「85コマンド」の編集履歴(バックアップ)一覧に戻る
85コマンド - (2012/10/19 (金) 08:35:35) のソース
*85コマンド ポインタ2で解凍したファイルを開くと、「** 00 00 85」というバイトが多数存在する。 「**」の部分がコマンド番号というものであり、この番号によって様々な戦闘アニメ時の効果が発揮する。(例えば47ならマントがなびくコマンド) 下記は烈火だが、ある程度は聖魔でも使える。 適当に日本語訳。あと&bold(){こっちで新たに調べた分は太字で追記。ただ何の効果音か分からん。情報求む} |0x00|NOP| |0x01|Wait for HP to deplete (freezes if no HP depletion is occurring/has occurred)(should be used even in missed attack) (should end standing animations)| |0x02|Start of dodge| |0x03|Start attack animation; should be followed by 0x07; should head "dodged attack"(melee that will miss)| |0x04|Prepare HP depletion routine; needed to animate return to standing frame after hit| |0x05|Call spell associated with equipped weapon| |0x06|Begin opponent's turn after hit| |0x07|Start attack animation; should be preceeded by 0x03| |0x08|Critical hit| |0x09|Critical hit| |0x0A|Critical hit| |0x0B|Critical hit| |0x0C|Critical hit| |0x0D|End of dodge animation (should have an 0x01 command before it and after a preceding 0x0E)(should be used just before 00 00 00 80 and should end missed attack as well)| |0x0E|Start of dodging frames (should go after standing frame and before dodging animation)| |0x0F|Unused; does nothing| |0x10|Unused; does nothing| |0x11|Unused; does nothing| |0x12|Unused; does nothing| |0x13|? (ranged attack - hand axe for Hector)| |0x14|Heavy vibration of screen| |0x15|Slight vibration of screen| |0x16|Unused; does nothing| |0x17|Unused; does nothing| |0x18|Use this instead of 0x02 to dodge toward the foreground instead of toward the background| |0x19|Play bow pulling SFE| |0x1A|Normal hit| |0x1B|Play quick "heavy step" SFE| |0x1C|Play light horse stepping SFE; pitch decreases| |0x1D|Play light horse stepping SFE; pitch increases| |0x1E|Similar to 0x1D; a bit louder| |0x1F|Play hit SFE (sounds like Eliwood with sword's hit) (Will be normal hit sound during normal attack and critical hit sound during criticalattack)| |0x20|Play hit SFE (sounds like Knight Lord with Durandal's hit) (see previous note)| |0x21|Play hit SFE (sounds like Knight Lord with sword's hit) (see previous note)| |0x22|Play short sword swinging SFE| |0x23|Play shorter sword swinging SFE| |0x24|Play sword slashing air SFE| |0x25|Play wing flap SFE| |0x26|Sword toss; VERY hardcoded (uses 32x32 at linear sheet index 0x1C from current sheet)| |0x27|Shield toss; while this command is used for shield tossing,it is actually just a copy of command 0x26| |0x28|Play electrical charging SFE (Used by Shamans)| |0x29|Kills BGM| |0x2A|Kills BGM| |0x2B|Play armored unit "leaping" SFE→鎧のガチャ音| |0x2C|Show fire (that envelopes Sealed Sword; contains all Sealed Sword fire frames) animation Slashing frames missing in FE 7/8!| |0x2D|? (Assassin critical) (Lethality activator that is dependent on other commands?)| |0x2E|Show sage's normal magic rune drawing animation| |0x2F|Show sage's critical magic rune drawing animation| |0x30|Show dirt kicking (as from dashing forward) animation| |0x31|Show small dirt wave moving forward animation (starts about mid screen)| |0x32|Show medium sized dirt wave moving backward animation (starts from feet of attacker)| |0x33|Play battle cry SFE (REALLY stupid)→&bold(){山賊の必殺、短めにすると聖戦でキャラが死ぬ時の叫びに似てる}| |0x34|Play heavy stepping SFE| |0x35|Play longer wing flapping SFE| |0x36|Play sword unsheathing SFE| |0x37|Play sword clicking SFE| |0x38|Play heavy spear spinning SFE| |0x39|Pauses the attacker, makes them flash white and makes the screen flash white Essentially makes it look as though the attacker was hit, but without blue sparks| |0x3A|Play dancer magic release SFE| |0x3B|Play bard song SFE| |0x3C|Play sword "whooshing" SFE (done by Nomads; sounds like wing flap)| |0x3D|Show Nergal's dark aura animation - FE 7 only!→エフェクトは出るがBGM停止&デフォで画面揺れがセットっぽい| |0x3E|Play burning SFE| |0x3F|Play alternate arrow firing SFE?→アーチ発射音| |0x40|Kills BGM| |0x41|Play short axe swinging SFE| |0x42|Play long axe swinging SFE| |0x43|Play weapon stance SFE (Clicking noise)| |0x44|Play short "light emission" SFE (I seriously don't know a better way to describe this)→エリウッドクリティカル時のキュピーン音| |0x45|Play horse neighing SFE→&bold(){効果音無し&BGM停止}| |0x46|Play dropped axe crashing onto ground SFE| |0x47|Show cape flowing animation; VERY hardcoded| |0x48|Kills BGM| |0x49|Play sage's magic firing SFE| |0x4A|Play valkyrie's magic charging SFE (Pretty much the same as the shaman's)| |0x4B|Play monk's magic casting SFE| |0x4C|Play Athos' magic casting SFE→&bold(){効果音無し&BGM停止}| |0x4D|Play Athos' critical glint SFE→&bold(){効果音無し&BGM停止}| |0x4E|Show dirt wave (as from horse kicking forward from ground) animation| |0x4F|Play druid critical charging SFE| |0x50|? (Nergal's critical)→&bold(){何も起きない}| |0x51|Show brief white flash animation| |0x52|See command 0x2D| |0x53|through 0xFF - Unused→&bold(){なんてことはなかった。以降魔物の効果音とか}| |0x54|&bold(){変化なし}| |0x55|&bold(){変化なし}| |0x56|&bold(){バールっぽいSFE}| |0x57|&bold(){バールっぽいSFE}| |0x58|&bold(){シュガッSFE}| |0x59|&bold(){バール移動SFE}| |0x5A|&bold(){ゴゥンSFE}| |0x5B|&bold(){重め風切りSFE}| |0x5C|&bold(){遠吠えSFE}| |0x5D|&bold(){ゾンビ足音SFE}| |0x5E|&bold(){掘削音SFE}| |0x5F|&bold(){ギーSFE}| |0x60|&bold(){38と4Dの中間みたいなふりまわすSFE}| |0x61|&bold(){溜めるSFE}| |0x62|&bold(){何かのSFE}| |0x63|&bold(){鳴き声?SFE}| |0x64|&bold(){変化なし}| |0x65|&bold(){風切り音SFE}| |0x66|&bold(){足音っぽいSFE}| |0x67|&bold(){骨の歩く音SFE}| |0x68|&bold(){くぐもった音SFE}| |0x69|&bold(){変化なし}| |0x6A|&bold(){サイレスっぽくピコーンと鳴るSFE}| |0x6B|&bold(){ブゥンSFE}| |0x6C|&bold(){チローンSFE}| |0x6D|&bold(){足音SFE}| |0x6E|&bold(){似たような足音SFE}| |0x6F|&bold(){似たような足音(大きめ)SFE}| |0x70|&bold(){これも足音SFE}| |0x71|&bold(){変化なし}| |0x72|&bold(){変化なし}| |0x73|&bold(){かき氷を削るようなSFE}| |0x74|&bold(){コチッSFE}| |0x75|&bold(){低い鳴き声SFE}| |0x76|&bold(){燃えるブォォSFE}| |0x77|&bold(){ドラゴンゾンビの登場音?SFE}| |0x78|&bold(){ジジジSFE}| |0x79|&bold(){ピコリンSFE}| |0x7A|&bold(){ジッSFE}| |0x7B|&bold(){ミルラクリティカルSFE}| |0x7C|&bold(){変化なし}| |0x7D|&bold(){変化なし}| |0x7E|&bold(){変化なし}| |0x7F|&bold(){変化なし}| |0x80|&bold(){変化なし}| |0x81|&bold(){変化なし}| |0x82|&bold(){変化なし}| |0x83|&bold(){変化なし}| Massive thanks to these people for documentation help: Nintenlord/Timo Vesa...that Finnish guy; **** if I know how to spell his damn name Fire Blazer/Keriku Ayumu/Kate ---- -http://wiki.livedoor.jp/fe_mars/d/%ce%f5%b2%d0-85%a5%b3%a5%de%a5%f3%a5%c9 ここの移した方が早いんでね? 特に英語部分は聖魔で使えるか分からないのもあるだろうけど -- 化石人 -化石人さん> そちらの情報を完全に見逃してました。提供感謝します。というか本Wikiの方にいいデータがあるのに全く気付かずお恥ずかしい限りです。 日本語訳と空きアドレスがきっちり書いてあるので0x53まではお借りした方がよさそうですね。 -- かんりにん #comment(num=10,nodate)