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THE AMAZON


The amazon, or why speed kills. Weak on paper, she is the fastest moving character in the game and excels at avoiding
incoming damage. Not restricted to just bows and javelins, she can also cast the spells of her unholy pagan gods and kill
enemies with blood magic or damage reflection.
Strategy
To play an amazon well, you need to exploit her speed advantage, using her area effect bow or javelin skills to deliver slow,
knockback or monster flee, enabling you to stay at a safe distance. Melee or caster amazons should focus on the passives and
raise their defense rating.


BASE STATS

Runs 20% faster and walks 25% faster than other classes.
Strength : 25
Dexterity : 25
Vitality : 15 (65 life)
Energy : 25 (25 mana)
 +15 life, +15 mana per level (at level 120 : 1850 base life, 1810 base mana)
Gains +5 life per point into vitality
Gains +5 mana per point into energy
Preferred weapons : bows, spears, javelins, sceptres.
Weapon bonuses
Spear : +25% faster base hit recovery.
Spear : +25% faster base cast rate.
One-handed swinging weapon : +25% faster base cast rate.

BOW SKILLS

NEW ADDITIONS IN PATCH 1.55
Most players will naturally provide their amazon with a bow, and this is not a bad idea at
all. She has 9 physical bow skills at her disposal for quick annihilation of her enemies.

GHOST ARROW

Arrow that deals increased damage and pierces
through enemies, obstacles and level walls.

CATHARSIS

Arrow that pierces enemies, and increases your
life regeneration and damage reduction while
shooting.

BARRAGE

Fires lots of arrows in random directions around
you, hitting all nearby enemies multiple times.

RICOCHET

Arrow that does not hit enemies directly but
shatters when it hits a wall, releasing many
homing shards at nearby enemies.

LEGION

Summons a line of archers at the target location,
which continuously shoot towards the southeast.
This skill has a spell timer.

WRAITH ARROW

Arrow that unleashes X homing spirits on
striking, depending on number of enemies
nearby.

BUCKSHOT

Blasts a short ranged shrapnel spread in front of
the character, striking all enemies in melee
range and inflicting massive damage.

DEATH METAL

Explodes a corpse, shooting out a flurry of
spikes that carry some of your bow damage.

DEATHCORE

Explodes a corpse, spawning a turret that
shoots enemies with spikes, carrying your bow
damage.

BLACK ARROWS

Passive, increases damage and attack rating of
your other bow attacks, and adds a chance to
inflict open wounds.

  • Summary : Not much to say about these, you shoot your enemies in a number of ways,
the enemies die.
Most bow skills are fairly situational. Spamming out Wraith Arrow at a single target will
accomplish nothing, for example. That said, you should have many spare skill points, so
invest into several bow skills to cover each others' weaknesses.

JAVELIN SKILLS

Tired of Lightning Fury? There are two new throwing skills in Median 2008, making the
javelin thrower one of the best boss killers in all of Sanctuary.


SUNSPEAR

Hits for regular damage, then bounces to a
nearby target, piercing and stunning all in its
path.

ENFILADE

Throw a continuous barrage of javelins at a rate
of eight per second, dealing massive damage.

  • Summary : Just two skills may not look like much to base a character build around, but
keep in mind there are few physical immunes. Throwing amazons may lack area effect
attacks, but can rip bosses apart in no time.

SPEAR SKILLS

NEW ADDITIONS IN PATCH 1.57
Spearmaidens are not so charmingly suicidal anymore. They are fast, can dish out
serious damage, have high defense and are fast. Did I mention they are fast?


TRIUMPHANT STRIKE

Melee attack that deals increased damage and
temporarily increases your defense rating after
your attack.

TERMINATE

Melee attack that inflicts an amplify damage
curse upon the target, lowering physical
resistance and breaking immunities.

LIGHTSWARM

Melee attack that releases several light orbs that
move around, chasing down and damaging
enemies.

  • Summary : Spearmaidens should abuse Lightswarm, a powerful area effect melee
attack that hits many times, carrying crushing blow and chance to cast effects.
Triumphant Strike raises defense, making it that much easier to survive in melee.
Physical immunes? Terminate pierces their resistance, making them vulnerable to your
physical attacks. Combined with some elemental damage on your equipment, physical
immunes should be a non-issue.

BLOOD MAJIK

Fancy a little human sacrifice? The pagan priestesshood of Hefaetrus, Karcheus and
Zerae can call down a rain of blood upon their enemies. If you ever wanted to build an
amazon that can cast spells, here is your chance. The official name for an amazon
using spells is 'Bloodwitch'.

BLOODSTAR

Slow moving, single target fire attack that takes
some life to cast, but inflicts huge damage and
knocks back.

BLOODSTORM

Summons a floating skull at the target point that
attacks up to three nearby enemies with
bloodstars. The synergy increases target count.

MAGIC MISSILES

Casts multiple magical homing missiles that
target random enemies, possibly hitting multiple
times.

  • Summary : Fire and magic damage, enough to kill almost all enemies in the game.
Although a spellcasting amazon is an unlikely build, they have the tools to succeed and
can acquire their very own sceptres with amazon skill bonuses.

HEALING ABILITIES

You need a healing spell to stay alive, unless you prefer to hammer the potion button
whenever you take damage. The amazon has two different healing spells, both useful in
their own right.

DEATH COIL

Fires a bolt that inflicts damage based on life
lost, and steals most of your life back. This skill
has a spell timer.

PACT OF BLOOD

Grants the party a damage shield, which returns
life when the wearer is struck by an enemy. This
skill has a spell timer.

  • Summary : If you are a ranged character, you may prefer Death Coil for its quick life
refill and extra damage. Melee builds may prefer Pact of Blood because they can take
hits on purpose to heal up and then run back out of the mess.


ACTIVE SUPPORT SKILLS

NEW ADDITIONS IN PATCH 1.57
Random support abilities that do not fit anywhere else. If you have no idea what to do
with your skill points, these are a good way to spend them.


SUMMON BLOOD ELEMENTALS

Summons fiery wisps that cast an area effect
heal spell on attack.

BLOODLUST

Temporarily increases the physical and
elemental damage of the caster and nearby
party members.

  • Summary : These are utility skills, and you decide whether you need them or not. The
Bloodlust buff provides a noticable damage bonus, if you have the skill points to spare. It
is not required, though.
A whole different skill is Summon Blood Elementals, which provides the amazon with
some minion support. The wisps may not be very powerful, but help the party by casting
area effect heals, depending on how much damage the elemental has received.

PASSIVE SUPPORT SKILLS

The life of an adventurer is not just about killing demons, but also about staying alive to
kill more monsters another day. As with all characters in Median 2008, passive skills are
critical to your success in the harsh world of Sanctuary and make the difference
between a good amazon and a dead amazon.


DEFENSIVE HARMONY

Passive, greatly slows attackers that attack you
and grants a chance that your attacks cannot be
interrupted.

BALANCE

Passive, increases your total defense rating by a
flat amount based on skill level. This skill has
increasing returns at higher levels.

WINGS OF WRATH

Passive, increases your amazon's movement
speed by a percentage and increases stamina.

  • Summary : Defensive Harmony slows enemies down, Wings of Wrath speeds you up.
This combo is what keeps the amazon alive in later difficulties. If they cannot catch you,
they cannot damage you. If you are not using a bow, add Winged Strike to make the
difference between your speed and their speed even more ridiculous.
Defensive Harmony is better than the Slows Attacker X% item modifier, because it also
slows ranged attackers, and slows melee attackers that so much as swing at you, not
just when they hit you.
Balance is better than it looks, because the value of each additional point doubles at
level 8, 16 and 24. Add some good armor and you are almost unhittable.

AMAZON UBERSKILLS

NEW ADDITIONS IN PATCH 1.57
Each character class has 3 'uberskills', which become available when you reach level
90. You must pick one and stick with it; once you choose an uberskill, the other two
become permanently disabled. Choose wisely.


CURARE

Passive, adds lethal poison to your physical
weapon attacks. Skills with a higher damage
multiplier gain more poison damage.

PARAGON

Passive, grants a vitality bonus for each gem
you have socketed into your items.


BLOOD FURY

Temporarily increases spell damage of self or a
target ally, but slowly drains the recipient's life
away.

  • Summary : Your uberskill choice is not rocket science. If you have a powerful single hit
attack like Catharsis or Wraith Arrow, get Curare. If you need to tank, get Paragon. If
you are a bloodwitch, get Blood Fury.

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