Card Name | Number | Class | Cost | STR | Gold | Light | XP | VP | Text |
Bluefire Student | 6 | Human・Cleric・Wizard・Level1 | 4 | 2 | 2 | Magic Attack+1 Dungeon:Gain 1 XP. | |||
Bluefire Mage | 4 | Human・Cleric・Wizard・Level2 | 7 | 3 | 3 | Magic Attack+2 Dungeon:Gain 2 XP. | |||
Bluefire Master | 2 | Human・Cleric・Wizard・Level3 | 10 | 4 | 2 | Magic Attack+3 Dungeon:Lever up 1 Hero (pay all costs).Place the new Hero in your hand. | |||
Clan Sergeant | 6 | Dwarf・Fighter・Level1 | 6 | 6 | 2 | Physical Attack+2 Dungeon:Add Physical Attack +1 to each other equipped hero. | |||
Clan Commander | 4 | Dwarf・Fighter・Level2 | 9 | 7 | 3 | Physical Attack+3 Dungeon:Add Physical Attack +2 to each other equipped hero. | |||
Clan Champion | 2 | Dwarf・Fighter・Level3 | 12 | 8 | 3 | Physical Attack+4 Dungeon:Add Physical Attack +3 to each other equipped hero. Spoils:Buy 1 weapon. | |||
Dark Animater | 6 | Human・Wizard・Level1 | 5 | 2 | 2 | Magic Attack +1 Dungeon: Destroy 1 Hero or Villager in your discard pile to add Magic Attack +1. | |||
Dark Puppeteer | 4 | Human・Wizard・Level2 | 8 | 3 | 3 | Magic Attack +2 Dungeon:Add Magic Attack equal to the VP of 1 Monster present. | |||
Dark Necromancer | 2 | Human・Wizard・Level3 | 12 | 4 | 2 | Magic Attack +3 Dungeon:Add Magic Attack equal to the total VP of your all monsters present. | |||
Divine Healer | 6 | Human・Cleric・Level1 | 5 | 4 | 2 | Physical Attack+1 Village/Dungeon:Destroy 1 disease to draw 1 card. | |||
Divine Chaplain | 4 | Human・Cleric・Level2 | 8 | 5 | 3 | Physical Attack+2 Dungeon:Add Attack +1 for each disease or monster card present. Village/Dungeon:Draw 1 card. | |||
Divine Prophet | 2 | Human・Cleric・Level3 | 11 | 6 | 2 | Physical Attack+3 Village/Dungeon:Destroy 1 disease to draw 2 cards. Village/Dungeon:Draw 1 card for each monster present. | |||
Gohlen Trapper | 6 | Human・Ranger・Level1 | 7 | 5 | 2 | Physical Attack+2 Dungeon:Add Physical Attack+2 if a monster is present. | |||
Gohlen Tracker | 4 | Human・Ranger・Level2 | 10 | 6 | 3 | Physical Attack+3 Dungeon:Physical Attack+3 if a monster is present. | |||
Gohlen Hunter | 2 | Human・Ranger・Level3 | 13 | 6 | 1 | Physical Attack+4 Dungeon:Each player discards 1 monster or shows a hand with none. Spoils:Place 1 discarded monster of 5VP or lower onto your discard pile if it is from the same group as the monster you defeated. | |||
Harruli Initiate | 6 | Human・Fighter・Wizard・Level1 | 6 | 5 | 2 | Physical Attack+1 Dungeon:Add Magic Attack +1 for each spell present. | |||
Harruli Spellsword | 4 | Human・Fighter・Wizard・Level2 | 9 | 6 | 3 | Physical Attack+2 Dungeon:Add Magic Attack +2 for each spell present. | |||
Harruli Avatar | 2 | Human・Fighter・Wizard・Level3 | 12 | 7 | 2 | Physical Attack +4 Dungeon:Reveal the top 3 cards of your deck. Place 1 revealed spell (if any) into your hand. Discard the rest. | |||
Isri Thrower | 6 | Human・Fighter・Ranger・Level1 | 7 | 5 | 2 | Physical Attack +2 Dungeon:Destroy 1 item or weapon to add Physical Attack+1. | |||
Isri Bladespinner | 6 | Human・Fighter・Ranger・Level2 | 10 | 6 | 3 | Physical Attack +3 Dungeon:Destroy 1 weapon to add Physical Attack equal to the weapon's Weight. Spoils:Buy 1 weapon. | |||
Isri Helmsplitter | 2 | Human・Fighter・Ranger・Level3 | 13 | 7 | 1 | Physical Attack +4 Dungeon:Destroy 1 weapon present or 1 weapon from the village to add Physical Attack equal to the weapon's Weight. | |||
Lorigg Thief | 6 | Human・Thief・Level1 | 5 | 4 | 2 | 1 | 2 | Physical Attack +1 | |
Lorigg Rogue | 4 | Human・Thief・Level2 | 8 | 4 | 3 | 1 | 3 | Physical Attack +2 Dungeon:Each other player discards 1 card(of his or her choice). | |
Lorigg Outlaw | 2 | Human・Thief・Level3 | 10 | 5 | 4 | 2 | 1 | Physical Attack +2 Dungeon:Each other player discards 1 card(of his or her choice). | |
Stoneguard Brute | 6 | Dwarf・Fighter・Level1 | 8 | 6 | 2 | Physical Attack +2 Add Physical Attack+1 while equipped. | |||
Stoneguard Bruiser | 4 | Dwarf・Fighter・Level2 | 11 | 7 | 3 | Physical Attack +3 Add Physical Attack +2 while equipped. Add Physical Attack+1 for each mercenary present. | |||
Stoneguard Tanker | 2 | Dwarf・Fighter・Level3 | 13 | 8 | 2 | Physical Attack +4 Add Physical Attack +3 while equipped. Add Physical Attack+1 for each mercenary present. Spoils:Add any mercenaries presento to your new hand at the end of the turn. | |||
Tholis Memium | 6 | Human・Thief・Wizard・Level1 | 7 | 3 | 1 | 2 | Magic Attack +1 Dungeon:Look at the top 3 cards of the dungeon deck. Return them in any order. | ||
Tholis Clairvoyant | 4 | Human・Thief・Wizard・Level2 | 10 | 4 | 1 | 3 | Magic Attack +2 Dungeon:Look at the top 3 cards of the dungeon deck. You may switch 1 of them with the monster in rank 1. Return the cards to the top of the dungeon deck in any order. | ||
Tholis Oracle | 2 | Human・Thief・Wizard・Level3 | 13 | 4 | 1 | 2 | Magic Attack +3 Dungeon:Each other player reveals the top 5 cards of his or her deck, discards any Heroes, then returns the rest in any order. | ||
Woodfolk Herbalist | 6 | Human・Fighter・Cleric・Level1 | 5 | 4 | 2 | Physical Attack +1 Add Magic Attack +3 against monsters that give disease. | |||
Woodfolk Shaman | 4 | Human・Fighter・Cleric・Level2 | 8 | 5 | 3 | Physical Attack +2 Add Magic Attack +4 against monsters that give disease. Dungeon:Destroy 1 Disease to draw 1 card. | |||
Woodfolk Druid | 2 | Human・Fighter・Cleric・Level3 | 11 | 6 | 3 | Physical Attack+4 Repeat Dungeon:Destroy 1 Disease to add Magic Attack +4 and draw 1 card. |
Card Name | Number | Class | Cost | Gold | Weight | Light | VP | Text |
Ambrosia | 8 | Item・Food・Magic | 6 | 2 | 2 | Dungeon:Add Physical Attack +1 and Strength +2 to each hero. Whenever a Battle or Aftermath effect destroys a hero, discard that hero instead. | ||
Blessed Hammer | 8 | Weapon・Blunt | 8 | 2 | 4 | 1 | Magic Attack +4 Dungeon:Place the monster in rank 1 on the bottom of the dungeon deck. Refill the hall. | |
Border Guard | 8 | Villager・Mercenary | 5 | Dungeon:Physical Attack +1 React:Destroy this card to prevent 1 hero from being destroyed by a Battle or Aftermath effect. Village/Dungeon:Draw 1 catd. Discard 1 card. | ||||
Chalice Mace | 8 | Weapon・Blunt・Light | 5 | 2 | 6 | * | 1 | Physical Attack +3 Clerics require 3 less Strength to equip. Add Light +1 while equipped to a cleric. |
Chieftain's Drum | 8 | Item・Magic | 3 | 2 | Village/Dungeon:Choose hero,village,or monster. Reveal the top card of your deck. If you named the card's type correctly, draw 2 cards. If not, return it. | |||
Creeping Death | 8 | Spell・Attack | 11 | Dungeon:Each other player who has not gained a disease this turn gains 1 disease. Each monster in the hall suffers Health -2. If this reduces a monster's Health to 0, place that monster into your discard pile and refill the hall.(This does not count as defeating a monster. Do not collect XP.) | ||||
Dredging Net | 8 | Item | 5 | 2 | Village:Draw 3 cards from the bottom of your deck. Discard 1, destroy 1, and place 1 in your hand. | |||
Drill Sergeant | 8 | Villager・Mercenary | 4 | Village:Draw 1 card for each 2 XP you possess(round down), to a maximum of 5 cards. Dungeon:Destroy 1 Regular to draw 2 cards and gain 1 XP. | ||||
Feast | 8 | Item・Food | 5 | 3 | Dungeon:Add Physical Attack +1 and Strength +3 to each hero. | |||
Flaming Sword | 8 | Weapon・Edged・Magic・Light | 5 | 2 | 5 | 1 | Magic Attack +3 | |
Guardian Blade | 8 | Weapon・Edged | 5 | 2 | 5 | Physical Attack +3 If the equipped hero would be destroyed, discard that hero instead. | ||
Guide | 8 | Villager・Mercenary | 4 | 2 | 2 | Village:You may but 1 additional card. | ||
Jondul Bow | 8 | Weapon・Bow | 7 | 2 | 5 | Physical Attack +4 against rank 2 or higher. Dungeon:Switch the positions of 2 adjacent monsters in the hall. | ||
Ritual of Cleansing | 8 | Spell・Auxiliary | 6 | Village/Dungeon:Discard the top 5 cards of any player's deck. That player destroys 2 of those cards. If this targeted a player other than you, destroy this card. | ||||
Soulfire | 8 | Spell・Attack・Light | 3 | 1 | Dungeon:Magic Attack +1 Dungeon:Discard up to 5 Xp. Add Magic Attack +1 for each XP discarded. | |||
Spear | 8 | Weapon・Edged・Polearm | 4 | 2 | Physical Attack +2 Dungeon:Add Physical Attack +3 while this weapon is equipped. Aftermath:Destroy this card if you used its Dungeon ability. Aftermath:Destroy this card if you used its Dungeon ability. | |||
Time Bend | 8 | Spell・Auxiliary | 4 | Village/Dungeon:Draw 1 card. Set aside a card that you have not used. Add that card to your hand after you refill your hand at the end of the turn. | ||||
Town Guard | 8 | Villager | 3 | Village:Draw 2 cards. Village:Destroy this card to draw 3 cards. | ||||
Trader | 8 | Villager・Mercenary | 4 | Village:Destroy 1 card to place 1 village card that costs up to 2 gold more into your discard pile. (This card may destroy it self.) Dungeon:Draw 1 card. If it is a monster, draw another card. |
Card Name | Number | Class | Ambusher | Health | Gold | XP | VP | Text |
Black Slime | 2 | Ooze・Level1 | 5 | 1 | 1 | 2 | Aftermath:Destroy 1 Regular. | |
Gray Ooze | 2 | 6 | 1 | 2 | 3 | Aftermath:Destroy 1 hero unless at least 1 weapon is equipped. Spoils:Buy 1 food. | ||
Green Blob2 | 2 | 5 | 1 | 1 | 2 | Aftermath:Destroy 1 food. | ||
Noxious Slag | 2 | 7 | 1 | 3 | 6 | Immune to edged weapons. Halve Magic Attack(round down). | ||
Red jelly | 2 | 6 | 2 | 2 | 2 | Trophy:Light +1 Aftermath:Destroy 1 weapon. | ||
Famine | 2 | Undead・Doom・Level1 | 4 | 1 | 1 | 2 | Aftermath:Gain 1 disease. | |
Harbinger | 2 | 3 | 2 | 1 | 1 | Aftermath:Destroy 1 spell. | ||
Kingdom | 3 | 5 | 2 | 1 | 3 | Aftermath:Gain 1 disease. | ||
Suffering | 2 | 6 | 2 | 2 | 4 | Battle:Each hero suffers Strengh -2. Aftermath :Gain 1 disease. | ||
Lord of Death | 1 | 9 | 2 | 3 | 7 | Aftermath:Gain 2 disease. | ||
Razorback | 2 | Abyssal・Thunderspawn・Level1 | 5 | 1 | 1 | 3 | Aftermath:Destroy all rangers. Breach:All players reveal the top 5 cards from their decks. Destroy all revealed rangers. Discard the rest. | |
Regicide | 2 | 6 | 2 | 2 | 3 | Immune to Magic Attack. Breach:All players reveal the top 5 cards from their decks. Destroy all revealed clerics. Discard the rest. | ||
Tendril Minion | 2 | 4 | 1 | 1 | 2 | Aftermath:Gain 1 disease. Gain 1 additional disease if a disease is present. | ||
The Bloodless | 2 | 7 | 2 | 2 | 4 | Aftermath:Destroy the hero with the highest Attack Value(including weapon bonuses). Breach:All players reveal the top 5 cards from their decks. Destroy all revealed wizards. Discard the rest. | ||
Usurper | 2 | 8 | 2 | 3 | 6 | Immune to Magic Attack. Aftermath:Destroy all but 2 heroes. Spoils:Buy 1 village card. | ||
Haunt | 2 | Undead・Spirit・Level2 | 4 | 1 | 1 | 2 | Battle:Ignore 1 hero. | |
Ghost | 2 | 6 | 1 | 1 | 4 | Halve Physical Atack(round down) without Magic Attack present. Battle:Each hero suffers Strength -2. | ||
Reveanant | 2 | 7 | 2 | 2 | 5 | Magic Attack requirede. Battle:Each hero suffers Strength -4. Aftermath:Destroy each hero with Strength 0. | ||
Spectre | 2 | 5 | 1 | 1 | 3 | Aftermath:Destroy 1 Regular. | ||
Wraith | 2 | 6 | 2 | 2 | 4 | Aftermath:Destroy 1 Regular. | ||
Darkness | 2 | Doomknight・Humanoid・Level2 | 6 | 1 | 2 | 4 | Ignore unequipped heroes. Suffer Light -1. | |
Judgemet | 2 | 5 | 1 | 1 | 3 | Battle:Each hero suffers Physical Attack -1 and Strength -2. | ||
Knightmare | 2 | 8 | 1 | 3 | 6 | Suffer Light-2. Aftermath:Destroy 1 fighter. | ||
The prince | 2 | 7 | 1 | 2 | 5 | Battle:Each hero suffers Strenth -2. Aftermath:Destroy 1 fighter. | ||
Lord Mortis | 2 | 4 | 1 | 1 | 2 | Suffer Light -1. | ||
Ebon Fume | 1 | Dragon・Chromatic・Level3 | 11 | 1 | 3 | 8 | Immune to Magic Attack. Aftermath:Destroy 1 hero with the highest Strength. Trophy:Physical Attack +3. | |
Mythlurian | 2 | 8 | 3 | 2 | 4 | Aftermath:Destroy 1 hero. | ||
Skaladak | 3 | 7 | 3 | 2 | 3 | Aftermath:Destroy 1 weapon. | ||
Uyril Unending | 2 | 9 | 2 | 2 | 5 | Halve Total Attack Value(round down) unless Magic Attack is present. Aftermath:Destroy 1 Regular. Trophy:Physical Attack +1. | ||
Tyxr the Old | 2 | 10 | 2 | 3 | 6 | Aftermath:Destroy 1 hero. Breach:Each player discards 2 cards. Trophy:Magic Attack +2. | ||
Fire Giant | 2 | Giant・Level2 | 5 | 2 | 1 | 2 | Aftermath:Destroy 1 hero with the lowest Strength. Trophy:Add Strength +3 to one hero. | |
Mountain Giant | 2 | 6 | 2 | 1 | 3 | Aftermath:Destroy 1 hero with the lowest Strength. | ||
Stone Giant | 2 | 6 | 2 | 2 | 3 | Aftermath:Destroy 2 heroes with Strength 4 or lower. | ||
Frost Giant | 2 | 7 | 2 | 2 | 5 | Aftermath:Destroy 2 heroes with Strength 5 or lower. Destroy 1 weapon with the lowest Weight. | ||
Titan | 2 | 9 | 2 | 3 | 6 | Aftermath:Destroy all heroes except the 2 with the highest Strength. Destroy all weapons except 1 with the highest Weight. | ||
Skywyrm Mage | 2 | Dragon・Humanoid・Level3 | 5 | 2 | 1 | 3 | Ignore wizards. Aftermath:Destroy 1 fighter. | |
Skywyrm Priest | 2 | 5 | 2 | 1 | 3 | Ignore clerics. Aftermath:Destroy 1 Regular. | ||
Skywyrm Scavenger | 3 | 6 | 3 | 2 | 4 | Ignore thives and rangers. Aftermath:Destroy 1 Regular. | ||
Skywyrm Warrior | 2 | 6 | 3 | 2 | 5 | Ignore fighters. Aftermath:Destroy 1 wizard. | ||
Skywyrm Overlord | 1 | 7 | 3 | 3 | 7 | Ignore 1 hero each class present. Aftermath:Destroy each hero that was ignored. Aftermath:If not defeated, place this card in the dungeon deck as the third card down. | ||
Firefang | 3 | Spider・Animal・Level2 | 4 | 3 | 1 | 2 | Breach:Each player destroys 1 hero or shows a hand with none. | |
Green Spinner | 2 | 5 | 3 | 1 | 3 | Breach:Each player destroys 2 heroes or shows a hand with fewer. If only 1 hero is shown, destroy it. | ||
Widowmaker | 2 | 6 | 2 | 2 | 4 | Battle:Ignore 1 hero. Breach:Each player destroys 1 hero or shows a hand with none. | ||
Spider Queen | 1 | 8 | 2 | 3 | 8 | Battle:Destroys 2 heroes. Breach:Destroys all cards in the hero stack with the most cards. | ||
Dread | 2 | 7 | 2 | 2 | 5 | Battle:Destroy 1 hero. Breach:The active player destroys all heroes present. | ||
Will-o'-the-Wisp | 2 | Undead・Spectral・Level3 | 5 | 2 | 1 | 2 | Immune to Physical Attack and Magic Attack unless you destroy 1 food when you select this monster to fight. | |
Cruel Apparition | 3 | 5 | 2 | 1 | 3 | Immune to Physical Attack and Magic Attack unless you destroy 1 hero when you select this monster to fight. | ||
Wight | 2 | 7 | 3 | 1 | 4 | Immune to Physical Attack and Magic Attack unless you discard 2 XP when you select this monster to fight. | ||
Devourer | 2 | 9 | 2 | 3 | 6 | Immune to Physical Attack and Magic Attack unless you destroy 1 monster when you select this monster to fight. | ||
Souleater | 1 | 10 | 2 | 3 | 8 | Immune to Physical Attack and Magic Attack unless you discard 3 cards when you select this monster to fight. | ||
Void Apocalypse | 1 | Guardian・Thunderstone Bearer | 20 | 3 | 4 | 10 | Choose 1copy of each hero present(by card title). Ignore all other heroes. Aftermath:Destroy all cards that have more than 1 copy present. | |
Dark Champion | 1 | Doomknight・Guardian | 12 | 1 | 3 | 4 | Global:While this card is in rank 0, the active player destroys 1 card after drawing a new hand at the end of the turn. Breach:Move to rank 0. | |
Guardian of Virulence | 1 | Guardian | 14 | 2 | 3 | 6 | Global:When a player visits the village, that player gains 1 disease. Breach:Move to rank 0. | |
The Last Doomknight | 1 | Guardian・Thunderstone Bearer | 15 | 3 | 3 | 6 | Global:Suffer Light -1. Each hero suffers Strength -1. Other monsters add Health +1. |
Card Name | Number | Class | LV | Cost | STR | Gold | Light | EXP | VP | Text |
Regular | 45 | Basic | 0 | 0 | 3 | 0 | 2 | PhysicalAttack +1 Dungeon:If equipped with a polearm, draw a card. |
Card Name | Number | Class | Cost | Gold | Weight | Light | VP | Text |
Longspear | 20 | Weapon・Polearm・Basic | 3 | 2 | 3 | Physical Attack +1 | ||
Torch | 16 | Item・Light・Basic | 3 | 2 | 1 |
Card Name | Number | Class | Cost | Gold | Weight | Light | VP | Text |
Thunderstone Shard | 10 | Item・Thunderstone | 0 | 1 | 1 | Dungeon:One hero gains Strength +2. Spoils:Gain 1 XP. |
Card Name | Number | Class | Text |
Disease | 30 | Disease | Trophy:Attack-1. |