シミュレータ - (2008/03/13 (木) 16:55:10) の1つ前との変更点
追加された行は緑色になります。
削除された行は赤色になります。
#ja(){{
<HTML>
<HEAD>
<SCRIPT Language="JavaScript">
sellrate = 75;
fkind = new Array(32);
fkind[0] = new Array("チルノ" , 80 , 57 , 952 , 2584 , 68 , 120 , 60 , 22 , 9 , 11, 5 , 9 , 5 , "1" , "9-9" , " " , "根性" , "凍結");
fkind[1] = new Array("てゐ" , 90 , 56 , 980 , 2660 , 70 , 130 , 70 , 24 , 11 , 13 , 5 , 12 , 6 , "1" , "7-8" , "幸運" , "回避" , "加速");
fkind[2] = new Array("橙" , 95 , 57 , 1008 , 2736 , 72 , 140 , 65 , 24 , 12 , 12 , 5 , 11 , 6 , "1" , "8-11" , " " , "回避" , "加速");
fkind[3] = new Array("穣子" , 110 , 55 , 1020 , 3230 , 85 , 120 , 62 , 25 , 11 , 11 , 5 , 11 , 5 , "1" , "6-8" , "幸運" , " " , "根性");
fkind[4] = new Array("中国" , 120 , 55 , 1040 , 2400 , 80 , 170 , 72 , 22 , 10 , 14 , 6 , 12 , 6 , "1" , "6-8" , "根性" , " " , "自爆");
fkind[5] = new Array("雛" , 140 , 54 , 1155 , 3780 , 105 , 160 , 71 , 22 , 9 , 13 , 6 , 12 , 6 , "1" , "8-9" , "無効" , "混乱" , "猛毒");
fkind[6] = new Array("慧音" , 200 , 47 , 1120 , 3920 , 140 , 200 , 75 , 25 , 11 , 14 , 6 , 13 , 6 , "1" , "7-9" , "回避" , "反射" , "回復");
fkind[7] = new Array("幽香" , 260 , 48 , 960 , 3840 , 160 , 210 , 68 , 38 , 11 , 13 , 5 , 11 , 6 , "1" , "6-7" , "範囲" , " " , "反射");
fkind[8] = new Array("小町" , 260 , 46 , 960 , 3840 , 160 , 210 , 75 , 32 , 13 , 12 , 6 , 12 , 5 , "1" , "8-10" , "必殺" , " " , "加速");
fkind[9] = new Array("妖夢" , 280 , 46 , 1020 , 3740 , 170 , 170 , 60 , 24 , 8 , 13 , 5 , 12 , 6 , "1" , "4-24" , "必殺" , "回避" , "反射");
fkind[10] = new Array("萃香" , 370 , 43 , 1080 , 3600 , 180 , 400 , 160 , 34 , 14 , 1 , 1 , 1 , 2 , "1" , "6-8" , "分裂" , "範囲" , " ");
fkind[11] = new Array("フラン" , 390 , 43 , 1080 , 3600 , 180 , 160 , 80 , 31 , 14 , 8 , 4 , 13 , 6 , "1" , "8-12" , "吸血" , "蝙蝠" , "範囲");
fkind[12] = new Array("妹紅" , 420 , 46 , 1140 , 3990 , 190 , 300 , 125 , 30 , 15 , 1 , 2 , 2 , 1 , "1" , "6-10" , "自爆" , "再生" , "範囲");
fkind[13] = new Array("メディ" , 132 , 52 , 1080 , 3456 , 108 , 110 , 40 , 23 , 8 , 6 , 3 , 14 , 8 , "5" , "6-0" , "猛毒" , " " , "人形");
fkind[14] = new Array("アリス" , 180 , 48 , 1040 , 3250 , 130 , 90 , 40 , 28 , 8 , 5 , 3 , 15 , 7 , "5" , "4-0" , "人形" , "人形" , "人形");
fkind[15] = new Array("鈴仙" , 186 , 48 , 1300 , 3510 , 130 , 110 , 50 , 38 , 11 , 6 , 3 , 15 , 6 , "5" , "5-0" , "混乱" , "範囲" , "反射");
fkind[16] = new Array("咲夜" , 190 , 47 , 1040 , 3250 , 130 , 120 , 40 , 30 , 8 , 4 , 2 , 14 , 7 , "5" , "5-0" , "遅延" , "反射" , "貫通");
fkind[17] = new Array("藍" , 200 , 47 , 1040 , 3510 , 130 , 130 , 48 , 26 , 10 , 6 , 3 , 15 , 7 , "5" , "5-0" , "反射" , "結界" , "無効");
fkind[18] = new Array("にとり" , 260 , 45 , 1120 , 3840 , 160 , 160 , 40 , 20 , 6 , 5 , 5 , 16 , 5 , "5" , "5-0" , " " , "反射" , " ");
fkind[19] = new Array("永琳" , 300 , 44 , 900 , 3780 , 180 , 200 , 88 , 24 , 8 , 1 , 1 , 2 , 1 , "2-5" , "3-0" , "回復" , "再生" , "必殺");
fkind[20] = new Array("魔理沙" , 300 , 45 , 1080 , 3960 , 180 , 120 , 28 , 56 , 18 , 4 , 4 , 8 , 3 , "3" , "10-0" , "範囲" , "回避" , "加速");
fkind[21] = new Array("レミリ" , 370 , 43 , 1080 , 3600 , 180 , 150 , 40 , 34 , 8 , 2 , 2 , 12 , 5 , "3-7" , "3-0" , "貫通" , "蝙蝠" , "範囲");
fkind[22] = new Array("映姫" , 390 , 44 , 1140 , 3990 , 190 , 180 , 38 , 28 , 9 , 2 , 4 , 15 , 5 , "3-7" , "4-0" , "貫通" , "反射" , "威圧");
fkind[23] = new Array("紫" , 420, 43 , 1080 , 3780 , 180 , 200 , 64 , 28 , 10 , 3 , 2 , 11 , 6 , "4" , "4-0" , "境界" , "結界" , "威圧");
fkind[24] = new Array("神奈子" , 450 , 43 , 1200 , 4200 , 200 , 200 , 48 , 28 , 8 , 5 , 3 , 12 , 4 , "3-7" , "2-0" , "範囲" , "威圧" , "無効");
fkind[25] = new Array("諏訪子" , 450 , 43 , 1200 , 5000 , 200 , 220 , 35 , 28 , 7 , 5 , 3 , 10 , 5 , "5" , "4-0" , "範囲" , "反射" , "威圧");
fkind[26] = new Array("パチュ" , 260 , 45 , 1078 , 3542 , 154 , 200 , 50 , 38 , 13 , 12 , 5 , 6 , 3 , "3" , "5-1" , "範囲" , "無効" , " ");
fkind[27] = new Array("文" , 260 , 47 , 960 , 3840 , 160 , 150 , 60 , 25 , 8 , 8 , 3 , 4 , 3 , "2" , "8-0" , "範囲" , " " , "貫通");
fkind[28] = new Array("霊夢" , 300 , 43 , 1080 , 3600 , 180 , 220 , 42 , 30 , 11 , 13 , 7 , 7 , 3 , "3" , "6-2" , "範囲" , "無効" , "結界");
fkind[29] = new Array("早苗" , 336 , 44 , 1110 , 4070 , 185 , 230 , 40 , 30 , 11 , 10 , 6 , 10 , 3 , "3" , "7-1" , "反射" , "結界" , "回復");
fkind[30] = new Array("幽々子" , 390 , 43 , 1080 , 3780 , 180 , 270 , 86 , 40 , 9 , 9 , 4 , 6 , 2 , "3" , "3-1" , "範囲" , " " , "反魂");
fkind[31] = new Array("輝夜" , 440 , 46 , 1140 , 3990 , 190 , 260 , 120 , 38 , 16 , 2 , 2 , 1 , 1 , "3" , "1-1" , "範囲" , "再生" , " ");
function calc(){
mdiff = new Array(16);
mdiff[0] = new Array(65 , 85 , 55);
mdiff[1] = new Array(75 , 90 , 60);
mdiff[2] = new Array(80 , 90 , 65);
mdiff[3] = new Array(85 , 95 , 70);
mdiff[4] = new Array(25 , 65 , 25);
mdiff[5] = new Array(30 , 70 , 30);
mdiff[6] = new Array(35 , 75 , 40);
mdiff[7] = new Array(45 , 80 , 45);
mdiff[8] = new Array(65 , 70 , 65);
mdiff[9] = new Array(75 , 85 , 70);
mdiff[10] = new Array(80 , 85 , 70);
mdiff[11] = new Array(85 ,100 , 70);
mdiff[12] = new Array(65 , 85 , 50);
mdiff[13] = new Array(75 , 90 , 50);
mdiff[14] = new Array(80 , 90 , 50);
mdiff[15] = new Array(85 , 95 , 55);
mdiffstr = new Array(2);
mdiffstr[0] = new Array("通常","大群","盗人","TD");
mdiffstr[1] = new Array("Easy","Normal","Hard","Lunatic");
modenum = parseInt(document.all.mode.value,10);
diffnum = parseInt(document.all.difficulty.value,10);
mdiff[0] = mdiff[modenum * 4 + diffnum];
kindnum = document.all.kind.value;
sta = new Array();
for(i = 0 ; i < ((kindnum == 2) ? 6 : 13) ; i++){
sta[i] = fkind[i + kindnum * 13]
}
ave = new Array(6);
ave[0] = new Array(191.5 , 80.2 , 27.1 , 11.3 , 10.4 , 4.69 , 10.0 , 5.07);//近接
ave[1] = new Array(153.0 , 46.0 , 30.0 , 9.15 , 4.15 , 2.92 , 12.2 , 5.30);//弾幕
ave[2] = new Array(221.6 , 66.3 , 33.5 , 11.3 , 9.00 , 4.50 , 5.66 , 2.50);//飛行
ave[3] = new Array(0 , 0 , 0 , 0);
ave[4] = new Array(0 , 0 , 0 , 0);
ave[5] = new Array(0 , 0 , 0 , 0);
stnum = Math.floor(parseInt(document.all.tags("INPUT")(0).value,10));
honum = Math.floor(parseInt(document.all.tags("INPUT")(1).value,10));
lvnum = Math.floor(parseInt(document.all.tags("INPUT")(2).value,10));
sortnum = document.all.sort.value;
if(isNaN(lvnum) || isNaN(stnum) || isNaN(honum)){
alert("半角数字で入力してください");
return;
}else if(lvnum < 1){
alert("LVが異常");
return;
}
datastr = "<BR><SPAN style='font-size:70%;'>「対○」項目は、対応種の全ユニットの平均ステを持った同Lvの仮想敵に対する<BR>(撃破に必要な攻撃回数 / 撃破される被攻撃回数)。※ただし、射程距離やスキル等は勘案に入っていない</SPAN><BR>初期<SPAN style='font-size:130%;'>"+ stnum +"</SPAN>人、LvUp毎に<SPAN style='font-size:130%;'>"+ honum +"</SPAN>人購入して、Lv<SPAN style='font-size:130%;'>" + lvnum + "</SPAN>(" + (stnum+honum*(lvnum-1)) + "人)の状態\n<BR><TABLE border='1' cellpadding='1' cellspacing='1'>\n<THEAD><TR><TH>名前<TH>値段<TH>LvUp<TH>総コスト<TH>HP<TH>攻撃<TH>防御<TH>弾防<TH>対近<TH>対弾<TH>対空<TH>射程<TH>移動<TH>能力</TR></THEAD>\n<COL class='name'><COL class='cost'><COL class='lvup'><COL class='allcost'><COL class='hp'><COL class='atk'><COL class='def'><COL class='bdef'><COL class='vskin'><COL class='vsdan'><COL class='vshik'><COL class='range'><COL class='move'><COL class='skill'><TBODY>";
lvnum--;
dat = new Array(((kindnum == 2) ? 6 : 13));
for( i = 0 ; i < dat.length ; i++){
dat[i] = new Array(13);
}
for( i = 0 ; i < dat.length ; i++){
for( j = 0 ; j < 4 ; j++){
if(j == 0){
dat[i].hp = dat[i][j+4] = sta[i][j*2+6] + sta[i][j*2+7] * lvnum;
}else if(j == 1){
dat[i].atk = dat[i][j+4] = sta[i][j*2+6] + sta[i][j*2+7] * lvnum;
}else if(j == 2){
dat[i].def = dat[i][j+4] = sta[i][j*2+6] + sta[i][j*2+7] * lvnum;
}else if(j == 3){
dat[i].bdef = dat[i][j+4] = sta[i][j*2+6] + sta[i][j*2+7] * lvnum;
}
dat[i][j+4] += "<SPAN class='adi'>>" + (sta[i][j*2+6] + sta[i][j*2+7] * (lvnum + 1)) + "</SPAN>"
}
for(m = 0 ; m < 3 ; m++){
for(l = 0 ; l < 4 ; l++){
ave[m+3][l] = Math.round((ave[m][2*l] + ave[m][2*l+1] * lvnum) * mdiff[0][(l != 3) ? l : 2] / 100);
}
}
for(k = 0 ; k < 3 ; k++){
dat[i][k+8] = Math.ceil(ave[k+3][0] / ( (sta[i][8] + sta[i][9] * lvnum) - ( !kindnum ? ave[k+3][2] : ave[k+3][3]) ) ) + "/";
sttemp = sta[i][10+Math.round(k/2)*2] + sta[i][11+Math.round(k/2)*2] * lvnum;
if((ave[k+3][1] - sttemp) > 0){
dat[i][k+8] += Math.ceil( (sta[i][6] + sta[i][7] * lvnum) / ( ave[k+3][1] - sttemp));
}else{
dat[i][k+8] += "∞";
}
}
allcost = sta[i][1] * stnum;
nowcost = sta[i][1];
memnum = stnum;
for( l = 0 ; l < lvnum ; l++ ){
nowcost = cap99(Math.floor(nowcost + nowcost * sta[i][2] / 100));
allcost += honum * nowcost;
lvupcost = cap99(sta[i][3] + sta[i][4] * l + memnum * sta[i][5]);
memnum += honum;
allcost += lvupcost;
}
dat[i][0] = sta[i][0];
dat[i].nowcost = dat[i][1] = nowcost;
nextcost = cap99(Math.floor(nowcost + nowcost * sta[i][2] / 100));
dat[i][1] += "<BR><SPAN class='adi'>" + nextcost + "</SPAN>";
dat[i].lvup = dat[i][2] = cap99(sta[i][3] + sta[i][4] * lvnum + memnum * sta[i][5]);
nextlvcost = cap99(sta[i][3] + sta[i][4] * (lvnum + 1) + (memnum + honum) * sta[i][5]);
dat[i][2] += "<BR><SPAN class='adi'>" + nextlvcost + "</SPAN>";
dat[i].allcost = dat[i][3] = allcost;
dat[i][11] = sta[i][14];
dat[i][12] = sta[i][15];
dat[i][13] = sta[i][16] + ((lvnum > 1) ? ("/" + sta[i][17]) : "") + ((lvnum > 4) ? ("/" + sta[i][18]) : "");
}
for( i = 0 ; i < dat.length ; i++){
datastr += "<TR>\n";
dat.sort(mysort);
for( m = 0 ; m < 14 ; m++){
datastr += "<TD>" + dat[i][m];
}
datastr += "</TR>\n"
}
for(i = 0 ; i < 3 ; i++){
datastr += "<TR>\n";
if(i == 0){
datastr += "<TD colspan='4' class='none'>仮想近接";
}else if(i == 1){
datastr += "<TD colspan='4' class='none'>仮想弾幕";
}else if(i == 2){
datastr += "<TD colspan='4' class='none'>仮想飛行";
}
datastr += "<TD>" + ave[i+3][0] + "<SPAN class='adi'>>" + Math.round(ave[i+3][0] + ave[i][1]) + "</SPAN><TD>" + ave[i+3][1] + "<SPAN class='adi'>>" + Math.round(ave[i+3][1] + ave[i][3]) + "</SPAN><TD>" + ave[i+3][2] + "<SPAN class='adi'>>" + Math.round(ave[i+3][2] + ave[i][5]) + "</SPAN><TD>" + ave[i+3][3] + "<SPAN class='adi'>>" + Math.round(ave[i+3][3] + ave[i][7]) + "</SPAN>";
if(!i){
datastr += "<TD colspan='6' rowspan='3' class='none' style='text-align:center;'>" + mdiffstr[0][modenum] + " / " + mdiffstr[1][diffnum] + "</TR>\n"
}
}
datastr += "</TBODY></TABLE>\n"
with(parent.bottom.document){
clear();
open("text/html");
write("<HTML><HEAD><LINK href='./style.css' rel='stylesheet' type='text/css'></HEAD><BODY><CENTER>"+datastr+"<BR><BR><A href='../index.html' target='_top'>TOPへ戻る</A></CENTER></BODY></HTML>");
close();
}
}
function mysort(a, b){
revnum = document.all.tags("INPUT")(3).checked;
if(sortnum == 0){
return (b.hp - a.hp) * (revnum ? -1 : 1);
}else if(sortnum == 1){
return (b.atk - a.atk) * (revnum ? -1 : 1);
}else if(sortnum == 2){
return (b.def - a.def) * (revnum ? -1 : 1);
}else if(sortnum == 3){
return (b.bdef - a.bdef) * (revnum ? -1 : 1);
}else if(sortnum == 4){
return (b.nowcost - a.nowcost) * (revnum ? -1 : 1);
}else if(sortnum == 5){
return (b.lvup - a.lvup) * (revnum ? -1 : 1);
}else if(sortnum == 6){
return (b.allcost - a.allcost) * (revnum ? -1 : 1);
}
}
function cap99(numb){
if(numb > 999999){
return 999999;
}else{
return numb;
}
}
function changelv(flag){
nowlv = parseInt(document.all.tags("INPUT")(2).value,10);
flag ? nowlv++ : nowlv--;
if(isNaN(nowlv) || nowlv < 1){
alert("Lvが異常");
}else{
document.all.tags("INPUT")(2).value = nowlv;
calc();
}
}
function farm(){
ifmoney = new Array(19);
ifnum = new Array(19);
mem = Math.floor(parseInt(document.all.tags("INPUT")(7).value,10));
nowlv = Math.floor(parseInt(document.all.tags("INPUT")(8).value,10));
money = Math.floor(parseInt(document.all.tags("INPUT")(9).value,10));
toplv= Math.floor(parseInt(document.all.tags("INPUT")(10).value,10));
fmoney = money;
uk = document.all.farmkind.value;
if(!nowlv){
mem = nowlv;
nowlv = 1;
}
flv = nowlv;
nowcost = fkind[uk][1];
for(i = 0 ; i < (nowlv-1) ; i++){
nowcost = cap99(Math.floor(nowcost + nowcost * fkind[uk][2] / 100));
}
nextlvc = fkind[uk][3] + fkind[uk][4] * (nowlv - 1) + fkind[uk][5] * mem;
lvupc = 0;
divnum = 0;
datastr = "<BR>\n現在<SPAN style='font-size:130%;'>"+ mem +"</SPAN>人、Lv<SPAN style='font-size:130%;'>"+ nowlv +"</SPAN>、所持金" + pcomma(money) + "開始で" + fkind[uk][0] + "を養殖<BR><BR>\n";
if(isNaN(mem) || isNaN(nowlv) || isNaN(money)){
alert("半角数字で入力してください");
return;
}else if((mem < 0) || (nowlv < 0) || (money < 0)){
alert("どれかがマイナス数値です?");
return;
}else if((mem == 0) && (nowlv > 1)){
alert("人が居ないのにLvが上がってますよ?");
return;
}
if(toplv >= nowlv){
nextc = cap99(Math.floor(nowcost + nowcost * fkind[uk][2] / 100));
sac = nextc - nowcost;
while(sac < fkind[uk][5]){//Lvアップのコスト上昇>人数係数なら、そのLvまでジャンプ
nowlv++;
nowcost = nextc;
nextc = cap99(Math.floor(nextc + nextc * fkind[uk][2] / 100));
sac = nextc - nowcost;
}
if((nowlv - flv)){//上記処理で1Lv以上アップした時
if(!mem){
money -= fkind[uk][1];
mem = 1;
datastr += "Lv1の時に1人購入して、Lv" + nowlv + "までレベルアップ<BR>\n";
}else{
datastr += "Lv" + flv + "は買い足さずに、Lv" + nowlv + "までレベルアップ<BR>\n";
}
tlvupc = 0;
for(j = 0 ; j < (nowlv - flv); j++){
tlvupc += fkind[uk][3] + fkind[uk][4] * (j + flv - 1);
}
money -= (tlvupc + fkind[uk][5] * (nowlv - flv) * mem);
}
for(j = 0 ; j < (toplv - nowlv); j++){//上記処理後、目標Lvまでのレベルアップコスト試算
lvupc += fkind[uk][3] + fkind[uk][4] * (j + nowlv - 1);
}
money -= lvupc + fkind[uk][5] * mem * (toplv - nowlv);
if(checkm(money)){
money = -money;
alert(money + "円不足で\nLv" + toplv + "にすら行けませんよ!");
return;
}
tempc = fkind[uk][1];//目標Lvの売値を算出
for(i = 0 ; i < (toplv - 1) ; i++){
tempc = cap99(Math.floor(tempc + tempc * fkind[uk][2] / 100));
}
if(nowcost < Math.floor(tempc * sellrate / 100)){//目標Lvでの売値が今の買値より高い時、目標Lvまでのコストを引いた後何人買えるか
divnum = Math.floor(money / (nowcost + fkind[uk][5] * (toplv - nowlv)))
}else{
divnum = 0;
}
if(!mem && !divnum){//Lv1スタートで一人も居ない上に、目標Lvの売値が今の買値より安かった時
money -= fkind[uk][1];
divnum = 1;
if(toplv == 1){
money -= fkind[uk][3];
toplv = 2;
}
// alert("mem=" + mem + "\ntoplv=" + toplv + "\nnowlv=" + nowlv + "\nflv=" + flv + "\nnowcost=" + nowcost + "\nsell=" + Math.floor(nowcost * sellrate / 100) + "\ndivnum=" + divnum + "\nmoney=" + money + "\nnextlvc=" + nextlvc);
datastr += "Lv1の時に一人購入して、Lv" + toplv + "までレベルアップ<BR>\n";
}
if(checkm(divnum)){
money = -money;
alert(money + "円不足で\nLv" + toplv + "にすら行けませんよ!");
return;
}
money -= ((fkind[uk][5] * (toplv - nowlv) + nowcost) * divnum);
if(checkm(money)){
money = -money;
alert(money + "円不足で\nLv" + toplv + "にすら行けませんよ!");
return;
}
mem += divnum;
for(i = 0 ; i < toplv - nowlv ; i++){
nowcost = cap99(Math.floor(nowcost + nowcost * fkind[uk][2] / 100));
}
if(divnum && !(lvupc <= 0)){
datastr += "Lv" + nowlv + "の時に" + (mem) + "人まで(" + divnum + "人)購入して、Lv" + toplv + "までレベルアップ<BR>\n";
}else if(!(lvupc <= 0)){
datastr += "開始時に一人も購入せずに、Lv" + toplv + "までレベルアップ<BR>\n";
}
nowlv = toplv;
nextlvc = fkind[uk][3] + fkind[uk][4] * (nowlv - 1) + fkind[uk][5] * mem;
}
datastr += "<TABLE cellpadding='0' cellspacing='0' style='text-align:right;' border='0'>\n";
while( mem >= 0 ){
ifnum[nowlv-toplv] = mem;
ifmoney[nowlv-toplv] = money + Math.floor(nowcost * sellrate / 100) * mem;
if(Math.floor(nowcost * sellrate / 100) >= 99999){
money += 99999 * mem;
datastr += "</TABLE>\nここで残り" + mem + "人全て売って終了<BR>\n最終金額は" + pcomma(money) + "円(" + pcomma(money - fmoney) + "円増加)ちなみに…<BR><BR>\n";
mem = -1;
if(flv < toplv + 1){
flv = toplv;
}
for(j = 0 ; j < (nowlv - flv) ; j++){
if(!j){
datastr += "<TABLE cellpadding='0' cellspacing='0' style='text-align:right;'>\n";
}
datastr += "<TR><TD>Lv<TD>" + (flv + j) + "<TD>で<TD>" + ifnum[j+flv-toplv] + "<TD>人全て売っていれば、<TD" + ((ifmoney[j+flv-toplv] > money) ? " class='red'" : '') + ">" + pcomma(ifmoney[j+flv-toplv]) +"<TD>円になりました</TR>\n";
if(j == (nowlv - flv - 1)){
datastr += "</TABLE>";
}
}
}else{
divnum = mem;
if(money < nextlvc){
while(mem > -1){
if(money > nextlvc){
break;
}
money += Math.floor(nowcost * sellrate / 100);
mem--;
nextlvc = fkind[uk][3] + fkind[uk][4] * (nowlv - 1) + fkind[uk][5] * mem;
}
}
if(money > nextlvc && mem >= 0){
money -= nextlvc;
if( (divnum - mem) == 0){
datastr += "<TR><TD colspan='7' style='text-align:left;'>Lv" + nowlv + "を1人も売らずにレベルアップ</TR>\n";
}else{
datastr += "<TR><TD>Lv<TD>" + nowlv + "<TD>で<TD>" + mem + "<TD>人まで<TD>(" + (divnum - mem) + "人)<TD>売ってレベルアップ</TR>\n";
}
nowlv++;
nowcost = cap99(Math.floor(nowcost + nowcost * fkind[uk][2] / 100));
nextlvc = fkind[uk][3] + fkind[uk][4] * (nowlv - 1) + fkind[uk][5] * mem;
}else{
tc = fkind[uk][1];
tl = 1;
while(Math.floor(tc * sellrate / 100) < 99999){
tc = cap99(Math.floor(tc + tc * fkind[uk][2] / 100));
tl++;
}
datastr += "</TABLE>\nLv" + tl + "まで育成できずにLv" + nowlv + "で力尽きる。ちなみに…<BR><BR>\n";
if(flv < toplv + 1){
flv = toplv;
}
for(j = 0 ; j < (nowlv - flv + 1) ; j++){
if(!j){
datastr += "<TABLE cellpadding='0' cellspacing='0' style='text-align:right;'>\n";
}
datastr += "<TR><TD>Lv<TD>" + (flv + j) + "<TD>で<TD>" + ifnum[j+flv-toplv] + "<TD>人全て売っていれば、<TD>" + pcomma(ifmoney[j+flv-toplv]) +"<TD>円になりました</TR>\n";
if(j == (nowlv - flv)){
datastr += "</TABLE>\n";
}
}
}
}
}
with(parent.bottom.document){
clear();
open("text/html");
write("<HTML><HEAD><LINK href='./style.css' rel='stylesheet' type='text/css'></HEAD><BODY><CENTER>"+datastr+"<BR><A href='../index.html' target='_top'>TOPへ戻る</A></CENTER></BODY></HTML>");
close();
}
}
function checkm(mon){
if(mon < 0){
return true;
}else{
return false;
}
}
function pcomma(cnum){
cnum = String( cnum );
while( cnum != ( cnum = cnum.replace( /^(\d+)(\d{3})/ , "$1,$2" ) ) ){}
return cnum;
}
</SCRIPT>
<STYLE type="text/css">
BODY {margin:5px 0 0 0;padding:0;}
</STYLE>
</HEAD>
<BODY>
<CENTER>
<仮想敵
<SELECT name="mode">
<OPTION value="0">通常
<OPTION value="1">大群
<OPTION value="2">盗人
<OPTION value="3">TD
</SELECT>
<SELECT name="difficulty">
<OPTION value="0">Easy
<OPTION value="1" selected>Normal
<OPTION value="2">Hard
<OPTION value="3">Lunatic
</SELECT>>
初期人数<INPUT type="text" size="2" onFocus="this.select()" value="10">人、
LvUp毎に<INPUT type="text" size="2" onFocus="this.select()" value="0">人購入して
<INPUT type="text" size="2" onFocus="this.select()" value="1">Lvの状態の<BR>
<SELECT name="kind">
<OPTION value="0">近接
<OPTION value="1">弾幕
<OPTION value="2">飛行
</SELECT>
タイプを
<SELECT name="sort">
<OPTION value="0">HP
<OPTION value="1">攻撃
<OPTION value="2">防御
<OPTION value="3">弾防
<OPTION value="4" selected>値段
<OPTION value="5">LvUp
<OPTION value="6">総コ
</SELECT>
で(<INPUT type="checkbox" checked>逆順)ソートして
<INPUT type="button" value="出力" onClick="calc()"> <INPUT type="button" value="-1Lv" onClick="changelv(0)"><INPUT type="button" value="+1Lv" onClick="changelv(1)">
<BR><HR style="width:75%;height:1px;color:#80C0E0;">
現在人数<INPUT type="text" size="2" value="0" onFocus="this.select()">、
現在Lv<INPUT type="text" size="2" value="0" onFocus="this.select()" title="10万スタートのように、該当ユニットが まだ一人も居ない場合はLv0のままでok">、
所持金<INPUT type="text" size="7" value="100000" onFocus="this.select()">
開始でLv<INPUT type="text" size="2" value="5" onFocus="this.select()" title="Lv5が一番効率がいいのかな?">
まで売らずに
<SELECT name="farmkind">
<OPTION value="0">チルノ
<OPTION value="1">てゐ
<OPTION value="2">橙
<OPTION value="3">穣子
<OPTION value="4">中国
<OPTION value="5">雛
<OPTION value="6">慧音
<OPTION value="7">幽香
<OPTION value="8">小町
<OPTION value="9">妖夢
<OPTION value="10">萃香
<OPTION value="11">フラン
<OPTION value="12">妹紅
<OPTION value="13">メディ
<OPTION value="14">アリス
<OPTION value="15">鈴仙
<OPTION value="16">咲夜
<OPTION value="17">藍
<OPTION value="18">にとり
<OPTION value="19">永琳
<OPTION value="20">魔理沙
<OPTION value="21">レミリ
<OPTION value="22">映姫
<OPTION value="23">紫
<OPTION value="24">神奈子
<OPTION value="25">諏訪子
<OPTION value="26">パチュ
<OPTION value="27">文
<OPTION value="28">霊夢
<OPTION value="29">早苗
<OPTION value="30">幽々子
<OPTION value="31">輝夜
</SELECT>
で<INPUT type="button" value="牧場経営" onClick="farm()">
<iframe name="bottom" src="http://www14.atwiki.jp/patchcon/pub/bottom.html">
</iframe>
</CENTER>
</BODY>
</HTML>
}}
表示オプション
横に並べて表示:
変化行の前後のみ表示: