アンシャントロマン ~Wiki of Dark Side~
Unimplemented
最終更新:
goldkai1
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Unimplemented contents
- A few maps and cutscenes
- Equipment and magic are on the respective pages, and enemies are on the X and youtube, so I don't have to write about them.
Character
There are a few NPCs that were never used, most of them are different colors of the characters that are implemented.
Shop
Cheery John's
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Originally sold items other than milk, more of a scripting error than unimplemented. |
Workdmap
Maps of Farnas and other places.
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There was a road going right, maybe to Sandrigal Oasis? |
Sandrigal Oasis
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Why was it left unimplemented? |
Maps of New Heinrogue Castle and other places.
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I thought there was a direct line to map of the Sage's Road? |
Maps of Sage's Tower Gate and other places
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Of course, there's on this side of the map. |
Map Data
Digging Camp
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Bar? |
Not that there's anything in particular. | |
Rune Malna
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Station? |
Inside the large building on the left side of Map4. | |
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Is there a mistake in setting the entrance because there are NPCs? |
Mell
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Bar? |
I thought just flipped bar of the New Heinrogue...? | |
Nautilus Port City
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Mystery Map |
There was supposed to be a quest? | |
Keb Village
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Where Yuuta was |
Version with open door to basement. | |
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Basement |
Where it was supposed to be used when the pattern was to save Yuuta's family. | |
Conton Ruins
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Remnants of the unimplemented quest |
There's this line that comes in DISC 1, it looks like this one was to be the Keb Village. | |
Farnas
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2nd floor of inn |
So-so, it's well made. | |
Warrior/Mage Temples
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Mysterious object |
It looks like the connection was where the Guard are -> here -> Warrior Shrine. | |
Rob Dam
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Mystery Map1 |
It leads here from the Dam, you can faintly see the road. | |
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Mystery Map2 |
Map1 -> here -> at the waterfall, maybe you wanted to express the water flowed... | |
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Before the altar |
When DISC1, they say this, i didn't get a key in DISC2 either. | |
Warrior Shrine
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Before Entrance |
When DISC1, they say this. | |
Mekua Port
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Mystery Map |
Mystery. | |
Io Port
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Entrance |
Usually stays closed. | |
Yuuro Port
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Entrance |
Usually stays opened. | |
Mystery Port
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Wharf |
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Baroa is there, and when talk to him, he'll change where going. There are three destinations New Heinrogue Castle, Old Heinrogue Castle, and Mekua Port. But they won't ride me to Mekua unless complete the statue. |
Sandrigal Oasis
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Panoramic view |
It's a sophisticated pun on the words "Everything that happens twice will surely happen a third time." (nido aru koto ha sando aru) and Sandrigal (sandorua) | |
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Indoor |
All the data for this Oasis is not set up. | |
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Indoor |
I think the frame-like objects in the live-action picture are the four audition winners at the time, as has been said. | |
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Indoor |
The | |
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Indoor |
rest | |
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Indoor |
is | |
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Indoor |
nothing | |
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室内 |
special. | |
Mystery
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Mystery |
I don't know anything about this. | |
Cutscene
DOUKUTU
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Looks like the Sacred Beast Shrine? |
HEKIGA
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The location is a mystery, and these gods don't appear in the game. |
MADOU
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It's not a place worth showing in a cutscene. |
MEGAMI
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It's not a place worth (omit) |
SENSHI
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It's not a (omit) |
SIP
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The same sound effects as in the Rob Dam's cutscene are played. Maybe they were talking about this happening while traveling by ship, and then an emergency evacuation from there to the Kuuba Port. Then it's not hard to see why the ship is sinking at the far end of Kuuba Port. |
WATER
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Camera angles are needlessly elaborate. |
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