Champion - (2011/02/09 (水) 02:26:46) の最新版との変更点
追加された行は緑色になります。
削除された行は赤色になります。
[[【外部リンク】ソウルシミュレーター>http://rift.zam.com/en/stc.html?t=0c___]]
|BGCOLOR(#eee):|BGCOLOR(#eee):CENTER:''Name''|BGCOLOR(#eee):CENTER:''CastTime''&BR()''(sec)''|BGCOLOR(#eee):CENTER:''Cooldown''&BR()''(sec)''|BGCOLOR(#eee):CENTER:''CastCost''&BR()''(energy)''|BGCOLOR(#eee):CENTER:''Description''|
|&image(http://www44.atwiki.jp/riftinfo/pub/Warrior/Champion/Bash.png)|Bash|-|6|30|A quick blunt strike that deals 149 to 153 Physical damage, in addition to interrupting casting.|
|&image(http://www44.atwiki.jp/riftinfo/pub/Warrior/Champion/Battlefield_Intimidation.png)|Battlefield Intimidation|-|30|10|Roar in rage, causing an enemy to be rooted for 6 seconds, in addition to fearing all nearby enemies for 6 seconds.|
|&image(http://www44.atwiki.jp/riftinfo/pub/Warrior/Champion/Bladefury.png)|Bladefury|-|8|15|Series of strikes that hit up to 6 nearby enemies for weapon plus Physical damage:&BR()1 Point: 100% of weapon plus 126 damage.&BR()2 Points: 120% of weapon plus 220 damage.&BR()3 Points: 140% of weapon plus 315 damage.|
|&image(http://www44.atwiki.jp/riftinfo/pub/Warrior/Champion/Blitz.png)|Blitz|-|-|-|Allows Bull Rush to be used in combat and causes the enemy to be rooted.|
|&image(http://www44.atwiki.jp/riftinfo/pub/Warrior/Champion/Blood_Frenzy.png)|Blood Frenzy|-|-|-|Increase the critical hit chance of Bloodthirst by 100%.|
|&image(http://www44.atwiki.jp/riftinfo/pub/Warrior/Champion/Bloodthirst.png)|Bloodthirst|-|8|10|For 30 seconds after getting a killing blow, strike an enemy for weapon plus 139 to 143 Physical damage. This ability is not affected by the global cooldown.|
|&image(http://www44.atwiki.jp/riftinfo/pub/Warrior/Champion/Brutal_Punishment.png)|Brutal Punishment|-|-|-|Inescapable Fury has a 100% chance to critically hit.|
|&image(http://www44.atwiki.jp/riftinfo/pub/Warrior/Champion/Bull_Rush.png)|Bull Rush|-|15|10|Charges an enemy dealing 156 to 161 Physical damage. Cannot be used in combat. This ability grants 1 Attack Point.|
|&image(http://www44.atwiki.jp/riftinfo/pub/Warrior/Champion/Cornered_Beast.png)|Cornered Beast|-|120|15|While moving, strike up to 8 nearby enemies with a quick succession of blows for weapon plus Physical damage over the next 6 seconds. Cannot be affected by crowd control while Cornered Beast is active:&BR()1 Point: 100% of weapon plus 571 damage &BR()2 Points: 120% of weapon plus 999 damage&BR()3 Points: 140% of weapon plus 1428 damage|
|&image(http://www44.atwiki.jp/riftinfo/pub/Warrior/Champion/Cruel_Efficiency.png)|Cruel Efficiency|-|-|-|Increases chance to hit with two-handed weapons by 5%.|
|&image(http://www44.atwiki.jp/riftinfo/pub/Warrior/Champion/Deadly_Strikes.png)|Deadly Strikes|-|-|-|Increases damage done by attack abilities that do not consume Attack Points by 24% while wielding a two-handed weapon.|
|&image(http://www44.atwiki.jp/riftinfo/pub/Warrior/Champion/Deathblow.png)|Deathblow|-|-|15|Take advantage of an enemy's weakened state to deal weapon plus Physical damage. This ability can only be used when an enemy is under 30% Health:&BR()1 Point: 100% of weapon plus 172 damage.&BR()2 Points: 120% of weapon plus 301 damage.&BR()3 Points: 140% of weapon plus 431 damage.|
|&image(http://www44.atwiki.jp/riftinfo/pub/Warrior/Champion/Debilitating_Strike.png)|Debilitating Strike|-|10|20|Strike that deals weapon plus 61 to 65 Physical damage, in addition to increasing damage done to the affected enemy by Attack Point consuming abilities by 50 for the next 15 seconds. Damage over time abilities are not affected. This ability grants 1 Attack Point.|
|&image(http://www44.atwiki.jp/riftinfo/pub/Warrior/Champion/Destroyer's_Bearing.png)|Destroyer's Bearing|-|10|10|While in this martial trance all abilities that consume Attack Points have their damage increased by 35%, in addition to granting an Attack Point. Only one Bearing can be active at a time. Lasts 1 hour.|
|&image(http://www44.atwiki.jp/riftinfo/pub/Warrior/Champion/Disruptive_Strike.png)|Disruptive Strike|-|8|25|Powerful strike that deals weapon plus 294 to 294 Physical damage. This ability grants 2 Attack Points.|
|&image(http://www44.atwiki.jp/riftinfo/pub/Warrior/Champion/Don't_Make_Me_Angry.png)|Don't Make Me Angry|-|-|-|Attack Power is increased by 30% after being the victim of a critical hit.|
|&image(http://www44.atwiki.jp/riftinfo/pub/Warrior/Champion/Follow_Through.png)|Follow Through|-|-|-|Mighty Blow, Bladefury, and Cornered Beast hit 2 additional targets.|
|&image(http://www44.atwiki.jp/riftinfo/pub/Warrior/Champion/Frenzied_Strike.png)|Frenzied Strike|-|6|10|Follow up a critical hit with this attack, dealing 120% of weapon plus 149 to 154 Physical damage. Must follow dealing a critical hit. This ability is not affected by the global cooldown.|
|&image(http://www44.atwiki.jp/riftinfo/pub/Warrior/Champion/Grim_Satisfaction.png)|Grim Satisfaction|-|-|-|Successful critical hits regain 15 Power over 5 seconds.|
|&image(http://www44.atwiki.jp/riftinfo/pub/Warrior/Champion/Inescapable_Fury.png)|Inescapable Fury|-|6|10|Just when an enemy thinks they have escaped, strike them for 120% of weapon plus 130 to 134 Physical damage. Must be used after being Dodged or Parried by an opponent, cannot be parried or dodged. This ability is not affected by the global cooldown.|
|&image(http://www44.atwiki.jp/riftinfo/pub/Warrior/Champion/Intense_Training.png)|Intense Training|-|-|-|Increases the damage bonus of Soldier's Bearing to 14%, the critical damage bonus of Slayer's Bearing to 30%, and the damage bonus of Destroyer's Bearing to 50%|
|&image(http://www44.atwiki.jp/riftinfo/pub/Warrior/Champion/Leg_Sweep.png)|Leg Sweep|-|-|30|Strike an enemy's legs, dealing weapon plus 50 to 53 Physical damage, in addition to reducing their movement speed for 15 seconds. This ability grants 1 Attack Point.|
|&image(http://www44.atwiki.jp/riftinfo/pub/Warrior/Champion/Lingering_Wounds.png)|Lingering Wounds|-|-|-|Critical hits reduce healing on target by 50% for 15 seconds.|
|&image(http://www44.atwiki.jp/riftinfo/pub/Warrior/Champion/Mark_of_Extermination.png)|Mark of Extermination|-|15|20|The marked enemy takes an additional 20% damage from melee critical hits. Lasts 1 minutes. Only one enemy can have Mark of Extermination at a time.|
|&image(http://www44.atwiki.jp/riftinfo/pub/Warrior/Champion/Mark_of_Inevitability.png)|Mark of Inevitability|-|15|20|The marked enemy loses 321 points of armor. Lasts 1 minute. Only 1 enemy can have Mark of Inevitability at a time.|
|&image(http://www44.atwiki.jp/riftinfo/pub/Warrior/Champion/Mighty_Blow.png)|Mighty Blow|-|-|25|Sweeping blow that hits three enemies in front of the Champion for weapon plus 80 to 84 Physical damage. This ability grants 1 Attack Point.|
|&image(http://www44.atwiki.jp/riftinfo/pub/Warrior/Champion/Overrun.png)|Overrun|-|-|-|Bull Rush stuns the enemy for 3 seconds.|
|&image(http://www44.atwiki.jp/riftinfo/pub/Warrior/Champion/Perfect_Timing.png)|Perfect Timing|-|-|-|Reduces cooldown of Proper Timing by 30 seconds.|
|&image(http://www44.atwiki.jp/riftinfo/pub/Warrior/Champion/Power_Strike.png)|Power Strike|-|-|20|Strike that deals weapon plus 100 to 104 Physical damage. This ability grants 1 Attack Point.|
|&image(http://www44.atwiki.jp/riftinfo/pub/Warrior/Champion/Proper_Timing.png)|Proper Timing|-|60|10|Time the next swing to make it count. The next attack ability used within 30 seconds will be a critical hit.|
|&image(http://www44.atwiki.jp/riftinfo/pub/Warrior/Champion/Punishing_Blow.png)|Punishing Blow|-|-|10|Punishing follow up strike deals weapon plus Physical damage:&BR()1 Point: 100% of weapon plus 135 damage.&BR()2 Points: 120% of weapon plus 236 damage.&BR()3 Points: 140% of weapon plus 337 damage.|
|&image(http://www44.atwiki.jp/riftinfo/pub/Warrior/Champion/Ruthless_Pursuit.png)|Ruthless Pursuit|-|30|10|Break the hold of Disarm, Stun, Root, and Snare effects.|
|&image(http://www44.atwiki.jp/riftinfo/pub/Warrior/Champion/Slayer's_Bearing.png)|Slayer's Bearing|-|10|10|Intense training gives a 15% increase to critical strike damage. Only one Bearing can be active at a time. Lasts 1 hour.|
|&image(http://www44.atwiki.jp/riftinfo/pub/Warrior/Champion/Soldier's_Bearing.png)|Soldier's Bearing|-|10|10|Strong battle discipline gives an extra 5% Physical damage. Only one Bearing can be active at a time. Lasts 1 hour.|
|&image(http://www44.atwiki.jp/riftinfo/pub/Warrior/Champion/Take_No_Prisoners.png)|Take No Prisoners|-|-|-|Damaging abilities that consume Attack Points deal an additional 10% damage.|
|&image(http://www44.atwiki.jp/riftinfo/pub/Warrior/Champion/Taste_of_Blood.png)|Taste of Blood|-|-|-|You have slain an enemy|
|&image(http://www44.atwiki.jp/riftinfo/pub/Warrior/Champion/Thunderous_Kick.png)|Thunderous Kick|-|15|20|Kick an enemy hard, dealing 160 to 165 Physical damage and knocking them back. This ability grants 1 Attack Point.|
|&image(http://www44.atwiki.jp/riftinfo/pub/Warrior/Champion/Titan's_Strength.png)|Titan's Strength|-|-|-|Increases Strength by 15%.|
|&image(http://www44.atwiki.jp/riftinfo/pub/Warrior/Champion/Titan's_Strike.png)|Titan's Strike|-|60|10|A massive strike that deals weapon plus Physical damage and stuns the enemy. Up to 5 adjacent enemies take 150% of the damage done:&BR()1 Point: 100% of weapon plus 250 damage, 1 second stun.&BR()2 Points: 120% of weapon plus 438 damage, 3 second stun.&BR()3 Points: 140% of weapon plus 625 damage, 5 second stun.|
|&image(http://www44.atwiki.jp/riftinfo/pub/Warrior/Champion/Two-handed_Specialization.png)|Two-handed Specialization|-|-|-|Physical ability damage while wielding a two-hander is increased by Physical ability damage while wielding a two-hander is increased by 1.7% for each soul point spent in the Champion tree with a maximum bonus of 50%.|
#contents()
(クラスの説明)
Championは近接戦闘に秀でた戦士である。
巨大な両手武器を巧みに扱う歴戦のChampionと一対一で戦い、対等に戦えるものはほとんどいない。
Championは戦争を通して栄光を勝ち取るために、自身の技術を日夜磨き続けている。
(長所)
純粋に(主に両手装備)warriorのDPSを上げてくれるスキルが多い。
(短所)
遠距離の攻撃が無く、突撃スキルも1つだけと接近するのに苦労する。
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**Abilities
[[【外部リンク】ソウルシミュレーター>http://rift.zam.com/en/stc.html?t=0c___]]
***Branch
#right(){Range = 射程(M) CastTime = 詠唱時間(秒) CoolDown = クールタイム(秒) CastCost = 消費量(Energy)}
#table_edit(Champion_Branch,row1name=イメージ,row2name=Name,row3name=Point,row4name=SkillType,row5name=MaxRank,row6name=Range,row7name=CastTime,row8name=Cooldown,row9name=Castcost,row10name=Description,row11name=原文,size10=80,vsize10=5,,size11=80,vsize11=5)
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***Root
#table_edit(Champion_Root,row1name=イメージ,row2name=Name,row3name=Point,row4name=SkillType,row5name=MaxRank,row6name=Range,row7name=CastTime,row8name=Cooldown,row9name=Castcost,row10name=Description,row11name=原文,size10=80,vsize10=5,,size11=80,vsize11=5)
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***コメント欄
#comment_num2(below,num=50,size=80)
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