Wand |
Lv. |
Skill |
Mana |
HP Cost |
Base Dmg |
Power Mod |
Speed Mod |
|
Fire |
1 |
Fireball I |
14 |
|
10 |
100% |
|
Attacks an enemy. 50% Critical Hit chance. |
Fire |
2 |
Vengeance I |
40 |
|
|
|
|
Adds Counterattack to an ally for 2 rounds. |
Fire |
3 |
Fireball II |
23 |
|
20 |
100% |
|
Attacks an enemy. 50% Critical Hit chance. |
Fire |
4 |
Flame Lash I |
75% of current mana |
|
|
100% |
|
Attacks an enemy. Spends 75% of the caster's mana and deals that much damage. |
Fire |
5 |
Vengeance II |
80 |
|
|
|
|
Adds Counterattack to allies in the targeted row for 2 rounds. |
Fire |
6 |
Fireball III |
30 |
|
50 |
100% |
|
Attacks an enemy. 50% Critical Hit chance. |
Fire |
7 |
Vengeance III |
80 |
|
|
|
|
Adds Counterattack to allies in the targeted row for 3 rounds. |
Fire |
8 |
Lance |
150 |
|
250 |
100% |
|
Deals heavy damage to a front row enemy. 50% Critical Hit chance. Pierces all shields, armor, and resistance effects. Any overkill damage is dealt to the enemy behind the target. |
Water |
1 |
Torrent I |
10 |
|
5 |
100% |
|
Targets the two spots in front of the caster. Allies gain +15 Armor and enemies are damaged. |
Water |
2 |
Flow I |
30 |
|
15 |
100% |
|
Attacks an enemy, raising the caster's and lowering the enemy's Power and Speed by 7 for 3 rounds. |
Water |
3 |
Consecrating Drops I |
60 |
|
|
|
|
Costs 15% of the Caster's current HP to cast. Allies in the targeted row gain an equal amount of Armor. Removes Sadness, Fearful, and Restless. |
Water |
4 |
Flow II |
60 |
|
30 |
100% |
|
Attacks an enemy, raising the caster's and lowering the enemy's Power and Speed by 15 for 3 rounds. |
Water |
5 |
Torrent II |
25 |
|
15 |
100% |
|
Targets the two spots in front of the caster. Allies gain +35 Armor and enemies are damaged. |
Water |
6 |
Flow III |
105 |
|
45 |
100% |
|
Attacks an enemy, raising the caster's and lowering the enemy's Power and Speed by 30 for 3 rounds. |
Water |
7 |
Consecrating Drops II |
90 |
|
|
|
|
Costs 15% of the Caster's current HP to cast. All allies gain an equal amount of Armor. Removes Sadness, Fearful, and Restless. |
Water |
8 |
Tsunami |
150 |
|
50 |
100% |
|
Damages all enemies. Each ally is healed for 25% of the total damage dealt. |
Earth |
1 |
Smash I |
10 |
|
15 |
100% |
|
Attacks an enemy. |
Earth |
2 |
Earth Armor I |
40 |
|
|
|
|
Adds 20% of max HP as Armor and Taunt 2 to the caster. |
Earth |
3 |
Smash II |
30 |
|
45 |
100% |
|
Attacks an enemy. |
Earth |
4 |
Quake I |
45 |
|
40 |
100% |
|
Attacks the frontmost row of enemies, then swaps their positions. |
Earth |
5 |
Earth Armor II |
80 |
|
|
|
|
Adds 30% of max HP as Armor and Taunt 3 to the caster. |
Earth |
6 |
Smash III |
50 |
|
70 |
100% |
|
Attacks an enemy. |
Earth |
7 |
Quake II |
90 |
|
80 |
100% |
|
Attacks the frontmost row of enemies, then swaps their positions. |
Earth |
8 |
Stoneskin |
150 |
|
3 |
100% |
|
Adds Taunt 4 to the caster, and the caster is Damage immune until the end of the next round. |
Air |
1 |
Multistrike I |
15 |
|
|
|
|
Attacks an enemy twice. |
Air |
2 |
Shield of Wind I |
60 |
|
|
|
|
Adds Shield 2 to the caster. |
Air |
3 |
Haste I |
60 |
|
|
|
|
Add Hastened to an ally for 2 rounds. |
Air |
4 |
Mass Shield of Wind |
60 |
|
|
|
|
Adds Shield 1 to allies in the targeted row. |
Air |
5 |
Multistrike II |
30 |
|
3 |
100% |
|
Attacks an enemy three times. |
Air |
6 |
Haste II |
120 |
|
|
|
|
Adds Hastened to allies in the targeted row for 2 rounds. |
Air |
7 |
Mass Shield of Wind II |
120 |
|
|
|
|
Adds Shield 1 to all allies. |
Air |
8 |
Tornado Trap |
150 |
|
3 |
100% |
|
Attacks an enemy five times. Adds Shield 3 to the caster. |
Nature |
1 |
Growth I |
14 |
|
5 |
100% |
|
Attacks and applies Thorns to the targeted position for 2 rounds. |
Nature |
2 |
Surging Strength I |
30 |
|
|
|
|
Adds 10 Power to allies in the targeted row for 3 rounds. |
Nature |
3 |
Swirling Vines I |
30 |
|
25 |
100% |
|
Attack an enemy and the enemy behind them, then swap their positions. |
Nature |
4 |
Surging Strength II |
60 |
|
|
|
|
Adds 20 Power to allies in the targeted row for 3 rounds. |
Nature |
5 |
Swirling Vines II |
60 |
|
50 |
100% |
|
Attack an enemy and the enemy behind them, then swap their positions. |
Nature |
6 |
Surging Strength III |
90 |
|
|
|
|
Adds 30 Power to allies in the targeted row for 3 rounds. |
Nature |
7 |
Growth II |
33 |
|
15 |
100% |
|
Attacks and applies Thorns to the targeted position for 2 rounds. Also applies Thorns to the slot behind the target. |
Nature |
8 |
Wither |
150 |
|
|
|
|
Inflicts all enemies with Wither. |
Lightning |
1 |
Bolt I |
15 |
|
5 |
50% |
50% |
Attack any target. 50% Power and 50% Speed contributes to damage. |
Lightning |
2 |
Recharge I |
15% of max mana |
|
|
|
|
Costs 15% of the Caster's max mana to cast. Tha targeted aaly regains an equal amount of mana. |
Lightning |
3 |
Inspiration I |
80 |
|
|
|
|
Grants an ally 30 Speed and a guaranteed Critical Hit on their next attack. |
Lightning |
4 |
Bolt II |
15 |
|
25 |
50% |
50% |
Attacks any target. 50% Power and 50% Speed contributes to damage. |
Lightning |
5 |
Recharge II |
25% of max mana |
|
|
|
|
Costs 25% of the Caster's max mana to cast. The targeted ally regains an equal amount of mana. |
Lightning |
6 |
Bolt III |
15 |
|
45 |
50% |
50% |
Attacks any target. 50% Power and 50% Speed contributes to damage. |
Lightning |
7 |
Inspiration II |
40 |
|
|
|
|
Grants an ally 30 Speed and a guaranteed Critical Hit on their next attack. |
Lightning |
8 |
Polarize |
150 |
|
15 |
50% |
50% |
Attacks the target, then a random enemy, then repeats that pattern for up to 8 total hits. Each time an enemy dies, an ally regains 75 mana. 50% Power and 50% Speed contributes to damage. |
Dark |
1 |
Tentacle Sweep I |
|
20% of max HP |
80 |
100% |
|
Attacks an enemy. Costs 20% of Max HP to cast. Cost is reduced by 10% if the caster has a Shadow Cloak anywhere on the allied side. |
Dark |
2 |
Shadow Cloak I |
20 |
|
|
|
|
Adds Shadow Cloak to an allied positoin for 3 rounds. |
Dark |
3 |
Miasma I |
|
33% of max HP |
20 |
50% |
|
Attacks all enemies. Costs 33% of Max HP to cast. 50% Power contributes to damage. |
Dark |
4 |
Tentacle Sweep II |
|
20% of max HP |
120 |
100% |
|
Attacks an enemy. Costs 20% of Max HP to cast. Cost is reduced by 10% if the caster has a Shadow Cloak anywhere on the allied side. |
Dark |
5 |
Shadow Cloak II |
30 |
|
|
|
|
Adds Shadow Cloak to an allied positoin for 4 rounds. |
Dark |
6 |
Miasma II |
|
33% of max HP |
60 |
50% |
|
Attacks all enemies. Costs 33% of Max HP to cast. 50% Power contributes to damage. |
Dark |
7 |
Tentacle Sweep III |
|
20% of max HP |
200 |
100% |
|
Attacks an enemy. Costs 20% of Max HP to cast. Cost is reduced by 10% if the caster has a Shadow Cloak anywhere on the allied side. |
Dark |
8 |
Waves of Death |
150 |
|
30 |
100% |
|
Attacks the front-most row of enemies 3 times. Any enemies killed leave behind a Pustulant Carcass after the Waves finish. |