WEAPON USAGE
| Extension名 | 効果 | ランク | Primary Attributes | Secondary Attributes | 必要Extension |
| Advanced ballistics | Medium missile launcher の火力+3%/lv | 4 | Tactics | Mechatronics | Missile launch(3), Basic ballistics(3) |
| Advanced kinematics | Medium firearmの火力+3%/lv | 3 | Tactics | Mechatronics | General firing(3), Basic kinematics(5) |
| Advanced magnetostatics | Medium magnetic weaponの火力+3%/lv | 4 | Tactics | Mechatronics | General firing(3), Basic magnetostatics(5) |
| Advanced optics | Medium laserの火力+3%/lv | 4 | Tactics | Mechatronics | General firing(3), Basic optics(5) |
| Basic ballistics | Light missile launcherの火力+3%/lv | 3 | Tactics | Mechatronics | Missile launch(1) |
| Basic kinematics | Light firearmの火力+3%/lv | 2 | Tactics | Mechatronics | General firing(1) |
| Basic magnetostatics | Light magnetic weaponの火力+3%/lv | 3 | Tactics | Mechatronics | General firing(1) |
| Basic optics | Light laserの火力+3%/lv | 3 | Tactics | Mechatronics | General firing(1) |
| Complex missile launch | Missile launcherのサイクル時間(攻撃間隔)-3%/lv | 3 | Mechatronics | Research and development | Missile launch(3) |
| Critical hit | クリティカルヒット(1.75倍ダメージ)率+1%/lv | 6 | Tactics | Mechatronics | Target analysis(5) |
| General firing | turret系兵器のrate of fire(攻撃頻度)+1%/lv | 1 | Tactics | Mechatronics | ― |
| Improved falloff | turret系兵器のfalloffの距離+3%/lv | 4 | Tactics | Mechatronics | ― |
| Missile guidance | Missileの誘導ミスが起こる確率ー1%/lv | 6 | Mechatronics | Tactics | ― |
| Missile launch | Missile launcherのサイクル時間(攻撃間隔)-1%/lv | 1 | Tactics | Mechatronics | ― |
| Precision firing | turret系兵器のhit dispersion(射撃誤差)-3%/lv | 3 | Tactics | Mechatronics | General firing(3) |
| Propellant mixing | Missileの射程+3%/lv | 3 | Tactics | Heavy industry | Missile launch(3) |
| Rapid firing | turret系兵器のrate of fire(攻撃頻度)+3%/lv | 3 | Mechatronics | Research and development | General firing(3) |
| Seismics | Missileのexplosion size-3%/lv,小さい範囲のターゲットへのダメージが増加する上に、ミサイルのダメージ自体も強化されます。 | 3 | Tactics | Heavy industry | Missile launch(3) |
| Sharpshooting | turret系兵器の Optimal range(最適射程)+3%/lv | 3 | Tactics | Research and development | General firing(3) |
| Target Analysis | turret系兵器とMissileのダメージ+1%/lv | 4 | Tactics | Mechatronics | ― |
