Card Name | Number | Class | Cost | LV | STR | Gold | Light | XP | VP | Text |
DEEP MINER | 6 | FIGHTER | 6 | 1 | 7 | 2 | ATTACK+3 ATTACK-2 if Deep Miner has a weapon equipped. ATTACK+1 for each mercenary revealed. | |||
DEEP DIGGER | 4 | FIGHTER | 9 | 2 | 8 | 3 | ATTACK+4 ATTACK-3 if Deep Digger has a weapon equipped. ATTACK+1 for each mercenary revealed. | |||
DEEP WRECKER | 2 | FIGHTER | 11 | 3 | 9 | 3 | ATTACK+5 ATTACK-3 if Deep Wrecker has a weapon equipped. DUNGEON:Draw two cards for each mercenary revealed. | |||
DRUNARI ORPHAN | 6 | THIEF | 5 | 1 | 3 | 1 | 1 | 2 | ATTACK+1 | |
DRUNARI VAGABOND | 4 | THIEF | 8 | 2 | 4 | 2 | 1 | 3 | ATTACK+2 ATTACK+1 for each revealed card worth 3 or more Gold. Spoils(Villager). | |
DRUNARI GYPSY | 2 | THIEF | 11 | 3 | 5 | 3 | 2 | 2 | ATTACK+3 DUNGEON:Draw one card. SPOILS:Draw one extra card when you refill your hand. | |
SIDHE NATURAL | 6 | CLERIC | 6 | 1 | 3 | 2 | MAGIC ATTACK+1 When you gain a Disease, place it in another player's discard pile instead. | |||
SIDHE DRUID | 4 | CLERIC | 9 | 2 | 4 | 3 | MAGIC ATTACK+2 When you gain a Disease, place it in another player's discard pile instead. VILLAGE/DUNGEON:Discard one Disease to draw one card. | |||
SIDHE SPIRIT | 2 | CLERIC | 12 | 3 | 5 | 2 | MAGIC ATTACK+3 DUNGEON:Place one Disease each under any monsters. Add +1 Health to the monster for each Disease. If a player attacks a monster with Diseases, the player gains the Diseases at the end of the battle. | |||
SLYNN BOWMAN | 6 | FIGHTER・ ARCHER |
6 | 1 | 5 | 2 | ATTACK+2 ATTACK+3 against rank 2 or 3 if you reveal a monster of the same type as the one attacked. | |||
SLYNN BOWMASTER | 4 | FIGHTER・ ARCHER |
9 | 2 | 6 | 3 | ATTACK+3 ATTACK+4 against rank 2 or 3 if you reveal a monster of the same type as the one attacked. | |||
SLYNN LONGBOWMAN | 2 | FIGHTER・ ARCHER |
12 | 3 | 6 | 2 | ATTACK+3 ATTACK+5 against ranks 2 and 3. DUNGEON:You may swap a monster from your hand with a monster worth up to 1 VP more from the hall. | |||
TEMPEST AVENGER | 6 | FIGHTER | 5 | 1 | 6 | 2 | ATTACK+2 | |||
TEMPEST REAVER | 4 | FIGHTER | 8 | 2 | 7 | 3 | ATTACK+3 If you defeat a monster worth less than 4 VP, you may put this Hero on top of your deck instead of discarding it at the end of the turn. | |||
TEMPEST WARDEN | 2 | FIGHTER | 12 | 3 | 8 | 2 | ATTACK+4 If you defeat a monster worth less than 4 VP, you may add this Hero to your newly drawn hand instead of discarding it at the end of the turn. | |||
THOLIS MIDIUM | 6 | THIEF・ WIZARD |
7 | 1 | 3 | 1 | 2 | MAGIC ATTACK+1 DUNGEON:Look at the top three cards of the Dungeon deck and return them in any order. | ||
THOLIS CLAIRVOYANT | 4 | THIEF・ WIZARD |
10 | 2 | 4 | 1 | 3 | MAGIC ATTACK+2 DUNGEON:Look at the top three cards of the Dungeon deck. You may replace the rank 1 monster with one of these and return the remaining cards to the top of the deck in any order. | ||
THOLIS ORACLE | 2 | THIEF・ WIZARD |
13 | 3 | 4 | 1 | 2 | MAGIC ATTACK+3 DUNGEON:Each other player reveals the top five cards of their deck and discards any Heroes, then places the remaining cards on top of his deck in any order. | ||
VERDAN MINSTREL | 6 | FIGHTER・ THIEF |
7 | 1 | 5 | 1 | 1 | 2 | ATTACK+2 DUNGEON:Every other player with 6 or more cards discards one card at random. | |
VERDAN BARD | 4 | FIGHTER・ THIEF |
10 | 2 | 5 | 2 | 1 | 3 | ATTACK+3 DUNGEON:Destroy 2 XP to place the rank 1 monster on the bottom of the Dungeon Deck and refill the hall. DUNGEON:Every other player reveals one spell or discards one card. | |
VERDAN TROUBADOUR | 2 | FIGHTER・ THIEF |
12 | 3 | 5 | 2 | 1 | 1 | ATTACK+4 DUNGEON:Destroy one XP to place any monster from the Dungeon Hall on the bottom of the Dungeon Deck and refill the hall. DUNGEON:Each other player loses one XP. |
Card Name | Number | Class | Cost | Gold | Weight | Light | VP | Text |
BLESSED HAMMER | 8 | WEAPON・ BLUNT |
8 | 2 | 4 | 1 | MAGIC ATTACK+4 DUNGEON:When Blessed Hammer is equipped, you may place the monster in Rank 1 on the bottom of the deck and refill the hall. | |
BORDER GUARD | 8 | VILLAGER・ MERCENARY |
5 | VILLAGE/DUNGEON:Draw one card, then discard one card. DUNGEON: ATTACK+1 You may destroy this card to prevent one Hero from being destroyed in a Battle. | ||||
CYCLONE | 8 | SPELL | 5 | MAGIC ATTACK+2 One Wizard or Cleric of your choice gains +MAGIC ATTACK equal to that Hero's level. | ||||
DIVINE STAFF | 8 | WEAPON・ MAGIC |
6 | 2 | 2 | 1 | MAGIC ATTACK+1 MAGIC ATTACK+2 if equipped to a Cleric or Wizard. | |
DOOMGATE SQUIRE | 8 | VILLAGER・ MERCENARY |
5 | VILLAGE/DUNGEON:Draw one card. VILLAGE:You may purchase one additional card. REPEAT DUNGEON:Discard 1 XP to give one Hero ATTACK+1. | ||||
FLASK OF OIL | 8 | WEAPON・ ITEM・LIGHT |
4 | 1 | 2 | 1 | ATTACK+1 DUNGEON:LIGHT+2 and ATTACK+2, Destroy this card at end of battle. | |
FORTUNE TELLER | 8 | VILLAGER・ MERCENARY |
4 | VILLAGE/DUNGEON:Draw two cards, Keep both if at least one is a Spell. Otherwise, discard one. DUNGEON:ATTACK+1 | ||||
GLOW BERRIES | 8 | ITEM・FOOD・ LIGHT |
3 | 1 | 1 | 1 | One Hero gains Strength +3. | |
GREED BLADE | 8 | WEAPON・ EDGED |
6 | 3 | 6 | ATTACK+1 for each 2 Gold revealed. | ||
PIOUS CHAPLAIN | 8 | VILLAGER・ MERCENARY |
4 | VILLAGE/DUNGEON:Destroy any Disease cards in your hand. Draw two cards for each Disease destroyed. | ||||
SOUL JAR | 8 | WEAPON・ MAGIC |
5 | 2 | 3 | MAGIC ATTACK+1 When Soul Jar is equipped to a Wizard or Cleric, select one monster in your hand and gain +MAGIC ATTACK(X), Where (X) is equal to 1/2 the monster's Health. | ||
SPIRIT BLAST | 8 | SPELL | 7 | One Hero gains +MAGIC ATTACK equal to the number of XP(Maximum 6) you currently possess. | ||||
SPIRIT HUNTER | 8 | VILLAGER・ MERCENARY |
3 | VILLAGE/DUNGEON:Draw one card. DUNGEON:MAGIC ATTACK+1 |
Card Name | Number | Class | Health | Gold | EXP | VP | Text |
TENDRIL MINION | 2 | ABYSSAL・THUNDERSPAWN | 4 | 1 | 1 | 2 | BATTLE:Gain one Disease, plus one additional Disease if you have any revealed Disease cards. |
RAZORBACK | 2 | 5 | 1 | 1 | 3 | BREACH:Each player reveals the top five cards of their decks and destroys all revealed Archers. BATTLE:Destroy All Archers. | |
REGICIDE | 2 | 6 | 2 | 2 | 3 | Immune to Magic Attack. BREACH:Each player reveals the top five cards of their decks and destroys all revealed Clerics. | |
THE BLOODLESS | 2 | 7 | 2 | 2 | 4 | BREACH:Each player reveals the top five cards of their decks and destroys all revealed Wizards. BATTLE:Destroy the Hero with the highest Total Attack Value. | |
USURPER | 2 | 8 | 2 | 3 | 6 | Immune to Magic Attack. BATTLE:Destroy all but two revealed Heroes. Spoils(Village). | |
THE DEVOUT | 3 | CULTIST・HUMANOID | 4 | 1 | 1 | 2 | BATTLE:Destroy one Item. |
THE FAITHFUL | 2 | 5 | 1 | 1 | 3 | BATTLE:The Faithful gains +1 Health for each revealed Militia. BATTLE:Destroy one Weapon or one spell. | |
THE CLEANSED | 2 | 6 | 2 | 2 | 4 | BATTLE:The Cleansed gains +2 Health for each revealed level 1 Hero. BATTLE:Destroy all Militia. | |
THE AUTHORITY | 2 | 7 | 2 | 2 | 5 | BATTLE:The Authority gains +3 Health for each revealed level 2 Hero. BATTLE:Destroy one Level 1 Hero. | |
THE VOICE | 1 | 8 | 2 | 3 | 7 | BATTLE:The Voice gains +4 Health if a level 3 Hero is revealed. BATTLE:Destroy one Level 2 Hero. | |
CROW TALKER | 2 | EVIL DRUID・HUMANOID | 6 | 1 | 1 | 2 | BATTLE:Gain one Disease. TROPHY:MAGIC ATTACK+1 |
MONARCH DRUID | 2 | 6 | 1 | 1 | 3 | BATTLE:Monarch Druid gains +3 Health if an Evil Druid is revealed or another Evil Druid is in the Dungeon Hall. BATTLE:Gain one Disease. | |
NATURE'S MISTRESS | 2 | 7 | 1 | 1 | 4 | BREACH:Each player gains one Disease. TROPHY:DUNGEON:Destroy one Disease. | |
ARACHNEA | 2 | 8 | 2 | 2 | 6 | BATTLE:Each player gains one Disease. BATTLE:Arachnea gains +2 Health for each Disease revealed. BATTLE:Destroy one Cleric. | |
GAIA'S CURSE | 2 | 10 | 3 | 3 | 8 | BATTLE:Each player gains one Disease. BATTLE:Gaia's Curse gains +1 Health for each XP player has. BATTLE:Destroy one Hero of Level 1 or higher. | |
MURDER WIND | 2 | UNDEAD・STORMWRAITH | 4 | 2 | 1 | 2 | Immune to Magic Attack. |
RAGE | 2 | 5 | 2 | 1 | 3 | Immune to Magic Attack. BATTLE:Destroy one spell. | |
LIGHTNING GAZE | 2 | 6 | 2 | 2 | 5 | Immune to Magic Attack. BATTLE:Destroy one Magic item or Magic Weapon. TROPHY:DUNGEON:Draw one card. | |
DEATHCHILL | 2 | 7 | 2 | 2 | 6 | Immune to Magic Attack. BATTLE:All Heroes suffer strength -3. All Heroes with Strength 0 or less at any point are Destroyed. | |
HELLSTORM | 2 | 8 | 2 | 3 | 7 | Immune to Magic Attack. BREACH:Each player reveals five cards from his deck. Destroy all revealed Heroes with MAGIC ATTACK. TROPHY:DUNGEON:Draw one card. | |
THE SWARM | 10 | THE SWARM・ANIMAL | Replace with the top card of the Swarm stack. | ||||
THE SWARM | 10 | 4~13 | 2 | 1 | * | The Swarm are worth 1 VP for each copy in your deck.(Maximum 5VP each) BATTLE:Gain one Disease. TROPHY:ATTACK+1 | |
UNHOLY GUARDIAN | 1 | GUARDIAN・DOOMKNIGHT | 14 | 1 | 3 | 5 | BREACH:Move to Rank 0. If the Thunderstone starts a turn in the hall, place it on the bottom of the Dungeon Deck and refill the hall. |
Card Name | Number | Class | Text |
GREED AMULET | 2 | AMULET TREASURE | TREASURE VILLAGE:Destroy Greed Amulet to gain 4 Gold. |
NATURE'S AMULET | 2 | TREASURE DUNGEON:Destroy Nature's Amulet to gain MAGIC ATTACK +3. | |
STRENGTH AMULET | 2 | TREASURE DUNGEON:Destroy Strength Amulet to gain ATTACK +3. | |
ULBRICK'S ARMOR | 2 | ULBRICK'S TREASURE | TREASURE Destroy Ulbrick's Armor and all revealed non-Hero cards. Draw two cards for each card destroyed. |
ULBRICK'S GAUNTLETS | 1 | TREASURE DUNGEON:If you defeat a monster worth less than 4 VP, you may Destroy Ulbrick's Gauntlets to take another turn. | |
ULBRICK'S HELMET | 3 | TREASURE Destroy Ulbrick's Helmet and draw three cards. |
Card Name | Number | Class | VP | Text |
BALEFUL PLAGUE | 3 | DISEASE・SPECIAL | All Heroes suffer Strength -1. If any Hero's Strength falls below 0 at any point during this turn, it is destroyed at the end of the turn. | |
DISEASE | 10 | ATTACK-1 | ||
FATIGUE | 3 | One Hero suffers Strength -2. If the Hero's Strength falls below 0 at any point during this turn, it is destroyed at the end of turn. | ||
LEPROSY | 3 | VILLAGE:This card must be played when Visiting the Village. Increase the cost of each card purchased by 3 gold. | ||
MALAISE | 3 | ATTACK-2 | ||
THUNDER'S CURSE | 3 | -2 | ATTACK-1 |
Card Name | Number | Class | Gold | VP |
STONE OF AVARICE | 1 | THUNDERSTONE | 2 | 1 |