| Wand | Lv. | Skill | Mana | HP Cost | Base Dmg | Power Mod | Speed Mod | |
| Fire | 1 | Fireball I | 14 | 10 | 100% | Attacks an enemy. 50% Critical Hit chance. | ||
| Fire | 2 | Vengeance I | 40 | Adds Counterattack to an ally for 2 rounds. | ||||
| Fire | 3 | Fireball II | 23 | 20 | 100% | Attacks an enemy. 50% Critical Hit chance. | ||
| Fire | 4 | Flame Lash I | 75% of current mana | 100% | Attacks an enemy. Spends 75% of the caster's mana and deals that much damage. | |||
| Fire | 5 | Vengeance II | 80 | Adds Counterattack to allies in the targeted row for 2 rounds. | ||||
| Fire | 6 | Fireball III | 30 | 50 | 100% | Attacks an enemy. 50% Critical Hit chance. | ||
| Fire | 7 | Vengeance III | 80 | Adds Counterattack to allies in the targeted row for 3 rounds. | ||||
| Fire | 8 | Lance | 150 | 250 | 100% | Deals heavy damage to a front row enemy. 50% Critical Hit chance. Pierces all shields, armor, and resistance effects. Any overkill damage is dealt to the enemy behind the target. | ||
| Water | 1 | Torrent I | 10 | 5 | 100% | Targets the two spots in front of the caster. Allies gain +15 Armor and enemies are damaged. | ||
| Water | 2 | Flow I | 30 | 15 | 100% | Attacks an enemy, raising the caster's and lowering the enemy's Power and Speed by 7 for 3 rounds. | ||
| Water | 3 | Consecrating Drops I | 60 | Costs 15% of the Caster's current HP to cast. Allies in the targeted row gain an equal amount of Armor. Removes Sadness, Fearful, and Restless. | ||||
| Water | 4 | Flow II | 60 | 30 | 100% | Attacks an enemy, raising the caster's and lowering the enemy's Power and Speed by 15 for 3 rounds. | ||
| Water | 5 | Torrent II | 25 | 15 | 100% | Targets the two spots in front of the caster. Allies gain +35 Armor and enemies are damaged. | ||
| Water | 6 | Flow III | 105 | 45 | 100% | Attacks an enemy, raising the caster's and lowering the enemy's Power and Speed by 30 for 3 rounds. | ||
| Water | 7 | Consecrating Drops II | 90 | Costs 15% of the Caster's current HP to cast. All allies gain an equal amount of Armor. Removes Sadness, Fearful, and Restless. | ||||
| Water | 8 | Tsunami | 150 | 50 | 100% | Damages all enemies. Each ally is healed for 25% of the total damage dealt. | ||
| Earth | 1 | Smash I | 10 | 15 | 100% | Attacks an enemy. | ||
| Earth | 2 | Earth Armor I | 40 | Adds 20% of max HP as Armor and Taunt 2 to the caster. | ||||
| Earth | 3 | Smash II | 30 | 45 | 100% | Attacks an enemy. | ||
| Earth | 4 | Quake I | 45 | 40 | 100% | Attacks the frontmost row of enemies, then swaps their positions. | ||
| Earth | 5 | Earth Armor II | 80 | Adds 30% of max HP as Armor and Taunt 3 to the caster. | ||||
| Earth | 6 | Smash III | 50 | 70 | 100% | Attacks an enemy. | ||
| Earth | 7 | Quake II | 90 | 80 | 100% | Attacks the frontmost row of enemies, then swaps their positions. | ||
| Earth | 8 | Stoneskin | 150 | 3 | 100% | Adds Taunt 4 to the caster, and the caster is Damage immune until the end of the next round. | ||
| Air | 1 | Multistrike I | 15 | Attacks an enemy twice. | ||||
| Air | 2 | Shield of Wind I | 60 | Adds Shield 2 to the caster. | ||||
| Air | 3 | Haste I | 60 | Add Hastened to an ally for 2 rounds. | ||||
| Air | 4 | Mass Shield of Wind | 60 | Adds Shield 1 to allies in the targeted row. | ||||
| Air | 5 | Multistrike II | 30 | 3 | 100% | Attacks an enemy three times. | ||
| Air | 6 | Haste II | 120 | Adds Hastened to allies in the targeted row for 2 rounds. | ||||
| Air | 7 | Mass Shield of Wind II | 120 | Adds Shield 1 to all allies. | ||||
| Air | 8 | Tornado Trap | 150 | 3 | 100% | Attacks an enemy five times. Adds Shield 3 to the caster. | ||
| Nature | 1 | Growth I | 14 | 5 | 100% | Attacks and applies Thorns to the targeted position for 2 rounds. | ||
| Nature | 2 | Surging Strength I | 30 | Adds 10 Power to allies in the targeted row for 3 rounds. | ||||
| Nature | 3 | Swirling Vines I | 30 | 25 | 100% | Attack an enemy and the enemy behind them, then swap their positions. | ||
| Nature | 4 | Surging Strength II | 60 | Adds 20 Power to allies in the targeted row for 3 rounds. | ||||
| Nature | 5 | Swirling Vines II | 60 | 50 | 100% | Attack an enemy and the enemy behind them, then swap their positions. | ||
| Nature | 6 | Surging Strength III | 90 | Adds 30 Power to allies in the targeted row for 3 rounds. | ||||
| Nature | 7 | Growth II | 33 | 15 | 100% | Attacks and applies Thorns to the targeted position for 2 rounds. Also applies Thorns to the slot behind the target. | ||
| Nature | 8 | Wither | 150 | Inflicts all enemies with Wither. | ||||
| Lightning | 1 | Bolt I | 15 | 5 | 50% | 50% | Attack any target. 50% Power and 50% Speed contributes to damage. | |
| Lightning | 2 | Recharge I | 15% of max mana | Costs 15% of the Caster's max mana to cast. Tha targeted aaly regains an equal amount of mana. | ||||
| Lightning | 3 | Inspiration I | 80 | Grants an ally 30 Speed and a guaranteed Critical Hit on their next attack. | ||||
| Lightning | 4 | Bolt II | 15 | 25 | 50% | 50% | Attacks any target. 50% Power and 50% Speed contributes to damage. | |
| Lightning | 5 | Recharge II | 25% of max mana | Costs 25% of the Caster's max mana to cast. The targeted ally regains an equal amount of mana. | ||||
| Lightning | 6 | Bolt III | 15 | 45 | 50% | 50% | Attacks any target. 50% Power and 50% Speed contributes to damage. | |
| Lightning | 7 | Inspiration II | 40 | Grants an ally 30 Speed and a guaranteed Critical Hit on their next attack. | ||||
| Lightning | 8 | Polarize | 150 | 15 | 50% | 50% | Attacks the target, then a random enemy, then repeats that pattern for up to 8 total hits. Each time an enemy dies, an ally regains 75 mana. 50% Power and 50% Speed contributes to damage. | |
| Dark | 1 | Tentacle Sweep I | 20% of max HP | 80 | 100% | Attacks an enemy. Costs 20% of Max HP to cast. Cost is reduced by 10% if the caster has a Shadow Cloak anywhere on the allied side. | ||
| Dark | 2 | Shadow Cloak I | 20 | Adds Shadow Cloak to an allied positoin for 3 rounds. | ||||
| Dark | 3 | Miasma I | 33% of max HP | 20 | 50% | Attacks all enemies. Costs 33% of Max HP to cast. 50% Power contributes to damage. | ||
| Dark | 4 | Tentacle Sweep II | 20% of max HP | 120 | 100% | Attacks an enemy. Costs 20% of Max HP to cast. Cost is reduced by 10% if the caster has a Shadow Cloak anywhere on the allied side. | ||
| Dark | 5 | Shadow Cloak II | 30 | Adds Shadow Cloak to an allied positoin for 4 rounds. | ||||
| Dark | 6 | Miasma II | 33% of max HP | 60 | 50% | Attacks all enemies. Costs 33% of Max HP to cast. 50% Power contributes to damage. | ||
| Dark | 7 | Tentacle Sweep III | 20% of max HP | 200 | 100% | Attacks an enemy. Costs 20% of Max HP to cast. Cost is reduced by 10% if the caster has a Shadow Cloak anywhere on the allied side. | ||
| Dark | 8 | Waves of Death | 150 | 30 | 100% | Attacks the front-most row of enemies 3 times. Any enemies killed leave behind a Pustulant Carcass after the Waves finish. |