Mount&Blade @ wiki内検索 / 「ui_cp.csv」で検索した結果
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ui_cp.csv
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ui.csv
ui_music_volume|Music Volume ui_sound_volume|Sound Volume ui_mouse_sensitivity|Mouse Sensitivity ui_invert_mouse_y_axis|Invert Mouse Y axis ui_enabled|Enabled ui_disabled|Disabled ui_damage_to_player|Damage to player ui_reduced_to_1_over_4_easiest|Reduced to 1/4 (Easiest) ui_reduced_to_1_over_2_easy|Reduced to 1/2 (Easy) ui_damage_to_friends|Damage to friends ui_reduced_to_1_over_2... -
uimain.csv
ui_texture_detail|Texture Detail ui_max_frame_rate|Max. Frame Rate ui_enable_bumpmap|Use Bump Mapping ui_disable_blood|Hide Blood ui_disable_music|Disable Music ui_disable_sound|Disable Sound ui_enable_cheats|Enable Cheats ui_enable_edit_mode|Enable Edit Mode (Be warned, this slows down the game.) ui_enable_pixel_shaders|Use Pixel Shaders ui_enable_sound_variation|Enable Sound Variation... -
skins_cp.csv
skinkey_chin_size|あ ご の 大 き さ skinkey_chin_shape|あ ご の 形 skinkey_chin_forward|あ ご の 前 後 skinkey_jaw_width|え ら の は り 具 合 skinkey_jaw_position|え ら の 位 置 skinkey_mouth_nose_distance|鼻 と く ち び る の 距 離 skinkey_mouth_width|口 の 幅 skinkey_cheeks|ほ お の ふ く ら み 具合 skinkey_nose_height|鼻 の 高 さ skinkey_nose_width|鼻 の 幅 skinkey_nose_size|鼻 の 大 き さ skinkey_nose_shape|鼻 の 形 skinkey_nose_bri... -
ui_jp.csv
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uimain_cp.csv
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skills_cp.csv
skl_trade|取引 skl_trade_desc|1レベル毎に、取引ペナルティが5%%減少します。(パーティースキル) skl_leadership|統率力 skl_leadership_desc|従軍できる兵士の最大数が1レベル毎に5人増加します。更にパーティのモラルを上げ、兵士への報酬が5%%減少します。(リーダースキル) skl_prisoner_management|囚人管理 skl_prisoner_management_desc|1レベル毎に、確保できる囚人の最大人数が%d人増加します。(リーダースキル) skl_reserved_1|Reserved Skill 1 skl_reserved_1_desc|This is a reserved skill. skl_reserved_2|Reserved Skill 2 skl_reserved_2_desc|This ... -
hints_cp.csv
hint_1|雨の中では弩弓の威力は弱まる hint_2|雨の中では人や馬の移動が遅くなる hint_3|マップ画面上でスペースキーを押したままにすれば時間を進められる hint_4|宿屋では新しい部下を調達できる hint_5|戦闘中でも部下達にコマンドを出すことができる hint_6|モラルの高いパーティはマップ画面上でより早く移動できる hint_7|宿屋で休むと自分や部下達の傷が早く回復する hint_8|取引画面ではCtrlキーを押しながら左クリックを使うことで早く売買を進められる hint_9|戦闘中にBackspaceキーを押すことでコマンドメニューを出すことが出来る hint_10|町や城に留まっている間は部下達への報酬は半額でよい。同じように自分の城に駐屯させている守備隊への報酬も半額になる hint_11|Tabキーを押すことでどんな場所からでも去る... -
factions_cp.csv
fac_no_faction|No Faction fac_commoners|平 民 fac_outlaws|無 法 者 fac_neutral|中 立 fac_innocents|無 辜 の 民 &nbs... -
dialogs_cp.csv_2
dlga_castle_guard_sneaked_intro_1 castle_guard_sneaked_intro_2|中に入れてくれ。領主と話がしたい。 dlga_castle_guard_sneaked_intro_1 close_window|[立ち去る] dlga_castle_guard_sneaked_intro_2 close_window|{お前/女}、気は確かか?物乞いはお断りだ。怪我したくなければ、すぐに立ち去れ。 dlga_start castle_guard_intro_1|何の用だ? dlga_castle_guard_intro_1 castle_guard_intro_2|中に入れてくれ。領主と話がしたい。 dlga_castle_guard_intro_1 close_window|何でもない。 dlga_castle_guard_intro_2 ca... -
troops_cp.csv
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quests_cp.csv
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item_kinds_cp.csv
itm_no_item|INVALID ITEM{itm_kinds_000} itm_no_item_pl|INVALID ITEM{itm_kinds_001} itm_horse_meat|馬肉{itm_kinds_002} itm_horse_meat_pl|馬肉{itm_kinds_003} itm_practice_sword|練習用の長剣{itm_kinds_004} itm_practice_sword_pl|練習用の長剣{itm_kinds_005} itm_heavy_practice_sword|練習用の重い剣{itm_kinds_006} itm_heavy_practice_sword_pl|練習用の重い剣{itm_kinds_007} itm_practice_axe|練習用の斧{itm_kinds_008} itm_practice_axe_pl|練習用の斧{... -
parties_cp.csv
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dialogs_cp.csv_1
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item_modifiers_cp.csv
imod_plain|質素な %s imod_cracked|ひび割れた %s imod_rusty|錆びた %s imod_bent|歪んだ %s imod_chipped|欠けた %s imod_battered|傷んだ %s imod_poor|貧相な %s imod_crude|粗雑な %s imod_old|古い %s imod_cheap|安っぽい %s imod_fine|良質な %s imod_well_made|良く出来た %s imod_sharp|鋭い %s imod_balanced|精巧な %s imod_tempered|鍛え抜かれた %s imod_deadly|死をもたらす %s imod_exquisite|絶妙な %s imod_masterwork|名匠の手による %s imod_heavy|重い %s imod_strong|強力な %s imod_... -
game_menus_cp.csv
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party_templates_cp.csv
pt_none|none pt_rescued_prisoners|救出された捕虜 pt_enemy|敵 pt_hero_party|将軍の軍勢 pt_village_defenders|村の警備団 pt_cattle_herd|牛の群れ pt_looters|追いはぎ pt_manhunters|賞金稼ぎ pt_steppe_bandits|草原の盗賊団 pt_forest_bandits|森の盗賊団 pt_mountain_bandits|山賊 pt_sea_raiders|海賊 pt_deserters|脱走兵 pt_merchant_caravan|隊商 pt_troublesome_bandits|厄介な盗賊 pt_bandits_awaiting_ransom|身代金を持つ盗賊 pt_kidnapped_girl囚われの少女 pt_village_farmers|農民 pt_s... -
quick_strings_cp.csv
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skins_jp.csv
skinkey_chin_size|あ ご の 大 き さ skinkey_chin_shape|あ ご の 形 skinkey_chin_forward|あ ご の 前 後 skinkey_jaw_width|え ら の は り 具 合 skinkey_jaw_position|え ら の 位 置 skinkey_mouth_nose_distance|鼻 と く ち び る の 距 離 skinkey_mouth_width|口 の 幅 skinkey_cheeks|ほ お の ふ く ら み 具合 skinkey_nose_height|鼻 の 高 さ skinkey_nose_width|鼻 の 幅 skinkey_nose_size|鼻 の 大 き さ skinkey_nose_shape|鼻 の 形 skinkey_nose_bridg... -
game_strings_cp.csv_1
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game_strings_cp.csv_2
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uimain_jp.csv
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dialogs_jp.csv_2
dlga_castle_guard_sneaked_intro_1 castle_guard_sneaked_intro_2|中に入れてくれ。領主と話がしたい。 dlga_castle_guard_sneaked_intro_1 close_window|[立ち去る] dlga_castle_guard_sneaked_intro_2 close_window|{旦那/女}、気は確かか?物乞いはお断りだ。怪我したくなければ、すぐに立ち去れ。 dlga_start castle_guard_intro_1|何の用だ? dlga_castle_guard_intro_1 castle_guard_intro_2|中に入れてくれ。領主と話がしたい。 dlga_castle_guard_intro_1 close_window|何でもない。 dlga_castle_guard_intro_2 ca... -
factions_jp.csv
fac_no_faction|No Faction fac_commoners|平 民 fac_outlaws|無 法 者 or お尋ね者 fac_neutral|中 立 fac_innocents|純 潔 な 人 or 子供? &nb... -
hints_jp.csv
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troops.csv
trp_temp_troop|Temp Troop trp_temp_troop_pl|Temp Troop trp_game|Game trp_game_pl|Game trp_unarmed_troop|Unarmed Troop trp_unarmed_troop_pl|Unarmed Troops trp_random_town_sequence|Random Town Sequence trp_random_town_sequence_pl|Random Town Sequence trp_tournament_participants|Tournament Participants trp_tournament_participants_pl|Tournament Participants trp_tutorial_maceman|Maceman trp_tutorial_ma... -
quests.csv
qst_deliver_message|Deliver Message to {s13} qst_deliver_message_text|{s9} asked you to take a message to {s13}. {s13} was at {s4} when you were given this quest. qst_deliver_message_to_enemy_lord|Deliver Message to {s13} qst_deliver_message_to_enemy_lord_text|{s9} asked you to take a message to {s13} of {s15}. {s13} was at {s4} when you were given this quest. qst_raise_troops|Raise {reg1} {s14} q... -
quests_jp.csv
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quick_strings.csv
qstr_Next_Page|Next Page qstr_Candidate_#1 _{s1}|Candidate #1 {s1} qstr_Candidate_#2 _{s1}|Candidate #2 {s1} qstr_{s3}_of_{s4}_wishes_|{s3} of {s4} wishes to select a new marshall and invites his vassals for a counsel. {s1} and {s2} are the likely candidates. qstr_Continue...|Continue... qstr_Who_do_you_wish_to_s|Who do you wish to support? qstr_{s1}|{s1} qstr_{s1}_gives_his_suppo|{s1} gives his... -
skins.csv
skinkey_chin_size|Chin Size skinkey_chin_shape|Chin Shape skinkey_chin_forward|Chin Forward skinkey_jaw_width|Jaw Width skinkey_jaw_position|Jaw Position skinkey_mouth_nose_distance|Mouth-Nose Distance skinkey_mouth_width|Mouth Width skinkey_cheeks|Cheeks skinkey_nose_height|Nose Height skinkey_nose_width|Nose Width skinkey_nose_size|Nose Size skinkey_nose_shape|Nose Shape skinkey_nose_bridge|Nose... -
troops_jp.csv
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skills_jp.csv
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hints.csv
hint_1|Crossbows are less effective in rainy weather. hint_2|Horses and men move less quickly in rainy weather. hint_3|You can wait on the world map by holding down the space bar. hint_4|You can recruit new men to your party in taverns. hint_5|You can give orders to your party while in battle. hint_6|A party with high morale moves more quickly while travelling on the map. hint_7|Wounded part... -
game_menu.csv
menu_start_game_1|Welcome, adventurer, to Mount Blade. Before you can start playing the game you must create a character. To begin, select your character's gender. mno_start_male|Male mno_start_female|Female mno_go_back|Go back menu_start_phase_2|You arrive at Calradia, a land torn between rival kingdoms battling each other for supremacy, a haven for knights and mercenaries, cutthroats and ad... -
parties.csv
p_temp_party|temp party p_camp_bandits|camp bandits p_temp_party_2|temp party 2 p_temp_casualties|casualties p_temp_casualties_2|casualties p_temp_casualties_3|casualties p_temp_wounded|enemies wounded p_temp_killed|enemies killed p_main_party_backup| p_encountered_party_backup| p_collective_friends_backup| p_player_casualties| p_enemy_casualties| p_ally_casualties| p_collective_enemy|collec... -
parties_jp.csv
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game_menus.csv
menu_start_game_1|Welcome, adventurer, to Mount Blade. Before you can start playing the game you must create a character. To begin, select your character's gender. mno_start_male|Male mno_start_female|Female mno_go_back|Go back menu_start_phase_2|You arrive at Calradia, a land torn between rival kingdoms battling each other for supremacy, a haven for knights and mercenaries, cutthroats and ad... -
dialogs.csv_1
dlga_start close_window|Warning This line is never displayed. It is just for storing conversation variables. dlga_member_chat close_window|Warning This line is never displayed. It is just for storing conversation variables. dlga_event_triggered close_window|Warning This line is never displayed. It is just for storing conversation variables. dlga_start ramun_introduce_1|Good day to you, {young m... -
dialogs.csv_2
dlga_castle_guard_sneaked_intro_1 castle_guard_sneaked_intro_2|I want to enter the hall and speak to the lord. dlga_castle_guard_sneaked_intro_1 close_window|[Leave] dlga_castle_guard_sneaked_intro_2 close_window|Are you out of your mind, {man/woman}? Beggars are not allowed into the hall. Now get lost or I'll beat you bloody. dlga_start castle_guard_intro_1|What do you want? dlga_castle_guar... -
skills.csv
skl_trade|Trade skl_trade_desc|Every level of this skill reduces your trade penalty by 5%%. (Party skill) skl_leadership|Leadership skl_leadership_desc|Every point increases maximum number of troops you can command by 5, increases your party morale and reduces troop wages by 5%%. (Leader skill) skl_prisoner_management|Prisoner Management skl_prisoner_management_desc|Every level of this skill incre... -
item_kinds.csv
itm_no_item|INVALID ITEM{itm_kinds_000} itm_no_item_pl|INVALID ITEM{itm_kinds_001} itm_horse_meat|Horse Meat{itm_kinds_} itm_horse_meat_pl|Horse Meat{itm_kinds_} itm_practice_sword|Practice Sword{itm_kinds_} itm_practice_sword_pl|Practice Sword{itm_kinds_} itm_heavy_practice_sword|Heavy Practice Sword{itm_kinds_} itm_heavy_practice_sword_pl|Heavy Practice Sword{itm_kinds_} itm_practice_axe|Practic... -
factions.csv
fac_no_faction|No Faction fac_commoners|Commoners fac_outlaws|Outlaws fac_neutral|Neutral fac_innocents|Innocents fac_merchants|Merchants fac_dark_knights|Dark Knights fac_culture_1|culture 1 fac_culture_2|culture 2 fac_culture_3|culture 3 fac_culture_4|culture 4 fac_culture_5|culture 5 fac_player_faction|Player Faction fac_player_supporters_faction|Player Faction fac_kingdom_1|Kingdom of Swadia f... -
dialogs_jp.csv_1
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item_kinds_jp.csv
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game_menus_jp.csv
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quick_strings_jp.csv
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game_strings.csv_2
str_npc4_signup_response_2|Actually, we are not in the habit of hiring bandits with invented pedigrees. Good day, sir. str_npc5_signup_response_2|Actually, on second thought, I prefer to keep more civilized company. str_npc6_signup_response_2|On second thought, maybe a mercenary company is not what you need right now. str_npc7_signup_response_2|Actually, on second thought, you sound like you might... -
game_strings.csv_1
str_no_string|NO STRING! str_empty_string| str_yes|Yes. str_no|No. str_blank_string| str_error_string|ERROR!!!ERROR!!!!ERROR!!!ERROR!!!ERROR!!!ERROR!!!!ERROR!!!ERROR!!!!ERROR!!!ERROR!!!!ERROR!!!ERROR!!!!ERROR!!!ERROR!!!!ERROR!!!ERROR!!!!! str_noone|no one str_s0|{s0} str_blank_s1| {s1} str_reg1|{reg1} str_s50_comma_s51|{s50}, {s51} str_s50_and_s51|{s50} and {s51} str_s5_s_party|{s5}'s Party... -
item_modifiers.csv
imod_plain|Plain %s imod_cracked|Cracked %s imod_rusty|Rusty %s imod_bent|Bent %s imod_chipped|Chipped %s imod_battered|Battered %s imod_poor|Poor %s imod_crude|Crude %s imod_old|Old %s imod_cheap|Cheap %s imod_fine|Fine %s imod_well_made|Well Made %s imod_sharp|Sharp %s imod_balanced|Balanced %s imod_tempered|Tempered %s imod_deadly|Deadly %s imod_exquisite|Exquisite %s imod_masterwork|Masterwork... - @wiki全体から「ui_cp.csv」で調べる