Cardlist-Doomgate Legion


HERO
Card Name Number Class Cost LV STR Gold Light XP VP Text
DEEP MINER 6 FIGHTER 6 1 7 2 ATTACK+3
ATTACK-2 if Deep Miner has a weapon equipped.
ATTACK+1 for each mercenary revealed.
DEEP DIGGER 4 FIGHTER 9 2 8 3 ATTACK+4
ATTACK-3 if Deep Digger has a weapon equipped.
ATTACK+1 for each mercenary revealed.
DEEP WRECKER 2 FIGHTER 11 3 9 3 ATTACK+5
ATTACK-3 if Deep Wrecker has a weapon equipped.
DUNGEON:Draw two cards for each mercenary revealed.
DRUNARI ORPHAN 6 THIEF 5 1 3 1 1 2 ATTACK+1
DRUNARI VAGABOND 4 THIEF 8 2 4 2 1 3 ATTACK+2
ATTACK+1 for each revealed card worth 3 or more Gold.
Spoils(Villager).
DRUNARI GYPSY 2 THIEF 11 3 5 3 2 2 ATTACK+3
DUNGEON:Draw one card.
SPOILS:Draw one extra card when you refill your hand.
SIDHE NATURAL 6 CLERIC 6 1 3 2 MAGIC ATTACK+1
When you gain a Disease, place it in another player's discard pile instead.
SIDHE DRUID 4 CLERIC 9 2 4 3 MAGIC ATTACK+2
When you gain a Disease, place it in another player's discard pile instead.
VILLAGE/DUNGEON:Discard one Disease to draw one card.
SIDHE SPIRIT 2 CLERIC 12 3 5 2 MAGIC ATTACK+3
DUNGEON:Place one Disease each under any monsters. Add +1 Health to the monster for each Disease. If a player attacks a monster with Diseases, the player gains the Diseases at the end of the battle.
SLYNN BOWMAN 6 FIGHTER・
ARCHER
6 1 5 2 ATTACK+2
ATTACK+3 against rank 2 or 3 if you reveal a monster of the same type as the one attacked.
SLYNN BOWMASTER 4 FIGHTER・
ARCHER
9 2 6 3 ATTACK+3
ATTACK+4 against rank 2 or 3 if you reveal a monster of the same type as the one attacked.
SLYNN LONGBOWMAN 2 FIGHTER・
ARCHER
12 3 6 2 ATTACK+3
ATTACK+5 against ranks 2 and 3.
DUNGEON:You may swap a monster from your hand with a monster worth up to 1 VP more from the hall.
TEMPEST AVENGER 6 FIGHTER 5 1 6 2 ATTACK+2
TEMPEST REAVER 4 FIGHTER 8 2 7 3 ATTACK+3
If you defeat a monster worth less than 4 VP, you may put this Hero on top of your deck instead of discarding it at the end of the turn.
TEMPEST WARDEN 2 FIGHTER 12 3 8 2 ATTACK+4
If you defeat a monster worth less than 4 VP, you may add this Hero to your newly drawn hand instead of discarding it at the end of the turn.
THOLIS MIDIUM 6 THIEF・
WIZARD
7 1 3 1 2 MAGIC ATTACK+1
DUNGEON:Look at the top three cards of the Dungeon deck and return them in any order.
THOLIS CLAIRVOYANT 4 THIEF・
WIZARD
10 2 4 1 3 MAGIC ATTACK+2
DUNGEON:Look at the top three cards of the Dungeon deck. You may replace the rank 1 monster with one of these and return the remaining cards to the top of the deck in any order.
THOLIS ORACLE 2 THIEF・
WIZARD
13 3 4 1 2 MAGIC ATTACK+3
DUNGEON:Each other player reveals the top five cards of their deck and discards any Heroes, then places the remaining cards on top of his deck in any order.
VERDAN MINSTREL 6 FIGHTER・
THIEF
7 1 5 1 1 2 ATTACK+2
DUNGEON:Every other player with 6 or more cards discards one card at random.
VERDAN BARD 4 FIGHTER・
THIEF
10 2 5 2 1 3 ATTACK+3
DUNGEON:Destroy 2 XP to place the rank 1 monster on the bottom of the Dungeon Deck and refill the hall.
DUNGEON:Every other player reveals one spell or discards one card.
VERDAN TROUBADOUR 2 FIGHTER・
THIEF
12 3 5 2 1 1 ATTACK+4
DUNGEON:Destroy one XP to place any monster from the Dungeon Hall on the bottom of the Dungeon Deck and refill the hall.
DUNGEON:Each other player loses one XP.

VILLAGE
Card Name Number Class Cost Gold Weight Light VP Text
BLESSED HAMMER 8 WEAPON・
BLUNT
8 2 4 1 MAGIC ATTACK+4
DUNGEON:When Blessed Hammer is equipped, you may place the monster in Rank 1 on the bottom of the deck and refill the hall.
BORDER GUARD 8 VILLAGER・
MERCENARY
5 VILLAGE/DUNGEON:Draw one card, then discard one card.
DUNGEON: ATTACK+1
You may destroy this card to prevent one Hero from being destroyed in a Battle.
CYCLONE 8 SPELL 5 MAGIC ATTACK+2
One Wizard or Cleric of your choice gains +MAGIC ATTACK equal to that Hero's level.
DIVINE STAFF 8 WEAPON・
MAGIC
6 2 2 1 MAGIC ATTACK+1
MAGIC ATTACK+2 if equipped to a Cleric or Wizard.
DOOMGATE SQUIRE 8 VILLAGER・
MERCENARY
5 VILLAGE/DUNGEON:Draw one card.
VILLAGE:You may purchase one additional card.
REPEAT DUNGEON:Discard 1 XP to give one Hero ATTACK+1.
FLASK OF OIL 8 WEAPON・
ITEM・LIGHT
4 1 2 1 ATTACK+1
DUNGEON:LIGHT+2 and ATTACK+2, Destroy this card at end of battle.
FORTUNE TELLER 8 VILLAGER・
MERCENARY
4 VILLAGE/DUNGEON:Draw two cards, Keep both if at least one is a Spell. Otherwise, discard one.
DUNGEON:ATTACK+1
GLOW BERRIES 8 ITEM・FOOD・
LIGHT
3 1 1 1 One Hero gains Strength +3.
GREED BLADE 8 WEAPON・
EDGED
6 3 6 ATTACK+1 for each 2 Gold revealed.
PIOUS CHAPLAIN 8 VILLAGER・
MERCENARY
4 VILLAGE/DUNGEON:Destroy any Disease cards in your hand. Draw two cards for each Disease destroyed.
SOUL JAR 8 WEAPON・
MAGIC
5 2 3 MAGIC ATTACK+1
When Soul Jar is equipped to a Wizard or Cleric, select one monster in your hand and gain +MAGIC ATTACK(X), Where (X) is equal to 1/2 the monster's Health.
SPIRIT BLAST 8 SPELL 7 One Hero gains +MAGIC ATTACK equal to the number of XP(Maximum 6) you currently possess.
SPIRIT HUNTER 8 VILLAGER・
MERCENARY
3 VILLAGE/DUNGEON:Draw one card.
DUNGEON:MAGIC ATTACK+1

MONSTER
Card Name Number Class Health Gold EXP VP Text
TENDRIL MINION 2 ABYSSAL・THUNDERSPAWN 4 1 1 2 BATTLE:Gain one Disease, plus one additional Disease if you have any revealed Disease cards.
RAZORBACK 2 5 1 1 3 BREACH:Each player reveals the top five cards of their decks and destroys all revealed Archers.
BATTLE:Destroy All Archers.
REGICIDE 2 6 2 2 3 Immune to Magic Attack.
BREACH:Each player reveals the top five cards of their decks and destroys all revealed Clerics.
THE BLOODLESS 2 7 2 2 4 BREACH:Each player reveals the top five cards of their decks and destroys all revealed Wizards.
BATTLE:Destroy the Hero with the highest Total Attack Value.
USURPER 2 8 2 3 6 Immune to Magic Attack.
BATTLE:Destroy all but two revealed Heroes.
Spoils(Village).
THE DEVOUT 3 CULTIST・HUMANOID 4 1 1 2 BATTLE:Destroy one Item.
THE FAITHFUL 2 5 1 1 3 BATTLE:The Faithful gains +1 Health for each revealed Militia.
BATTLE:Destroy one Weapon or one spell.
THE CLEANSED 2 6 2 2 4 BATTLE:The Cleansed gains +2 Health for each revealed level 1 Hero.
BATTLE:Destroy all Militia.
THE AUTHORITY 2 7 2 2 5 BATTLE:The Authority gains +3 Health for each revealed level 2 Hero.
BATTLE:Destroy one Level 1 Hero.
THE VOICE 1 8 2 3 7 BATTLE:The Voice gains +4 Health if a level 3 Hero is revealed.
BATTLE:Destroy one Level 2 Hero.
CROW TALKER 2 EVIL DRUID・HUMANOID 6 1 1 2 BATTLE:Gain one Disease.
TROPHY:MAGIC ATTACK+1
MONARCH DRUID 2 6 1 1 3 BATTLE:Monarch Druid gains +3 Health if an Evil Druid is revealed or another Evil Druid is in the Dungeon Hall.
BATTLE:Gain one Disease.
NATURE'S MISTRESS 2 7 1 1 4 BREACH:Each player gains one Disease.
TROPHY:DUNGEON:Destroy one Disease.
ARACHNEA 2 8 2 2 6 BATTLE:Each player gains one Disease.
BATTLE:Arachnea gains +2 Health for each Disease revealed.
BATTLE:Destroy one Cleric.
GAIA'S CURSE 2 10 3 3 8 BATTLE:Each player gains one Disease.
BATTLE:Gaia's Curse gains +1 Health for each XP player has.
BATTLE:Destroy one Hero of Level 1 or higher.
MURDER WIND 2 UNDEAD・STORMWRAITH 4 2 1 2 Immune to Magic Attack.
RAGE 2 5 2 1 3 Immune to Magic Attack.
BATTLE:Destroy one spell.
LIGHTNING GAZE 2 6 2 2 5 Immune to Magic Attack.
BATTLE:Destroy one Magic item or Magic Weapon.
TROPHY:DUNGEON:Draw one card.
DEATHCHILL 2 7 2 2 6 Immune to Magic Attack.
BATTLE:All Heroes suffer strength -3. All Heroes with Strength 0 or less at any point are Destroyed.
HELLSTORM 2 8 2 3 7 Immune to Magic Attack.
BREACH:Each player reveals five cards from his deck. Destroy all revealed Heroes with MAGIC ATTACK.
TROPHY:DUNGEON:Draw one card.
THE SWARM 10 THE SWARM・ANIMAL Replace with the top card of the Swarm stack.
THE SWARM 10 4~13 2 1 * The Swarm are worth 1 VP for each copy in your deck.(Maximum 5VP each)
BATTLE:Gain one Disease.
TROPHY:ATTACK+1
UNHOLY GUARDIAN 1 GUARDIAN・DOOMKNIGHT 14 1 3 5 BREACH:Move to Rank 0.
If the Thunderstone starts a turn in the hall, place it on the bottom of the Dungeon Deck and refill the hall.

TREASURE
Card Name Number Class Text
GREED AMULET 2 AMULET TREASURE TREASURE
VILLAGE:Destroy Greed Amulet to gain 4 Gold.
NATURE'S AMULET 2 TREASURE
DUNGEON:Destroy Nature's Amulet to gain MAGIC ATTACK +3.
STRENGTH AMULET 2 TREASURE
DUNGEON:Destroy Strength Amulet to gain ATTACK +3.
ULBRICK'S ARMOR 2 ULBRICK'S TREASURE TREASURE
Destroy Ulbrick's Armor and all revealed non-Hero cards. Draw two cards for each card destroyed.
ULBRICK'S GAUNTLETS 1 TREASURE
DUNGEON:If you defeat a monster worth less than 4 VP, you may Destroy Ulbrick's Gauntlets to take another turn.
ULBRICK'S HELMET 3 TREASURE
Destroy Ulbrick's Helmet and draw three cards.

DISEASE
Card Name Number Class VP Text
BALEFUL PLAGUE 3 DISEASE・SPECIAL All Heroes suffer Strength -1. If any Hero's Strength falls below 0 at any point during this turn, it is destroyed at the end of the turn.
DISEASE 10 ATTACK-1
FATIGUE 3 One Hero suffers Strength -2. If the Hero's Strength falls below 0 at any point during this turn, it is destroyed at the end of turn.
LEPROSY 3 VILLAGE:This card must be played when Visiting the Village. Increase the cost of each card purchased by 3 gold.
MALAISE 3 ATTACK-2
THUNDER'S CURSE 3 -2 ATTACK-1

THUNDERSTONE
Card Name Number Class Gold VP
STONE OF AVARICE 1 THUNDERSTONE 2 1
最終更新:2011年12月05日 11:12