5 50% 50% Attack any target. 50% Power and 50% Speed contributes to damage.
Lightning 2 Recharge I 15% of max mana Costs 15% of the Caster's max mana to cast. Tha targeted aaly regains an equal amount of mana.
Lightning 3 Inspiration I 80 Grants an ally 30 Speed and a guaranteed Critical Hit on their next attack.
Lightning 4 Bolt II 15 25 50% 50% Attacks any target. 50% Power and 50% Speed contributes to damage.
Lightning 5 Recharge II 25% of max mana Costs 25% of the Caster's max mana to cast. The targeted ally regains an equal amount of mana.
Lightning 6 Bolt III 15 45 50% 50% Attacks any target. 50% Power and 50% Speed contributes to damage.
Lightning 7 Inspiration II 40 Grants an ally 30 Speed and a guaranteed Critical Hit on their next attack.
Lightning 8 Polarize 150 15 50% 50% Attacks the target, then a random enemy, then repeats that pattern for up to 8 total hits. Each time an enemy dies, an ally regains 75 mana. 50% Power and 50% Speed contributes to damage.
Dark 1 Tentacle Sweep I 20% of max HP 80 100% Attacks an enemy. Costs 20% of Max HP to cast. Cost is reduced by 10% if the caster has a Shadow Cloak anywhere on the allied side.
Dark 2 Shadow Cloak I 20 Adds Shadow Cloak to an allied positoin for 3 rounds.
Dark 3 Miasma I 33% of max HP 20 50% Attacks all enemies. Costs 33% of Max HP to cast. 50% Power contributes to damage.
Dark 4 Tentacle Sweep II 20% of max HP 120 100% Attacks an enemy. Costs 20% of Max HP to cast. Cost is reduced by 10% if the caster has a Shadow Cloak anywhere on the allied side.
Dark 5 Shadow Cloak II 30 Adds Shadow Cloak to an allied positoin for 4 rounds.
Dark 6 Miasma II 33% of max HP 60 50% Attacks all enemies. Costs 33% of Max HP to cast. 50% Power contributes to damage.
Dark 7 Tentacle Sweep III 20% of max HP 200 100% Attacks an enemy. Costs 20% of Max HP to cast. Cost is reduced by 10% if the caster has a Shadow Cloak anywhere on the allied side.
Dark 8 Waves of Death 150 30 100% Attacks the front-most row of enemies 3 times. Any enemies killed leave behind a Pustulant Carcass after the Waves finish.
最終更新:2025年04月19日 07:12