原文 > Perisno > dialogs5

dlga_start:wellmet1|Hail and well met, traveller. We are but poor pilgrims traveling through the land.
dlga_wellmet1:wellmet2|Hello. I am {playername}. Forgive me for saying so, but you look a bit ... strange in your attire. Who might you be?
dlga_wellmet2:wellmet3|Good sir, I will answer you. We are the Pilgrims of the Ancient Kingdom of Perisno. We hope one day a hero will rise to reclaim the empire. Might you be the one?
dlga_wellmet3:wellmet4|Indeed, I am the one. I invite you to join me on my conquest to power. I will pay you an initial sum of {reg0} aurums.
dlga_wellmet4:close_window|We have finally found the one! We will join you, hero, to conquest!
dlga_wellmet3:close_window|I'm not the one you think I am, sorry. Goodbye. I hope we meet again.
dlga_start:rivermen1|Hello, my {reg33?Lady:Sire}. We are the Rivermen, the proud people of this land. Who are you?
dlga_rivermen1:rivermen2|Hello. I am {playername}.
dlga_rivermen2:rivermen3|We are under the protection of our lord, Lord Achelous of Mistylake Town, who has charged us with the task of hunting down any evil men around here.
dlga_rivermen3:close_window|Well, it was a fun talk with you. Goodbye and good luck.
dlga_start:hero_leader_1a_raf|Spare me. I am the King of my country. You would not like our revenge.
dlga_hero_leader_1a_raf:hero_leader_1b_raf|I'll spare your life, but I'll be taking your treasury - AND your very fine sword. (Obtain Nisaynia's Legacy)
dlga_hero_leader_1a_raf:hero_leader_1b_raf_2|I'll spare your life, but I'll be taking your treasury.
dlga_hero_leader_1a_raf:close_window|No, I'm going to end you, here and forever. (Obtain Nisaynia's Legacy)
dlga_hero_leader_1b_raf:close_window|You will pay for this!
dlga_start:hero_leader_1a_raf_1|Spare me. I am the King of my country. You would not like our revenge.
dlga_hero_leader_1a_raf_1:hero_leader_1b_raf_2|I'll spare your life, but I'll be taking your treasury. Good bye!
dlga_hero_leader_1a_raf_1:close_window|No, I'm going to end you, here and forever.
dlga_hero_leader_1b_raf_2:close_window|You will pay for this!
dlga_rafkla_greeting:rafkla_greeting_2|{s4}
dlga_rafkla_greeting_2:close_window|Hah! King? You look like a fool. You can die.
dlga_rafkla_greeting_2:close_window.1|If the likes of you can become king, then I am sad for your country.
dlga_start:hero_leader_1a_nib_1|Spare me. I will repent from my sins.
dlga_hero_leader_1a_nib_1:hero_leader_1b_nib_1|I'll spare your life, but I'll be taking your loot. Good bye!
dlga_hero_leader_1a_nib_1:close_window|No, I'm going to end you, here and forever.
dlga_hero_leader_1b_nib_1:close_window|You will pay for this!
dlga_nibor_greeting:nibor_greeting_2|{s4}
dlga_nibor_greeting_2:close_window|You are a hypocrite.
dlga_nibor_greeting_2:close_window.1|I'll be taking your money instead.
dlga_start:hero_leader_1a_onishi_1|You have defeated me, little {reg33?girl:boy}. Kill me now.
dlga_hero_leader_1a_onishi_1:hero_leader_1b_onishi_1|No, I don't think I will. However, I will take your money.
dlga_hero_leader_1b_onishi_1:close_window|When I come back, you will die with me.
dlga_start:hero_leader_1a_ulf_1|Bah! Make it quick!
dlga_hero_leader_1a_ulf_1:hero_leader_1b_ulf_1|No, I don't think I will. However, I will take your money.
dlga_hero_leader_1a_ulf_1:close_window|No, I'm going to end you, here and forever.
dlga_hero_leader_1b_ulf_1:close_window|Why have you forsaken me, great Volhar?
dlga_start:hero_leader_1a_zol_1|If you are going to do it, then why don't you make it quick? I do not fear death.
dlga_hero_leader_1a_zol_1:hero_leader_1b_zol_1|Good. Because you have no reason to. I will let you go, but I will take your money.
dlga_hero_leader_1a_zol_1:close_window|No, I'm going to end you, here and forever.
dlga_hero_leader_1b_zol_1:close_window|Very well.
dlga_onishi_greeting:onishi_greeting_2|{s4}
dlga_onishi_greeting_2:close_window|Tell your Emperor that once I kill him as well, I will spit on his grave!
dlga_onishi_greeting_2:close_window.1|What a joke!
dlga_start:hero_leader_1a_yach_1|You have defeated me, little {reg33?girl:boy}. Kill me now.
dlga_hero_leader_1a_yach_1:hero_leader_1b_yach_1|No, I don't think I will. However, I will take your money.
dlga_hero_leader_1b_yach_1:close_window|When I come back, you will die with me.
dlga_yach_greeting:yach_greeting_2|{s4}
dlga_yach_greeting_2:close_window|Tell your Emperor that once I kill him as well, I will spit on his grave!
dlga_yach_greeting_2:close_window.1|What a joke!
dlga_start:teyva_1|My father was right, all of you are lovers of Drahara and their scum.
dlga_teyva_1:teyva_2|I'll spare your life, but I'll be taking this spear of yours. (Obtain Tandem)
dlga_teyva_1:teyva_3|I'll spare your life, but I'll be taking your money.
dlga_teyva_1:close_window|No, I'm going to end you, here and forever.{s13}
dlga_teyva_2:close_window|I will be back, and you will regret ever crossing me.
dlga_teyva_3:close_window|I will be back, and you will regret ever crossing me.
dlga_start:zeladeck_1a_skyfall|Spare me. I am the Chosen One. You would not like the wrath of the entire Illica nation upon you.
dlga_zeladeck_1a_skyfall:zeladeck_1b_skyfall|I'll spare your life, but I'll be taking your money - AND your very fine sword. (Obtain Skyfall)
dlga_zeladeck_1a_skyfall:hero_leader_1b_zela_2|I'll spare your life, but I'll be taking your money.
dlga_zeladeck_1a_skyfall:close_window|No, I'm going to end you, here and forever. (Obtain Skyfall)
dlga_zeladeck_1b_skyfall:close_window|You will pay for this!
dlga_start:hero_leader_1a_zela_2|Spare me. I am the Chosen One. You would not like the wrath of the entire Illica nation upon you.
dlga_hero_leader_1a_zela_2:hero_leader_1b_zela_2|I'll spare your life, but I'll be taking your money. Good bye!
dlga_hero_leader_1a_zela_2:close_window|No, I'm going to end you, here and forever.
dlga_hero_leader_1b_zela_2:close_window|You will pay for this!
dlga_zela_greeting:zela_greeting_2|{s4}
dlga_zela_greeting_2:close_window|Shut up already and fight. I don't care who you are.
dlga_zela_greeting_2:close_window.1|Chosen One? Are you sure you're not delusional?
dlga_start:hero_leader_1a_fl_1|Spare me. I am the last hope of the Third Legion. You would not like the wrath of all six legions upon you.
dlga_hero_leader_1a_fl_1:hero_leader_1b_fl_1|I'll spare your life, but I'll be taking your treasury.
dlga_hero_leader_1a_fl_1:close_window|No, I'm going to end you, here and forever.
dlga_hero_leader_1b_fl_1:close_window|You will pay for this!
dlga_fl_hero_greeting:fl_hero_greeting_2|{s4}
dlga_fl_hero_greeting_2:close_window|I thought you guys died out ages ago?
dlga_fl_hero_greeting_2:close_window.1|Third Legion? I'm surprised you aren't ancient already.
dlga_start:hero_leader_1a_ial_1|This is not the end! When I return, I shall destroy you painfully.
dlga_hero_leader_1a_ial_1:hero_leader_1b_ial_1|Not before I take your money!
dlga_hero_leader_1a_ial_1:close_window|Too bad for you, because you die today!
dlga_hero_leader_1b_ial_1:close_window|Someday, I will have my revenge.
dlga_ialoch_greeting:ialoch_greeting_2|{s4}
dlga_ialoch_greeting_2:close_window|Until now, I wasn't sure which one of you were worse - the Eagle Brotherhood or the Grazir Worshippers. Now I know. At least the Eagle Brotherhood didn't smell as bad.
dlga_start:hero_leader_1a_ceyl_1|Ahhhhh! Spare me, please! Take anything you want ... just let me live!
dlga_hero_leader_1a_ceyl_1:hero_leader_1b_ceyl_1|Very well.
dlga_hero_leader_1a_ceyl_1:close_window|No, I'm going to end you, here and forever.
dlga_hero_leader_1b_ceyl_1:close_window|Oh, thank you my {reg33?lady:lord}. Thank you!
dlga_ceylius_greeting:ceylius_greeting_2|{s4}
dlga_ceylius_greeting_2:close_window|I think I will be taking your money instead.
dlga_start:hero_leader_1a_nox_1|If you kill me, then all hope is lost for this world. Spare me, for the sake of this land!
dlga_hero_leader_1a_nox_1:hero_leader_1b_nox_1| Out of the respect I have for you, I will let you live!
dlga_hero_leader_1a_nox_1:close_window|No, I'm going to end you, here and forever.
dlga_hero_leader_1b_nox_1:close_window|We will meet again, someday...
dlga_nox_greeting:nox_greeting_2|{s4}
dlga_nox_greeting_2:close_window|I'm not sure if you're crazy, or just stupid.
dlga_start:hero_leader_1a_aegea_1|If you kill me, the entire nation of Ankars will rise against you. Do it, I dare you!
dlga_hero_leader_1a_aegea_1:hero_leader_1b_aegea_1|I'll let you live, but I will be needing your treasury!
dlga_hero_leader_1a_aegea_1:close_window|No, I'm going to end you, here and forever.
dlga_hero_leader_1b_aegea_1:close_window|Take it then. It means nothing to me. I will have my revenge, one day.
dlga_aegea_greeting:aegea_greeting_2|{s4}
dlga_aegea_greeting_2:close_window|Target practice? Are you talking about yourself?
dlga_start:hero_leader_1a_eton_1|If you kill me, all of my Lymbardian Knights will rise to destroy you! I dare you to try and kill me!
dlga_hero_leader_1a_eton_1:hero_leader_1b_eton_1|I'll let you live ,but I will be needing your treasury!
dlga_hero_leader_1a_eton_1:close_window|No, I'm going to end you, here and forever.
dlga_hero_leader_1b_eton_1:close_window|Take it then. It means nothing to me. I will have my revenge, one day.
dlga_eton_greeting:eton_greeting_2|{s4}
dlga_eton_greeting_2:close_window|You have no authority here, Eton. People like you need to be put in their place.
dlga_start:dreadedonewait1|You put up a noble fight, {playername}, but your power is wasted on the plight of the conformers. For every minion you felled in this battle, the True Grazir will raise three to take its place in our next encounter.
dlga_dreadedonewait1:dreadedonewait|You would be a valuable tool under my command, just as Ialoch has been for so many years by my side. Come find us at the Shrine of Grazir when the truth has dawned on your mortal mind.
dlga_dreadedonewait:dreadedonedamn|Wait! You're under arrest!
dlga_dreadedonedamn:close_window|Damn, he escaped.
dlga_start:joinmedreadedone|A noble fight, {playername}. You remind me very much of my apprentice Ialoch, when he slew an entire village of conformers by his own blade. I can see the flames of the True Grazir in your eyes as you cut down minion after minion of mine. Join my ranks now, {playername}, and reap the spoils of war when the kingdoms of Perisno come crashing down at our feet. I only offer this to you once.
dlga_joinmedreadedone:hurdehurdehuder|You are wrong, Grazir. Anarchy is not the way of the future, and I will not let you and your followers prey on the weak of Perisno any longer.
dlga_hurdehurdehuder:hurdehurdehuder1|How disappointing. It appears as though your own hubris has clouded your judgement- you cannot defeat me. I am the embodiment of the True Grazir, the god of gods. This is where your story ends.
dlga_hurdehurdehuder1:close_window|Guards!
dlga_drone_greeting:drone_greeting_2|Move aside, conformer. It is time for the dark age of civilization to take its final dying breath.
dlga_drone_greeting_2:close_window|I will do the world a great favor by eradicating the filth you are from the world.
dlga_drone_greeting_1:drone_greeting_3|Move aside, conformer. It is time for the dark age of civilization to take its final dying breath.
dlga_drone_greeting_3:close_window|I will do the world a great favor by eradicating the filth you are from the world.
dlga_drone_greeting_3:close_window.1|I will move aside for now- you will be seeing me again, swine!
dlga_start:messenger_warning1|{reg33?My lady:Sire}... Urgent news from Galwe. Observers report that a thick column of ominous black clouds has formed in the sky outside the city. There are rumors that the Grazir Worshippers have united under the banner of their leader and are poised to wreack havoc across Perisno.
dlga_messenger_warning1:messenger_warning2|The scholars requested that you proceed to Galwe with the utmost caution, yet the greatest haste, my {reg33?lady:lord}. They have decided that the local lords are too weak to destroy this Dreaded One... Only you have the strength.
dlga_messenger_warning2:close_window|I see. Thank you for informing me, squire.
dlga_start:sacerdote_talk|I am a priest. I see in your eyes that you are a pious soul.
dlga_sacerdote_pretalk:sacerdote_talk|May the Gods guard you, {playername}. What can this humble servant do for you?
dlga_sacerdote_talk:sacerdote_angry|Your Gods are a disgrace, stupid priest. Preach elsewhere.
dlga_sacerdote_angry:close_window|You... you... you are spawn from the Underworld, {playername}. People in this kingdom will hate you!
dlga_sacerdote_talk:sacerdote_ayuda|I believe in your Gods.
dlga_sacerdote_talk:sacerdote_ayuda.1|I do not believe in your Gods but I want to.
dlga_sacerdote_talk:close_window|Goodbye...
dlga_sacerdote_ayuda:sacerdote_ayuda2|I am here to help you, {playername}, but you must help us too.^If you donate to our cause, people in this kingdom will know the generosity of {playername}.
dlga_sacerdote_ayuda2:sacerdote_pretalk|Thank you, priest. We need the Gods to forgive ours sins - I will donate 500 coins.
dlga_sacerdote_ayuda2:sacerdote_pretalk.1|Thank you, kind priest. I want this kingdom to love me. I will donate 2000 coins.
dlga_sacerdote_ayuda2:sacerdote_pretalk.2|Please, kind priest. I need this more than ever. I will donate 25000 coins.
dlga_sacerdote_ayuda2:sacerdote_angry|Are you selling your Faith? What will the Gods say?!
dlga_sacerdote_ayuda2:sacerdote_pretalk.3|Actually, cancel that order.
dlga_start:fight2.9|Well, well, what do we have here! A victim for sacrifice, perhaps?
dlga_fight2:close_window.1|You are the one who is going to die. For Mal'Kiarj!
dlga_start:fight2.10|It looks like those foolish priests have been busy. Come to die, have you?
dlga_fight2:close_window.2|Actually I think I will kill you instead. For Mal'Kij!
dlga_sacerdote_talk:checking1|I have done it!
dlga_checking1:close_window|I knew you could! Those disbelievers will need to think twice before harassing us again. Here is your reward, as promised.
dlga_sacerdote_talk:sacerdote1quest1|Is there anything I can do to help our cause?
dlga_sacerdote1quest1:sacerdote1quest2|My child, I am glad you have asked. There is a group of Heretics of - Disbelievers! nearby. They have been causing trouble and raiding and sacking our towns. Can you fight them for me, my champion? Fight them, for the King of the Gods, Mal'Kij!
dlga_sacerdote1quest2:sacerdote1quest3|I will gladly do it. Do you have any tips for me?
dlga_sacerdote1quest2:close_window|I have not the time for this. Maybe later ...
dlga_sacerdote1quest3:close_window|These Disbelievers are very strong. They will be hard to defeat, but only one with true honor can do it. If you do succeed, I will reward you with a gift.
dlga_checking1:close_window.1|I knew you could! Those infidels will need to think twice before harassing us again. Here is your reward, as promised.
dlga_sacerdote_talk:sacerdote2quest1|Is there anything I can do to help our cause?
dlga_sacerdote2quest1:sacerdote2quest2|My child, I am glad you have asked. There is a group of Heretics of - Disbelievers! nearby. They have been causing trouble and raiding and sacking our towns. Can you fight them for me, my champion? Fight them, for the King of the Gods, Mal'Kiarj?
dlga_sacerdote2quest2:sacerdote2quest3|I will gladly do it. Do you have any tips for me?
dlga_sacerdote2quest2:close_window|I have not the time for this. Maybe later ...
dlga_sacerdote2quest3:close_window|These Infidels are very strong. They will be hard to defeat, but only one with true courage can do it. If you do succeed, I will reward you with a gift.
dlga_start:defeat_hero_answer|You'll not live long to enjoy your victory. My kinsmen will soon wipe out the stain of this defeat.
dlga_defeat_hero_answer:defeat_hero_answer_1|You are my prisoner now.
dlga_defeat_hero_answer_1:close_window|Damn you. You will regret this.
dlga_defeat_hero_answer:defeat_hero_answer_2|You're free to go this time, but don't cross my path again.
dlga_defeat_hero_answer_2:close_window|We will meet again.
dlga_combined_political_quests:political_quest_suggested|{s9}
dlga_political_quest_follow_on:close_window|I think that is a wise move. Good luck to you.
dlga_combined_political_quests:political_quest_suggested.1|Your relations with {s4} are not all that they could be. As {reg4?she:he} is my {s11}, I can mediate to attempt to mend your quarrel. Perhaps the best way for me to do this would be to send {reg4?her:him} a gift -- a fur-trimmed velvet robe, perhaps. If you can provide me with a bolt of velvet and a length of furs, I can have one made and sent to {reg4?her:him.}
dlga_political_quest_follow_on:close_window.1|Splendid. I shall await the materials.
dlga_combined_political_quests:political_quest_suggested.2|As you may realize, {s4} has many enemies among the lords of the {s5}. In particular, they feel that {reg4?she:he} is {s7}, and worry that {reg4?she:he} will {s8}. Were you to denounce {s4} to {reg4?her:his} face, you may reap much popularity -- although, of course, you would make an enemy of {reg4?her:him}, and risk being challenged to a duel.
dlga_combined_political_quests:political_quest_suggested.3|As you may realize, many of us in the peerage of the {s5} consider {s4} to be {s7}, and a liability to our cause. We worry that {reg4?she:he} will {s8}. People know my views on {s4} already, but if you were to denounce {reg4?her:him} to {reg4?her:his} face, you would further erode his standing -- and discourage our liege from entrusting {reg4?her:him} with any more power or responsibility. Of course, you would make an enemy of {reg4?her:him}, and risk being challenged to a duel.{s9}
dlga_political_quest_follow_on:close_window.2|We appreciate what you are doing. I find such intrigues distasteful, but it is all for the good of the {s5}.
dlga_political_quest_follow_on:close_window.3|Very well. It is always risky to involve yourself in intrigues of this sort, but in this case, I think you will benefit.
dlga_combined_political_quests:political_quest_suggested.4|You and I have a common interest in seeking to curtail the rise of {s4}. I feel that {reg4?she:he} is {s7}, and worry that {reg4?she:he} will {s8}. Were you to tell our liege {s9} your opinion of {s4}, it might discourage {s9} from granting {s4} any further powers or responsibilities, at least for a while, and I would be much obliged to you.
dlga_political_quest_follow_on:close_window.4|We appreciate what you are doing. I find such intrigues distasteful, but it is all for the good of the {s5}.
dlga_combined_political_quests:political_quest_suggested.5|I cannot think of anything right now, but we will have some items of mutual interest in the future.
dlga_political_quest_suggested:political_quest_follow_on|I like that idea.
dlga_political_quest_suggested:combined_political_quests|Hmm.. Maybe you can think of something else?
dlga_political_quest_suggested:political_quests_end|Let us discuss another topic
dlga_political_quests_end:lord_pretalk|Very well.
dlga_political_quests_end:spouse_pretalk|Very well.
dlga_political_quests_end:minister_pretalk|Very well.
dlga_political_quests_end:close_window|Very well.
dlga_start:local_merchant_mercy|Mercy! Please don't kill me!
dlga_local_merchant_mercy:local_merchant_mercy_no|I have nothing against you {reg65?woman:man}. But {s2} wants you dead. Sorry.
dlga_local_merchant_mercy_no:close_window|Damn you! May you burn in Hell!
dlga_local_merchant_mercy:local_merchant_mercy_yes|I'll let you live, if you promise me...
dlga_local_merchant_mercy_yes:local_merchant_mercy_yes_2|Of course, I promise, I'll do anything. Just spare my life...
dlga_local_merchant_mercy_yes_2:local_merchant_mercy_yes_3|You are going to forget about {s2}'s debt to you. And you will sign a paper stating that {reg4?she:he} owes you nothing.
dlga_local_merchant_mercy_yes_3:local_merchant_mercy_yes_4|Yes, of course. I'll do as you say.
dlga_local_merchant_mercy_yes_4:local_merchant_mercy_yes_5|And if my lord hears so much of a hint of a complaint about this issue, then I'll come back for you, and it won't matter how much you scream for mercy then. Do you understand me?
dlga_local_merchant_mercy_yes_5:local_merchant_mercy_yes_6|Yes {reg33?madam:sir}. Don't worry. I won't make any complaint.
dlga_local_merchant_mercy_yes_6:close_window|Good. Go now, before I change my mind.
dlga_start:weep_quest_npc1|It's time for you to die, bastard! The oppression of the sandwalkers will come to an end, and you will be the example!
dlga_weep_quest_npc1:weep_quest_npc2|To my grave I fall,^Destiny colder than fate,^End this man with faith
dlga_weep_quest_npc2:weep_quest_npc3|Just give me the dagger!
dlga_weep_quest_npc2:close_window|Die!
dlga_weep_quest_npc3:weep_quest_npc4|What?
dlga_weep_quest_npc4:weep_quest_npc5|I said, give me the damn dagger!
dlga_weep_quest_npc4:close_window|Die!
dlga_weep_quest_npc5:weep_quest_npc6|This dagger belongs to the finest lady in all of Perisno!{reg33? Finer than you, you disgusting, ugly beast!:}She has given me this in the night of our illustrious entanglement!
dlga_weep_quest_npc6:weep_quest_npc7|Voices of the night, screams of lust! Something you will never hope to experience! As you slay me, Zolona will curse you for the rest of your days!
dlga_weep_quest_npc7:close_window|Enough with your shouting! Just die!
dlga_start:close_window.102|My apologies, but I am looking for a captain --- one who leads their own warband.
dlga_start:sol_story_1|Good day to you, {reg33?lassie:lad}. I'm the captain of this outpost.
dlga_sol_story_1:sol_story_2_1|Hello, I am {playername}.
dlga_sol_story_2_1:sol_introduce_3|Would you like something to eat?
dlga_sol_introduce_3:sol_introduce_end_tamga|Sure, thank you.
dlga_sol_introduce_3:close_window|Out here? No...
dlga_start:sol_story_4|BUG - YOU SHOULD NOT BE SEEING THIS CHAT
dlga_sol_story_4:sol_introduce_end_tamga|Would you like to hire some of my men? They have grown restless and would like to go out and join a foreigner.
dlga_sol_introduce_end_tamga:sol_story_tamga_1|Would you like to hire some of my men? They have grown restless and would like to go out and join a foreigner.
dlga_tamga_hire_done:close_window|Good bye. Come back next time for more!
dlga_sol_story_tamga_1:tamga_zann_ronin_1|I want to recruit {s13}
dlga_sol_story_tamga_1:sol_story_establish_contract|I'd like to establish a contract with you. ({reg0} aurums)
dlga_sol_story_establish_contract:sol_story_pretalk|{s13}
dlga_sol_story_pretalk:sol_story_tamga_1|Is there anything else?
dlga_sol_story_tamga_1:close_window|Never mind.
dlga_tamga_zann_ronin_1:tamga_zann_ronin_2|I have {reg1?{reg1}:no} {s14} available for hire at the moment. {reg1?Each warrior costs {reg0} aurums to hire. How many do you want to hire?:}
dlga_tamga_zann_ronin_2:tamga_hire_done|{reg0}
dlga_tamga_zann_ronin_2:tamga_hire_done.1|Never mind then.
dlga_start:close_window.103|Mind your manners within the walls and we'll have no trouble.
dlga_start:close_window.104|Mind your manners within the walls and we'll have no trouble.
dlga_start:auggie1|Good day, sir. I am the captain of this outpost, Augustus Makmix.
dlga_auggie1:auggie2|I have heard that you sell the finest mercenaries here. Is this true?
dlga_auggie2:auggie3|Indeed. Would you like to hire some? These upgrade into the finest soldiers in all of Perisno.
dlga_auggie4:auggie5|{s4}
dlga_auggie3:auggie4|Yes.
dlga_auggie3:close_window|No. Goodbye.
dlga_auggie5:auggies_end_5|I would like to hire a freelancer recruit, upgrading into any Freelancer Guild troops (30 aurums).
dlga_auggie5:auggies_end_5.1|I would like to hire a freelancer soldier, upgrading into freelancer dismounted knights (100 aurums).
dlga_auggie5:auggies_end_5.2|I would like to hire a freelancer rider, upgrading into marshals (400 aurums).
dlga_auggie5:auggies_end_5.3|I would like to hire a freelancer archer, upgrading into sharpshooters (100 aurums).
dlga_auggie5:auggies_end_5.4|I would like to hire 5 freelancer recruits (30 aurums each).
dlga_auggie5:auggies_end_5.5|I would like to hire 5 freelancer soldiers (100 aurums each).
dlga_auggie5:auggies_end_5.6|I would like to hire 5 freelancer riders (400 aurums each).
dlga_auggie5:auggies_end_5.7|I would like to hire 5 freelancer archers (100 aurums each).
dlga_auggie5:auggies_end_5.8|I would like to hire 10 freelancer recruits (30 aurums each).
dlga_auggie5:auggies_end_5.9|I would like to hire 10 freelancer soldiers (100 aurums each).
dlga_auggie5:auggies_end_5.10|I would like to hire 10 freelancer riders (400 aurums each).
dlga_auggie5:auggies_end_5.11|I would like to hire 10 freelancer archers (100 aurums each).
dlga_auggie5:auggies_end_5.12|I would like to hire 25 freelancer recruits (30 aurums each).
dlga_auggie5:auggies_end_5.13|I would like to hire 25 freelancer soldiers (100 aurums each).
dlga_auggie5:auggies_end_5.14|I would like to hire 25 freelancer riders (400 aurums each).
dlga_auggie5:auggies_end_5.15|I would like to hire 25 freelancer archers (100 aurums each).
dlga_auggie5:auggies_end_5.16|I would like to hire 50 freelancer recruits (30 aurums each).
dlga_auggie5:auggies_end_5.17|I would like to hire 50 freelancer soldiers (100 aurums each).
dlga_auggie5:auggies_end_5.18|I would like to hire 50 freelancer riders (400 aurums each).
dlga_auggie5:auggies_end_5.19|I would like to hire 50 freelancer archers (100 aurums each).
dlga_auggie5:close_window|No thanks.
dlga_auggies_end_5:auggie5|They are all at your service, {playername}. {s4}
dlga_start:auggie_buy_1|Glad to see you again, {playername}. I assume you have come to hire my renowned mercenaries?
dlga_auggie_buy_1:auggie4|Indeed.
dlga_auggie_buy_1:story_1|I would like to know your story.
dlga_story_1:story_2|I was born about 29 years on a little island, about a 3 weeks journey from Perisno, where the names and architecture are of an old era. Raised in a noble home, I was always over eager for adventure and battle. I was taught from age 7 to wield two handers and throwing weapons.
dlga_story_2:story_3|I came to Perisno seeking adventure, and I had no idea that I would be the one giving others adventure. After coming to Perisno, I settled down and built an outpost - this very one, by myself. I raised my own personal army soon enough, with the help of some useful connections and loyal friends. However, local squabbling nobles attacked us and decimated us, even though we won. I hanged the foolish lords who did this. I realized that my life was not going anywhere, so I decided to set up the Freelancer Guild. We are basically mercenaries that are freelancers and help whoever pays us.
dlga_story_3:auggie_buy_1|Very interesting!
dlga_auggie_buy_1:close_window|No thanks. I have to go.
dlga_start:bounty_1|Do I know you? Did my brother send you?!
dlga_start:bounty_1.1|Do I know you? Did my sister send you?!
dlga_start:bounty_1.2|Do I know you? Did my father send you?!
dlga_start:bounty_1.3|Do I know you? Did my uncle send you?!
dlga_start:bounty_1.4|Do I know you? Did my commander send you?!
dlga_start:bounty_1.5|Do I know you? Did my master send you?!
dlga_bounty_1:bounty_2|I am looking for a fugitive by the name of {s4}. You fit the description.
dlga_bounty_1:close_window|Nothing. Sorry to trouble you.
dlga_bounty_2:bounty_3|How do I know you're not a bountyhunter?!!
dlga_bounty_3:bounty_4|I can assure you I....
dlga_bounty_4:close_window|Alright so I made a mistake! ONE mistake!! Can't a man start over?! Do I have to keep on paying?! HUH?!?! Maybe I should make another mistake!!!
dlga_start:close_window.105|Let's leave whenever you are ready.
dlga_start:fugitive_1|What do you want?
dlga_fugitive_1:fugitive_2|I am looking for a murderer by the name of {s4}. You fit his description.
dlga_fugitive_1:close_window|Nothing. Sorry to trouble you.
dlga_fugitive_2:fugitive_3|I don't understand, {reg33?madam:sir}. I never killed anyone. I think you've got the wrong man.
dlga_fugitive_3:fugitive_4|Then drop your sword. If you are innocent, you have nothing to fear. We'll go now and talk to your neighbours, and if they verify your story, I'll go on my way.
dlga_fugitive_4:fugitive_5|I'm not going anywhere, friend. You're going to have to fight for your silver, today.
dlga_fugitive_5:fugitive_fight_start|{s4}
dlga_fugitive_5:fugitive_persuasion|Please, I do not wish for any bloodshed. Just come quietly.
dlga_fugitive_persuasion:fugitive_persuasion2|Why would I listen to you?! You're a bloody bounty hunting dog!
dlga_fugitive_persuasion2:fugitive_persuasion_recheck|{s4}{s5}
dlga_fugitive_persuasion_recheck:close_window|Very well, I give up. Take me in.
dlga_fugitive_persuasion_recheck:fugitive_fight_start|{s4}
dlga_fugitive_persuasion_recheck:fugitive_persuasion2|{s4}
dlga_fugitive_fight_start:close_window|Die, dog!
dlga_member_chat:sacrificed_messenger_1|Yes {reg33?madam:sir}?
dlga_sacrificed_messenger_1:sacrificed_messenger_2|Take this letter to {s1} and give it to {s2}.
dlga_sacrificed_messenger_1:close_window|Nothing. Nothing at all.
dlga_sacrificed_messenger_2:sacrificed_messenger_3|Yes {reg33?madam:sir}. You can trust me. I will not fail you.
dlga_sacrificed_messenger_3:close_window|Good. I will not forget your service. You will be rewarded when you return.
dlga_sacrificed_messenger_3:sacrificed_messenger_cancel|Arggh! I can't do this. I can't send you to your own death!
dlga_sacrificed_messenger_cancel:sacrificed_messenger_cancel_2|What do you mean {reg33?madam:sir}?
dlga_sacrificed_messenger_cancel_2:sacrificed_messenger_cancel_3|There's a trap set up for you in the town. {s3} ordered me to sacrifice one of my chosen warriors to fool the enemy, but he will just need to find another way.
dlga_sacrificed_messenger_cancel_3:close_window|Thank you, {reg33?madam:sir}. I will follow you to the gates of hell. But this would not be a good death.
dlga_start:close_window.106|Don't worry, {reg33?madam:sir}, I'm on my way.
dlga_start:follow_spy_talk|Good day {reg33?madam:sir}. Such fine weather don't you think? If you'll excuse me now I must go on my way.
dlga_follow_spy_talk:follow_spy_talk_2|In the name of {s1}, you are under arrest!
dlga_follow_spy_talk_2:close_window|You won't get me alive!
dlga_follow_spy_talk:close_window|Never mind me. I was just passing by.
dlga_start:spy_partners_talk|Greetings.
dlga_spy_partners_talk:spy_partners_talk_2|In the name of {s1} You are under arrest!
dlga_spy_partners_talk_2:close_window|You will have to fight us first!
dlga_spy_partners_talk:close_window|Never mind me. I was just passing by.
dlga_start:runaway_serf_intro_1|Good day {reg33?madam:sir}.
dlga_runaway_serf_intro_1:runaway_serf_intro_2|I have been sent by your {s4} whom you are running from. He will not punish you if you return now.
dlga_runaway_serf_intro_2:runaway_serf_intro_3|My good {reg33?madam:sir}. Our lives at our village {s1} was unbearable. We worked all day long and still went to bed hungry. We are going to {s6} to start a new life, where we will be treated like humans.
dlga_runaway_serf_intro_3:runaway_serf_go_back|You have gone against our laws by running from your bondage. You will go back to {s1} now!
dlga_runaway_serf_intro_3:runaway_serf_let_go|Well, maybe you are right. All right then. If anyone asks, I haven't seen you.
dlga_runaway_serf_go_back:close_window|All right {reg33?madam:sir}. As you wish. We'll head back to {s5} now.
dlga_runaway_serf_let_go:close_window|God bless you, {reg33?madam:sir}. We will not forget your help.
dlga_start:runaway_serf_reconsider|Good day {reg33?madam:sir}. Don't worry. If anyone asks, we haven't seen you.
dlga_runaway_serf_reconsider:runaway_serf_go_back|I have changed my mind. You must back to your village!
dlga_runaway_serf_reconsider:runaway_serf_let_go|Good. Go quickly now before I change my mind.
dlga_start:runaway_serf_talk_caught|Good day {reg33?madam:sir}. We were heading back to {s5}, but I am afraid we lost our way.
dlga_runaway_serf_talk_caught:runaway_serf_go_back|Do not test my patience. You are going back now!
dlga_runaway_serf_talk_caught:runaway_serf_let_go|Well, if you are that eager to go, then go.
dlga_start:runaway_serf_talk_again_return|We are on our way back to {s5} {reg33?madam:sir}.
dlga_runaway_serf_talk_again_return:runaway_serf_talk_again_return_2|Make haste now. The sooner you return the better.
dlga_runaway_serf_talk_again_return:runaway_serf_talk_again_return_2.1|Good. Keep going.
dlga_runaway_serf_talk_again_return_2:close_window|Yes {reg33?madam:sir}. As you wish.
dlga_start:troublesome_bandits_intro_1|This must be your unlucky day, mate. We're just about the worst people you could run into, in these parts.
dlga_troublesome_bandits_intro_1:troublesome_bandits_intro_2|Heh. For me, you are nothing more than walking money bags. A merchant in {s1} offered me good money for your heads.
dlga_troublesome_bandits_intro_2:close_window|A bounty hunter! Kill {reg33?her:him}! Kill {reg33?her:him} now!
dlga_start:deserter_paid_talk|What do you want? You want to pay us some more money?
dlga_deserter_paid_talk:deserter_paid_talk_2b|No. It's your turn to pay me this time.
dlga_deserter_paid_talk:deserter_paid_talk_2a|Sorry to trouble you. I'll be on my way now.
dlga_deserter_paid_talk_2a:close_window|Yeah. Stop fooling around and go make some money. I want to see that purse full next time I see you.
dlga_deserter_paid_talk_2b:close_window|What nonsense are you talking about? You want trouble? You got it.
dlga_start:deserter_talk|{s4}
dlga_deserter_talk:close_window|{s4}
dlga_deserter_talk:deserter_barter|There's no need to fight. I am ready to pay for free passage.
dlga_deserter_talk:deserter_recruit1|Stay your hand! I have a proposition to make!
dlga_deserter_talk:deserter_recruit1.1|I have something that may interest you.
dlga_deserter_recruit1:close_window|{s4}
dlga_deserter_recruit1:deserter_recruit2|{s4}
dlga_deserter_recruit2:deserter_recruit3|I want to offer you a second chance. Serve me, and I will pay you {reg0} aurums along with daily rations.
dlga_deserter_recruit3:deserter_recruit4|{s4}
dlga_deserter_recruit4:close_window|Take your aurums, and report to the quartermaster for provisions and equipment.
dlga_deserter_recruit4:deserter_insulted2|Never mind, it seems I actually don't have enough aurums to pay you.
dlga_deserter_insulted2:close_window|{s4}
dlga_deserter_recruit4:close_window.1|Forget it. Prepare to die!
dlga_deserter_recruit4:close_window.2|Never mind, I don't have space for you.
dlga_deserter_recruit4:deserter_insulted3|Never mind, I don't have space for you.
dlga_deserter_recruit4:close_window.3|Never mind, good day to you.
dlga_deserter_recruit4:deserter_insulted3.1|Never mind, good day to you.
dlga_deserter_insulted3:close_window|You idiot! You just offered us that much money and expect us to let you walk away?! Time for us to slit your throat!
dlga_deserter_barter:deserter_barter_2|Good. You are clever. Now, having a look at your baggage, I reckon a fellow like you could pretty easily afford {reg5} aurums. We wouldn't want to be too greedy, now would we? Pay us, and then you can go.
dlga_deserter_barter_2:deserter_barter_3a|All right here's your {reg5} aurums.
dlga_deserter_barter_2:deserter_barter_3b|I don't have that much money with me
dlga_deserter_barter_3b:close_window|Too bad. Then we'll have to sell you to the slavers.
dlga_deserter_barter_3a:close_window|Heh. That wasn't difficult, now, was it? All right. Go now.
dlga_start:tavernkeeper_talk|Good day dear {reg33?madam:sir}. How can I help you?
dlga_tavernkeeper_pretalk:tavernkeeper_talk|Anything else?
dlga_tavernkeeper_talk:tavernkeeper_deliver_wine|I was told to deliver you {reg9} units of {s4}.
dlga_tavernkeeper_deliver_wine:tavernkeeper_pretalk|At last! My stock was almost depleted. I had paid the cost of the {s4} in advance. Here, take these {reg5} aurums. That should cover your pay. And give {s9} my regards. I'll put in a good word for you next time I deal with him.
dlga_tavernkeeper_talk:tavernkeeper_deliver_wine_incomplete|I was told to deliver you {reg9} units of {s4}, but I lost some of the cargo on the way.
dlga_tavernkeeper_deliver_wine_incomplete:tavernkeeper_pretalk|Attacked by bandits eh? You are lucky they left you alive. Anyway, I can pay you no more than {reg5} aurums for this. And I will let {s1} know that my order was delivered less than completely, so you will probably be charged for this loss.
dlga_tavernkeeper_talk:tavernkeeper_deliver_wine_lost|I was told to deliver you {reg9} units of {s4}, but I lost the cargo on the way.
dlga_tavernkeeper_deliver_wine_lost:tavernkeeper_pretalk|What? I was waiting for that {s4} for weeks! And now you are telling me that you lost it? You may rest assured that I will let {s1} know about this.
dlga_tavernkeeper_talk:tavernkeeper_buy_drinks|I'd like to buy every man who comes in here tonight a jar of your best {s0}.
dlga_tavernkeeper_talk:tavernkeeper_coin|I'd like to flip a coin with you.
dlga_tavernkeeper_coin:tavernkeeper_coin2|Alright. How much money do you want to lose?
dlga_tavernkeeper_coin2:tavernkeeper_coin3|50 aurums.
dlga_tavernkeeper_coin2:tavernkeeper_coin3.1|100 aurums.
dlga_tavernkeeper_coin2:tavernkeeper_coin3.2|200 aurums.
dlga_tavernkeeper_coin2:tavernkeeper_coin3.3|500 aurums.
dlga_tavernkeeper_coin2:tavernkeeper_coin3.4|1000 aurums.
dlga_tavernkeeper_coin2:tavernkeeper_coin3.5|2000 aurums.
dlga_tavernkeeper_coin2:tavernkeeper_coinn|I can't afford it.
dlga_tavernkeeper_coinn:tavernkeeper_talk|Never mind.
dlga_tavernkeeper_coin3:tavernkeeper_coin4|Okay. Head or tail?
dlga_tavernkeeper_coin4:tavernkeeper_coin5|Head.
dlga_tavernkeeper_coin4:tavernkeeper_coin5.1|Tail.
dlga_tavernkeeper_coin5:tavernkeeper_coin6|Well, here we go... (The Tavernkeep flips the coin.)
dlga_tavernkeeper_coin6:tavernkeeper_coin6a|Look, it's {s3}! Bad luck for you.
dlga_tavernkeeper_coin6:tavernkeeper_pretalk|Damn, it's {s2}... Here's your money.
dlga_tavernkeeper_coin6a:tavernkeeper_pretalk|Here are your {reg6} aurums.
dlga_tavernkeeper_buy_drinks:tavernkeeper_buy_drinks_2|Of course, my {reg33?lady:lord}. I reckon {reg5} aurums should be enough for that. What should I tell the lads?
dlga_tavernkeeper_buy_drinks_2:tavernkeeper_buy_drinks_end|Let everyone know of the generosity of {playername} to the people of {s10}.
dlga_tavernkeeper_buy_drinks_end:tavernkeeper_pretalk|Don't worry {s0}. Your name will be cheered and toasted here all night.
dlga_tavernkeeper_buy_drinks_2:tavernkeeper_pretalk|Actually, cancel that order.
dlga_tavernkeeper_talk:tavernkeeper_job_ask|Have you heard of anyone in this realm who might have a job for a {reg33?woman:man} like myself?
dlga_tavernkeeper_job_ask:tavernkeeper_job_search|Hmm... Well, {s10} is often looking for mercenaries to fight in {reg0?her:his} wars.{s9}
dlga_tavernkeeper_job_search:tavernkeeper_job_result|Let me think some more...
dlga_tavernkeeper_job_result:tavernkeeper_job_search|I have heard that {s7} {s9}{s10} You may want to speak with {reg4?her:him}.
dlga_tavernkeeper_job_result:tavernkeeper_job_result_2|There may be other work, of course -- lords and guildmasters often have other tasks which we don't hear about. Also, the villages around here frequently need help, although they'd be more likely to pay you with a wedge of cheese and goodwill than with cold hard aurums.
dlga_tavernkeeper_job_result_2:close_window|I'll keep my ears open for other opportunities. You may want to ask again from time to time.
dlga_ransom_broker_sell_prisoners_2:close_window|Be sure to bring me more of your prisoners when you have them.
dlga_ransom_broker_talk:ransom_broker_slaves|I wish to hire some slaves from you.
dlga_ransom_broker_slaves:ransom_broker_slaves1|Great! You can buy them for 30 aurums each - my slaves do not come cheap! With proper training, they may become professional warriors. But remember, I can only sell you as many as you can handle, and it seems like your alotted amount is {reg0}.
dlga_ransom_broker_slaves1:ransom_broker_slaves2|Expensive? That's nothing! I'll buy them.
dlga_ransom_broker_slaves1:ransom_broker_slaves2.1|Expensive? That's nothing! I'll buy them, but as prisoners.
dlga_ransom_broker_slaves1:ransom_broker_pretalk|Never mind.
dlga_ransom_broker_slaves2:ransom_broker_slaves3|Here, take a look at my captives. You can handpick them.
dlga_ransom_broker_slaves3:ransom_broker_pretalk|Never mind.
dlga_ransom_broker_slaves3:close_window|That is too expensive.
dlga_ransom_broker_slave_bought:ransom_broker_slaves3|Thank you for your purchase! Would you like anything else? I have {reg0} left.
dlga_ransom_broker_slaves3:ransom_broker_pretalk.1|I would like as many male slaves as possible.
dlga_ransom_broker_slaves3:ransom_broker_pretalk.2|I would like as many female slaves as possible.
dlga_ransom_broker_slaves3:ransom_broker_slave_bought|I would like to hire a male slave.
dlga_ransom_broker_slaves3:ransom_broker_slave_bought.1|I would like to hire a female slave.
dlga_ransom_broker_slaves3:ransom_broker_slave_bought.2|I would like to hire 5 male slaves.
dlga_ransom_broker_slaves3:ransom_broker_slave_bought.3|I would like to hire 5 female slaves.
dlga_ransom_broker_slaves3:ransom_broker_slave_bought.4|I would like to hire 15 male slaves.
dlga_ransom_broker_slaves3:ransom_broker_slave_bought.5|I would like to hire 15 female slaves.
dlga_ransom_broker_slaves3:ransom_broker_slave_bought.6|I would like to hire 50 male slaves.
dlga_ransom_broker_slaves3:ransom_broker_slave_bought.7|I would like to hire 50 female slaves.
dlga_tavernkeeper_talk:tavernkeeper_bounty|Do you have any larger bounties for me?
dlga_tavernkeeper_bounty:tavernkeeper_pretalk|Well, to be honest. You don't seem like you have a party up for the task. Maybe come back when you're more ... famous, or have some stronger troops in your party.
dlga_tavernkeeper_bounty:tavernkeeper_bounty1|Why, of course! {s17}
dlga_tavernkeeper_bounty1:requester_talk_3|Can you help?
dlga_requester_talk_3:close_window|No thanks. Maybe next time.
dlga_tavernkeeper_talk:tavernkeeper_bounty_failed|I failed the quest.
dlga_tavernkeeper_talk:tavernkeeper_talk_mercenary_warband_victory|I found these scoundrels and I gave them their punishment!
dlga_tavernkeeper_talk_mercenary_warband_victory:close_window|Good work. That's your reward. But be careful. People over there are watching you. And I don't think their intentions are good.
dlga_tavernkeeper_talk:tavernkeeper_talk_mysterious_group_victory|I found the mysterious group and I gave them their punishment!
dlga_tavernkeeper_talk_mysterious_group_victory:close_window|Good work. That's your reward. But be careful. People over there are watching you. And I don't think their intentions are good.
dlga_tavernkeeper_bounty1:tavernkeeper_quest1|The noble said that the prisoners should not be far away and he would reward the person who defeated them handsomely. If you are looking for a bounty, you could defeat the party and report back to me.
dlga_tavernkeeper_quest1:tavernkeeper_quest1_1|I'll do it.
dlga_tavernkeeper_quest1:close_window|No thanks. Maybe next time.
dlga_tavernkeeper_quest1_1:close_window|Excellent! I'll contact the noble and tell him have a reward ready ... if you succeed, of course.
dlga_start:f2.1|Who are you? What do you want?
dlga_f2:close_window.1|You've been causing a lot of trouble around here and I don't have to answer to you. Surrender or die!
dlga_tavernkeeper_talk:tavernkeeper_bounty1_reward|I found the dangerous bandits and I gave them their punishment!
dlga_tavernkeeper_bounty1_reward:close_window|Excellent! I knew that you would succeed. Earlier today, the noble came in and gave me the reward to hand you should you suceed. Of course, he warned me that if I took it for myself he would come after me. So here's your reward.
dlga_tavernkeeper_bounty1:tavernkeeper_quest2|If you are looking for a bounty, you could defeat the party and report back to me.
dlga_tavernkeeper_quest2:tavernkeeper_quest2_1|I'll do it.
dlga_tavernkeeper_quest2:close_window|No thanks. Maybe next time.
dlga_tavernkeeper_quest2_1:close_window|Excellent! I will await news of your success.
dlga_start:f2.2|Who are you? What do you want?
dlga_f2:close_window.2|You've been causing a lot of trouble around here and I don't have to answer to you. Surrender or die!
dlga_tavernkeeper_talk:tavernkeeper_bounty2_reward|I found the dangerous bandits and I gave them their punishment!
dlga_tavernkeeper_bounty2_reward:close_window|Excellent! I knew that you would succeed. Here is your reward.
dlga_tavernkeeper_bounty1:tavernkeeper_quest4|If you are looking for a bounty, you could defeat the party and report back to me.
dlga_tavernkeeper_quest4:tavernkeeper_quest4_1|I'll do it.
dlga_tavernkeeper_quest4:close_window|No thanks. Maybe next time.
dlga_tavernkeeper_quest4_1:close_window|Excellent! I will await news of your success.
dlga_start:f4|Who are you? What do you want?
dlga_f4:close_window|You've been causing a lot of trouble around here and I don't have to answer to you. Surrender or die!
dlga_tavernkeeper_talk:tavernkeeper_bounty4_reward|I found the Grazir worshippers and I gave them their punishment!
dlga_tavernkeeper_bounty4_reward:close_window|Excellent! I knew that you would succeed. Here is your reward.
dlga_tavernkeeper_bounty_failed:close_window|That is a shame. You can come back next time for more quests, however.
dlga_tavernkeeper_talk:tavernkeeper_request_mission_ask|Are there any bounties posted?
dlga_tavernkeeper_talk:tavernkeeper_active_mission_1|About the bounty you gave me...
dlga_tavernkeeper_active_mission_1:tavernkeeper_active_mission_2|Yes, have you made any progress on it?
dlga_tavernkeeper_active_mission_2:tavernkeeper_hunt_down_fugitive_success|I found {s4} hiding at {s3} and gave them their punishment.
dlga_tavernkeeper_active_mission_2:tavernkeeper_hunt_down_fugitive_fail|I'm afraid they got away.
dlga_tavernkeeper_active_mission_2:tavernkeeper_active_mission_3|I am still working on it.
dlga_tavernkeeper_active_mission_2:tavernkeeper_mission_failed|I am afraid I won't be able to do this quest.
dlga_tavernkeeper_active_mission_3:tavernkeeper_pretalk|I see. Well why are you still here?
dlga_tavernkeeper_mission_failed:tavernkeeper_pretalk|{s43}
dlga_tavernkeeper_hunt_down_fugitive_success:tavernkeeper_hunt_down_fugitive_success_2|Well done, {playername}! 'Tis good to know you can be trusted to handle things with an appropriate level of tactfulness. A bounty I promised, and a bounty you shall have. That bounty was worth {reg0} aurums and not a copper less!
dlga_tavernkeeper_hunt_down_fugitive_success_2:tavernkeeper_hunt_down_fugitive_reward_accept|Let me take the money, {s65}. Thank you.
dlga_tavernkeeper_hunt_down_fugitive_success_2:tavernkeeper_hunt_down_fugitive_reward_reject|This is blood money. I can't accept it.
dlga_tavernkeeper_hunt_down_fugitive_reward_accept:tavernkeeper_pretalk|Of course, {playername}. Here you are.
dlga_tavernkeeper_hunt_down_fugitive_reward_reject:tavernkeeper_pretalk|You are a {reg33?woman:man} for whom justice is its own reward, eh? As you wish it, {playername}, as you wish it. An honourable sentiment, to be true.
dlga_tavernkeeper_hunt_down_fugitive_fail:tavernkeeper_pretalk|It is a sad day when that {s44} manages to avoid the hand of justice yet again. I thought you would be able to do this, {playername}. Clearly I was wrong.
dlga_tavernkeeper_request_mission_ask:tavernkeeper_pretalk|There are plenty of bounties {reg33?my Lady:Sire}, but it seems you are already hunting someone down. Come back when you're done with that, yes?
dlga_tavernkeeper_request_mission_ask:tavernkeeper_tell_mission|So you reckon yourself a bounty hunter, eh?
dlga_tavernkeeper_tell_mission:tavernkeeper_mission_hunt_down_fugitive_told|I have something you could help with, an issue with the lawless villain known as {s4}. They supposedly murdered someone, or stole something, or....whatever, and have been on the run from their judgement ever since. There is a bounty on their head. Associates of the murderer who, while they issue them no ill will...reckon that this outlaw may have taken refuge with their kinsmen at {s3}. You might be able to hunt them down and give them what they deserve... and claim the bounty for yourself of course.
dlga_tavernkeeper_tell_mission:tavernkeeper_pretalk|I'm sorry, but I don't have any bounties for you right now.
dlga_tavernkeeper_mission_hunt_down_fugitive_told:tavernkeeper_mission_hunt_down_fugitive_accepted|I will claim this bounty.
dlga_tavernkeeper_mission_hunt_down_fugitive_told:tavernkeeper_mission_hunt_down_fugitive_rejected|I am too busy to go after them at the moment.
dlga_tavernkeeper_mission_hunt_down_fugitive_accepted:close_window|That's excellent, {playername}. Their associates will be so grateful to have them....found. And of course the bounty on their head will be yours if you can get...err find them. Well, good hunting to you.
dlga_tavernkeeper_mission_hunt_down_fugitive_rejected:tavernkeeper_pretalk|As you wish, {playername}. I suppose there are plenty of bounty hunters around to get the job done . . .
dlga_tavernkeeper_talk:tavernkeeper_help|Do you need any help around here?
dlga_tavernkeeper_help:tavernkeeper_washdishes_initiate|Yes, actually. Would you like to help me wash some dishes?
dlga_tavernkeeper_help:tavernkeeper_pretalk|Not at the moment, but thank you {reg33?my Lady:Sire}.
dlga_tavernkeeper_washdishes_initiate:tavernkeeper_washdishes_confirm_info|Yes, I would love to help!
dlga_tavernkeeper_washdishes_initiate:tavernkeeper_pretalk|Forget it.
dlga_tavernkeeper_washdishes_confirm_info:tavernkeeper_washdishes_confirm_info2|Amazing! I've been falling behind lately and could use all the help I could get. Now, washing dishes is simple. Each bowl needs to be washed, and then rinsed. The faster you do it, the more I'll pay you. But if you break any, you'll have to pay for it. Is that okay?
dlga_tavernkeeper_washdishes_confirm_info2:tavernkeeper_washdishes_select_dishes|Yes, let's get started.
dlga_tavernkeeper_washdishes_confirm_info2:tavernkeeper_pretalk|Forget it.
dlga_tavernkeeper_washdishes_select_dishes:tavernkeeper_washdishes_dish_selected|Which dishes would you like to wash?
dlga_tavernkeeper_washdishes_dish_selected:tavernkeeper_washdishes_begin|Porcelain.
dlga_tavernkeeper_washdishes_dish_selected:tavernkeeper_washdishes_begin.1|Ceramic.
dlga_tavernkeeper_washdishes_dish_selected:tavernkeeper_washdishes_begin.2|Glass.
dlga_tavernkeeper_washdishes_dish_selected:tavernkeeper_washdishes_begin.3|Stone.
dlga_tavernkeeper_washdishes_dish_selected:tavernkeeper_washdishes_begin.4|Clay.
dlga_tavernkeeper_washdishes_dish_selected:tavernkeeper_washdishes_begin.5|Wood.
dlga_tavernkeeper_washdishes_begin:tavernkeeper_washdishes_selections|Okay, here you go!
dlga_tavernkeeper_washdishes_dish_selected:tavernkeeper_pretalk|Forget it.
dlga_tavernkeeper_washdishes_selections:tavernkeeper_washdishes_selections2|(You should not be seeing this)
dlga_tavernkeeper_washdishes_selections2:tavernkeeper_washdishes_end|(You should not be seeing this)
dlga_tavernkeeper_washdishes_selections2:tavernkeeper_washdishes_decisions_1|{s13}
dlga_tavernkeeper_washdishes_selections2:tavernkeeper_washdishes_decisions_2|{s13}
dlga_tavernkeeper_washdishes_decisions_1:tavernkeeper_washdishes_selections|Wash
dlga_tavernkeeper_washdishes_decisions_1:tavernkeeper_washdishes_selections.1|Rinse
dlga_tavernkeeper_washdishes_decisions_2:tavernkeeper_washdishes_selections|Rinse
dlga_tavernkeeper_washdishes_decisions_2:tavernkeeper_washdishes_selections.1|Wash
dlga_tavernkeeper_washdishes_decisions_1:tavernkeeper_washdishes_end|(Stop Washing Dishes)
dlga_tavernkeeper_washdishes_decisions_2:tavernkeeper_washdishes_end|(Stop Washing Dishes)
dlga_tavernkeeper_washdishes_end:tavernkeeper_washdishes_end2|Okay! Let's see what you've done.
dlga_tavernkeeper_washdishes_end2:tavernkeeper_washdishes_payment|{s16}
dlga_tavernkeeper_washdishes_payment:tavernkeeper_pretalk|Thank you.
dlga_tavernkeeper_washdishes_end2:tavernkeeper_washdishes_penalty|{s16}
dlga_tavernkeeper_washdishes_penalty:tavernkeeper_washdishes_penalty_1|Fine, here's {reg0} aurums.
dlga_tavernkeeper_washdishes_penalty:tavernkeeper_washdishes_penalty_2|No, you're not getting anything from me.
dlga_tavernkeeper_washdishes_penalty_1:tavernkeeper_pretalk|I'm glad we can come to an agreement.
dlga_tavernkeeper_washdishes_penalty_2:tavernkeeper_pretalk|Alright then. I can't say I was expecting that.
dlga_tavernkeeper_talk:tavernkeeper_et_caravan_must_buy|I want to purchase a caravan license.
dlga_tavernkeeper_et_caravan_must_buy:tavernkeeper_et_caravan_must_buy_2|Of course, {reg33?my Lady:Sire}. With a caravan license, any tavernkeep including myself would more than happy to tell you the details of each potential caravan that you will be able to run.
dlga_tavernkeeper_et_caravan_must_buy_2:tavernkeeper_et_caravan_must_buy_3|I'll buy one. ({reg0} aurums)
dlga_tavernkeeper_et_caravan_must_buy_3_failed_2:tavernkeeper_et_caravan_must_buy_3_failed_2_attempt_persuasion|I am a Lord of the Realm damnit. Just give one to me!
dlga_tavernkeeper_et_caravan_must_buy_3_failed_2_attempt_persuasion:tavernkeeper_pretalk|I can't do that, {reg33?my Lady:Sire}. We all have to abide to the rules of trade.
dlga_tavernkeeper_et_caravan_must_buy_3_failed_2:tavernkeeper_et_caravan_must_buy_3_failed_2_monarch|I am the Monarch of this realm. You will hand one to me.
dlga_tavernkeeper_et_caravan_must_buy_3_failed_2:tavernkeeper_pretalk|Forget it.
dlga_tavernkeeper_et_caravan_must_buy_3_failed_2_monarch:tavernkeeper_pretalk|Of course! Your will is my command, {reg33?my Lady:Sire}.
dlga_tavernkeeper_et_caravan_must_buy_2:tavernkeeper_pretalk|Forget it.
dlga_tavernkeeper_et_caravan_must_buy_3:tavernkeeper_et_caravan_must_buy_3_failed_2|I'm sorry, {reg33?my Lady:Sire}. It does not seem like you have enough aurums. If you were to collect {reg0} more aurums I'd be happy to sell you one.
dlga_tavernkeeper_et_caravan_must_buy_3:tavernkeeper_pretalk|Here you go. Thank you for your patronage!
dlga_tavernkeeper_talk:tavernkeeper_et_caravan_run1|I want to do a caravan run.
dlga_tavernkeeper_et_caravan_run1:tavernkeeper_et_caravan_run2|Of course, here is the list. Which caravan would you like to take?
dlga_tavernkeeper_et_caravan_run2:tavernkeeper_et_caravan_confirm|{s11} ({reg0} aurums, distance: {reg1})
dlga_tavernkeeper_et_caravan_confirm:tavernkeeper_pretalk|Unfortunately, if you can't pay for the caravan then I won't be able to give it to you.
dlga_tavernkeeper_et_caravan_confirm:tavernkeeper_pretalk.1|Thank you! Please take care, as the roads are dangerous.
dlga_tavernkeeper_et_caravan_run2:tavernkeeper_et_caravan_declined|No, I've decided not to go through with this.
dlga_tavernkeeper_et_caravan_declined:tavernkeeper_pretalk|Very well. The goods will be here until tomorrow, should you change your mind.
dlga_tavernkeeper_talk:tavernkeeper_return_goods|I want to give back the goods I bought.
dlga_tavernkeeper_return_goods:tavernkeeper_return_goods_opts|Oh? Very well. Please understand I will only be able to return a portion of what you paid, to cover costs of restocking and labor.{s13}{s14}{s15}
dlga_tavernkeeper_return_goods_opts:tavernkeeper_pretalk|I understand.
dlga_tavernkeeper_return_goods_opts:tavernkeeper_pretalk.1|Forget it.
dlga_tavernkeeper_talk:tavernkeeper_sell_caravan_goods|I want to sell my goods here.
dlga_tavernkeeper_sell_caravan_goods:tavernkeeper_et_sell_caravan_pre|Of course! For your goods, I will only be able to pay {s18} aurums. Is this enough?^^Distance: {s12}^Trading Skill: {s14}^Trading Rank: {s20} Gain)^Tax Rate: {s15}^Kingdom Diplomacy: {s16}^Location: {s19}^^Original Price: {s11}^Sale Price: {s18} aurums^{s13}
dlga_tavernkeeper_et_sell_caravan_pre:tavernkeeper_et_sell_caravan|Yes.
dlga_tavernkeeper_et_sell_caravan_pre:tavernkeeper_pretalk|Forget it.
dlga_tavernkeeper_et_sell_caravan:tavernkeeper_pretalk|Of course! Thank you for these goods, we will put them to great use. Here are your aurums.
dlga_tavernkeeper_talk:tavernkeeper_et_upgrade_caravan|Can I purchase some improvements to my wagon?
dlga_tavernkeeper_et_upgrade_caravan:tavernkeeper_pretalk|{s12}
dlga_tavernkeeper_et_upgrade_caravan:tavernkeeper_et_upgrade_caravan_choices|{s11} improvements for your wagon would make it safer for you on the road when trading. What would you like?
dlga_tavernkeeper_et_upgrade_caravan_choices:tavernkeeper_et_upgrade_caravan_choices_wheels|Improved Wheels (25,000 aurums) (Sold Here)
dlga_tavernkeeper_et_upgrade_caravan_choices:tavernkeeper_et_upgrade_caravan_choices_end|Improved Wheels (25,000 aurums) ({s12})
dlga_tavernkeeper_et_upgrade_caravan_choices:tavernkeeper_et_upgrade_caravan_choices_suspension|Prototype Suspension System (25,000 aurums) (Sold Here)
dlga_tavernkeeper_et_upgrade_caravan_choices:tavernkeeper_et_upgrade_caravan_choices_end.1|Prototype Suspension System (25,000 aurums) ({s12})
dlga_tavernkeeper_et_upgrade_caravan_choices:tavernkeeper_et_upgrade_caravan_choices_horses|Your best horses (30,000 aurums) (Sold Here)
dlga_tavernkeeper_et_upgrade_caravan_choices:tavernkeeper_et_upgrade_caravan_choices_end.2|Your best horses (30,000 aurums) ({s15})
dlga_tavernkeeper_et_upgrade_caravan_choices:tavernkeeper_pretalk|Never mind.
dlga_tavernkeeper_et_upgrade_caravan_choices_end:tavernkeeper_pretalk|I'm sorry, we don't have that available here. Maybe you could try a different kingdom?
dlga_tavernkeeper_et_upgrade_caravan_choices_wheels:tavernkeeper_pretalk|Thank you, we will upgrade your caravan right away.
dlga_tavernkeeper_et_upgrade_caravan_choices_suspension:tavernkeeper_pretalk|Thank you, we will upgrade your caravan right away.
dlga_tavernkeeper_et_upgrade_caravan_choices_horses:tavernkeeper_pretalk|Thank you, we will upgrade your caravan right away.
dlga_tavernkeeper_et_upgrade_caravan_choices_wheels:tavernkeeper_pretalk.1|I'm sorry, it doesn't seem like you have enough money. Feel free to come back when you have the funds.
dlga_tavernkeeper_et_upgrade_caravan_choices_suspension:tavernkeeper_pretalk.1|I'm sorry, it doesn't seem like you have enough money. Feel free to come back when you have the funds.
dlga_tavernkeeper_et_upgrade_caravan_choices_horses:tavernkeeper_pretalk.1|I'm sorry, it doesn't seem like you have enough money. Feel free to come back when you have the funds.
dlga_tavernkeeper_talk:close_window|I guess I should leave now.
dlga_start:mystic_merchant_talk|Good day {reg33?madam:sir}, I have some items with me. I will sell these items to you in their regular price. You might buy an item in bad shape for a high price, or, perhaps, an item in good shape for a low price. Do you wish to try your fortune?^^^^(Warning: Repeatedly using this feature will overload Warband's memory capacity and crash the game. Consider saving often in order to not lose your progress.)
dlga_mystic_merchant_talk:close_window|That sounds good. I wish to have a try.
dlga_start:ransom_broker_talk|Greetings. If you have any prisoners, I will be happy to buy them from you.
dlga_ransom_broker_pretalk:ransom_broker_talk|Anyway, if you have any prisoners, I will be happy to buy them from you.
dlga_ransom_broker_talk:ransom_broker_sell_prisoners|I want to sell some prisoners I have with me.
dlga_ransom_broker_talk:ransom_broker_sell_prisoners_all|I want to sell all the prisoners I have with me.
dlga_ransom_broker_sell_prisoners_all:ransom_broker_sell_prisoners_all_2|Let's see... I'll give you {reg0} aurums for your {reg1} {reg2?prisoners:prisoner}. Do we have a deal?
dlga_ransom_broker_sell_prisoners_all_2:ransom_broker_sell_prisoners_2|We have a deal.
dlga_ransom_broker_sell_prisoners_all_2:ransom_broker_pretalk|Let me think about it again.
dlga_ransom_broker_talk:ransom_broker_ransom_companion|I wish to ransom one of my companions.
dlga_ransom_broker_ransom_companion:ransom_broker_ransom_companion_choose|Whom do you wish to ransom?
dlga_ransom_broker_ransom_companion_choose:ransom_broker_ransom_companion_name_sum|{s4}
dlga_ransom_broker_ransom_companion_choose:ransom_broker_pretalk|Never mind
dlga_ransom_broker_ransom_companion_name_sum:ransom_broker_ransom_companion_verify|Let me check my ledger, here... Yes. Your friend is being held in the dungeon at {s7}. How interesting! I remember hearing that the rats down there are unusually large -- like mastiffs, they say... Now... For the very reasonable sum of {reg5} aurums, which includes both the ransom and my commission and expenses, we can arrange it so that {s5} can once again enjoy {reg4?her:his} freedom. What do you say?
dlga_ransom_broker_ransom_companion_verify:ransom_broker_ransom_companion_accept|Here's your money.
dlga_ransom_broker_ransom_companion_verify:ransom_broker_ransom_companion_refuse|I can't afford that right now.
dlga_ransom_broker_ransom_companion_accept:ransom_broker_talk|Splendid! In a few days, I would think, you should find {s5} riding to rejoin you, blinking in the sunlight and no doubt very grateful! Is there any other way in which I can help you?
dlga_ransom_broker_ransom_companion_refuse:ransom_broker_talk|Of course, of course... Never mind what they say about the rats, by the way -- I've never actually seen one myself, on account of the pitch-black darkness. Anyway, I'm sure that {s5} will understand why it's important for you to control expenditures. Now... Was there anything else?
dlga_ransom_broker_talk:ransom_broker_listmycompanion|Have you met any travellers looking for work?
dlga_ransom_broker_talk:ransom_broker_send_troops_to_outpost|I want to send troops to my... outpost.
dlga_ransom_broker_send_troops_to_outpost:ransom_broker_talk|It seems you have sent troops already recently. Please wait a while for us to gather supplies for the next trip.
dlga_ransom_broker_send_troops_to_outpost:ransom_broker_send_select_troops|Sure, who would you like to send?
dlga_ransom_broker_send_select_troops:ransom_broker_send_select_troops2|Hmm...
dlga_ransom_broker_send_select_troops2:ransom_broker_send_select_troops_confirm|That will be {reg1} aurums for the supplies for your soldiers, {reg33?my Lady:my Lord}.
dlga_ransom_broker_send_select_troops2:ransom_broker_talk|{s13}
dlga_ransom_broker_send_select_troops_confirm:ransom_broker_pretalk|Here is the money (give {reg1} aurums).
dlga_ransom_broker_send_select_troops_confirm:ransom_broker_pretalk.1|Actually, never mind.
dlga_ransom_broker_listmycompanion:ransom_broker_whereismycompanion|Sure, here is a list of travellers I've met. Whom do you wish to know about?
dlga_ransom_broker_whereismycompanion:ransom_broker_pretalk|Never mind.
dlga_ransom_broker_whereismycompanion:ransom_broker_companion_chosen|{s4}
dlga_ransom_broker_companion_chosen:ransom_broker_whereismycompanion|Last I met {s4} was at {s5}
dlga_ransom_broker_talk:close_window|Not this time. Good-bye.
dlga_ransom_broker_sell_prisoners:ransom_broker_pretalk|Let me see what you have...
dlga_ransom_broker_sell_prisoners_2:close_window.1|I will be staying here for a few days. Let me know if you need my services.
dlga_start:tavern_traveler_talk|Greetings, friend. You look like the kind of {reg33?person:man} who'd do well to know me. I travel a lot all across Perisno and keep an open ear. I can provide you information that you might find useful. For a meager price of course.
dlga_start:tavern_traveler_lost_companion_thanks|Greetings, {playername}. I saw your companion {s10} at a tavern in {s11} some days ago. I thought you might like to know.
dlga_tavern_traveler_lost_companion_thanks:tavern_traveler_pretalk|Thanks. I'll go and find {reg3?her:him} there.
dlga_tavern_traveler_lost_companion_thanks:tavern_traveler_pretalk.1|Thanks, but I don't really care.
dlga_start:tavern_traveler_talk.1|Greetings, {playername}.
dlga_tavern_traveler_pretalk:tavern_traveler_talk|Anything else?
dlga_tavern_traveler_talk:tavern_traveler_tell_kingdoms|What can you tell me about this land?
dlga_tavern_traveler_tell_kingdoms:tavern_traveler_tell_kingdoms_2|Perisno is divided into rival kingdoms, which can neither manage to live in peace with their neighbours, nor completely eliminate them. As a result, there's seldom a break to the bitter wars which plague this land and drain its life blood. Well, at least this must be a good place to be for an adventurer such as yourself. With some luck and skill, you can make a name for yourself here, amass a fortune perhaps, or gain great power. Opportunities are endless and so are the rewards, if you are willing to risk your life for them.
dlga_tavern_traveler_tell_kingdoms_2:tavern_traveler_tell_kingdoms_3|Tell me more about these opportunities.
dlga_tavern_traveler_tell_kingdoms_2:tavern_traveler_pretalk|Thank you. That was all I needed to know
dlga_tavern_traveler_tell_kingdoms_3:tavern_traveler_tell_kingdoms_4|Well, you probably know everything I could tell you already. You seem to be doing pretty well.
dlga_tavern_traveler_tell_kingdoms_3:tavern_traveler_tell_kingdoms_4a|The kingdoms will pay good money for mercenaries if they are engaged in a war. If you have done a bit of fighting, speaking with one of their lords will probably result in being offered a mercenary contract. However the real rewards come if you can manage to become a vassal to a king. A vassal can own villages, castles and towns and get rich with the taxes and revenues of these estates. Normally, only nobles of the realm own land in this way, but in time of war, a king will not hesitate to accept someone who distinguishes {reg33?her:him}self on the battlefield as a vassal, and grant {reg33?her:him} the right to own land.
dlga_tavern_traveler_tell_kingdoms_4a:tavern_traveler_tell_kingdoms_4|It is not unheard-of for adventurers to renounce allegiance to a Perisnon king altogether, declare themselves kings, and claim land in their own name. This is a difficult path, however, as the great nobles of the land, with their long ancestries, are not likely to accept such upstarts as their monarch. Such rulers would need to be very careful in establishing their right to rule, or they would be set upon from all sides.
dlga_tavern_traveler_tell_kingdoms_4:tavern_traveler_tell_kingdoms_5|It might be easier for an adventurer like yourself to pledge support to an existing king's rival. There are many such pretenders in Perisno -- those who are born to the right family, who go around and stir up trouble saying they have a better claim to the throne than the current king. If those claim holders could find supporters, they could easily start civil wars and perhaps even replace the king one day.
dlga_tavern_traveler_tell_kingdoms_5:tavern_traveler_tell_kingdoms_6|Interesting. Where can I find these claim holders?
dlga_tavern_traveler_tell_kingdoms_5:close_window|I guess I heard enough already. Thank you.
dlga_tavern_traveler_tell_kingdoms_6:tavern_traveler_pretalk|A claim holder's life would be in danger in his own country of course. Therefore, they usually stay at rival courts, raising support and hoping to find someone willing to champion their cause. I usually hear news about some of them, and may be able to tell you their location with some precision. But of course, I would ask for a little something for such a service.
dlga_tavern_traveler_talk:tavern_traveler_pretender_location|I want to know the location of a claimant.
dlga_tavern_traveler_pretender_location:tavern_traveler_pretender_location_ask|Whose location do you want to know?
dlga_tavern_traveler_pretender_location_ask:tavern_traveler_pretender_location_ask_2|{s11}
dlga_tavern_traveler_pretender_location_ask:tavern_traveler_pretalk|Never mind.
dlga_tavern_traveler_pretender_location_ask_2:tavern_traveler_pretender_location_ask_money|I can reveal this information to you for a small price, let's say 30 aurums.
dlga_tavern_traveler_pretender_location_ask_money:tavern_traveler_pretender_location_tell|All right. Here is 30 aurums.
dlga_tavern_traveler_pretender_location_ask_money:tavern_traveler_pretalk|Never mind.
dlga_tavern_traveler_pretender_location_tell:tavern_traveler_pretalk|{s15} is currently at {s11}.
dlga_tavern_traveler_talk:tavern_traveler_person_ask|I want to know something about a person.
dlga_tavern_traveler_person_ask:tavern_traveler_person_ask_2|About whom do you wish to hear?
dlga_tavern_traveler_person_ask_2:tavern_traveler_person_ask_rafklazan|Rafklazan
dlga_tavern_traveler_person_ask_2:tavern_traveler_person_ask_zeladeck|Zeladeck
dlga_tavern_traveler_person_ask_2:tavern_traveler_person_ask_octiem|Octiem
dlga_tavern_traveler_person_ask_2:tavern_traveler_person_ask_ulfheonar|Ulfhednar
dlga_tavern_traveler_person_ask_2:tavern_traveler_person_ask_nibor|Nibor
dlga_tavern_traveler_person_ask_2:tavern_traveler_person_ask_ral'daiun|Ral'Daiun.
dlga_tavern_traveler_person_ask_2:tavern_traveler_person_ask_zolona|Zolona
dlga_tavern_traveler_person_ask_2:tavern_traveler_person_ask_zephili|Nox of Zephili
dlga_tavern_traveler_person_ask_2:tavern_traveler_person_ask_aegea|Queen Aegea
dlga_tavern_traveler_person_ask_2:tavern_traveler_person_ask_teyva|Teyva the Desert Scourge
dlga_tavern_traveler_person_ask_2:tavern_traveler_person_ask_gordga|Gordga Hammerhead
dlga_tavern_traveler_person_ask_2:tavern_traveler_person_ask_urist|Urist Goldmuncher
dlga_tavern_traveler_person_ask_aegea:tavern_traveler_person_ask_2|Ankar's Matriarch, Queen Aegea? Rumor has it that the Eriallen of Elintor, Arwen, once saved her in a battle against the Tolranians. You see, Tolranians killed Queen Aegea's close friend and ever since then she held a deep hatred against the Tolranians. Be careful around her though, she may attack you just because she wants to! Highly skilled with a bow and blade, she is.^{s13}
dlga_tavern_traveler_person_ask_teyva:tavern_traveler_person_ask_2|Teyva, the one they call the Desert Scourge. She is one of three daughters of Overlord Luya, the leader of the Mosoru. The others are named Chisa and Haru, Chisa who is the beloved doctor and surgeon of their lands, and Haru who is a cunning trader. As for Teyva, she leads the Mosoru against the army of Drahara as a retaliation for encroaching on their lands.^{s13}
dlga_tavern_traveler_person_ask_zephili:tavern_traveler_person_ask_2|Ah, Nox of Zephili! An interesting one, he is. Story goes that he descended from the mountains to be a trained by a man who does not age, and was given the title, Sword of the One God. It is believed that many pilgrims of Perisno flock to him for guidance.^{s13}
dlga_tavern_traveler_person_ask_rafklazan:tavern_traveler_person_ask_2|Ah.. funny you ask about that one. One of my associates was talking about him just the other day as well. Rafklazan is the leader of the Rafkla clan back in his homeland in Nisaynia, where he hails from. He likes to title himself as 'King.' They were raiding another clan, but somehow a wind blew them off course and they were blown away and scattered. For days they sailed until they reached Perisno. He is a formidable one, with a large army. You will need to be careful if you ever venture near Reich or Draharan lands, where he spends most of his time now, wandering around. Rafklazan himself is particularly dangerous. It is said he ripped apart a bear with his bare hands! Can you believe it? Yes, I think you will need to watch yourself if you ever face him in battle.^{s13}
dlga_tavern_traveler_person_ask_zeladeck:tavern_traveler_person_ask_2|Zeladeck, Illica's greatest Falki Knight, was not an Illica to begin with. He was an orphan raised by a lumberjack couple, living in the forest near the mountain range of Illica. One day, he found a large, injured Falki in the forest and tended to its wound. Nursing the Falki every day for half a year, Zel and the Falki became best friends. The Falki then regained its strength, and took Zel to the Illica clan, only to reveal that the Falki is a direct descendant of the Sky King, the strongest and most respected Falki. Zeladeck was only 10 at this time. He then was trained, and with his gifted ability of a warrior, plus the good teamwork between him and his Falki, he soon became the greatest Falki Knight only at the age of 19. As of now, he believes he is the Chosen One to lead the Falki to victory. He also happens to have a daughter, known as Liana. She swore vassalage to Cretas some time ago...^{s13}
dlga_tavern_traveler_person_ask_octiem:tavern_traveler_person_ask_2|Octiem is an odd one. He is the leader of the fabled Third Legion, who have long been a legend in Perisno. Hundreds of years ago, the Third Legion is said to have ruled the entire world. Octiem believes that he is the one to lead his men to victory, like his ancestors did. He proclaims himself as the one that was chosen to lead and rule the new empire. In reality, he is one delusional bastard who thinks only of himself and has ambitions that are beyond comprehension by the normal man (laughs). Anyway, little is known about him, and it is said that he was born to lead, raised by wolves after being abandoned as a baby. Should you ever fight him, be careful, for his army of loyal followers are very strong.^{s13}
dlga_tavern_traveler_person_ask_ral'daiun:tavern_traveler_person_ask_2|I do not know much about Ral'Daiun. It is said that his title is 'Ral,' and his real name is only Daiun. Ral supposedly means 'Legendary Leader' in the Assassins's wretched dialect. Ral'Daiun is a shadowy figure who have led his assassins to become a huge organization. They have no loyalties and kill for gold and gold only. You won't be seeing Ral'Daiun doing the killing in person, for his assassins do all the dirty work for him while he collects the money. He has a hidden castle somewhere in the mountains, but you will not find it for it is too well hidden. Years ago, the assassins were only a small organization, but now they seem to have quadrupled in size and number. You must be careful fighting them, for they have some new technology in their crossbows.
dlga_tavern_traveler_person_ask_zolona:tavern_traveler_person_ask_2|Ah, Zolona. What can I say about her, hmm? She is the queen of her people, I am told, with the duty of a mountain upon her frail little shoulders. She acts brave and strong, but in reality, she is just a little girl without anyone to guide her. She is the daughter of the dead clan leader of the Syrin Nomads, and she has been chosen to lead her people to salvation. How she will do this is beyond me. You must be careful though, for her honor guard is very strong and can wield the bow better than even the Draharan camel riders. Should you meet her, know that while she is a hard enemy to defeat, she isn't invincible. Also, should you defeat her, remember to show her mercy, for even I feel sorry for her. You should, too. If you plan to help her instead, rumor has it that Gordga Hammerhead has crafted a very unique dagger for her.^{s13}
dlga_tavern_traveler_person_ask_ulfheonar:tavern_traveler_person_ask_2|Ulfhednar is one of those cursed Volheere raiders. What's more, he is the leader of a large majority of them, and in particular the leader of those Volheere Berserkers. Now, you are young, reckless and headstrong. Word of advice -- don't go looking for Ulf. He and his men are all berserkers without a care or doubt about their own safety. If you fight him, you will most likely lose, and even if you win, you will lose many. Ulf was a Jarl back in Nisaynia where he came from. I think he was chosen as the leader of his people, sent to sail to a new land and populate it. I think he mistook 'populate' for loot and pillage, however, as thousands of men and women can gladly tell you. Now, anything else you would like to know?^{s13}
dlga_tavern_traveler_person_ask_nibor:tavern_traveler_person_ask_2|Nibor Hood is the leader of the Free-Men rebellion of Tolrania. They are rebelling because they think the Tolranian Government are hypocrites, and I say they are right! Even though I disagree with most of Nibor's methods, the government of Tolrania do need to change. Anyway, enough of me going off topic. Nibor was born and raised in a noble family like his sister, Lady Tylora. He grew sickened by all the flaws in the system and wanted a change. A republic, he said. We need to make Tolrania a republic, and fulfill our founders's wishes. Trouble is, you know what happens when someone wants to overthrow you, right? The King of Tolrania sent his men to kill Nibor, but he escaped, and ever since then he and a band of loyal followers have been wrecking havoc in Tolrania.^{s13}
dlga_tavern_traveler_person_ask_gordga:tavern_traveler_person_ask_2|Apparently this dwarf is what people would call a Maestro. You'll be able to find him at Dwallnor. He's incredibly skilled, along with all the right tools to make any weapon or armor shine brighter than ever. What madness!
dlga_tavern_traveler_person_ask_urist:tavern_traveler_person_ask_2|I'm not quite sure, this one. He is what one would call a Traveller, much like myself. Except he is more of a merchant. He sets up shop at Fountain Hall, and sells a variety of equipment for lucrative prices. What madness!
dlga_tavern_traveler_person_ask_2:tavern_traveler_pretalk|Nobody.
dlga_tavern_traveler_talk:tavern_traveler_rumor|Have you heard anything interesting lately?
dlga_tavern_traveler_talk:et_tavern_traveller_tips|Can you tell me anything that might help me?
dlga_et_tavern_traveller_tips:tavern_traveler_talk|{s11}
dlga_tavern_traveler_rumor:tavern_traveler_talk|{s3}
dlga_tavern_traveler_talk:tavern_traveler_adventurers_guildsmen_location|I am looking for adventurer's guildsmen...
dlga_tavern_traveler_adventurers_guildsmen_location:tavern_traveler_adventurers_guildsmen_location_askmoney|I might know where they are... For 100 aurums, I'll tell you where.
dlga_tavern_traveler_adventurers_guildsmen_location_askmoney:tavern_traveler_adventurers_guildsmen_locations|All right. Here is 100 aurums.
dlga_tavern_traveler_adventurers_guildsmen_location_askmoney:tavern_traveler_pretalk|Never mind.
dlga_tavern_traveler_adventurers_guildsmen_locations:tavern_traveler_pretalk|You can find guildsmen at {s11}.
dlga_tavern_traveler_talk:tavern_traveler_bookseller_location|I am looking for book merchants...
dlga_tavern_traveler_bookseller_location:tavern_traveler_pretalk|I am sorry I haven't run across any lately.
dlga_tavern_traveler_bookseller_location:tavern_traveler_bookseller_location_ask_money|I might have crossed paths with one or two recently. For 100 aurums, I'll tell you where.
dlga_tavern_traveler_bookseller_location_ask_money:tavern_traveler_bookseller_location_tell|All right. Here is 100 aurums.
dlga_tavern_traveler_bookseller_location_ask_money:tavern_traveler_pretalk|Never mind.
dlga_tavern_traveler_bookseller_location_tell:tavern_traveler_pretalk|You can find them at {s11}.
dlga_tavern_traveler_talk:tavern_traveler_wandering_troubadour_location|I am looking for wandering troubadours...
dlga_tavern_traveler_wandering_troubadour_location:tavern_traveler_pretalk|I am sorry I haven't run across any lately.
dlga_tavern_traveler_wandering_troubadour_location:tavern_traveler_wandering_troubadour_location_ask_money|I know where they are. For 50 aurums, I'll tell you.
dlga_tavern_traveler_wandering_troubadour_location_ask_money:tavern_traveler_wandering_troubadour_location_tell|All right. Here is 50 aurums.
dlga_tavern_traveler_wandering_troubadour_location_ask_money:tavern_traveler_pretalk|Never mind.
dlga_tavern_traveler_wandering_troubadour_location_tell:tavern_traveler_pretalk|You can find them at {s11}.
dlga_tavern_traveler_talk:dplmc_tavern_traveler_employee_1|I am looking for one of my former employees...
dlga_dplmc_tavern_traveler_employee_1:dplmc_tavern_traveler_employee_2|Maybe I can help you. Who are you looking for?
dlga_dplmc_tavern_traveler_employee_2:dplmc_tavern_traveler_employee_3|My fomer chamberlain, {s11}.
dlga_dplmc_tavern_traveler_employee_2:dplmc_tavern_traveler_employee_3.1|My fomer constable, {s11}.
dlga_dplmc_tavern_traveler_employee_2:dplmc_tavern_traveler_employee_3.2|My fomer chancellor, {s11}.
dlga_dplmc_tavern_traveler_employee_2:dplmc_tavern_traveler_employee_3.3|My fomer priest, {s11}.
dlga_dplmc_tavern_traveler_employee_2:tavern_traveler_pretalk|Never mind.
dlga_dplmc_tavern_traveler_employee_3:tavern_traveler_pretalk|I will send word to {reg0?her:him} that you are looking for {reg0?her:him}.
dlga_dplmc_tavern_traveler_employee_3:tavern_traveler_pretalk.1|I am afraid I'm not able to help you.
dlga_tavern_traveler_talk:tavern_traveler_companion_location|I am looking for one of my companions...
dlga_tavern_traveler_companion_location:tavern_traveler_companion_location_ask|Maybe I can help you. Who are you looking for?
dlga_tavern_traveler_companion_location_ask:tavern_traveler_companion_location_ask_2|{s11}
dlga_tavern_traveler_companion_location_ask:tavern_traveler_pretalk|Never mind.
dlga_tavern_traveler_companion_location_ask_2:tavern_traveler_companion_location_ask_money|I guess I know where {s15} is. For 30 aurums, I'll tell you.
dlga_tavern_traveler_companion_location_ask_money:tavern_traveler_companion_location_tell|All right. Here is 30 aurums.
dlga_tavern_traveler_companion_location_ask_money:tavern_traveler_pretalk|Never mind.
dlga_tavern_traveler_companion_location_tell:tavern_traveler_pretalk|{s15} is currently at {s11}.{s12}
dlga_tavern_traveler_talk:close_window|Farewell.
dlga_start:tavern_traveler_answer|Greetings. They say you're the kind of {reg33?woman:man} who'd be interested to hear that I travel frequently to {s17}. I'll tell you all I know for a mere 100 aurums.
dlga_tavern_traveler_answer:tavern_traveler_continue|Here's 100 aurums. Tell me what you know.
dlga_tavern_traveler_answer:close_window|Sorry friend. I am not interested.
dlga_tavern_traveler_continue:close_window|Well, that's all I can tell you. Good bye.
dlga_start:bookseller_talk|Good day {reg33?madam:sir}, will you be looking at my books?
dlga_bookseller_talk:bookseller_buy|Yes. Show me what you have for sale.
dlga_bookseller_buy:book_trade_completed|Of course {reg33?madam:sir}.
dlga_book_trade_completed:bookseller_talk|Anything else?
dlga_bookseller_talk:close_window|Nothing. Thanks.
dlga_start:minstrel_1|Greetings to you, most noble {reg33?lady:sir}.
dlga_minstrel_1:minstrel_job_description|What is it you do?
dlga_minstrel_1:minstrel_courtship_questions|I have some questions about courtship in Perisno
dlga_minstrel_1:minstrel_courtship_poem|Can you teach me any poems?
dlga_minstrel_courtship_poem:minstrel_courtship_poem_teach|I can teach you the poem, 'The Storming of the Castle of Love.' It is short enough to be easily learned. It is an allegoric poem, replete with symbols and metaphor. It describes how a brave but rough warrior wins the heart of his lady by learning the virtues of chivalry, becoming a true and noble knight. Its theme -- that the role of a woman is to inspire but also civilize a man -- is appreciated by some noble ladies, but not all.
dlga_minstrel_courtship_poem:minstrel_courtship_poem_teach.1|I can teach you the poem, 'The Heart's Desire.' It is a lyrical poem, which can be interpreted either erotically or spiritually. The lover realizes the majesty of the divine by gazing upon the body of his beloved. I believe that it appeals to women of a certain romantic temperament, but you risk scandalizing or boring others.
dlga_minstrel_courtship_poem:minstrel_courtship_poem_teach.2|I can teach you the tale of Kais and Layala. It is a sad and simple story -- the shepherd boy Kais and the nobleman's daughter Layala love each other, but they can never marry. The poem is Kais' lament as he wanders alone, unwilling to forget his true love, driving himself mad with longing. Some ladies melt at the sweetness of his sorrows; others glaze over at his self-pity.
dlga_minstrel_courtship_poem:minstrel_courtship_poem_teach.3|I can teach you part of the saga of Helgerad and Kara. It is a heroic tale, full of blood and battle. The shieldmaiden Kara chooses the warrior Helgered as her lover, as he is the only man who can defeat her in combat. Her father, who pledged her to another, comes with his sons and his huscarls to kill Helgered. They fight, and Helgered and Kara slaughter the entire host except for Kara's beloved younger brother -- who, alas, grows up to avenge his father by slaying Helgered. The depiction of warrior and shieldmaiden as equals will appeal to some women, but a mail-wearing, blood-spattered heroine will shock and repulse others.
dlga_minstrel_courtship_poem:minstrel_courtship_poem_teach.4|I can teach you the poem, 'An Argument in the Garden.' It is a comic poem, which satirizes the conventions of courtly love. A lover steals into a garden in Veluca, and plies her with lots of witty lines to persuade his lover to submit to his embraces. She shoots down all of his advances one by one, then when he is downcast, she takes him in her arms and tells him that she wanted him all along, except on her terms, not his. A lady with a sense of humor may find it amusing, but others might feel that they are the ones who are being mocked.
dlga_minstrel_courtship_poem_teach:minstrel_courtship_poem_teach_2|To teach it to you, I will need some hours of your time -- and, of course, a small fee for my services. About 300 aurums would suffice.
dlga_minstrel_courtship_poem:minstrel_pretalk|I believe you already know the poems I am best equipped to teach.
dlga_minstrel_courtship_poem_teach_2:minstrel_courtship_poem_teach_3|Yes -- teach me that one
dlga_minstrel_courtship_poem_teach_2:minstrel_pretalk|Never mind
dlga_minstrel_courtship_poem_teach_3:minstrel_courtship_poem_teach_4|Very well -- repeat after me:^ I deflected her skeptical questioning darts^ with armor made of purest devotion^ purged in the forge of my heart^ from the slag of any baser emotion
dlga_minstrel_courtship_poem_teach_3:minstrel_courtship_poem_teach_4.1|Very well -- repeat after me:^ You are the first and the last^ the outer and the inner^ When I drink from the cup of love^ I escape the tread of time^ A moment in solitude with you^ Would have no beginning and no end
dlga_minstrel_courtship_poem_teach_3:minstrel_courtship_poem_teach_4.2|Very well -- repeat after me:^ The wind that blows the dry steppe dust^ Stirs the curtains in your tower^ The moon that lights my drunken path home^ Looks on you sleeping in your bower^ If I cried out to the wind^ Could it carry a message from my lips?^ If I wept before the moon^ Would it grant me just a glimpse?
dlga_minstrel_courtship_poem_teach_3:minstrel_courtship_poem_teach_4.3|Very well -- repeat after me:^ A light pierced the gloom over Wercheg cliffs...^ Where charge of surf broke on shieldwall of shore^ Grey-helmed and grey-cloaked the maiden stood^ On wave-steed's prow, the sailcloth snapping^ Over din of oars, of timbers cracking^ She cried out to her hearth-brothers, arrayed for war
dlga_minstrel_courtship_poem_teach_3:minstrel_courtship_poem_teach_4.4|Very well -- repeat after me:^All the silks of Veluca, all the furs of Khudan^Would buy you not the briefest kiss^What I bestow, I bestow for love^And the sake of my own happiness^But brought you a gift? Let us see! Let us see!^Or should tell my father how you came to see me?
dlga_minstrel_courtship_poem_teach_4:minstrel_learn_poem_continue|'I deflected her skeptical questioning darts...'
dlga_minstrel_courtship_poem_teach_4:minstrel_learn_poem_continue.1|'You are the first and the last..'
dlga_minstrel_courtship_poem_teach_4:minstrel_learn_poem_continue.2|'The wind that blows the dry steppe dust...'
dlga_minstrel_courtship_poem_teach_4:minstrel_learn_poem_continue.3|'A light pierced the gloom over Wercheg cliffs...'
dlga_minstrel_courtship_poem_teach_4:minstrel_learn_poem_continue.4|'All the silks of Veluca...'
dlga_minstrel_courtship_poem_teach_4:minstrel_courtship_poem_teach_reject|Pshaw... What kind of doggerel is that?
dlga_minstrel_courtship_poem_teach_reject:minstrel_pretalk|Very well. If the poem is not to your taste, then keep your money. But remember -- with poets and with lovers, what is important is not what pleases you. What is important is what your pleases your audience. If you wish to learn the poem, I am still willing to teach.
dlga_minstrel_learn_poem_continue:close_window|Very good -- but there are many stanzas to go. Now, listen closely...
dlga_minstrel_1:minstrel_gossip|Can you tell me anything about the eligible maidens in this realm?
dlga_minstrel_gossip:minstrel_gossip_select|About whom did you wish to know?
dlga_minstrel_gossip_select:minstrel_gossip_maiden_selected_2|Just tell me the latest piece of gossip
dlga_minstrel_gossip_select:minstrel_gossip_maiden_selected|{s10}
dlga_minstrel_gossip_select:minstrel_pretalk|Never mind
dlga_minstrel_gossip_maiden_selected:minstrel_gossip_maiden_selected_2|{s16}
dlga_minstrel_gossip_maiden_selected_2:minstrel_postgossip|They are married to you, of course! Clearly, no one would dream that your love would do anything to engender gossip.
dlga_minstrel_gossip_maiden_selected_2:minstrel_postgossip.1|{s12}.
dlga_minstrel_gossip_maiden_selected_2:minstrel_postgossip.2|{s12}.
dlga_minstrel_postgossip:minstrel_pretalk|Very interesting -- but let us speak of something else.
dlga_minstrel_postgossip:minstrel_gossip|Very interesting -- is there any more news?
dlga_minstrel_postgossip:minstrel_duel_confirm|What? I'll make that miscreant face my sword
dlga_minstrel_duel_confirm:minstrel_duel_confirm_2|Do you mean that? {s11} will be honor-bound to fight you, but challenging a lord to duel over a woman is seen as a bit hot-headed, even in this warlike age.
dlga_minstrel_duel_confirm_2:minstrel_duel_issued|Yes -- I intend to force {s11} to relinquish his suit of {s12}
dlga_minstrel_duel_confirm_2:minstrel_pretalk|No -- I let my passions run away with me, there
dlga_minstrel_duel_issued:minstrel_pretalk|As you wish. I'll spead the word of your intentions, so that {s13} does not try to back out...
dlga_minstrel_1:minstrel_courtship_locations|Do you know of any ongoing feasts?
dlga_minstrel_courtship_locations:minstrel_pretalk|{s12}
dlga_minstrel_1:close_window|Good-bye.
dlga_minstrel_courtship_questions:minstrel_courtship_questions_2|What do you wish to know?
dlga_minstrel_courtship_prequestions:minstrel_courtship_questions_2|Can I answer any other questions for you?
dlga_minstrel_courtship_questions_2:minstrel_player_role|Is there a place for me in the game of love?
dlga_minstrel_courtship_questions_2:minstrel_player_advice_meet|How would a suitor meet a lady?
dlga_minstrel_courtship_questions_2:minstrel_player_advice_woo|Having met a lady, how would the suitor woo her?
dlga_minstrel_courtship_questions_2:minstrel_nobles|Tell me about marriage and love among the nobility of Perisno
dlga_minstrel_nobles:minstrel_nobles_2|Nobles are an odd lot. In Perisno, a daughter is a political asset, to be given away to a lord with whom her father wishes to make an alliance. Yet the great families of this land idealize pure love between man and woman, and I have seen many a hardened warrior weep copious tears at the doomed ardour of Sahira and Janun in the songs -- even as he made plans to break his own daughter's heart.
dlga_minstrel_nobles_2:minstrel_nobles_3|Fathers differ, of course. Some Perisnon nobles will let their daughters choose a husband who pleases them. Others, however, feel that to allow their daughters any choice at all would be to diminish their own authority, and insist on imposing a groom whether she likes it or not.
dlga_minstrel_nobles_3:minstrel_prequestions|But the majority will steer a middle course -- they will want to make the final decision about a groom, but will weigh their daughter's preferences heavily. Among other factors, a happy marriage is more likely to produce heirs. So, there is a place for courtship, and for the use of skill and passion to win a lady's heart.
dlga_minstrel_courtship_questions_2:minstrel_daughter_father|What if a lady and her father disagree about a suitor?
dlga_minstrel_daughter_father:minstrel_daughter_father_2|It happens sometimes that a bride elopes. This is a major blow to the father's prestige, leading to lasting enmities. Indeed, it is possible that a war may be fought over a woman. Now, that is a fine topic for a song.
dlga_minstrel_daughter_father_2:minstrel_prequestions|In the end, however, most brides will submit to their parents' choice. A noblewoman's family is everything to her, and few are brave enough to risk its disapproval for the sake of man she barely knows. She may pine for her lover, but still accept the groom -- and without tragic love, what would we have to sing about?
dlga_minstrel_player_role:minstrel_player_role_2|Of course! Perisnon lords make a great deal of lineage, but in the end, lands and money speak louder than one's ancestors. Even though you are a foreigner, if you are coming up in the world, then many parents will consider you a fine catch.
dlga_minstrel_player_role_2:minstrel_player_role_3|You will have to compete with many other lords of your realm, however, who will have an advantage -- they have known these ladies from childhood, and will have been sized up as grooms by carefully discerning mothers and aunts. Some ladies may be fascinated by the stranger, yet opt for the familiar.
dlga_minstrel_player_role_3:minstrel_prequestions|So know this -- you may have your heart broken. But to enter the arena of love fearing heartbreak is like entering the battlefield fearing the enemy's arrows. Be brave, and shrug off the sting of rejection, and victory may yet be yours.
dlga_minstrel_player_role:minstrel_female_player_3|{reg33?Lady:Sir} -- I will speak bluntly. Most of the {reg33?lords:ladies} of this land are looking for a demure {reg33?maiden:lad}, whose skin as fair as snow -- and your skin is burnt brown by the sun. They want a {reg33?maiden:boy} whose voice is soft as bells -- and your voice is hoarse from commanding {reg33?soldiers:men} in battle. Also, although the {reg33?lords:ladies} of Perisno appreciate poems about love, most also want heirs, and few {reg33?women:men} can ride and fight while {reg33?with child:caring for their children}.
dlga_minstrel_female_player_3:minstrel_prequestions|However, not all {reg33?lords:ladies} will be so conventionally minded. We poets sing of shield {reg33?maidens:boys} and of {reg33?huntresses:hunters}, of {reg33?women:lads} who forged their own path without having sacrificed the chance for love. I would not tell you that it would be easy for you to find a devoted {reg33?husband:wife} who will accept your ways, but I would not say that it is impossible.
dlga_minstrel_courtship_questions_2:minstrel_spouse_benefits|What advantage is there in seeking a {reg33?husband:wife}?
dlga_minstrel_spouse_benefits:minstrel_wife_benefits_2|Ah! You are quite the romantic, I see! Well, aside from the obvious benefits of love, companionship and other, em, domestic matters, to marry among the nobility brings great assets. You may forge a strong alliance with the bride's family, and a wife may also assist you in manipulating the politics of the realm to your advantage.
dlga_minstrel_wife_benefits_2:minstrel_prequestions|What's more, most of the great families of Perisno have at some point intermarried with royalty, which would boost your own claim to rule -- should you ever choose to assert it...
dlga_minstrel_spouse_benefits:minstrel_wife_benefits_2.1|Ah! You are quite the romantic, I see! Well, aside from the obvious benefits of love, companionship and other, em, domestic matters, to marry among the nobility brings great assets. You may have access to the groom's castles and properties, and be able to work with him to advance both of your standings in the realm.
dlga_minstrel_player_advice_meet:minstrel_player_advice_meet_2|Every so often, a king or great lord of Perisno will hold a feast. In towns they will often be accompanied by tournaments, and in castles they will be accompanied by hunts. The feasts provide a chance for the lords to repair some of the rivalries that may undermine the strength of the realm. They also provide an opportunity for families to show off their eligible daughters, and ladies will often be allowed to mingle unsupervised with the guests.
dlga_minstrel_player_advice_meet_2:minstrel_prequestions|If you have the opportunity, you may attempt to pay the lady a compliment. This indicates to her that you are a potential suitor, and she will usually know if she wishes you to continue your suit. Incidentally, if you come to her fresh from having distinguished yourself in the tournament or in the hunt, then you may make a stronger first impression than otherwise.
dlga_minstrel_player_advice_woo:minstrel_player_advice_woo_2|To woo a lady takes a certain amount of time and patience, and several meetings spaced over a period of months. A lady who is interested in you will often find ways of letting you know if she wishes you to come visit her. Alternately, you may simply go and ask her father or brother for permission. If you do not have permission from her guardian, it may be possible to arrange an assignation through other means.
dlga_minstrel_player_advice_woo_2:minstrel_player_advice_woo_3|Having arranged an assignment, you may then attempt to charm her and win her favor. Perhaps one of the most difficult aspects of this is finding a topic of conversation. Most Perisno noblewomen lead a cloistered life, at least until they are married, and thus will have little to say that will interest you. On other hand, she will soon tire of hearing of your own deeds in the outside world.
dlga_minstrel_player_advice_woo_3:minstrel_player_advice_woo_4|One time-tested mode of courtship is simply to recite a popular poem, and discuss it. This way, you are both on an equal footing, and neither will have an advantage in knowledge or experience. Of course, different ladies will have different tastes in poetry.
dlga_minstrel_player_advice_woo_4:minstrel_player_advice_woo_5|At some point, you will be able to discuss directly the issue of marriage. She will then let you know if you measure up to what she wants in a husband. Some ladies will coolly assess who is the most prestigious of her suitors, others will be guided by their passions. Some will look to your companions, to see whether you are the kind of husband who will treat her as an equal, while others will follow the lead of their fathers.
dlga_minstrel_player_advice_woo_5:minstrel_prequestions|At any rate, it is a challenging business -- and do not forget, you may find that your suit prospers with a lady, only to have it falter on a father's political ambitions. So you must ask yourself: are you willing to risk disappointment and heartbreak? Alternately, are you willing to throw away your standing in society, to make enemies of allies, in pursuit of a forbidden love? Because if you are, then perhaps some day we will write poems about you.
dlga_minstrel_courtship_questions_2:minstrel_job_description|What is it that you poets and musicians do again?
dlga_minstrel_job_description:minstrel_courtship_prequestions|I compose and write songs for the lords of the land, and their ladies. Sometimes I sing about war, sometimes about the virtues of kings, and sometimes, for the more sophisticated audiences, about the virtues of wine. For most audiences, however, I sing of love.
dlga_minstrel_courtship_questions_2:minstrel_pretalk|No, that is all.
dlga_minstrel_prequestions:minstrel_courtship_questions_2|Do you have any other questions?
dlga_minstrel_pretalk:minstrel_1|Is there anything else?
dlga_start:entertainment_guildsman_talk|Greetings, friend. Is there anything you need?
dlga_entertainment_guildsman_talk:entertainment_guildsman_backstory|Who are you?
dlga_entertainment_guildsman_backstory:entertainment_guildsman_backstory1|I am a member of the Entertainment Guild. Our guildsmen travel around Perisno's taverns, and offer our services to those who wish it -- for a price, of course. We provide entertainment to the travel-weary, or to people who just want to relax and enjoy.
dlga_entertainment_guildsman_backstory1:entertainment_guildsman_backstory2|I see. Would you be able to provide my men and I entertainment if I asked for it?
dlga_entertainment_guildsman_backstory2:entertainment_guildsman_backstory3|Certainly! We take requests from any who want it. I'm sure your party's morale will be high once I am finished.
dlga_entertainment_guildsman_backstory3:entertainment_guildsman_talk_1|Well, that's good to know. I'll think about it.
dlga_entertainment_guildsman_talk_1:entertainment_guildsman_talk|Anything else you need...?
dlga_entertainment_guildsman_talk:entertainment_guildsmen_entertain|Yes. My men and I require your services.
dlga_entertainment_guildsman_talk:close_window|No, there is nothing. Have a good day.
dlga_entertainment_guildsmen_entertain:entertainment_guildsmen_entertain1|That is great to hear! However, before we begin, we require a price of 2000.
dlga_entertainment_guildsmen_entertain1:entertainment_guildsmen_entertain2|Very well.
dlga_entertainment_guildsmen_entertain2:close_window|Thank you, sir! We will begin at once.
dlga_entertainment_guildsmen_entertain1:close_window|What!? You expect someone to actually pay you that price? No thank you ...
dlga_start:farmer_from_bandit_village_1|{reg0?Your highness:My {reg33?lady:lord}}, we are in dire need of assistance. Will you hear my plea?
dlga_start:farmer_from_bandit_village_1.1|{reg33?Madam:My Lord}, you look like a {reg33?lady:man} of the sword and someone who could help us. Will you hear my plea?
dlga_farmer_from_bandit_village_1:farmer_from_bandit_village_2|What is the matter, my good {reg65?woman:man}?
dlga_farmer_from_bandit_village_1:farmer_from_bandit_village_2.1|What are you burbling about peasant? Speak out.
dlga_farmer_from_bandit_village_2:farmer_from_bandit_village_5|A band of {s8} have taken refuge in our village. They take everything we have, force us to serve them, and do us much evil. If one of us so much as breathes a word of protest, they kill the poor soul on the spot right away. Our lives have become unbearable. I risked my skin and ran away to find someone who can help us. Please {s0}, you are a {reg33?lady:man} of valor and a fearsome warrior, with many friends and soldiers at your service. If there is anyone who can help us, it's you.
dlga_farmer_from_bandit_village_2:farmer_from_bandit_village_3|A band of {s8} have taken refuge in our village. They take everything we have, force us to serve them, and do us much evil. If one of us so much as breathes a word of protest, they kill the poor soul on the spot right away. Our lives have become unbearable. I risked my skin and ran away to find someone who can help us.
dlga_farmer_from_bandit_village_3:farmer_from_bandit_village_4|Why don't you go to the {reg0?mistress:lord} of your village? {reg0?She:He} should take care of the vermin.
dlga_farmer_from_bandit_village_4:farmer_from_bandit_village_5|Our {reg0?lady:lord} is imprisoned, so we cannot go to {reg0?her:him} for protection. Please {s0}, you {reg1?are:look like} a {reg33?lady:man} of valor, {reg1?with:and you have no doubt} many friends and soldiers at your service. If there is anyone who can help us, it's you.
dlga_farmer_from_bandit_village_4:farmer_from_bandit_village_5.1|We have no lord, so we cannot go to him for protection. Please {s0}, you {reg1?are:look like} a {reg33?lady:man} of valor, {reg1?with:and you have no doubt} many friends and soldiers at your service. If there is anyone who can help us, it's you.
dlga_farmer_from_bandit_village_4:farmer_from_bandit_village_5.2|I did, {s0}, but our {reg0?lady:lord}'s {reg0?servants:men} did not let me see {reg0?her:him} and said {reg0?she:he} was occupied with more important matters and that we should deal with our own problem ourselves. Please {s0}, you {reg1?are:look like} a {reg1?lady:man} of valor and a fearsome warrior, {reg1?with:and you have no doubt} many friends and soldiers at your service. If there is anyone who can help us, it's you.
dlga_farmer_from_bandit_village_5:farmer_from_bandit_village_accepted|Very well, I'll help you. Where is this village?
dlga_farmer_from_bandit_village_5:farmer_from_bandit_village_denied|I can't be bothered with this right now.
dlga_farmer_from_bandit_village_5:farmer_from_bandit_village_barter|Why would I fight these bandits? What's in it for me?
dlga_farmer_from_bandit_village_accepted:close_window|God bless you, {s0}. Our village is {s7}. It is not too far from here.
dlga_farmer_from_bandit_village_denied:close_window|As you say {reg33?madam:sir}. Forgive me for bothering you.
dlga_farmer_from_bandit_village_barter:farmer_from_bandit_village_5|We are but poor farmers {s0}, and the bandits have already got most of what we have on this world. but we'll be glad to share with you whatever we have got. And we'll always be in your gratitude if you help us.
dlga_start:close_window.107|Thank you for helping us {s0}. Crush those bandits!
dlga_start:fight_alcool1|Hey you, you do know it's rude not to join in.
dlga_fight_alcool1:fight_alcool2|Join in? What are you talking about?
dlga_fight_alcool1:close_window|Whatever, I have better things to do.
dlga_fight_alcool2:fight_alcool3|Uhh, well you see I was hoping you would join me for a game. To drink. Yeah!!! A DRINKING GAME.
dlga_fight_alcool3:fight_alcoolstart|There is nothing I'd like better than spend my time drinking my hard earned gold away. But I shall join you
dlga_fight_alcool3:close_window|You old drunk! I have better things to do...
dlga_fight_alcoolstart:fight_alcoolmise|Ahh! May the odds be against you. What do you wager?
dlga_fight_alcoolmise:fight_alcoolmiseend|10 coins.
dlga_fight_alcoolmise:fight_alcoolmiseend.1|20 coins.
dlga_fight_alcoolmise:fight_alcoolmiseend.2|30 coins.
dlga_fight_alcoolmise:fight_alcoolmiseend.3|40 coins.
dlga_fight_alcoolmise:fight_alcoolmiseend.4|50 coins.
dlga_fight_alcoolmise:fight_alcoolmiseend.5|100 coins.
dlga_fight_alcoolmise:fight_alcoolmiseendno|I will stop here.
dlga_fight_alcoolmiseendno:close_window|Coward...
dlga_fight_alcoolmiseend:fight_begin|The first one...together.
dlga_fight_begin:fight_begin2|AHH! that's good , another one!
dlga_fight_begin2:fight_begin_round2|Another one!
dlga_fight_begin2:close_window|No, I think I've had enough, Thank you
dlga_fight_begin_round2:fight_begin3|*hik*...not...not bad.
dlga_fight_begin3:fight_begin4|Come on! Another one!
dlga_fight_begin3:close_window|Okay, i really think that is enough.
dlga_fight_begin4:fight_begin5|He, he he he...ha, ha ha !
dlga_fight_begin4:close_window|I don't feel well. ...
dlga_fight_begin5:fight_begin6|Oh... alright
dlga_fight_begin5:close_window|I will stop here, before i have to be carried out
dlga_fight_begin6:fight_begin7|ANOTHER ONE ! ah ah ah!.
dlga_fight_begin6:close_window|...
dlga_fight_begin7:fight_begin8|Another.. Another one, *hic*!..
dlga_fight_begin7:close_window|Oh well, i think i won
dlga_fight_begin8:close_drunk_f|...
dlga_close_drunk_f:close_window|Thanks for the gold, and goodbye...
dlga_ranger_master_talk:close_window|As the owner of this town, I won't mind you staying here as long as you provide troops for the garrison every 2 weeks.
dlga_ranger_master_talk:close_window.1|As the owner of this town, I don't mind you staying here, but I no longer want you to reinforce my garrison with your mercenaries.
dlga_start:ataman_talk_1| Congratulations, {playername}! We dealt with the rebels. And I already settled all the matters with the lord's treasurer, so I will stay here, in the town.
dlga_ataman_talk_1:ataman_talk_2|I'm glad to hear it.
dlga_ataman_talk_2:ataman_talk_3|People in the tavern are talking that the rebels had a cache somewhere, probably a chest. If you are lucky, try to find it before lord's people do.
dlga_ataman_talk_3:ataman_talk_4|Thank you for telling me! I'll give it a try.
dlga_ataman_talk_4:close_window|Pay me a visit from time to time when you pass by. I'm sure I will be able to find a couple of my guys for you to recruit if you need them.
dlga_lord_talk:krysanna_hire_temptress|Eriallen Krysanna, do you have any temptresses available?
dlga_lord_talk:krysanna_hire_temptress_permanentlydenied|Eriallen Krysanna, do you have any temptresses available?
dlga_krysanna_hire_temptress_permanentlydenied:lord_pretalk|After what you have done? I think not.
dlga_krysanna_hire_temptress:krysanna_hire_temptress_start|I have {reg1?{reg1}:no} temptresses available. {reg1?They can join you, but at 3,000 aurums each. How many would you like?:}
dlga_krysanna_hire_temptress:krysanna_hire_temptress_start.1|I have {reg1?{reg1}:no} temptresses available. {reg1?I will only permit them to join you if you pay me 8,000 each. How many would you like?:}
dlga_krysanna_hire_temptress_start:krysanna_hire_temptress_done|{reg0}
dlga_krysanna_hire_temptress_start:lord_pretalk|Never mind then.
dlga_krysanna_hire_temptress_done:lord_talk|I suppose that's it then.
dlga_lord_talk:krysannalovequest1|My dear, is something the matter?
dlga_krysannalovequest1:krysannalovequest2|No, not necessarily. Every day, there is a village that I've burned to the ground. I am simply returning to the realm what has been done to me - everything taken away at the blink of an eye. Thanks to you, I've only realized that things can be different, so thank you. I had felt that I've lost everything.
dlga_krysannalovequest2:krysannalovequest3|Of course, my dear. I will always be by your side ... but it still seems like there is more behind your words.
dlga_krysannalovequest3:krysannalovequest31|Well, your intution did not fail you. Have I ever told you about my sister? Her name is Kaiyrithe, and she is quite the opposite of me. She wants to forgive everyone. Everything that was ever done wrong to her; to us even. Our parents are dead, and all she can say is that she forgives them!
dlga_krysannalovequest31:krysannalovequest4|You can slap her, kick, punch, even strangle her and she would forgive you. I cannot imagine the life she is living now - wondering who has done wrong to her, or worse. I only wish to protect her with my life, as she may be the only family I have left in this realm.
dlga_krysannalovequest4:krysannalovequest5|My condolences, I had not known of your parents. Where is your sister now?
dlga_krysannalovequest5:krysannalovequest6|I do not know. Every day I still worry for that fragile little child, especially after she left with the rest of the Geldarins who were granted a pardon to return to Elintor. If you find her, please help her return to my side. I may still have a family yet.
dlga_krysannalovequest6:lord_pretalk|Alright. I will do it.
dlga_lord_talk:krysannalovequest7|Hand over Kaiyrithe, you scum!
dlga_lord_talk:krysannalovequest7.1|Berlaeduil, return Kaiyrithe to her family at once!
dlga_lord_talk:krysannalovequestber1|Berlaeduil, I understand you have Kaiyrithe.
dlga_krysannalovequestber1:krysannalovequestber2|Yes... What is it to you?
dlga_krysannalovequestber2:krysannalovequest7|I would appreciate that you return Kaiyrithe to Krysanna.
dlga_krysannalovequest7:krysannalovequest81|Hmm. I believe you are the one who married the self-proclaimed Eriallen, Krysanna. I was there, Artanher Eldaernth as well, with my army as we burned down their village. It is not something I celebrate, but such actions must be done to ensure the turning of the tide during these desperate times. ^^To me, Kaiyrithe is like a daughter. Not a child birthed for political power, nor was she ever to be used to influence the tide of war. I saved this child from death; from a life she never asked for. I gave her what she yearned for the most, and you wish to take it away?
dlga_lord_talk:krysannalovequestbergiveupkaiyrithe|As you now serve under me, I request that you return Kaiyrithe.
dlga_krysannalovequest81:krysannalovequestbergiveupkaiyrithe|As you serve under me, it is only right for you to return Kaiyrithe.
dlga_krysannalovequestbergiveupkaiyrithe:krysannalovequestbergiveupkaiyritheno|Hmm... I do not believe this is appropriate. If you wish to push this further, I'm afraid we will have bigger issues, {playername}.
dlga_krysannalovequestbergiveupkaiyrithe:close_window|Hmm... I do not believe this is appropriate. But because of my appreciation of you, I will hand her over to you.
dlga_krysannalovequestbergiveupkaiyritheno:krysannalovequestbergiveupkaiyrithenoberleaves|You will hand her over. I demand it.
dlga_krysannalovequestbergiveupkaiyritheno:krysannalovequestbergiveupkaiyrithenoresp|Very well.
dlga_krysannalovequestbergiveupkaiyrithenoresp:krysannalovequest81|Is there anything else, {playername}?
dlga_krysannalovequestbergiveupkaiyrithenoberleaves:close_window|Then, I'm afraid I must bid you farewell. I will no longer serve under you, and Kaiyrithe will remain under my protection.
dlga_krysannalovequest81:krysannalovequest91|I am only here to return Kaiyrithe to her family, not listen to your old stories.
dlga_krysannalovequest81:party_encounter_lord_hostile_ultimatum_surrender|You will die today for your past transgressions!
dlga_lord_talk:party_encounter_lord_hostile_ultimatum_surrender.1|You have escaped me, but here I stand to demand Kaiyrithe back!
dlga_krysannalovequest81:close_window|Krysanna will not be happy to hear this, but I leave Kaiyrithe to you.
dlga_krysannalovequest81:close_window.1|You will see me again!
dlga_krysannalovequest91:krysanna_convince_berladuil|Why would I return her to you, {reg33?Lady:Sir} {playername}?
dlga_krysanna_convince_berladuil_response:krysanna_convince_berladuil|Hmph. What else?
dlga_krysanna_convince_berladuil:krysanna_convince_berladuil_response|I am a renowned individual, and I demand respect.
dlga_krysanna_convince_berladuil:krysanna_convince_berladuil_response.1|I have lived an honest life. You are aware of this.
dlga_krysanna_convince_berladuil:krysanna_convince_berladuil_response.2|We are friends. I would appreciate your trust.
dlga_krysanna_convince_berladuil:krysanna_convince_berladuil_final_response|I have listed all the reasons. Please consider returning Kaiyrithe.
dlga_krysanna_convince_berladuil_final_response:krysannalovequest81|I must decline. You have not convinced me, {playername}. Kaiyrithe is as happy as she can be living in my household, under my care. If you wish to push this further, I fear I may feel offended by your actions.
dlga_krysanna_convince_berladuil_final_response:lord_pretalk|As you wish. Kaiyrithe would not want more bloodshed. I will return Kaiyrithe to Krysanna - I hope you will take good care of her, as I did.
dlga_lord_talk:krysannalovecomplete1|My dear, Berlaeduil has agreed to return Kaiyrithe to your side.
dlga_lord_talk:krysannalovecomplete2|My dear, unfortunately I was not able to rescue Kaiyrithe.
dlga_lord_talk:krysannalovecomplete3|My dear, I found Kaiyrithe.
dlga_lord_talk:krysannalovecomplete4|My dear, I return Kaiyrithe to your side.
dlga_krysannalovecomplete1:krysannalovecomplete12|She was in the care of Berlaeduil, and he agreed to release Kaiyrithe to come back home. However, Berlaeduil mentioned that Kaiyrithe was safe with him, ensuring that she was being given the life she has always wanted. If this were true, I am not sure if we did the right thing.
dlga_krysannalovecomplete3:krysannalovecomplete31|She is in the care of Berlaeduil, who is a honorable man. Kaiyrithe is safe, being given the life she has always wanted. I don't believe it is in our right to take her away from her happiness.
dlga_krysannalovecomplete12:lord_pretalk|I remember Berlaeduil as well, as he is the man who stopped Eldaernth from having his way with Kaiyrithe and myself. This is the outcome I was expecting, thank you my love. I promise to always be by your side.
dlga_krysannalovecomplete31:lord_pretalk|I see. I remember Berlaeduil as well, as he is the man who stopped Eldaernth from having his way with Kaiyrithe and myself. This is perhaps not the outcome I was expecting, but I suppose I can trust you for trusting Berlaeduil. Thank you my love.
dlga_krysannalovecomplete4:krysannalovecomplete41|She was in the care of Berlaeduil, but unfortunately I had to defeat him in order for him to release Kaiyrithe. However, Berlaeduil mentioned that Kaiyrithe was safe with him, ensuring that she was being given the life she has always wanted. If this were true, I am not sure if we did the right thing.
dlga_krysannalovecomplete41:lord_pretalk|I see. I remember Berlaeduil as well, as he is the man who stopped Eldaernth from having his way with Kaiyrithe and myself. It is unfortunate that more blood was shed for Kaiyrithe. This is perhaps not the outcome I was expecting. We do not need to concern ourselves with what Berlaeduil said. Thank you my love.
dlga_krysannalovecomplete2:close_window|You failed? Or did you just give up? I am most disappointed. The only person who I thought I could trust after this many years. I suppose that's it then.
dlga_lady_talk:kaiyrithe_talk|Kaiyrithe, I've found you. I'm here to help you back to your family.
dlga_kaiyrithe_talk:kaiyrithe_talk2|Family? I don't have a family, please leave me be.
dlga_kaiyrithe_talk2:kaiyrithe_talk3|Your sister, Krysanna, is searching for you. Krysanna and I have sworn our oaths for each other. She has a very ruthless attitude, but something tells me that it was not always this way. Perhaps you can come home to Krysanna and I, where we will take care of you. Krysanna would be happy.
dlga_kaiyrithe_talk3:kaiyrithe_talk4|Happy? Krysanna? She only ever wanted to avenge our parents. She was blinded by her own rage and her unwillingness to forgive, and would stop at nothing to fulfill her own selfish needs. Now the stories I only hear of her, are of acts of hatred and terrible deeds. ^^I am happy where I am now, given the life I've always wanted to have by the gentleman Berlaeduil. Though his wife may not acknowledge me as her own, Berlaeduil and his son Gwedagelnen both accept me as family. They would do no such harm to me.
dlga_kaiyrithe_talk4:kaiyrithe_talk5|Please Kaiyrithe, you must understand. I don't know her as well as you do, but I have a feeling that she was not always as angry as she is today. You may have found the life you've always wanted to have, but you can continue having this life while also saving Krysanna from the path she has taken. We can fix this, please come with me.
dlga_kaiyrithe_talk5:close_window|Enough! I will not hear on this any longer. If you wish for me to return so desperately, you will speak with Berlaeduil - then we shall see what promises you can uphold.
dlga_kaiyrithe_special_dialogs:kaiyrithe_special_dialogs_start|Thank you Kaiyrithe, what can you do for me?
dlga_kaiyrithe_special_dialogs_prestart:kaiyrithe_special_dialogs_start|How else may I serve you, your honor?
dlga_kaiyrithe_special_dialogs_start:minister_pretalk|I wish to speak about some of your ministerial duties
dlga_kaiyrithe_special_dialogs_start:kaiyrithe_special_dialogs_organize_feast|Can you organize a feast for me?
dlga_kaiyrithe_special_dialogs_organize_feast:kaiyrithe_special_dialogs_start|Of course, your honor, But unfortunately it seems that there is already a feast, we will have to wait for that one to finish.
dlga_kaiyrithe_special_dialogs_organize_feast:kaiyrithe_special_dialogs_start.1|Of course, your honor. But unfortunately, we don't have anywhere to properly host a feast...
dlga_kaiyrithe_special_dialogs_organize_feast:kaiyrithe_special_dialogs_start.2|Of course, your honor. But unfortunately, it seems a faest has just ended. We'll have to wait {reg3} days before we can organize another one.
dlga_kaiyrithe_special_dialogs_organize_feast:kaiyrithe_special_dialogs_organize_feast_evaluate|Of course, your honor. Let's count what we have in our inventory together.
dlga_kaiyrithe_special_dialogs_organize_feast_evaluate:kaiyrithe_special_dialogs_organize_feast_evaluate_confirm|{s9}
dlga_kaiyrithe_special_dialogs_organize_feast_evaluate_confirm:kaiyrithe_special_dialogs_organize_feast_evaluate_add_items|Let me add more items to our storehouses
dlga_kaiyrithe_special_dialogs_organize_feast_evaluate_add_items:kaiyrithe_special_dialogs_organize_feast_evaluate|Okay, let's take another look.
dlga_kaiyrithe_special_dialogs_organize_feast_evaluate_confirm:kaiyrithe_special_dialogs_organize_feast_evaluate_confirm_yes|Let us dispatch the invitations
dlga_kaiyrithe_special_dialogs_organize_feast_evaluate_confirm:kaiyrithe_special_dialogs_prestart|Let us wait, then
dlga_kaiyrithe_special_dialogs_organize_feast_evaluate_confirm_yes:kaiyrithe_special_dialogs_start|Yes, your honor! I will inform everyone that we are throwing a feast!
dlga_kaiyrithe_special_dialogs_organize_feast_evaluate_confirm_yes:kaiyrithe_special_dialogs_start.1|Of course, your honor! I will help to begin the feast right away!
dlga_kaiyrithe_special_dialogs_start:kaiyrithe_special_dialogs_household_possessions|Let us take inventory of our household possessions.
dlga_kaiyrithe_special_dialogs_household_possessions:kaiyrithe_special_dialogs_start|That is the content of our larder.
dlga_kaiyrithe_special_dialogs_start:kaiyrithe_hire_temptress|Kaiyrithe, did Krysanna have any temptresses available?
dlga_kaiyrithe_hire_temptress:kaiyrithe_hire_temptress_start|Of course, {reg1?your honor. My sister mentioned she has {reg1} temptresses in training here.:but unfortunately my sister did not leave any temptresses here.} {reg1?They can join you, but Krysanna would appreciate 3,000 aurums each.:}
dlga_kaiyrithe_hire_temptress_start:kaiyrithe_special_dialogs_prestart|{reg0}
dlga_kaiyrithe_hire_temptress_start:kaiyrithe_special_dialogs_prestart.1|Never mind then.
dlga_kaiyrithe_special_dialogs_start:close_window|We shall speak later, Kaiyrithe.
dlga_ranger_master_talk:merc_recruiter_gossip|What are the news around here?
dlga_merc_recruiter_gossip:gossip_nibor_1|Travelling merchants reported that Nibor Hood's party occupied one of local villages. ^The offer 30,000 aurums to the one who will eliminate these bandits. Are you interested?
dlga_gossip_nibor_1:close_window|No, not really.
dlga_gossip_nibor_1:gossip_nibor_2|30,000 aurums? Sounds good. So where is the village?
dlga_gossip_nibor_2:close_window|It is {s10} not far from here. I will also send several troops with you, and my part of the reward will be 30,000 aurums.
dlga_merc_recruiter_gossip:close_window|It's nothing.
dlga_start:merc_recruiter_failed_nibor|I failed the quest.
dlga_merc_recruiter_failed_nibor:close_window|That is a shame. You can come back next time for more quests, however.
dlga_start:merc_recruiter_victory_nibor|Nibor's party in {s3} was defeated.
dlga_merc_recruiter_victory_nibor:close_window|Good work. That's your reward.
dlga_start:merc_recruiter_failed|I failed the quest.
dlga_merc_recruiter_failed:close_window|That is a shame. You can come back next time for more quests, however.
dlga_start:merc_recruiter_victory|The village {s3} was freed from the nobles.
dlga_merc_recruiter_victory:close_window|Good work. That's your reward.
dlga_start:close_window.108|My apologies, but I am looking for a captain --- one who leads their own warband.
dlga_start:ranger_master_talk|Hello again, {playername}.
dlga_start:merc_recruiter_talk_1|Hello, {reg33?madame:sir}. Are you one of these travelling captains?
dlga_merc_recruiter_talk_1:merc_recruiter_talk_2|Yes, you can say that. And you are...?
dlga_merc_recruiter_talk_2:ranger_master_talk|I am the person in charge of selling {s13} mercenaries.
dlga_ranger_master_talk:merc_recruiter_talk_4|You look troubled. Do you need help with anything?
dlga_merc_recruiter_talk_4:merc_recruiter_talk_5|I do, in fact. I have a problem that seems simple but in reality it's not so much. As you probably know, this town is a main base of operations for me and my people. We are allowed to reside here, but in return we have to provide soldiers for the garrison as well as form town patrols. We guard the nearby territory and also protect local villages.
dlga_merc_recruiter_talk_5:merc_recruiter_talk_6|Just recently, a group of nobles went rogue and took residence in one of the nearby villages. They are pillaging and robbing passing caravans, so I was given an order to put an end to this. Defeating them is not really a problem, but if we go against these nobles, we will likely have problems with their friends who can make our life in this town insufferable. And if we do not follow the guildmaster's order, he will likely terminate our contract.
dlga_merc_recruiter_talk_6:merc_recruiter_talk_7|Sounds like you have to cross a river yet stay dry.
dlga_merc_recruiter_talk_7:merc_recruiter_talk_8|Exactly. That's why I'm asking you for help. Do you want to earn 10,000 aurums? You beat these nobles, and the money is yours.
dlga_merc_recruiter_talk_8:merc_recruiter_talk_10|Sure, I'll help.
dlga_merc_recruiter_talk_8:merc_recruiter_talk_9|I'm sorry, but I'm too busy right now. You will have to find someone else.
dlga_merc_recruiter_talk_9:ranger_master_talk|That's a pity. Well, let me know if you feel like lending a hand.
dlga_merc_recruiter_talk_10:close_window|Excellent! The nobles reside in {s10}.
dlga_ranger_master_talk:ranger_introduce_2|What type of mercenaries might I be able to hire?
dlga_ranger_master_talk:ranger_master_hire_male|I'd like to hire some mercenaries.
dlga_ranger_master_talk:ranger_master_establish_link|I'd like to establish a contract with you. ({reg0} aurums)
dlga_ranger_master_establish_link:ranger_master_talk|Ah, that is fantastic {playername}! We will be most delighted to be working with you. {s13}
dlga_ranger_master_hire_male:ranger_master_hire|I have {reg0?{reg0}:no} mercenaries available for hire at the moment. {reg0?Each mercenary costs {reg1} aurums to hire. How many do you want to hire?:}
dlga_ranger_master_hire:ranger_master_hire_done|{reg0}
dlga_ranger_master_hire:ranger_master_hire_done.1|Never mind then.
dlga_ranger_master_hire_done:close_window|Goodbye. Come back next time for more!
dlga_ranger_introduce_2:ranger_master_talk|Tolranian Mercenary Lancers, hired for 300 aurums. They specialize as light cavalry.
dlga_ranger_introduce_2:ranger_master_talk.1|Drachen Elite Landsknecht, professional swordsmen for just 400 aurums. As quick on their feet as they are swinging their weapon.
dlga_ranger_introduce_2:ranger_master_talk.2|Draharan Shadowguards, capable of protecting you from all sorts of dangers. They are hired for 300 aurums. These Shadowguards will always spot the enemies first.
dlga_ranger_introduce_2:ranger_master_talk.3|Volheere Mercenary Warlords, for 550 aurums each. You may find them unappealing because they are Volheere, but you will definitely believe me when I say these are the toughest skull crushers you will ever find.
dlga_ranger_introduce_2:ranger_master_talk.4|Famous Elintoran Crimson Rangers, for only 350 aurums! My fellow Naphali are the strongest and most renowned of Elintor, with arrows and a blade that fly swifter than any bird. Enemies will regret facing you.
dlga_ranger_introduce_2:ranger_master_talk.5|Hakkon Mercenary Cataphracts, 500 aurums each. I trust you already know the power of the Hakkon.
dlga_ranger_introduce_2:ranger_master_talk.6|Falcon Esnewyrhta, 300 aurums. They may not possess the skills of their Frod Rideres, but they have trained just as hard at the Falcon Academy.
dlga_ranger_introduce_2:ranger_master_talk.7|My Mighty Valahir Mercenary Varangian, they are hired for a mere 200 aurums each. As powerful as they are offensively and defensively, their axes will always find the skulls of your foes.
dlga_ranger_introduce_2:ranger_master_talk.8|Kaikoth Mercenary Escorts, capable of defending even King Bergnar. They are hired for 300 aurums.
dlga_ranger_introduce_2:ranger_master_talk.9|My benevolent Geldarin Mercenary Foot Archers, are hired for 400 aurums. Professional swordsmen just as capable with a bow. You will not regret recruiting my mercenaries.
dlga_ranger_introduce_2:ranger_master_talk.10|I am the captain of Illican Mercenary Whiteriders, they are hired for 350 aurums. Light cavalry units capable of smashing an axe straight through any foe.
dlga_ranger_introduce_2:ranger_master_talk.11|Kuu-lan Mercenary Moriton are in my service. They are hired for 300 aurums.
dlga_ranger_introduce_2:ranger_master_talk.12|You will find Bakhal Mercenary Grunts in my service. They are hired for 350 aurums.
dlga_ranger_introduce_2:ranger_master_talk.13|Sut Mercenary Clubbers are in my service. They are hired for 250 aurums. If you need someone to knock someone out for you, my clubbers will do the job.
dlga_ranger_introduce_2:ranger_master_talk.14|I have Aroulo Mercenary Skirmishers in my service. They are hired for 400 aurums. Some of them are equipped with a bow while some are ... utilizing our secret weapon.
dlga_ranger_master_talk:close_window.2|Good bye.
dlga_start:merc_recruiter_talk_later|Hi!
dlga_merc_recruiter_talk_later:close_window|Hello, {reg33?madame:sir}. I have now urgent cases. Talk later.
dlga_start:close_window.109|Let us leave when you are ready, {reg33?my Lady:Sire}!
dlga_start:poor_farmers_1|Good day, {reg33?my Lady:Sire}. {s13} looking for work. {s14} and have run into a very terrible series of misfortune. {s15} have left to offer {s16} {s17}. If you would be so kind to take {s18} into your service, it would grant us an opportunity to feed {s19} family back at home. {s20} understand that {s21} weak, fragile, and useless, but I promise to fight hard for you with all I have, {reg33?my Lady:Sire}!
dlga_poor_farmers_1:poor_farmers_yes|Sure, why not. Here's {reg5} aurums.
dlga_poor_farmers_1:poor_farmers_no|{s13}
dlga_poor_farmers_yes:close_window|Thank you {reg33?my Lady:Sire}! I swear on my life I will do my best for you!
dlga_poor_farmers_no:close_window|Oh... As you wish, {reg33?my Lady:Sire}.
dlga_start:mercenary_tavern_talk|Do you have a need for mercenaries, {reg33?madam:sir}? {reg3?Me and {reg4?{reg3} of my mates:one of my mates} are:I am} looking for a master. {reg3?We'll:I'll} join you for {reg5} aurums. {reg3?We:I} expect a daily pay of {reg0}{reg3? each.:.
dlga_start:mercenary_after_recruited|Any orders, {reg33?madam:sir}?
dlga_mercenary_after_recruited:mercenary_after_recruited_2|Make your preparations. We'll be moving at dawn.
dlga_mercenary_after_recruited:mercenary_after_recruited_2.1|Take your time. We'll be staying in this town for a while.
dlga_mercenary_after_recruited_2:close_window|Yes {reg33?madam:sir}. We'll be ready when you tell us to leave.
dlga_mercenary_tavern_talk:mercenary_tavern_check_skills|Tell me about yourself
dlga_mercenary_tavern_check_skills:mercenary_tavern_check_skills2|Aye {s0}. Let me tell you all there is to know about me.
dlga_mercenary_tavern_check_skills2:mercenary_tavern_talk|Anything else?
dlga_mercenary_tavern_talk:mercenary_tavern_talk_regular_inventory|Let me see your equipment.
dlga_mercenary_tavern_talk_regular_inventory:mercenary_tavern_talk_regular_inventory_view|Very well {reg33?my Lady:Sire}, here is what I am using...
dlga_mercenary_tavern_talk_regular_inventory_view:mercenary_tavern_talk_regular_inventory_end|Is that satisfactory, {reg33?my Lady:Sire}?
dlga_mercenary_tavern_talk_regular_inventory_end:mercenary_tavern_check_skills2|Indeed.
dlga_mercenary_tavern_talk:mercenary_tavern_talk_hire|All right. I will hire all of you. Here is {reg5} aurums.
dlga_mercenary_tavern_talk:mercenary_tavern_talk_hire.1|All right. But I can only hire {reg6} of you. Here is {reg5} aurums.
dlga_mercenary_tavern_talk_hire:close_window|{s17}
dlga_mercenary_tavern_talk:tavern_mercenary_cant_lead|That sounds good. But I can't afford to hire any more {reg65?soldiers:men} right now.
dlga_mercenary_tavern_talk:masnerian_lore|Actually, I wish to know about the Masnerian Knights.
dlga_masnerian_lore:masnerian_lore1|As you wish. We, the Masnerian Knights, are a knighthood order that is founded on purely one principle: fight for pay. It is the one single commandment we follow in our lives. We have nothing else. We are trained from an early age in our Order castle, and sent outside to the world to become mercenaries. Our leader is called Lord Ceylius the Dishonorable, the one who inherited the title of Grandmaster of the Masnerian Knights from his father before him. You will find no mercenary who is better at the art of combat than we are, {reg33?madame:sir}.
dlga_masnerian_lore1:close_window|That is very interesting.
dlga_tavern_mercenary_cant_lead:close_window|That's a pity. Well, {reg3?we will:I will} be lingering around here for a while, if you need to hire anyone.
dlga_mercenary_tavern_talk:tavern_mercenary_cant_lead.1|That sounds good. But I can't lead any more {reg65?soldiers:men} right now.
dlga_mercenary_tavern_talk:close_window|Sorry. I don't need any more troops right now.
dlga_start:guild_merc_talk|Do you have a need for mercenaries, {reg33?madam:sir}? {reg3?Me and {reg4?{reg3} of my mates:one of my mates} are:I am} looking for a master. {reg3?We'll:I'll} join you for {reg5} aurums. {reg3?We:I} expect a daily pay of {reg0}{reg3? each.:.}
dlga_guild_merc_talk:guild_merc_check_skills|Tell me about yourself
dlga_guild_merc_check_skills:guild_merc_check_skills2|Aye {s0}. Let me tell you all there is to know about me.
dlga_guild_merc_check_skills2:guild_merc_talk|Anything else?
dlga_guild_merc_talk:guild_merc_talk_regular_inventory|Let me see your equipment.
dlga_guild_merc_talk_regular_inventory:guild_merc_talk_regular_inventory_view|Very well {reg33?my Lady:Sire}, here is what I am using...
dlga_guild_merc_talk_regular_inventory_view:guild_merc_talk_regular_inventory_end|Is that satisfactory, {reg33?my Lady:Sire}?
dlga_guild_merc_talk_regular_inventory_end:guild_merc_check_skills2|Indeed.
dlga_guild_merc_talk:guild_merc_talk_hire|All right. I will hire all of you. Here is {reg5} aurums.
dlga_guild_merc_talk:guild_merc_talk_hire.1|All right. But I can only hire {reg6} of you. Here is {reg5} aurums.
dlga_guild_merc_talk_hire:close_window|{s17}
dlga_guild_merc_talk:guild_merc_talk_cant_lead|That sounds good. But I can't afford to hire any more soldiers right now.
dlga_guild_merc_talk_cant_lead:close_window|That's a pity. Well, {reg3?we will:I will} be lingering around here for a while, if you need to hire anyone.
dlga_guild_merc_talk:guild_merc_talk_cant_lead.1|That sounds good. But I can't lead any more soldiers right now.
dlga_guild_merc_talk:close_window|Sorry. I don't need any more troops right now.
dlga_start:mg_ingvar_main_dialogue|Welcome to the Mercenary Guild, traveller. How can I help you?
dlga_start:mg_ingvar_main_dialogue.1|Welcome again to the Mercenary Guild.
dlga_mg_ingvar_main_dialogue:mg_ingvar_tell_about_guild|What is this place?
dlga_mg_ingvar_tell_about_guild:mg_ingvar_tell_about_guild_1|We call ourselves Mercenary Guild. My name is Ingvar and I am the head of the Guild.
dlga_mg_ingvar_tell_about_guild_1:mg_ingvar_tell_about_guild_2|Here come people from all over the world who for one reason or another abandoned their old life and decided to start anew.
dlga_mg_ingvar_tell_about_guild_2:mg_ingvar_tell_about_guild_3|Some of them left their masters, some of the ran from a war they didn't want to fight. Farmers who want to become warriors, outlaws sick of their former lives, religious people who became disillusioned with their faith.
dlga_mg_ingvar_tell_about_guild_3:mg_ingvar_tell_about_guild_4|We all here have different stories, different background, different training. You can walk around and talk to guys - some of them might decide to join you... provided you can afford to pay for their service, of course.
dlga_mg_ingvar_tell_about_guild_4:mg_ingvar_tell_about_guild_5|Finally, it might interest you that although most people here prefer to stick to their old weapons and trainings, there are always volunteers who I train personally to be good with different weapons - whether it is a shortbow or a longbow, a sword or a mace. Therefore you can equip them however you want, and they won't mind, though more costly equipment will naturally raise their upkeep.
dlga_mg_ingvar_tell_about_guild_5:mg_ingvar_main_dialogue|Is there something else you wish to know?
dlga_mg_ingvar_main_dialogue:mg_ingvar_recruit_custom_mercs|I want to recruit some of those mercenaries you train.
dlga_mg_ingvar_recruit_custom_mercs:mg_ingvar_recruit_custom_mercs_2|Sure, I have a few volunteers.
dlga_mg_ingvar_recruit_custom_mercs_2:mg_ingvar_main_dialogue|Is there something else you want?
dlga_mg_ingvar_main_dialogue:mg_ingvar_goodbye|Actually, I need to go.
dlga_mg_ingvar_goodbye:close_window|All right. If you need something, you can always find me here.
dlga_mg_ingvar_main_dialogue:mgingvarreset|I want to reset the equipment of all of my mercenaries.
dlga_mgingvarreset:mgingvarresetconfirm|Alright then, but this is irreversible. You'll have to speak to them again to equip them. Is that fine with you?
dlga_mgingvarresetconfirm:mg_ingvar_tell_about_guild_5|Yes, that's fine.
dlga_mgingvarresetconfirm:mg_ingvar_tell_about_guild_5.1|No, forget it.
dlga_mgingvarresetconfirm:mg_ingvar_tell_about_guild_5.2|Yes, but equip them with some default equipment.
dlga_start:trainer_intro_1|Good day to you {reg33?lass:lad}. You look like another adventurer who has come to try {reg33?her:his} chance in these lands. Well, trust my word, you won't be able to survive long here unless you know how to fight yourself out of a tight spot.
dlga_trainer_intro_1:trainer_intro_2|Thank you for your advice. This place looks like a training field. Maybe I can learn about fighting here?
dlga_trainer_intro_2:trainer_intro_3|Indeed you can. I am a veteran soldier... fought a good deal in the wars in my time. But these days, I train young novices in this area. I can find you some opponents to practice with if you like. Or if you have any questions about the theory of combat, feel free to ask.
dlga_trainer_intro_3:trainer_intro_4a|Yes, I do have a few questions.
dlga_trainer_intro_3:trainer_intro_4b|Actually, I can move on to practice.
dlga_trainer_intro_4a:trainer_talk_combat|Well, ask anything you like.
dlga_trainer_intro_4b:trainer_practice_1|Good. It's good to find someone eager for practice. Let's see what you will do.
dlga_start:trainer_practice_1|That was a good fight.
dlga_start:trainer_practice_1.1|Ha! Looks like you've developed a bit of a limp there. Don't worry, even losses have their value, provided you learn from them. Shake the stars out of your eyes and get back in there. There's no other way to win.
dlga_start:trainer_talk|Good day. Ready for some training today?
dlga_trainer_pretalk:trainer_talk|Ah, are you ready for some training?
dlga_trainer_talk:trainer_practice_1|I am ready for some practice.
dlga_trainer_talk:trainer_combat_begin|First, tell me something about combat...
dlga_trainer_talk:close_window|I need to leave now. Farewell.
dlga_trainer_combat_begin:trainer_talk_combat|What do you want to know?
dlga_trainer_combat_pretalk:trainer_talk_combat|What else do you want to know?
dlga_trainer_talk_combat:trainer_explain_defense|Tell me about defending myself.
dlga_trainer_talk_combat:trainer_explain_attack|Tell me about attacking with weapons.
dlga_trainer_talk_combat:trainer_explain_horseback|Tell me about fighting on horseback.
dlga_trainer_talk_combat:trainer_pretalk|I guess I know all the theory I need. Let's talk about something else.
dlga_trainer_explain_defense:trainer_explain_defense_2|Good question. The first thing you should know as a fighter is how to defend yourself. Keeping yourself out of harm's way is the first rule of combat, and it is much more important than giving harm to others. Everybody can swing a sword around and hope to cut some flesh, but only those fighters that are experts at defense live to tell of it.
dlga_trainer_explain_defense_2:trainer_explain_defense_3|Now. Defending yourself is easiest if you are equipped with a shield. Just block with your shield. [Hold down the right mouse button to defend yourself with the shield.] In this state, you will be able to deflect all attacks that come from your front. However, you will still be open to strikes from your sides or your back.
dlga_trainer_explain_defense_3:trainer_explain_defense_4|What if I don't have a shield?
dlga_trainer_explain_defense_4:trainer_combat_pretalk|Then you will have to use your weapon to block your opponent. This is a bit more difficult than defending with a shield. Defending with a weapon, you can block against only ONE attack direction. That is, you block against either overhead swings, side swings or thrusts. Therefore you must watch your opponent carefully and start to block AFTER he starts his attack. In this way you will be able to block against the direction of his current attack. If you start to block BEFORE he makes his move, he may just attack in another direction than the one you are blocking against and score a hit.
dlga_trainer_explain_attack:trainer_explain_attack_2|Good question. Attacking is the best defence, they say. A tactic many fighters find useful is taking an offensive stance and readying your weapon for attack, waiting for the right moment for swinging it. [You can ready your weapon for attack by pressing and holding down the left mouse button.]
dlga_trainer_explain_attack_2:trainer_explain_attack_3|That sounds useful.
dlga_trainer_explain_attack_3:trainer_explain_attack_4|It is a good tactic, but remember that, your opponent may see that and take a defensive stance against the direction you are swinging your weapon. If that happens, you must break your attack and quickly attack from another direction [You may cancel your current attack by quickly tapping the right mouse button].
dlga_trainer_explain_attack_4:trainer_explain_attack_5|If my opponent is defending against the direction I am attacking from, I will break and use another direction.
dlga_trainer_explain_attack_5:trainer_combat_pretalk|Yes, selecting the direction you swing your weapon is a crucial skill. There are four main directions you may use: right swing, left swing, overhead swing and thrust. You must use each one wisely. [to control your swing direction with default controls, move your mouse in the direction you want to swing from as you press the left mouse button].
dlga_trainer_explain_horseback:trainer_combat_pretalk|Very good question. A horse may be a warrior's most powerful weapon in combat. It gives you speed, height, power and initiative. A lot of deadly weapons will become even deadlier on horseback. However you must pay particular attention to horse-mounted enemies couching their lances, as they may take down any opponent in one hit. [To use the couched lance yourself, wield a lance or similar weapon, and speed up your horse without pressing attack or defense buttons. after you reach a speed, you'll lower your lance. Then try to target your enemies by maneuvering your horse.]
dlga_trainer_practice_1:trainer_practice_1|I train novices in four stages, each tougher than the one before. To finish a stage and advance to the next one, you have to win three fights in a row.
dlga_trainer_practice_1:novicemaster_are_you_ready|You have passed all stages of training. But if you want you can still practice. Are you ready?
dlga_trainer_practice_1:trainer_practice_1.1|Way to go {reg33?lass:lad}. With this victory, you have advanced to the next training level. From now on your opponents will be regular fighters, not the riff-raff off the street, so be on your toes.
dlga_trainer_practice_1:trainer_practice_1.2|Way to go {reg33?lass:lad}. Welcome to the third training level. From now on your opponents will be veteran fighters; soldiers and arena regulars and the like. These guys know some dirty tricks, so keep your defense up.
dlga_trainer_practice_1:trainer_practice_1.3|You've got the heart of a champion, {reg33?lass:lad}, and the sword arm to match. From now on your opponents will be champion fighters. These are the cream of the crop, the finest warriors I have trained. If you can best three of them in a row, you will join their ranks.
dlga_trainer_practice_1:novicemaster_finish_training|It does my heart good to see such a promising talent. You have passed all tiers of training. You can now tell everyone that you have been trained by the master of the training field.
dlga_novicemaster_finish_training:novicemaster_finish_training_2|Thank you master.
dlga_novicemaster_finish_training_2:close_window|I wish you good luck in the tournaments. And, don't forget, if you want to practice your swordwork anytime, just come and say the word.
dlga_trainer_practice_1:novicemaster_are_you_ready.1|Your next opponent will be a {s9}. You need to win {reg8} more fights in a row to advance to the next stage. Are you ready?
dlga_novicemaster_are_you_ready:novicemaster_ready_to_fight|Yes I am.
dlga_novicemaster_ready_to_fight:close_window|Here you go then. Good luck.
dlga_novicemaster_are_you_ready:novicemaster_not_ready|Just a minute. I am not ready yet.
dlga_novicemaster_not_ready:close_window|Hey, You will never make it if you don't practice.
dlga_start_craftsman_soon:close_window|Good day, my {reg33?lady:lord}. We hope to begin production in about {reg4} days
dlga_start:master_craftsman_talk|Good day, my {reg33?lady:lord}. We are honored that you have chosen to visit us. What do you require?
dlga_master_craftsman_pretalk:master_craftsman_talk|Do you require anything else, {reg33?my Lady:Sire}?
dlga_master_craftsman_talk:master_craftsman_accounts|Let's go over the accounts.
dlga_master_craftsman_talk:master_craftsman_pretalk|Let's check the inventories.
dlga_master_craftsman_talk:master_craftsman_pretalk.1|I'd like you to sell goods as they are produced.
dlga_master_craftsman_talk:master_craftsman_pretalk.2|I'd like you to keep all goods in the warehouse until I arrive.
dlga_master_craftsman_accounts:master_craftsman_pretalk|We currently produce {s3} worth {reg1} aurums each week, while the quantity of {s4} needed to manufacture it costs {reg2}, and labor and upkeep are {reg3}.{s9} This means that we theoretically make a {s12} of {reg0} aurums a week, assuming that we have no raw materials in the inventories, and that we sell directly to the market.
dlga_master_craftsman_talk:master_craftsman_production_options|Could you explain my options related to production?
dlga_master_craftsman_production_options:master_craftsman_production_options_2|Certainly, my {reg33?lady:lord}. Most of the time, the most profitable thing for you to do would be to let us buy raw materials and sell the finished goods directly to the market. Because of our longstanding relations with the local merchants, we can usually get a very good price.
dlga_master_craftsman_production_options_2:master_craftsman_pretalk|However, if you find that you can acquire raw materials cheaper outside {s5}, you may place them in the inventories, and we will use them instead of buying from the market. Likewise, if you feel that you can get a better price for the finished goods elsewhere, then you may ask us to deposit what we produce in our warehouses for you to take.
dlga_master_craftsman_talk:master_craftsman_enterprise_investment|I would like to make an investment, to further our productions.
dlga_master_craftsman_talk:master_craftsman_auction_price|It will no longer be possible for me to continue operating this enterprise.
dlga_master_craftsman_auction_price:master_craftsman_auction_decide|A pity, my {reg33?lady:lord}. If we sell the land and the equipment, and liquidate the inventories, I estimate that we can get {reg4} aurums.
dlga_master_craftsman_auction_decide:master_craftsman_liquidation|That sounds reasonable. Please proceed with the sale.
dlga_master_craftsman_auction_decide:master_craftsman_pretalk|Hmm. Let's hold off on that.
dlga_master_craftsman_liquidation:close_window|As you wish. It was an honor to have been in your employ.
dlga_master_craftsman_talk:close_window.1|That is all for now.
dlga_master_craftsman_enterprise_investment:master_craftsman_pretalk|I appreciate your willingness to invest into your enterprise {reg33?my Lady:Sire}, but you already have so there's nothing left we need besides materials.
dlga_master_craftsman_enterprise_investment:master_craftsman_pre_buy_land|Well, that would be outstanding {reg33?my Lady:Sire}! But you will have to purchase at minimum 10 acres of land along with 15,000 aurums before we can commit to such a thing. If you were to purchase {reg0} land, which should cost {reg9}, we can get started on this. Is that something you'd like to do?
dlga_master_craftsman_pre_buy_land:master_craftsman_enterprise_investment|Yes, purchase the land.
dlga_master_craftsman_pre_buy_land:master_craftsman_enterprise_investment.1|Yes, purchase the land, and send any profits my way immediately from landowning.
dlga_master_craftsman_pre_buy_land:master_craftsman_pretalk|No, forget it.{s13}
dlga_master_craftsman_enterprise_investment:master_craftsman_enterprise_investment2|Well, that would be outstanding {reg33?my Lady:Sire}! You already own {reg0} and we needed 10 acres to begin fast-tracking production. We'll just need about 15,000 aurums to begin. And don't worry, you'll still be getting paid for landowning. We just needed to be able to work in peace, and nobody can complain if you're the owner. I do have to warn you though that if the owner begins sequestering, we may lose the rights to work on the land and our tools taken away. We'll keep operating normally after the sequestration has ended, of course, but you would have to make another investment. What do you say?
dlga_master_craftsman_enterprise_investment2:master_craftsman_pretalk|Yes, begin fast-tracking.
dlga_master_craftsman_enterprise_investment2:close_window|Never mind.
dlga_start:mayor_begin|Good day, {s0}.
dlga_start:mayor_talk|{s13}, you seem to be new to {s9}. I am the guild master of the town.
dlga_start:mayor_begin.1|Good day, {playername}.
dlga_mayor_begin:lord_persuade_lords_to_make_peace_completed|{playername}, it was an incredible feat to get {s14} and {s15} make peace, and you made it happen. Your involvement has not only saved our town from disaster, but it has also saved thousands of lives, and put an end to all the grief this bitter war has caused. As the townspeople of {s19}, know that we'll be good on our word, and we are ready to pay the {reg12} aurums we promised.
dlga_lord_persuade_lords_to_make_peace_completed:lord_persuade_lords_to_make_peace_pay|Thank you. Let me have the money.
dlga_lord_persuade_lords_to_make_peace_completed:lord_persuade_lords_to_make_peace_no_pay|No need for a payment. I only did what was right.
dlga_lord_persuade_lords_to_make_peace_pay:close_window|Oh, yes, of course. We had already got the money for you. Here, please accept these {reg12} aurums together with our most sincere thanks. Me and the people of our town will not forget your help.
dlga_lord_persuade_lords_to_make_peace_no_pay:close_window|You are indeed an extraordinary person, {reg33?madame:sir}, and it is an honour for me to have known you. You not only did what was impossible and put an end to this terrible war, but you won't even accept a reward for it. Very well, I will not insist on the matter, but please know that you will have our eternal respect and gratitude.
dlga_mayor_begin:lord_deal_with_night_bandits_completed|Very nice work, {playername}, you made short work of those lawless curs. Thank you kindly for all your help, and please accept this bounty of 150 aurums.
dlga_lord_deal_with_night_bandits_completed:close_window|It was my pleasure, {s65}.
dlga_mayor_looters_quest_response:mayor_looters_quest_destroyed|I've killed some looters.
dlga_mayor_looters_quest_response:mayor_looters_quest_goods|I've brought you some goods.
dlga_mayor_looters_quest_response:close_window|Not yet, sir. Farewell.
dlga_mayor_looters_quest_response:mayor_looters_quest_response_failure|I'm afraid I have to withdraw from this request.
dlga_mayor_looters_quest_response_failure:close_window|I understand. Thank you for trying, {reg33?Lady:Sir} {playername}. I suppose I'll have to look for someone else...
dlga_mayor_looters_quest_destroyed:mayor_looters_quest_destroyed_2|Aye, my scouts saw the whole thing. That should make anyone else think twice before turning outlaw! The bounty is 40 aurums for every band, so that makes {reg1} in total. Here is your money, as promised.
dlga_mayor_looters_quest_destroyed_2:close_window|And that's not the only good news! Thanks to you, the looters have ceased to be a threat. We've not had a single attack reported for some time now. If there are any of them left, they've either run off or gone deep into hiding. That's good for business, and what's good for business is good for the town! I think that concludes our arrangement, {playername}. Please accept this silver as a token of my gratitude. Thank you, and farewell.
dlga_mayor_looters_quest_destroyed_2:mayor_looters_quest_response|Anything else you need?
dlga_mayor_looters_quest_goods:mayor_looters_quest_goods_response|Hah, I knew I could count on you! Just tell me which item to take from your baggage, and I'll send some men to collect it. I still need {reg1} aurums' worth of goods.
dlga_mayor_looters_quest_goods_response:mayor_looters_quest_goods_2|{s5}.
dlga_mayor_looters_quest_goods_response:mayor_looters_quest_goods_3|Nothing at the moment, sir.
dlga_mayor_looters_quest_goods_3:mayor_looters_quest_response|Anything else you need?
dlga_mayor_looters_quest_goods_2:mayor_looters_quest_goods_response|Excellent, here is the money for your {s6}. Do you have any more goods to give me? I still need {reg1} aurums' worth of goods.
dlga_mayor_looters_quest_goods_2:close_window|Well done, {playername}, that's the last of the goods I need. Here is the money for your {s6}, and a small bonus for helping me out. I'm afraid I won't be paying for any more goods, nor bounties on looters, but you're welcome to keep hunting the bastards if any remain. Thank you for your help, I won't forget it.
dlga_mayor_begin:close_window|Good to see you again {playername}. I have heard that you have delivered the cattle successfully. I will tell the merchants how reliable you are. And here is your pay, {reg8} aurums.
dlga_mayor_begin:move_cattle_herd_failed|I heard that you have lost the cattle herd on your way to {s9}. I had a very difficult time explaining your failure to the owner of that herd, {reg33?madam:sir}. Do you have anything to say?
dlga_move_cattle_herd_failed:move_cattle_herd_failed_2|I am sorry. But I was attacked on the way.
dlga_move_cattle_herd_failed:move_cattle_herd_failed_2.1|I am sorry. The stupid animals wandered off during the night.
dlga_move_cattle_herd_failed_2:merchant_ask_for_debts|Well, it was your responsibility to deliver that herd safely, no matter what. You should know that the owner of the herd demanded to be compensated for his loss, and I had to pay him 1,000 aurums. So you now owe me that money.
dlga_mayor_begin:kidnapped_girl_mayor_options|{playername} -- I am in your debt for bringing back my friend's daughter. Please take these {reg8} aurums that I promised you. My friend wished he could give more but paying that ransom brought him to his knees.
dlga_kidnapped_girl_mayor_options:kidnapped_girl_mayor_options_accepted|I accept the reward.
dlga_kidnapped_girl_mayor_options:kidnapped_girl_mayor_options_declined|I decline the reward. Your friend needs it more than me.
dlga_kidnapped_girl_mayor_options_accepted:close_window|Of course, {reg33?my Lady:Sire}. Thank you again for your help.
dlga_kidnapped_girl_mayor_options_declined:close_window|You are too kind, {reg33?my Lady:Sire}. Thank you again for your help.
dlga_mayor_begin:mayor_friendly_pretalk|Well -- it sounds like you were able to track down the bandits, and show them what happens to those who would disrupt the flow of commerce. Here is your reward: {reg5} aurums. It is well earned, and we are most grateful.
dlga_mayor_begin:mayor_friendly_pretalk.1|I have heard about your deeds. You have given those bandits the punishment they deserved. You are really as good as they say. Here is your reward: {reg5} aurums. I would like to give more but those bandits almost brought me to bankruptcy.
dlga_mayor_begin:merchant_ask_for_debts|According to my accounts, you owe the merchants guild {reg1} aurums. I'd better collect that now.
dlga_merchant_ask_for_debts:merchant_debts_paid|Alright. I'll pay my debt to you.
dlga_merchant_debts_paid:mayor_pretalk|Excellent. I'll let my fellow merchants know that you are clear of any debts.
dlga_merchant_ask_for_debts:merchant_debts_not_paid|I'm afraid I can't pay that sum now.
dlga_merchant_debts_not_paid:close_window|In that case, I am afraid, I can't deal with you. Guild rules... Come back when you can pay the {reg1} aurums. And know that we'll be charging an interest to your debt. So the sooner you pay it, the better.
dlga_mayor_begin:mayor_talk|What can I do for you?
dlga_mayor_friendly_pretalk:mayor_talk|Now... What else may I do for you?
dlga_mayor_pretalk:mayor_talk|Anything else I can do for you?
dlga_merchant_quest_about_job_2:mayor_collect_goods_collected|Yes, I have the goods here.
dlga_mayor_collect_goods_collected:mayor_collect_goods_options2|Ah, thank you {reg33?my Lady:Sire!} I'm grateful you fulfilled my request. Here is your compensation.
dlga_mayor_collect_goods_options2:mayor_pretalk|I will take it, thank you.
dlga_mayor_collect_goods_options2:mayor_pretalk.1|No, keep the money. Enjoy your festival.
dlga_mayor_talk:merchant_quest_check|Do you happen to have a job for me?
dlga_mayor_talk:mayor_info_begin|Can you tell me about what you do?
dlga_merchant_quest_check:mayor_talk|No, {reg33?my Lady:Sire}. There hasn't been any new requests lately.
dlga_merchant_quest_check:merchant_quest_requested|Hmm... let me look through the requests here...
dlga_mayor_talk:merchant_quest_last_offered_job|About that job you offered me...
dlga_mayor_talk:mayor_looters_quest_ask_progress|About that job you offered me...
dlga_mayor_looters_quest_ask_progress:mayor_looters_quest_response|Ah, {playername}. Have you any progress to report?
dlga_mayor_talk:merchant_quest_about_job|About the job you gave me...
dlga_mayor_talk:mayor_political_talk|I have some questions of a political nature.
dlga_mayor_talk:mayor_economy_report_1|How is trade around here?
dlga_mayor_talk:mayor_wealth_comparison_1|How does the wealth of this region compare with the rest of Perisno?
dlga_mayor_talk:mayor_investment_possible|I wish to buy land in this town for a productive enterprise
dlga_mayor_investment_possible:mayor_pretalk|You already operate a {s4} here. There probably aren't enough skilled tradesmen to start a second enterprise.
dlga_mayor_investment_possible:mayor_pretalk.1|{s9}
dlga_mayor_investment_possible:mayor_investment_advice.1|Of course, {s0}. You are the lord of this town, and no one is going to stop you.
dlga_mayor_investment_possible:mayor_investment|Well... Given your relationship with our liege, {s4}, I think that you will not find many here who are brave enough to sell you any land.
dlga_mayor_investment_possible:mayor_pretalk.2|Well... To be honest, I think that we in the guild would like to know you a little better. We can be very particular about outsiders coming in here and buying land.
dlga_mayor_investment_possible:mayor_investment_advice.2|Very good, {s0}. We in the guild know and trust you, and I think I could find someone to sell you the land you need.
dlga_mayor_investment_advice:investment_choose_enterprise|A couple of things to keep in mind -- skilled laborers are always at a premium, so I doubt that you will be able to open up more than one enterprise here. In order to make a profit for yourself, you should choose a commodity which is in relatively short supply, but for which the raw materials are cheap. What sort of enterprise would you like to start?
dlga_investment_choose_enterprise:investment_summary|A mill and bakery, to make bread from grain ({reg0} aurums each week)
dlga_investment_choose_enterprise:investment_summary.1|A brewery, to make ale from grain ({reg0} aurums each week)
dlga_investment_choose_enterprise:investment_summary.2|A tannery, to make leather from hides ({reg0} aurums each week)
dlga_investment_choose_enterprise:investment_summary.3|A wine press, to make wine from grapes ({reg0} aurums each week)
dlga_investment_choose_enterprise:investment_summary.4|An oil press, to make oil from olives ({reg0} aurums each week)
dlga_investment_choose_enterprise:investment_summary.5|An ironworks, to make tools from iron ({reg0} aurums each week)
dlga_investment_choose_enterprise:investment_summary.6|A weavery and dyeworks, to make velvet from silk and dye ({reg0} aurums each week)
dlga_investment_choose_enterprise:investment_summary.7|A weavery, to make wool cloth from wool ({reg0} aurums each week)
dlga_investment_choose_enterprise:investment_summary.8|A weavery, to make linen from flax ({reg0} aurums each week)
dlga_investment_choose_enterprise:mayor_pretalk|Never mind
dlga_investment_summary:mayor_investment_confirm|Very good, {reg33?Madame:Sir}. The land and the materials on which you may build your {s3} will cost you {reg7} aurums. Right now, your {s3} will produce {s4} worth {reg1} aurums each week, while the {s6} needed to manufacture that batch will be {reg2} and labor and upkeep will be {reg3}.{s9} I should guess that your profit would be {reg0} aurums a week. This assumes of course that prices remain constant -- which, I can virtually guarantee you, they will not. Do you wish to proceed?
dlga_mayor_investment_confirm:mayor_investment_purchase|Yes. Here is money for the land.
dlga_mayor_investment_confirm:mayor_investment_advice|No -- that's not economical for me at the moment.
dlga_mayor_investment_purchase:mayor_pretalk|Very good. Your enterprise should be up and running in about a week. When next you come, and thereafter, you should speak to your {s4} about its operations.
dlga_mayor_talk:close_window|[Leave]
dlga_mayor_info_begin:mayor_info_talk|I am the guildmaster of {s9}. You can say I am the leader of the good people of {s9}. I can help you find a job if you are looking for some honest work.
dlga_mayor_info_talk:mayor_info_lord|Who rules this town?
dlga_mayor_info_lord:mayor_info_talk|Our town's lord and protector is {s10}. {reg0?She:He} owns the castle and sometimes resides there, and collects taxes from the town. However we regulate ourselves in most of the matters that concern ourselves. As the town's guildmaster I have the authority to decide those things.
dlga_mayor_info_talk:mayor_pretalk|That's all I need to know. Thanks.
dlga_mayor_political_talk:mayor_political_questions|Politics? Good heaven, the guild has nothing to do with politics. We are loyal servants of {s10}. We merely govern our own affairs, and pass on the townspeople's concerns to our lords and masters, and maybe warn them from time to time against evil advice. Anyway, what did you wish to ask?
dlga_mayor_prepolitics:mayor_political_questions|Did I mention that we here are all {s9}? Because I can't stress that enough... Anyway... Is there anything else?
dlga_mayor_political_questions:mayor_war_description_1|What is the cause of all these wars in Perisno?
dlga_mayor_war_description_1:mayor_war_description_2|Well, to answer your question generally, each monarch claims to be the rightful heir to the old Perisno emperors. Some of these claims are based on forgotten dynastic marriages and others are based on obscure promises, while {s22} Naphali invoke the empire's unwritten constitution. So in theory, any one realm has the right to declare war on any other realm at any time.
dlga_mayor_war_description_2:mayor_war_description_3|In practice, to make war is exhausting work. It is easy enough to lay waste to the enemy's farmland, but crops will grow back, and it is a far different matter to capture an enemy stronghold and to hold it. So the monarchs of Perisno will fight a little, sign a truce, fight a little more, and so on and so forth. Often, a monarch will go to war when another realm provokes them. At such times, some bad influences who look to enrich themselves with ransoms and pillage will clamor for retribution, and thus the damage caused by war to a monarch's treasury is less than the damage caused by doing nothing would be to his authority... I'm of course not talking about {s10}, as no one would ever question {reg4?her:his} authority
dlga_mayor_war_description_3:mayor_war_description_4|I would stress again that we in the guild have nothing to do with politics. But if {s10} were to ask for my advice on these matters, as a loyal subject, I would tell {reg4?her:him} that while {reg4?her:his} claim to all of Perisno is truly just, even the most legitimate claim must be backed by armed men, and armed men want money, and money comes from trade, and war ruins trade, so sometimes the best way to push a claim is not to push it, if you know what I mean...
dlga_mayor_war_description_4:mayor_prepolitics|You may tell {s10} this if you see {reg4?her:him}. Don't mention my name specifically -- just say 'the people of {s4}' told you this. Our personal opinion, of course, as to what would be in {s10}'s best interests. None of us would ever dream of questioning a monarch's sovereign right to push {reg4?her:his} legitimate claims.
dlga_mayor_political_questions:mayor_politics_assess|What is {s10}'s policy in regards to the other realms of Perisno?
dlga_mayor_politics_assess:mayor_politics_assess_realm|Which realm did you have in mind?
dlga_mayor_politics_assess_realm:mayor_politics_give_realm_assessment|{s11}
dlga_mayor_politics_assess_realm:mayor_politics_assess|Never mind.
dlga_mayor_politics_give_realm_assessment:mayor_prepolitics|{s14}
dlga_mayor_political_questions:mayor_internal_politics|What can you say about the internal politics of the realms?
dlga_mayor_internal_politics:mayor_internal_politics_2|Well, here in the {s4} we are all united by our love for {s5} and support for {reg4?her:his} legitimate claim to the rulership of all Perisno. But I have heard some talk of internal bickering in other realms...
dlga_mayor_internal_politics_2:mayor_internal_politics_3|The lords of a realm often have very different ideas about honor, strategy, and the way a nobleman should behave. In addition, they compete with each other for the ruler's favor, and are constantly weighing up their position -- how they stand, how their friends and family stand, and how their enemies stand.
dlga_mayor_internal_politics_3:mayor_internal_politics_4|Underlying all the tensions is the possibility that a lord may abandon his liege, and pledge vassalhood to another. In theory, each lord has sworn an oath of vassalage, but in practice, a vassal can always find an excuse to absolve himself. The vassal may claim that the liege has failed to hold up his end of the bargain, to protect the vassal and treat him justly. Or, the vassal may claim that his liege is in fact a usurper, and another has a better claim to the kingship.
dlga_mayor_internal_politics_4:mayor_internal_politics_5|Lieges and vassals still watch each other carefully. If a king believes that his vassal is going to change sides or rebel, he may indict the vassal for treason and seize his properties. Likewise, if a vassal fears that he will be indicted, he may rebel. Usually, whoever makes the first move will be able to control the vassal's fortresses.
dlga_mayor_internal_politics_5:mayor_prepolitics|Now, men do not trust a vassal who turns coat easily, nor do they trust a king who lightly throws around charges of treason. Those two factors can keep a realm together. But if relations between a vassal and a liege deteriorate far enough, things can become very tense indeed... In other lands, of course. These things could never happen here in the {s4}.
dlga_mayor_political_questions:mayor_pretalk|That is all. Thank you.
dlga_merchant_quest_about_job:merchant_quest_about_job_2|What about it?
dlga_merchant_quest_about_job_2:merchant_quest_what_if_fail|What if I can't finish it?
dlga_merchant_quest_about_job_2:merchant_quest_about_job_working|Well, I'm still working on it.
dlga_merchant_quest_about_job_working:mayor_pretalk|Good. I'm sure you will handle it.
dlga_merchant_quest_last_offered_job:merchant_quest_brief|Ah, yes. Let me find those papers.
dlga_merchant_quest_what_if_fail:mayor_pretalk|I hope you don't fail. In that case, I'll have to ask for the price of the cargo you were carrying.
dlga_merchant_quest_what_if_fail:mayor_pretalk.1|Well, just do your best to finish it.
dlga_merchant_quest_taken:mayor_pretalk|Excellent. I am counting on you then. Good luck.
dlga_merchant_quest_stall:mayor_pretalk|Well, the job will be available for a few more days I guess. Tell me if you decide to take it.
dlga_mayor_economy_report_1:mayor_economy_report_2|{s32}
dlga_mayor_economy_report_2:mayor_economy_report_3|{s42}
dlga_mayor_economy_report_3:mayor_pretalk|{s47}
dlga_merchant_collect_foods:mayor_pretalk|Yes, I'll fulfill the request.
dlga_merchant_collect_foods:mayor_pretalk.1|No, forget it.
dlga_merchant_quest_requested:merchant_collect_foods|Well, I have a fairly simple task. We're gathering for a feast and require {reg0} {s13}. Would you be willing to take up this job?
dlga_merchant_quest_requested:merchant_quest_brief|Well, you look able enough. I think I might have something you could do.
dlga_merchant_quest_brief:merchant_quest_looters_choice|We've had some fighting near the {s5} lately, with all the chaos that comes with it, and that's led some of our less upstanding locals to try and make their fortune out of looting the shops and farms during the confusion. A lot of valuable goods were taken. I need somebody to teach those bastards a lesson. Sound like your kind of work?
dlga_merchant_quest_looters_choice:merchant_quest_looters_brief|Aye, I'll do it.
dlga_merchant_quest_looters_choice:merchant_quest_stall|I'm afraid I can't take the job at the moment.
dlga_merchant_quest_looters_brief:close_window|Excellent! You'll find the looters roaming around the countryside, probably trying to rob more good people. Kill or capture the bastards, I don't care what you do with them. I'll pay you a bounty of 40 aurums on every band of looters you destroy, until all the looters are dealt with.
dlga_merchant_quest_requested:merchant_quest_explain_2|Well, there is a very great favor which you could do us... As you may have heard, some {s10}s have come across the border to attack our people. {s5} is under great pressure from some of the more bellicose of {reg0?her:his} vassals to respond with a declaration of war. Unfortunately, while the great lords of this land grow rich from bloodshed, we of the commons will be caught in the middle, and will suffer.
dlga_merchant_quest_explain_2:merchant_quest_brief|We are not saying that {s5} should overlook this aggression -- far from it! But if {reg0?she:he} charges one of {reg0?her:his} own lords to respond, then the cycle of provocation will necessarily lead to a full-fledged confrontation. Now, if an outsider were to step in and defeat a {s10} lord in battle, then honor would be done, and it would defuse the clamor for war. If the defeated lord were a known troublemaker -- {s7} -- then the {s10}s might be able to overlook it.
dlga_merchant_quest_brief:merchant_quest_retaliate_confirm|We need you to attack and defeat {s7}. This will not be an easy task, and that outsider would damage {reg33?her:his} relationship with the {s10}s, but we would be very grateful. We could not acknowledge a connection with that outsider, but we could be sure that {reg33?she:he} would be handsomely rewarded... Could you do this?
dlga_merchant_quest_retaliate_confirm:merchant_quest_track_bandits_brief|Aye, I can do it.
dlga_merchant_quest_retaliate_confirm:merchant_pretalk|I would prefer not to get mixed up in such things
dlga_destroy_lair_quest_brief:merchant_quest_track_bandit_lair_choice|The raiders are likely to have laid up their ships in a well-concealed cove, somewhere along the coastline, preferably next to a small stream where they have some water. The best way to discover its location would be to find a group of sea raiders who appear to be heading back to their base to resupply, and follow them.
dlga_destroy_lair_quest_brief:merchant_quest_track_bandit_lair_choice.1|Bandits such as these usually establish their hideouts in the foothills on the edge of the desert, often in a canyon near a spring. This gives them both water and concealment. The best way to discover its location would be to find a group of desert bandits who appear to be heading back to their base to resupply, and follow them.
dlga_destroy_lair_quest_brief:merchant_quest_track_bandit_lair_choice.2|Bandits such as these will usually establish a base in the highlands, often on an steep ledge where they have a view of the surrounding countryside. This makes them difficult to surprise. The best way to discover its location would be to find a group of mountain bandits who appear to be heading back to their base to resupply, and follow them.
dlga_destroy_lair_quest_brief:merchant_quest_track_bandit_lair_choice.3|Bandits such as these will usually set up their encampments deep in the woods, sometimes in the middle of a swamp. The best way to discover its location would be to find a group of forest bandits who appear to be heading back to their base to resupply, and follow them.
dlga_destroy_lair_quest_brief:merchant_quest_track_bandit_lair_choice.4|Bandits such as these will usually set up their encampments in the woodland on the steppe, where they have some concealment. The best way to discover its location would be to find a group of steppe bandits who appear to be heading back to their base to resupply, and follow them.
dlga_destroy_lair_quest_brief:merchant_quest_track_bandit_lair_choice.5|Bandits such as these will usually set up their encampments deep in the woods. The best way to discover its location would be to find a group of tundra bandits who appear to be heading back to their base to resupply, and follow them.
dlga_merchant_quest_track_bandit_lair_choice:merchant_quest_destroy_lair_brief|Aye, I'll do it.
dlga_merchant_quest_track_bandit_lair_choice:lord_pretalk|I'm afraid I can't take the job at the moment.
dlga_merchant_quest_destroy_lair_brief:close_window|Very good. We will await word of your success.
dlga_merchant_quest_requested:merchant_quest_brief.1|We have heard that {s4}, some travellers on the road {reg4?to:from} {s5} were attacked by {s7}.
dlga_merchant_quest_brief:mayor_pretalk|Ah... Yes, we did need help tracking down some bandits but someone else has already taken care of them. Thank you, however.
dlga_merchant_quest_brief:merchant_quest_track_bandits_choice|We would like you to track these {s4} down. The merchants of the town were able to get a description of their leader, and have put together a bounty. If you can hunt them down and destroy them, we'll make it worth your while...
dlga_merchant_quest_track_bandits_choice:merchant_quest_track_bandits_brief|Aye, I'll do it.
dlga_merchant_quest_track_bandits_brief:close_window|Very good. The band may not have lingered long in the area, but chances are that they will be spotted by other travellers on the road.
dlga_merchant_quest_track_bandits_choice:merchant_quest_stall|I'm afraid I can't take the job at the moment.
dlga_merchant_quest_requested:merchant_quest_brief.2|You're looking for a job? Actually I was looking for someone to deliver some {s4}. Perhaps you can do that...
dlga_merchant_quest_brief:merchant_quest_brief_deliver_wine|I have a cargo of {s6} that needs to be delivered to the tavern in {s4}. If you can take {reg5} units of {s6} to {s4} in 7 days, you may earn {reg8} aurums. What do you say?
dlga_merchant_quest_brief_deliver_wine:merchant_quest_taken|Alright. I will make the delivery.
dlga_merchant_quest_brief_deliver_wine:merchant_quest_stall|I am afraid I can't carry all that cargo now.
dlga_merchant_quest_requested:merchant_quest_brief.3|You're looking for a job? Actually I was looking for someone to escort a caravan. Perhaps you can do that...
dlga_merchant_quest_brief:escort_merchant_caravan_quest_brief|I am going to send a caravan of goods to {s8}. However with all those bandits and deserters on the roads, I don't want to send them out without an escort. If you can lead that caravan to {s8} in 15 days, you will earn {reg8} aurums. Of course your party needs to be at least {reg4} strong to offer them any protection.
dlga_escort_merchant_caravan_quest_brief:merchant_quest_taken|Alright. I will escort the caravan.
dlga_escort_merchant_caravan_quest_brief:merchant_quest_stall|I am afraid I don't have that many soldiers with me.
dlga_escort_merchant_caravan_quest_brief:merchant_quest_stall.1|Sorry. I can't do that right now
dlga_start:close_window.110|We can cover the rest of the way ourselves. Thanks.
dlga_start:close_window.111|Well, we have almost reached {s21}. We can cover the rest of the way ourselves. Here's your pay... {reg14} aurums. Thanks for escorting us. Good luck.
dlga_start:merchant_caravan_intro_1|Greetings. You must be our escort, right?
dlga_merchant_caravan_intro_1:merchant_caravan_intro_2|Yes. My name is {playername}. I will lead you to {s1}.
dlga_merchant_caravan_intro_2:escort_merchant_caravan_talk|Well, It is good to know we won't travel alone. What do you want us to do now?
dlga_start:escort_merchant_caravan_talk|Eh. We've made it this far... What do you want us to do?
dlga_escort_merchant_caravan_talk:merchant_caravan_follow_lead|You follow my lead. I'll take you through a safe route.
dlga_merchant_caravan_follow_lead:close_window|Alright. We'll be right behind you.
dlga_escort_merchant_caravan_talk:merchant_caravan_stay_here|You stay here for a while. I'll go ahead and check the road.
dlga_merchant_caravan_stay_here:close_window|Alright. We'll be waiting here for you.
dlga_merchant_quest_requested:merchant_quest_brief.4|Actually, I was looking for an able adventurer like you. There's this group of particularly troublesome bandits. They have infested the vicinity of our town and are preying on my caravans. They have avoided all the soldiers and the militias up to now. If someone doesn't stop them soon, I am going to be ruined...
dlga_merchant_quest_brief:troublesome_bandits_quest_brief|I will pay you {reg8} aurums if you hunt down those troublesome bandits. It's dangerous work. But I believe that you are the {reg33?one:man} for it. What do you say?
dlga_troublesome_bandits_quest_brief:merchant_quest_taken_bandits|Very well. I will hunt down those bandits.
dlga_merchant_quest_taken_bandits:close_window|You will? Splendid. Good luck to you.
dlga_troublesome_bandits_quest_brief:merchant_quest_stall|Sorry. I don't have time for this right now.
dlga_merchant_quest_requested:merchant_quest_brief.5|Actually, I was looking for a reliable {reg33?helper:man} that can undertake an important mission. A group of bandits have kidnapped the daughter of a friend of mine and are holding her for ransom. My friend is ready to pay them, but we still need someone to take the money to those rascals and bring the girl back to safety.
dlga_merchant_quest_brief:kidnapped_girl_quest_brief|The amount the bandits ask as ransom is {reg12} aurums. I will give you that money once you accept to take the quest. You have 15 days to take the money to the bandits who will be waiting near the village of {s4}. Those bastards said that they are going to kill the poor girl if they don't get the money by that time. You will get your pay of {reg8} aurums when you bring the girl safely back here.
dlga_kidnapped_girl_quest_brief:kidnapped_girl_quest_taken|All right. I will take the ransom money to the bandits and bring back the girl.
dlga_kidnapped_girl_quest_taken:close_window|Good. I knew we could trust you at this. Here is the ransom money, {reg12} aurums. Count it before taking it. And please, don't attempt to do anything rash. Keep in mind that the girl's well being is more important than anything else...
dlga_kidnapped_girl_quest_brief:merchant_quest_stall|Sorry. I don't have time for this right now.
dlga_start:close_window.112|Thank you so much for bringing me back! I can't wait to see my family. Good-bye.
dlga_kidnapped_girl_liberated_map:kidnapped_girl_liberated_map_2a|Yes. Come with me. We are going home.
dlga_kidnapped_girl_liberated_map_2a:close_window|Oh really? Thank you so much!
dlga_kidnapped_girl_liberated_map:kidnapped_girl_liberated_map_2b|Wait here a while longer. I'll come back for you.
dlga_kidnapped_girl_liberated_map_2b:close_window|Oh, please {reg33?madam:sir}, do not leave me here all alone!
dlga_start:kidnapped_girl_liberated_map|Oh {reg33?Madam:Sir}! Thank you so much for rescuing me. Will you take me to my family now?
dlga_kidnapped_girl_liberated_battle:kidnapped_girl_liberated_battle_2a|Yes. Come with me. We are going home.
dlga_kidnapped_girl_liberated_battle_2a:kidnapped_girl_liberated_battle_2b|Unfortunately. You do not have room in your party for me.
dlga_kidnapped_girl_liberated_battle_2a:close_window|Oh really? Thank you so much!
dlga_kidnapped_girl_liberated_battle:kidnapped_girl_liberated_battle_2b|Wait here a while longer. I'll come back for you.
dlga_kidnapped_girl_liberated_battle_2b:close_window|Oh, please {reg33?Madam:Sir}, do not leave me here all alone!
dlga_start:kidnapped_girl_liberated_map.1|Can I come with you now?
dlga_start:bandits_awaiting_ransom_intro_1|Are you the one that brought the ransom? Quick, give us the money now.
dlga_start:bandits_awaiting_ransom_intro_1.1|You came back? Quick, give us the money now.
dlga_bandits_awaiting_ransom_intro_1:bandits_awaiting_ransom_pay|Here, take the money. Just set the girl free.
dlga_bandits_awaiting_ransom_pay:close_window|Heh. You've brought the money all right. You can take the girl now. It was a pleasure doing business with you...
dlga_bandits_awaiting_ransom_intro_1:bandits_awaiting_ransom_b|No way! You release the girl first.
dlga_bandits_awaiting_ransom_b:bandits_awaiting_ransom_b2|You fool! Stop playing games and give us the money!
dlga_bandits_awaiting_ransom_b2:bandits_awaiting_ransom_pay|All right. Here's your money. Let the girl go now.
dlga_bandits_awaiting_ransom_b2:bandits_awaiting_ransom_no_money|I had left the money in a safe place. Let me go fetch it.
dlga_bandits_awaiting_ransom_no_money:close_window|Are you testing our patience or something? Go and bring that money here quickly.
dlga_bandits_awaiting_ransom_b2:bandits_awaiting_ransom_fight|I have no intention to pay you anything. I demand that you release the girl now!
dlga_bandits_awaiting_ransom_fight:close_window|You won't be demanding anything when you're dead.
dlga_start:bandits_awaiting_remeet|What's it? You have given us the money. We have no more business.
dlga_bandits_awaiting_remeet:close_window|Sorry to bother you. I'll be on my way now.
dlga_bandits_awaiting_remeet:bandits_awaiting_remeet_2|We have one more business. You'll give the money back to me.
dlga_bandits_awaiting_remeet_2:close_window|Oh, that business! Of course. Let us get down to it.
dlga_bandits_awaiting_ransom_intro_1:bandits_awaiting_ransom_c|Do you realize who you are speaking to?
dlga_bandits_awaiting_ransom_c:close_window|What are you --- Oh ... Oh no, you're {playername}! Fine, just take the girl! I don't care anymore!
dlga_bandits_awaiting_ransom_c:bandits_awaiting_ransom_b2|You fool! Who even cares who you are?! Stop playing games and give us the money!
dlga_start:kidnapped_girl_encounter_1|Oh {reg33?Madam:Sir}. Thank you so much for rescuing me. Will you take me to my family now?
dlga_kidnapped_girl_encounter_1:kidnapped_girl_join|Yes. Come with me. I'll take you home.
dlga_kidnapped_girl_join:close_window|Oh, thank you so much!
dlga_kidnapped_girl_encounter_1:kidnapped_girl_wait|Wait here a while longer. I'll come back for you.
dlga_kidnapped_girl_wait:close_window|Oh, please {reg33?Madam:Sir}, do not leave me here all alone!
dlga_merchant_quest_about_job_2:lost_kidnapped_girl|Unfortunately I lost the girl on the way here...
dlga_lost_kidnapped_girl:lost_kidnapped_girl_2|Oh no! How am I going to tell this to my friend?
dlga_lost_kidnapped_girl_2:lost_kidnapped_girl_3|I'm sorry. I could do nothing about it.
dlga_lost_kidnapped_girl_3:lost_kidnapped_girl_4|You let me down {playername}. I had trusted you. I will let people know of your incompetence at this task. Also, I want back that {reg8} aurums I gave you as the ransom fee.
dlga_lost_kidnapped_girl_4:merchant_quest_about_job_5a|Of course. Here you are...
dlga_merchant_quest_about_job_5a:close_window|At least you have the decency to return the money.
dlga_lost_kidnapped_girl_4:merchant_quest_about_job_5b|Sorry. I don't have that amount with me.
dlga_merchant_quest_about_job_5b:close_window|Do you expect me to believe that? You are going to pay that ransom fee back! Go and bring the money now!
dlga_merchant_quest_requested:merchant_quest_persuade_peace_1|This war between {s15} and {s14} has brought our town to the verge of ruin. Our caravans get raided before they can reach their destination. Our merchants are afraid to leave the safety of the town walls. And as if those aren't enough, the taxes to maintain the war take away the last bits of our savings. If peace does not come soon, we can not hold on for much longer.
dlga_merchant_quest_persuade_peace_1:merchant_quest_brief|You are right. But who can stop this madness called war?
dlga_merchant_quest_persuade_peace_1:merchant_quest_persuade_peace_reject|It is your duty to help the nobles in their war effort. You shouldn't complain about it.
dlga_merchant_quest_persuade_peace_reject:close_window|Hah. The nobles fight their wars for their greed and their dreams of glory. And it is poor honest folk like us who have to bear the real burden. But you obviously don't want to hear about that.
dlga_merchant_quest_brief:merchant_quest_persuade_peace_3|There have been attempts to reconcile the two sides and reach a settlement. However, there are powerful lords on both sides whose interests lie in continuing the war. {reg0?They:These men} urge all others not to heed to the word of sensible men, but to keep fighting. While these leaders remain influential, no peace settlement can be reached.
dlga_merchant_quest_persuade_peace_3:merchant_quest_persuade_peace_4|Who are these warmongers who block the way of peace?
dlga_merchant_quest_persuade_peace_3:merchant_quest_persuade_peace_4.1|Who are these lords you speak of?
dlga_merchant_quest_persuade_peace_4:merchant_quest_persuade_peace_5|They are {s12} from {s15} and {s13} from {s14}. Until they change their mind or lose their influence, there will be no chance of having peace between the two sides.
dlga_merchant_quest_persuade_peace_5:merchant_quest_persuade_peace_6|What can be done about this?
dlga_merchant_quest_persuade_peace_5:merchant_quest_persuade_peace_6.1|Alas, it seems nothing can be done about it.
dlga_merchant_quest_persuade_peace_6:merchant_quest_persuade_peace_7|There is a way to resolve the issue. A particularly determined person can perhaps persuade one or both of these lords to accept making peace. And even if that fails, it can be possible to see that these lords are defeated by force and taken prisoner. If they are captive, they will lose their influence and they can no longer oppose a settlement... What do you think? Can you do it?
dlga_merchant_quest_persuade_peace_7:merchant_quest_persuade_peace_8|It seems difficult. But I will try.
dlga_merchant_quest_persuade_peace_7:merchant_quest_persuade_peace_8.1|If the price is right, I may.
dlga_merchant_quest_persuade_peace_7:merchant_quest_persuade_peace_8.2|Forget it. This is not my problem.
dlga_merchant_quest_persuade_peace_8:merchant_quest_persuade_peace_9|Most of the merchants in the town will gladly open up their purses to support such a plan. I think we can collect {reg12} aurums between ourselves. We will be happy to reward you with that sum, if you can work this out. Convince {s12} and {s13} to accept a peace settlement, and if either of them proves too stubborn, make sure he falls captive and can not be ransomed until a peace deal is settled.
dlga_merchant_quest_persuade_peace_9:merchant_quest_persuade_peace_10|All right. I will do my best.
dlga_merchant_quest_persuade_peace_9:merchant_quest_persuade_peace_no|Sorry. I can not do this.
dlga_merchant_quest_persuade_peace_10:close_window|Excellent. You will have our blessings. I hope you can deal with those two old goats. We will be waiting and hoping for the good news.
dlga_merchant_quest_persuade_peace_no:close_window|Don't say no right away. Think about this for some time. If there is a {reg33?lady:man} who can manage to do this, it is you.

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最終更新:2025年06月29日 01:16