qstr_Breaking_camp...|Breaking camp...
qstr_The_poem_the_bard_ha|The poem the bard had written for {s33} didn't seem to work very well.
qstr_Poem_for_a_lady|Poem for a lady
qstr_{s33}_seemed_to_like|{s33} seemed to like the poem the bard had written for her.
qstr_The_bard_s_poem_abou|The bard's poem about you seems to be spreading through the land.
qstr_Fame_spreads|Fame spreads
qstr_People_say_that_{s31|People say that {s31} found a buried Viking hoard on {s32}'s property. The lords came to blows over its ownership.
qstr_People_say_that_{s31}|People say that {s31} or his servants are stealing cattle from {s32}'s property. That made {s32} furious.
qstr_People_say_that_{s31}_|People say that {s31} served one of {s32}'s bodyguards a horn of poisoned mead. {s32} is infuriated.
qstr_People_say_that_{s31}_t|People say that {s31} tried to bribe some of {s32}'s bodyguards to get access to the household, but {s32} found out.
qstr_People_say_that_a_ru|People say that a rumor spread by an unknown traveller failed to incite enmity between {s31} and {s32}.
qstr_{s33}|{s33}
qstr_Rumors|Rumors
qstr_{playername}_is_beli|{playername} is believed to be behind the recent derogatory rumors involving {s32} and {s31}.
qstr_A_recent_rumor_alleg|A recent rumor alleges that {s32} hides behind his bodyguards in battles.
qstr_A_recent_rumor_allege|A recent rumor alleges that {s32} is practicing some kind of perverted rituals in his mead hall.
qstr_A_recent_rumor_alleges|A recent rumor alleges that {s32} is very fond of his new mare, if you know what I mean.
qstr_A_recent_rumor_alleges_|A recent rumor alleges that {s32} would rather wield a drinking horn than a sword.
qstr_People_say_that_a_rum|People say that a rumor spread by an unknown traveller about {s32} failed to damage his reputation.
qstr_{playername}_is_belie|{playername} is believed to be behind the recent rumors about {s32}'s indiscretions.
qstr_A_recent_rumor_sprea|A recent rumor spread by an unknown traveller alleges that {s32} is intriguing against {s31}.
qstr_People_say_that_a_rumo|People say that a rumor spread by an unknown traveller about {s32} being a disloyal vassal failed to incite enmity between {s32} and {s31}.
qstr_{playername}_is_believ|{playername} is believed to be behind the recent rumors about {s32}'s disloyalty.
qstr_It_seems_that_{s31}_|It seems that {s31} has found recent stories about {s32}'s infidelity plausible.
qstr_It_appears_{s31}_has|It appears {s31} has dismissed recent stories about {s32}'s infidelity as nothing but his enemies' gossip.
qstr_It_seems_that_{s31}_h|It seems that {s31} has found recent stories about {s32}'s disloyalty quite plausible.
qstr_It_appears_that_{s31|It appears that {s31} has dismissed recent stories about {s32}'s disloyalty as nothing but his enemies' gossip.
qstr_It_seems_that_{s31}_w|It seems that {s31} was not amused after {s32} was found to be involved in a cattle-thieving scheme.
qstr_It_appears_{s32}_had|It appears {s32} had managed to avoid being linked to a recent murder, and his relations with {s31} didn't suffer.
qstr_Winter_is_the_worst_|Winter is the worst time for war. It's cold, it rains too much and food is scarce. In winter, men would rather shelter by the fire than campaign. Watch your morale and your food stores.
qstr_{s40}_decided_to_bec|{s40} decided to become an adventurer near {s39}
qstr_It_seems_your_soldie|It seems your soldiers had a good time and helped themselves to some of the drinks in your inventory.
qstr_It_seems_someone_wen|It seems someone went through your inventory and stole some of your {s33}.
qstr_{s22}|{s22}
qstr_{s1}_of_{s2}_has_bee|{s1} of {s2} has been released from captivity.
qstr_{s33}_was_beaten_up_|{s33} was beaten up and thrown into dungeon by an angry crowd in {s34}.
qstr_{s33}_s_attempts_to_|{s33}'s attempts to influence people of {s34} have failed.
qstr_The_people_of_{s34}_|The people of {s34} hate you so much that the guards did not allow {s33} to enter.
qstr_A_livestock_epidemic|A livestock epidemic has killed {reg4} cattle in {s4}.
qstr_A_livestock_epidemic_|A livestock epidemic has killed {reg5} sheep in {s4}.
qstr_A_livestock_epidemic_h|A livestock epidemic has killed {reg4} cattle and {reg5} sheep in {s4}.
qstr_You_receive_a_messag|You receive a message from {s1} demanding lands to support them in a style that befits them.
qstr_You_receive_a_message|You receive a message from {s1} reminding you of your obligations to provide for your vassals.
qstr_Your_men_made_some_d|Your men made some delicious butter from cow's milk.
qstr_A_livestock_epidemic_ha|A livestock epidemic has killed {reg5} of your cattle at a farmstead near {s4}.
qstr_A_livestock_epidemic_has|A livestock epidemic has killed {reg4} cattle and {reg5} of your cattle at a farmstead near {s4}.
qstr_Your_party_is_spotte|Your party is spotted by {s1}.
qstr_Your_men_have_nothin|Your men have nothing to eat!
qstr_{reg1}_{s1}_{reg2?ha|{reg1} {s1} {reg2?have:has} escaped from your party during the night.
qstr_{s1}_of_the_{s3}_has|{s1} of the {s3} has been released from captivity.
qstr_{s1}_is_no_longer_in|{s1} is no longer infested by bandits at night.
qstr_{s1}_has_won_the_tou|{s1} has won the tournament at {s2}.
qstr_You_pay_for_accommod|You pay for accommodation.
qstr__Your_tactics_skill_| Your tactics skill has increased by 1.
qstr__Your_persuasion_ski| Your persuasion skill has increased by 1.
qstr__Your_leadership_ski| Your leadership skill has increased by 1.
qstr__Your_intelligence_h| Your intelligence has increased by 1.
qstr__Your_trade_skill_ha| Your trade skill has increased by 1.
qstr__Your_weapon_master_| Your weapon master skill has increased by 1.
qstr__Your_engineer_skill| Your engineer skill has increased by 1.
qstr_You_have_finished_re|You have finished reading {s1}.{s2}
qstr_Book_Read|Book Read
qstr_Christian_monastery|Christian monastery
qstr_Christian_church|Christian church
qstr_shrine_to_Norse_gods|shrine to Norse gods
qstr_temple_to_Odin|temple to Odin
qstr_People_of_{s24}_are_|People of {s24} are unhappy with your religious intolerance, and destroyed {s25}.
qstr_You_have_{reg0}_days|You have {reg0} days to finish this quest.
qstr_{s1}_is_scouted.|{s1} is scouted.
qstr_{s1}_has_switched_fr|{s1} has switched from the {s2} to the {s3}.
qstr_The_merchants__rest_|The merchants' rest hall in {s1} adds to its prosperity.
qstr_Christian_monastery_|Christian monastery at {s33} improves Christian faith in {s34}.
qstr_Pagan_hof_at_{s33}_r|Pagan hof at {s33} reduces Christian faith in {s34}.
qstr_The_scriptorium_in_{|The scriptorium in {s1} adds to your renown.
qstr_Due_to_the_good_word|Due to the good word Christian clergymen spread about you, your relationship with the {s1} improves.
qstr_Due_to_the_bad_word_|Due to the bad word Christian clergymen spread about you, your relationship with the {s1} declines.
qstr_{s1}_has_become_host|{s1} has become hostile to you due to your mistreatment of Christian subjects.
qstr_Faction_became_hosti|Faction became hostile
qstr_Due_to_the_good_word_|Due to the good word influential pagans spread about you, your relationship with the {s1} improves.
qstr_Due_to_the_bad_word_i|Due to the bad word influential pagans spread about you, your relationship with the {s1} declines.
qstr_{s1}_has_become_hosti|{s1} has become hostile to you due to your mistreatment of Pagan subjects.
qstr_{s13}_has_too_many_t|{s13} has too many troops garrisoned in and may be picked by marshal to levy soldiers.
qstr_most|most
qstr_half|half
qstr_some|some
qstr_few|few
qstr_There_are_too_many_m|There are too many men in your Refuge. Some of them became unhappy and deserted!
qstr_Refuge_Garrison|Refuge Garrison
qstr_You_receive_word_tha|You receive word that the trainer at {s1} has completed his task.
qstr_TEST:_I_moved_Lords_|TEST: I moved Lords to St Helena.
qstr_TEST:_I_bring_Lords_|TEST: I bring Lords back.
qstr_Physicians_in_larger|Physicians in larger towns can treat the wounds for a price, after which they will heal within a few days. Any negative effects will then be removed.
qstr_You_are_wounded|You are wounded
qstr_{s1}You_have_only_on|{s1}You have only one day left to take care of {reg7} of your injuries. Visit a physician in a larger town to do so.^^
qstr_{s1}{reg7}_of_your_i|{s1}{reg7} of your injuries {reg8?have:has} become permanent because {reg8?they haven't been:it wasn't} tended.^^
qstr_{s1}{reg7}_of_your_w|{s1}{reg7} of your wounds {reg8?are:is} cured, and your related abilities aren't limited any more.
qstr_{s1}|{s1}
qstr_Wound_Report|Wound Report
qstr_A_ship_has_been_buil|A ship has been built for you in {s0}.
qstr_Ship_finished|Ship finished
qstr_{s0}_has_recovered_f|{s0} has recovered from being raided.
qstr_By_now_you_have_more|By now, you have more than one ship. In a sea battle you can give a 'stand ground' or 'charge' command to your ships by giving it to class number nine, like you give commands to a troop class in a field battle. The first troops in your army list will be together with you on the flagship. The other troops will be in the following ships. You can change your flagship in a port and while camping on the sea. If you are next to a coast you can also split your fleet while camping on the sea or search for the closest landing point with a right click on your party.
qstr_Ship_management|Ship management
qstr_Your_troops_are_angr|Your troops are angry, because they hate to spend the night on sea.
qstr_Your_troops_feel_une|Your troops feel uneasy about crossing the sea.
qstr_Severe_weather_has_d|Severe weather has damaged the {s1} ({s7}).
qstr_Severe_weather_has_de|Severe weather has destroyed the {s1} ({s7}).
qstr_vSeason|vSeason
qstr_vWindStrength|vWindStrength
qstr_The_weather_changed_|The weather changed to: 'Calm'
qstr_The_weather_changed_t|The weather changed to: 'Light breeze'
qstr_The_weather_changed_to|The weather changed to: 'Moderate breeze'
qstr_The_weather_changed_to:|The weather changed to: 'Strong breeze'
qstr_The_weather_changed_to:_|The weather changed to: 'High wind'
qstr_The_weather_changed_to:__|The weather changed to: 'Gale'
qstr_The_weather_changed_to:__S|The weather changed to: 'Storm'
qstr_The_operation_of_the|The operation of the slave market in {s33} reduces your reputation.
qstr_DEBUG_rebellion:_che|DEBUG rebellion: checking faction {s1} on day {reg1}
qstr_DEBUG_rebellion:_fac|DEBUG rebellion: faction {s1} reborn on day {reg1}
qstr__Possible_Rebellion_|(Possible Rebellion) Rumors say that {s14} recruits from your kingdom despite your leadership.
qstr__Possible_Rebellion__|(Possible Rebellion) Rumors say that {s14} will surely attempt to restore his kingdom.
qstr__Possible_Rebellion__R|(Possible Rebellion) Rumors say that {s14} is still alive.
qstr__Possible_Rebellion__Ru|(Possible Rebellion) Rumors say that {s14} is stockpiling weapons and is seeking support among the Franks.
qstr__Possible_Rebellion__Rum|(Possible Rebellion) Rumors say that {s14} meets in secret with his faithful.
qstr__Possible_Rebellion__Rumo|(Possible Rebellion) Rumors say that people favor the restoration of {s14}.
qstr__Possible_Rebellion__Rumor|(Possible Rebellion) Rumors say that {s14} is gathering an army to regain his throne.
qstr__Possible_Rebellion__Rumors|(Possible Rebellion) Rumors say that {s14} is stockpiling weapons.
qstr__|
qstr_Congratulations!_You|Congratulations! You've managed to imprison seven or more lords at {s13}. You really are a true dungeon master.
qstr_Dungeon_master_Achie|Dungeon master Achievement
qstr_Congratulations!_You_|Congratulations! You've managed to make five or more women your lovers. Ladies must be heads over heels for you, so certainly you must feel proud to be in such a demand. Keep up the good work!
qstr_Skirt_Chaser_Achieve|Skirt Chaser Achievement
qstr_Congratulations!_You_v|Congratulations! You've managed to tuck away 25 or more barrels of wine in your household storage, a great feat considering you are in the part of the world more known for mead and ale. Either you have a drinking problem, or you are a true wine connoisseur.
qstr_Wine_Connoisseur_Ach|Wine Connoisseur Achievement
qstr_{s33}_revokes_your_r|{s33} revokes your right to recruit in {s34} due to bad relations between you two.
qstr_The_village_leader_o|The village leader of {s34} revokes your right to recruit due to bad relations between you and his village.
qstr_fixing_banners;_plea|fixing banners; please reset your banner
qstr_unable_to_restore_ba|unable to restore banner {reg0} assigned to troop {reg1}
qstr_Prisoners_revolted!_|Prisoners revolted! near {s33}
qstr_Your_gift_sent_to_{s|Your gift sent to {s13} appeared to improve your relations with him.
qstr_Gift_Sent_to_Lord|Gift Sent to Lord
qstr_Tutorial|Tutorial
qstr_Recruiting_warriors|Recruiting warriors
qstr_Your_troops_feel_ref|Your troops feel refreshed from the night's rest.
qstr_Your_men_need_rest_o|Your men need rest or their morale will suffer.
qstr_Foragers|Foragers
qstr_Scouts|Scouts
qstr_Morale|Morale
qstr_Each_day_of_the_sieg|Each day of the siege, you need to cover a number of expenses. You pay for rewards, digging latrines, cleaning stables, buying and bringing water and food, cooking, entertaining the troops...
qstr_You_do_not_have_mone|You do not have money to cover the basic expenses of a siege. This greatly undermines morale.
qstr_{reg65?my_Lady:my_Lo|{reg65?my Lady:my Lord}
qstr_{reg65?My_Lady:My_Lo|{reg65?My Lady:My Lord}
qstr_{reg65?madame:sir}|{reg65?madame:sir}
qstr_{reg65?Madame:Sir}|{reg65?Madame:Sir}
qstr_Dog|Dog
qstr_Welcome_landlubber._|Welcome, landlubber. I am the shipwright here.
qstr_Welcome_{reg59?lady:|Welcome, {reg59?lady:lord} {playername}.
qstr_Welcome_{reg59?madam|Welcome, {reg59?madame:sir}.
qstr_Welcome.|Welcome.
qstr_Your_ship_is_in_a_ba|Your ship is in a bad condition. You should consider repairing it here in my shipyard.
qstr_The_{s7}_is_the_most|The {s7} is the most glorious ship I have ever seen. It is a great honour, my {reg59?lady:lord}, to have her here in our port.
qstr_Your_ship_is_of_poor|Your ship is of poor quality. You may want to consider buying a better ship from me.
qstr_That_s_a_decent_ship|That's a decent ship you have there.
qstr_Your_ship_the_{s7}_i|Your ship, the {s7}, is marvellous. My workers could apply some fresh varnish and paint if you like.
qstr_The_{s7}_is_a_wonder|The {s7} is a wonderful ship. I'm happy to see her in my port.
qstr_{s2}_{s3}|{s2} {s3}
qstr_You_are_already_in_{|You are already in {s1}.
qstr__and_your_troops| and your troops
qstr_There_is_a_ship_that|There is a ship that can bring you{s3} to the port of {s1} for {reg1} peningas.
qstr_I_changed_my_mind.|I changed my mind.
qstr_For_a_ship_of_this_s|For a ship of this size, I don't have enough timber, tar and wool, so I need you to bring these extra items.
qstr___He_indicates_the_f|--He indicates the far side of the bay with his arm.--
qstr_Now_you_must_join_th|Now you must join the fleet led by Sven Bull Neck and Harald Haraldsson, which soon leaves Ribe for Englaland. Your destiny once again leads you to other lands.
qstr___His_eyes_shine.__|--His eyes shine.--
qstr_The_port_master_of_R|The port master of Ribe gave you the location of Sven's hideout: southeast of {s3}. Go there to rescue the Woden Ric prisoners.
qstr___He_approaches_you_|--He approaches you until you can smell the cheap beer on his breath.--
qstr___He_looks_with_a_pe|--He looks with a perverse look.--
qstr_The_port_master_of_Ri|The port master of Ribe wants a book called 'The Cathach of Colum Cille,' which is in Gleann Da Loch, a monastery near {s3}, in Eriu, Hibernia.
qstr_The_port_master_from|The port master from Ribe gave you the location of Sven's hideout: southeast of {s3}. Go there to rescue the Woden Ric prisoners.
qstr___He_gives_you_a_str|--He gives you a strange look.--
qstr_The_port_master_of_{|The port master of {s4} wants you to deliver a pack of furs to {s3} in Eriu, to the local merchant, called Hogni.
qstr_The_port_master_from_|The port master from {s4} gave you the location of Odin's cave: near {s3}. Go there to recover Bodo's letter.
qstr_The_port_master_from_R|The port master from Ribe gave you the location of Odin's cave: near {s3}. Go there to recover Bodo's letter.
qstr_Embark_on_your_boat_|Embark on your boat, join the fleet, and lead it to Douar-an-Enez.
qstr_Perhaps_there_is_a_l|Perhaps there is a little time left until the end of the world. (Phlegmatic)
qstr_You_re_right!_The_co|You're right! The coming of the Vikings shows that it's truly the End! (Melancholic)
qstr_The_Bible_also_says_|The Bible also says that a king will unite all the earth. I am that king. (Choleric)
qstr_A_change_in_the_worl|A change in the world just makes more opportunity for the bold, that's all. (Sanguine)
qstr_I_appreciate_your_re|I appreciate your reassuring words, but I'm afraid that the end of the world has already been set, and nothing that we do or say will alter it. All we can do is wait and fight until the armies of God come.
qstr_Exactly!_West_Seaxe_|Exactly! West Seaxe is the last bastion of the faithful, but it will succumb to the hordes despite all its efforts. We're all going to die! Leave me alone, I do not want to talk any more.
qstr_Your_self_confidence|Your self-confidence comforts me, but I must inform you that the king will be defeated by the army of evil. Only the arrival of the army of God will save the world. However, if you ever become the king, it will be a pleasure to fight and die beside you.
qstr_I_m_surprised_that_y|I'm surprised that you can see any benefit in the misfortunes of others. You're definitely more ruthless than I had thought.
qstr_You_need_to_rid_your|You need to rid yourself of arrogance. (Phlegmatic)
qstr_I_am_always_willing_|I am always willing to learn. Thanks, Egil. (Melancholic)
qstr_I_think_it_s_clear_t|I think it's clear that Fate is more favorable to me than to you. (Choleric)
qstr_Silence!_You_shall_n|Silence! You shall not disrespect my authority! (Sanguine)
qstr_Yes_I_pretended_to_b|Yes, I pretended to be modest. Well, it's something that comes naturally to me, but arrogance is good for a leader. You should learn to be a bit arrogant when needed -- that is part of my advice -- and men should see your confidence. Your orders must be sharp, and anyone who does not follow them has to be punished. This is what I value in a leader, and I'm glad you listened. But enough talking.
qstr_I_understand._Someon|I understand. Someone like you does not have my experience and my knowledge. It is important that you try to learn from me, {playername}. Try to be like me, someone whom people admire and respect. I would also suggest that you be the first into battle, setting an example for your men, and share silver with your men without greed. Those are my tips. Now I have things to do.
qstr_Your_men_see_the_way|Your men see the way Egil treats you, and you lose authority.
qstr_And_people_say_that_|And people say that I'm arrogant! But what can I say? Well, I like it. That's what I value most in a leader: his ability to demonstrate self-confidence and to convince others with his charisma. You're right. I have nothing to teach you.
qstr_I_only_pretended_to_|I only pretended to give advice, but it is clear you do not wish to listen. Well, you gave an order, demonstrating your authority, but that doesn't mean you're a good leader. I'll comply, shut up and return to my chores.
qstr_I_am_just_a_poor_far|I am just a poor farmer here. Talk to the farmstead reeve over there.
qstr_I_just_work_the_fiel|I just work the fields here. Talk to the farmstead reeve over there.
qstr_Stranger_go_talk_to_|Stranger, go talk to the farmstead reeve over there if you want to do business here.
qstr__Relation:_{reg0}| Relation: {reg0}
qstr_{s12}I_want_to_plund|{s12}I want to plunder and retain {s1} for myself. {s2}
qstr__no_fiefs_|(no fiefs)
qstr__fiefs:_{s0}_|(fiefs: {s0})
qstr___The_child_looks_at|--The child looks at you with funny eyes and laughs.--
qstr_My_mother_told_me_no|My mother told me not to talk to strangers. Bye!
qstr_Running_is_fun!_I_ca|Running is fun! I can run faster than you can! Do you want to race me?
qstr_We_are_landless_poor|We are landless, poor and persecuted. Life has led us to this, {reg59?girlie:mate}. No sudden moves or we'll run you through.
qstr_Luckily_for_you_you_|Luckily for you, you caught me in a good mood. Give us all your coin and I might just let you live.
qstr_This_a_robbery_eh?_I|This a robbery, eh? I'm givin' you one chance to hand over everythin' you got, or me and my mates'll kill you. Understand?
qstr_big|big
qstr_medium_sized|medium sized
qstr_small|small
qstr_don_t_|don't
qstr_Note_4:_{s9}_has_sen|Note 4: {s9} has sent men to kill you. They ambushed you by the river, and although you have survived their attack, you sleep less calmly now.
qstr___A_large_group_of_S|--A large group of Saxons gets in your way. Their leader steps forward and raises a hand.--
qstr_we_have_made_very_li|we have made very little progress so far
qstr_we_have_succeeded_in|we have succeeded in gaining some ground, but we still have a long way to go
qstr_we_have_become_a_sig|we have become a significant force, and we have an even chance of victory
qstr_we_are_winning_the_w|we are winning the war, but our enemies are still holding on.
qstr_we_are_on_the_verge_|we are on the verge of victory. The remaining enemies pose no threat, but we still need to hunt them down.
qstr_Warlord|Warlord
qstr_Note_5:_You_fell_in_|Note 5: You fell in love with Morrigan.
qstr_{s21}_seems_happy._{|{s21} seems happy. {s21} looks pleased.
qstr___She_smiles.__|--She smiles.--
qstr___He_mutters_somethi|--He mutters something under his breath as if talking to someone unseen.--
qstr___He_seems_very_nerv|--He seems very nervous and scared.--
qstr_Please_calm_down._I_|Please calm down. I am not your enemy. Take a deep breath and tell me about my mother. (Phlegmatic)
qstr_You_re_making_me_wor|You're making me worried... very worried... Please calm down and tell me about my mother. (Melancholic)
qstr_Relax!_You_re_talkin|Relax! You're talking to a friend, and I can protect you from whoever would hurt you. (Choleric)
qstr_Calm_down_and_tell_m|Calm down and tell me about my mother! Otherwise, I swear, your corpse will be answering my questions. (Sanguine)
qstr_Thank_you_for_being_|Thank you for being so understanding. I've had a hard day today. I'm better now. Listen, I have important things to say.
qstr_Please_please_do_not|Please, please, do not be anxious! When Sven was anxious, he cut off the fingers of those who bothered him. Look, I'm better, and I'll tell you important things.
qstr_Oh_well_yes_I_trust_|Oh, well, yes, I trust you. She told me to trust you. I'm going to tell you everything.
qstr_Oh_my_god..._Do_not_|Oh my god... Do not kill me! Do not kill me! I'm very quiet. I'll kiss the ground you walk on. I will be your servant, even your slave. I'll tell you everything I know.
qstr___He_seems_calmer.__|--He seems calmer.--
qstr_In_Boar_Grove_you_fo|In Boar Grove, you found a priest named Beda who had been a slave of your mother. He was freed so that he could find you and remind you about your mother's love. You finally managed to get news about your mother. You are now one step closer to finding her.^^Finally, you are ready to sail to Douar-an-Enez. Talk to the old captain at the port. He is always near ships.
qstr___He_smiles.__|--He smiles.--
qstr___He_closes_his_eyes|--He closes his eyes for a few seconds, as if searching for the right words.--
qstr___He_takes_a_deep_br|--He takes a deep breath and then responds slowly, calmly.--
qstr_Asbjorn_has_joined_y|Asbjorn has joined your party to make sure you join the fleet. Besides that, he has offered to accompany your band and serve as a physician. Now it is time to get the port master of {s3} to take you to the Viking fleet departing for Englaland.
qstr___Bodo_seems_excited|--Bodo seems excited.--
qstr___He_smiles_at_you._|--He smiles at you.--
qstr___He_takes_the_lette|--He takes the letter from your hands.--
qstr___He_looks_up_from_t|--He looks up from the page and turns to you.--
qstr_Bodo_s_letter_has_fa|Bodo's letter has fallen into your hands, and you have decided that you'll figure out what to do with it once you're done with the Assembly and current problems. For now, you will tell {s9} that the letter was burned in the attack on Odin's cave, to assure him that {s11} cannot use it against him.
qstr_Brunhild_thinks_that|Brunhild thinks that you are a weak leader.
qstr_Reginhard_thinks_tha|Reginhard thinks that you are a weak leader.
qstr_Bodo_thinks_that_you|Bodo thinks that you are a weak leader.
qstr_Brunhild_has_advised|Brunhild has advised that you go first to an enemy of {s9}, {s11}, for support before you place yourself in the hands of the son of Ragnar.
qstr_I_m_not_sure_I_want_|I'm not sure I want to hear what you are going to say. (Phlegmatic)
qstr_You_are_worrying_me_|You are worrying me, Bodo. What do you have to say? Out with it already! (Melancholic)
qstr_I_m_very_calm..._Tru|I'm very calm... Trust me, you wouldn't like to see me nervous. I have little patience. Speak, or I'll beat you up. (Choleric)
qstr_Whatever_you_have_to|Whatever you have to say, say it. I prepared myself for this moment a long time ago. (Sanguine)
qstr_I_understand_my_frie|I understand, my friend, but you must know... everything.
qstr_Stay_calm_please._I_|Stay calm, please. I'll tell you everything.
qstr_No_need_to_be_aggres|No need to be aggressive. You know my loyalty to my friends is unquestionable. Now, open your ears.
qstr_I_admire_your_strong|I admire your strong blood. I'll tell you everything.
qstr___He_puts_his_hand_o|--He puts his hand on your shoulder and smiles sadly.--
qstr___He_sighs_impatient|--He sighs impatiently.--
qstr___He_steps_back_take|--He steps back, takes a deep breath, and looks you in the eyes.--
qstr_Sven_wanted_you_but_|Sven wanted you, but how did he know where to find you? Who betrayed us? (Wisdom)
qstr_Your_redemption_and_|Your redemption and my goal are coincident. (Fortitude)
qstr_I_understand_that_wh|I understand that what happened was caused by you, but it's not your fault. (Temperance)
qstr_You_re_responsible_f|You're responsible for what happened. After Sven, you shall pay with your life. (Justice)
qstr___He_sighs_with_anno|--He sighs with annoyance.--
qstr___He_lowers_his_head|--He lowers his head, embarrassed. His hands fidget.--
qstr___He_strains_his_fac|--He strains his face and stares at you without blinking.--
qstr_Info:|Info:
qstr_Regarding_that_matte|Regarding that matter, I thought that the Woden Ric was safe, but I was wrong. (Wisdom)
qstr_Note_Bodo:_Bodo_feel|Note Bodo: Bodo feels indirectly responsible for the death of the people of the Woden Ric.
qstr_So_our_paths_have_me|So our paths have met, my friend. I'll tell you the rest. Then we can work together against our mutual enemy. (Fortitude)
qstr_Note_Bodo:_Bodo_felt|Note Bodo: Bodo felt indirectly responsible for the death of the people of the Woden Ric, but you forgave him.
qstr_Thanks_for_your_trus|Thanks for your trust. I hope to be worthy of it. (Temperance)
qstr_That_would_be_just._|That would be just. I'd pay for the damage caused. When Sven Bull Neck is dead, I will put my neck under your sword. (Justice)
qstr_Note_Bodo:_Bodo_is_i|Note Bodo: Bodo is indirectly responsible for the death of the people of the Woden Ric. Your sense of justice dictates that he must die when Sven Bull Neck is dead, to atone for his guilt. You've committed yourself to kill him.
qstr___He_shrugs.__|--He shrugs.--
qstr_Finally_all_roads_le|Finally, all roads lead to {s11} 'Snake in the Eye.' Sven Bull Neck has taken your mother to him, because {s11} wants an object that Bodo gave your mother and ask her for very important information he told her. Sven thinks your mother is the carrier of the object instead of Bodo. Therefore, she is still alive. You must hurry, before Sven discovers the deception and kills her.
qstr_Finally_all_roads_lea|Finally, all roads lead to {s11} 'Snake in the Eye.' Sven Bull Neck has taken your mother with him, because {s11} wants an object that Bodo gave your mother and information he told her. Sven thinks your mother is the carrier of the object instead of Bodo. Therefore, she is still alive. You must hurry, before Sven discovers the deception and kills her.
qstr___He_takes_the_mead_|--He takes the mead jug to his lips, drinks long, and then he just looks at you.--
qstr_You_don_t_trust_me._|You don't trust me. I understand; I am new here. Maybe I should leave. (Phlegmatic)
qstr_I_see..._Something_m|I see... Something makes you nervous. (Melancholic)
qstr_Look_at_me._Who_else|Look at me. Who else that comes to this mead hall sits with you? Nobody! (Choleric)
qstr_You_looked_like_some|You looked like someone that would appreciate a friend, but I can go again. (Sanguine)
qstr_{s21}_seems_happy.|{s21} seems happy.
qstr_Please_do_not_leave!|Please, do not leave! Let's keep talking and drinking together!
qstr_Nervous?_Me?_No_mate|Nervous? Me? No, mate. I am dangerous.
qstr_I_ve_just_gotten_to_|I've just gotten to know you. How do I know that someone has not sent you to extract information?
qstr___He_smiles_drinks_a|--He smiles, drinks again, and you see the mead overflow his lips and course down his chin. He belches.--
qstr___He_seems_not_hear_|--He seems not hear you. Joy crosses his face at an idea that he has in mind.--
qstr_{s11}_wants_you_to_m|{s11} wants you to make a donation for Frisian widows and orphans to Adda in {s4}. Her shop is on the wharf.
qstr___He_looks_happy_to_|--He looks happy to hear your words.--
qstr___He_looks_at_you_wi|--He looks at you with deep concern.--
qstr_You_have_decided_to_|You have decided to give the letter of the king of Asturias to the king of West Seaxe. Take it to {s11}.
qstr_You_have_decided_to_g|You have decided to give the letter to Ragnar's sons. Take it to {s11}.
qstr___Bodo_seems_overcom|--Bodo seems overcome with joy.--
qstr_Note_Bodo:_With_your|Note Bodo: With your decision to deliver the letter of the king of Asturias to the Danish, Bodo felt betrayed. The Cantabrian has left your party and threatened you with death if you return to find him.
qstr___His_face_goes_from|--His face goes from bewilderment to uncontrolled fury.--
qstr___Brunhild_comes_up_|--Brunhild comes up to you and hugs you tightly.--
qstr___His_eyes_are_a_wel|--His eyes are a well of sorrow, and tears ply his cheeks.--
qstr___Egil_bares_his_tee|--Egil bares his teeth. He seems angry.--
qstr_Note_Reginhard:_Regi|Note Reginhard: Reginhard betrayed you at the Assembly, and you had to kill him in a holmgang decreed by the Assembly. In the end, you drove Egil out of your party, offended by his insolence and disrespect.
qstr_Your_men_think_that_|Your men think that Egil could be a good leader.
qstr___He_seems_surprised|--He seems surprised, but the surprise is soon overtaken by intense anger.--
qstr_Your_men_think_that_y|Your men think that you are a strong leader, but they will miss the charisma of Egil.
qstr_Note_Egil:_Reginhard|Note Egil: Reginhard betrayed you at the Assembly, but you spared his life. However, Egil did not accept your decision, and you had to kill him in a holmgang by the laws of Thing.^In the end, you drove Reginhard out of your party, unable to forgive his betrayal.
qstr_Note_Egil:_Reginhard_|Note Egil: Reginhard betrayed you at the Assembly, but you spared his life. However, Egil did not accept your decision, and you had to kill him in a holmgang by the laws of Thing.^In the end, you killed Reginhard, too, unable to forgive his betrayal.
qstr_Note_Egil:_Reginhard_b|Note Egil: Reginhard betrayed you at the Assembly, but you spared his life. However, Egil did not accept your decision, and you had to kill him in a holmgang by the laws of Thing.^You forgave Reginhard of treason and let him remain in your company.
qstr___Reginhard_gathers_|--Reginhard gathers his things and leaves.--
qstr_Your_men_think_that_yo|Your men think that you are a weak leader who can't punish treachery.
qstr___You_approach_Regin|--You approach Reginhard and slice deep into his neck with a knife. You watch how he collapses, losing blood, until his eyes are closed.--
qstr_Your_men_think_that_you|Your men think that you are a strong leader who harshly punishes treachery.
qstr___He_seems_happy_to_|--He seems happy to hear your words.--
qstr_Your_men_think_that_you_|Your men think that you are a weak leader who allows betrayal.
qstr___He_pushes_the_jar_|--He pushes the jar aside and drops his head.--
qstr___He_looks_at_you_wit|--He looks at you with tears in his eyes.--
qstr_Reginhard_has_joined|Reginhard has joined you. He informs you that Thiaderd and his men are at the foot of the mountains due east of Dorestad. Thiaderd's group is strong. Perhaps you ought to be accompanied by a large group of men who support you.
qstr_{s21}_seems_unhappy.|{s21} seems unhappy.
qstr_high|high
qstr_low|low
qstr_normal|normal
qstr_Christianity|Christianity
qstr_Norse_gods|Norse gods
qstr_The_subjects_of_our_|The subjects of our kingdom officially believe in {s4}. Collected records indicate {reg13} people have adopted our faith.
qstr_The_subjects_of_our_k|The subjects of our kingdom officially believe in {s4}. Collected records indicate {reg13} people have given up our faith.
qstr_the_{s12}|the {s12}
qstr_the_{s11}_and_{s12}|the {s11} and {s12}
qstr_the_{s11}_{s12}|the {s11}, {s12}
qstr_We_are_quite_happy_n|We are quite happy not to be at war with anyone.
qstr_We_are_at_war_with_{|We are at war with {s12}.
qstr___He_seems_pleased._|--He seems pleased.--
qstr___He_seems_upset.__|--He seems upset.--
qstr___He_seems_distresse|--He seems distressed.--
qstr___He_looks_at_you_with|--He looks at you with his shoulders slumped. He looks dejected.--
qstr___He_looks_with_grie|--He looks with grief.--
qstr___He_spits_on_the_gr|--He spits on the ground, his features hard, sadness giving way to anger--
qstr_Thiaderd_is_dead._Br|Thiaderd is dead. Bring the news to the jarl of {s3}.
qstr___He_looks_over_your|--He looks over your shoulder into the distance.--
qstr___He_puts_his_hand_on|--He puts his hand on your shoulder and smiles.--
qstr___He_turns_away_from|--He turns away from you with a grimace.--
qstr___He_nods._You_note_|--He nods. You note the concern in his eyes.--
qstr_{playername}_when_we|{playername}, when we started our long walk, few people had the courage to support me. Fewer still were willing to put their lives at risk for my cause, but you didn't hesitate to throw yourself at my enemies. We have gone through a lot together, and there were times I came close to losing all hope, but we prevailed. It is now time for me to leave your shield wall and take what's rightfully mine. From now on, I will carry out the great responsibility of ruling the {s3}. There still lie many challenges ahead, and I count on your help in overcoming those. Of course, you will always be my foremost vassal.
qstr_Find_and_speak_with_|Find and speak with {s3} of the {s4} to give him your oath of homage.
qstr__We_will_of_course_n| We will of course need to wait until the realm is no longer on campaign.
qstr_The_fort_has_been_de|The fort has been defended by lions, and we leave it with our heads high. You can guarantee our safety?
qstr_Well_I_guess_I_can_a|Well, I guess I can admit defeat. We will leave the fort, but I want your promise that you will not attack us.
qstr_We_are_ready_to_leav|We are ready to leave this fort to you and march away if you give me your word of honour that you'll let us leave unmolested.
qstr_There_comes_a_time_w|There comes a time when every good leader must be responsible for the welfare of his men. We leave the fort. I want your promise that you will not attack us.
qstr_You_re_nothing_but_s|You're nothing but scum. You should leave before we kill you.
qstr_You_re_wasting_your_|You're wasting your time. Attack us -- if you have the courage.
qstr_You_have_called_me_f|You have called me for this? We would never surrender to the likes of you.
qstr_Surrender?_Hah!_We_c|Surrender? Hah! We can hold these walls until we all die of old age, while you most assuredly won't.
qstr_8000|8000
qstr_5000.|5000.
qstr_3000|3000
qstr_2000.|2000.
qstr_1000|1000
qstr_{s6}_has_joined_your|{s6} has joined your party.
qstr_{s1}_Rebels|{s1} Rebels
qstr_I_am_{s4}_the_ruler_|I am {s4}, the ruler of the {s6}
qstr_I_am_{s4}_a_vassal_o|I am {s4}, a vassal of the {s6}
qstr_{s7}_and_{s8}|{s7} and {s8}
qstr_{s9}{reg5?_and_the_l|{s9}{reg5? and the lord of {s8}.:.
qstr_My_name_is_{s4}_and_|My name is {s4}, and I come from {s8}. I am looking for adventure and glory on the battlefield.
qstr___The_ugly_face_of_a|--The ugly face of a smiling man appears before you.--
qstr_Fergus_Mael_Bresail_|Fergus, Mael Bresail's man at the farm, told you that the feast was prepared for twenty-five people. You must bring more companions.
qstr_Fergus_Mael_Bresail_s|Fergus, Mael Bresail's man at the farm, told you that the feast was prepared for twenty-five people. You must dismiss or leave the rest of your men at a nearby camp. Then, return to him.
qstr_Around_you_everybody|Around you, everybody becomes busy on the farm as the feast starts.
qstr_The_chronicler_has_p|The chronicler has promised to write about your life and proclaim to the world that you are Konungr of the Norse if you subjugate the Norse towns: {s3}, {s9} and {s11}.
qstr_The_chronicler_has_pr|The chronicler has promised to write about your life and proclaim to the world that you are the Vrenhin Lloegr if you subjugate the Briton towns: {s3}, {s9} and {s11}.
qstr_The_chronicler_has_pro|The chronicler has promised to write about your life and proclaim to the world that you are the Ard Ruire of Eriu if you subjugate the Goidelic towns: {s3}, {s9} and {s11}.
qstr_The_chronicler_has_prom|The chronicler has promised to write about your life and proclaim to the world that you are the
Brytenwalda over all Englaland if you subjugate the Angle and Saxon towns: {s3}, {s9} and {s11}.
qstr_Mael_Bresail_has_use|Mael Bresail has used you to kill Flaithbertach's children. Now, many of the lords of northern Ireland hate you for being a murderer of royalty. Your options are limited, but it seems that all involve meeting with Mael Bresail on his farm near {s3}. He promised to give you a lot of peningas. Whatever you decide at this meeting will determine your destiny.
qstr_Mael_Bresail_has_used|Mael Bresail has used you to kill Flaithbertach's children. Now, many of the lords of northern Ireland hate you for being a murderer of royalty. Your options are limited, but it seems that all involve meeting with Mael Bresail on his farm near {s3}. Whatever you decide at this meeting will determine your destiny.
qstr_Note_4:_You_chose_to|Note 4: You chose to spare Mael Bresail's life. Both of you made oaths to not cross ways ever again.
qstr_Note_4:_Morrigan_for|Note 4: Morrigan forces you to end the life of Mael Bresail.
qstr_Note_4:_You_killed_M|Note 4: You killed Mael Bresail in revenge for his ambush on the farm.
qstr_Morrigan_has_died._R|Morrigan has died. Return to the abbot to get your reward and maybe some answers.
qstr_Note_3:_You_chose_to|Note 3: You chose to kill Morrigan.
qstr_Oh_I_m_no_murderer..|Oh, I'm no murderer... I am only trying to help Bal Luighne. (Phlegmatic)
qstr_My_duty_is_but_to_pr|My duty is but to protect the people of Bal Luighne. (Melancholic)
qstr_I_am_not_a_murderer.|I am not a murderer. You attacked Bal Luighne, and now I will kill you. (Choleric)
qstr_My_only_goal_is_to_k|My only goal is to kill you for what you did to Bal Luighne, witch (Sanguine)
qstr_Morrigan_has_joined_|Morrigan has joined your party. Return to the abbot to get your reward and maybe some answers.
qstr_Note_3:_You_chose_to_|Note 3: You chose to spare the life of Morrigan and seek answers from Mael Bresail. Morrigan has joined your shield wall.
qstr_My_parents_gave_me_t|My parents gave me the name of {playername}. I am the third champion you were waiting for. (Phlegmatic)
qstr_Well_I_am_{playernam|Well, I am {playername}, the third champion. (Melancholic)
qstr_My_name_is_{playerna|My name is {playername}, the third and foremost champion. (Choleric)
qstr_I_am_{playername}._A|I am {playername}. As the third champion, I feel honored to meet you. (Sanguine)
qstr_Ah_well_we_were_wait|Ah, well, we were waiting outside the old, burned-out pagan's place. You made us wait quite a long time.
qstr_Now_you_decide_to_sh|Now you decide to show up. You arrive late.
qstr_Yes_yes_I_see_and_yo|Yes, yes, I see, and you have grandma. Anyway, we waited several days for your arrival, and I'm not as sure as you that it was worth it.
qstr_Short_and_polite!_Th|Short and polite! That's fine. Too bad you have not left us time for proper ceremony, late as you are.
qstr_After_being_defeated|After being defeated by Morrigan, you met the other two champions, Aed and Olchobar. After talking to them, you have parted ways. They will follow Morrigan while you go back to {s3}. It looks like Caliacas has problems.
qstr_Note_2:_Despite_thei|Note 2: Despite their cowardice and refusal to help defeat Morrigan, you spared the lives of the other two champions in Morrigan's lair.
qstr_Note_2:_You_chose_ki|Note 2: You chose kill the other champions for their cowardice in Morrigan's lair.
qstr_Note_3:_Without_rega|Note 3: Without regard to Ulf's rules, you decided to let Egil and Thora have a conversation.
qstr_Note_3:_You_decided_|Note 3: You decided to respect Ulf's rules and protect the dignity of his daughter, Thora.
qstr_Note_3:_Without_regar|Note 3: Without regard to Ulf's rules, you decided to have a romance with Thora, his daughter.
qstr_{s9}_has_good_relati|{s9} has good relations with you.
qstr___Ulf_seems_very_hap|--Ulf seems very happy. He carries in his hands the sword and chainmail of Orm Svarti.--
qstr_Thanks_for_sharing_y|Thanks for sharing your drink and your food with us, Ulf. (Phlegmatic)
qstr_Thanks_for_sharing_yo|Thanks for sharing your drink and your food with us, Ulf. (Melancholic)
qstr_Sour_milk_and_butter|Sour milk and buttered bread? Don't you have anything better? (Choleric)
qstr_Sour_milk_and_buttere|Sour milk and buttered bread? We will accept your poor hospitality, but I expected better from a man like you. (Sanguine)
qstr___He_spits_out_what_|--He spits out what he was eating and throws away his skvr horn.--
qstr___She_raises_her_han|--She raises her hands, calling for calm.--
qstr___He_applauds.__|--He applauds.--
qstr_Your_men_think_that_you_a|Your men think that you are a great leader.
qstr_{s11}_thinks_that_yo|{s11} thinks that you are a weak leader.
qstr_{s14}|{s14}
qstr_Your_men_think_that_you_ar|Your men think that you are a weak leader.
qstr___Both_stop_surprise|--Both stop, surprised by your authoritative tone. Egil turns to you, nervous.--
qstr_{s11}_thinks_that_you|{s11} thinks that you are a great leader.
qstr___Ulf_watches_mouth_|--Ulf watches, mouth agape, as Egil and Reginhard, followed by many of your men, assail his warehouse.--
qstr_You_fought_a_duel_wi|You fought a duel with Orm the Black and killed him, saving Ulf's farmstead and his daughter, Thora. Ulf has promised he will not testify against you in the Assembly and not ask compensation for Thora's pregnancy.
qstr_Note_3:_Your_romance|Note 3: Your romance with Thora on Ulf's farm has had consequences: she will have your child.
qstr_Note_3:_Egil_s_roman|Note 3: Egil's romance with Thora on Ulf's farm has had consequences: she will have his child.
qstr_Note_3:_Thora_from_U|Note 3: Thora from Ulf's farm has gotten pregnant by one of your men.
qstr___Ulf_s_mouth_opens_|--Ulf's mouth opens and closes several times, not knowing what to say. You see his face redden, looking ready to burst. His eyes search around to rest on a spear. His thralls have stopped doing their chores. They are five or six men armed with knives and sticks, but there could be more in the house.--
qstr_Do_not_question_me_B|Do not question me, Brunhild. Sometimes it's hard to hear the truth, Ulf. (Sanguine)
qstr_I_apologize_Ulf._I_s|I apologize, Ulf. I spoke without thinking. I respect your daughter. (Phlegmatic)
qstr_I_see_it_is_importan|I see it is important and makes you anxious. I am sorry. I apologize. (Melancholic)
qstr_We_are_friends_Ulf._|We are friends, Ulf. I apologize. (Choleric)
qstr___Ulf_makes_an_effor|--Ulf makes an effort to calm down, takes a deep breath and looks you in the eyes.--
qstr___Egil_laughs_at_his|--Egil laughs at his own joke while making indecent gestures.--
qstr___Reginhard_launches|--Reginhard launches a whistle of astonishment.--
qstr___Ulf_looks_dejected|--Ulf looks dejected when he sees the giant appear above your shoulder.--
qstr___She_spits_near_the|--She spits near the foot of Orm.--
qstr_Note_5:_You_chose_to|Note 5: You chose to engage Orm Svarti in a duel so that Ulf and Thora could keep their farm and their lives.
qstr_Orm_the_Black_has_pr|Orm the Black has promised to kill Ulf to get his farm and his daughter. So you no longer have to worry about Ulf testifying against you at the Assembly.
qstr_Note_5:_You_chose_th|Note 5: You chose that Orm Svarti kill Ulf to get the farm and Thora.
qstr_Your_men_are_getting|Your men are getting tired of listening to the same old sermons. Perhaps it's time to let it go for a while.
qstr_The_priest_at_{s3}_a|The priest at {s3} asked you to bring him {reg33} drinking horns of mead.
qstr_Your_men_are_getting_|Your men are getting tired of listening to the same old stories about the gods. Perhaps it's time to let it go for a while.
qstr___She_smiles_and_loo|--She smiles and looks at you provocatively.--
qstr___He_jumps_with_joy.|--He jumps with joy. Finally, he stops and takes a deep breath.--
qstr_Jetties|Jetties
qstr___Egil_stops_looting|--Egil stops looting when Olvir is carried to you. He approaches.--
qstr___Olvir_coughs_up_bl|--Olvir coughs up blood and puts his hand on his side. He looks tired, very tired, but still proud. He stands up straight.--
qstr___He_spits_to_one_si|--He spits to one side, with apathy, before speaking.--
qstr___His_face_is_pale._|--His face is pale. He has a moment of life left.--
qstr___He_has_a_cough_tha|--He has a cough that makes him stoop. You see blood flowing from his side in less quantity, and his eyes begin to fade.--
qstr_Note_4:_You_chose_th|Note 4: You chose that Olvir White Hair, brother of Sven Bull Neck, would die with his sword in his hands.
qstr_Here_a_warrior_who_h|Here, a warrior who has fought well deserves Walhalla. Egil, give him his sword. (Justice)
qstr___Egil_carefully_put|--Egil carefully puts the sword in the hand of Olvir, who looks at you gratefully.--
qstr_Note_4:_You_chose_tha|Note 4: You chose that Olvir White Hair, brother of Sven Bull Neck, would die without his sword in his hands. You kept the weapon for yourself.
qstr___He_looks_at_you_with_|--He looks at you with hate when you take his sword in your hand. Olvir's eyes shut, his lips utter a curse that does not reach your ears, and then, Olvir White Hair, brother of Sven Bull Neck, dies.--
qstr_Sven_s_Bull_Neck_bro|Sven's Bull Neck brother, Olvir White Hair, has died at the Battle of Ulf's Farm. Egil thinks {s9} will use this to report you to the Assembly and demand blood compensation. Your companion has proposed for you go to visit {s11} again.
qstr___The_prisoner_drink|--The prisoner drinks eagerly. He has an enormous thirst.--
qstr_You_weakling!|You weakling!
qstr_You_re_pathetic.|You're pathetic.
qstr_You_give_me_grief.|You give me grief.
qstr___He_is_relieved_by_|--He is relieved by your actions.--
qstr___The_prisoner_looks|--The prisoner looks at you, confused, but he seems more relaxed.--
qstr___The_prisoner_nods.|--The prisoner nods.--
qstr___Your_blow_hits_the|--Your blow hits the prisoner's face, who nearly falls.--
qstr___You_see_the_prison|--You see the prisoner grit his teeth, trying to endure the pain.--
qstr___He_does_not_answer|--He does not answer, but you're sure he will be more collaborative now.--
qstr___The_prisoner_screa|--The prisoner screams in pain. Maybe now he will be more cooperative.--
qstr___The_prisoner_shout|--The prisoner shouts and cries in pain. You're sure he's going to answer your questions.--
qstr___The_prisoner_s_scr|--The prisoner's screams are terrible. You've never heard a man shout so much.--
qstr___He_seems_uncomfort|--He seems uncomfortable with the torture that you are subjecting the prisoner to, so rejoices when you ask for help.--
qstr___The_prisoner_looks_|--The prisoner looks at him thoughtfully, weighing his options. Finally, he nods.--
qstr___He_unsuccessfully_|--He unsuccessfully tries to say something, but just uses up his remaining energies.--
qstr___He_grabs_his_club_|--He grabs his club tightly and laughs.--
qstr___He_makes_a_gesture|--He makes a gesture of disgust.--
qstr_My_name_is_Olafr_and|My name is Olafr, and I'd like to meet your sister.
qstr_Sven_Bull_Neck_will_|Sven Bull Neck will kill you!
qstr_You_re_an_asshole.|You're an asshole.
qstr___He_looks_with_tire|--He looks with tired eyes.--
qstr_Sven_Bull_Neck_order|Sven Bull Neck ordered me to disembark in Doccinga with several men and secure the site with a longphort. If all had gone well, our Lord Sigurd 'Snake in the Eye' would be sending another 100 men from Danmark, to help {s11} be crowned king. I know only a bit, but I think the jarl of Kennemer promised to send five hundred men on this summer's expedition in Englaland if he becomes king. However, this is no longer relevant. We failed, and Sigurd 'Snake in the Eye' will not sacrifice more men. He will need to help his brothers in Englaland. You can rest easy.
qstr_{s3}^^{s4}|{s3}^^{s4}
qstr_All_plans_of_{s9}_to|All plans of {s9} to be king have been ruined by your intervention. His ally, the Danish lord, {s11} 'Snake in the Eye,' will not send more troops because he is recruiting for reinforcements to Englaland. It seems Friese will be free from Viking attacks for some time, thanks to your effort. The paradox is that you now have to run away from the land that you have just helped save.
qstr_I_know_nothing!|I know nothing!
qstr___He_forces_a_smile.|--He forces a smile.--
qstr_Sven_Bull_Neck_has_t|Sven Bull Neck has things more important to do. Sigurd 'Snake in the Eye' called on him a few days ago from Danmark. If you want to know where he is, go and ask Sigurd himself. But I suggest you ask him more nicely than you asked me.
qstr_Sigurd__Snake_in_the|Sigurd 'Snake in the Eye' called Sven Bull Neck to Danmark. It looks like the jarl has some new mission for him. It looks it would be good to travel to Danmark and ask for {s11} 'Snake in the Eye.' {s6} could be a nice place to start.
qstr_I_say_nothing_bastar|I say nothing, bastard!
qstr___He_twists_his_mout|--He twists his mouth and looks at you with contempt.--
qstr_Sigurd__Snake_in_the_|Sigurd 'Snake in the Eye' is Sven Bull Neck's jarl, and Sven is my hersir. Both of them are powerful men, great warriors, so stay away from them, or they will send you straight to hell.
qstr_Sven_Bull_Neck_and_{|Sven Bull Neck and {s11}, 'Snake in the Eye,' are famous warriors in Danmark. You'll have to be careful if you intend to fight them.
qstr_Scum!|Scum!
qstr___He_tilts_his_head_|--He tilts his head and stares, pondering the answer.--
qstr_You_wish_to_know_abo|You wish to know about the great Ragnar Lodbrok, from the Ynglingeaetten clan, descendants of Odin, eh? Well, he was a jarl feared by all Christians. He attacked Englaland and Frankia many times, and he is famous for his huge expeditions. He knew how to unite and lead men.
qstr___He_looks_directly_|--He looks directly at you with emphatic blue eyes.--
qstr_Ragnar_was_more_than|Ragnar was more than a man, and his sons, too -- he had many sons with his many wives, especially Lathgertha and Aslaug. Ivar the Boneless, Bjorn Ironside, Halfdan, Sigurd 'Snake in the Eye,' Hubbi, and others... He had more than ten sons and many daughters.^If you are so clever, you will avoid confronting them. You should even ask Sigurd's forgiveness for killing his men in Doccinga.
qstr___He_spits_to_the_si|--He spits to the side before continuing.--
qstr_Unfortunately_King_A|Unfortunately, King Aelle of Northhymbre, in Englaland, took Ragnar prisoner and threw him into a pit of poisonous snakes. Now, Ragnar's sons have gone to Northhymbre and killed its kings. Northhymbre is Danish land now, and soon the rest of Englaland will follow. Sigurd 'Snake in the Eye' and Ragnar's other sons are calling to arms many men in Danmark. They will join Ivar and Halfdan Ragnarsson and will advance over rest of Englaland, everyone knows.
qstr_Note_1:_Ragnar_Lodbr|Note 1: Ragnar Lodbrok, a Viking now dead, had several wives, but the major were Lathgertha and Aslaug, and many children, some of whose names are: Ivar the Boneless, Bjorn Ironside, Halfdan, Sigurd 'Snake in the Eye,' and Hubbi. Ragnar's sons are attacking Englaland in revenge for the execution of his father by a king now dead, Aelle of Northhymbre.
qstr___He_thinks_for_a_fe|--He thinks for a few seconds.--
qstr_Yes_we_attacked_some|Yes, we attacked some ships recently, before Sven Bull Neck went away from us to Northhymbre. I remember the Woden Ric because I liked its name. Woden was an important god in Englaland before all became Christians. I remember once meeting a family that still worshiped Woden in a village we looted. They were the only ones whose lives were spared. Woden, we call Odin.
qstr_They_were_idiots._Th|They were idiots. They stopped in the wreckage of other ships we had attacked, and it took us just a few hours to catch them. The wind was favorable and we boarded them. There were only a few warriors on board, so it was easy.
qstr___He_swallows.__|--He swallows.--
qstr_Very_few_unfortunate|Very few, unfortunately. Usually we try to catch them to sell as slaves.
qstr___He_raises_his_hand|--He raises his hand before you can answer.--
qstr_The_port_master_of_{s|The port master of {s3} may know where Sven Bull Neck's hideout is. Talk to him and convince him to give you the information regardless. One often finds him outside, by the docks.
qstr___One_of_the_captain|--One of the captains laughs loudly.--
qstr_Hey_hey!_Enough_laug|Hey, hey! Enough laughter at my expense! Let Harald continue with the important things!
qstr_You_ragr_insult_my_c|You, ragr, insult my children again, and I will slice you open from neck to navel.
qstr___He_looks_at_you_with_i|--He looks at you with ill-concealed resentment and disgust.--
qstr___He_spits_overboard|--He spits overboard before fixing his gaze on one of Sven's captains who happens to be at your side.--
qstr___He_clears_his_thro|--He clears his throat and looks at you one by one.--
qstr_Note:_Your_mother_is|Note: Your mother is now the wife and seidr of Sven Bull Neck. It seems her disease has reached the point at which she does not remember anything from the days before.
qstr___Harald_remains_cal|--Harald remains calm, like a man accustomed to action, and begins to give orders.--
qstr_Sven_Bull_Neck_attac|Sven Bull Neck attacked the part of the fleet led by Harald Haraldsson, killing {s9} and many of his fleet's men. {s9}'s last order was to inform {s11} about the betrayal of Sven Bull Neck. Find and talk to {s11} before Sven or any of his men do it, for giving the first report will give you more credibility.
qstr___The_farmer_lowers_|--The farmer lowers his head and looks at his foot. His voice denotes sadness.--
qstr___The_farmer_is_trem|--The farmer is trembling with fear.--
qstr_My_{reg59?lady:lord}|My {reg59?lady:lord}! Do not kill me! I will give the land to the monks if necessary, but spare my life.
qstr_You_threaten_me?_Loo|You threaten me? Look, my {reg59?lady:lord}, I just don't want more trouble than I already have.
qstr___The_farmer_looks_i|--The farmer looks into your eyes. You see that he is crying.--
qstr_I_know_I_cannot_do_a|I know I cannot do anything! I'll lose my land like others here. The monastery wants more land, and now I see that the jarl supports them. I'm tired of fighting them.
qstr_I_m_not_a_liar_my_{r|I'm not a liar, my {reg59?lady:lord}!
qstr_There_is_something_s|There is something strange with this document, don't you think? (Prudence)
qstr_These_lands_are_impo|These lands are important to you, but without them, his family will starve. (Fortitude)
qstr_Well_what_more_could|Well, what more could you tell me about this document? (Temperance)
qstr_You_are_a_monk_a_man|You are a monk, a man dedicated to God. I trust what you say about this document. (Justice)
qstr___You_watch_him_rub_|--You watch him rub his hands and dodge your look.--
qstr_I_don_t_know._It_loo|I don't know. It looks correct to me, {reg59?lady:sir}
qstr_Our_monastery_needs_|Our monastery needs lands for prosperity. We can't move our monastery, but this farmer can try his luck somewhere else, {reg59?lady:sir}.
qstr_I_m_just_a_scribe_in|I'm just a scribe in the monastery! I copy the ancient Roman texts. While looking for an old useless parchment to scrape and prepare for another document, I found this.
qstr_Err..._well..._My_I_|Err... well... My, I don't have answer for this.
qstr___The_monk_is_trembl|--The monk is trembling with fear.--
qstr_My_God_{reg59?lady:s|My God, {reg59?lady:sir}! Do not kill me! The abbot forced me to falsify the property deed. He wants this land, but please do not say anything.
qstr_You_would_threaten_a|You would threaten a holy man? For shame!
qstr___The_monk_lowers_hi|--The monk lowers his head, cowering.--
qstr_I_ll_go_to_hell_for_|I'll go to hell for perjury! The abbot forced me to falsify the property deed. He wants this land, but please do not say anything.
qstr_{s2}^^{s3}|{s2}^^{s3}
qstr_I_m_not_a_liar_{reg5|I'm not a liar, {reg59?lady:sir}. The document is correct.
qstr_Allt_veit_ek_Odinn_h|Allt veit ek, Odinn, hvar thu auga falt: i inum maera Mimis brunni...^^ Err... sorry.^^ Yes?
qstr_Many_men_prefer_Thor|Many men prefer Thor to Odin, but I prefer Loki, he is the smartest of all the gods, but please don't tell anyone.
qstr_Glad_and_Gyllir_Gler|Glad and Gyllir, Gler and Skeidbrimir, Sillfrintopp and Sinir, Gisl and Falhofnir, Gulltopp and Lettfeti. On these horses, the Aesir ride every day, when they go to court at the ashes of Yggdrasil.
qstr_{s13}_asked_you_to_g|{s13} asked you to gather {reg3} head of cattle and deliver them back to him.
qstr_{s9}_wants_you_to_fo|{s9} wants you to follow his army until further notice.
qstr_{s9}_asked_you_to_sc|{s9} asked you to scout {s13}, {s14} and {s15}, and then report back.
qstr___He_seems_impatient|--He seems impatient, even disappointed.--
qstr___He_spits_angry.__|--He spits, angry.--
qstr_It_seems_you_will_no|It seems you will not have the help of the king. You'll have to talk to {s11} 'Snake in the Eye' Ragnarsson directly.
qstr_{s10}_won_t_support_|{s10} won't support you with Sigurd Ragnarsson.
qstr_{s11}_supports_you_a|{s11} supports you and promises his protection while you try to get Ragnar's sword for him.
qstr_It_seems_you_will_ha|It seems you will have the support of the king. It's time to try your luck with {s11} 'Snake in the Eye' Ragnarsson.
qstr___Bodo_grabs_your_ar|--Bodo grabs your arm to keep you from leaving his side and waits until the king is away before looking into your eyes and speaking.--
qstr___He_seems_hurt_puts|--He seems hurt, puts a hand over his heart, and looks at your eyes.--
qstr_Bodo_lied_about_the_|Bodo lied about the sword of King Ragnar. What he was carrying was a letter of alliance for West Seaxe that is now in the hands of {s11}.
qstr___The_king_seems_imp|--The king seems impatient.--
qstr___He_remains_thought|--He remains thoughtful a moment.--
qstr___He_looks_directly_i|--He looks directly into your eyes.--
qstr___He_sighs.__|--He sighs.--
qstr___His_hands_move_qui|--His hands move quickly as he explains his thoughts.--
qstr_{s10}_needs_to_recov|{s10} needs to recover Bodo's letter in order to prevent its use by Sigurd 'Snake in the Eye' to get the Danmark jarls' favor in the Assembly. {s10} told you that a man of Sigurd's called Atli has the letter. However, Atli sailed from {s3} some time ago, and no one knows his fate. You should inquire with {s3} port master about this matter.
qstr_{s10}_suggested_that|{s10} suggested that you talk to Ulf at his farmstead to convince him not to testify against you at the Assembly. In addition, {s10} said it would be a good idea to have good relations with the jarls of Danmark, so they would speak positively on your behalf at the Assembly (>15 relation points for neutral testimony, >30 for positive).
qstr___Egil_walks_away_wi|--Egil walks away with King Horik for a moment, and you see them speak quietly. Then King Horik leaves, and Egil comes back to you.--
qstr_Note_Egil:_You_chose|Note Egil: You chose to ignore that Egil was a spy of {s9} among your men.
qstr_Reginhard_thinks_that|Reginhard thinks that you are a weak leader for not punishing Egil's betrayal.
qstr_Your_men_think_that_you_are|Your men think that you are a weak leader for not punishing Egil's betrayal.
qstr___Brunhild_s_eyes_ar|--Brunhild's eyes are a well of tears.--
qstr___She_runs_away_from|--She runs away from you.--
qstr___He_seems_hurt_puts_|--He seems hurt, puts a hand over his heart, and looks in your eyes.--
qstr_Note_Egil:_You_warn_|Note Egil: You warn Egil that he will have to leave your party after the Assembly, as he was a spy of {s9} among your men.
qstr_Note_Egil:_You_warn_E|Note Egil: You warn Egil that you will duel him to the death after the Assembly, as he was a spy of {s9} among your men and broke the heart of Brunhild.
qstr___He_looks_worried._|--He looks worried.--
qstr_Things_being_as_they|Things being as they are, I cannot do anything. (Phlegmatic)
qstr_I_see._I_don_t_know_|I see. I don't know what to say. (Melancholic)
qstr_Guthrum_s_dead_but_w|Guthrum's dead, but we're not. Trust me. I'll help you to get out of this. (Choleric)
qstr_Nothing_is_lost._We_|Nothing is lost. We have thwarted all Sigurd's plans so far. (Sanguine)
qstr_Yes_the_Norns_that_s|Yes, the Norns that spin our fates play with us. I hope that their next threads help us.
qstr_Don_t_worry_about_it|Don't worry about it. I shouldn't try to speak about complex topics with you.
qstr_I_m_not_so_sure._You|I'm not so sure. Your appearance in Danmark has benefited me in some ways, but in others, not so much.
qstr_We_ll_see._Sigurd_is|We'll see. Sigurd is the most cunning of all the children of Ragnar.
qstr___Harald_seems_tense|--Harald seems tense, his features hardened and eyes watchful. He protects his lord as close as his shadow.--
qstr___Sven_Bull_Neck_app|--Sven Bull Neck appears to be a determined man, confident, and seemingly a born leader. He is tall and strong and possesses a strong voice. At long last, you see him face to face. He looks just as your mind remembers him as he attacked the Woden Ric and kidnapped your mother. Finally, right before you is the man who has so damaged you.--
qstr___Sven_Bull_Neck_has|--Sven Bull Neck has tears in his eyes as he points with an accusing finger at you.--
qstr_The_judges_nod_at_th|The judges nod at the words of Sven Bull Neck. This makes your situation more complicated.
qstr___Egil_whispers.__|--Egil whispers.--
qstr___One_judge_near_the|--One judge, near the big rock, looks first at Sven and Jarl Sigurd, then at you and King Horik. Then he speaks.--
qstr_The_judges_nod_at_yo|The judges nod at your words. Your situation seems to improve before your eyes.
qstr___Sven_Bull_Neck_smi|--Sven Bull Neck smiles.--
qstr___Egil_comes_forward|--Egil comes forward before the judges.--
qstr___The_judges_confer_|--The judges confer among themselves for a moment, and then the spokesman speaks.--
qstr_The_judges_nod_at_the|The judges nod at the words of Egil. This makes your situation improve before your eyes.
qstr_The_judges_shake_the|The judges shake their heads. This makes your situation improve before your eyes.
qstr_I_know_{playername}_|I know {playername}, I would put my hand in the fire for {reg59?her:his} innocence.
qstr_The_judges_nod_at_hi|The judges nod at his words. This makes your situation improve very much before your eyes.
qstr_In_my_opinion_{playe|In my opinion, {playername} is innocent.
qstr_The_judges_nod_at_his|The judges nod at his words. This makes your situation improve before your eyes.
qstr_I_do_not_have_enough|I do not have enough information to assess for or against.
qstr_In_my_opinion_{player|In my opinion, {playername} is guilty of murdering Olvir White Hair.
qstr_The_judges_nod_at_his_|The judges nod at his words. This makes your situation more complicated.
qstr___The_judges_confer_a|--The judges confer among themselves for a long time, and then the spokesman speaks.--
qstr___Sigurd_steps_forwa|--Sigurd steps forward, attracting everyone's attention. He is a respected and feared man, and the shadow left by his father is still long.--
qstr___While_Sigurd_conti|--While Sigurd continues his speech, Harald approaches King Horik, his face tense and his voice soft.--
qstr___Egil_moves_his_han|--Egil moves his hands nervously, his forehead beaded with sweat.--
qstr_Your_men_think_that_you_are_|Your men think that you are a weak leader for accepting being a scapegoat.
qstr_Do_not_rush_to_actio|Do not rush to action, King Horik. Sigurd has nothing; Atli is dead. (Wisdom)
qstr_We_will_be_allowed_t|We will be allowed to reply to Sigurd and can trust in the Assembly. (Fortitude)
qstr_Egil_this_is_the_tim|Egil, this is the time to show your father the strength of your nerve. (Temperance)
qstr_I_would_accept_my_pu|I would accept my punishment without hesitation if I were guilty, but I am not. (Justice)
qstr_You_speak_wisely._I_|You speak wisely. I approve and agree with your words. We must not do anything that would cost us the respect of the Assembly. The balance of power is very delicate, and here the jarls are very important. We need to see what Sigurd has against us.
qstr_The_Assembly_s_decis|The Assembly's decision will rest on the position of power between parties. Hence, we must not do anything that would cost us the respect of the Assembly. The balance of power is very delicate, and here the jarls are very important. We need to see what Sigurd has against us.
qstr_Egil_listen_to_{play|Egil, listen to {playername} and learn. We must not do anything that would cost us the respect of the Assembly. The balance of power is very delicate, and here the jarls are very important. We need to see what Sigurd has against us.
qstr_You_are_right._Moreo|You are right. Moreover, we must not do anything that would cost us the respect of the Assembly. The balance of power is very delicate, and here the jarls are very important. We need to see what Sigurd has against us.
qstr___Sigurd_s_face_seem|--Sigurd's face seems imperturbable. Even the movements of his body are fully controlled even as he releases a speech that is able to dethrone a king.--
qstr___Everyone_starts_ta|--Everyone starts talking at the words of Sigurd. A lot of tension fills the air. Finally, the judges ask for calm.--
qstr___King_Horik_s_face_|--King Horik's face is livid.--
qstr___Reginhard_seems_un|--Reginhard seems uncomfortable when all eyes turn to him. He especially tries to avoid your eyes.--
qstr___Egil_suffers_a_ner|--Egil suffers a nervous attack and shouts.--
qstr___Reginhard_looks_sa|--Reginhard looks sad.--
qstr_The_judges_nod_at_the_|The judges nod at the words of Reginhard. This makes your situation very complicated.
qstr___Reginhard_looks_do|--Reginhard looks down and speaks quietly.--
qstr_I_have_always_treate|I have always treated you well. I do not understand what has happened. (Phlegmatic)
qstr_You_know_that_I_had_|You know that I had no choice with Thiaderd, Olvir or anyone else. (Melancholic)
qstr_Wherever_you_may_hid|Wherever you may hide from now on, I will find you and kill you. (Choleric)
qstr_You_betrayed_Thiader|You betrayed Thiaderd, and now you are betraying me. You are a curse, Reginhard. (Sanguine)
qstr_What_happened_is_tha|What happened is that Thiaderd is dead, and I have to live with that. Now at least I know he will be avenged.
qstr_I_m..._sorry._I_do_w|I'm... sorry. I do what I have to do.
qstr_I_do_not_think_so._W|I do not think so. We will never see one another again. I'll have my farm, my wife and the protection of a jarl. You'll be dead or an outlaw.
qstr_I_am_damned..._For_t|I am damned... For this reason, I need to begin a new life far away from you or Friese.
qstr___King_Horik_clears_|--King Horik clears his throat.--
qstr___For_a_few_seconds_|--For a few seconds, Sigurd loses composure.--
qstr_The_judges_nod_at_you|The judges nod at your words. This makes your situation improve before your eyes.
qstr_The_judges_seem_anno|The judges seem annoyed.
qstr___Sigurd_Ragnarsson_|--Sigurd Ragnarsson pushes Sven back and takes the floor.--
qstr_Your_men_think_that_you_are_a|Your men think that you are a poor leader to need them to pay your wergild.
qstr_The_Assembly_has_dec|The Assembly has decreed a duel to the death to decide whether Reginhard is guilty of lying or not. You've decided to take on Reginhard in order to punish him for his betrayal and for tarnishing the names of you and the king.
qstr_The_Assembly_has_decr|The Assembly has decreed a duel to the death to decide whether Reginhard is guilty of lying or not. You've decided to take on Reginhard to punish him for his betrayal and for tarnishing your name and that of the king.
qstr_The_Assembly_has_decre|The Assembly has decreed a duel to the death to decide whether Reginhard is guilty of lying or not. You've decided to defend Reginhard and fight against Egil.
qstr_Your_men_think_that_you_are_a_|Your men think that you are a weak leader to let Reginhard live and defend him despite his betrayal.
qstr___He_clears_his_throa|--He clears his throat.--
qstr_The_Assembly_has_decree|The Assembly has decreed that you join the fleet that Danmark will send to Englaland in support of Ragnar's sons. As soon as the holmgang is over, assuming you are the winner, you must meet Asbjorn in the mead hall of {s3}.
qstr___Another_judge_take|--Another judge takes the floor. He shifts his gaze from one party to the next until his eyes rest on you.--
qstr___King_Horik_quickly|--King Horik quickly accepts more control over the actions of Jarl Sigurd.--
qstr___Sigurd_Ragnarsson_s|--Sigurd Ragnarsson shows no sign of either satisfaction or dissatisfaction.--
qstr___Aelfred_of_West_Se|--Aelfred of West Seaxe is a small man, bony, with straight hair and a prominent jaw. He doesn't stand out as much as other men, but there is something remarkable in his appearance.--
qstr___He_takes_the_letter|--He takes the letter and reads it slowly. He looks at you when he finishes.--
qstr_Your_men_think_that_you_r|Your men think that you relay information to the Saxons, in disrespect to your agreement with Bjorn.
qstr_Your_men_think_that_you_h|Your men think that you have acted boldly with respect to your promise to Bjorn.
qstr___His_face_tired_and|--His face, tired and dirty, shines at the news, as if he'd received a little joy.--
qstr_The_morale_of_the_de|The morale of the defenders improves at your words.
qstr___His_face_thin_and_|--His face, thin and dirty after so long a siege, looks even more tired.--
qstr_The_morale_of_the_def|The morale of the defenders falls at your words.
qstr___His_face_shows_ala|--His face shows alarm.--
qstr___Three_men_well_arm|--Three men, well-armed warriors, have approached while you were talking.--
qstr___Ivar_looks_at_you_|--Ivar looks at you with intelligent eyes, studying you, trying to measure the utility or risk you represent.--
qstr___Ivar_looks_at_you_w|--Ivar looks at you with eyes cold as ice, weighing whether your words are a joke. His mouth twists into a cruel grin, and his sharp face muscles tighten. He looks like he will say something, but then he shuts up. You do not know if that's good or if he just added you to a private list of enemies.--
qstr___Ivar_looks_at_you_wi|--Ivar looks at you with eyes cold as ice, examining you and evaluating you.--
qstr___Ivar_smiles_but_th|--Ivar smiles, but the smile has little that is friendly in it. His thin lips simply curve up, conveying contempt and threat at the same time.--
qstr_Return_to_{s11}_and_|Return to {s11} and tell him that his brothers accepted meeting with the Saxons.
qstr___He_takes_you_aside|--He takes you aside, his lips curved down, his face is deep red, and he looks at you with fury.--
qstr___He_looks_carefully|--He looks carefully at you for a few seconds, watching you with an eye surrounded by a serpent.--
qstr___He_looks_suspiciou|--He looks suspiciously at you.--
qstr_Collect_more_than_tw|Collect more than two hundred men for Sigurd Ragnarsson.
qstr_Collect_two_hundred_|Collect two hundred men for {s11}.
qstr___He_looks_surprised|--He looks surprised.--
qstr_You_don_t_trust_me!_|You don't trust me! I understand, but it is very important for me to see my mother. Sven Bull Neck attacked the ship on which I was traveling and kidnapped my mother. He had mistaken the person because of an object she was carrying. (Phlegmatic)
qstr_I_think_you_misunder|I think you misunderstood me. I'm not leaving here without my mother. Sven Bull Neck attacked the ship on which I was traveling and kidnapped my mother. He had mistaken the person because of an object she was carrying. (Melancholic)
qstr_I_m_not_an_ordinary_|I'm not an ordinary {reg59?woman:man} either. Let me see Sven Bull Neck and my mother, or I will become your worst enemy. Sven Bull Neck attacked the ship on which I was traveling and kidnapped my mother. He had mistaken the person because of an object she was carrying. Where is she? (Choleric)
qstr_I_think_that_we_have|I think that we have started on the wrong foot. Tell me where Sven Bull Neck is, and I will not bother you further. I just want to find my mother. Sven Bull Neck attacked the ship on which I was traveling and kidnapped my mother. He had mistaken the person because of an object she was carrying. (Sanguine)
qstr_Your_mother_is_the_w|Your mother is the woman touched by the gods? Yes, Sven brought her to me, as I had asked. She was carrying an object, a letter from overseas that had to be intercepted. I talked to her, yes... She spoke about a man called Bodo, who had given her the letter on a ship called the Woden Ric. Do you recognize that name?
qstr_You_destroy_my_plans|You destroy my plans in Doccinga and now threaten me? You're either a complete idiot or as crazy as your mother. You're lucky I'm still interested in your answers. Yes, Sven brought a woman touched for the gods to me, as I had asked. She was carrying an object, a letter from overseas that had to be intercepted. I talked to her, yes... She spoke about a man called Bodo, who had given her the letter on a ship called the Woden Ric. Do you recognize that name?
qstr_Your_mother_is_the_wo|Your mother is the woman touched by the gods? Yes, Sven brought her to me, as I had asked. She was carrying an object, a letter from overseas that had to be intercepted. I talked to her, yes... She spoke about a man called Bodo Vimaraniz, who had given her the letter on a ship called the Woden Ric. Do you recognize that name?
qstr___He_looks_at_you._H|--He looks at you. His eyes, his hard features, and even the wrinkles on his face communicate extreme seriousness.--
qstr_{s9}_accepted_your_d|{s9} accepted your deal. You gave Bodo to him, and he told you he would send Sven Bull Neck and your mother to a farm near {s3}.
qstr_{s9}_has_proposed_a_|{s9} has proposed a deal: to exchange Bodo for Sven Bull Neck and you mother at a farm near {s3}.
qstr_Note_Bodo:_you_chose|Note Bodo: you chose to deliver Bodo to {s11} in exchange for your mother.
qstr_Note_Bodo:_you_chose_|Note Bodo: you chose to be loyal to Bodo and not deliver him to {s11} at the exchange at the farm.
qstr_Sven_is_my_goal_too.|Sven is my goal too. I want to join the hunt. (Phlegmatic)
qstr_Sven_is_mine!_I_want|Sven is mine! I want him dead! I need to join the hunt. (Melancholic)
qstr_No_you_listen_to_me!|No, you listen to me! I want to make Sven pay for what he did. Give me the men! (Choleric)
qstr_Yes!_Those_are_just_|Yes! Those are just the words I wanted to hear. Attack him at sea! (Sanguine)
qstr_Your_goal?_Who_are_y|Your goal? Who are you? Do you have ships and men?
qstr_Yours?_Sven_is_a_mur|Yours? Sven is a murderer, but he isn't an idiot. He will be waiting for us, and his men are veteran Vikings. If you want to attack him, go ahead, but I hope you have many men and ships.
qstr_Beware!_You_may_be_i|Beware! You may be in my house, but the hospitality you enjoy has a limit. Watch your words!^^Now, you'll have to find your own men and boats to undertake such an expedition.
qstr_Your_enthusiasm_glad|Your enthusiasm gladdens me. I wish my men thought alike, but they are too afraid of Sven. How many men and ships can you bring to the hunt?
qstr___He_looks_into_your|--He looks into your eyes, taken by surprise.--
qstr_This_hunt_is_my_life|This hunt is my life now, sir. I can be very persistent. (Phlegmatic)
qstr_Sir_I_have_lost_ever|Sir, I have lost everything... I have only revenge to live for now... (Melancholic)
qstr_I_shall_not_leave_un|I shall not leave until you give me a chance. I'll sit in your door until you do. (Choleric)
qstr_You_just_cannot_see_|You just cannot see it now, but you need me, sir. I'm not afraid of Sven! (Sanguine)
qstr_Alright!_Alright!_I_|Alright! Alright! I see... Well I have an idea. Listen to me.
qstr_Oh_by_Thor!_This_isn|Oh, by Thor! This isn't necessary, is it, {reg59?woman:man}? Alright, I will give you one opportunity.
qstr_Yes_yes_you_are_very|Yes, yes, you are very serious. Well, I have an idea.
qstr_Someone_who_is_not_a|Someone who is not afraid of Sven is a fool, but maybe I should give you a chance to prove your worth.
qstr_You_have_offered_you|You have offered your services to {s11}, in exchange for allowing you join the hunt for Sven Bull Neck. {s11} has asked you to prove your worth.
qstr___He_makes_the_sign_|--He makes the sign of Odin to ward off bad luck.--
qstr_{s11}_wants_the_prob|{s11} wants the problem of land property solved at a nearby monastery. Talk to the abbot of Willibrord Monastery, near {s3}.
qstr_Note:_The_jarl_has_a|Note: The jarl has asked you to solve this issue in his best interests, by which he meant not to upset the monks.
qstr_{s9}_sent_you_to_rec|{s9} sent you to recruit fifteen men in Friese villages and towns. As soon as you have raised this force, return to talk to him.
qstr_{s11}_wants_Thiaderd|{s11} wants Thiaderd dead. You need to talk to Reginhard at {s3}'s mead hall. He knows where Thiaderd is hiding.
qstr___His_eyes_show_joy_|--His eyes show joy, and he pats your back with confidence.--
qstr_{s11}_told_me_that_S|{s11} told me that Sven Bull Neck is Sigurd 'Snake in the Eye' Ragnarsson's vassal. I should talk to {s9} if I ever travel to Danmark.
qstr_Your_king_has_not_wr|Your king has not wronged me, but you do. It seems you can't help me hunt Sven. (Phlegmatic)
qstr_Every_time_I_finish_|Every time I finish a mission, you invent a new one! Meanwhile Sven lives. (Melancholic)
qstr_Jarl?_You_promise_mu|Jarl? You promise much, but your king would give the same for this information. (Choleric)
qstr__Jarl?__I_like_that_|'Jarl?' I like that, but if I do all the dirty work, 'king' would be better! (Sanguine)
qstr_I_can_only_help_you_|I can only help you if you help me. It's so easy, but if I am not king, I won't have an army or resources to hunt Sven. You decide.
qstr_The_difference_is_th|The difference is that now you have earned my trust, and I ask for only one more thing: kill the king and Sven will be yours.
qstr_The_king_will_not_be|The king will not believe you, for you are a stranger to him. If you ever say something, I will tell him you're a liar, and he will order you killed.
qstr_I_admire_your_ambiti|I admire your ambition, but here there can only be one king, and the Danish in Friese will only accept someone like me, who is known and trusted.
qstr_{s11}_wants_me_to_ki|{s11} wants me to kill his king, {s9}, his own uncle, in order to ascend to the throne of {s3} and give me men and resources to hunt Sven.
qstr_{s11}_wants_me_to_kil|{s11} wants me to kill his king, {s9}, his own uncle, in order to have free access to the throne of {s3} and give me men and resources to hunt Sven.
qstr_Note_3:_You_have_cho|Note 3: You have chosen to become an enemy of {s9} for his betrayal and alliance with {s11}, Sven Bull Neck's patron. You know he will send assassins after your head.
qstr_I_did_not_know_your_|I did not know your plans. Doccinga asked me for help, and so I went. (Phlegmatic)
qstr_Calm_down_and_tell_me|Calm down and tell me what the problem is. We are civilized people. (Melancholic)
qstr_There_is_only_one_tr|There is only one traitor, and that's you. Damned dog! It will cost you dearly. (Choleric)
qstr_These_Vikings_were_f|These Vikings were few and weak. You were a fool to think they would help you. (Sanguine)
qstr_Note_3:_You_chose_no|Note 3: You chose not to become an open enemy of {s9} for his betrayal and alliance with {s11}, Sven Bull Neck's patron.
qstr_Note_3:_You_chose_to_b|Note 3: You chose to become an enemy of {s9} for his betrayal and alliance with {s11}, Sven Bull Neck's patron. You know he will send assassins for your head.
qstr_Note_3:_You_chose_not|Note 3: You chose not to openly become the enemy of {s9} for his betrayal and alliance with {s11}, Sven Bull Neck's patron.
qstr_Leave_Friese:_Your_r|Leave Friese: Your relationship with the jarl has ended badly. You are now enemies. He will send assassins after you, and he will not have compassion if he finds you in his way.
qstr_Leave_Friese._Your_r|Leave Friese. Your relationship with the jarl has ended badly. He accused you of ruining his plans to take the throne. It is best not to cross paths with him again for a long time -- or until you are able to regain his friendship.
qstr_You_were_wrong._Thes|You were wrong. These men were going to take and fortify the village, then wait for more troops from Danmark. Now that's impossible. You've ended my dreams. Sigurd 'Snake in the Eye' will think I'm a traitor and will want my head because of you. Go away! You're no longer welcome here. If we meet again, I do not know if I will be able to control myself and not kill you.^^I recommend you leave Friese.
qstr_There_s_nothing_to_t|There's nothing to talk about. These men were going to take and fortify the village, then wait for more troops from Danmark. Now that's impossible. You've ended my dreams. Sigurd 'Snake in the Eye' will think I'm a traitor and will want my head because of you. Go away! You're no longer welcome here. If we meet again, I do not know if I will be able to control myself and not kill you.^^I recommend you leave Friese.
qstr_Leave_Friese._Your_re|Leave Friese. Your relationship with the jarl has ended badly. He accuses you of ruining his plans to take the throne. It is best not to cross paths with him again for a long time -- or until you are able to regain his friendship.
qstr_You_are_bold_rat_to_|You are bold, rat, to talk to me like that after what you've done. To honor services provided, I will give you a few days head start. Then you will have assassins after you, for I will put a price on your head. You'll have to sleep with one eye open and a knife under your pillow.^If you do not leave Friese or we meet in person, I will kill you with my bare hands.
qstr_Leave_Friese._Your_rel|Leave Friese. Your relationship with the jarl has ended badly. You are now enemies. He will send assassins after you, and he will not have compassion if he finds you in his way.
qstr_No_you_are_a_fool._T|No, you are a fool. These men were going to take and fortify the village, then wait for more troops from Danmark. Now that's impossible. You've ended my dreams. Sigurd 'Snake in the Eye' will think I'm a traitor and he will want my head because of you. To honor services provided, I will give you a few days head start. Then you will have assassins after you, for I will put a price on your head. You'll have to sleep with one eye open and a knife under your pillow.^If you do not leave Friese or we meet in person, I will kill you with my bare hands.
qstr_Investigate_events_i|Investigate events in {s3}.
qstr_Help_defend_{s3}.|Help defend {s3}.
qstr_The_king_does_not_be|The king does not believe you. You need evidence of treason. Maybe Thonkrik from {s3} can help you.
qstr_It_seems_you_will_not|It seems you will not have the help of the king. You'll have to talk to {s11} 'Snake in the Eye' directly.
qstr_{s10}_won_t_support_y|{s10} won't support you with {s9}.
qstr_I_did_not_want_to_ki|I did not want to kill Atli, but I had no alternative. (Phlegmatic)
qstr_I_am_aware_of_the_se|I am aware of the seriousness of this danger. You do not need to remind me. (Melancholic)
qstr_I_did_this_for_you._|I did this for you. Without me, the letter would be Sigurd's, to take the throne. (Choleric)
qstr_Come_on_sire_I_left_|Come on, sire, I left no witnesses. The Assembly will not blame me for anything. (Sanguine)
qstr_I_see._Well_it_is_yo|I see. Well, it is your neck.
qstr_Well_if_Ulf_doesn_t_|Well, if Ulf doesn't testify against you and some jarls support you, you might have a chance.
qstr_Mark_my_words_{reg59|Mark my words, {reg59?woman:man}. If Sigurd gets this throne, your life won't be worth anything. Do not tell me what you do for me when you are in fact protecting only your interests.
qstr_Remember_that_I_am_t|Remember that I am the king when you address me.
qstr_It_seems_that_everyt|It seems that everything is ready for your trial. {s10} will send a messenger to warn you as soon as your presence is required by the Assembly.
qstr_{s9}_wants_you_back_|{s9} wants you back with {s11}.
qstr_{s9}_wants_you_to_me|{s9} wants you to meet {s11} of West Seaxe in {s3} and give him a letter calling for a truce.
qstr___You_perceive_that_|--You perceive that your news has disturbed him deeply.--
qstr_I_guess_you_ve_weigh|I guess you've weighed all the options before making your decision. (Phlegmatic)
qstr_So_all_is_not_lost!_|So all is not lost! (Melancholic)
qstr_Retreat_is_dishonora|Retreat is dishonorable. Were I running this army, I would lead it to victory. (Choleric)
qstr_Come_come._Retreat?_|Come, come. Retreat? Are you a coward? (Sanguine)
qstr_We_must_be_realistic|We must be realistic. Otherwise, we may lose everything we've got.
qstr_You_need_not_be_so_d|You need not be so dramatic. Nothing has been lost, dammit! I'm just posing the most logical strategy.
qstr_Well_I_happen_to_lik|Well, I happen to like people with guts. Listen carefully, because I think this will interest you.
qstr_No_I_d_rather_be_a_c|No, I'd rather be a clever man than a dead one. And watch your words! Remember that you're talking to one of the sons of Ragnar. If all of Northhymbre could not answer for insulting our family, what chance do you think you would have?
qstr_{s9}_wants_you_hunt_|{s9} wants you hunt and destroy the West Seaxe foraging party near {s3}.
qstr_{s9}_wants_you_deliv|{s9} wants you deliver a message to his brothers in {s3}, advising them that no reinforcements from Danmark are coming and that Bjorn will request a meeting with the Saxons for a truce and retreat from Mierce.
qstr___You_perceive_your_|--You perceive your news has disturbed him deeply. He snorts like a bull before answering.--
qstr___He_looks_into_your_|--He looks into your eyes with deep concern and then calls a servant to read the letter aloud to the end. Then Rathbarth looks at you and smiles.--
qstr___He_bites_his_lower|--He bites his lower lip a few seconds, thinking.--
qstr_Note_1:_You_gave_the|Note 1: You gave the letter to Ragnar's sons. {s9} thanked you, and now you're helping him.
qstr___He_rests_a_hand_on|--He rests a hand on your shoulder.--
qstr___He_laughs_loudly._|--He laughs loudly.--
qstr_{s9}_wants_you_find_|{s9} wants you find and speak with {s3} of the {s4} to give him your oath of homage. Then, he wants you to return for an assignment.
qstr_As_he_rejoins_his_br|As he rejoins his brothers to decide what to do about the letter of Bodo, {s11} has asked you to go to the Kingdom of Alban, conquer {s3} and keep it twenty days to weaken the Picts and secure the rear of the Danish in Northhymbre.
qstr___He_takes_a_deep_bre|--He takes a deep breath.--
qstr___He_smiles_pleased.|--He smiles, pleased.--
qstr_The_time_to_meet_wit|The time to meet with the troops from the Kingdom of Asturias has arrived. Bodo's letter indicates that they will dock at {s3}, and {s11} wants you go there and meet with them. There is a traitor. Use him to gain favor with the Asturian troops and bring them to the side of the sons of Ragnar. But if you fail to convince them, {s11} wants them destroyed.^^But before you leave Englaland, you must go to {s3} and talk to the old captain at the port, as {s11} has gathered men and ships to help you in Douar-an-Enez.
qstr_The_king_wants_no_le|The king wants no letters. You have been sent to speak to his brother, {s11}.
qstr___He_takes_the_letter_|--He takes the letter from your hands, and you see his fingers are stained with ink. Aelfred reads the letter slowly, absorbing with interest all that it contains. After reading it, without saying anything, Aelfred calls Bodo and takes him aside a few meters, where they talk a long time. --
qstr_Note_1:_You_gave_the_|Note 1: You gave the letter to West Seaxe. {s9} thanked you, and now you're helping him.
qstr___For_a_moment_he_sh|--For a moment, he shows surprise.--
qstr___He_studies_you_slo|--He studies you slowly, like examining a horse.--
qstr_{s9}_wants_you_to_fi|{s9} wants you to find and speak with {s3} of the {s4}, to give him your oath of homage. Then, he wants you to return for an assignment.
qstr_{s11}_has_asked_you_|{s11} has asked you to go to the land of the Welsh. You are to conquer {s3} and keep it twenty days.
qstr_The_time_to_meet_with|The time to meet with the troops from the Kingdom of Asturias has arrived. Bodo's letter indicates that they will dock at {s3}, and {s11} wants you go there and meet with them. There is a traitor. You have to expose him and destroy him diplomatically, without breaking relations with the Asturians.^^{s11} has gathered men and ships to help you in Douar-an-Enez. You must go to {s3} and talk to the old captain at the port.
qstr___He_snaps_his_finge|--He snaps his fingers.--
qstr_You_must_enter_the_s|You must enter the service of {s11}, ready for the battle ahead.
qstr___He_looks_at_you_co|--He looks at you condescendingly.--
qstr___He_scratches_his_c|--He scratches his chin thoughtfully. He is a very thin young man of only twenty years, but already commands respect.--
qstr_{s13}_asked_you_to_ga|{s13} asked you to gather {reg3} head of cattle and deliver them in Aescesdun. Then, back to him.
qstr_{s13}_asked_you_to_gat|{s13} asked you to gather {reg3} head of cattle and deliver them in Aescesdun. Then, back to him.
qstr___He_puts_his_hand_on_|--He puts his hand on your shoulder and looks into your eyes.--
qstr_You_ve_joined_your_a|You've joined your army to that of {s11}, which awaits the arrival of the great Danish army. It seems that the fate of West Seaxe will be decided soon.
qstr___He_pats_your_back.|--He pats your back.--
qstr_You_must_enter_the_se|You must enter the service of {s11} and prepare for the battle ahead.
qstr___Halfdan_laughs_lou|--Halfdan laughs loudly.--
qstr___He_confidently_tou|--He confidently tousles your hair.--
qstr_{s13}_asked_you_to_gath|{s13} asked you to gather {reg3} head of cattle and deliver them in Readingum. Then, back to him.
qstr___He_hugs_you_tightl|--He hugs you tightly, like a bear.--
qstr_You_ve_joined_your_ar|You've joined your army to that of {s11}, which is ready to march on the Saxons in Aescesdun. It seems that the fate of West Seaxe will be decided soon.
qstr_{s9}_told_you_that_S|{s9} told you that Sven Bull Neck has gone to Readingum, where he has taken over. It's time to finish what started on the Woden Ric. Sven Bull Neck cannot escape again. Go to Readingum.
qstr_You_already_have_my_|You already have my permission to do this. Please do not keep bothering me with the same matter.
qstr_You_are_an_enemy_of_|You are an enemy of my kingdom.
qstr_You_must_earn_my_tru|You must earn my trust if you want to recruit men in my land. Now, our relations are bad.
qstr_I_don_t_know_if_I_tr|I don't know if I trust you enough to take men from my land and lead them into battle. Prove yourself first, then come back and ask again.^^(150 or more Renown)
qstr_No._I_do_not_know_wh|No. I do not know who you are. You must earn my trust if you want to recruit men in my land.^^(150 or more Renown and 5 or more positive relation needed)
qstr_Well_I_ve_come_to_kn|Well, I've come to know you, and it pleases me to allow it. Therefore, I hereby give notice that, if a man wants to join you, he will be free to do so, provided, as ever, that he is free of commitments to another lord.
qstr_you|you
qstr_You_are_challenging_|You are challenging me to a duel? How droll! As you wish, {playername}, it will be good sport to bash your head in.
qstr_{s16}_and_{s17}|{s16} and {s17}
qstr_Very_well_I_will_acc|Very well, I will accept you back into my ranks, if you're ready to swear your solemn oath once more.
qstr_A_pardon_will_only_b|A pardon will only be possible if you are willing to cede {s17} to me. Do you agree my terms?
qstr_No._There_is_no_chan|No. There is no chance of peace between us. I am not interested.
qstr_I_may_be_able_to_hel|I may be able to help you with such a delicate situation. Do you have {reg7} peningas on you?
qstr_I_have_heard_of_your|I have heard of your mistreatment of my subjects, {playername}. I'm pretty sure people still remember what you did to them...^^But that's all in the past now, so just hand me the money. Did I hear {reg7} peningas?
qstr_{playername}_your_tr|{playername}, your treatment of my subjects was atrocious in the past, but such is war. I'm willing to help you in this matter. Hand me that purse with {reg7} peningas, and I'll take care of the business.
qstr_{playername}_we_all_|{playername}, we all make mistakes in our lives, and while your treatment of my subjects was bad, I don't hold grudges. I will help you to restore people's believe in you as a just ruler. Allow me to take that purse with {reg7} peningas, and I'll take care of the business.
qstr_Rumor_has_it_that_{s|Rumor has it that {s35} just took the money and didn't even bother talking to people.
qstr_Rumor_has_it_that_{s3|Rumor has it that {s35} kept the money for himself.
qstr_{s34}|{s34}
qstr_Your_efforts_to_brib|Your efforts to bribe local population were unsuccessful.
qstr_Our_marshal_{s1}|Our marshal, {s1}
qstr_We_are_not_at_war_wi|We are not at war with anyone.
qstr_go_on_the_offensive_|go on the offensive now.
qstr_act_to_defend_our_la|act to defend our lands.
qstr_take_more_time_to_ga|take more time to gather the army.
qstr_You_promised_to_help|You promised to help {s13} claim the throne of the {s14}.
qstr_What_do_you_say_to_e|What do you say to entering the service of the {s9} as a mercenary captain? I have no doubt that you would be up to the task.
qstr_{s8}_asked_you_to_tr|{s8} asked you to track down a group of masterless men who looted his village, {s9}.
qstr_{s9}_asked_you_to_ta|{s9} asked you to take a message to {s13}. {s13} was believed to be at {s4} when you were given this quest.
qstr_{s9}_asked_you_to_tak|{s9} asked you to take a message to {s13} of the {s15}. {s13} was believed to be at {s4} when you were given this quest.
qstr_{s11}_asked_you_to_e|{s11} asked you to escort the Bishop from {s22} to {s14}.
qstr_{s11}_asked_you_to_r|{s11} asked you to raid a monastery at {s14}, near {s34}, and bring him {reg33} peningas.
qstr_{s11}_asked_you_to_es|{s11} asked you to escort his {s17} {s13} to {s14}.
qstr_{s13}_asked_you_to_d|{s13} asked you to deal with the bandits who are occupying the village of {s15} and then report back to him.
qstr_{s9}_asked_you_to_ra|{s9} asked you to raise {reg1} {s14} and bring them to him.
qstr_{s9}_asked_you_to_co|{s9} asked you to collect taxes from {s3}. He offered to leave you one-fifth of all the money you collect there.
qstr_{s9}_asked_you_to_hu|{s9} asked you to hunt down a fugitive named {s4}. He is currently believed to be in {s3}.
qstr_{s9}_asked_you_to_as|{s9} asked you to assassinate a local merchant at {s3}.
qstr_{s9}_has_asked_you_t|{s9} has asked you to meet with a spy in {s13}.
qstr_{s11}_asked_you_to_f|{s11} asked you to follow the spy that will leave {s12}. Be careful not to let the spy see you on the way, or he may get suspicious and turn back. Once the spy meets with his accomplice, you are to capture them and bring them back to {s11}.
qstr_{s11}_asked_you_to_c|{s11} asked you to capture a lord from the {s13}, any lord, and then drag your victim back to {s11} for safekeeping.
qstr_{s9}_asked_you_to_le|{s9} asked you to lend your companion {s3} to him for a week.
qstr_{s9}_asked_you_to_col|{s9} asked you to collect the debt of {reg4} peningas {s3} owes to him. {s3} was at {s4} when you were given this quest.
qstr_{s11}_gave_you_a_fak|{s11} gave you a fake letter to fool {s13} into banishing his vassal {s16}. You are to go near {s14}, give the letter to one of your {s15} and send him into the town as a messenger, believing his orders to be genuine.
qstr_{s9}_has_requested_y|{s9} has requested you to bring him {reg1} {s3} as prisoners.
qstr_Lend_your_experience|Lend your experienced surgeon {s3} to {s1}.
qstr_Oh_Dear!_We_have_bee|Oh, Dear! We have been given a boy!
qstr_Oh_Dear!_We_have_rec|Oh, Dear! We have received a girl!
qstr_Oh_Dear!_Twins_are_b|Oh, Dear! Twins are bestowed upon us.
qstr_Oh_dear_{playername}|Oh dear {playername}, I'm so tired. (She smiles at you). Be patient, for the child must be carried for nine months.
qstr_I_m_thinking_of_a_na|I'm thinking of a name for the child. If we have a boy, his name will be {playername}, but if we have a girl, her name will be like mine.
qstr_I_m_fine._I_will_not|I'm fine. I will not pay any attention to the banter of the servants. The child isn't the son of our swineherd.
qstr_Time_flies_away_from|Time flies away from war, fear and the rigors of travel... In nine months, you will have a child.
qstr_Then_take_it_with_my|Then take it, with my eternal thanks. You are a noble {reg59?woman:man}. I will never forget that you helped me in my time of need.
qstr_Forgive_me_{playerna|Forgive me, {playername}, but I must insist you accept it. The money means little to me, and I owe you so much. Here, take it, and let us speak no more of this.
qstr_{playername}_what_a_|{playername}, what a dear {reg59?woman:man} you are, but I will not allow you to refuse this. I owe you far more than I can say, and I am sure you can put this money to far better use than I.
qstr_I_know_you_re_at_war|I know, you're at war with his kingdom, so you may have a problem giving him my message, or perhaps your bravery would desert you.
qstr_{s11}_asked_you_to_d|{s11} asked you to deliver a message to {s3}.
qstr_Oh_{playername}_my_h|Oh, {playername}, my husband is too busy with the affairs of the state. Would you be so kind to bring me {reg25} {reg1?pieces:piece} of {s17}?
qstr_Oh_{playername}_coul|Oh, {playername}, could you do me a little favor? I saw a trader the other day, selling some novelties out by the gate. Unfortunately, I can't spend money freely. Would you be so kind and bring me {reg25} {reg1?pieces:piece} of {s17}?
qstr_{s11}_asked_you_to_b|{s11} asked you to bring her {reg25} {reg1?pieces:piece} of {s17}.
qstr_Oh_{playername}_my_hu|Oh, {playername}, my husband, {s15}, is too busy with the affairs of the state, and I would like to have a surprise party set up in his honor. Would you be so kind as to bring me {reg25} {reg1?bottles:bottle} of {s17} and 2 pieces of cheese?
qstr_Oh_{playername}_could|Oh, {playername}, could you do me a little favor? I have some of my lady friends here visiting, and I would like to have a small party in their honor. Unfortunately, I can't spend money freely. Would you be so kind and bring me {reg25} {reg1?bottles:bottle} of {s17} and 2 pieces of cheese?
qstr_{s11}_asked_you_to_br|{s11} asked you to bring her {reg25} {reg1?bottles:bottle} of {s17} and 2 pieces of cheese.
qstr_{s11}_asked_you_to_re|{s11} asked you to rescue her {s17}, {s13}, from {s14} by switching clothes and taking his place in prison.
qstr_{s11}_asked_you_to_res|{s11} asked you to rescue her {s17}, {s13}, from {s14}.
qstr_{s12}_asked_you_to_d|{s12} asked you to deliver a message to {s13}, who is imprisoned at {s14}.
qstr_You_agreed_to_challe|You agreed to challenge {s13} to defend {s11}'s honour.
qstr_{s11}_asked_you_to_di|{s11} asked you to discretely eliminate her 'ghost' ex-lover, who is believed to be in {s33}.
qstr_{s5}__Persuasion_str|{s5} (Persuasion strength: {reg5})
qstr_Persuasion_Attempt|Persuasion Attempt
qstr_I_think_your_dilemma|I think your dilemma can be solved for {reg22} peningas.
qstr_Thank_you_for_the_wa|Thank you for the warning. {reg22} peningas will make me forget everything.
qstr_Pay_{reg22}_peningas|Pay {reg22} peningas for your rudeness or else...
qstr_{reg22}_peningas_is_|{reg22} peningas is the price of my silence. Otherwise...
qstr_I_understand_you_wer|I understand you were forced to do it, but I'm entitled to compensation, and I think {reg22} peningas will be acceptable. I would hate to tell on you, but I have no choice either.
qstr_Prepare_to_die_you_i|Prepare to die, you, insolent crook!
qstr_Ah_a_duel._Well_if_y|Ah, a duel. Well, if you insist, {playername}, I will oblige.
qstr_Hmm_are_you_sure?_I_|Hmm, are you sure? I don't think you would want to ruin our relationship completely...
qstr_Hmm_isn_t_this_all_a|Hmm, isn't this all a bit rash? Perhaps you and I can solve this problem in a more rewarding fashion...
qstr_I_always_knew_{playe|I always knew, {playername}, that you were of such poor moral fiber. Truly, only the lowest of the low would attempt to besmirch and blackmail someone so clearly superior to {reg59?him:her}. But, alas, however serious this accusation, it is hardly worth my time to answer.
qstr_{playername}_is_it_w|{playername}, is it worth it to come to blows over this? I admitted that was wrong of me to do such a thing. What else do you want?
qstr_I_can_pay_you_{reg22|I can pay you {reg22} peningas for your troubles and not a penny more!
qstr_Given_my_poor_financ|Given my poor finances, I think {reg22} peningas for your troubles would be enough.
qstr_I_only_have_mere_{re|I only have mere {reg22} peningas. Take them and leave me alone.
qstr_I_have_no_money_to_p|I have no money to pay you.
qstr_Bless_you_{playernam|Bless you, {playername}. This is an honorable decision, and I will remember it.
qstr_This_is_not_only_an_|This is not only an honorable decision but a sign of your political maturity, {playername}.
qstr_Well_thank_you_{play|Well, thank you, {playername}. I surely appreciate your kindness.
qstr_Maybe_I_was_wrong_ab|Maybe I was wrong about you, {playername}. Only time will tell.
qstr_Welcome_to_Maedelste|Welcome to Maedelstede, where foreigners are welcome -- especially if they bring silver.
qstr_My_mead_hall_is_the_|My mead hall is the biggest in town. You are welcome here.
qstr_Make_yourselves_comf|Make yourselves comfortable. I will give you drink and accommodation.
qstr_has_put_together_a_b|has put together a bounty on some bandits who have raided one of his villages.
qstr_This_is_not_that_sim|This is not that simple, but I can give it a try. I think 300 peningas should suffice. What faction are you talking about?
qstr_Aha_my_favorite_one.|Aha, my favorite one. I think 150 peningas should suffice. Can you tell me what the lord's faction is?
qstr_Doable_since_so_many|Doable, since so many lords are only too eager to pull their swords out. Two hundred and fifty peningas will be plenty, I think. What is the first lord's faction?
qstr_You_get_an_elite_Sax|You get an elite Saxon sword.
qstr_You_get_a_Long_Seax.|You get a Long Seax.
qstr_You_get_a_beautiful_|You get a beautiful Long Axe.
qstr_You_get_a_great_long|You get a great long bow.
qstr_You_get_an_expensive|You get an expensive mail.
qstr_You_get_an_expensive_|You get an expensive mail shirt.
qstr_You_get_an_expensive_h|You get an expensive helmet.
qstr_A_villager_from_{s7}|A villager from {s7} begged you to save their village from the bandits that took refuge there.
qstr_Hey_what_do_you_want|Hey, what do you want? We're drinking.
qstr_Are_you_looking_for_|Are you looking for men who are willing to risk their skin for glory and wealth?
qstr_There_is_food_and_dr|There is food and drink for all. Do you want to join in?
qstr_You_chose_well_{reg5|You chose well, {reg59?madam:sir}. My lads know how to keep their word and earn their pay.
qstr_Well_done_{reg59?mad|Well done, {reg59?madam:sir}. Keep the money and wine coming our way, and there's no foe in the world you need fear.
qstr_We_are_at_your_servi|We are at your service, {reg59?madam:sir}. Point us in the direction of those who need hurting, and we'll do the rest.
qstr_Oh..._well..._I_do_n|Oh... well... I do not know ... I'm probably fine. (Phlegmatic)
qstr_Even_bad_dreams_spea|Even bad dreams speak to us. I like to listen. Perhaps learn something. (Melancholic)
qstr_Yes_I_had_a_nightmar|Yes, I had a nightmare, but now I'm awake. All that matters is what's ahead. (Choleric)
qstr_All_is_well._Believe|All is well. Believe me, it was just a stupid nightmare! (Sanguine)
qstr_No_need_to_get_shy!_|No need to get shy! At any rate, it's good to see you up and about, friend.
qstr_I_prefer_not_to_drea|I prefer not to dream. They bring too many memories and longings. Well, it's good to see you up and about, friend.
qstr_Yes_we_are_finally_n|Yes, we are finally near Friese. There, after all these days, we will part, for my journey continues on towards West Seaxe. For now, it's good to see you up and about, friend.
qstr_I_agree_completely._|I agree completely. Fortunately, I usually do not remember my dreams when I wake. Well, it's good to see you up and about, friend.
qstr___She_has_aged_sever|--She has aged several years since her illness began. She's so frail that she looks like she would break if you touched her. This is not the woman you know; just a vague memory of her, but she's still your mother.--
qstr___She_smiles_and_look|--She smiles and looks at you with love--
qstr___She_looks_past_you|--She looks past you--
qstr___She_opens_her_eyes|--She opens her eyes, looks at you. Her hands shake--
qstr___She_shifts_her_gaz|--She shifts her gaze to the sea. She is crying.--
qstr___He_smiles_and_show|--He smiles and shows you the rudder.--
qstr___He_stares_at_you_f|--He stares at you for a second, then lets out a chuckle.--
qstr___He_nods.__|--He nods.--
qstr___You_notice_his_han|--You notice his hands shaking from nervousness.--
qstr___Now_he_looks_scare|--Now he looks scared.--
qstr___He_scratches_his_b|--He scratches his back and then smiles.--
qstr___He_touches_the_hil|--He touches the hilt of his sword.--
qstr_After_traveling_for_|After traveling for several days, you came to Douar-an-Enez and met with the Asturians. But while you were trying to convince them to join Ragnar's sons, Bodo took command and ordered an attack on your fleet. You must return to your fleet and fight!
qstr_After_traveling_for_s|After traveling for several days, you came to Douar-an-Enez and met with the Asturians. You unmasked the traitor, Silo, but it was too late! The Danish are attacking your fleet. You must hurry and save your men!
qstr_You_are_now_a_Christ|You are now a Christian.
qstr_The_priest_is_happy_|The priest is happy about donations, but clearly is annoyed that you are trying to buy him off. Perhaps it's time to let it go, for a while.
qstr_You_are_now_a_pagan_|You are now a pagan, a follower of Odin and other Norse gods.
qstr_The_priest_is_happy_a|The priest is happy about being paid to talk, but clearly is annoyed that you are trying to buy him off. Perhaps it's time to let it go for a while.
qstr___The_abbot_looks_yo|--The abbot looks you up and down, unconvinced.--
qstr_Welcome_then._Listen|Welcome, then. Listen to me: we need your support.
qstr_In_nomine_pater_the_|In nomine pater, the jarl insults us by sending a pagan. Okay, if that's how he wants to play this... Now, listen.
qstr_Then_welcome_{player|Then welcome {playername}. I'll explain what's going on.
qstr___The_abbot_after_ru|--The abbot, after rummaging through his books, draws out a letter to show you.--
qstr___The_document_seems|--The document seems quite believable, with good penmanship, where a man named Frethwi gives the monastery several parcels of land. It is signed by several witnesses.--^^
qstr___You_look_at_the_te|--You look at the text. It is all very nice, with the letters nicely aligned, but, without accompanying illustrations, you do not understand anything.--^^
qstr_Note_1:_You_chose_to|Note 1: You chose to give the land to the monastery near {s3}.
qstr_Note_1:_You_chose_no|Note 1: You chose not to give the land to the monastery near {s3}.
qstr___The_abbot_opens_hi|--The abbot opens his eyes wide.--
qstr_Note:_You_returned__|Note: You returned 'The Cathach of Colum Cille' to Gleann Da Loch.
qstr_The_abbot_of_Finian_|The abbot of Finian told you that Mael Bresail, his patron, is in {s3} awaiting your news about Flaithbertach's grandchildren.
qstr_So_you_re_{playernam|So you're {playername}. I've heard about you. Personally, I dislike the reports of your sinfulness, but I wasn't the one making the decision. Here is one thousand peningas. Now listen...
qstr_So_you_re_{playername|So you're {playername}. I've heard about you. You're someone who loves the people and treats others with kindness. You deserve this one thousand peningas. Now listen, for my patron has a mission for you...
qstr_So_you_re_{playername}|So you're {playername}. I cannot deny that your reputation precedes you. I have heard of you from many travelers. For better or worse, you seem destined to leave your mark on the world. Here is one thousand peningas. Now listen, for my patron has a mission for you...
qstr_So_you_re_{playername}.|So you're {playername}. I do not know much about you, and I'm not particularly interested to learn. However, my patron gave me a list, and it included your name. Here is one thousand peningas. Now listen, for my patron has a mission for you...
qstr_The_abbot_of_Finian_h|The abbot of Finian has asked you travel to {s3} and kill a man called 'The Snake.' Go to the mead hall and meet him.
qstr_You_are_working_for_|You are working for the anonymous patron of the abbot of Finian.
qstr_The_abbot_of_Finian_ha|The abbot of Finian has asked you travel to {s3} and learn the whereabouts of Flaithbertach's grandchildren from the mayor called Donngal.
qstr_The_abbot_of_Finian_has|The abbot of Finian has asked you travel to {s3} and investigate what kind of evil is attacking fishermen. Enter the village and look for a man there called Caliacas.
qstr_You_have_finished_th|You have finished the missions given to you by the abbot of Finian. It's time to talk with Mael Bresail, his patron, who is awaiting you in {s3}.
qstr_You_need_to_learn_th|You need to learn the location of Mael Bresail, but the abbot of Finian refuses to give it to you. Maybe you should come back with more silver or increase your powers of persuasion or intimidation.
qstr_The_abbot_of_Finian_t|The abbot of Finian told you that Mael Bresail hides in Cornubia, on a site built for his mother near {s3}.
qstr_The_abbot_of_{s3}_as|The abbot of {s3} asked you to bring them {reg33} pallets of timber.
qstr_Of_course_my_{reg59?|Of course, my {reg59?daughter:son}. We have a big batch of our wine.
qstr_We_have_some_wine_st|We have some wine still available.
qstr___A_huge_creature_is|--A huge creature is looking down on you, seemingly unintimidated by your presence or your equipment.--
qstr___You_see_a_short_th|--You see a short, thin man with a strange face in front of you.--
qstr___The_Swedish_Viking|--The Swedish Viking looks you up and down, studying you.--
qstr___The_man_flattening|--The man, flattening the floor with his feet, suddenly turns towards you when you approach him. At first, he seems surprised, but quickly flashes a smile.--
qstr_I_was_just_leaving._|I was just leaving. (Phlegmatic)
qstr_I_think_we_are_both_|I think we are both too old for games like this. (Melancholic)
qstr_Heh_I_ve_played_game|Heh, I've played games with worse odds. Proceed. (Choleric)
qstr_Very_well_but_if_I_s|Very well, but if I solve your riddle but do not like your answers, I'll take your soul. (Sanguine)
qstr_When_you_open_your_e|When you open your eyes again, you receive the blessing of the gods and goddesses. Maybe this is just your imagination but you feel more skillful with weapons.
qstr_When_you_open_your_ey|When you open your eyes again, you receive the blessing of the gods and goddesses. Maybe this is just your imagination but you feel more attractive.
qstr_When_you_open_your_eye|When you open your eyes again, you receive the blessing of the gods and goddesses. Maybe this is just your imagination but you feel stronger.
qstr_When_you_open_your_eyes|When you open your eyes again, you receive the blessing of the gods and goddesses. Maybe this is just your imagination but you feel smarter.
qstr_When_you_open_your_eyes_|When you open your eyes again, you receive the blessing of the gods and goddesses. Maybe this is just your imagination, but you feel more agile.
qstr_You_open_your_eyes_a|You open your eyes again, but nothing happens. The gods do not accept this sacrifice.
qstr_An_old_Roman_at_{s3}|An old Roman at {s3} asked you bring him eight sacks of wheat.
qstr_I_have_a_good_load_o|I have a good load of mineral available.
qstr_I_have_loads_of_both|I have loads of both mineral and stone available.
qstr_I_have_a_good_load_of|I have a good load of stone available.
qstr_I_have_some_soapston|I have some soapstone available.
qstr_I_have_loads_of_salt|I have loads of salt today.
qstr_Come_with_me._I_ll_s|Come with me. I'll show you what we've got.
qstr_I_have_some_salt.|I have some salt.
qstr_I_have_plenty_of_tim|I have plenty of timber available.
qstr_I_have_some_timber_a|I have some timber available.
qstr_I_have_nice_cows_hug|I have nice cows, huge and fat, ready to sell in the town. I'd be happy to sell them right now.
qstr_I_have_raw_materials|I have raw materials and produce.
qstr_I_have_a_few_food_it|I have a few food items for sale.
qstr_I_am_the_reeve_of_th|I am the reeve of the fort of {s9}. I manage the affairs of the fort in your name, my {reg59?lady:lord}
qstr_I_am_the_reeve_of_the|I am the reeve of the fort of {s9}. I manage the affairs of the castle in my lord's name.
qstr_Your_highness|Your highness
qstr_May_I_remind_you_tha|May I remind you that the populace is paying normal taxes to you?
qstr_May_I_remind_you_that|May I remind you that the populace is paying low taxes to you? They are exceptionally grateful to you.
qstr_May_I_remind_you_that_|May I remind you that the populace is paying high taxes to you? Your name is being cursed on every corner and at every market stall.
qstr_Donngal_mayor_of_{s3|Donngal, mayor of {s3}, wants you to improve relations with his town before giving you information about Flaithbertach's grandchildren. You need to raise relations above 10 points.
qstr_Donngal_told_you_tha|Donngal told you that Flaithbertach's grandchildren are at a farm near {s3}. It's time to return with the news to the abbot and collect your reward.
qstr_Note_1:_You_chose_to_|Note 1: You chose to kill Flaithbertach's grandchildren.
qstr_The_children_who_wil|The children who will be at the farm will be slaves. Dongall will hide Flaithbertach's grandchildren elsewhere.
qstr_Note_1:_You_chose_to_s|Note 1: You chose to save Flaithbertach's grandchildren. You instead sacrificed the lives of other, slave children.
qstr_Dongall_will_remove_|Dongall will remove Flaithbertach's grandchildren from the farm near Dinas Bran, so when the murderers come, they will not find anyone. It is possible that this will put you at odds with the highest power in Eriu, but you are willing to take that risk.
qstr_Note_1:_You_chose_to_sa|Note 1: You chose to save Flaithbertach's grandchildren.
qstr__May_I_remind_you_th| May I remind you that the populace is paying normal taxes to you?
qstr__May_I_remind_you_tha| May I remind you that the populace is paying low taxes to you? They are exceptionally grateful to you.
qstr__May_I_remind_you_that| May I remind you that the populace is paying high taxes to you? Your name is being cursed on every corner and at every market stall.
qstr_town|town
qstr_village|village
qstr_The_mayor_of_{s13}_h|The mayor of {s13} has asked you to deal with looters in the surrounding countryside.
qstr_{s9}_of_{s3}_asked_y|{s9} of {s3} asked you to deliver {reg5} units of {s6} to the mead hall in {s4} in 7 days.
qstr_Escort_the_merchant_|Escort the merchant caravan to the town of {s8}.
qstr_Merchant_{s9}_of_{s4|Merchant {s9} of {s4} asked you to hunt down the troublesome bandits in the vicinity of the town.
qstr_The_mayor_of_{s4}_ga|The mayor of {s4} gave you {reg12} peningas to pay the ransom of a girl kidnapped by bandits. You are to meet the bandits near {s3} and pay them the ransom fee. After that, you are to bring the girl back to {s4}.
qstr_The_mayor_of_{s4}_pr|The mayor of {s4} promised you {reg12} peningas if you can make sure that {s12} and {s13} no longer pose a threat to a peace settlement between the {s15} and the {s14}. In order to do that, you must either convince them or make sure they fall captive and remain so until a peace agreement is made.
qstr_The_mayor_of_{s14}_h|The mayor of {s14} has asked you to deal with a group of bandits terrorising the streets of {s14}. They only come out at night, and only attack lone travellers on the streets.
qstr_The_mayor_of_{s10}_a|The mayor of {s10} asked you to move a cattle herd to {s13}. You will earn {reg8} peningas in return.
qstr_Yes_{playername}_I_h|Yes, {playername}, I have a delicate task to ask of you. I was in the possession of a wonderful musical instrument, a {s13}, which was made by one of the greatest artisans of yore, {s50} of... well, not really sure where he was from. Regardless, it looks like it was stolen from me by a local guard. He went into hiding, and no one can find him. He's probably hiding in one of the local villages nearby. If you return {s13} to me, I will reward you with {reg33} peningas.
qstr_{s10}^{s11}|{s10}^{s11}
qstr_The_{s9}_of_{s3}_ask|The {s9} of {s3} asked you to recover a {s13} stolen from him.^^Look Into:^{s10}
qstr_Yes_{playername}_one|Yes, {playername}, one of the merchants here is looking to expand, and he needs some stone for that. Unfortunately, with all the fighting around, bandits and all that, he was unable to procure the stone at the acceptable price. Perhaps, you can go to the nearest stone quarry and get {reg33} loads of stone?
qstr_Yes_{playername}_one_|Yes, {playername}, one of the merchants here had an unusually high demand for salt lately, and he is running low. Unfortunately, with all the fighting around, bandits and all that, his last shipment never arrived, and he was unable to procure the salt at the acceptable price. Perhaps, you can go to the nearest salt mine and get {reg33} loads of salt for him?
qstr_{s9}_of_{s3}_asked_yo|{s9} of {s3} asked you to bring {reg33} loads of {s33}.
qstr___His_eyes_widen.__|--His eyes widen.--
qstr_He_has_killed_many_p|He has killed many people, but he also killed my mother. I need to find him! (Phlegmatic)
qstr_I_know_but_he_must_d|I know, but he must die! He is my mortal enemy now! Where is Sven, Thonkrik? (Melancholic)
qstr_Sven_had_the_audacit|Sven had the audacity to attack my ship. He will pay dearly! Where is he? (Choleric)
qstr_Sven_is_my_goal_now.|Sven is my goal now. Anyone who gets in my way is my enemy! Where is Sven? (Sanguine)
qstr___He_looks_frightene|--He looks frightened.--
qstr_Note_1:_Doccinga_fis|Note 1: Doccinga fishermen rescued you from the sea. Looks like you're the only survivor. Sven attacked your ship.
qstr_{s9}_told_me_that_{s|{s9} told me that {s3}, jarl of {s1}, might know where Sven Bull Neck is.
qstr___He_rubs_his_hands_|--He rubs his hands nervously.--
qstr___He_points_to_the_s|--He points to the sea, where you can distinguish three sails.--
qstr___He_seems_nervous_n|--He seems nervous, not gesturing with hands.--
qstr_Thonkrik_from_{s3}_t|Thonkrik from {s3} told you that {s9} might be allied with Sven Neck Bull in his attempt to capture the throne of Friese.
qstr_Note_4:_You_chose_to_|Note 4: You chose to kill the Viking prisoner in {s3}.
qstr_Note_4:_You_chose_to_s|Note 4: You chose to spare the life the Viking prisoner in {s3}.
qstr_Note_2:_The_Viking_p|Note 2: The Viking prisoner in {s3} told you there were other survivors of the attack on the Woden Ric. They seem to have been taken to a hideout that Sven Bull Neck has in Danmark.
qstr_{s11}_told_me_that_I|{s11} told me that I have a boat waiting for me at a beach near to Doccinga. The only condition is to take his daughter with me. It's time to leave Friese.
qstr__May_I_remind_you_that_| May I remind you that currently we are paying medium taxes to your {reg59?ladyship:lordship}?
qstr__May_I_remind_you_that_c| May I remind you that currently we are paying low taxes to your {reg59?ladyship:lordship}? We are infinitely grateful for such generosity.
qstr__May_I_remind_you_that_cu| May I remind you that currently we are paying high taxes to your {reg59?ladyship:lordship}? Many people are cursing you for your greed.
qstr_Old_gods?_This_is_a_|Old gods? This is a concern. I have never faced any 'god' before. (Phlegmatic)
qstr_Tell_me_more_about_t|Tell me more about these 'gods' and how are they watching you. (Melancholic)
qstr_Look_at_me._I_m_here|Look at me. I'm here with you, listening, Caliacas. Tell me more about those 'gods' that watching you. (Choleric)
qstr_Come_on_man_no_need_|Come on man, no need to be sad. Now I'm here, and I'll take care of this problem. Tell me, who is watching you? (Sanguine)
qstr_Demons?_This_could_b|Demons? This could be a serious problem, indeed. (Phlegmatic)
qstr_I_sure_hope_I_am_rea|I sure hope I am ready to face a 'demon.' (Melancholic)
qstr_Morrigan_is_a_pretty|Morrigan is a pretty name, even for a 'demon.' (Choleric)
qstr_Tuatha_De_Danann?_I_|Tuatha De Danann? I have no fear of 'demons.' (Sanguine)
qstr_Caliacas_told_you_th|Caliacas told you that the evil attacking them is an ancient demon called Morrigan, the Raven Goddess, who leads a bunch of beasts. You've discovered that you're not the only hero destined to defeat Morrigan, and have to meet the other two in the burnt hut of the old man who worshiped the old gods.
qstr_It_seems_that_there_|It seems that there is no problem in the village. It was all a false alarm. Now you just have to wait for the messenger from the two champions.
qstr_{s40}_s_Levy|{s40}'s Levy
qstr_He_is_not_commanding|He is not commanding any men at the moment.
qstr_He_currently_command|He currently commands {reg0} men{reg1?, of which around {reg1} are wounded:}.
qstr_{s33}_lost_1_point_o|{s33} lost 1 point of leadership
qstr_{s33}_lost_1_point_of|{s33} lost 1 point of charisma
qstr_{s33}_didn_t_suffer_|{s33} didn't suffer any injuries
qstr_I_am_the_leader_of_t|I am the leader of this area. It was smart for you to ask me.
qstr_Looking_for_men_who_|Looking for men who are willing to risk their skin for glory and wealth, eh?
qstr_Interesting._You_re_|Interesting. You're looking for men and I, by coincidence, know people in the area.
qstr_You_don_t_trust_me._I|You don't trust me. I understand. I may be new here, but I am a good person. (Phlegmatic)
qstr_I_don_t_like_what_yo|I don't like what you say. I came here to recruit. Why waste my time? (Melancholic)
qstr_Believe_me_I_have_li|Believe me, I have little patience. We can do things the easy way, or the hard way. (Choleric)
qstr_I_see._Well_you_look|I see. Well, you look like someone reasonable. Let's negotiate... (Sanguine).
qstr_You_a_good_person?_H|You, a good person? Ha! Your reputation says otherwise. Very much so.
qstr_I_see_where_you_are_|I see where you are going. Well, I'd rather deal with you now than lose sleep waiting for you to kill me. Your reputation is completely justified.
qstr_I_understand_for_you|I understand, for your reputation precedes you. I'd rather negotiate than be your enemy.
qstr_There_is_no_negotiat|There is no negotiation between the cat and the rat.
qstr_I_see_you_look_like_|I see, you look like a decent person. Let's talk.
qstr_It_is_you_who_wastes|It is you who wastes my time and patience.
qstr_You_ll_get_nothing_w|You'll get nothing with threats.
qstr_Very_well._Let_s_sta|Very well. Let's start the negotiation.
qstr_I_don_t_trust_you._S|I don't trust you. Stop wasting my time.
qstr_I_see_where_you_are_g|I see where you are going. Well, I'd rather deal with you now than lose sleep waiting for you to kill me.
qstr_Yes_yes_I_got_it._Yo|Yes, yes, I got it. Your way or your way.
qstr_Negotiation?_Ha!_Fin|Negotiation? Ha! Find yourself a friend, for you can't count me as one!
qstr_I_see_you_look_like_s|I see, you look like someone with a silver tongue. Well, let's talk.
qstr_Yes_I_must_admit_you|Yes, I must admit you're right.
qstr_Interesting._Seems_I|Interesting. Seems I'm not talking to an idiot.
qstr_From_this_moment_on_|From this moment on, you may recruit in this village.
qstr_The_elder_of_the_vil|The elder of the village of {s3} asked you to bring them {reg5} sacks of wheat.
qstr_The_elder_of_the_vill|The elder of the village of {s3} asked you to capture and bring {reg5} women to them (as prisoners).
qstr_I_see_your_problem_b|I see your problem, but wouldn't it be unfair to those women?
qstr_Hmmm_why_can_t_your_|Hmmm, why can't your men marry women from a nearby village?
qstr_Your_men_should_real|Your men should really learn how to control their, errr... instincts.
qstr_Your_men_should_take|Your men should take matters into their own hands, don't you think?
qstr_Interesting_problem_|Interesting problem, and even more interesting solution...
qstr_Lonely_men_and_lack_|Lonely men and lack of women? Looks like I'm not the only one...
qstr_Huh_poor_boys_have_t|Huh, poor boys have to show off and no one is paying attention...
qstr_I_can_sympathize_wit|I can sympathize with your men. Your proposal sounds intriguing.
qstr_Your_men_are_patsies|Your men are patsies, but glorious {playername} is always up to the challenge!
qstr_Unfair_you_say?_But_|Unfair you say? But our men are hard working and well off, not some kind of drunks. If you take these women from a poor village, or find some refugees, you in fact will be doing them a favor. A good, caring husband, plenty of food, and a warm house. What more could a good wife possibly need?
qstr_Well_it_s_a_long_sto|Well, it's a long story. Let's just say our relations aren't that great, given their past transgressions. Our men will be ridiculed if they attempt to court any of those ladies. I can't allow my men to be humiliated, especially by the indolent louts inhabiting that place!
qstr_My_good_{reg59?lady:|My good {reg59?lady:lord}, I fully agree with you, but you see, we need more hands to help during the harvest time. It ain't easy to work the fields and take care of the cattle. How could we possibly have more help if my men aren't married? And to be honest, men do behave when they have a wife and kids to take care of.
qstr_Ah_my_{reg59?lady:lo|Ah, my {reg59?lady:lord} gives excellent advice! Unfortunately, it is impossible to follow. Pity, isn't it? You see, if our men go and kidnap those women, your poor humble servant will most assuredly lose his head, and something tells me that is not the outcome my head and I desire.
qstr_My_{reg59?lady:lord}_|My {reg59?lady:lord} seems somewhat hesitant about this situation. I can assure you the solution I propose is quite common nowadays among us common folk. {reg59?Her:His} Highness shouldn't put too much thought and contemplation into the everyday events of lowly folks like us. Your help will undoubtedly be appreciated.
qstr_Yes_my_lord_a_warrio|Yes, my lord, a warrior like you probably spends a lot more time with his mates than he desires, but if you can help us with this delicate problem, I promise you, one day, when you are tired of all the head-bashing and ready to retire, you can always come back here. We'll get you a nice woman to warm your old, achy bones at night.
qstr_You_re_absolutely_ri|You're absolutely right, {reg59?my lady:my lord}. Men need women to keep them focused on doing things that are pleasing to God. And that is exactly what I'm trying to accomplish - making sure my men follow God's path. I hope you would find it rewarding to help these poor souls to fulfill God's will.
qstr_Yes_{reg59?my_lady:m|Yes, {reg59?my lady:my lord}, this will indeed be an adventure of a lifetime for you. Who knows? Maybe it will be so much to your liking that you can turn it into a profitable business.
qstr_Glad_to_hear_that_oh|Glad to hear that, oh most valorous one! Perhaps we should discuss this matter in more detail...
qstr_My_dear_{reg59?lady:|My dear {reg59?lady:lord}, I would be happy to pay you {reg25} peningas.
qstr_My_dear_{reg59?lady:l|My dear {reg59?lady:lord}, I am only a poor villager, and can only offer you {reg25} peningas.
qstr_My_dear_{reg59?lady:lo|My dear {reg59?lady:lord}, I am only a poor villager. I can only offer you {reg25} peningas.
qstr_My_dear_{reg59?lady:lor|My dear {reg59?lady:lord}, you sound very persuasive. I would be happy to pay you {reg25} peningas.
qstr_My_dear_{reg59?lady:lord|My dear {reg59?lady:lord}, your persuasion and charisma are hard to resist. I would be delighted to pay you {reg25} peningas.
qstr_The_leader_of_the_vi|The leader of the village of {s3} asked you to bring the runaway slave back to the village. Most probably, he is hiding in the area around the village.
qstr_The_runaway_slave_is|The runaway slave is now forced to follow you. Bring him back to the leader of {s13}.
qstr_The_elder_of_the_villa|The elder of the village of {s13} asked you to train {reg5} peasants to fight against local bandits.
qstr_The_elder_of_the_villag|The elder of the village of {s3} asked you to bring them {reg5} head of cattle.
qstr___She_looks_puzzled_|--She looks puzzled and surprised.--
qstr___She_smiles_happy_f|--She smiles, happy for your donation.--
qstr_{s16}_and_{s15}|{s16} and {s15}
qstr_{s16}_{s15}|{s16}, {s15}
qstr_I_can_smell_a_fat_pu|I can smell a fat purse a mile away. Methinks yours could do with some lightening, eh?
qstr_Why_it_be_another_tr|Why, it be another traveller, chance met upon the road! I should warn you, country here's a mite dangerous for a good {reg59?woman:fellow} like you. But for a small donation my boys and I'll make sure you get rightways to your destination, eh?
qstr_Well_well._Look_at_t|Well, well. Look at this! You'd best start coughing up some silver, friend, or me and my boys'll have to break you.
qstr_There_s_a_toll_for_p|There's a toll for passin' through this land, payable to us, so if you don't mind we'll just be collectin' our due from your purse...
qstr_Another_fool_come_to|Another fool come to throw {reg59?her:him}self on my weapon, eh? Fine, let's fight!
qstr_We_re_not_afraid_of_|We're not afraid of you, {reg59?wench:sirrah}. Time to break some heads!
qstr_That_was_a_mistake._|That was a mistake. Now I'm going to have to make your death long and painful.
qstr_Brave_words._Let_s_s|Brave words. Let's see you back them up with deeds, cur!
qstr_Your_God_is_for_wimp|Your God is for wimps and weaklings! Across the rainbow bridge to Walhalla Odin's waiting for me!
qstr_I_ve_been_pondering_|I've been pondering the Christian religion for a while now. Perhaps it's time for me to experience fully what it means to be a true Christian. However, I can hardly be baptized while wearing chains!
qstr_I_ve_always_felt_Chr|I've always felt Christianity was to my liking, especially the forgiving part. Yes, {playername}, I'm a true Christian now. As soon as I am able to move around freely, I will pay a visit to one of the monasteries and will pray hard for my sins to be forgiven. Now, let me go, so I can fulfill the will of the mighty Christian God!
qstr_I_see_no_reason_even|I see no reason even to discuss things like that with someone like you!
qstr_Your_Odin_knows_noth|Your Odin knows nothing more but how to force people to kill themselves. I will remain a Christian!
qstr_I_ve_been_pondering_t|I've been pondering this Christian religion for a while now. It's definitely not to my liking! Too much time is spent bending your knees instead of swinging an axe. As of this moment, I renounce Christianity and return to the true gods of Odin, Thor and Freya!
qstr_You_know_{playername|You know, {playername}, I only recently converted to Christianity, and still remember our old gods, Odin, Thor and Freya. Christianity does nothing but make men wimps and weaklings, I am definitely better than that. As of this moment, I'm no longer Christian!
qstr_I_see_no_reason_to_e|I see no reason to even discuss things like that with someone like you!
qstr_Plain|Plain
qstr_Please_note_that_thi|Please note that this refinement makes the weapon cause more damage but also makes it slower.
qstr_This_is_the_{reg4?to|This is the {reg4?town:village} of {s5}, {reg59?madam:sir}.
qstr_{s6}_Our_{reg4?town:|{s6} Our {reg4?town:village} and the surrounding lands belong to you of course, my {reg59?lady:lord}.
qstr_{s6}_Our_{reg4?town:v|{s6} Our {reg4?town:village} and the surrounding lands belong to {s7} of the {s8}.
qstr_{s3}_and_{s5}|{s3} and {s5}
qstr_{reg20?We_mostly_pro|{reg20?We mostly produce {s5} here:We don't produce much here these days}. If you would like to learn more, you can speak with our {reg4?mayor:village elder}. He is nearby, right over there.
qstr_Mind_your_manners_wi|Mind your manners within the walls and we'll have no trouble.
qstr_Bugger_off_stranger.|Bugger off, stranger. Can't you see I am busy watching that plump wench over there?
qstr_Make_sure_to_keep_yo|Make sure to keep your hands in the open, and no funny business around merchants' booths.
qstr_I_m_very_happy._You_|I'm very happy. You're a good leader who knows how to keep his men happy!
qstr_I_m_happy_to_be_here|I'm happy to be here, things are going well, and I think of getting enough wealth to buy a farm and pay the dowry on a good lass.
qstr_Well_..._I_guess_thi|Well ... I guess things could be better. If things continue on in this way, I will think about leaving this shield wall.
qstr_Not_happy_{playernam|Not happy, {playername}. Honestly, I think you should improve the morale of this shield wall, or you will have very serious problems soon.
qstr_{s9}_told_me_that_I_|{s9} told me that I could find answers in {s3}. I need to ask one Thonkrik.
qstr_{reg1}.0|{reg1}.0
qstr_{reg1}.00{reg2}|{reg1}.00{reg2}
qstr_{reg1}.0{reg2}|{reg1}.0{reg2}
qstr_{reg1}.{reg2}|{reg1}.{reg2}
qstr_{s1}_{s2}|{s1} {s2}
qstr_Next_Page|Next Page
qstr_Naval_Battle|Naval Battle
qstr_Coastal_Assault__Off|Coastal Assault (Offense)
qstr_Coastal_Assault__Def|Coastal Assault (Defense)
qstr_Players:|Players:
qstr_Invaders:|Invaders:
qstr_Invasion_difficulty_|Invasion difficulty (%):
qstr_Allow_Shield_Bash|Allow Shield Bash
qstr_Allow_Falling_from_H|Allow Falling from
Horses
qstr_Allow_Shield_Wall_Bo|Allow Shield Wall Bonuses
qstr_Remove_Stray_
Horses_|Remove Stray
Horses after xxx Seconds (0=off)
qstr_Replace_All_Weapons_|Replace All Weapons with Deadly Bow
qstr_God_Mode|God Mode
qstr________Game_Descript|-------Game Description-------^
qstr_Game_Rules:^|Game Rules:^
qstr_0|0
qstr_Players:_{reg1}|Players: {reg1}
qstr_Command_enemy_troops|Command enemy troops
qstr_Invaders|Invaders
qstr_Extra_silver_for_tro|Extra silver for troops: {reg2}
qstr_{s0}__{reg1}s_|{s0} ({reg1}s)
qstr_Thor_s_champion_has_|Thor's champion has been killed!
qstr_You_have_killed_the_|You have killed the champion and gained Thor's favour!
qstr_{s1}_has_killed_the_|{s1} has killed the Champion and gained Thor's favour!
qstr_Thor_has_chosen_{s1}|Thor has chosen {s1} as his new champion!
qstr_^^Congratulations!^^|^^Congratulations!^^You have survived the invasion!
qstr_New_enemies_are_comi|New enemies are coming!^Prepare yourself!
qstr_{reg0}:{reg1}{reg2}_|{reg0}:{reg1}{reg2} until the next enemy wave.
qstr_Enemies_left:_{reg1}|Enemies left: {reg1}
qstr_Show_game_rules|Show game rules
qstr_Admin_tools_panel|Admin tools panel
qstr_Change_game_type|Change game type
qstr_All_Players|All Players
qstr_The|The
qstr_Candidate_#1:_{s1}|Candidate #1: {s1}
qstr_Candidate_#2:_{s1}|Candidate #2: {s1}
qstr_{s3}_of_the_{s4}_wis|{s3} of the {s4} wishes to select a new marshal and invites his vassals for a counsel. {s1} and {s2} are the likely candidates.
qstr_Whom_do_you_wish_to_|Whom do you wish to support?
qstr_{s1}_gives_his_suppo|{s1} gives his support to {s2}.
qstr_Number_of_Supporters|Number of Supporters: {reg0}
qstr_{s2}_has_heard_his_v|{s2} has heard his vassals' counsel. He selects {s1} as the marshal of the {s3}.
qstr_Strategy_Camera:_pre|Strategy Camera: press the Enter key.'
qstr_Orders|Orders
qstr_Mount|Mount
qstr_Attack_Order|Attack Order
qstr_Retreat|Retreat
qstr_Stand_Ground|Stand Ground
qstr_Charge|Charge
qstr_Follow_Me|Follow Me
qstr_Hold_This_Position|Hold This Position
qstr_Spread_Out|Spread Out
qstr_Stand_Closer|Stand Closer
qstr_Fall_Back|Fall Back
qstr_Advance|Advance
qstr_Dismount|Dismount
qstr_Fire_At_Will|Fire At Will
qstr_Hold_Your_Fire|Hold Your Fire
qstr_Use_Blunt_Weapons|Use Blunt Weapons
qstr_Use_Any_Weapon|Use Any Weapon
qstr_Ready|Ready
qstr_Wounded|Wounded
qstr_Dead|Dead
qstr_Number_of_men_knocke|Number of men knocked down: {reg1}
qstr_Number_of_men_left:_|Number of men left: {reg1}
qstr_Opponents_Beaten:_{r|Opponents Beaten: {reg1}
qstr_Opponents_Remaining:|Opponents Remaining: {reg1}
qstr_Remain_in_retirement|Remain in retirement.
qstr_Go_back_to_adventuri|Go back to adventuring.
qstr_You_have_retired_at_|You have retired at level {reg4} after {reg5} days of adventuring.
qstr_Effect_on_Score|Effect on Score
qstr_Settlements_owned_by|Settlements owned by you: {reg0}
qstr_Friendly_Settlements|Friendly Settlements: {reg0}
qstr_Hostile_Settlements:|Hostile Settlements: {reg0}
qstr_Friendly_Lords:_{reg|Friendly Lords: {reg0}
qstr_Enemy_Lords:_{reg0}|Enemy Lords: {reg0}
qstr_Victories:_{reg0}|Victories: {reg0}
qstr_Defeats:_{reg0}|Defeats: {reg0}
qstr_Quests_Completed:_{r|Quests Completed: {reg0}
qstr_Companions_Found:_{r|Companions Found: {reg0}
qstr_Companions_Lost/Depa|Companions Lost/Departed: {reg0}
qstr_Wealth:_{reg0}_penin|Wealth: {reg0} peningas
qstr_Inventory:_{reg0}_pe|Inventory: {reg0} peningas
qstr_Renown:_{reg0}|Renown: {reg0}
qstr_Experience:_{reg0}|Experience: {reg0}
qstr_Days_Passed:_{reg0}|Days Passed: {reg0}
qstr_Difficulty:_{reg0}%|Difficulty: {reg0}%
qstr_TOTAL_SCORE:_{reg0}|TOTAL SCORE: {reg0}
qstr_Unpaid|Unpaid
qstr_Kingdom_Advisor:|Kingdom Advisor:
qstr_Kingdom_Tributes:|Kingdom Tributes:
qstr_Your_troops_are_unpa|Your troops are unpaid! Morale has dropped.
qstr_{s30}{reg1}{reg2}{re|{s30}{reg1},{reg2},{reg3},{reg4},{reg5},{reg6},{reg7},{reg8},{reg9},{reg10},{reg11},{reg12},{reg13},{reg14},{reg15},{reg16},{reg17},{reg18},{reg19},{reg20},{reg21},{reg22},{reg23},{reg24}/
qstr_F4___Complex_formati|F4 - Complex formations
qstr_F7___Memorize_div._p|F7 - Memorize div. placement
qstr_F8___Default_divisio|F8 - Default division placement
qstr_F4___Ranks|F4 - Ranks
qstr_F5___Shield_Wall|F5 - Shield Wall
qstr_F6___Wedge|F6 - Wedge
qstr_F7___Square|F7 - Square
qstr_F8___No_Formation|F8 - No Formation
qstr_F1___Movement_orders|F1 - Movement orders
qstr_F2___Formation_order|F2 - Formation orders
qstr_F3___Fire_orders|F3 - Fire orders
qstr_Ranks|Ranks
qstr_Five_Rows|Five Rows
qstr_Shield_Wall|Shield Wall
qstr_Four_Rows|Four Rows
qstr_Wedge|Wedge
qstr_Three_Rows|Three Rows
qstr_Square|Square
qstr_Two_Rows|Two Rows
qstr_No_Formation|No Formation
qstr_Single_Line|Single Line
qstr_Memorize_div._placem|Memorize div. placement
qstr_Default_division_pla|Default division placement
qstr_____Y^Cancel| Y^Cancel
qstr_____X^__Trait| X^ Trait
qstr_____B^_Horse| B^ Horse
qstr_____A^_Creep| A^ Creep
qstr_Extended_Formations_|Extended Formations and AI Options
qstr_Disable_mod_formatio|Disable mod formations:
qstr_Put_player_in_divisi|Put player in division:
qstr_Army_rotates_to_face|Army rotates to face enemy center:
qstr_Prevent_AI_from_taki|Prevent AI from taking defensive:
qstr_Anno_Domini_867|Anno Domini 867
qstr_We_are_in_the_ninth_|We are in the ninth century.^Long gone are the lights of Rome,^absorbed by the tide of time,^yet several centuries remain until the^golden age of knights and princesses^to come.^^It is a brutal, dark and ruthless^era of raw strength and survival,^where men go to bed every night^praying to see a new day.
qstr_It_is_the_age_of_the|It is the age of the Viking,^the clans of Ireland, the ascension^of Wessex and the emergence of the^Kingdom of Alba.^^It awaits you...
qstr_More|More
qstr_Campaign_Type|Campaign Type
qstr_ROYAL_SANDBOX_CAMPAI|ROYAL SANDBOX CAMPAIGN
qstr_LORDLY_SANDBOX_CAMPA|LORDLY SANDBOX CAMPAIGN
qstr_STORYLINE_CAMPAIGN|STORYLINE CAMPAIGN
qstr_SANDBOX_CAMPAIGN|SANDBOX CAMPAIGN
qstr_Difficulty_Type|Difficulty Type
qstr_Impossible|Impossible
qstr_Full_Realism|Full Realism
qstr_Custom|Custom
qstr_Options|Options
qstr_These_options_can_be|These options can be changed later in the camp menu.
qstr_Reduced_to_1/4__Easi|Reduced to 1/4 (Easiest)
qstr_Reduced_to_1/2__Easy|Reduced to 1/2 (Easy)
qstr_Reduced_to_1/2__Easi|Reduced to 1/2 (Easiest)
qstr_Reduced_to_3/4__Easy|Reduced to 3/4 (Easy)
qstr_Slowest|Slowest
qstr_Slower|Slower
qstr_Faster|Faster
qstr_Fastest|Fastest
qstr_Less|Less
qstr_Warning:_The__{s1}__|Warning: The '{s1}' and '{s2}' options for this setting can't be disabled any more after you click '{s3}.'
qstr_Choose_a_campaign_ty|Choose a campaign type!
qstr_Storyline_Campaign:_|Storyline Campaign: Start as a protagonist in a story. Due to certain perma-death results, ironman save mode is not available.^^Sandbox Campaign: Start a long, totally free play game.^^Lordly Sandbox Campaign: Start as a lord.^^Royal Sandbox Campaign: Start as a king.
qstr_Choose_a_difficulty_|Choose a difficulty type!
qstr_At_Beginner_level_wh|At Beginner level, when you ask permission to recruit in villages, the answer is always positive and without cost.
qstr_At_Beginner_level_im|At Beginner level, improving troops is easier.
qstr_At_Beginner_level_th|At Beginner level, the wages of the player's troops are reduced 40%. Additionally the loot amount in monasteries and the chance to capture a ship are increased.
qstr_Stamina_is_calculate|Stamina is calculated from Health and Athletic skills and affects physical endurance during battle. When a character's stamina is exhausted, he or she won't be able to run and his or her weapons' damage will be halved.^^{s8}
qstr_Your_skill_points_wi|Your skill points will deteriorate when you equip heavy armor. This skill brings better balance to the game, as light troops become more important. Other equipment may have positive effect on skills.^^{s8}
qstr_Your_army_needs_regu|Your army needs regular rest in a settlement, your camp site or your refuge from time to time. Lack of rest will lower your troop morale, while resting will improve it.
qstr_Your_enemies_will_ca|Your enemies will cause double damage while you cause only half.
qstr_Add_decapitation_to_|Add decapitation to battles.
qstr_Disable_the_3D_view_|Disable the 3D view in settlement/village menus to improve the loading time for slower machines.
qstr_Attack_while_holding|Attack while holding your shield (default: hold Right Mouse Button + Left Mouse Button). The short delay is meant to keep the player from mistakenly executing a shield bash during normal fighting.^^The AI will also be able to use this ability.
qstr_The_divisions_of_the|The divisions of the player's army will not adopt the formations of shield wall, wedge, or square. Moreover, the F4 menu that contains these selections will no longer appear.^^The default ranks formations will always be adopted when the player closes ranks beyond the point needed to make a shoulder-to-shoulder line.
qstr_When_multiple_divisi|When multiple divisions are placed, they will set up to face the center of the enemy forces. Without this option, they will set up along the facing that the player has when he/she places them, although individual divisions will still turn to face the enemy.^^For example, with the option OFF and the player facing AWAY from the attacker, infantry will set up on the RIGHT flank rather than the LEFT.
qstr_The_army_opposing_th|The army opposing the player never takes a defensive position at the back of the map, but will always charge the armies of the player and his/her allies.
qstr_Disable_music_in_bat|Disable music in battles and add more ambient sounds.
qstr_Set_how_much_damage_|Set how much damage is done to your character.
qstr_Set_how_much_damage_i|Set how much damage is done to your army.
qstr_Set_how_well_troops_|Set how well troops fight. They fight worst at Beginner level.
qstr_Campaign_AI_affects_|Campaign AI affects many aspects of the game, like:^- size of bandit parties^- renown loss in battles^- chance of recruiting lords^- taxes^- how lords get reinforcements^- how lords respond to the player's requests
qstr_Set_the_running_spee|Set the running speed of troops in battle.^^{s8}
qstr_{s2}_{reg0}|{s2} {reg0}
qstr_The_player_may_recei|The player may receive specific, debilitating wounds in battle. Physicians in larger towns will treat these wounds for a price, after which they will heal within a few days. Any negative effects will then be removed. If wound is not treated after some time, it will change to a scar, and the negative effects will then be permanent.
qstr_Wounded_troops_take_|Wounded troops take damage from blood loss.^^{s8}
qstr_From_now_on_spawn_33|From now on, spawn 33% less or 50% more bandits, raiders, etc.
qstr_Sets_the_player_as_c|Sets the player as commander of the chosen division. This division will set up immediately left and behind the player on Hold and Follow commands (Wedge will put player on the point). Consider it for bodyguard divisions.
qstr_Equipment_may_get_da|Equipment may get damaged in battles, depending on its stats and the weapon maintenance skill of the party. Moreover, weaponsmiths and armorers offer to repair your equipment.^^{s8}
qstr_Default|Default
qstr_Randomize|Randomize
qstr_Who_are_you?|Who are you?
qstr_Be_careful_with_your|Be careful with your choices.^They will affect your attributes, skills and dialogs, among other things.
qstr_Bio:|Bio:
qstr_Gender:|Gender:
qstr_Height:|Height:
qstr_Age:|Age:
qstr_Personality:|Personality:
qstr_Greatest_Virtue:|Greatest Virtue:
qstr_Ethnicity:|Ethnicity:
qstr_Kingdom:|Kingdom:
qstr_Father_s_Occupation:|Father's Occupation:
qstr_Learnt_While_a_Child|Learnt While a Child:
qstr_Vocation:|Vocation:
qstr_Religion:|Religion:
qstr_Female|Female
qstr_Male|Male
qstr_Normal|Normal
qstr_Tall|Tall
qstr_Short|Short
qstr_Young__16_22_years_o|Young (16-22 years old)
qstr_Adult__23_40_years_o|Adult (23-40 years old)
qstr_Elder__40_or_more_ye|Elder (40 or more years old)
qstr_Sanguine|Sanguine
qstr_Choleric|Choleric
qstr_Melancholic|Melancholic
qstr_Phlegmatic|Phlegmatic
qstr_Justice|Justice
qstr_Temperance|Temperance
qstr_Fortitude|Fortitude
qstr_Wisdom|Wisdom
qstr_Anglo_Saxon|Anglo-Saxon
qstr_Norse|Norse
qstr_Frisian|Frisian
qstr_Irish|Irish
qstr_Briton|Briton
qstr_Scoto_Pict|Scoto-Pict
qstr_Foreigner|Foreigner
qstr_{s0}|{s0}
qstr_Outlaw|Outlaw
qstr_Peasant|Peasant
qstr_Priest|Priest
qstr_Craftsman|Craftsman
qstr_Merchant|Merchant
qstr_Noble|Noble
qstr_Farming|Farming
qstr_Stealing|Stealing
qstr_Oratory|Oratory
qstr_Crafts|Crafts
qstr_Martial_Arts|Martial Arts
qstr_Slave|Slave
qstr_Traveler|Traveler
qstr_Hunter|Hunter
qstr_Landowner|Landowner
qstr_Christian|Christian
qstr_Pagan|Pagan
qstr_This_option_is_not_a|This option is not available in Lordly or Royal Sandbox modes.
qstr_Your_Kingdom|Your Kingdom
qstr_Name_^{playername}|Name ^{playername}
qstr_Level:|Level:
qstr_Health:|Health:
qstr_Stamina:|Stamina:
qstr_Renown:|Renown:
qstr_Reputation:|Reputation:
qstr_Right_to_Rule:|Right to Rule:
qstr_Money:|Money:
qstr_Scandinavian_Gods|Scandinavian Gods
qstr_Can_read:|Can read:
qstr_Reading:|Reading:
qstr_No_books.|No books.
qstr_Trait:|Trait:
qstr_Special_Trait:|Special Trait:
qstr_Dungeon_Master|Dungeon Master
qstr_Ladies__Man|Ladies' Man
qstr_Wine_Connoisseur|Wine Connoisseur
qstr_Scars:|Scars:
qstr_{reg1}|{reg1}
qstr_Wounds:|Wounds:
qstr_Enemies_Killed:|Enemies Killed:
qstr_Enemies_Wounded:|Enemies Wounded:
qstr_Allies_Killed:|Allies Killed:
qstr_Allies_Wounded:|Allies Wounded:
qstr_Story|Story
qstr_
Attributes/Skills|
Attributes/
Skills
qstr_Wounds|Wounds
qstr_Quest|Quest
qstr_Party|Party
qstr_Relations|Relations
qstr_Budget|Budget
qstr_Statistics|Statistics
qstr_Companions|Companions
qstr_Factions|Factions
qstr_Known_Lords|Known Lords
qstr_Courtship|Courtship
qstr_Ships|Ships
qstr_Level:_{reg4}_^Days_|Level: {reg4} ^Days of Adventuring: {reg5}.
qstr_Settlements_Owned_by|Settlements Owned by You: {reg0}
qstr_Hostile_Lords:_{reg0|Hostile Lords: {reg0}
qstr_You_need_to_be_the_r|You need to be the ruler of your faction in order to access your kingdom control panel.
qstr_^^^^Wounds_Informati|^^^^Wounds Information:^^{s3}^^----------^^{s4}^^----------^^{s5}^^----------^^{s6}
qstr_Resume_Traveling|Resume Traveling
qstr_Your_Camp|Your Camp
qstr_You_stop_to_rest.^He|You stop to rest.^Here you can manage your camp's resources.
qstr_Send_Scouts:|Send Scouts:
qstr_^Sending_scouts_ahea|^Sending scouts ahead of the army will increase your chances of spotting enemies. However, these men always move very exposed, so their life expectancy is low.
qstr_Thirty_men_are_neede|Thirty men are needed.
qstr_Send_Foragers:|Send Foragers:
qstr_^Send_men_to_forage_|^Send men to forage as your army travels. They return with extra food every half day.
qstr_Forty_men_are_needed|Forty men are needed.
qstr_Fortify_Camp:|Fortify Camp:
qstr_^Fortify_your_camp_w|^Fortify your camp with basic defences. The men engaged in this difficult work will need a reward of 200 peningas, or you could face troubles.
qstr_Sixty_men_are_needed|Sixty men are needed.
qstr_Your_Refuge|Your Refuge
qstr_Wait_Here|Wait Here
qstr_Troop_Tree|Troop Tree
qstr_Second_Outfit|Second Outfit
qstr_Read_Book|Read Book
qstr_Retire|Retire
qstr_Recruit_Prisoners|Recruit Prisoners
qstr_Map_Colour|Map Colour
qstr_Followers__Camp|Followers' Camp
qstr_Visit_Camp|Visit Camp
qstr_Check_Location|Check Location
qstr_You_cannot_build_you|You cannot build your Refuge so close to a settlement.
qstr_These_too_close_to_a|These too close to a settlement for camping.
qstr_You_cannot_read._You|You cannot read. You can learn to do so at a monastery.
qstr_Your_army_morale_is_|Your army morale is low!
qstr_No_one_is_interested|No one is interested this time.
qstr_Back_to_Siege|Back to Siege
qstr_Your_Siege_Camp|Your Siege Camp
qstr_You_are_besieging_th|You are besieging the enemy.^Here you can manage your camp's resources.
qstr_^Send_men_to_forage_n|^Send men to forage nearby. They return with extra food every half day.
qstr_Your_Sea_Camp|Your Sea Camp
qstr_The_ship_is_at_the_m|The ship is at the mercy of the wind when you stop to rest.^Here you can manage your camp's resources.
qstr_Calm^^The_sails_like|Calm^^The sails, like the sea, are flat.
qstr_Light_breeze^^On_the|Light breeze^^On the sea, you notice some small wavelets.^The sails swell a little.
qstr_Moderate_breeze^^Sma|Moderate breeze^^Small waves with breaking crests are rolling on the sea.^The sails fill with wind.
qstr_Strong_breeze^^Moder|Strong breeze^^Moderate waves begin to form larger ones.^The sails are swollen tight and will need to be reefed soon.
qstr_High_wind^^There_are|High wind^^There are many breaking waves visible. The sails are reefed.^There is some chance now that ships will be damaged.
qstr_Gale^^The_sea_is_vio|Gale^^The sea is violent. The sails are almost completely reefed.^There is a high risk of a damaged hull.
qstr_Storm^^The_waves_tos|Storm^^The waves toss about the ships, which threaten to capsize.
qstr_Number_of_sailors:|Number of sailors:
qstr_{reg5}|{reg5}
qstr_Speed_from_sailors:|Speed from sailors:
qstr_{reg6}%|{reg6}%
qstr_Fleet|Fleet
qstr_Followers_Camp|Followers Camp
qstr_Your_army_is_accompa|Your army is accompanied by followers from diverse backgrounds.^^Followers allow you to access important services quickly and provide moral support, but have the disadvantage of making your army advance more slowly.^^You can drive away followers any time, but doing so will have an impact on the morale of your army.^^You can increase the number of your followers with people you meet in your travels, assigning them to groups such as priests, women and others. You may assign troops from your army to the group of followers by talking with them from your army menu.^^If you decide to reduce the size of your army below 300 men or if your army suffers high losses or a serious defeat, followers may abandon you.
qstr_Smith|Smith
qstr_Healer|Healer
qstr_Mules|Mules
qstr_Slave_Trader|Slave Trader
qstr_Dismiss|Dismiss
qstr_Kingdom_Report|Kingdom Report
qstr_{reg59?Queen:King}:|{reg59?Queen:King}:
qstr_{reg59?Queen:King}_s|{reg59?Queen:King}'s Towns:
qstr_{reg59?Queen:King}_s_|{reg59?Queen:King}'s Forts:
qstr_{reg59?Queen:King}_s_V|{reg59?Queen:King}'s Villages:
qstr_Lords:|Lords:
qstr_Caravans:|Caravans:
qstr_Kingdom_Towns:|Kingdom Towns:
qstr_Kingdom_Forts:|Kingdom Forts:
qstr_Kingdom_Villages:|Kingdom Villages:
qstr_Places_without_Lord:|Places without Lord:
qstr_Prisoner_Lords:|Prisoner Lords:
qstr_Minister:|Minister:
qstr_Tax_Enforcement:|Tax Enforcement:
qstr_Yes__costs_3000_peni|Yes (costs 3000 peningas/week)
qstr_No__tax_revenue_lowe|No (tax revenue lower)
qstr_{reg59?Queen:King}_s_A|{reg59?Queen:King}'s Army Size:
qstr_Royal_Decree|Royal Decree
qstr_Summary|Summary
qstr_Lords|Lords
qstr_
Diplomacy|
Diplomacy
qstr_Armies|Armies
qstr_Centers|Centers
qstr_Rename|Rename
qstr_Make_a_Royal_Decree:|Make a Royal Decree:^^Changing orders will take a few hours,^as messengers need time to reach your vassals.^Once you select your order click DONE for confirmation.
qstr_Gather_Our_Forces|Gather Our Forces
qstr_Defend_the_Kingdom|Defend the Kingdom
qstr_Current_decree:_{s4}|Current decree: {s4}
qstr_You_order_the_lords_|You order the lords to present themselves with their household armies.
qstr_You_order_the_kingdo|You order the kingdom to be defended.
qstr_You_cannot_do_this_n|You cannot do this now.
qstr_Exhausted|Exhausted
qstr_Very_Tired|Very Tired
qstr_Tired|Tired
qstr_High|High
qstr_What_name_would_you_|What name would you like to give to your refuge?
qstr_Save_it_as:_{s5}.|Save it as: {s5}.
qstr_From_Troop:_|From Troop:
qstr_{s1}_or_{s2}|{s1} or {s2}
qstr__Click_on_a_unit_for|(Click on a unit for details)
qstr_{reg2}|{reg2}
qstr_On_several_occasions|On several occasions throughout your life, you have seen the strange Latin letters. You quickly learn to read. Perhaps, in time, you will also learn to write!^^This will require you to stay a week at the monastery. Do you still want to learn to read?
qstr_Yes.|Yes.
qstr_No.|No.
qstr_No_one_here_wants_to|No one here wants to join your party.
qstr_One_{s3}_is_willing_|One {s3} is willing to follow you.
qstr_{reg5}_{s3}_are_will|{reg5} {s3} are willing to follow you.
qstr_Recruit_them__{reg6}|Recruit them ({reg6} peningas).
qstr_One_{s3}_volunteers_|One {s3} volunteers to follow you.
qstr_{reg5}_{s3}_voluntee|{reg5} {s3} volunteer to follow you.
qstr_You_need_to_get_the_|You need to get the permission of the village leader to recruit here.
qstr_My_Boats|My Boats
qstr_Boats_for_Sale|Boats for Sale
qstr_No_ships_for_sale^in|No ships for sale^in this town.
qstr_No_Name|No Name
qstr_{reg7}._Ship|{reg7}. Ship
qstr_Flagship|Flagship
qstr_Very_Good|Very Good
qstr_Good|Good
qstr_Acceptable|Acceptable
qstr_Bad|Bad
qstr_Very_Bad|Very Bad
qstr_Dangerous|Dangerous
qstr_Repair:_{reg8}_penin|Repair: {reg8} peningas
qstr_Type:_{s7}^Wood:_{s6|Type: {s7}^Wood: {s6}^Condition: {s1}^Speed: {reg1} knots^Crew: {reg6} men^Price: {reg7} peningas^{s2}
qstr_Repair_Ship|Repair Ship
qstr_Customize_Ship|Customize Ship
qstr_Sell_Ship|Sell Ship
qstr_Buy_Ship|Buy Ship
qstr_Are_you_sure_you_wan|Are you sure you want to do this transaction?
qstr_Leave_ship_at_the_sh|Leave ship at the shore
qstr_Next_ship|Next ship
qstr_Fleet_Capacity:|Fleet Capacity:
qstr_{reg1}/{reg2}|{reg1}/{reg2}
qstr_You_cannot_buy_this_|You cannot buy this boat, as it requires a Sea-King skill to manage boats.
qstr_You_cannot_buy_this_b|You cannot buy this boat, because you don't have the Sea-King skill.
qstr_You_cannot_buy_this_bo|You cannot buy this boat, as it requires a higher Sea-King skill to manage more boats.
qstr_You_cannot_buy_this_boa|You cannot buy this boat, because you don't have enough money.
qstr_You_can_t_leave_your|You can't leave your last ship at the shore.
qstr_You_can_t_leave_this|You can't leave this ship at the shore, because otherwise your crew wouldn't fit any more in the rest of the ships.
qstr_{s1}_s_Ships|{s1}'s Ships
qstr_You_need_to_get_clos|You need to get closer to the shore if you want to leave ships there.
qstr_You_cannot_repair_th|You cannot repair this boat, because you don't have enough money.
qstr_No_ships_for_sell^in|No ships for sell^in this Town.
qstr_Wood:_{s0}^|Wood: {s0}^
qstr_custom|custom
qstr_blue_and_white|blue and white
qstr_red_and_white|red and white
qstr_rich_striped|rich striped
qstr_green_and_yellow|green and yellow
qstr_red|red
qstr_blue_and_red|blue and red
qstr_green|green
qstr_blue_and_yellow|blue and yellow
qstr_Sail:_{s0}^|Sail: {s0}^
qstr_tarred|tarred
qstr_tarred_and_red|tarred and red
qstr_varnished|varnished
qstr_varnished_and_purple|varnished and purple
qstr_blue|blue
qstr_blue_red_and_green|blue, red and green
qstr_plain|plain
qstr_Finish:_{s0}^|Finish: {s0}^
qstr_Price:_{reg7}_pening|Price: {reg7} peningas
qstr_{s1}{s2}{s3}{s4}|{s1}{s2}{s3}{s4}
qstr_Change_Finish|Change Finish
qstr_Change_Sail|Change Sail
qstr_Apply|Apply
qstr_Only_ships_made_of_o|Only ships made of oak are considered to deserve a special finish.
qstr_You_don_t_have_enoug|You don't have enough money.
qstr_Accept|Accept
qstr_Dismiss_Staff|Dismiss Staff
qstr_Recruit_staff_for_yo|Recruit staff for your refuge:
qstr_^Hiring_staff_has_bo|^Hiring staff has both initial and continuing costs. A good reputation and an impressive refuge will attract a greater variety of candidates.
qstr_Description:|Description:
qstr_Captain:|Captain:
qstr_Priest:|Priest:
qstr_Bard:|Bard:
qstr_Bottler:|Bottler:
qstr_Happy_Widow:|Happy Widow:
qstr_Trainer:|Trainer:
qstr_Smith:|Smith:
qstr_Armorer:|Armorer:
qstr_Physician:|Physician:
qstr_Cook:|Cook:
qstr_Captain_Marcus|Captain Marcus
qstr_Dismiss/No_Captain|Dismiss/No Captain
qstr_Priest_Beda|Priest Beda
qstr_Godi_Olafr|Godi Olafr
qstr_Dismiss/No_Priest|Dismiss/No Priest
qstr_No_bard_wants_to_ser|No bard wants to serve you.
qstr_Skald_Bragi|Skald Bragi
qstr_Bard_Siwi|Bard Siwi
qstr_Dismiss/No_Bard|Dismiss/No Bard
qstr_Casius|Casius
qstr_Dismiss/No_Bottler|Dismiss/No Bottler
qstr_No_happy_widow_is_av|No happy widow is available.
qstr_Suaibsech|Suaibsech
qstr_Tancoystl|Tancoystl
qstr_Gulla|Gulla
qstr_Eadgyd|Eadgyd
qstr_Dismiss/No_Whore|Dismiss/No Whore
qstr_Trainer_Harald|Trainer Harald
qstr_Dismiss/No_Trainer|Dismiss/No Trainer
qstr_Ulfberht|Ulfberht
qstr_Dismiss/No_Smith|Dismiss/No Smith
qstr_Armorer__The_Hungry_|Armorer 'The Hungry Hammer'
qstr_Dismiss/No_Armorer|Dismiss/No Armorer
qstr_No_physicians_are_av|No physicians are available.
qstr_Aurelius|Aurelius
qstr_Morgan|Morgan
qstr_Alexander|Alexander
qstr_Ailill|Ailill
qstr_Dismiss/No_Physician|Dismiss/No Physician
qstr_Wamba|Wamba
qstr_Dismiss/No_Cook|Dismiss/No Cook
qstr_{s10}|{s10}
qstr_You_do_not_have_enou|You do not have enough money to increase your staff this much. Please reduce the number of people to hire!
qstr_The_abbot_sends_for_|The abbot sends for all parties to come to the chapel, so that you can hear all sides of the story.^^For your part, you take advantage of the waiting time to observe the work of the scribes, texts ornate with gold.
qstr_fort|fort
qstr_Infiltration|Infiltration
qstr_A_good_way_to_hasten|A good way to hasten the fall of the {s2} is to infiltrate it with a group of men to damage the defences, food stores, water supplies or loyalty of the defenders. It is a difficult and risky maneuver, almost suicidal. Those you send in have low chances of returning, but if successful, they could cause great damage to the enemy. They need 600 peningas for their troubles. What type of sabotage would you like them to cause?
qstr_Poison_the_{s2}_s_wa|Poison the {s2}'s water.
qstr_Kill_the_{s2}_s_live|Kill the {s2}'s livestock.
qstr_Burn_the_{s2}_s_food|Burn the {s2}'s food.
qstr_Subvert_the_defender|Subvert the defenders.
qstr_____|
qstr_A_group_of_chosen_me|A group of chosen men will be sent to poison the water supplies.
qstr_A_group_of_chosen_men|A group of chosen men will be sent to kill the cattle.
qstr_A_group_of_chosen_men_|A group of chosen men will be sent to burn the granaries.
qstr_A_group_of_chosen_men_w|A group of chosen men will be sent to subvert the defenders.
qstr_You_do_not_have_the_|You do not have the 600 peningas to pay for this mission.
qstr_{s1}_of_the_{s2}|{s1} of the {s2}
qstr_Send|Send
qstr_You_are_hiring_a_mes|You are hiring a messenger.^You can do three kinds of things with a message: give Orders, change Relations and make
Diplomacy.
qstr_Message_Type:|Message Type:
qstr_Select_a_Place_for_y|Select a Place for your orders:
qstr_>>_Orders:^_You_cann|>> Orders:^ You cannot give orders to a lord who doesn't belong to your kingdom.
qstr_Orders:_None.|Orders: None.
qstr_Orders:_Meet_and_Fol|Orders: Meet and Follow You.
qstr_Orders:_Go_to_a_Plac|Orders: Go to a Place.
qstr_Orders:_Patrol_an_Ar|Orders: Patrol an Area.
qstr_Orders:_Besiege_a_Pl|Orders: Besiege a Place.
qstr_>>_Relations:^This_l|>> Relations:^This lord belongs to your kingdom.
qstr_Relations:_None.|Relations: None.
qstr_Relations:_Insult_an|Relations: Insult and Provoke.
qstr_Relations:_Send_a_Gi|Relations: Send a Gift.
qstr_>>
Diplomacy:^It_is_o|>>
Diplomacy:^It is only possible to negotiate between faction leaders.^You aren't a king.
qstr_>>
Diplomacy:^It_is_on|>>
Diplomacy:^It is only possible to negotiate between faction leaders.^{s1} isn't a king.
qstr_
Diplomacy:_None.|
Diplomacy: None.
qstr_
Diplomacy:_Suggest_a|
Diplomacy: Suggest an Alliance.
qstr_
Diplomacy:_Suggest_P|
Diplomacy: Suggest Peace.
qstr_
Diplomacy:_Declare_W|
Diplomacy: Declare War.
qstr_You_want_to_order_{s|You want to order {s9} to meet and follow you.
qstr_You_want_to_order_{s9|You want to order {s9} to go to...
qstr_You_want_to_order_{s9}|You want to order {s9} to patrol around....
qstr_You_want_to_order_{s9}_|You want to order {s9} to besiege...
qstr_You_want_to_send_a_m|You want to send a message to insult and provoke {s9}. Perhaps this will make him attack you.
qstr_You_want_to_send_a_g|You want to send a gift of rings, bracelets and other jewelry valued at 2000 peningas to {s9}, with the intention of improving your relationship.
qstr_You_want_to_invite_{|You want to invite {s9} to make an alliance with you.
qstr_You_want_to_make_pea|You want to make peace with {s9}.
qstr_You_want_to_declare_|You want to declare war on {s9}. Remember that declaring a war without bad relations can cause other realms discomfort with and mistrust of you, especially if your kingdom has a truce or alliance with the other kingdom.
qstr_No_message_chosen.|No message chosen.
qstr_>_You_are_sending_a_|> You are sending a message to {s9}^^> Distance: {reg2} km.^^> Messenger services will cost {reg3} peningas.^^^> {s10}
qstr_You_have_not_chosen_|You have not chosen a message to send.
qstr_This_place_is_alread|This place is already besieged by another realm.
qstr_You_have_good_relati|You have good relations with this kingdom. Your lord won't attack it.
qstr_You_re_already_at_pe|You're already at peace with this kingdom. It isn't necessary to send a messenger.
qstr_You_need_to_improve_|You need to improve your relationship with this kingdom before proposing an alliance.
qstr_You_already_have_an_|You already have an alliance with this kingdom. Wait until the current alliance finishes before you send your petition.
qstr_You_are_already_at_w|You are already at war with this kingdom.
qstr_You_do_not_have_the_n|You do not have the needed peningas to pay to messenger.
qstr_This_is_a_hardcore_m|This is a hardcore mode of Invasion.^^Respawn is possible only at the start of the round.
qstr_Please_wait.^Player_|Please wait.^Player respawn will be possible {reg11?after {reg10} rounds:next round}.
qstr_Send_message_to_othe|Send message to other ADMINS:
qstr_Broadcast_message_to|Broadcast message to all players: