Cardlist-Promotion Cards


HERO
Card Name Number Class Cost LV STR Gold Light EXP VP Text
CLAN SERGEANT 6 FIGHTER 6 1 6 2 ATTACK+2
DUNGEON:Your other equipped heroes gain +1 Attack.
CLAN COMMANDER 4 FIGHTER 9 2 7 3 ATTACK+3
DUNGEON:Your other equipped heroes gain +2 Attack.
CLAN CHAMPION 2 FIGHTER 12 3 8 3 ATTACK+4
DUNGEON:Your other equipped heroes gain +3 Attack.
Spoils(Weapon).
HARRULI INITIATE 6 FIGHTER・
WIZARD
6 1 5 2 ATTACK+1
DUNGEON:+1 MAGIC ATTACK per revealed spell.
HARRULI SPELLSWORD 4 FIGHTER・
WIZARD
9 2 6 3 ATTACK+2
DUNGEON:+2 MAGIC ATTACK per revealed spell.
HARRULI AVATAR 2 FIGHTER・
WIZARD
12 3 7 2 ATTACK+4
DUNGEON:Reveal the top three cards of your deck. Draw one spell card (if any) into your hand. Discard the rest.

MONSTER
Card Name Number Class Health Gold EXP VP Text
THE VISION 1 CULTIST・
HUMANOID
8 2 3 7 BATTLE:The Vision gains +2 Health for each revealed Hero.
BATTLE:Destroy one card with a Light value.
DEATH SENTINEL 1 DOOMKNIGHT・
GUARDIAN
10 2 1 3 Cannot be removed from the Dungeon Hall unless defeated.
BREACH:Move the Death Sentinel to Rank 0. While the Death Sentinel remains in Rank 0, all other Monsters gain +1 Health.
MAMMOTH 1 EVIL DRUID・
FAMILIAR
6 1 1 3 GLOBAL EFFECT:Other Evil Druids may not be attacked while any Mammoths are in the Dungeon.
BATTLE:The Mammoth gains +2 Health for each other Evil Druids in the Dungeon.
SKYWYRM MAGE DRAGON・
HUMANOID
5 2 1 3 Wizards cannot attack.
BATTLE:Destroy 1 Fighter.
SKYWYRM OVERLORD 7 3 3 7 For every class of Hero the active player has, one Hero cannot attack.
BATTLE:Destroy all Heroes that do not attack.
BATTLE:If not defeated, put this card in the Dungeon Deck as the third card down.
SKYWYRM PRIEST 5 2 1 3 Clerics cannot attack.
BATTLE:Destroy 1 Militia.
SKYWYRM SCAVENGER 6 3 2 4 Thieves and Archers cannot attack.
BATTLE:Destroy 1 Militia.
SKYWYRM WARRIOR 6 3 2 5 Fighters cannot attack.
BATTLE:Destroy one Wizard.
GUARDIAN OF STRENGTH 1 GUARDIAN 12 2 3 7 BREACH:Move to Rank 0.
Whenever a card is purchased while this card is in Rank 0, destroy the top card from that stack.
BATTLE:Add up the total Level of your Heroes. Increase Health equal to that total.

TRAP
Card Name Number Class Text
BLADE TRAP 1 TRAP・
DEATH
Destroy the Hero from your hand with the lowest Strength. All other players reveal the top two cards from their decks. Destroy all revealed Heroes except the revealed Hero or Heroes with the highest Strength.

SETTING
Card Name Number Class Text
STORMHOLD 1 SETTING Destroy the top 2 cards of each non-basic village stack. Whenever a stack is depleted, draw a new Randomizer of the same type (Hero or Village) and replace the depleted pile.

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最終更新:2011年07月23日 16:25