アットウィキロゴ

原文 > Perisno > game_menus

menu_start_game_0|Welcome to Perisno! A land where Naphali and Giants roam in the ancient moors and forests, Dwarves craft great works in their mountain strongholds and men form mighty empires. The ancient kingdoms have all but fallen, but Klymorian forces are still lurking in the shadows. They watch, waiting for any signs of the old kingdom of Perisno to return once again. Will you be the one who restores the ancient kingdom to its former glory? Or will you build a new empire atop its ruins? Be wary, hero. There is danger at every turn...^^ Before you move on, be sure to join us on the discord at ^ https://discord.com/invite/0k6DmW5RNojqnyiC ^^ You can also stay up to date on our Trello, with the link at^ https://trello.com/b/vJgPKdfR/perisno-community-updates ^^ All characters and factions appearing in this work are fictitious. Any resemblance to real persons or kingdoms were either inspired by or purely coincidental.^^
mno_continue.1|Continue...
mno_go_back_1|Go back
menu_start_phase_2|{s1}
mno_town_1|Take a ship to Leuven, in the Kingdom of Tolrania
mno_town_2|Join a caravan to Freising, in the Reich des Drachen.
mno_town_3|Join a caravan to Uliastai, in the Drahara Desert Nation.
mno_town_4|Take a ship to Forde, in the Maccavian Republic.
mno_town_5|Join a caravan to Amarna, in the Hakkon Empire.
mno_town_6|Take a ship to Grund, in the Valahir Clan.
mno_town_7|Take a ship to Forniron, in the Elintoran Nation.
mno_town_8|Take a ship to the Azure Keep, in the Geldarin forest.
mno_town_9|Join a caravan to Karnoth, capital of the Kaikoth Confederacy.
mno_town_10|Join a caravan to Dwallnor, mountain town of the Kaikoth Confederacy.
mno_town_11|Take a ship to Vellinaz, capital of the Bakhal Giants.
mno_town_12|Join a caravan to Sut, capital of the Sut Giants.
menu_start_game_3|Choose your scenario:
mno_go_back_24|Go back
menu_tutorial|You approach a field where the locals are training with weapons. You can practice here to improve your combat skills.
mno_continue_1|Continue...
mno_go_back_dot_1|Go back.
menu_reports|Character Renown: {reg5}^Honor Rating: {reg6}^Party Morale: {reg8}^Party Size Limit: {reg7}^Next Payment In: {s11}^Days Passed: {s12}^
mno_troop_tree_viewer|View Troop Trees
mno_troop_tree_viewer_minor|View Troop Trees (minor factions)
mno_action_view_trade_ledger|View Your Trade Ledger.
mno_action_view_trade_ledger_denied|Assess Items to start your Trade Ledger.
mno_view_character_report|View character report.
mno_view_party_size_report|View party size report.
mno_view_weekly_budget_report|View weekly budget report.
mno_view_morale_report|View party morale report.
mno_view_bank_report|View financial report
mno_view_faction_report|View faction report
mno_dplmc_show_economic_report|View prosperity report.
mno_view_political_reports|View Political and Courtship Reports
mno_view_reference_materials|Reference Material
mno_resume_travelling|Resume travelling.
menu_reports_political|Political and Courtship Reports
mno_view_npc_mission_report|View companion mission report.
mno_lord_relations_2|View list of known lords by relation.
mno_view_affiliated_family_report|View affiliated family member / spouse report.
mno_courtship_relations|View courtship relations.
menu_reference_reports|Reference Material
mno_action_view_all_troops1|View All Troops (main factions)
mno_action_view_all_troops2|View All Troops (minors and player mercs)
mno_action_view_all_troops3|View All Lords
mno_action_view_all_items|View All Items (Memory Intensive)
mno_return|Return
menu_custom_battle_scene|(NO TRANS)
menu_custom_battle_end|The battle is over. {s1} Your side killed {reg5} enemies and lost {reg6} troops over the battle. You personally slew {reg7} men in the fighting.
mno_continue.96|Continue.
menu_start_game_0_5|Toggle Mod Options (Permanent)^Options toggled will reveal its description^{s13}{s17}{s14}{s15}{s16}
mno_continue_2|Continue...
mno_start_in_mayhem|Mayhem Mode (Currently: {s10})
mno_start_in_mayhem_relations|Devoted Lords (Currently: {s10})
mno_hard_mode|Toggle Hard Mode (Currently: {s10})
mno_start_with_peace|Start with Canonical Wars (Currently: {s10})
mno_fog_of_war|Toggle Fog of War (Currently: {s10})
mno_ironman_mode|Toggle Ironman Mode (Currently: {s10})
mno_troop_skill|Toggle Troop Proficiency Level (Currently: {s10})
mno_go_back_17|Go back
menu_start_game_1|Select your character's gender.
mno_start_male|Male
mno_start_female|Female
mno_go_back_3|Go back
menu_start_game_male|Select your character's race.
mno_start_human_male|Human Male
mno_start_elven_male|Naphali Male
mno_start_dwarf_male|Dwarven Male
mno_start_giant_male|Giant Male
mno_go_back_28|Go back
menu_start_game_female|Select your character's race.
mno_start_human_female|Human Female
mno_start_elven_female|Naphali Female
mno_start_dwarven_female|Dwarven Female
mno_go_back_4|Go back
menu_start_game_human|Where were you born?
mno_start_human_northern|A cold island far to the north.
mno_start_human_western|A small village on Perisno's western coast.
mno_start_human_native_warband_backstory|A land far from Perisno (Classic Start).
mno_go_back_18|Go back
menu_start_game_dwarf|Where were you born?
mno_start_dwarf_karnoth|Karnoth, the capital of the Dwarven Kingdom.
mno_start_dwarf_native_warband_backstory|A land far from Perisno (Classic Start).
mno_go_back_5|Go back
menu_start_character_1_karnoth_dwarf|You began your life as a young Dwarf born to a Kaikoth Ironfist, one of the fiercest dwarven fighters around. However, your father died in a war with the Hakkon Empire when you were but an infant, and you were raised by your mother.
mno_continue.2|Continue...
mno_go_back_25|Go back
menu_start_character_2_karnoth_dwarf|Your father's brothers in arms taught you the basics in wielding a sword when you were young, but as life went on, those father figures soon left your life. Their training, however, stayed with you. At this point your mother had sold off the rest of your father's wealth; save for one banner from his conquests, which she refused to sell.
mno_continue_3|Continue...
mno_go_back_6|Go back
menu_start_character_3_karnoth_dwarf|You were forced to take up work in the mines, even as a young {reg3?girl:boy}, to provide for your family. You managed to eke out a living and provide for your mother, but not much else.
mno_continue.50|Continue...
mno_go_back_19|Go back
menu_start_character_4_karnoth_dwarf|Eventually, you were able to earn yourself dwarven armor of your own by squiring to one of the ironfists, your father's former comrade. This meant you needed to work in the mines even more however; to provide for your family and for half the cost of each piece of your expensive equipment. However, one day you saw something amiss in the mines...
mno_continue_4|Continue...
mno_go_back_7|Go back
menu_start_character_1_tropical_human|You never knew your mother, no doubt some whore your father took a fancy to on his travels. All that was told to you was that one time when your father returned from a trading voyage, he brought a child with him, claiming it to be his seed.
mno_continue.3|Continue...
mno_go_back_30|Go back
menu_start_character_2_tropical_human|You grew up helping him with his trading, living well in whatever city you were in, then coming back to the village for a time to deposit your earnings in your growing estate.
mno_continue_5|Continue...
mno_go_back_8|Go back
menu_start_character_3_tropical_human|Then, you went on one more trading mission. This one was to the Aroulo islands to the west, tribal places, mostly ignored by the main kingdoms in Perisno.
mno_continue.74|Continue...
mno_go_back_20|Go back
menu_start_character_4_tropical_human|To your dismay, a group of pirates attacked your ship, destroying it and killing your father, along with the rest of the crew. You managed to escape by swimming to a nearby island.
mno_continue_6|Continue...
mno_go_back_9|Go back
menu_start_character_1_north_human|You were born into this world the {reg3?daughter:son} of a family of warriors and fishermen on your small island; which your kinsmen called Hylr.
mno_continue.4|Continue...
mno_go_back_26|Go back
menu_start_character_2_north_human|Your father had the name Izgromar, but he died when you were young. Your only memory of him is the time he returned from a raid, and taught you to throw the spear. Following his death, besides fishing for sustenance, you spent your early days training, your goal to honor the name of your father.
mno_continue_7|Continue...
mno_go_back_10|Go back
menu_start_character_3_north_human|You were poorer than most, but given your skill with the spear, you did not go hungry much. As you grew older, you trained more with your weapons, and finally were accepted to the next raiding party travelling to the rich Valahir lands to the south.
mno_continue.51|Continue...
mno_go_back_21|Go back
menu_start_character_4_north_human|The raid went well at first. When a Valahir patrol came upon the party, your leader, Torsson, managed to fight off three Hersirs singlehandedly. You even managed to kill a Thrall or two. However, one bit of Valahir scum in the patrol managed to escape, and soon after, Aethling Svafar himself descended upon you. Your wits left you, and several other men, and you and your party rode back to your ship as fast as humanly possible on your stolen horses, left with but a pittance; without your leader.
mno_continue_8|Continue...
mno_go_back_11|Go back
menu_past_life_explanation|{s3}
mno_view_next|{s5}
mno_continue.5|Continue...
mno_go_back_dot_12|Go back.
menu_morale_report|{s1}
mno_continue_9|Continue...
menu_courtship_relations|{s1}
mno_continue.86|Continue...
menu_lord_relations|{s1}
mno_continue_10|Continue...
menu_companion_report|{s7}{s1}
mno_continue.6|Continue...
menu_character_report|{s17}{s9}^^{s13}
mno_view_rankings_01|View Rankings...
mno_view_player_outfit|View Player Outfit...
mno_view_toggle_player_outfit|Toggle Player Civilian Outfit (Current: {s13})
mno_continue_14|Continue...
menu_character_rankings|^Caravan Escorting Reputation: {s13}^^Caravan Delivering Reputation: {s14}^^Dishwashing Reputation: {s15}^^Adventurer's Guild Reputation: {s16}^^Mercenary Captain Reputation: {s17}
mno_character_rankings_continue|Go back.
menu_party_size_report|{s1}
mno_continue.8|Continue...
menu_faction_relations_report|{s1}
mno_continue_15|Continue...
menu_camp|You set up camp. What do you want to do?
mno_camp_action_1|Walk around.
mno_camp_mod_opition|Change Game Settings.
mno_camp_action|Take an action.
mno_extended_camp_options|Party Options.
mno_camp_wait_here|Wait here for some time.
mno_camp_cheat|CHEAT MENU!
mno_dplmc_camp_manage_inventory|Manage auto-loot settings.
mno_dplmc_camp_manage_inventory_disabled|Auto-loot requires Inventory Management or Looting at rank 2.
mno_take_items_from_companions|Take Items from Companion Inventories
menu_camp_cheat|Select a cheat:
mno_camp_cheat_find_item|Find an item...
mno_camp_change_weather|Change weather..
mno_exp_imp_comp_hist|Export or import companion history.
mno_et_cheat_menu|Empress Tofu's Cheats
mno_camp_cheat_su.1|Perisno Development Cheats.
mno_camp_cheat_su.2|Spawn and Give to Hostile Party
mno_camp_change_race|Change Race
mno_camp_movetopage2|Next Page
menu_camp_cheat_two|Select a cheat:
mno_cheat_random_check|Add Khivachis to Party
mno_cheat_reset_treachery|Reset lords' treacherous intentions
mno_cheat_start_tournament|Spawn minors!
mno_cheat_end_merc_contract|I want to end my mercenary contract
mno_camp_cheat_325|Reset banners
mno_cheat_temp_1|Tournaments
mno_camp_movetopage3|Next page
menu_camp_cheat_three|Select a cheat:
mno_cheat_minister|Fix the minister (for bugged princesses only)!
mno_cheat_playsupfix|Fix relations with player supporters
mno_cheat_minister_2|Reinit item info
mno_cheat_infested_villages|Infest all villages!
mno_camp_cheat_exchange_screen_temp_party|Remind me the password
mno_camp_cheat_give_100k_aurums|I'm poor! Give me money!
mno_camp_cheat_give_ingvar_troops|Give me Ingvarians!
mno_camp_cheatleo_resume_travelling|Resume travelling
menu_camp_changerace|Select a race
mno_cheat_change_race_hum_male|Human male
mno_cheat_change_race_hum_female|Human female
mno_cheat_change_race_elf_male|Naphali male
mno_cheat_change_race_elf_female|Naphali female
mno_cheat_change_race_dwa_male|Dwarf male
mno_cheat_change_race_dwa_female|Dwarf female
mno_cheat_change_race_gia_male|Giant male
mno_cheat_change_race_gia_female|Giant female
mno_cheat_change_race_undead|Undead
mno_cheat_change_race_skeleton|Skeleton
mno_cheat_change_race_troll|Troll
mno_cheat_change_race_fugly_elven_female|Fugly Naphali Female
mno_cheat_change_race_resume|Resume travelling
menu_camp_cheatleo|Select a cheat:
menu_et_cheats|Select a cheat:
menu_su_cheat_menu|Select a cheat:
menu_su_unique_sp_cheat_menu|Select a cheat:
mno_cheat_spawn_rdahcim|Spawn Rdahcim
mno_cheat_spawn_locallord|Spawn Local Reich Lord
mno_cheat_spawn_gunnar|Spawn Gunnarr
mno_cheat_spawn_ripatrol|Spawn Red Immortals Patrol
menu_et_troop_tree_menu|Select a cheat:
menu_et_troop_tree_menu2|Select a cheat:
menu_camp_action|Choose an action:
mno_camp_examine_map|Examine {s15}
mno_camp_recruit_prisoners|Recruit some of your prisoners to your party.
mno_camp_mass_release_prisoners|Release some of your prisoners from your party.
mno_action_read_book|Select a book to read.
mno_action_rename_kingdom|Rename your kingdom.
mno_action_change_vassal_title|Change your vassals' title of nobility.
mno_action_retire|Retire from adventuring.
mno_camp_smoke_food|Begin preserving raw foods in your inventory
mno_et_abandon_kingdom|Abandon your {s16}.
mno_camp_craft_armor|Craft an armor.
mno_et_dump_caravan|Dump the Caravan.
mno_camp_action_4|Back to camp menu.
menu_dump_caravan|You prepare to abandon your caravan, which means you will lose any of your upgrades including the goods inside of the caravan. ^^This decision is irreversible. Are you sure?
mno_dump_caravan_confirm|Yes, dump the caravan.
menu_camp_sort_party|Your party will be sorted from highest level to lowest, but this process will reset the experience of all of your regular troops.^^This decision is irreversible. Are you sure?
mno_camp_sort_party_confirm|Yes, sort my party.
menu_camp_smoking_food|What food will you try to preserve? You can receive bonuses based on your Foraging skill (currently: {s13}), and it will take some time. The higher level your foraging skill, the faster you can preserve foods. If you preserve food next to non-hostile fiefs, you cannot be targeted by hostile enemies.
mno_smoke_everything|I will preserve everything.
mno_smoke_fish|I will preserve my fish.
mno_smoke_cattle_meat|I will preserve my beef.
mno_smoke_venison|I will preserve my venison.
mno_smoke_pork|I will preserve my pork.
mno_smoke_chicken|I will preserve my chicken.
mno_smoke_apples|I will preserve my fruit.
mno_smoke_grapes|I will preserve my grapes.
mno_smoke_boar_meat|I will preserve my boar meat.
mno_smoke_wolf_meat|I will preserve my wolf meat.
mno_smoke_goat_meat|I will preserve my goat meat.
mno_smoke_wilddonkey_meat|I will preserve my wild donkey meat.
mno_leave.1|Leave
menu_abandon_kingdom|{s12}
mno_abandon_kingdom_yes2|Yes, {s13} is the death of me. (Keep Fiefs)
mno_abandon_kingdom_yes|Yes, {s13} is the death of me.{s14}
mno_abandon_kingdom_freelancer|Yes, abandon my duties.
mno_abandon_kingdom_no|No, I am loyal to {s13}.
menu_camp_recruit_prisoners|You offer your prisoners freedom if they agree to join you as soldiers. {s18}
mno_camp_recruit_prisoners_accept|Take them.
mno_camp_recruit_prisoners_reject|Reject them.
mno_continue.53|Go back.
menu_camp_lose_map|As you're about to put the map back, a strong gust of wind blows it out of your hands...
mno_go_back_29|Go back
menu_camp_no_prisoners|You have no prisoners to recruit from.
mno_continue_16|Continue...
menu_camp_action_read_book|Choose a book to read:
mno_action_read_book_1|{s1}.
mno_action_read_book_2|{s1}.
mno_action_read_book_3|{s1}.
mno_action_read_book_4|{s1}.
mno_action_read_book_5|{s1}.
mno_action_read_book_6|{s1}.
mno_action_read_book_7|{s1}.
mno_action_read_book_8|{s1}.
mno_action_read_book_9|{s1}.
mno_action_read_book_10|{s1}.
mno_action_read_book_11|{s1}.
mno_camp_action_5|Back to camp menu.
menu_camp_action_read_book_start|{s1}
mno_continue.9|Continue...
menu_retirement_verify|You are at day {reg0}. Your current luck is {reg1}. Are you sure you want to retire?
mno_retire_yes|Yes.
mno_retire_no|No.
menu_end_game|The decision is made, and you resolve to give up your adventurer's life and settle down. You sell off your weapons and armour, gather up all your money, and ride off into the sunset....
mno_end_game_bye|Farewell.
menu_cattle_herd|You encounter a herd of cattle.
mno_cattle_drive_away|Drive the cattle onward.
mno_cattle_stop|Bring the herd to a stop.
mno_cattle_kill|Slaughter some of the animals.
mno_leave.22|Leave.
menu_cattle_herd_kill|How many animals do you want to slaughter?
mno_cattle_kill_1|One.
mno_cattle_kill_2|Two.
mno_cattle_kill_3|Three.
mno_cattle_kill_4|Four.
mno_cattle_kill_5|Five.
mno_cattle_kill_10|Ten.
mno_cattle_kill_20|Twenty.
mno_go_back_dot_9|Go back.
menu_arena_duel_fight|You and your opponent prepare to duel.
mno_continue_17|Continue...
mno_continue.92|Continue...
menu_duel_menu|{s1}{s2}
mno_start_fight|Start the duel.
mno_duel_again|Duel again.
mno_leave.2|Leave.
menu_duel_young_noble|You are dueling the young noble.
mno_duel_young_noble_fight|Start the duel.
menu_simple_encounter|{s2} You have {reg10} troops fit for battle against their {reg11}.
mno_encounter_attack|Charge the enemy.
mno_encounter_attack_2|Close in and board the enemy.
mno_encounter_order_attack|Order your troops to attack without you.
mno_encounter_leave|Leave.
mno_encounter_retreat|Pull back, leaving some soldiers behind to cover your retreat.
mno_encounter_surrender|Surrender.
mno_encounter_battle_order|Starting Orders: ({s13})
menu_encounter_retreat_confirm|As the party member with the highest tactics skill, ({reg2}), {reg3?you devise:{s3} devises} a plan that will allow you and your men to escape with your lives, but you'll have to leave {reg4} soldiers behind to stop the enemy from giving chase.
mno_leave_behind|Go on. The sacrifice of these men will save the rest.
mno_dont_leave_behind|No. We leave no one behind.
menu_encounter_retreat|You tell {reg4} of your troops to hold the enemy while you retreat with the rest of your party.
mno_continue_18|Continue...
menu_order_attack_begin|Your troops prepare to attack the enemy.
mno_order_attack_begin|Order the attack to begin.
mno_call_back|Call them back.
menu_order_attack_2|{s4}^^Your casualties: {s8}^^Enemy casualties: {s9}
mno_order_attack_continue|Order your soldiers to continue the attack.
mno_order_retreat|Call your soldiers back.
mno_continue.10|Continue...
menu_battle_debrief|{s11}^^Your Casualties:{s8}{s10}^^Enemy Casualties:{s9}^^Troop Efficiency:{s13}
mno_continue_19|Continue...
menu_total_victory|You shouldn't be reading this... {s9}
mno_continue.54|Continue...
menu_enemy_slipped_away|{s17}
mno_continue_20|Continue...
menu_total_victory_exception|You shouldn't be reading this... {s9}
mno_continue.11|Continue...
menu_permanent_damage|{s0}
mno_s0|{s0}
menu_pre_join|You come across a battle between {s2} and {s1}. You decide to...
mno_pre_join_help_attackers|Move in to help the {s2}.
mno_pre_join_help_defenders|Rush to the aid of the {s1}.
mno_pre_join_leave|Don't get involved.
menu_join_battle|You are helping the {s2} against the {s1}. You have {reg10} troops fit for battle against the enemy's {reg11}.
mno_join_attack|Charge the enemy.
mno_join_order_attack|Order your troops to attack with your allies while you stay back.
mno_join_leave|Leave.
mno_join_battle_order|Starting Orders: ({s13})
mno_join_wounded|You are too wounded to fight.
menu_join_order_attack|{s4}^^Your casualties: {s8}^^Allies' casualties: {s9}^^Enemy casualties: {s10}
mno_continue_21|Continue...
menu_zendar|You enter the town of Zendar.
mno_zendar_enter|
mno_zendar_enter_door|Door to the town center.
mno_zendar_tavern|
mno_zendar_tavern_door|Door to the tavern.
mno_zendar_merchant|
mno_zendar_merchant_door|Door to the merchant.
mno_zendar_arena|
mno_zendar_arena_door|Door to the arena.
mno_town_1_leave|
menu_salt_mine|You enter the beehouse
mno_enter_1|Enter.
mno_leave.40|Leave.
menu_test_scene|You enter the test scene.
mno_enter_18|Enter 1.
mno_enter_3|Enter 2.
mno_enter_11|Enter 3.
mno_enter_4|Enter 4.
mno_enter_15|Enter 5.
mno_enter_5|Enter 6.
mno_enter_12|Enter 7.
mno_enter_6|Enter 8.
mno_enter_17|Enter 9.
mno_leave.23|Leave.
mno_leave.4|Leave.
menu_zann_outpost|You enter the Zann Outpost
mno_enter_13|Enter.
mno_talk_merchant|Talk to the Zann Merchant.
mno_talk_merchant_door|Exit to the camp.
mno_talk_zann_fort_captain|Talk to the Zann Fort Captain.
mno_talk_zann_fort_captain_door|Exit to the camp.
mno_leave.5|Leave.
menu_elkaru|You ride into the snowy castle of Elkaru, which was once a haven for the world's worst murderers, bandits, and plunderers.
mno_enter_8|Enter.
mno_leave.24|Leave.
menu_freelancer_outpost|You approach the Freelancer Outpost
mno_enter_16|Enter.
mno_leave.6|Leave.
menu_castle_merc_guild|You are approaching the castle of the Mercenary Guild.
mno_enter_merc_guild|Approach the castle.
mno_enter_merc_guild_cortyard|Enter the courtyard.
mno_merc_speak_to_ingvar|Speak with Ingvar.
mno_merc_change_race|[Hire recruits of a different race]
mno_merc_buy_bulk|Recruit Mercenaries.
mno_merc_rest_here|Rest at this location.
mno_leave.38|Leave.
menu_merc_changerace|Select a race
mno_merc_change_race_hum_male|Human Males
mno_merc_change_race_hum_female|Human Females
mno_merc_change_race_elf_male|Naphali Males
mno_merc_change_race_elf_female|Naphali Females
mno_merc_change_race_dwa_male|Dwarf Males (Can't use human armor)
mno_merc_change_race_dwa_female|Dwarf Females
mno_merc_change_race_gia_female|CHEAT !!! - Giant Females
mno_merc_change_race_resume|Resume travelling
menu_join_siege_outside|{s1} has come under siege by {s2}.
mno_approach_besiegers|Approach the siege camp.
mno_pass_through_siege|Pass through the siege lines and enter {s1}.
mno_leave.7|Leave.
menu_cut_siege_without_fight|The besiegers let you approach the gates without challenge.
mno_continue.76|Continue...
menu_besiegers_camp_with_allies|{s1} remains under siege. The banners of {s2} fly above the camp of the besiegers, where you and your men are welcomed.
mno_talk_to_siege_commander| Request a meeting with the commander.
mno_join_siege_with_allies|Join the next assault.
mno_join_siege_stay_back|Order your soldiers to join the next assault without you.
mno_leave.25|Leave.
menu_castle_outside|You are outside {s2}.{s11} {s3} {s4}
mno_approach_gates|Approach the gates and hail the guard.
mno_town_sneak|Disguise yourself and try to sneak into the {s7}
mno_dplmc_riot_start_siege|Besiege the {reg6?town:castle} to counter the insurgency.
mno_dplmc_riot_negotiate|Begin negotiations.
mno_castle_start_siege|Besiege the {reg6?town:castle}.{s11}
mno_castle_leave|Leave.
menu_castle_guard|You approach the gate. The men on the walls watch you closely.
mno_request_shelter|Request entry to the castle.
mno_request_meeting_commander|Request a meeting with someone.
mno_guard_leave|Leave.
menu_castle_entry_granted|After a brief wait, the guards open the gates for you and allow your party inside.
mno_continue_22|Continue...
menu_castle_entry_denied|The lord of this castle has forbidden you from coming inside these walls, and the guard sergeant informs you that his men will fire if you attempt to come any closer.
mno_continue.12|Continue...
menu_castle_meeting|With whom do you want to meet?
mno_guard_meet_s5|{s5}.
mno_forget_it_8|Forget it.
menu_castle_meeting_selected|Your request for a meeting is relayed inside, and finally {s6} appears in the courtyard to speak with you.
mno_continue_castle_meeting|Continue...
menu_castle_besiege|You are laying siege to {s1}{s4}. {s2} {s3}
mno_siege_request_meeting|Call for a meeting with the castle commander.
mno_wait_24_hours|Wait until tomorrow.
mno_castle_lead_attack|Lead your soldiers in an assault.
mno_attack_stay_back|Order your soldiers to attack while you stay back...
mno_build_ladders|{s11}
mno_build_siege_tower|Build a siege tower.
mno_lift_siege|Abandon the siege.
menu_deer_herd|You encounter a herd of deer.
mno_deer_kill|Hunt some of the animals.
mno_deer_kill_party|Have your troops hunt them down.
mno_leave.8|Leave.
menu_deer_herd_kill_end|You shouldn't be reading this.
menu_coat_herd|You encounter a herd of goat. They belong to the flock of a pastor who swings his sling at you until you move away.
mno_kill_him_and_his_herd|Kill the pastor, and the herd!
mno_leave.34|Leave.
menu_coat_herd_kill_end|You shouldn't be reading this.
menu_coatb_herd|You encounter a herd of goat.
mno_coatb_kill|Hunt some of the animals.
mno_coatb_kill_party|Have your troops hunt them down.
mno_leave.9|Leave.
menu_coatb_herd_kill_end|You shouldn't be reading this.
menu_boar_herd|You encounter a herd of boars.
mno_boar_kill|Hunt some of the animals.
mno_boar_kill_party|Have your troops hunt them down.
mno_leave.26|Leave.
menu_boar_herd_kill_end|You shouldn't be reading this.
menu_wolf_herd|You encounter a pack of wolves.
mno_wolf_kill|Hunt some of the wolves.
mno_wolves_kill_party|Have your troops hunt them down.
mno_leave.10|Leave.
menu_wolf_herd_kill_end|You shouldn't be reading this.
menu_wilddonkey_herd|You encounter a herd of Wild Donkey.
mno_wilddonkey_kill|Hunt some of the animals.
mno_donky_kill_party|Have your troops hunt them down.
mno_leave.42|Leave.
menu_wilddonkey_herd_kill_end|You shouldn't be reading this.
menu_siege_attack_meets_sally|The defenders sally out to meet your assault.
mno_continue.55|Continue...
menu_castle_besiege_inner_battle|{s1}
mno_continue_24|Continue...
menu_construct_ladders|As the party member with the highest {s15} skill ({reg2}), {reg3?you estimate:{s3} estimates} that it will take {reg4} {s14}
mno_build_ladders_cont|Do it.
mno_go_back_12|Go back.
menu_construct_siege_tower|As the party member with the highest Engineer skill ({reg2}), {reg3?you estimate:{s3} estimates} that building a siege tower will take {reg4} hours.
mno_build_siege_tower_cont|Start building.
mno_go_back_22|Go back.
menu_castle_attack_walls_simulate|{s4}^^Your casualties:{s8}^^Enemy casualties were: {s9}
mno_continue.13|Continue...
menu_castle_attack_walls_with_allies_simulate|{s4}^^Your casualties: {s8}^^Allies' casualties: {s9}^^Enemy casualties: {s10}
mno_continue_25|Continue...
menu_castle_taken_by_friends|Nothing to see here.
menu_castle_taken|{s3} has fallen to your troops, and you now have full control of the {reg2?town:castle}. You can plunder spoils of war worth {reg3} aurums.{reg1? You may station troops here to defend it against enemies who may try to recapture it. Also, you should select now whether you will hold the {reg2?town:castle} yourself or give it to a faithful vassal...:}
mno_dplmc_spoils_yourself|Plunder it and keep the spoils all for yourself.
mno_dplmc_spoils_accompanying_vassals|Plunder it and share the spoils equally between the vassals accompanying you and yourself.
mno_dplmc_spoils_all_vassals|Plunder it and share the spoils equally between your vassals and yourself.
mno_continue.87|Continue...
menu_castle_taken_2|{s3} has fallen to your troops, and you now have full control of the castle. It is time to send word to {s9} about your victory. {s5}
mno_castle_taken_claim|Request that {s3} be awarded to you.
mno_castle_taken_claim_2|Request that {s3} be awarded to your {reg65?wife:husband}.
mno_castle_taken_no_claim|Ask no rewards.
menu_requested_castle_granted_to_player|You receive a message from your liege, {s3}.^^{reg4?She:He} has decided to grant {s2}{reg3? and the nearby village of {s4}:} to you, with all due incomes and titles, to hold in {reg4?her:his} name for as long as you maintain your oath of homage..
mno_continue_26|Continue.
menu_requested_castle_granted_to_player_husband|You receive a message from your liege, {s3}.^^ {reg4?She:He} has decided to grant {s2}{reg3? and the nearby village of {s4}:} to your husband, {s7}.
mno_continue.14|Continue.
menu_requested_castle_granted_to_another|You receive a message from your monarch, {s3}.^^ 'I was most pleased to hear of your valiant efforts in the capture of {s2}. Your victory has gladdened all our hearts. You also requested me to give you ownership of the castle, but that is a favour which I fear I cannot grant, as you already hold significant estates in my realm. Instead I have sent you {reg6} aurums to cover the expenses of your campaign, but {s2} I give to {s5}.'
mno_accept_decision|Accept the decision.
mno_leave_faction|You have been wronged! Renounce your oath to your liege!
menu_requested_castle_granted_to_another_female|You receive a message from your monarch, {s3}.^^ 'I was most pleased to hear of your valiant efforts in the capture of {s2}. Your victory has gladdened all our hearts. You also requested me to give ownership of the castle to your spouse, but that is a favour which I fear I cannot grant, as your spouse already holds significant estates in my realm. Instead I have sent you {reg6} aurums to cover the expenses of your campaign, but {s2} I give to {s5}.'
menu_leave_faction|Renouncing your oath is a grave act. Your lord may condemn you and confiscate your lands and holdings. However, if you return them of your own free will, he may let the betrayal go without a fight.
mno_leave_faction_give_back|Renounce your oath and give up your holdings.
mno_leave_faction_hold|Renounce your oath and rule your lands, including {s2}, in your own name.
mno_leave_faction_cancel|Remain loyal and accept the decision.
menu_give_center_to_player|Your lord offers to extend your fiefs! {s1} sends word that {reg4?she:he} is willing to grant {s2} to you in payment for your loyal service, adding it to your holdings. What is your answer?
mno_give_center_to_player_accept|Accept the offer.
mno_give_center_to_player_reject|Reject. You have no interest in holding {s2}.
menu_give_center_to_player_2|With a brief ceremony, you are officially confirmed as the new lord of {s2}{reg3? and its bound village {s4}:}. {reg3?They:It} will make a fine part of your fiefdom. You can now claim the rents and revenues from your personal estates there, draft soldiers from the populace, and manage the lands as you see fit. However, you are also expected to defend your fief and your people from harm, as well as maintaining the rule of law and order.
mno_continue_27|Continue...
menu_oath_fulfilled|You had a contract with {s1} to serve {reg4?her:him} for a certain duration. Your contract has now expired. What will you do?
mno_renew_oath|{s11}
mno_dont_renew_oath|Become free of your bond.
menu_siege_started_defender|{s1} is launching an assault against the walls of {s2}. You have {reg10} troops fit for battle against the enemy's {reg11}. You decide to...
mno_dplmc_negotiate_with_besieger|Negotiate with the besieger.
mno_siege_defender_join_battle|Join the battle.
mno_siege_defender_troops_join_battle|Order your men to join the battle without you.
mno_et_surrender_siege|Surrender.
menu_siege_join_defense|{s4}^^Your casualties: {s8}^^Allies' casualties: {s9}^^Enemy casualties: {s10}
mno_continue.56|Continue...
menu_enter_your_own_castle|{s10}
mno_continue_28|Continue...
menu_village|{s10} {s12} {s13}^{s11} This village worships {s40}.^{s6}{s7}
mno_village_manage|Manage this village.
mno_recruit_volunteers|Recruit Volunteers.
mno_village_center|Go to the village center.
mno_village_center_door|Door to the village center.
mno_dplmc_village_elder_meeting|Meet the Village Elder.
mno_village_buy_food|Buy supplies from the peasants.
mno_dplmc_village_auto_buy_food|Buy food automatically.
mno_village_attack_bandits|Attack the bandits.
mno_village_wait|Wait here for some time.
mno_dplmc_village_counter_insurgency|Counter the insurgency.
mno_dplmc_village_negotiate|Begin negotiations.
mno_collect_taxes_qst|{reg5?Continue collecting taxes:Collect taxes} due to {s1}.
mno_train_peasants_against_bandits_qst|Train the peasants.
mno_village_hostile_action|Take a hostile action.
mno_village_reports|Show reports.
mno_unloot_village|! CHEAT: unloot village
mno_repair_village|Scout the surroundings.
mno_village_leave|Leave...
mno_village_leave_2|Leave the villagers.
menu_village_hostile_action|What action do you have in mind?
mno_village_take_food|Force the peasants to give you supplies.
mno_village_steal_cattle|Steal cattle.
mno_village_loot_1|Loot and burn this village.
mno_forget_it_1|Forget it.
menu_recruit_volunteers|{s18}
mno_continue_29_not_enough_gold|I don't have enough money...
mno_continue.77|Continue...
mno_recruit_them|Recruit them ({reg6} aurums).
mno_forget_it_6|Forget it.
mno_recruit_and_leave_tip_village1|Hold R while Entering a Village to Auto-Recruit
mno_recruit_and_leave_tip_village2|Hold R and T together to Auto-Recruit and Leave
menu_village_hunt_down_fugitive_defeated|A heavy blow from the fugitive sends you to the ground, and your vision spins and goes dark. Time passes. When you open your eyes again you find yourself battered and bloody, but luckily none of the wounds appear to be lethal.
mno_continue_30|Continue...
menu_village_infest_bandits_result|{s9}
mno_continue.16|Continue...
menu_village_infestation_removed|In a battle worthy of song, you and your men drive the bandits out of the village, making it safe once more. The villagers have little left in the way of wealth after their ordeal, but they offer you all they can find.
mno_village_bandits_defeated_accept|Take it as your just due.
mno_village_bandits_defeated_cont|Refuse, stating that they need these items more than you do.
menu_center_manage|{s19}^{reg6?^^You are currently building {s7}. The building will be completed after {reg8} day{reg9?s:}.:}
mno_center_build_manor|Build a manor.
mno_center_build_fish_pond|Build a mill.
mno_center_build_well|Build a well.
mno_center_build_watch_tower|Build a watch tower.
mno_center_build_guard_tower|Build a guard post.
mno_center_build_school|Build a school.
mno_center_build_academy|Build an academy.
mno_center_build_messenger_post|Build a messenger post.
mno_center_build_prisoner_tower|Build a prisoner tower.
mno_center_build_palisade|Build a palisade.
mno_center_build_caltrops|Build caltrops.
mno_center_build_guild|Build a guild hall.
mno_center_build_university|Build a university.
mno_center_build_blacksmith|Build a blacksmith forge.
mno_center_build_caravan_escort|Build a caravan escort outpost.
mno_center_build_bookstore|Build a bookstore.
mno_center_build_festival_square|Build a festival square.
mno_center_build_mercenaryguild|Build a mercenary guild.
mno_castle_build_farmlands|Build an expanded farmland.
mno_go_back_dot_3|Go back.
menu_center_improve|{s19} As the party member with the highest engineer skill ({reg2}), {reg3?you reckon:{s3} reckons} that building the {s4} will cost you {reg5} aurums and will take {reg6} days.
mno_dplmc_improve_cont|Go on. (Pay from treasury)
mno_improve_cont|Go on.
mno_improve_not_enough_gold|I don't have enough money for that.
mno_forget_it_2|Forget it.
mno_et_cheat_insta_build|CHEAT !!! Instantly Build.
menu_town_enemies_failed|{s4} {s5}
mno_continue_31|Continue...
menu_town_enemies_succeeded|The locals fall before you as wheat to a scythe! Soon you stand alone in the streets while most of your attackers lie unconscious, dead or dying. Searching the bodies, you find a purse belonging to one of these fools. Perhaps you should improve your reputation in this place to avoid further hostilities...
mno_continue.57|Continue...
menu_town_bandits_failed|{s4} {s5}
mno_continue_32|Continue...
menu_town_bandits_succeeded|The bandits fall before you as wheat to a scythe! Soon you stand alone in the streets while most of your attackers lie unconscious, dead or dying. Searching the bodies, you find a purse which must have belonged to a previous victim of these brutes. Or perhaps, it was given to them by someone who wanted to arrange a suitable ending to your life.
mno_continue.17|Continue...
menu_village_steal_cattle_confirm|As the party member with the highest looting skill ({reg2}), {reg3?you reckon:{s1} reckons} that you can steal as many as {reg4} heads of village's cattle.
mno_village_steal_cattle_confirm|Go on.
mno_forget_it_10|Forget it.
menu_village_steal_cattle|{s1}
mno_continue_33|Continue...
menu_village_take_food_confirm|It will be difficult to force and threaten the peasants into giving their precious supplies. You think you will need at least one hour.
mno_village_take_food_confirm|Go ahead.
mno_forget_it_3|Forget it.
menu_village_take_food|The villagers grudgingly bring out what they have for you.
mno_take_supplies|Take the supplies.
mno_let_them_keep_it|Let them keep it.
menu_village_start_attack|Some of the angry villagers grab their tools and prepare to resist you. It looks like you'll have a fight on your hands if you continue.
mno_village_raid_attack|Charge them.
mno_village_raid_leave|Leave this village alone.
menu_village_loot_no_resist|The villagers here are few and frightened, and they quickly scatter and run before you. The village is at your mercy.
mno_village_loot_2|Plunder the village, then raze it.
menu_village_loot_complete|On your orders your troops sack the village, pillaging everything of any value, and then put the buildings to the torch. From the coins and valuables that are found, you get your share of {reg1} aurums.
mno_continue.95|Continue...
menu_village_loot_defeat|Fighting with courage and determination, the villagers manage to hold together and drive off your forces.
mno_continue_34|Continue...
menu_village_loot_continue|Do you wish to continue looting this village?
mno_disembark_yes|Yes.
mno_disembark_no|No.
menu_close|Nothing.
menu_town|{s10} {s14} This town worships {s40}.{s16}^{s11}{s12}{s13}
mno_castle_castle|Go to the Lord's hall{s1}.
mno_castle_castle_door|Door to the castle.
mno_join_tournament|{s13}
mno_town_castle|Go to the castle{s1}.
mno_town_castle_door|Door to the castle.
mno_town_center|Take a walk around the streets.
mno_town_center_door|Door to the town center.
mno_town_tavern|Visit the tavern.
mno_town_tavern_door|Door to the tavern.
mno_town_merchant|Speak with the merchant.
mno_town_merchant_door|Door to the shop.
mno_town_arena|Enter the arena.
mno_town_arena_door|Door to the arena.
mno_town_dungeon|Never: Enter the prison.
mno_town_dungeon_door|Door to the dungeon.
mno_castle_inspect|Take a walk around the courtyard.
mno_castle_inspect_door|To the castle courtyard.
mno_fort_trilond_inspect|Take a walk around the fort.
mno_fort_trilond_inspect_door|To the fort's courtyard.
mno_visit_lady|Attempt to visit a lady
mno_visit_lady_door|Door to the garden.
mno_trade_with_merchants|Go to the marketplace.
mno_castle_station_troops|Manage the garrison {s10}
mno_dplmc_castle_give_troops|Give troops to the garrison (cannot remove)
mno_town_bank|Visit the landlords and moneylenders.
mno_dplmc_guild_master_meeting|Meet the Guild Master.
mno_castle_wait|{s13}
mno_recruit_falcaonacademy|Recruit from Falcon Academy.
mno_recruit_nobles|Recruit Nobles.
mno_recruit_mercenaryguild|Recruit Mercenaries.
mno_walled_center_manage|Manage this {reg0?town:castle}.
mno_manage_kingdom|Manage your court.
mno_et_local_castle_merchant|Trade with the local merchant
mno_center_reports|Show reports.
mno_town_leave|Leave...
mno_town_leave_door|Leave Area.
menu_cannot_enter_court|There is a feast in progress in the lord's hall, but you are not of sufficient status to be invited inside. Perhaps increasing your renown would win you admittance -- or you might also try distinguishing yourself at a tournament while the feast is in progress...
mno_cannot_enter_court_info|Hold 1 while entering the castle
mno_cannot_enter_court_info_2|to meet with an existing lord
mno_continue_35|Continue
menu_lady_visit|Whom do you wish to visit?
mno_visit_lady_1|Visit {s12}
mno_visit_lady_2|Visit {s12}
mno_visit_lady_3|Visit {s12}
mno_visit_lady_3_door|Door to the garden.
mno_visit_lady_4|Visit {s12}
mno_visit_lady_5|Visit {s12}
mno_visit_lady_6|Visit {s12}
mno_visit_lady_7|Visit {s12}
mno_visit_lady_8|Visit {s12}
mno_leave.11|Leave
menu_town_tournament_lost|You have been eliminated from the tournament.{s8}
mno_continue.58|Continue...
menu_town_tournament_won|You have won the tournament of {s3}! You are filled with pride as the crowd cheers your name. In addition to honour, fame and glory, you earn a prize of {reg9} aurums. {s8}
mno_continue_36|Continue...
menu_town_tournament_won_by_another|As the only {reg3?fighter:man} to remain undefeated this day, {s1} wins the lists and the glory of this tournament.
mno_continue.19|Continue...
menu_town_tournament|{s1}You are at tier {reg0} of the tournament, with {reg1} participants remaining. In the next round, there will be {reg2} teams with {reg3} {reg4?fighters:fighter} each.^^{s16}
mno_tournament_bet|Place a bet on yourself.
mno_tournament_join_next_fight|Fight in the next round.
mno_tournament_view_participants|View participants.
mno_leave_tournament|Withdraw from the tournament.
menu_tournament_withdraw_verify|Are you sure you want to withdraw from the tournament?
mno_tournament_withdraw_yes|Yes. This is a pointless affectation.
mno_tournament_withdraw_no|No, not as long as there is a chance of victory!
menu_tournament_bet|The odds against you are {reg5} to {reg6}.{reg1? You have already bet {reg1} aurums on yourself, and if you win, you will earn {reg2} aurums.:} How much do you want to bet?
mno_bet_500_denars|500 aurums.
mno_bet_200_denars|200 aurums.
mno_bet_100_denars|100 aurums.
mno_bet_50_denars|50 aurums.
mno_bet_25_denars|25 aurums.
mno_go_back_dot_14|Go back.
menu_tournament_bet_confirm|If you bet {reg1} aurums, you will earn {reg2} aurums if you win the tournament. Is that all right?
mno_tournament_bet_accept|Go ahead.
mno_tournament_bet_cancel|Forget it.
menu_tournament_participants|You ask one of the criers for the names of the tournament participants. They are:^{s11}
mno_go_back_dot_4|Go back.
menu_collect_taxes|As the party member with the highest trade skill ({reg2}), {reg3?you expect:{s1} expects} that collecting taxes from here will take {reg4} days...
mno_start_collecting|Start collecting.
mno_collect_later|Put it off until later.
menu_collect_taxes_complete|You've collected {reg3} aurums in taxes from {s3}. {s19} will be expecting you with the money.
mno_continue_37|Continue...
menu_collect_taxes_rebels_killed|Your quick action and strong arm have successfully put down the revolt. Surely, anyone with a mind to rebel against you will think better of it after this.
mno_continue.78|Continue...
menu_collect_taxes_failed|You could collect only {reg3} aurums as tax from {s3} before the revolt broke out. {s1} won't be happy, but some silver will placate {reg4?her:him} better than nothing at all...
mno_continue_38|Continue...
menu_collect_taxes_revolt_warning|The people of {s3} are outraged at your demands and decry it as nothing more than extortion. They're getting very restless, and they may react badly if you keep pressing them.
mno_continue_collecting_taxes|Ignore them and continue.
mno_halve_taxes|Agree to reduce your collection by half. ({s1} may be upset)
menu_collect_taxes_revolt|You are interrupted while collecting the taxes at {s3}. A large band of angry {reg9?peasants:townsmen} is marching nearer, shouting about the exorbitant taxes and waving torches and weapons. It looks like they aim to fight you!
mno_continue_39|Continue...
menu_train_peasants_against_bandits|As the party member with the highest training skill ({reg2}), {reg3?you expect:{s1} expects} that getting some peasants ready for practice will take {reg4} hours.
mno_continue_83|Continue...
menu_assassination_prosperity|A messenger reins in beside your party.^^'{reg33?Madam:Sir}, I bring mixed news. Your attack on {s2} was successful. However, the element of surprise was missing, and before they could administer the killing blow, the assassins were cut down.^^ That said, not all is lost. Seeing their lord struck down, his fiefs were shaken by their Lord's vulnerability, and there was talk of war, though with whom, no one knew. The prosperity of all {s2}'s holdings is down by twenty points and this will hit him in his pocketbook, though he lives still.^Your Spymaster sends his congratulations.
mno_continue.42|Continue...
menu_assassination_fiefed|A messenger reins in beside your party.^^'{reg33?Madam:Sir}, I bring great news. Your attack on {s2} has succeeded. Nay, he is not dead, more's the pity. But apparently his liege had already been unsatisfied with his vassalage, and this attack has confirmed {s2}'s weakness. ^^{reg33?Madam:Sir}, {s1} has relieved {s2} of all his lands and titles, and has bestowed them upon {s3}! ^^{s2} is humiliated and landless! Your Spymaster congratulates you on your cunning!
mno_continue_84|Continue...
menu_notification_give_vassal_gift|{s4} is recognizing your loyal service as a vassal by rewarding you with a {s1}.
mno_continue.70|Continue...
menu_recruit_nobles|{s18}
mno_continue_85_not_enough_gold|I don't have enough money...
mno_continue.43|Continue...
mno_forget_it_7|Forget it.
mno_recruit_and_leave_tip_town1|Hold R while Entering a Town to Auto-Recruit
mno_recruit_and_leave_tip_town2|Hold R and T together to Auto-Recruit and Leave
menu_recruit_mercenary|Some mercenaries stand before you.
mno_recruit_mercs1|Recruit some new mercenaries. (2500 aurums)
mno_recruit_mercs2|Recruit some experienced mercenaries. (5000 aurums)
mno_recruit_mercs3|Recruit some veteran mercenaries. (7500 aurums)
mno_forget_it_4|Forget it.
mno_forget_it2|Forget it, I don't have any money.
menu_recruit_falconacademy|You notice the silence of academic studies alongside the clashing of familiar weapons. The volunteers who stand for the Realm of the Falcons are honing their skills in this facility. Some seem to be willing to follow you, but you must pay for their fees.
mno_recruit_falcs1|Fresh Volunteers (costs 5000 aurums, requires 125 renown) {s11}
mno_recruit_falcs2|Experienced Volunteers (costs 10000 aurums, requires 750 renown) {s11}
mno_recruit_falcs3|Veteran Volunteers (costs 20000 aurums, requires 1500 renown) {s11}
mno_forget_it_9|Forget it.
mno_forget_it_5|Forget it, I don't have any money.
menu_red_immortals|You have defeated the party of Red Immortals. You managed to capture one of the Immortals and interrogate him. He tells you that their leader, called Mactabilus, is nearby and that he will avenge them. Then, the Red Immortal kills himself with a hidden dagger before you and your men can react.
mno_continue_86|Continue...
menu_khivachis|You have defeated Kunika. Shortly after, a messenger from Khivachis comes up to you and tells you that they watched the entire battle and Khivachis needs you to report to her back at Reichberg.
mno_continue.84|Continue...
menu_perisno_start_welcome|Welcome to Perisno, adventurer. You will soon find that this mod is a bit harder than Native and brings you to an entire new world. You will meet new NPCs, discover long lost treasures, embark on dangerous quests, and more.^^ Currently the year is 395. You are just one of the thousands of men out there who seek to change the future. The Kingdom of Tolrania spreads across the center of Perisno, the Reich des Drachen - with their strange creatures and heavy cavalry - dominate the north along with Maccavia, the Kingdoms of Drahara and Hakkon share the deserts, and the Naphali Kingdom of Elintor inhabit the forests.^^ Minor factions like the Grazir Worshippers and the Assassins of Ral'Daiun lurk about, waiting to catch easy prey - and in a land far away, a fleet of ships are preparing to set sail for Perisno... In your travels you will encounter rogues, merchants, heroes, and more. ^^ Notes: If you wish to check out the faction lores go to Notes. Perisno is a full new world for you to discover. Play it the way you wish to, and good luck, brave adventurer!
mno_continue_87|Continue...
menu_book_rapier_read1|You close the Anthology on the Dueler, having read it cover to cover. In addition to having learned a bit more about sparring, you discovered an intriguing account made by a Geldarin Naphali.
mno_continue.44|Continue...
menu_book_rapier_read2|The Naphali, a watchman by the name of Dadithas, claims to have seen the Dueler and his few loyal apprentices arrive on and depart from the shore west of the Azure Keep for the uncharted isles of the Aroulo. If there is one place to look for him, the civilization of the Aroulian jungle may be it.
mno_continue_88|Continue...
menu_third_legion_fort|You come to a seemingly occupied fort, a relic of the past belonging to the Venetoran Empire.
mno_enter_attempt|Attempt to enter the fort.
mno_enter_fort|Enter the fort.
mno_attack_fort|Attack the fort.
mno_claim_fort|Claim the fort for Visavo Austad.
mno_leave.35|Leave.
menu_enter_third_legion_succeeded|The guards welcome you into the fort.
mno_continue_89|Continue...
mno_continue_89_door|Exit to the camp.
mno_leave.28|Leave.
menu_sneak_third_legion_failed|As you draw closer to the entrance to the fort, you spot a few Legion guards keeping watch over the gate. Although they would raise the alarm if they saw you attempt to slip into the fort, you notice that they seem to be letting anyone with proper Legion equipment through without hesitation...
mno_leave.14|Leave.
menu_sneak_third_legion_failed_nonhuman|As you draw closer to the entrance to the fort, you spot a few Legion guards keeping watch over the gate. You notice that they seem to be letting anyone with proper Legion equipment through without hesitation, but as you are not human you will have little chance to disguise yourself. Perhaps you should help the Legion in some battles so they will view you as a friend...
mno_leave.39|Leave.
menu_third_legion_stronghold|A large fortress stands before you, in some state of disrepair.
mno_approach_stronghold|Approach the walls.
mno_attack_stronghold|Prepare ladders and enter the stronghold.
mno_attack_stronghold_door|Exit to the camp.
mno_enter_stronghold|Enter the stronghold.
mno_wait_assassins|Wait at the stronghold for the assault.
mno_leave.15|Leave.
menu_venetor_complete|{s25}
mno_continue.45|Continue...
mno_continue_90|Continue...
menu_venetor_victory|The last of Ral'Daiun's mercenary army lays defeated at the walls of Venetor.
mno_continue.91|Continue...
menu_venetor_defeat|Ral'Daiun's mercenary army overruns the valiant defence mounted by the Third Legion and {playername}. Though you manage to slip out a side exit with Atanos Austad and evade capture, as you ride away from the stronghold you see plumes of smoke rising from inside as the Assassins raze it to the ground.
mno_continue_91|Continue...
menu_austad_arrival|As you and your men are starting to get restless, you hear some commotion outside and suddenly the gate swings open. You grab your weapons and go to investigate.
mno_continue.46|Continue...
menu_venetor_defence|You quickly go and alert your men of the impending attack. Soon, they are battle ready, and you join Atanos Austad and Visavo Hendrus on the allure of the stronghold. Soon enough, you spot the red hoods of the Assassins' vanguard in the distance.
mno_begin_battle|Defend Venetor.
menu_venetor_defence_battle|The forces of the Assassins of Ral'Daiun are attacking the stronghold.
mno_venetor_defend|Lead your soldiers in the defence.
menu_sneak_third_legion_succeeded|Disguised in the equipment of a soldier of the Third, you fool the guards and make your way into the fort.
mno_continue_92|Continue...
mno_continue_92_door|Exit to the camp.
mno_leave.29|Leave.
menu_sneak_third_legion_friendly|After your deeds in support of the Third, the guards recognize you as a friend and welcome you into the fort.
mno_continue.72|Continue...
mno_continue.72_door|Exit to the camp.
mno_leave.16|Leave.
menu_third_legion_attack|You prepare to attack the Third Legion's fort.
mno_third_legion_attack|Lead your soldiers in an assault.
mno_leave.36|Go back.
menu_mysterious_place|You are at a mysterious place...
mno_enter_scene_4|Enter ...
mno_enter_scene_4_door|Exit to the camp.
mno_leave.17|Leave.
menu_grazir_shrine|You stumble upon a seemingly abandoned fort in the woods. However, as you edge closer, you begin hearing whispers and screeches in the back of your mind. You carefully make your way through the gates and read a faded inscription saying, 'The Shrine of Grazir. Outsiders of the Sect, beware ...' You ...
mno_enter_scene_1|Go inside the shrine for a closer look. Maybe there are ancient relics that can be found ...
mno_enter_scene_1_door|Exit to the camp.
mno_leave.30|Leave.
menu_grazir_complete|{s25}
mno_continue_93|Continue...
mno_continue.47|Continue...
menu_demon_shrine|You visit the Grazir Shrine.
mno_talk_shrine|Go and talk to the Grazir Priests to join their Order.
mno_leave.18|Leave.
menu_galwe_library|On the outskirts of the city of Galwe you find a palatial building overlooking the Amber Sea. You pass by groups of scholars coming and going from the manor, many carrying heavy stacks of books.
mno_visit_library|Visit the great library.
mno_visit_library_door|Exit the area.
mno_buy_from_library|Buy some books.
mno_buy_from_library_door|Exit the area.
mno_leave.41|Leave.
menu_fountain_temple|As you approach the clandestine gorge, you hear the rush of water as the sounds of civilization around you fade away. You decide to...
mno_enter_scene_3|Enter.
mno_enter_scene_3_door|Exit to the camp.
mno_raid_the_fountain|Raid the Fountain Temple.
mno_leave.19|Leave.
menu_fountain_temple_raid|You attempt to raise your arms, but forces unknown prevent you from conjuring any hostile thoughts. You blank for a moment, and seem to have forgotten what you were trying to do.
mno_leave_the_temple_raid|Leave.
menu_abandoned_house_one|You encounter an abandoned homestead, but there's still fire burning. Someone must be here, or has been here recently.
mno_enter_abandoned_house_one|Enter.
mno_leave.31|Leave.
menu_abandoned_fortress|{s13}
mno_enter_abandoned_fortress|Enter the Fortress.
mno_manage_garrison_abandoned_fortress|Manage the Garrison.
mno_upgrade_abandoned_fortress|Manage the Fortress.
mno_abandoned_fortress_trade|Trade with the Fortress.
mno_siege_test_abandoned_Fortress|{s11}Attack the Fortress.{s13}
mno_establish_enterprise_abandoned_fortress|{s11}Establish an Enterprise.
mno_abandoned_fortress_wait|Wait here for some time.
mno_cheat_abandoned_fortress|CHEAT !!! - Take over the Fortress.
mno_leave_abandoned_fortress|Leave.
menu_abandoned_fortress_upgrades|What would you like to upgrade your fortress with?{s11}{s13}
mno_abandoned_fortress_upgrades_change_name|Change the name.
mno_abandoned_fortress_upgrades_hire_adviser|Hire an Adviser.
mno_abandoned_fortress_upgrades_farmlands|Build Farmlands.
mno_abandoned_fortress_upgrades_secured_prison|Build Secured Prison.
mno_abandoned_fortress_upgrades_armory|Build Armory.
mno_abandoned_fortress_upgrades_garrison|Build Garrison Amenities.
mno_abandoned_fortress_upgrades_go_back|Go back.
menu_abandoned_fortress_upgrade_confirm|{s13}
mno_abandoned_fortress_upgrade_confirm_yes|{s11}
mno_abandoned_fortress_upgrade_confirm_go_back|Go back.
mno_abandoned_fortress_upgrade_confirm_yes_cheat|CHEAT!!! Instantly Build
menu_abandoned_fortress_enterprise_list|{s13}
mno_aba_fort_enterprise_mining|Establish a mining schedule.
mno_aba_fort_enterprise_harvesting|Establish a farming schedule.
mno_aba_fort_enterprise_stop|Stop forcing the prisoners to work.
mno_aba_fort_enterprise_goback|Go back.
menu_abandoned_fortress_capture|You have attacked the fortress. {s11}
mno_aba_fort_tooltip|Claiming the fortress will abandon any previously claimed fortresses.
mno_clai_the_fort|{s11}
mno_lea_the_fort_aft_siege|{s11}
menu_lair_pirate|After venturing through miles of dense jungle and intense heat, you spot a small island off the shore of an inland sea. You decide to...
mno_enter_scene_2|Build a makeshift boat and take a small scouting party to the island.
mno_enter_scene_2_door|Exit to the camp.
mno_leave.20|Return to the jungle.
menu_start_game_new_backstory_northern|You disembark from your ship in disgrace...
mno_continue_94|Continue...
mno_go_back_14|Quit game.
menu_returning_to_hylr2|You land on Hylr.
mno_continue.85|Continue...
menu_svafar_duel_menu|You prepare to fight.
mno_start_fight_leave|Leave.
menu_returning_to_hylr|You are on a boat.
mno_return_to_hylr_menu|Return to Hylr.
menu_halduril_gravediggers|You enter a gravesite..
mno_enter_the_graveyard_menu|Continue...
menu_player_camp|{s13}^^^{s14}
mno_continue_95|Enter the camp.
mno_go_back_23|Leave
menu_start_game_new_backstory_human_tropical|Stepping onto the beach, you are approached by a few Aroulo natives...
mno_continue.48|Continue...
mno_go_back_15|Quit game.
menu_start_game_new_backstory_dwarf_karnoth|You decide to investigate...
mno_continue_96|Continue...
mno_go_back_31|Quit game.
menu_backstory_dwarf_karnoth_killed_demon|You have cleansed the mine of the Grazir worshippers, and the master of the mine gives you a reward- such a reward that you would never have to work in the mine again, 3000 gold. He also agrees that your mother will be provided for. The ironfist who you squired with recognizes your valor, saying there is nothing more for him to teach you. The world is yours for the taking, adventurer.
mno_continue.73|Continue...
menu_backstory_human_tropical_killed_aroulo|You have killed the natives and taken their things, no doubt you have angered the Aroulo.
mno_continue_97|Continue...
menu_backstory_human_tropical_visit_village|You follow the native back to his village...
mno_continue.49|Continue...
menu_perisno_inn_first_time|Seemingly in the middle of nowhere you find a inn...
mno_interior|Enter the Inn.
mno_interior_door|Darkforest Inn
mno_exterior_1|Approach the tavern...
mno_exterior_1_door|Outdoors
mno_leave.37|Leave...
menu_perisno_inn|You are at the Darkforest Inn.
mno_exterior_2|Explore outside.
mno_exterior_2_door|Outdoors
mno_campaign_map_inns_buy_drinks|Buy some refreshments for yourself and your company. (100 Aurums)
mno_campaign_map_inns_rent_room_24_hours|Arrange for lodgings for a day. (1000 Aurums)
mno_leave.21|Leave.
menu_et_repair_village|{s11} {s12}
mno_continue_98|Repair the village.
mno_go_back_16|Forget it.
menu_et_krysanna_duel_menu|You stand before Eriallen Krysanna.
mno_end_fight|Leave.
menu_et_camp_camp_options|Choose an option:
mno_camp_sort|Sort your troops
mno_action_change_party_name|Change your party's name.
mno_action_modify_banner|Modify your banner.
mno_et_create_a_patrol_here|Order troops to patrol this area.
mno_et_leave_troops_behind|Leave some troops here.
mno_et_leave_troops_behind2|Leave all troops here.
mno_et_slaughter_horse|Slaughter an animal.
mno_et_camp_camp_food_rules|Food Rules: Consume ({s13})
mno_et_camp_camp_repair_rules|Repair Rules: Repair ({s13})
mno_et_camp_camp_options_end|Go back.
menu_exp_comp_stats|Press C or the Character Info Key after selecting a character to view and export/import. Check your My Documents/Mount&Blade Warband/Characters folder after exporting.^^You chose {reg0?{s0}:no one}.
mno_export_import_back|Go back
mno_export_import_npc1|{s0}
mno_export_import_npc2|{s0}
mno_export_import_npc3|{s0}
mno_export_import_npc4|{s0}
mno_export_import_npc5|{s0}
mno_export_import_npc6|{s0}
mno_export_import_npc7|{s0}
mno_export_import_npc8|{s0}
mno_export_import_next|Next page
menu_exp_comp_stats2|Press C or the Character Info Key after selecting a character to view and export/import. Check your My Documents/Mount&Blade Warband/Characters folder after exporting.^^You chose {reg0?{s0}:no one}.
mno_export_import_back2|Go back
mno_export_import_npc29|{s0}
mno_export_import_npc210|{s0}
mno_export_import_npc211|{s0}
mno_export_import_npc212|{s0}
mno_export_import_npc213|{s0}
mno_export_import_npc214|{s0}
mno_export_import_npc215|{s0}
mno_export_import_npc216|{s0}
menu_exp_comp_stats_3|Press C or the Character Info Key after selecting a character to view and export/import. Check your My Documents/Mount&Blade Warband/Characters folder after exporting.^^You chose {reg0?{s0}:no one}.
mno_export_import_prev3|Previous page
mno_export_import_npc317|{s0}
mno_export_import_npc318|{s0}
mno_export_import_npc319|{s0}
mno_export_import_npc320|{s0}
menu_caravan_riding|You are riding in a caravan. What do you want to do?
mno_caravan_riding_break|Continue riding.
menu_the_elongruate|You stand in the grand hall of {s13}.{s14}
mno_the_elongruate_begin_duel|Enter the Arena.
mno_the_elongruate_leave|Leave.
menu_world_map_soldier|What do you need to do soldier?
mno_join_commander_battle|Follow the commander into battle.
mno_enter_town|Enter stationed town.
mno_commander|Request audience with your commander.
mno_revolt|Revolt against the commander!
mno_desert|Desert the army.(keep equipment but lose relations)
mno_report|Commander's Report
mno_return_to_duty|{s13}
menu_commander_aud|Your request for a meeting is relayed to your commander's camp, and finally {s6} appears from their tent to speak with you.
mno_continue_tent_conversation|Continue...
mno_reject_talk_lord|No, nevermind.
menu_ask_revolt|Are you sure you want to revolt?
mno_confirm_revolt|Yes, {s6} will be the death of us all, it is time to act!
mno_reject_revolt|No, I am loyal to {s6}.
menu_revolt|Do you want to release the prisoners to help your men?
mno_revolt_prisoners|Yes, I will take the risk for a greater advantage.
mno_revolt_no_prisoners|No, I don't trust prisoners.
menu_ask_desert|Do you want to desert?
mno_confirm_desert|Yes, this is pointless.
mno_reject_desert|No, I am loyal to my commander.
menu_desert|While in the army you've made some good friends. Some could possibly follow you.
mno_desert_party|Try to convince them to follow you.
mno_desert_alone|No, I have a better chance alone.
menu_upgrade_path|In recognition of your excellent service, you have been promoted.
mno_upgrade_path_1|{s66}
mno_upgrade_path_2|{s67}
menu_troop_tree_switch_modes|I shouldn't see this. This should automatically be hidden by a new presentation.
mno_continue_troop_switch_modes|Leave...
menu_prs_switch_modes|I shouldn't see this. This should automatically be hidden by a new presentation.
mno_continue_switch_modes|Leave...
menu_choose_skill|{s13}
mno_begin_adventuring|Become an adventurer and ride to your destiny.

タグ:

+ タグ編集
  • タグ:
最終更新:2026年05月14日 01:27