dlga_kingdom_lady_captive:close_window|Then write to your family, and ask them to hurry up with the ransom!
dlga_kingdom_lady_captive:close_window.1|I have changed my mind -- you are free to go
dlga_start:close_window.22|Well, {playername} -- you fought a duel with {s10}, and lost. According to our custom and tradition, I should no longer receive you. Farewell, {playername}.
dlga_start:lady_duel_lost|Oh {playername} -- I heard of your duel with {s10}. I wish now that you had never fought him, for our honor and tradition demand that, having lost to him, you now break off your suit with me. Farewell, {playername}.
dlga_lady_duel_lost:close_window|Very well - we must do as tradition demands... Farewell, my lady
dlga_lady_duel_lost:lady_duel_lost_flaunt_conventions|Let honor and tradition hang!
dlga_lady_duel_lost_flaunt_conventions:close_window|Oh, {playername}! Although people will talk, it would so break my heart to no longer be able to see you. We shall ignore this silly, cruel tradition.
dlga_lady_duel_lost_flaunt_conventions:close_window.1|No, {playername} -- I cannot afford to fritter away my good name, and neither can you.
dlga_start:lady_start|Oh, {playername} -- I have heard that you won your duel with {s10}. I'm grateful that you have delivered me from that man's attentions!
dlga_start:lady_start.1|Well, {playername} -- you won your duel with {s10}. Clearly, he was not worthy of my affections.
dlga_lady_duel_rep_1:lady_start|Well, {playername} -- you won your duel with {s10}. Oh, such foolishness, that men should fight over me! Sigh... But it is a bit romantic, I suppose.
dlga_lady_duel_rep_2:lady_start|Well, {playername} -- you won your duel with {s10}. Honor now demands that he and I no longer meet... I was fond of him, you know. You did me no service by fighting him, sir.
dlga_start:lady_qst_duel_for_lady_succeeded_1|My dear {playername}, how joyous to see you again! I heard you gave that vile {s13} a well-deserved lesson. I hope he never forgets his humiliation. I've a reward for you, but I fear it's little compared to what you've done for me.
dlga_lady_qst_duel_for_lady_succeeded_1:lady_qst_duel_for_lady_succeeded_2|Oh, it will just have to do.
dlga_lady_qst_duel_for_lady_succeeded_1:lady_qst_duel_for_lady_succeeded_2.1|{s66}, this is far too much!
dlga_lady_qst_duel_for_lady_succeeded_1:lady_qst_duel_for_lady_succeeded_2.2|Please, {s65}, no reward is necessary.
dlga_lady_qst_duel_for_lady_succeeded_2:lady_pretalk|{s10}
dlga_start:lady_qst_duel_for_lady_failed|I was told that you sought satisfaction from {s13} to prove my innocence, {playername}. It was a fine gesture, and I thank you for your efforts.
dlga_lady_qst_duel_for_lady_failed:lady_qst_duel_for_lady_failed_2|I beg your forgiveness for my defeat, {s65}...
dlga_lady_qst_duel_for_lady_failed_2:lady_pretalk|It matters not, dear {playername}. You tried. The truth cannot be proven at the point of a sword, but you willingly put your life at stake for my honour. That alone will convince many of my innocence.
dlga_start:lady_escort_lady_succeeded|Thank you for escorting me here, {playername}. Please accept this gift as a token of my gratitude. I hope we shall meet again sometime in the future.
dlga_lady_escort_lady_succeeded:close_window|It was an honor to serve you, {s65}.
dlga_start:lady_start.2|Ah {playername} - you must have received my message. How happy I am that you could come!
dlga_start:lady_proposal_pending|{playername} - is there any word from my family?
dlga_start:lady_betrothed|I hear that my {s11} has refused your request to marry me. Does that mean that we must part?
dlga_start:lady_generic_mission_succeeded|Oh, {playername}, you brought him back to me! Thank you ever so much for rescuing my {s11}. Please, take this as some small repayment for your noble deed.
dlga_start:rescue_prisoner_succeed_1|Oh, {playername}, you brought him back to me! Thank you ever so much for rescuing my {s11}. Please, take this as some small repayment for your noble deed.
dlga_rescue_prisoner_succeed_1:lady_pretalk|Always an honour to serve, {s65}.
dlga_start:lady_meet_end|You must be {playername}. We have just had the honor of watching you distinguish yourself in the recent tournament{s8}.
dlga_start:lady_meet_end.1|You must be {playername}. My {s15} {s16} has spoken most highly of you. I am delighted to make your acquaintance.
dlga_start:lady_premeet|I say, you don't look familiar...
dlga_start:close_window.23|Ah, {playername}. How good it is to see you again. However, I believe that I am required elsewhere.
dlga_start:lady_start.3|{playername} -- how good it is to see you. (Whispers:) I still remember your visits fondly.
dlga_start:lady_meet_end.2|Ah, {playername}. How spendid it was to see you distinguish yourself in the recent tournament.
dlga_start:lady_start.4|{s12}
dlga_lady_start:lady_betrothed|I have sad news. I have become betrothed to {s5} -- against my will, I should say! Oh {playername} - I would so much rather be wed to you!
dlga_lady_start:lady_betrothed.1|Good {playername} -- I have become betrothed to {s5}. It is now no longer seemly for us to see each other like this.
dlga_lady_start:lady_other_suitor|I must tell you -- there is another lord who has been paying me attentions, although I cannot abide him. I fear he has designs on me, and may try to force me to wed against my will.
dlga_lady_start:lady_talk|{s11}It is probably not suitable for us to tarry too long here in conversation, but I would hope to see you again soon.
dlga_lady_start:lady_talk.1|{s11}
dlga_lady_start:lady_talk.2|I was planning to retire for a little while, but perhaps we may have a chance to speak more later...
dlga_lady_start:lady_talk.3|It is so delightful to have a chance to spend some time together.{s12}
dlga_lady_start:lady_talk.4|What brings you here today?
dlga_lady_proposal_pending:close_window|No word so far...
dlga_lady_proposal_pending:lady_proposal_pending_end|On second thought, now is not the time for us to marry
dlga_lady_proposal_pending_end:close_window|{s11}
dlga_lady_betrothed:lady_suggest_elope|Never! We must elope together at once!
dlga_lady_betrothed:lady_pretalk|Perhaps I may still be able to change your {s11}'s mind
dlga_lady_betrothed:lady_conclude_relationship|So be it -- let us then part
dlga_lady_suggest_elope:lady_conclude_relationship|Good {playername} -- you are a good and kind man, but a lady cannot defy her family. Such things are not done!
dlga_lady_suggest_elope:lady_other_suitor|Sir -- as you may know, I have been entertaining offers from a number of gentlemen such as yourself. I am not yet at a stage where I can commit to any of them.
dlga_lady_suggest_elope:lady_conclude_relationship.1|Ah {playername}, you must realize. You are still finding your way in the world. I have great affection for you, {playername}, but I will not consign myself to obscurity.
dlga_lady_suggest_elope:lady_conclude_relationship.2|Ah {playername}, although you are kind to me, I am not certain enough of your moral fiber to risk such a thing. Although I bare little affection for my husband, it would be a weighty thing to go against my family's wishes, and I am not certain enough of you to take that step.
dlga_lady_suggest_elope:lady_conclude_relationship.3|Good {playername} -- to elope would be to throw away my ties with my family, which are everything to me! I have a considerable affection for you, but I am not sure that I am prepared to risk that.
dlga_lady_suggest_elope:lady_conclude_relationship.4|Good {playername} -- I am not used to the hardships of campaigning as you are. I want a home to call my own. If you were lord of a castle or town with a great hall, I would gladly go there as your wife, to be mistress of the household. But I do not wish to live like a hunted animal.
dlga_lady_suggest_elope:lady_elope_agree|Elope with you? Yes -- we could do that. It is a great step to defy my family -- but a loveless marriage, and life without you, might be a far worse thing! But be warned -- this will be a terrible blow to my {s11}'s prestige, and he will do everything in his power to bring you down.
dlga_lady_elope_agree:lady_elope_agree_nurse|Quickly, then! There is no time to lose.
dlga_lady_elope_agree:close_window|Everything in his power, you say? Em... Let me think about this...
dlga_lady_elope_agree_nurse:lady_elope_agree_lady_vows|Your lordship... Your ladyship... Would you like me to witness your exchange of vows?
dlga_lady_elope_agree_lady_vows:lady_elope_agree_nurse_2|Yes, do that. For my part, I make the following vow: I, {s4}, do swear that I accept {playername} as my husband, according to the ancient law and custom of our land...
dlga_lady_elope_agree_nurse_2:lady_elope_agree_player_vows|Very good. Do you, {playername}, swear similarly to accept {s4} as your wife?
dlga_lady_elope_agree_player_vows:close_window|I do.
dlga_lady_elope_agree_player_vows:close_window.1|Eh, what? This is all moving too fast...
dlga_lady_elope_agree:lady_conclude_relationship|Oh, really? My dear -- I could never separate a lady from her family like that...
dlga_lady_conclude_relationship:lady_conclude_relationship_confirm|So I suppose our time together must come to an end...
dlga_lady_conclude_relationship_confirm:lady_conclude_relationship_confirm_yes|Yes -- it must be...
dlga_lady_conclude_relationship_confirm:lady_conclude_relationship_confirm_no|Wait -- perhaps there is still a chance for us!
dlga_lady_conclude_relationship_confirm_yes:close_window|Farewell, {playername}. We will see each other, in the courts and castles of this realm, but we must keep our distance from each other. I will remember these days fondly, nonetheless.
dlga_lady_conclude_relationship_confirm_no:close_window|In that case, we shall see what the future brings.
dlga_lady_generic_mission_succeeded:lady_pretalk|Always an honour to serve, {s65}.
dlga_lady_premeet:lady_meet|I am {playername}.
dlga_lady_premeet:lady_meet.1|My name is {playername}. At your service.
dlga_lady_meet:lady_meet_end|Of course. How splendid to finally make your acquaintance.
dlga_lady_meet:lady_meet_end.1|{playername}? I do not believe I've heard of you before.
dlga_lady_meet_end:lady_talk|I am about to retire for a little while, but perhaps we may have a chance to speak more later...
dlga_lady_meet_end:lady_talk.1|Now, if you will excuse me...
dlga_lady_meet_end:lady_talk.2|Can I help you with anything?
dlga_lady_talk:lord_talk_ask_location|I want to know the location of someone.
dlga_lady_pretalk:lady_talk|Now, if you will excuse me...
dlga_lady_pretalk:lady_talk.1|Is there anything else?
dlga_lady_talk:lady_relations|May I have the honor of knowing more about you, my lady?
dlga_lady_relations:lady_pretalk|{s12}
dlga_lady_talk:lady_profess_admiration|My lady, I would like to profess myself your most ardent admirer
dlga_lady_talk:lady_tournament_dedication_reaction|My lady, I would like to dedicate my successes in this recent tournament to you
dlga_lady_tournament_dedication_reaction:lady_pretalk|{s9}
dlga_lady_profess_admiration:close_window|{s11}I would like it very much if we could see more of each other.
dlga_lady_profess_admiration:lady_pretalk|Ah... You are too kind... My, the hour is getting rather late, isn't it? I really must be going.
dlga_lady_talk:lady_recite_poetry|Do you like poetry, my lady?
dlga_lady_recite_poetry:lady_recite_poetry|That would depend on the poem. Did you intend to recite a verse?
dlga_lady_recite_poetry:lady_recite_poetry_response|The wind that blows the dry steppe dust...
dlga_lady_recite_poetry:lady_recite_poetry_response.1|All the silks of Veluca/All the furs of Khudan...
dlga_lady_recite_poetry:lady_recite_poetry_response.2|You are the first and the last/the outer and the inner...
dlga_lady_recite_poetry:lady_recite_poetry_response.3|A light pierced the gloom over Wercheg cliffs...
dlga_lady_recite_poetry:lady_recite_poetry_response.4|I deflected her skeptical questioning darts/with armor made of purest devotion...
dlga_lady_recite_poetry:lady_pretalk|Actually, I can't think of any that I would care to recite...
dlga_lady_recite_poetry_response:lady_private_conversation_end|{s11}
dlga_lady_private_conversation_end:lady_pretalk|Time is passing quickly, and we cannot linger here too long.
dlga_lady_talk:lady_marriage_discussion|Do you think that we may have a future together, my lady?
dlga_lady_marriage_discussion:lady_other_suitor|Sir -- as you may know, I have been entertaining offers from a number of gentlemen such as yourself. I am not yet at a stage where I can commit to any of them.
dlga_lady_marriage_discussion:lady_proposal_refused|It is good to hear that you are thinking seriously about the future. However, I would like to see you rise a little further in the world before I am ready to commit to marry you.
dlga_lady_marriage_discussion:lady_proposal_refused.1|It is good to hear that your intentions are honorable. However, I have resolved only to marry a man of the strongest moral fiber. I would like you to prove yourself more in that regard.
dlga_lady_marriage_discussion:lady_proposal_refused.2|Sir -- it is comforting to hear that your intentions towards me are honorable. But perhaps we should take the time to get to allow our affections for each other to grow a little stronger, before making any such decision.
dlga_lady_marriage_discussion:lady_betrothed|Oh {playername}, how happy that would make me! But my {s11} {s4} would never allow it... Perhaps it is best that we part...
dlga_lady_marriage_discussion:close_window|Oh {playername}, how happy that would make me! Go ask my {s11} {s4} for permission!
dlga_lady_proposal_refused:lady_proposal_refused_persuade_check|Perhaps I can persuade you to delay no further.
dlga_lady_proposal_refused_persuade_check:lady_proposal_refused_persuade_player_response|What do you have to say?
dlga_lady_proposal_refused_persuade_player_response:lady_proposal_refused_persuade_result|Love is as a rose, my lady. Left unplucked, it may wither.
dlga_lady_proposal_refused_persuade_player_response:lady_pretalk|Oh, never mind.
dlga_lady_proposal_refused_persuade_result:close_window|Enough, sir! I shall not be rushed into marriage, with you or with anyone else! You have made me very cross. Please, leave me alone for a while. I shall let you know when I am ready to speak to you again.
dlga_lady_proposal_refused_persuade_result:lady_betrothed|Oh {playername}, I could never allow that to happen! Oh, if only we could be wed! But my {s11} {s4} would never give his permission... Perhaps it is best that we part...
dlga_lady_proposal_refused_persuade_result:close_window.1|Oh {playername}, I could never allow that to happen! Go ask my {s11} {s4} his permission for us to be wed!
dlga_lady_proposal_refused:close_window|Very well -- I shall continue to strive to be worthy of your esteem!
dlga_lady_proposal_refused:lady_player_threatens_compel|I am tired of these games! I will speak to your family about arranging a wedding immediately..
dlga_lady_player_threatens_compel:lady_player_threatens_compel_2|What? Do you mean that?
dlga_lady_player_threatens_compel_2:lady_private_conversation_end|No, of couse not. Please forgive my burst of temper
dlga_lady_player_threatens_compel_2:close_window|Yes -- you clearly do not know what is in your best interests.
dlga_lady_other_suitor:lady_pretalk|It grieves me to hear that, my lady, but such things must be
dlga_lady_other_suitor:lady_other_suitor_challenge|Who is the miscreant! Tell me his name!
dlga_lady_other_suitor:lady_player_threatens_compel|I am tired of these games! I will demand that your family compel you to marry me..
dlga_lady_other_suitor_challenge:lady_pretalk|I would be so grateful! But from what I understand, you already have a duel on your hands. He is not honor-bound to fight you, if you are committed to another combat. Please, conclude your other business in a hurry, to rescue me from that man's attentions!.
dlga_lady_other_suitor_challenge:lady_pretalk.1|Ah! Such talk. But from what I hear, you already have a duel on your hands. Finish one before you start another! Sigh... You men can be so silly...
dlga_lady_other_suitor_challenge:lady_other_suitor_challenge_confirm|It is {s5}. Please, rescue me from that man's attentions!
dlga_lady_other_suitor_challenge:lady_other_suitor_challenge_confirm.1|Will you 2017-03-12 (日) 16:11:00 This should be interesting. Very well. Your rival is {s5}. Let us see which of you has the greater mettle.
dlga_lady_other_suitor_challenge:lady_other_suitor_challenge_confirm.2|Oh, fie! I wish that this were not a matter of honor, so I could refuse such a request. But alas, I feel compelled to tell you that your rival is {s5}. I wish that heaven had not granted me such a fair visage, so that I would not inspire such passions in men!
dlga_lady_other_suitor_challenge:lady_other_suitor_challenge_confirm.3|I will have none of such talk! It is nonsense for you and {s5} to fight over -- whoops! I beg of you, sir, forget the name that just escaped my lips...
dlga_lady_other_suitor_challenge_confirm:lady_other_suitor_challenge_confirm_yes|So be it! I shall challenge him to a trial of arms!
dlga_lady_other_suitor_challenge_confirm:lady_other_suitor_challenge_confirm_no|On second thought, I let my passions run away with me there. Never mind.
dlga_lady_other_suitor_challenge_confirm_yes:lady_pretalk|{s15}
dlga_lady_other_suitor_challenge_confirm_no:lady_private_conversation_end|Good. You are wise not to let your temper guide you.
dlga_lady_talk:lady_ask_for_quest|Is there anything I can do to win your favour?
dlga_lady_ask_for_quest:lady_pretalk|I don't have anything else for you to do right now.
dlga_lady_ask_for_quest:lady_mission_told|Oh, I fear I may never see my {s17}, {s13}, again... He is a prisoner in the dungeon of {s14}. We have tried to negotiate his ransom, but it has been set too high. We can never hope to raise that much money without selling everything we own, and God knows {s13} would rather spend his life in prison than make us destitute. Instead I came up with a plan to get him out of there, but it requires someone to make a great sacrifice, and so far my pleas have fallen on deaf ears...
dlga_lady_ask_for_quest:lady_mission_told.1|My poor {s11}, {s13}, is a prisoner in the {s14} dungeons. The only way we can talk to each other is by exchanging letters whenever we can, but the journey is so dangerous that we get little chance to do so. Please, would you deliver one for me?
dlga_lady_ask_for_quest:lady_quest_duel_for_lady|Dear {playername}, you are kind to ask, but you know little of my troubles and I can't possibly ask you to throw yourself into danger on my behalf.
dlga_lady_quest_duel_for_lady:lady_quest_duel_for_lady_2|Tell me what the problem is, and I can make my own decision.
dlga_lady_quest_duel_for_lady_2:lady_quest_duel_for_lady_3|Very well, as you wish it... My husband has made certain enemies in his life, {playername}. One of the most insidious is {s13}. He is going around making terrible accusations against me, impugning my honour at every turn! Because he cannot harm my husband directly, he is using me as a target to try and stain our name. You should hear the awful things he's said! I only wish there was someone brave enough to make him recant his slander, but {s13} is a very fine swordsman, and he's widely feared...
dlga_lady_quest_duel_for_lady_3:lady_quest_duel_for_lady_3_accepted|I fear him not, {s65}. I will make him take back his lies.
dlga_lady_quest_duel_for_lady_3_accepted:close_window|Oh! I can't ask that of you, {playername}, but... I would be forever indebted to you, and you are so sure. It would mean so much if you would defend my honour. Thank you a thousand times, all my prayers and my favour go with you.
dlga_lady_quest_duel_for_lady_3:lady_quest_duel_for_lady_3_rejected|If he's that dangerous, perhaps maybe it would be better to ignore him...
dlga_lady_quest_duel_for_lady_3_rejected:close_window|Oh... Perhaps you're right, {playername}. I should let go of these silly childhood ideas of chivalry and courage. {Men/People} are not like that, not anymore. Good day to you.
dlga_lady_ask_for_quest:lady_pretalk.1|No, {playername}, I've no need for a champion right now.
dlga_lady_mission_told:lady_mission_accepted|As you wish it, {s65}, it shall be done.
dlga_lady_mission_told:lady_mission_rejected|{s66}, I fear I cannot help you right now.
dlga_lady_mission_accepted:close_window|You are a true {gentleman/lady}, {playername}. Thank you so much for helping me
dlga_lady_mission_rejected:close_window|You'll not help a woman in need? You should be ashamed, {playername}... Please leave me, I have some important embroidery to catch up.
dlga_lady_talk:lady_restore_relation|I want to improve my relation with a lord. Can you help me?
dlga_lady_restore_relation:lady_pretalk|{playername}, I don't know you well enough to act on your behalf. I am sorry.
dlga_lady_restore_relation:lady_restore_relation_2|Hmm. I guess you got on the wrong side of somebody. Very well, who do you want to restore your relation with?
dlga_lady_restore_relation_2:lady_restore_relation_2b|{s1}
dlga_lady_restore_relation_2:lady_pretalk|Never mind. I get along with everyone well enough.
dlga_lady_restore_relation_2b:lady_restore_relation_3|Well I can try to help you there. I am sure a few expensive gifts will make {s10} look at you more favorably.
dlga_lady_restore_relation_3:lady_restore_relation_4|You can improve your relation with {s10} by sending {reg4?her:him} a gift worth {reg10} gold. But if you can afford spending {reg11} gold on the gift, it would make a good impression on {reg4?her:him}. And if you can go up to {reg12} gold, that would really help smooth things out.
dlga_lady_restore_relation_4:lady_restore_relation_5|I think a gift of {reg10} gold will do.
dlga_lady_restore_relation_4:lady_restore_relation_5.1|Maybe I can afford {reg11} gold.
dlga_lady_restore_relation_4:lady_restore_relation_5.2|In that case, I am ready to spend {reg12} gold.
dlga_lady_restore_relation_4:lady_restore_relation_cant_afford|I don't think I can afford a gift at the moment.
dlga_lady_restore_relation_5:lady_restore_relation_6|Excellent. Then I'll choose an appropriate gift for you and send it to {s10} with your compliments. I am sure {reg4?she:he} will appreciate the gesture.
dlga_lady_restore_relation_6:lady_pretalk|Thank you for your help, madame.
dlga_lady_restore_relation_cant_afford:lady_pretalk|I am afraid, I can't be of much help in that case, {playername}. I am sorry.
dlga_lady_talk:lady_leave|I must beg my leave.
dlga_lady_leave:close_window|{s12}
dlga_convince_begin:convince_options|I still don't see why I should accept what you're asking of me.
dlga_convince_options:convince_bribe|Then I'll make it worth your while. ({reg8} gold)
dlga_convince_options:convince_friendship|Please, do it for the sake of our friendship. (-{reg9} to relation)
dlga_convince_options:convince_persuade_begin|Let me try and convince you. (Persuasion)
dlga_convince_options:lord_pretalk|Never mind.
dlga_convince_bribe:convince_bribe_verify|Mmm, a generous gift to my coffers would certainly help matters... {reg8} gold should do it. If you agree, then I'll go with your suggestion.
dlga_convince_bribe_verify:convince_bribe_cant_afford|I'm afraid my finances will not allow for such a gift.
dlga_convince_bribe_verify:convince_bribe_goon|Very well, please accept these {reg8} gold as a token of my gratitude.
dlga_convince_bribe_verify:convince_begin|Let me think about this some more.
dlga_convince_bribe_cant_afford:convince_options|Ah. In that case, there is little I can do, unless you have some further argument to make.
dlga_convince_bribe_goon:convince_accept|My dear {playername}, your generous gift has led me to reconsider what you ask, and I have come to appreciate the wisdom of your proposal.
dlga_convince_friendship:convince_friendship_verify|You've done well by me in the past, {playername}, and for that I will go along with your request, but know that I do not like you using our relationship this way.
dlga_convince_friendship_verify:convince_friendship_go_on|I am sorry, my friend, but I need your help in this.
dlga_convince_friendship_verify:lord_pretalk|If it will not please you, then I'll try something else.
dlga_convince_friendship_go_on:convince_accept|All right then, {playername}, I will accept this for your sake. But remember, you owe me for this.
dlga_convince_friendship:lord_pretalk|I don't think I owe you such a favor {playername}. I see no reason to accept this for you.
dlga_convince_friendship:lord_pretalk.1|Is this a joke? You've some nerve asking me for favours, {playername}, and let me assure you you'll get none.
dlga_convince_persuade_begin:convince_persuade_begin_2|Very well. Make your case.
dlga_convince_persuade_begin_2:convince_persuade|[Attempt to persuade]
dlga_convince_persuade_begin_2:convince_begin|Wait, perhaps there is another way to convince you.
dlga_convince_persuade_begin:lord_pretalk|By God's grace, {playername}! Haven't we talked enough already? I am tired of listening to you, and I do not want to hear any more of it right now.
dlga_convince_persuade:convince_accept|All right, all right. You have persuaded me to it. I'll go ahead with what you suggest.
dlga_convince_persuade:convince_options|You've a point, {playername}, I'll admit that much. However I am not yet convinced I should do as you bid.
dlga_convince_persuade:convince_options.1|Enough, {playername}. You've a lot of arguments, but I find none of them truly convincing. I stand by what I said before.
dlga_convince_persuade:convince_options.2|Truthfully, {playername}, I fail to see the virtue of your reasoning. What you ask for makes even less sense now than it did before.
dlga_start:siege_won_seneschal_1|I must congratulate you on your victory, my {lord/lady}. Welcome to {s1}. We, the housekeepers of this castle, are at your service.
dlga_siege_won_seneschal_1:siege_won_seneschal_2|Are you the seneschal?
dlga_siege_won_seneschal_2:siege_won_seneschal_3|Indeed I am, my {lord/lady}. I have always served the masters of {s1} to the best of my ability, whichever side they might be on. Thus you may count on my utmost loyalty for as long as you are the {lord/lady} of this place. Now, do you intend to keep me on as the seneschal? I promise you will not be disappointed.
dlga_siege_won_seneschal_3:siege_won_seneschal_4|Very well, you may keep your post for the time being.
dlga_siege_won_seneschal_3:siege_won_seneschal_4.1|You can stay, but I shall be keeping a close watch on you.
dlga_siege_won_seneschal_4:siege_won_seneschal_5|Thank you, my {lord/lady}. If you do not mind my impudence, may I inquire as to what you wish to do with the castle?
dlga_siege_won_seneschal_5:siege_won_seneschal_6|I will sell it to another lord.
dlga_siege_won_seneschal_5:siege_won_seneschal_6.1|I intend to claim it for myself.
dlga_siege_won_seneschal_5:siege_won_seneschal_list_options|I haven't given it much thought. What are my options?
dlga_siege_won_seneschal_list_options:siege_won_seneschal_list_options_2|According to our laws and traditions, you can do one of several things. First, you could station a garrison here to protect the castle from any immediate counterattacks, then request an audience with some wealthy lord and ask him to make you an offer. It would be worth a tidy sum, believe you me. If you do not wish to sell, then you will have to find yourself a liege lord and protector who would accept homage from you. Without a royal investiture and an army at your back, you would have a difficult time holding on to the castle. Both you and {s1} would become great big targets for any man with a few soldiers and a scrap of ambition.
dlga_siege_won_seneschal_list_options_2:siege_won_seneschal_list_options_3|What do you mean, a liege lord and protector? I won this place by my own hand, I don't need anyone else!
dlga_siege_won_seneschal_list_options_3:siege_won_seneschal_list_options_4|Of course you don't, my {lord/lady}. However, no lord in the land will recognize your claim to the castle unless it is verified by royal decree. They would call {s1} an outlaw stronghold and take it from you at the earliest opportunity. Surely not even you could stand against a whole army.
dlga_siege_won_seneschal_list_options_4:siege_won_seneschal_6|Hmm. I'll give it some thought.
dlga_siege_won_seneschal_6:close_window|I am very pleased to hear it, my {lord/lady}. I am only trying to serve you to the best of my ability. Now, if at any time you find you have further need of me, I will be in the great hall arranging a smooth handover of the castle to your forces.
dlga_start:seneschal_intro_1|Good day, {sir/madam}. I do nott believe I've seen you here before. Let me extend my welcome to you as the seneschal of {s1}.
dlga_seneschal_intro_1:seneschal_intro_1a|A pleasure to meet you, {s65}.
dlga_seneschal_intro_1a:seneschal_talk|How can I help you?
dlga_seneschal_intro_1:seneschal_intro_1b|What exactly do you do here?
dlga_seneschal_intro_1b:seneschal_talk|Ah, a seneschal's duties are many, good {sire/woman}. For example, I collect the rents from my lord's estates, I manage the castle's storerooms, I deal with the local peasantry, I take care of castle staff, I arrange supplies for the garrison... All mundane matters on this fief are my responsibility, on behalf of my lord. Everything except commanding the soldiers themselves.
dlga_start:seneschal_talk|Good day, {sir/madam}.
dlga_seneschal_pretalk:seneschal_talk|Anything else?
dlga_seneschal_talk:seneschal_ask_something|I would like to ask you a question...
dlga_seneschal_talk:seneschal_ask_about_someone|I wish to know more about someone...
dlga_seneschal_ask_about_someone:seneschal_ask_about_someone_2|Perhaps I may be able to help. Whom did you have in mind?
dlga_seneschal_ask_about_someone_2:seneschal_pretalk|Never mind.
dlga_seneschal_talk:close_window|I must take my leave of you now. Farewell.
dlga_seneschal_ask_something:seneschal_ask_something_2|I'll do what I can to help, of course. What did you wish to ask?
dlga_seneschal_ask_something_2:seneschal_ask_location|Perhaps you know where to find someone...
dlga_seneschal_ask_location:seneschal_ask_location_2|Well, a man in my position does hear a lot of things. Of whom were you thinking?
dlga_seneschal_ask_location_2:seneschal_ask_location_3|{s1}
dlga_seneschal_ask_location_2:seneschal_pretalk|Never mind.
dlga_seneschal_ask_location_3:seneschal_pretalk|{s1}
dlga_start:close_window.24|There! I can see the walls of {s3} in the distance. We've made it safely. Here, take this purse of {reg3} gold, as I promised. I hope we can travel together again someday.
dlga_start:talk_caravan_escort|We've made it this far... Is everything clear up ahead?
dlga_talk_caravan_escort:talk_caravan_escort_2a|There might be bandits nearby. Stay close.
dlga_talk_caravan_escort_2a:close_window|Trust me, {playername}, we're already staying as close to you as we can. Lead the way.
dlga_talk_caravan_escort:talk_caravan_escort_2b|No sign of trouble, we can breathe easy.
dlga_talk_caravan_escort_2b:close_window|I'll breathe easy when we reach {s1} and not a moment sooner. Let's keep moving.
dlga_start:merchant_talk|What do you want? We paid our toll to you less than three days ago.
dlga_start:merchant_talk.1|Hail, friend.
dlga_start:merchant_talk.2|What do you want? We are but simple merchants, we've no quarrel with you, so leave us alone.
dlga_start:merchant_talk.3|Be warned, knave! This caravan is under the protection of {s9}. Step out of our way or you will face his fury!
dlga_start:merchant_talk.4|Yes? What do you want?
dlga_merchant_pretalk:merchant_talk|Anything else?
dlga_merchant_talk:caravan_start_war_quest_1|You are trespassing in the territory of the {s17}. I am confiscating this caravan and all its goods!
dlga_caravan_start_war_quest_1:caravan_start_war_quest_2|What? What nonsense is this? We are at peace with the {s17}, and are free to cross its lands!
dlga_caravan_start_war_quest_2:merchant_attack|We'll see about that! Defend yourselves!
dlga_caravan_start_war_quest_2:close_window|Hmm. Maybe this was all a misunderstanding. Farewell.
dlga_merchant_talk:merchant_talk_offer|I have an offer for you.
dlga_merchant_talk_offer:merchant_talk_offer_2|What is it?
dlga_merchant_talk_offer_2:caravan_offer_protection|I can escort you to your destination for a price.
dlga_merchant_talk_offer_2:merchant_pretalk|Nothing. Forget it
dlga_merchant_talk:merchant_bandit_information|I am hunting a group of bandits with the following description... Have you seen them?
dlga_merchant_bandit_information:merchant_pretalk|{s15}
dlga_merchant_talk:merchant_trip_explanation|Tell me about your journey
dlga_merchant_trip_explanation:merchant_pretalk|We are coming from {s11} and heading to {s12}.{s14}
dlga_merchant_talk:merchant_demand|I demand something from you!
dlga_merchant_demand:merchant_demand_2|What do you want?
dlga_merchant_demand_2:merchant_demand_toll|There is a toll for free passage here!
dlga_merchant_demand_toll:merchant_demand_toll_2|Please, I don't want any trouble. I can give you {reg6} gold, just let us go.
dlga_merchant_demand_toll:merchant_demand_toll_2.1|I don't want any trouble. I can give you {reg6} gold if you'll let us go.
dlga_merchant_demand_toll_2:merchant_demand_toll_accept|Agreed, hand it over and you may go in peace.
dlga_merchant_demand_toll_accept:close_window|Very well then. Here's {reg6} gold.
dlga_merchant_demand_toll_2:merchant_pretalk|I changed my mind, I can't take your money.
dlga_merchant_demand_toll_2:merchant_attack|No, I want everything you have! [Attack]
dlga_merchant_demand_2:merchant_attack_begin|Hand over your gold and valuables now!
dlga_merchant_demand_2:merchant_pretalk|Nothing. Forget it.
dlga_merchant_attack_begin:merchant_attack_verify|Are you robbing us?{s11}
dlga_merchant_attack_verify:merchant_attack_verify_norob|Robbing you? No, no! It was a joke.
dlga_merchant_attack_verify_norob:close_window|God, don't joke about that, {lad/lass}. For a moment I thought we were in real trouble.
dlga_merchant_attack_verify:merchant_attack|Of course I'm robbing you. Now hand over your goods.
dlga_merchant_attack:close_window|Damn you, you won't get anything from us without a fight!
dlga_caravan_offer_protection:caravan_offer_protection_2|These roads are dangerous indeed. One can never have enough protection.
dlga_caravan_offer_protection_2:close_window|An escort? We're almost there already! Thank you for the offer, though.
dlga_caravan_offer_protection_2:caravan_offer_protection_3|We are heading to {s1}. I will pay you {reg2} gold if you escort us there.
dlga_caravan_offer_protection_3:caravan_offer_protection_4|Agreed.
dlga_caravan_offer_protection_4:caravan_offer_protection_5|I want you to stay close to us along the way. We'll need your help if we get ambushed by bandits.
dlga_caravan_offer_protection_5:caravan_offer_protection_6|Don't worry, you can trust me.
dlga_caravan_offer_protection_6:close_window|Good. Come and collect your money when we're within sight of {s1}. For now, let's just get underway.
dlga_caravan_offer_protection_3:caravan_offer_protection_4b|Forget it.
dlga_caravan_offer_protection_4b:close_window|Perhaps another time, then.
dlga_merchant_talk:talk_caravan_enemy_2|Not so fast. First, hand over all your goods and money.
dlga_talk_caravan_enemy_2:close_window|Never. It is our duty to protect these goods. You shall have to fight us, brigand!
dlga_merchant_talk:close_window|[Leave]
dlga_start:prison_guard_players|Good day, my {lord/lady}. Will you be visiting the prison?
dlga_prison_guard_players:close_window|Yes. Unlock the door.
dlga_prison_guard_players:close_window.1|No, not now.
dlga_start:prison_guard_talk|Yes? What do you want?
dlga_prison_guard_talk:prison_guard_ask_prisoners|Who is imprisoned here?
dlga_prison_guard_talk:prison_guard_visit_prison|I want to speak with a prisoner.
dlga_prison_guard_ask_prisoners:prison_guard_talk|Currently, {s50} {reg1?are:is} imprisoned here.{s49}
dlga_prison_guard_visit_prison:close_window|Of course, {sir/madam}. Go in.
dlga_prison_guard_visit_prison:prison_guard_visit_prison_2|You need to get permission from the lord to talk to prisoners.
dlga_prison_guard_visit_prison:prison_guard_visit_prison_nobody|There is nobody inside, therefore you can freely go inside and look around.
dlga_prison_guard_visit_prison_nobody:close_window|All right then. I'll take a look at the prison.
dlga_prison_guard_visit_prison_nobody:close_window.1|I have more important business to do.
dlga_prison_guard_visit_prison_2:close_window|All right then. I'll try that.
dlga_prison_guard_visit_prison_2:prison_guard_visit_prison_3|Come on now. I thought you were the boss here.
dlga_prison_guard_visit_prison_3:prison_guard_visit_prison_4|He-heh. You got that right. Still, I can't let you into the prison.
dlga_prison_guard_visit_prison_4:close_window|All right then. I'll leave now.
dlga_prison_guard_visit_prison_4:prison_guard_visit_prison_5|I found a purse with 100 gold a few paces away. I reckon it belongs to you.
dlga_prison_guard_visit_prison_5:close_window|Ah! I was looking for this all day. How good of you to bring it back {sir/madam}. Well, now that I know what an honest {man/lady} you are, there can be no harm in letting you inside for a look. Go in.... Just so you know, though -- I'll be hanging onto the keys, in case you were thinking about undoing anyone's chains.
dlga_prison_guard_visit_prison_4:prison_guard_visit_break|Give me the keys to the cells -- now!
dlga_prison_guard_visit_break:close_window|Help! Help! Prison break!
dlga_prison_guard_talk:close_window|Never mind.
dlga_start:castle_guard_players|Your orders, {Lord/Lady}?
dlga_castle_guard_players:close_window|Open the door. I'll go in.
dlga_castle_guard_players:close_window.1|Never mind.
dlga_start:castle_guard_sneaked_intro_1|Get out of my sight, beggar! You stink!
dlga_start:close_window.25|Get lost before I lose my temper you vile beggar!
dlga_castle_guard_sneaked_intro_1:castle_guard_sneaked_intro_2|I want to enter the hall and speak to the lord.
dlga_castle_guard_sneaked_intro_1:close_window|[Leave]
dlga_castle_guard_sneaked_intro_2:close_window|Are you out of your mind, {man/woman}? Beggars are not allowed into the hall. Now get lost or I'll beat you bloody.
dlga_start:castle_guard_intro_1|What do you want?
dlga_castle_guard_intro_1:castle_guard_intro_2|I want to enter the hall and speak to the lord.
dlga_castle_guard_intro_1:close_window|Never mind.
dlga_castle_guard_intro_2:close_window|I'm afraid there is a feast in progress, and you are not invited.
dlga_castle_guard_intro_2:castle_guard_intro_3|You can go in after leaving your weapons with me. No one is allowed to carry arms into the lord's hall.
dlga_castle_guard_intro_3:close_window|Here, take my arms. I'll go in.
dlga_castle_guard_intro_3:castle_guard_intro_2b|No, I give my arms to no one.
dlga_castle_guard_intro_2b:close_window|Then you can't go in.
dlga_start:castle_gate_guard_talk|What do you want?
dlga_castle_gate_guard_pretalk:castle_gate_guard_talk|Yes?
dlga_castle_gate_guard_talk:castle_gate_open|We need shelter for the night. Will you let us in?
dlga_castle_gate_guard_talk:request_meeting_castle_lord|I want to speak with the lord of the castle.
dlga_castle_gate_guard_talk:request_meeting_other|I want to speak with someone in the castle.
dlga_castle_gate_guard_talk:close_window|[Leave]
dlga_request_meeting_castle_lord:close_window|Wait here. {s2} will see you.
dlga_request_meeting_castle_lord:castle_gate_guard_pretalk|My lord is not here now.
dlga_request_meeting_other:request_meeting_3|Who is that?
dlga_request_meeting_3:request_meeting_4|{s3}
dlga_request_meeting_3:close_window|Never mind.
dlga_request_meeting_4:request_meeting_5|Wait there. I'll send him your request.
dlga_request_meeting_5:request_meeting_6|I'm waiting...
dlga_request_meeting_6:close_window|All right. {s2} will talk to you now.
dlga_request_meeting_6:close_window.1|{s2} says he will not see you. Begone now.
dlga_castle_gate_open:close_window|My lord {s2} will be happy to see you {sir/madam}. Come on in. I am opening the gates for you.
dlga_castle_gate_open:close_window.1|My lord {s2} is not in the castle now. But I think he would approve of you taking shelter here. Come on in. I am opening the gates for you.
dlga_castle_gate_open:close_window.2|Come on in. I am opening the gates for you.
dlga_castle_gate_open:close_window.3|Come on in. But make sure your men behave sensibly within the walls. My lord {s2} does not want trouble here.
dlga_castle_gate_open:close_window.4|My lord {s2} does not want you here. Begone now.
dlga_start:close_window.26|You have come just in time. Let us join our forces now and teach our enemy a lesson.
dlga_start:close_window.27|You are making a big mistake by fighting against us.
dlga_start:ally_thanks_meet|I don't think we have met properly my friend. You just saved my life out there, and I still don't know your name...
dlga_start:ally_thanks_meet.1|Your help was most welcome stranger. My name is {s1}. Can I learn yours?
dlga_start:ally_thanks_meet.2|Thanks for your help, stranger. We haven't met properly yet, have we? What is your name?
dlga_ally_thanks_meet:ally_thanks_meet_2|My name is {playername}.
dlga_ally_thanks_meet_2:close_window|Well met indeed {playername}. My name is {s1} and I am forever in your debt. If there is ever anything I can help you with, just let me know...
dlga_ally_thanks_meet_2:close_window.1|Well met {playername}. I am in your debt for what you just did. I hope one day I will find a way to repay it.
dlga_ally_thanks_meet_2:close_window.2|Well met {playername}. I am {s1}. Thanks for your help and I hope we meet again.
dlga_start:close_window.28|Again you save our necks, {playername}! Truly, you are the best of friends. {s43}
dlga_start:close_window.29|You arrived just in the nick of time! {playername}. You have my deepest thanks! {s43}
dlga_start:close_window.30|You turned up just in time, {playername}. I will not forget your help. {s43}
dlga_start:close_window.31|Good to see you here, {playername}. {s43}
dlga_start:close_window.32|{s43}
dlga_start:close_window.33|{s43}
dlga_start:close_window.34|Thank you for your help {sir/madam}. You saved {reg1?our lives:my life} out there.
dlga_start:close_window.35|Thank you for your help {sir/madam}. Things didn't look very well for us but then you came up and everything changed.
dlga_start:close_window.36|Thank you for your help, {sir/madam}. It was fortunate to have you nearby.
dlga_start:kidnapped_girl_liberated_battle|Oh {sir/madam}. Thank you so much for rescuing me. Will you take me to my family 2017-03-12 (日) 16:11:00
dlga_start:freed_hero_answer|I am in your debt for freeing me friend.
dlga_freed_hero_answer:freed_hero_answer_1|You're not going anywhere. You'll be my prisoner now!
dlga_freed_hero_answer_1:close_window|Alas. Will my luck never change?
dlga_freed_hero_answer:freed_hero_answer_2|You're free to go, {s65}.
dlga_freed_hero_answer_2:close_window|Thank you, good {sire/lady}. I never forget someone who's done me a good turn.
dlga_freed_hero_answer:freed_hero_answer_3|Would you like to join me?
dlga_freed_hero_answer_3:close_window|All right I will join you.
dlga_freed_hero_answer_3:close_window.1|No, I want to go on my own.
dlga_start:defeat_hero_answer|You'll not live long to enjoy your victory. My kinsmen will soon wipe out the stain of this defeat.
dlga_defeat_hero_answer:defeat_hero_answer_1|You are my prisoner now.
dlga_defeat_hero_answer_1:close_window|Damn you. You will regret this.
dlga_defeat_hero_answer:defeat_hero_answer_2|You're free to go this time, but don't cross my path again.
dlga_defeat_hero_answer_2:close_window|We will meet again.
dlga_combined_political_quests:political_quest_suggested|{s9}
dlga_political_quest_follow_on:close_window|I think that is a wise move. Good luck to you.
dlga_combined_political_quests:political_quest_suggested.1|Your relations with {s4} are not all that they could be. As {reg4?she:he} is my {s11}, I can mediate to attempt to mend your quarrel. Perhaps the best way for me to do this would be to send {reg4?her:him} a gift -- a fur-trimmed velvet robe, perhaps. If you can provide me with a bolt of velvet and a length of furs, I can have one made and sent to {reg4?her:him.}
dlga_political_quest_follow_on:close_window.1|Splendid. I shall await the materials.
dlga_combined_political_quests:political_quest_suggested.2|As you may realize, {s4} has many enemies among the lords of the {s5}. In particular, they feel that {reg4?she:he} is {s7}, and worry that {reg4?she:he} will {s8}. Were you to denounce {s4} to {reg4?her:his} face, you may reap much popularity -- although, of course, you would make an enemy of {reg4?her:him}, and risk being challenged to a duel.
dlga_combined_political_quests:political_quest_suggested.3|As you may realize, many of us in the peerage of the {s5} consider {s4} to be {s7}, and a liability to our cause. We worry that {reg4?she:he} will {s8}. People know my views on {s4} already, but if you were to denounce {reg4?her:him} to {reg4?her:his} face, you would further erode his standing -- and discourage our liege from entrusting {reg4?her:him} with any more power or responsibility. Of course, you would make an enemy of {reg4?her:him}, and risk being challenged to a duel.{s9}
dlga_political_quest_follow_on:close_window.2|We appreciate what you are doing. I find such intrigues distasteful, but it is all for the good of the {s5}.
dlga_political_quest_follow_on:close_window.3|Very well. It is always risky to involve yourself in intrigues of this sort, but in this case, I think you will benefit.
dlga_combined_political_quests:political_quest_suggested.4|You and I have a common interest in seeking to curtail the rise of {s4}. I feel that {reg4?she:he} is {s7}, and worry that {reg4?she:he} will {s8}. Were you to tell our liege {s9} your opinion of {s4}, it might discourage {s9} from granting {s4} any further powers or responsibilities, at least for a while, and I would be much obliged to you.
dlga_political_quest_follow_on:close_window.4|We appreciate what you are doing. I find such intrigues distasteful, but it is all for the good of the {s5}.
dlga_combined_political_quests:political_quest_suggested.5|I cannot think of anything right now, but we will have some items of mutual interest in the future.
dlga_political_quest_suggested:political_quest_follow_on|I like that idea.
dlga_political_quest_suggested:combined_political_quests|Hmm.. Maybe you can think of something else?
dlga_political_quest_suggested:political_quests_end|Let us discuss another topic
dlga_political_quests_end:lord_pretalk|Very well.
dlga_political_quests_end:spouse_pretalk|Very well.
dlga_political_quests_end:minister_pretalk|Very well.
dlga_political_quests_end:close_window|Very well.
dlga_start:local_merchant_mercy|Mercy! Please don't kill me!
dlga_local_merchant_mercy:local_merchant_mercy_no|I have nothing against you man. But {s2} wants you dead. Sorry.
dlga_local_merchant_mercy_no:close_window|Damn you! May you burn in Hell!
dlga_local_merchant_mercy:local_merchant_mercy_yes|I'll let you live, if you promise me...
dlga_local_merchant_mercy_yes:local_merchant_mercy_yes_2|Of course, I promise, I'll do anything. Just spare my life...
dlga_local_merchant_mercy_yes_2:local_merchant_mercy_yes_3|You are going to forget about {s2}'s debt to you. And you will sign a paper stating that he owes you nothing.
dlga_local_merchant_mercy_yes_3:local_merchant_mercy_yes_4|Yes, of course. I'll do as you say.
dlga_local_merchant_mercy_yes_4:local_merchant_mercy_yes_5|And if my lord hears so much of a hint of a complaint about this issue, then I'll come back for you, and it won't matter how much you scream for mercy then. Do you understand me?
dlga_local_merchant_mercy_yes_5:local_merchant_mercy_yes_6|Yes {sir/madam}. Don't worry. I won't make any complaint.
dlga_local_merchant_mercy_yes_6:close_window|Good. Go now, before I change my mind.
dlga_start:fugitive_1|What do you want?
dlga_fugitive_1:fugitive_2|I am looking for a murderer by the name of {s4}. You fit his description.
dlga_fugitive_1:close_window|Nothing. Sorry to trouble you.
dlga_fugitive_2:fugitive_3|I don't understand, {sir/madam}. I never killed anyone. I think you've got the wrong man.
dlga_fugitive_3:fugitive_4|Then surrender yourself. If you are innocent, you have nothing to fear. We'll go now and talk to your neighbours, and if they verify your story, I'll go on my way.
dlga_fugitive_4:fugitive_5|I'm not going anywhere, friend. You're going to have to fight for your coin, today.
dlga_fugitive_5:fugitive_fight_start|No problem. I really just need your head, anyway.
dlga_fugitive_5:fugitive_fight_start.1|I come not for money, but to execute the law!
dlga_fugitive_5:fugitive_fight_start.2|Alas, that you cannot be made to see reason.
dlga_fugitive_fight_start:close_window|Die, dog!
dlga_member_chat:sacrificed_messenger_1|Yes {sir/madam}?
dlga_sacrificed_messenger_1:sacrificed_messenger_2|Take this letter to {s1} and give it to {s2}.
dlga_sacrificed_messenger_1:close_window|Nothing. Nothing at all.
dlga_sacrificed_messenger_2:sacrificed_messenger_3|Yes {sir/madam}. You can trust me. I will not fail you.
dlga_sacrificed_messenger_3:close_window|Good. I will not forget your service. You will be rewarded when you return.
dlga_sacrificed_messenger_3:sacrificed_messenger_cancel|Arggh! I can't do this. I can't send you to your own death!
dlga_sacrificed_messenger_cancel:sacrificed_messenger_cancel_2|What do you mean {sir/madam}
dlga_sacrificed_messenger_cancel_2:sacrificed_messenger_cancel_3|There's a trap set up for you in the town. {s3} ordered me to sacrifice one of my chosen warriors to fool the enemy, but he will just need to find another way.
dlga_sacrificed_messenger_cancel_3:close_window|Thank you, {sir/madam}. I will follow you to the gates of hell. But this would not be a good death.
dlga_start:close_window.37|Don't worry, {sir/madam}, I'm on my way.
dlga_start:follow_spy_talk|Good day {sir/madam}. Such fine weather don't you think? If you'll excuse me now I must go on my way.
dlga_follow_spy_talk:follow_spy_talk_2|In the name of {s1}, you are under arrest!
dlga_follow_spy_talk_2:close_window|You won't get me alive!
dlga_follow_spy_talk:close_window|Never mind me. I was just passing by.
dlga_start:spy_partners_talk|Greetings.
dlga_spy_partners_talk:spy_partners_talk_2|In the name of {s1} You are under arrest!
dlga_spy_partners_talk_2:close_window|You will have to fight us first!
dlga_spy_partners_talk:close_window|Never mind me. I was just passing by.
dlga_start:runaway_serf_intro_1|Good day {sir/madam}.
dlga_runaway_serf_intro_1:runaway_serf_intro_2|I have been sent by your {s4} whom you are running from. He will not punish you if you return now.
dlga_runaway_serf_intro_2:runaway_serf_intro_3|My good {sir/madam}. Our lives at our village {s1} was unbearable. We worked all day long and still went to bed hungry. We are going to {s6} to start a new life, where we will be treated like humans.
dlga_runaway_serf_intro_3:runaway_serf_go_back|You have gone against our laws by running from your bondage. You will go back to {s1} now!
dlga_runaway_serf_intro_3:runaway_serf_let_go|Well, maybe you are right. All right then. If anyone asks, I haven't seen you.
dlga_runaway_serf_go_back:close_window|All right {sir/madam}. As you wish. We'll head back to {s5} now.
dlga_runaway_serf_let_go:close_window|God bless you, {sir/madam}. We will not forget your help.
dlga_start:runaway_serf_reconsider|Good day {sir/madam}. Don't worry. If anyone asks, we haven't seen you.
dlga_runaway_serf_reconsider:runaway_serf_go_back|I have changed my mind. You must back to your village!
dlga_runaway_serf_reconsider:runaway_serf_let_go|Good. Go quickly now before I change my mind.
dlga_start:runaway_serf_talk_caught|Good day {sir/madam}. We were heading back to {s5}, but I am afraid we lost our way.
dlga_runaway_serf_talk_caught:runaway_serf_go_back|Do not test my patience. You are going back now!
dlga_runaway_serf_talk_caught:runaway_serf_let_go|Well, if you are that eager to go, then go.
dlga_start:runaway_serf_talk_again_return|We are on our way back to {s5} {sir/madam}.
dlga_runaway_serf_talk_again_return:runaway_serf_talk_again_return_2|Make haste now. The sooner you return the better.
dlga_runaway_serf_talk_again_return:runaway_serf_talk_again_return_2.1|Good. Keep going.
dlga_runaway_serf_talk_again_return_2:close_window|Yes {sir/madam}. As you wish.
dlga_start:troublesome_bandits_intro_1|This must be your unlucky day, mate. We're just about the worst people you could run into, in these parts.
dlga_troublesome_bandits_intro_1:troublesome_bandits_intro_2|Heh. For me, you are nothing more than walking money bags. A merchant in {s1} offered me good money for your heads.
dlga_troublesome_bandits_intro_2:close_window|A bounty hunter! Kill {him/her}! Kill {him/her} now!
dlga_start:deserter_paid_talk|What do you want? You want to pay us some more money?
dlga_deserter_paid_talk:deserter_paid_talk_2a|Sorry to trouble you. I'll be on my way now.
dlga_deserter_paid_talk_2a:close_window|Yeah. Stop fooling around and go make some money. I want to see that purse full next time I see you.
dlga_deserter_paid_talk:deserter_paid_talk_2b|No. It's your turn to pay me this time.
dlga_deserter_paid_talk_2b:close_window|What nonsense are you talking about? You want trouble? You got it.
dlga_start:deserter_talk|We are the free brothers. We will fight only for ourselves from now on. Now give us your gold or taste our steel.
dlga_deserter_talk:close_window|When I'm done with you, you'll regret ever leaving your army.
dlga_deserter_talk:deserter_barter|There's no need to fight. I am ready to pay for free passage.
dlga_deserter_barter:deserter_barter_2|Good. You are clever. Now, having a look at your baggage, I reckon a fellow like you could pretty easily afford {reg5} gold. We wouldn't want to be too greedy, now would we? Pay us, and then you can go.
dlga_deserter_barter_2:deserter_barter_3a|All right here's your {reg5} gold.
dlga_deserter_barter_2:deserter_barter_3b|I don't have that much money with me
dlga_deserter_barter_3b:close_window|Too bad. Then we'll have to sell you to the slavers.
dlga_deserter_barter_3a:close_window|Heh. That wasn't difficult, now, was it? All right. Go now.
dlga_start:tavernkeeper_talk|Good day dear {sir/madam}. How can I help you?
dlga_tavernkeeper_pretalk:tavernkeeper_talk|Anything else?
dlga_tavernkeeper_talk:tavernkeeper_deliver_wine|I was told to deliver you {reg9} units of {s4}.
dlga_tavernkeeper_deliver_wine:tavernkeeper_pretalk|At last! My stock was almost depleted. I had paid the cost of the {s4} in advance. Here, take these {reg5} gold. That should cover your pay. And give {s9} my regards. I'll put in a good word for you next time I deal with him.
dlga_tavernkeeper_talk:tavernkeeper_deliver_wine_incomplete|I was told to deliver you {reg9} units of {s4}, but I lost some of the cargo on the way.
dlga_tavernkeeper_deliver_wine_incomplete:tavernkeeper_pretalk|Attacked by bandits eh? You are lucky they left you alive. Anyway, I can pay you no more than {reg5} gold for this. And I will let {s1} know that my order was delivered less than completely, so you will probably be charged for this loss.
dlga_tavernkeeper_talk:tavernkeeper_deliver_wine_lost|I was told to deliver you {reg9} units of {s4}, but I lost the cargo on the way.
dlga_tavernkeeper_deliver_wine_lost:tavernkeeper_pretalk|What? I was waiting for that {s4} for weeks! And now you are telling me that you lost it? You may rest assured that I will let {s1} know about this.
dlga_tavernkeeper_talk:tavernkeeper_buy_drinks|I'd like to buy every man who comes in here tonight a jar of your best wine.
dlga_tavernkeeper_buy_drinks:tavernkeeper_buy_drinks_2|Of course, {my lord/my lady}. I reckon {reg5} gold should be enough for that. What should I tell the lads?
dlga_tavernkeeper_buy_drinks_2:tavernkeeper_buy_drinks_end|Let everyone know of the generosity of {playername} to the people of {s10}.
dlga_tavernkeeper_buy_drinks_end:tavernkeeper_pretalk|Don't worry {sir/madam}. Your name will be cheered and toasted here all night.
dlga_tavernkeeper_buy_drinks_2:tavernkeeper_pretalk|Actually, cancel that order.
dlga_tavernkeeper_talk:tavernkeeper_job_ask|Have you heard of anyone in this realm who might have a job for a {man/woman} like myself?
dlga_tavernkeeper_job_ask:tavernkeeper_job_search|Hmm... Well, {s10} is often looking for mercenaries to fight in his wars.{s9}
dlga_tavernkeeper_job_search:tavernkeeper_job_result|Let me think some more...
dlga_tavernkeeper_job_result:tavernkeeper_job_search|I have heard that {s7} {s9}{s10} You may want to speak with {reg4?her:him}.
dlga_tavernkeeper_job_result:tavernkeeper_job_result_2|There may be other work, of course -- lords and guildmasters often have other tasks which we don't hear about. Also, the villages around here frequently need help, although they'd be more likely to pay you with a wedge of cheese and goodwill than with cold hard gold.
dlga_tavernkeeper_job_result_2:close_window|I'll keep my ears open for other opportunities. You may want to ask again from time to time.
dlga_tavernkeeper_talk:close_window|I guess I should leave now.
dlga_start:ransom_broker_intro|Greetings to you, {sir/madam}. You look like someone who should get to know me.
dlga_ransom_broker_intro:ransom_broker_intro_2|Why is that?
dlga_ransom_broker_intro_2:ransom_broker_info_talk|I broker ransoms for the poor wretches who are captured in these endless wars. Normally I travel between the salt mines and the slave markets on the coast, on commission from those whose relatives have gone missing. But if I'm out on my errands of mercy, and I come across a fellow dragging around a captive or two, well, there's no harm in a little speculative investment, is there? And you look like the type who might have a prisoner to sell.
dlga_ransom_broker_info_talk:ransom_broker_families|What if their families can't pay?
dlga_ransom_broker_families:ransom_broker_info_talk|Oh, then I spin them a few heartwarming tales of life on the galleys. You'd be surprised what sorts of treasures a peasant can dig out of his cowshed or wheedle out of his cousins, assuming he's got the proper motivation! And if in the end they cannot come up with the silver, then there are always slave merchants who are looking for galley slaves. One cannot do Heaven's work with an empty purse, you see.
dlga_ransom_broker_info_talk:ransom_broker_prices|What can I get for a prisoner?
dlga_ransom_broker_prices:ransom_broker_info_talk|It varies. I fancy that I have a fine eye for assessing a ransom. There are a dozen little things about a man that will tell you whether he goes to bed hungry, or dines each night on soft dumplings and goose. The real money of course is in the gentry, and if you ever want to do my job you'll want to learn about every landowning family in Europe, their estates, their heraldry, their offspring both lawful and bastard, and, of course, their credit with the merchants.
dlga_ransom_broker_info_talk:ransom_broker_ransom_me|Would you be able to ransom me if I were taken?
dlga_ransom_broker_ransom_me:ransom_broker_info_talk|Of course. I'm welcome in every court in Europe. There's not many who can say that! So always be sure to keep a pot of gold buried somewhere, and a loyal servant who can find it in a hurry.
dlga_ransom_broker_info_talk:ransom_broker_pretalk|That's all I need to know. Thank you.
dlga_start:ransom_broker_talk|Greetings. If you have any prisoners, I will be happy to buy them from you.
dlga_ransom_broker_pretalk:ransom_broker_talk|Anyway, if you have any prisoners, I will be happy to buy them from you.
dlga_ransom_broker_talk:ransom_broker_sell_prisoners|Then you'd better bring your purse. I have got prisoners to sell.
dlga_ransom_broker_talk:ransom_broker_intro_2|Tell me about what you do again.
dlga_ransom_broker_talk:ransom_broker_ransom_companion|I wish to ransom one of my companions.
dlga_ransom_broker_ransom_companion:ransom_broker_ransom_companion_choose|Whom do you wish to ransom?
dlga_ransom_broker_ransom_companion_choose:ransom_broker_ransom_companion_name_sum|{s4}
dlga_ransom_broker_ransom_companion_choose:ransom_broker_pretalk|Never mind
dlga_ransom_broker_ransom_companion_name_sum:ransom_broker_ransom_companion_verify|Let me check my ledger, here... Yes. Your friend is being held in the dungeon at {s7}. How interesting! I remember hearing that the rats down there are unusually large -- like mastiffs, they say... Now... For the very reasonable sum of {reg5} gold, which includes both the ransom and my commission and expenses, we can arrange it so that {s5} can once again enjoy {reg4?her:his} freedom. What do you say?
dlga_ransom_broker_ransom_companion_verify:ransom_broker_ransom_companion_accept|Here's your money.
dlga_ransom_broker_ransom_companion_verify:ransom_broker_ransom_companion_refuse|I can't afford that right now.
dlga_ransom_broker_ransom_companion_accept:ransom_broker_talk|Splendid! In a few days, I would think, you should find {s5} riding to rejoin you, blinking in the sunlight and no doubt very grateful! Is there any other way in which I can help you?
dlga_ransom_broker_ransom_companion_refuse:ransom_broker_talk|Of course, of course... Never mind what they say about the rats, by the way -- I've never actually seen one myself, on account of the pitch-black darkness. Anyway, I'm sure that {s5} will understand why it's important for you to control expenditures. Now... Was there anything else?
dlga_ransom_broker_talk:close_window|Not this time. Good-bye.
dlga_ransom_broker_sell_prisoners:ransom_broker_sell_prisoners_2|Let me see what you have...
dlga_ransom_broker_sell_prisoners_2:close_window|I will be staying here for a few days. Let me know if you need my services.
dlga_start:tavern_traveler_talk|Greetings, friend. You look like the kind of {man/person} who'd do well to know me. I have travelled all across the world, east to west. I can provide you information that you might find useful. For a meager price of course.
dlga_start:tavern_traveler_lost_companion_thanks|Greetings, {playername}. I saw your companion {s10} at a tavern in {s11} some days ago. I thought you might like to know.
dlga_tavern_traveler_lost_companion_thanks:tavern_traveler_pretalk|Thanks. I'll go and find {reg3?her:him} there.
dlga_tavern_traveler_lost_companion_thanks:tavern_traveler_pretalk.1|Thanks, but I don't really care.
dlga_start:tavern_traveler_talk.1|Greetings, {playername}.
dlga_tavern_traveler_pretalk:tavern_traveler_talk|Yes?
dlga_tavern_traveler_talk:tavern_traveler_tell_kingdoms|What can you tell me about this land?
dlga_tavern_traveler_tell_kingdoms:tavern_traveler_tell_kingdoms_2|Europe is land almost perpetually beset by war between some nation or another. For the past decade or so the majority of European wars have been waged by, or against, the Corsican-born emperor of France, Napoleon Bonaparte. Napoleon's campaigns to unite the Occident under a single flag and the Coalitions' attempts to restore France's old monarchy have created ample opportunity for a {rake/ladybird} such as yourself, should you be willing to take the risk.
dlga_tavern_traveler_tell_kingdoms_2:tavern_traveler_tell_kingdoms_3|Tell me more about these opportunities.
dlga_tavern_traveler_tell_kingdoms_2:close_window|Thank you. That was all I needed to know
dlga_tavern_traveler_tell_kingdoms_3:tavern_traveler_tell_kingdoms_4|Well, you probably know everything I could tell you already. You seem to be doing pretty well.
dlga_tavern_traveler_tell_kingdoms_3:tavern_traveler_tell_kingdoms_4a|The kingdoms will pay good money for mercenaries if they are engaged in a war. If you have see your share of battle, speaking with one of their regents may result in being offered a mercenary contract. However the real rewards come if you are proffered an officer's commission in an army. An officer can win favour with his regent and be granted land, from which you can earn a living by collecting taxes and excise. Normally, only members of the gentry win land in this way, but in time of war, a king will not hesitate to accept someone who distinguishes {himself/herself} on the battlefield, and grant {him/her} the right to own land.
dlga_tavern_traveler_tell_kingdoms_4a:tavern_traveler_tell_kingdoms_4|It is not unheard-of for adventurers to renounce allegiance to a European king altogether, declare themselves kings, and claim land in their own name. This is a difficult path, however, as the great nobles of the land, with their long ancestries, are not likely to accept such upstarts as their monarch. Such rulers would need to be very careful in establishing their right to rule, or they would be set upon from all sides.
dlga_tavern_traveler_tell_kingdoms_4:tavern_traveler_tell_kingdoms_5|It might be easier for an adventurer like yourself to pledge support to an existing king's rival. There are many such pretenders in Europe -- those who are born to the right family, who go around and stir up trouble saying they have a better claim to the throne than the current king. If those claim holders could find supporters, they could easily start civil wars and perhaps even replace the king one day.
dlga_tavern_traveler_tell_kingdoms_5:tavern_traveler_tell_kingdoms_6|Interesting. Where can I find these claim holders?
dlga_tavern_traveler_tell_kingdoms_5:close_window|I guess I heard enough already. Thank you.
dlga_tavern_traveler_tell_kingdoms_6:tavern_traveler_pretalk|A claim holder's life would be in danger in his own country of course. Therefore, they usually stay at rival courts, raising support and hoping to find someone willing to champion their cause. I usually hear news about some of them, and may be able to tell you their location with some precision. But of course, I would ask for a little something for such a service.
dlga_tavern_traveler_talk:tavern_traveler_pretender_location|I want to know the location of a claimant.
dlga_tavern_traveler_pretender_location:tavern_traveler_pretender_location_ask|Whose location do you want to k2017-03-12 (日) 16:11:00
dlga_tavern_traveler_pretender_location_ask:tavern_traveler_pretender_location_ask_2|{s11}
dlga_tavern_traveler_pretender_location_ask:tavern_traveler_pretalk|Never mind.
dlga_tavern_traveler_pretender_location_ask_2:tavern_traveler_pretender_location_ask_money|I can reveal this information to you for a small price, let's say 30 coins.
dlga_tavern_traveler_pretender_location_ask_money:tavern_traveler_pretender_location_tell|All right. Here is your 30 coins.
dlga_tavern_traveler_pretender_location_ask_money:tavern_traveler_pretalk|Never mind.
dlga_tavern_traveler_pretender_location_tell:tavern_traveler_pretalk|{s15} is currently at {s11}.
dlga_tavern_traveler_talk:tavern_traveler_companion_location|I am looking for one of my companions...
dlga_tavern_traveler_companion_location:tavern_traveler_companion_location_ask|Maybe I can help you. Who are you looking for?
dlga_tavern_traveler_companion_location_ask:tavern_traveler_companion_location_ask_2|{s11}
dlga_tavern_traveler_companion_location_ask:tavern_traveler_pretalk|Never mind.
dlga_tavern_traveler_companion_location_ask_2:tavern_traveler_companion_location_ask_money|I guess I know where {s15} is. For 30 coins, I'll tell you.
dlga_tavern_traveler_companion_location_ask_money:tavern_traveler_companion_location_tell|All right. Here is 30 coins.
dlga_tavern_traveler_companion_location_ask_money:tavern_traveler_pretalk|Never mind.
dlga_tavern_traveler_companion_location_tell:tavern_traveler_pretalk|{s15} is currently at {s11}.{s12}
dlga_tavern_traveler_talk:close_window|Farewell.
dlga_start:tavern_traveler_answer|Greetings. They say you're the kind of {man/woman} who'd be interested to hear that I travel frequently to {s17}. I'll tell you all I know for a mere 100 gold.
dlga_tavern_traveler_answer:tavern_traveler_continue|Here's 100 gold. Tell me what you know.
dlga_tavern_traveler_answer:close_window|Sorry friend. I am not interested.
dlga_tavern_traveler_continue:close_window|Well, that's all I can tell you. Good bye.
dlga_start:bookseller_talk|Good day {sir/madam}, will you be looking at my books?
dlga_bookseller_talk:bookseller_buy|Yes. Show me what you have for sale.
dlga_bookseller_buy:book_trade_completed|Of course {sir/madam}.
dlga_book_trade_completed:bookseller_talk|Anything else?
dlga_bookseller_talk:close_window|Nothing. Thanks.
dlga_start:minstrel_1|Greetings to you, {most noble sir/most noble lady}.
dlga_minstrel_1:minstrel_job_description|What is it you do?
dlga_minstrel_1:minstrel_courtship_questions|I have some questions about courtship in Europe
dlga_minstrel_1:minstrel_courtship_poem|Can you teach me any poems?
dlga_minstrel_courtship_poem:minstrel_courtship_poem_teach|I can teach you the poem, 'The Storming of the Castle of Love.' It is short enough to be easily learned. It is an allegoric poem, replete with symbols and metaphor. It describes how a brave but rough warrior wins the heart of his lady by learning the virtues of chivalry, becoming a true and noble knight. Its theme -- that the role of a woman is to inspire but also civilize a man -- is appreciated by some noble ladies, but not all.
dlga_minstrel_courtship_poem:minstrel_courtship_poem_teach.1|I can teach you the poem, 'The Heart's Desire.' It is a lyrical poem, which can be interpreted either erotically or spiritually. The lover realizes the majesty of the divine by gazing upon the body of his beloved. I believe that it appeals to women of a certain romantic temperament, but you risk scandalizing or boring others.
dlga_minstrel_courtship_poem:minstrel_courtship_poem_teach.2|I can teach you the tale of Kais and Layala. It is a sad and simple story -- the shepherd boy Kais and the nobleman's daughter Layala love each other, but they can never marry. The poem is Kais' lament as he wanders alone, unwilling to forget his true love, driving himself mad with longing. Some ladies melt at the sweetness of his sorrows; others glaze over at his self-pity.
dlga_minstrel_courtship_poem:minstrel_courtship_poem_teach.3|I can teach you part of the saga of Helgerad and Kara. It is a heroic tale, full of blood and battle. The shieldmaiden Kara chooses the warrior Helgered as her lover, as he is the only man who can defeat her in combat. Her father, who pledged her to another, comes with his sons and his huscarls to kill Helgered. They fight, and Helgered and Kara slaughter the entire host except for Kara's beloved younger brother -- who, alas, grows up to avenge his father by slaying Helgered. The depiction of warrior and shieldmaiden as equals will appeal to some women, but a mail-wearing, blood-spattered heroine will shock and repulse others.
dlga_minstrel_courtship_poem:minstrel_courtship_poem_teach.4|I can teach you the poem, 'An Argument in the Garden.' It is a comic poem, which satirizes the conventions of courtly love. A lover steals into a garden in Veluca, and plies her with lots of witty lines to persuade his lover to submit to his embraces. She shoots down all of his advances one by one, then when he is downcast, she takes him in her arms and tells him that she wanted him all along, except on her terms, not his. A lady with a sense of humor may find it amusing, but others might feel that they are the ones who are being mocked.
dlga_minstrel_courtship_poem_teach:minstrel_courtship_poem_teach_2|To teach it to you, I will need some hours of your time -- and, of course, a small fee for my services. About 300 gold would suffice.
dlga_minstrel_courtship_poem:minstrel_pretalk|I believe you already know the poems I am best equipped to teach.
dlga_minstrel_courtship_poem_teach_2:minstrel_courtship_poem_teach_3|Yes -- teach me that one
dlga_minstrel_courtship_poem_teach_2:minstrel_pretalk|Never mind
dlga_minstrel_courtship_poem_teach_3:minstrel_courtship_poem_teach_4|Very well -- repeat after me:^ I deflected her skeptical questioning darts^ with armor made of purest devotion^ purged in the forge of my heart^ from the slag of any baser emotion
dlga_minstrel_courtship_poem_teach_3:minstrel_courtship_poem_teach_4.1|Very well -- repeat after me:^ You are the first and the last^ the outer and the inner^ When I drink from the cup of love^ I escape the tread of time^ A moment in solitude with you^ Would have no beginning and no end
dlga_minstrel_courtship_poem_teach_3:minstrel_courtship_poem_teach_4.2|Very well -- repeat after me:^ The wind that blows the dry steppe dust^ Stirs the curtains in your tower^ The moon that lights my drunken path home^ Looks on you sleeping in your bower^ If I cried out to the wind^ Could it carry a message from my lips?^ If I wept before the moon^ Would it grant me just a glimpse?
dlga_minstrel_courtship_poem_teach_3:minstrel_courtship_poem_teach_4.3|Very well -- repeat after me:^ A light pierced the gloom over Wercheg cliffs...^ Where charge of surf broke on shieldwall of shore^ Grey-helmed and grey-cloaked the maiden stood^ On wave-steed's prow, the sailcloth snapping^ Over din of oars, of timbers cracking^ She cried out to her hearth-brothers, arrayed for war
dlga_minstrel_courtship_poem_teach_3:minstrel_courtship_poem_teach_4.4|Very well -- repeat after me:^All the silks of Veluca, all the furs of Khudan^Would buy you not the briefest kiss^What I bestow, I bestow for love^And the sake of my own happiness^But brought you a gift? Let us see! Let us see!^Or should tell my father how you came to see me?
dlga_minstrel_courtship_poem_teach_4:minstrel_learn_poem_continue|'I deflected her skeptical questioning darts...'
dlga_minstrel_courtship_poem_teach_4:minstrel_learn_poem_continue.1|'You are the first and the last..'
dlga_minstrel_courtship_poem_teach_4:minstrel_learn_poem_continue.2|'The wind that blows the dry steppe dust...'
dlga_minstrel_courtship_poem_teach_4:minstrel_learn_poem_continue.3|'A light pierced the gloom over Wercheg cliffs...'
dlga_minstrel_courtship_poem_teach_4:minstrel_learn_poem_continue.4|'All the silks of Veluca...'
dlga_minstrel_courtship_poem_teach_4:minstrel_courtship_poem_teach_reject|Pshaw... What kind of doggerel is that?
dlga_minstrel_courtship_poem_teach_reject:minstrel_pretalk|Very well. If the poem is not to your taste, then keep your money. But remember -- with poets and with lovers, what is important is not what pleases you. What is important is what your pleases your audience. If you wish to learn the poem, I am still willing to teach.
dlga_minstrel_learn_poem_continue:close_window|Very good -- but there are many stanzas to go. Now, listen closely...
dlga_minstrel_1:minstrel_gossip|Can you tell me anything about the eligible maidens in this realm?
dlga_minstrel_gossip:minstrel_gossip_select|About whom did you wish to k2017-03-12 (日) 16:11:00
dlga_minstrel_gossip_select:minstrel_gossip_maiden_selected_2|Just tell me the latest piece of gossip
dlga_minstrel_gossip_select:minstrel_gossip_maiden_selected|{s10}
dlga_minstrel_gossip_select:minstrel_pretalk|Never mind
dlga_minstrel_gossip_maiden_selected:minstrel_gossip_maiden_selected_2|{s16}
dlga_minstrel_gossip_maiden_selected_2:minstrel_postgossip|She is married to you, of course! Clearly, no one would dream that she would do anything to engender gossip.
dlga_minstrel_gossip_maiden_selected_2:minstrel_postgossip.1|{s12}.
dlga_minstrel_gossip_maiden_selected_2:minstrel_postgossip.2|{s12}.
dlga_minstrel_postgossip:minstrel_pretalk|Very interesting -- but let us speak of something else.
dlga_minstrel_postgossip:minstrel_gossip|Very interesting -- is there any more news?
dlga_minstrel_postgossip:minstrel_duel_confirm|What? I'll make that miscreant face my sword
dlga_minstrel_duel_confirm:minstrel_duel_confirm_2|Do you mean that? {s11} will be honor-bound to fight you, but challenging a lord to duel over a woman is seen as a bit hot-headed, even in this warlike age.
dlga_minstrel_duel_confirm_2:minstrel_duel_issued|Yes -- I intend to force {s11} to relinquish his suit of {s12}
dlga_minstrel_duel_confirm_2:minstrel_pretalk|No -- I let my passions run away with me, there
dlga_minstrel_duel_issued:minstrel_pretalk|As you wish. I'll spead the word of your intentions, so that {s13} does not try to back out...
dlga_minstrel_1:minstrel_courtship_locations|Do you know of any ongoing feasts?
dlga_minstrel_courtship_locations:minstrel_pretalk|{s12}
dlga_minstrel_1:close_window|Good-bye.
dlga_minstrel_courtship_questions:minstrel_courtship_questions_2|What do you wish to k2017-03-12 (日) 16:11:00
dlga_minstrel_courtship_prequestions:minstrel_courtship_questions_2|Can I answer any other questions for you?
dlga_minstrel_courtship_questions_2:minstrel_player_role|Is there a place for me in the game of love?
dlga_minstrel_courtship_questions_2:minstrel_player_advice_meet|How would a suitor meet a lady?
dlga_minstrel_courtship_questions_2:minstrel_player_advice_woo|Having met a lady, how would the suitor woo her?
dlga_minstrel_courtship_questions_2:minstrel_nobles|Tell me about marriage and love among the nobility of Europe
dlga_minstrel_nobles:minstrel_nobles_2|Nobles are an odd lot. In Europe, a daughter is a political asset, to be given away to a lord with whom her father wishes to make an alliance. Yet the great families of this land idealize pure love between man and woman, and I have seen many a hardened warrior weep copious tears at the doomed ardour of Sahira and Janun in the songs -- even as he made plans to break his own daughter's heart.
dlga_minstrel_nobles_2:minstrel_nobles_3|Fathers differ, of course. Some European nobles will let their daughters choose a husband who pleases them. Others, however, feel that to allow their daughters any choice at all would be to diminish their own authority, and insist on imposing a groom whether she likes it or not.
dlga_minstrel_nobles_3:minstrel_prequestions|But the majority will steer a middle course -- they will want to make the final decision about a groom, but will weigh their daughter's preferences heavily. Among other factors, a happy marriage is more likely to produce heirs. So, there is a place for courtship, and for the use of skill and passion to win a lady's heart.
dlga_minstrel_courtship_questions_2:minstrel_daughter_father|What if a lady and her father disagree about a suitor?
dlga_minstrel_daughter_father:minstrel_daughter_father_2|It happens sometimes that a bride elopes. This is a major blow to the father's prestige, leading to lasting enmities. Indeed, it is possible that a war may be fought over a woman. Now, that is a fine topic for a song.
dlga_minstrel_daughter_father_2:minstrel_prequestions|In the end, however, most brides will submit to their parents' choice. A noblewoman's family is everything to her, and few are brave enough to risk its disapproval for the sake of man she barely knows. She may pine for her lover, but still accept the groom -- and without tragic love, what would we have to sing about?
dlga_minstrel_player_role:minstrel_player_role_2|Of course! European lords make a great deal of lineage, but in the end, lands and money speak louder than one's ancestors. Even though you are a foreigner, if you are coming up in the world, then many parents will consider you a fine catch.
dlga_minstrel_player_role_2:minstrel_player_role_3|You will have to compete with many other lords of your realm, however, who will have an advantage -- they have known these ladies from childhood, and will have been sized up as grooms by carefully discerning mothers and aunts. Some ladies may be fascinated by the stranger, yet opt for the familiar.
dlga_minstrel_player_role_3:minstrel_prequestions|So know this -- you may have your heart broken. But to enter the arena of love fearing heartbreak is like entering the battlefield fearing the enemy's arrows. Be brave, and shrug off the sting of rejection, and victory may yet be yours.
dlga_minstrel_player_role:minstrel_female_player_3|Lady -- I will speak bluntly. Most of the lords of this land are looking for a demure maiden, whose skin as fair as snow -- and your skin is burnt brown by the sun. They want a maiden whose voice is soft as bells -- and your voice is hoarse from commanding men in battle. Also, athough the lords of Europe appreciate poems about love, most also want heirs, and few women can ride and fight while with child.
dlga_minstrel_female_player_3:minstrel_prequestions|However, not all lords will be so conventionally minded. We poets sing of shield maidens and of huntresses, of women who forged their own path without having sacrificed the chance for love. I would not tell you that it would be easy for you to find a devoted husband who will accept your ways, but I would not say that it is impossible.
dlga_minstrel_courtship_questions_2:minstrel_spouse_benefits|What advantage is there in seeking a {wife/husband}?
dlga_minstrel_spouse_benefits:minstrel_wife_benefits_2|Ah! You are quite the romantic, I see! Well, aside from the obvious benefits of love, companionship and other, em, domestic matters, to marry among the nobility brings great assets. You may forge a strong alliance with the bride's family, and a wife may also assist you in manipulating the politics of the realm to your advantage.
dlga_minstrel_wife_benefits_2:minstrel_prequestions|What's more, most of the great families of Europe have at some point intermarried with royalty, which would boost your own claim to rule -- should you ever choose to assert it...
dlga_minstrel_spouse_benefits:minstrel_wife_benefits_2.1|Ah! You are quite the romantic, I see! Well, aside from the obvious benefits of love, companionship and other, em, domestic matters, to marry among the nobility brings great assets. You may have access to the groom's castles and properties, and be able to work with him to advance both of your standings in the realm.
dlga_minstrel_player_advice_meet:minstrel_player_advice_meet_2|Every so often, a king or great lord of Europe will hold a feast. In towns they will often be accompanied by tournaments, and in castles they will be accompanied by hunts. The feasts provide a chance for the lords to repair some of the rivalries that may undermine the strength of the realm. They also provide an opportunity for families to show off their eligible daughters, and ladies will often be allowed to mingle unsupervised with the guests.
dlga_minstrel_player_advice_meet_2:minstrel_prequestions|If you have the opportunity, you may attempt to pay the lady a compliment. This indicates to her that you are a potential suitor, and she will usually know if she wishes you to continue your suit. Incidentally, if you come to her fresh from having distinguished yourself in the tournament or in the hunt, then you may make a stronger first impression than otherwise.
dlga_minstrel_player_advice_woo:minstrel_player_advice_woo_2|To woo a lady takes a certain amount of time and patience, and several meetings spaced over a period of months. A lady who is interested in you will often find ways of letting you know if she wishes you to come visit her. Alternately, you may simply go and ask her father or brother for permission. If you do not have permission from her guardian, it may be possible to arrange an assignation through other means.
dlga_minstrel_player_advice_woo_2:minstrel_player_advice_woo_3|Having arranged an assignment, you may then attempt to charm her and win her favor. Perhaps one of the most difficult aspects of this is finding a topic of conversation. Most European noblewomen lead a cloistered life, at least until they are married, and thus will have little to say that will interest you. On other hand, she will soon tire of hearing of your own deeds in the outside world.
dlga_minstrel_player_advice_woo_3:minstrel_player_advice_woo_4|One time-tested mode of courtship is simply to recite a popular poem, and discuss it. This way, you are both on an equal footing, and neither will have an advantage in knowledge or experience. Of course, different ladies will have different tastes in poetry.
dlga_minstrel_player_advice_woo_4:minstrel_player_advice_woo_5|At some point, you will be able to discuss directly the issue of marriage. She will then let you know if you measure up to what she wants in a husband. Some ladies will coolly assess who is the most prestigious of her suitors, others will be guided by their passions. Some will look to your companions, to see whether you are the kind of husband who will treat her as an equal, while others will follow the lead of their fathers.
dlga_minstrel_player_advice_woo_5:minstrel_prequestions|At any rate, it is a challenging business -- and do not forget, you may find that your suit prospers with a lady, only to have it falter on a father's political ambitions. So you must ask yourself: are you willing to risk disappointment and heartbreak? Alternately, are you willing to throw away your standing in society, to make enemies of allies, in pursuit of a forbidden love? Because if you are, then perhaps some day we will write poems about you.
dlga_minstrel_courtship_questions_2:minstrel_job_description|What is it that you poets and musicians do again?
dlga_minstrel_job_description:minstrel_courtship_prequestions|I compose and write songs for the lords of the land, and their ladies. Sometimes I sing about war, sometimes about the virtues of kings, and sometimes, for the more sophisticated audiences, about the virtues of wine. For most audiences, however, I sing of love.
dlga_minstrel_courtship_questions_2:minstrel_pretalk|No, that is all.
dlga_minstrel_prequestions:minstrel_courtship_questions_2|Do you have any other questions?
dlga_minstrel_pretalk:minstrel_1|Is there anything else?
dlga_start:farmer_from_bandit_village_1|{My lord/Madam}, you look like a {man/lady} of the sword and someone who could help us. Will you hear my plea?
dlga_farmer_from_bandit_village_1:farmer_from_bandit_village_2|What is the matter, my good man?
dlga_farmer_from_bandit_village_1:farmer_from_bandit_village_2.1|What are you burbling about peasant? Speak out.
dlga_farmer_from_bandit_village_2:farmer_from_bandit_village_3|A band of brigands have taken refuge in our village. They take everything we have, force us to serve them, and do us much evil. If one of us so much as breathes a word of protest, they kill the poor soul on the spot right away. Our lives have become unbearable. I risked my skin and ran away to find someone who can help us.
dlga_farmer_from_bandit_village_3:farmer_from_bandit_village_4|Why don't you go to the lord of your village? He should take care of the vermin.
dlga_farmer_from_bandit_village_4:farmer_from_bandit_village_5|I did, {sir/madam}, but our lord's men did not let me see him and said he was occupied with more important matters and that we should deal with our own problem ourselves. Please {sir/madam}, you look like a {man/lady} of valor and a fearsome warrior, and you have no doubt many friends and soldiers at your service. If there is anyone who can help us, it's you.
dlga_farmer_from_bandit_village_5:farmer_from_bandit_village_accepted|Very well, I'll help you. Where is this village?
dlga_farmer_from_bandit_village_5:farmer_from_bandit_village_denied|I can't be bothered with this right now.
dlga_farmer_from_bandit_village_5:farmer_from_bandit_village_barter|Why would I fight these bandits? What's in it for me?
dlga_farmer_from_bandit_village_accepted:close_window|God bless you, {sir/madam}. Our village is {s7}. It is not too far from here.
dlga_farmer_from_bandit_village_denied:close_window|As you say {sir/madam}. Forgive me for bothering you.
dlga_farmer_from_bandit_village_barter:farmer_from_bandit_village_5|We are but poor farmers {sir/madam}, and the bandits have already got most of what we have on this world. but we'll be glad to share with you whatever we have got. And we'll always be in your gratitude if you help us.
dlga_start:close_window.38|Thank you for helping us {sir/madam}. Crush those bandits!
dlga_start:faro_talk|Can I interest you in a game of Faro?
dlga_faro_talk:close_window|Deal the cards, sir.
dlga_faro_talk:faro_rules|How is Faro played?
dlga_faro_talk:close_window.1|I think not.
dlga_faro_rules:faro_talk|It's quite simple, really. You simply bet on as many cards as you like and then I'll draw two cards. One card is the dealer's card and the other is the player's card. If the dealer's card is the same number as one of the cards you bet on you lose. If the player's card is one of your bets you win.
dlga_start:close_window.39|Can't a man drink in peace?
dlga_start:mercenary_tavern_talk|Do you have a need for mercenaries, {sir/madam}? {reg3?Me and {reg4?{reg3} of my mates:one of my mates} are:I am} looking for a master. We'll join you for {reg5} gold.
dlga_start:mercenary_after_recruited|Any orders, {sir/madam}?
dlga_mercenary_after_recruited:mercenary_after_recruited_2|Make your preparations. We'll be moving at dawn.
dlga_mercenary_after_recruited:mercenary_after_recruited_2.1|Take your time. We'll be staying in this town for a while.
dlga_mercenary_after_recruited_2:close_window|Yes {sir/madam}. We'll be ready when you tell us to leave.
dlga_mercenary_tavern_talk:mercenary_tavern_talk_hire|All right. I will hire all of you. Here is {reg5} gold.
dlga_mercenary_tavern_talk:mercenary_tavern_talk_hire.1|All right. But I can only hire {reg6} of you. Here is {reg5} gold.
dlga_mercenary_tavern_talk_hire:close_window|{s17}
dlga_mercenary_tavern_talk:tavern_mercenary_cant_lead|That sounds good. But I can't afford to hire any more men right now.
dlga_tavern_mercenary_cant_lead:close_window|That's a pity. Well, {reg3?we will:I will} be lingering around here for a while, if you need to hire anyone.
dlga_mercenary_tavern_talk:tavern_mercenary_cant_lead.1|That sounds good. But I can't lead any more men right now.
dlga_mercenary_tavern_talk:close_window|Sorry. I don't need any other men right now.
dlga_start:trainer_intro_1|Good day to you {lad/lass}. You look like another adventurer who has come to try {his/her} chance in these lands. Well, trust my word, you won't be able to survive long here unless you know how to fight yourself out of a tight spot.
dlga_trainer_intro_1:trainer_intro_2|Thank you for your advice. This place looks like a training field. Maybe I can learn about fighting here?
dlga_trainer_intro_2:trainer_intro_3|Indeed you can. I am a veteran soldier... fought a good deal in the wars in my time. But these days, I train young novices in this area. I can find you some opponents to practice with if you like. Or if you have any questions about the theory of combat, feel free to ask.
dlga_trainer_intro_3:trainer_intro_4a|Yes, I do have a few questions.
dlga_trainer_intro_3:trainer_intro_4b|Actually, I can move on to practice.
dlga_trainer_intro_4a:trainer_talk_combat|Well, ask anything you like.
dlga_trainer_intro_4b:trainer_practice_1|Good. It's good to find someone eager for practice. Let's see what you will do.
dlga_start:trainer_practice_1|That was a good fight.
dlga_start:trainer_practice_1.1|Ha! Looks like you've developed a bit of a limp there. Don't worry, even losses have their value, provided you learn from them. Shake the stars out of your eyes and get back in there. There's no other way to win.
dlga_start:trainer_talk|Good day. Ready for some training today?
dlga_trainer_pretalk:trainer_talk|Ah, are you ready for some training?
dlga_trainer_talk:trainer_practice_1|I am ready for some practice.
dlga_trainer_talk:trainer_combat_begin|First, tell me something about combat...
dlga_trainer_talk:close_window|I need to leave now. Farewell.
dlga_trainer_combat_begin:trainer_talk_combat|What do you want to k2017-03-12 (日) 16:11:00
dlga_trainer_combat_pretalk:trainer_talk_combat|What else do you want to k2017-03-12 (日) 16:11:00
dlga_trainer_talk_combat:trainer_explain_defense|Tell me about defending myself.
dlga_trainer_talk_combat:trainer_explain_attack|Tell me about attacking with weapons.
dlga_trainer_talk_combat:trainer_explain_horseback|Tell me about fighting on horseback.
dlga_trainer_talk_combat:trainer_pretalk|I guess I know all the theory I need. Let's talk about something else.
dlga_trainer_explain_defense:trainer_explain_defense_2|Good question. The first thing you should know as a fighter is how to defend yourself. Keeping yourself out of harm's way is the first rule of combat, and it is much more important than giving harm to others. Everybody can swing a sword around and hope to cut some flesh, but only those fighters that are experts at defense live to tell of it.
dlga_trainer_explain_defense_2:trainer_explain_defense_3|Now. Defending yourself is easiest if you are equipped with a shield. Just block with your shield. [Hold down the right mouse button to defend yourself with the shield.] In this state, you will be able to deflect all attacks that come from your front. However, you will still be open to strikes from your sides or your back.
dlga_trainer_explain_defense_3:trainer_explain_defense_4|What if I don't have a shield?
dlga_trainer_explain_defense_4:trainer_combat_pretalk|Then you will have to use your weapon to block your opponent. This is a bit more difficult than defending with a shield. Defending with a weapon, you can block against only ONE attack direction. That is, you block against either overhead swings, side swings or thrusts. Therefore you must watch your opponent carefully and start to block AFTER he starts his attack. In this way you will be able to block against the direction of his current attack. If you start to block BEFORE he makes his move, he may just attack in another direction than the one you are blocking against and score a hit.
dlga_trainer_explain_attack:trainer_explain_attack_2|Good question. Attacking is the best defence, they say. A tactic many fighters find useful is taking an offensive stance and readying your weapon for attack, waiting for the right moment for swinging it. [You can ready your weapon for attack by pressing and holding down the left mouse button.]
dlga_trainer_explain_attack_2:trainer_explain_attack_3|That sounds useful.
dlga_trainer_explain_attack_3:trainer_explain_attack_4|It is a good tactic, but remember that, your opponent may see that and take a defensive stance against the direction you are swinging your weapon. If that happens, you must break your attack and quickly attack from another direction [You may cancel your current attack by quickly tapping the right mouse button].
dlga_trainer_explain_attack_4:trainer_explain_attack_5|If my opponent is defending against the direction I am attacking from, I will break and use another direction.
dlga_trainer_explain_attack_5:trainer_combat_pretalk|Yes, selecting the direction you swing your weapon is a crucial skill. There are four main directions you may use: right swing, left swing, overhead swing and thrust. You must use each one wisely. [to control your swing direction with default controls, move your mouse in the direction you want to swing from as you press the left mouse button].
dlga_trainer_explain_horseback:trainer_combat_pretalk|Very good question. A horse may be a warrior's most powerful weapon in combat. It gives you speed, height, power and initiative. A lot of deadly weapons will become even deadlier on horseback. However you must pay particular attention to horse-mounted enemies couching their lances, as they may take down any opponent in one hit. [To use the couched lance yourself, wield a lance or similar weapon, and speed up your horse without pressing attack or defense buttons. after you reach a speed, you'll lower your lance. Then try to target your enemies by maneuvering your horse.]
dlga_trainer_practice_1:trainer_practice_1|I train novices in four stages, each tougher than the one before. To finish a stage and advance to the next one, you have to win three fights in a row.
dlga_trainer_practice_1:novicemaster_are_you_ready|You have passed all stages of training. But if you want you can still practice. Are you ready?
dlga_trainer_practice_1:trainer_practice_1.1|Way to go {lad/lass}. With this victory, you have advanced to the next training level. From now on your opponents will be regular fighters, not the riff-raff off the street, so be on your toes.
dlga_trainer_practice_1:trainer_practice_1.2|Way to go {lad/lass}. Welcome to the third training level. From now on your opponents will be veteran fighters; soldiers and arena regulars and the like. These guys know some dirty tricks, so keep your defense up.
dlga_trainer_practice_1:trainer_practice_1.3|You've got the heart of a champion, {lad/lass}, and the sword arm to match. From now on your opponents will be champion fighters. These are the cream of the crop, the finest warriors I have trained. If you can best three of them in a row, you will join their ranks.
dlga_trainer_practice_1:novicemaster_finish_training|It does my heart good to see such a promising talent. You have passed all tiers of training. You can now tell everyone that you have been trained by the master of the training field.
dlga_novicemaster_finish_training:novicemaster_finish_training_2|Thank you master.
dlga_novicemaster_finish_training_2:close_window|I wish you good luck in the tournaments. And, don't forget, if you want to practice your swordwork anytime, just come and say the word.
dlga_trainer_practice_1:novicemaster_are_you_ready.1|Your next opponent will be a {s9}. You need to win {reg8} more fights in a row to advance to the next stage. Are you ready?
dlga_novicemaster_are_you_ready:novicemaster_ready_to_fight|Yes I am.
dlga_novicemaster_ready_to_fight:close_window|Here you go then. Good luck.
dlga_novicemaster_are_you_ready:novicemaster_not_ready|Just a minute. I am not ready yet.
dlga_novicemaster_not_ready:close_window|Hey, You will never make it if you don't practice.
dlga_start_craftsman_soon:close_window|Good day, my {lord/lady}. We hope to begin production in about {reg4} days
dlga_start:master_craftsman_talk|Good day, my {lord/lady}. We are honored that you have chosen to visit us. What do you require?
dlga_master_craftsman_pretalk:master_craftsman_talk|Very good, my {lord/lady}. Do you require anything else?
dlga_master_craftsman_talk:master_craftsman_accounts|Let's go over the accounts.
dlga_master_craftsman_talk:master_craftsman_pretalk|Let's check the inventories.
dlga_master_craftsman_talk:master_craftsman_pretalk.1|I'd like you to sell goods as they are produced.
dlga_master_craftsman_talk:master_craftsman_pretalk.2|I'd like you to keep all goods in the warehouse until I arrive.
dlga_master_craftsman_accounts:master_craftsman_pretalk|We currently produce {s3} worth {reg1} gold each week, while the quantity of {s4} needed to manufacture it costs {reg2}, and labor and upkeep are {reg3}.{s9} This means that we theoretically make a {s12} of {reg0} gold a week, assuming that we have no raw materials in the inventories, and that we sell directly to the market.
dlga_master_craftsman_talk:master_craftsman_production_options|Could you explain my options related to production?
dlga_master_craftsman_production_options:master_craftsman_production_options_2|Certainly, my {lord/lady}. Most of the time, the most profitable thing for you to do would be to let us buy raw materials and sell the finished goods directly to the market. Because of our longstanding relations with the local merchants, we can usually get a very good price.
dlga_master_craftsman_production_options_2:master_craftsman_pretalk|However, if you find that you can acquire raw materials cheaper outside {s5}, you may place them in the inventories, and we will use them instead of buying from the market. Likewise, if you feel that you can get a better price for the finished goods elsewhere, then you may ask us to deposit what we produce in our warehouses for you to take.
dlga_master_craftsman_talk:master_craftsman_auction_price|It will no longer be possible for me to continue operating this enterprise.
dlga_master_craftsman_auction_price:master_craftsman_auction_decide|A pity, my {lord/lady}. If we sell the land and the equipment, and liquidate the inventories, I estimate that we can get {reg4} gold.
dlga_master_craftsman_auction_decide:master_craftsman_liquidation|That sounds reasonable. Please proceed with the sale.
dlga_master_craftsman_auction_decide:master_craftsman_pretalk|Hmm. Let's hold off on that.
dlga_master_craftsman_liquidation:close_window|As you wish. It was an honor to have been in your employ.
dlga_master_craftsman_talk:close_window.1|That is all for now.
dlga_start:mayor_begin|Good day, my lord.
dlga_start:mayor_talk|Hello stranger, you seem to be new to {s9}. I am the guild master of the town.
dlga_start:mayor_begin.1|Good day, {playername}.
dlga_mayor_begin:lord_persuade_lords_to_make_peace_completed|{playername}, it was an incredible feat to get {s14} and {s15} make peace, and you made it happen. Your involvement has not only saved our town from disaster, but it has also saved thousands of lives, and put an end to all the grief this bitter war has caused. As the townspeople of {s19}, know that we'll be good on our word, and we are ready to pay the {reg12} gold we promised.
dlga_lord_persuade_lords_to_make_peace_completed:lord_persuade_lords_to_make_peace_pay|Thank you. Let me have the money.
dlga_lord_persuade_lords_to_make_peace_completed:lord_persuade_lords_to_make_peace_no_pay|No need for a payment. I only did what was right.
dlga_lord_persuade_lords_to_make_peace_pay:close_window|Oh, yes, of course. We had already got the money for you. Here, please accept these {reg12} gold together with our most sincere thanks. Me and the people of our town will not forget your help.
dlga_lord_persuade_lords_to_make_peace_no_pay:close_window|You are indeed an extraordenary person, {sir/madame}, and it is an honour for me to have known you. You not only did what was impiossible and put an end to this terrible war, but you won't even accept a reward for it. Very well, I will not insist on the matter, but please know that you will have our eternal respect and gratitude.
dlga_mayor_begin:lord_deal_with_night_bandits_completed|Very nice work, {playername}, you made short work of those lawless curs. Thank you kindly for all your help, and please accept this bounty of 150 gold.
dlga_lord_deal_with_night_bandits_completed:close_window|It was my pleasure, {s65}.
dlga_mayor_begin:mayor_looters_quest_response|Ah, {playername}. Have you any progress to report?
dlga_mayor_looters_quest_response:mayor_looters_quest_destroyed|I've killed some looters.
dlga_mayor_looters_quest_response:mayor_looters_quest_goods|I've brought you some goods.
dlga_mayor_looters_quest_response:close_window|Not yet, sir. Farewell.
dlga_mayor_looters_quest_destroyed:mayor_looters_quest_destroyed_2|Aye, my scouts saw the whole thing. That should make anyone else think twice before turning outlaw! The bounty is 40 gold for every band, so that makes {reg1} in total. Here is your money, as promised.
dlga_mayor_looters_quest_destroyed_2:close_window|And that's not the only good news! Thanks to you, the looters have ceased to be a threat. We've not had a single attack reported for some time now. If there are any of them left, they've either run off or gone deep into hiding. That's good for business, and what's good for business is good for the town! I think that concludes our arrangement, {playername}. Please accept this silver as a token of my gratitude. Thank you, and farewell.
dlga_mayor_looters_quest_destroyed_2:mayor_looters_quest_response|Anything else you need?
dlga_mayor_looters_quest_goods:mayor_looters_quest_goods_response|Hah, I knew I could count on you! Just tell me which item to take from your baggage, and I'll send some men to collect it. I still need {reg1} gold' worth of goods.
dlga_mayor_looters_quest_goods_response:mayor_looters_quest_goods_2|{s5}.
dlga_mayor_looters_quest_goods_response:mayor_looters_quest_goods_3|Nothing at the moment, sir.
dlga_mayor_looters_quest_goods_3:mayor_looters_quest_response|Anything else you need?
dlga_mayor_looters_quest_goods_2:mayor_looters_quest_goods_response|Excellent, here is the money for your {s6}. Do you have any more goods to give me? I still need {reg1} gold' worth of goods.
dlga_mayor_looters_quest_goods_2:close_window|Well done, {playername}, that's the last of the goods I need. Here is the money for your {s6}, and a small bonus for helping me out. I'm afraid I won't be paying for any more goods, nor bounties on looters, but you're welcome to keep hunting the bastards if any remain. Thank you for your help, I won't forget it.
dlga_mayor_begin:close_window|Good to see you again {playername}. I have heard that you have delivered the cattle successfully. I will tell the merchants how reliable you are. And here is your pay, {reg8} gold.
dlga_mayor_begin:move_cattle_herd_failed|I heard that you have lost the cattle herd on your way to {s9}. I had a very difficult time explaining your failure to the owner of that herd, {sir/madam}. Do you have anything to say?
dlga_move_cattle_herd_failed:move_cattle_herd_failed_2|I am sorry. But I was attacked on the way.
dlga_move_cattle_herd_failed:move_cattle_herd_failed_2.1|I am sorry. The stupid animals wandered off during the night.
dlga_move_cattle_herd_failed_2:merchant_ask_for_debts|Well, it was your responsibility to deliver that herd safely, no matter what. You should know that the owner of the herd demanded to be compensated for his loss, and I had to pay him 1000 gold. So you now owe me that money.
dlga_mayor_begin:close_window.1|{playername} -- I am in your debt for bringing back my friend's daughter. Please take these {reg8} gold that I promised you. My friend wished he could give more but paying that ransom brought him to his knees.
dlga_mayor_begin:mayor_friendly_pretalk|Well -- it sounds like you were able to track down the bandits, and show them what happens to those who would disrupt the flow of commerce. Here is your reward: {reg5} gold. It is well earned, and we are most grateful.
dlga_mayor_begin:mayor_friendly_pretalk.1|I have heard about your deeds. You have given those bandits the punishment they deserved. You are really as good as they say. Here is your reward: {reg5} gold. I would like to give more but those bandits almost brought me to bankruptcy.
dlga_mayor_begin:merchant_ask_for_debts|According to my accounts, you owe the merchants guild {reg1} gold. I'd better collect that now.
dlga_merchant_ask_for_debts:merchant_debts_paid|Alright. I'll pay my debt to you.
dlga_merchant_debts_paid:mayor_pretalk|Excellent. I'll let my fellow merchants know that you are clear of any debts.
dlga_merchant_ask_for_debts:merchant_debts_not_paid|I'm afraid I can't pay that sum now.
dlga_merchant_debts_not_paid:close_window|In that case, I am afraid, I can't deal with you. Guild rules... Come back when you can pay the {reg1} gold. And know that we'll be charging an interest to your debt. So the sooner you pay it, the better.
dlga_mayor_begin:mayor_talk|What can I do for you?
dlga_mayor_friendly_pretalk:mayor_talk|Now... What else may I do for you?
dlga_mayor_pretalk:mayor_talk|Yes?
dlga_mayor_talk:mayor_info_begin|Can you tell me about what you do?
dlga_mayor_talk:merchant_quest_requested|Do you happen to have a job for me?
dlga_mayor_talk:merchant_quest_last_offered_job|About that job you offered me...
dlga_mayor_talk:merchant_quest_about_job|About the job you gave me...
dlga_mayor_talk:mayor_political_talk|I have some questions of a political nature.
dlga_mayor_talk:mayor_economy_report_1|How is trade around here?
dlga_mayor_talk:mayor_wealth_comparison_1|How does the wealth of this region compare with the rest of Europe?
dlga_mayor_talk:mayor_investment_possible|I wish to buy land in this town for a productive enterprise
dlga_mayor_investment_possible:mayor_pretalk|You already operate a {s4} here. There probably aren't enough skilled tradesmen to start a second enterprise.
dlga_mayor_investment_possible:mayor_pretalk.1|{s9}
dlga_mayor_investment_possible:mayor_investment_advice.1|Of course, {sir/my lady}. You are the lord of this town, and no one is going to stop you.
dlga_mayor_investment_possible:mayor_investment|Well... Given your relationship with our liege, {s4}, I think that you will not find many here who are brave enough to sell you any land.
dlga_mayor_investment_possible:mayor_pretalk.2|Well... To be honest, I think that we in the guild would like to know you a little better. We can be very particular about outsiders coming in here and buying land.
dlga_mayor_investment_possible:mayor_investment_advice.2|Very good, {sir/my lady}. We in the guild know and trust you, and I think I could find someone to sell you the land you need.
dlga_mayor_investment_advice:investment_choose_enterprise|A couple of things to keep in mind -- skilled laborers are always at a premium, so I doubt that you will be able to open up more than one enterprise here. In order to make a profit for yourself, you should choose a commodity which is in relatively short supply, but for which the raw materials are cheap. What sort of enterprise would you like to start?
dlga_investment_choose_enterprise:investment_summary|A mill and bakery, to make bread from grain
dlga_investment_choose_enterprise:investment_summary.1|A brewery, to make ale from grain
dlga_investment_choose_enterprise:investment_summary.2|A tannery, to make leather from hides
dlga_investment_choose_enterprise:investment_summary.3|A wine press, to make wine from grapes
dlga_investment_choose_enterprise:investment_summary.4|An oil press, to make oil from olives
dlga_investment_choose_enterprise:investment_summary.5|An ironworks, to make tools from iron
dlga_investment_choose_enterprise:investment_summary.6|A weavery and dyeworks, to make velvet from silk and dye
dlga_investment_choose_enterprise:investment_summary.7|A weavery, to make wool cloth from wool
dlga_investment_choose_enterprise:investment_summary.8|A weavery, to make linen from flax
dlga_investment_choose_enterprise:mayor_pretalk|Never mind
dlga_investment_summary:mayor_investment_confirm|Very good, sir. The land and the materials on which you may build your {s3} will cost you {reg7} gold. Right now, your {s3} will produce {s4} worth {reg1} gold each week, while the {s6} needed to manufacture that batch will be {reg2} and labor and upkeep will be {reg3}.{s9} I should guess that your profit would be {reg0} gold a week. This assumes of course that prices remain constant -- which, I can virtually guarantee you, they will not. Do you wish to proceed?
dlga_mayor_investment_confirm:mayor_investment_purchase|Yes. Here is money for the land.
dlga_mayor_investment_confirm:mayor_pretalk|No -- that's not economical for me at the moment.
dlga_mayor_investment_purchase:mayor_pretalk|Very good. Your enterprise should be up and running in about a week. When next you come, and thereafter, you should speak to your {s4} about its operations.
dlga_mayor_talk:close_window|[Leave]
dlga_mayor_info_begin:mayor_info_talk|I am the guildmaster of {s9}. You can say I am the leader of the good people of {s9}. I can help you find a job if you are looking for some honest work.
dlga_mayor_info_talk:mayor_info_lord|Who rules this town?
dlga_mayor_info_lord:mayor_info_talk|Our town's lord and protector is {s10}. He owns the castle and sometimes resides there, and collects taxes from the town. However we regulate ourselves in most of the matters that concern ourselves. As the town's guildmaster I have the authority to decide those things.
dlga_mayor_info_talk:mayor_pretalk|That's all I need to know. Thanks.
dlga_mayor_political_talk:mayor_political_questions|Politics? Good heaven, the guild has nothing to do with politics. We are loyal servants of {s10}. We merely govern our own affairs, and pass on the townspeople's concerns to our lords and masters, and maybe warn them from time to time against evil advice. Anyway, what did you wish to ask?
dlga_mayor_prepolitics:mayor_political_questions|Did I mention that we here are all {s9}? Because I can't stress that enough... Anyway... Is there anything else?
dlga_mayor_political_questions:mayor_war_description_1|What is the cause of all these wars in Europe?
dlga_mayor_war_description_1:mayor_war_description_2|Well, to answer your question generally, each monarch claims to be the rightful heir to the old Calradic emperors. Some of these claims are based on forgotten dynastic marriages and others are based on obscure promises, while {s22} Rhodoks invoke the empire's unwritten constitution. So in theory, any one realm has the right to declare war on any other realm at any time.
dlga_mayor_war_description_2:mayor_war_description_3|In practice, to make war is exhausting work. It is easy enough to lay waste to the enemy's farmland, but crops will grow back, and it is a far different matter to capture an enemy stronghold and to hold it. So the monarchs of Europe will fight a little, sign a truce, fight a little more, and so on and so forth. Often, a monarch will go to war when another realm provokes them. At such times, some bad influences who look to enrich themselves with ransoms and pillage will clamor for retribution, and thus the damage caused by war to a monarch's treasury is less than the damage caused by doing nothing would be to his authority... I'm of course not talking about {s10}, as no one would ever question {reg4?her:his} authority
dlga_mayor_war_description_3:mayor_war_description_4|I would stress again that we in the guild have nothing to do with politics. But if {s10} were to ask for my advice on these matters, as a loyal subject, I would tell {reg4?her:him} that while {reg4?her:his} claim to all of Europe is truly just, even the most legitimate claim must be backed by armed men, and armed men want money, and money comes from trade, and war ruins trade, so sometimes the best way to push a claim is not to push it, if you know what I mean...
dlga_mayor_war_description_4:mayor_prepolitics|You may tell {s10} this if you see {reg4?her:him}. Don't mention my name specifically -- just say 'the people of {s4}' told you this. Our personal opinion, of course, as to what would be in {s10}'s best interests. None of us would ever dream of questioning a monarch's sovereign right to push {reg4?her:his} legitimate claims.
dlga_mayor_political_questions:mayor_politics_assess|What is {s10}'s policy in regards to the other realms of Europe?
dlga_mayor_politics_assess:mayor_politics_assess_realm|Which realm did you have in mind?
dlga_mayor_politics_assess_realm:mayor_politics_give_realm_assessment|{s11}
dlga_mayor_politics_give_realm_assessment:mayor_prepolitics|{s14}
dlga_mayor_political_questions:mayor_internal_politics|What can you say about the internal politics of the realms?
dlga_mayor_internal_politics:mayor_internal_politics_2|Well, here in the {s4} we are all united by our love for {s5} and support for {reg4?her:his} legitimate claim to the rulership of all Europe. But I have heard some talk of internal bickering in other realms...
dlga_mayor_internal_politics_2:mayor_internal_politics_3|The lords of a realm often have very different ideas about honor, strategy, and the way a nobleman should behave. In addition, they compete with each other for the ruler's favor, and are constantly weighing up their position -- how they stand, how their friends and family stand, and how their enemies stand.
dlga_mayor_internal_politics_3:mayor_internal_politics_4|Underlying all the tensions is the possibility that a lord may abandon his liege, and pledge vassalhood to another. In theory, each lord has sworn an oath of vassalage, but in practice, a vassal can always find an excuse to absolve himself. The vassal may claim that the liege has failed to hold up his end of the bargain, to protect the vassal and treat him justly. Or, the vassal may claim that his liege is in fact a usurper, and another has a better claim to the kingship.
dlga_mayor_internal_politics_4:mayor_internal_politics_5|Lieges and vassals still watch each other carefully. If a king believes that his vassal is going to change sides or rebel, he may indict the vassal for treason and seize his properties. Likewise, if a vassal fears that he will be indicted, he may rebel. Usually, whoever makes the first move will be able to control the vassal's fortresses.
dlga_mayor_internal_politics_5:mayor_prepolitics|Now, men do not trust a vassal who turns coat easily, nor do they trust a king who lightly throws around charges of treason. Those two factors can keep a realm together. But if relations between a vassal and a liege deteriorate far enough, things can become very tense indeed... In other lands, of course. These things could never happen here in the {s4}.
dlga_mayor_political_questions:mayor_pretalk|That is all. Thank you.
dlga_merchant_quest_about_job:merchant_quest_about_job_2|What about it?
dlga_merchant_quest_about_job_2:merchant_quest_what_if_fail|What if I can't finish it?
dlga_merchant_quest_about_job_2:merchant_quest_about_job_working|Well, I'm still working on it.
dlga_merchant_quest_about_job_working:mayor_pretalk|Good. I'm sure you will handle it.
dlga_merchant_quest_last_offered_job:merchant_quest_brief|Eh, you want to reconsider that. Good...
dlga_merchant_quest_what_if_fail:mayor_pretalk|I hope you don't fail. In that case, I'll have to ask for the price of the cargo you were carrying.
dlga_merchant_quest_what_if_fail:mayor_pretalk.1|Well, just do your best to finish it.
dlga_merchant_quest_taken:mayor_pretalk|Excellent. I am counting on you then. Good luck.
dlga_merchant_quest_stall:mayor_pretalk|Well, the job will be available for a few more days I guess. Tell me if you decide to take it.
dlga_mayor_economy_report_1:mayor_economy_report_2|{s32}
dlga_mayor_economy_report_2:mayor_economy_report_3|{s42}
dlga_mayor_economy_report_3:mayor_pretalk|{s47}
dlga_merchant_quest_requested:merchant_quest_brief|Well, you look able enough. I think I might have something you could do.
dlga_merchant_quest_brief:merchant_quest_looters_choice|We've had some fighting near the {s5} lately, with all the chaos that comes with it, and that's led some of our less upstanding locals to try and make their fortune out of looting the shops and farms during the confusion. A lot of valuable goods were taken. I need somebody to teach those bastards a lesson. Sound like your kind of work?
dlga_merchant_quest_looters_choice:merchant_quest_looters_brief|Aye, I'll do it.
dlga_merchant_quest_looters_choice:merchant_quest_stall|I'm afraid I can't take the job at the moment.
dlga_merchant_quest_looters_brief:close_window|Excellent! You'll find the looters roaming around the countryside, probably trying to rob more good people. Kill or capture the bastards, I don't care what you do with them. I'll pay you a bounty of 40 gold on every band of looters you destroy, until all the looters are dealt with.
dlga_merchant_quest_requested:merchant_quest_explain_2|Well, there is a very great favor which you could do us... As you may have heard, some {s10}s have come across the border to attack our people. {s5} is under great pressure from some of the more bellicose of his vassals to respond with a declaration of war. Unfortunately, while the great lords of this land grow rich from bloodshed, we of the commons will be caught in the middle, and will suffer.
dlga_merchant_quest_explain_2:merchant_quest_brief|We are not saying that {s5} should overlook this aggression -- far from it! But if he charges one of his own lords to respond, then the cycle of provocation will necessarily lead to a full-fledged confrontation. Now, if an outsider were to step in and defeat a {s10} lord in battle, then honor would be done, and it would defuse the clamor for war. If the defeated lord were a known troublemaker -- {s7} -- then the {s10}s might be able to overlook it.
dlga_merchant_quest_brief:merchant_quest_retaliate_confirm|We need you to attack and defeat {s7}. This will not be an easy task, and that outsider would damage {his/her} relationship with the {s10}s, but we would be very grateful. We could not acknowledge a connection with that outsider, but we could be sure that {he/she} would be handsomely rewarded... Could you do this?
dlga_merchant_quest_retaliate_confirm:merchant_quest_track_bandits_brief|Aye, I can do it.
dlga_merchant_quest_retaliate_confirm:merchant_pretalk|I would prefer not to get mixed up in such things
dlga_destroy_lair_quest_brief:merchant_quest_track_bandit_lair_choice|The raiders are likely to have laid up their ships in a well-concealed cove, somewhere along the coastline, preferably next to a small stream where they have some water. The best way to discover its location would be to find a group of sea raiders who appear to be heading back to their base to resupply, and follow them.
dlga_destroy_lair_quest_brief:merchant_quest_track_bandit_lair_choice.1|Bandits such as these usually establish their hideouts in the foothills on the edge of the desert, often in a canyon near a spring. This gives them both water and concealment. The best way to discover its location would be to find a group of desert bandits who appear to be heading back to their base to resupply, and follow them.
dlga_destroy_lair_quest_brief:merchant_quest_track_bandit_lair_choice.2|Bandits such as these will usually establish a base in the highlands, often on an steep ledge where they have a view of the surrounding countryside. This makes them difficult to surprise. The best way to discover its location would be to find a group of mountain bandits who appear to be heading back to their base to resupply, and follow them.
dlga_destroy_lair_quest_brief:merchant_quest_track_bandit_lair_choice.3|Bandits such as these will usually set up their encampments deep in the woods, sometimes in the middle of a swamp. The best way to discover its location would be to find a group of forest bandits who appear to be heading back to their base to resupply, and follow them.
dlga_destroy_lair_quest_brief:merchant_quest_track_bandit_lair_choice.4|Bandits such as these will usually set up their encampments in the woodland on the steppe, where they have some concealment. The best way to discover its location would be to find a group of steppe bandits who appear to be heading back to their base to resupply, and follow them.
dlga_destroy_lair_quest_brief:merchant_quest_track_bandit_lair_choice.5|Bandits such as these will usually set up their encampments deep in the woods. The best way to discover its location would be to find a group of tundra bandits who appear to be heading back to their base to resupply, and follow them.
dlga_merchant_quest_track_bandit_lair_choice:merchant_quest_destroy_lair_brief|Aye, I'll do it.
dlga_merchant_quest_track_bandit_lair_choice:lord_pretalk|I'm afraid I can't take the job at the moment.
dlga_merchant_quest_destroy_lair_brief:close_window|Very good. We will await word of your success.
dlga_merchant_quest_requested:merchant_quest_brief.1|We have heard that {s4}, some travellers on the road {reg4?to:from} {s5} were attacked by {s7}.
dlga_merchant_quest_brief:merchant_quest_track_bandits_choice|We would like you to track these {s4} down. The merchants of the town were able to get a description of their leader, and have put together a bounty. If you can hunt them down and destroy them, we'll make it worth your while...
dlga_merchant_quest_track_bandits_choice:merchant_quest_track_bandits_brief|Aye, I'll do it.
dlga_merchant_quest_track_bandits_brief:close_window|Very good. The band may not have lingered long in the area, but chances are that they will be spotted by other travellers on the road.
dlga_merchant_quest_track_bandits_choice:merchant_quest_stall|I'm afraid I can't take the job at the moment.
dlga_merchant_quest_requested:merchant_quest_brief.2|You're looking for a job? Actually I was looking for someone to deliver some {s4}. Perhaps you can do that...
dlga_merchant_quest_brief:merchant_quest_brief_deliver_wine|I have a cargo of {s6} that needs to be delivered to the tavern in {s4}. If you can take {reg5} units of {s6} to {s4} in 7 days, you may earn {reg8} gold. What do you say?
dlga_merchant_quest_brief_deliver_wine:merchant_quest_taken|Alright. I will make the delivery.
dlga_merchant_quest_brief_deliver_wine:merchant_quest_stall|I am afraid I can't carry all that cargo now.
dlga_merchant_quest_requested:merchant_quest_brief.3|You're looking for a job? Actually I was looking for someone to escort a caravan. Perhaps you can do that...
dlga_merchant_quest_brief:escort_merchant_caravan_quest_brief|I am going to send a caravan of goods to {s8}. However with all those bandits and deserters on the roads, I don't want to send them out without an escort. If you can lead that caravan to {s8} in 15 days, you will earn {reg8} gold. Of course your party needs to be at least {reg4} strong to offer them any protection.
dlga_escort_merchant_caravan_quest_brief:merchant_quest_taken|Alright. I will escort the caravan.
dlga_escort_merchant_caravan_quest_brief:merchant_quest_stall|I am afraid I don't have that many soldiers with me.
dlga_escort_merchant_caravan_quest_brief:merchant_quest_stall.1|Sorry. I can't do that right now
dlga_start:close_window.40|We can cover the rest of the way ourselves. Thanks.
dlga_start:close_window.41|Well, we have almost reached {s21}. We can cover the rest of the way ourselves. Here's your pay... {reg14} gold. Thanks for escorting us. Good luck.
dlga_start:merchant_caravan_intro_1|Greetings. You must be our escort, right?
dlga_merchant_caravan_intro_1:merchant_caravan_intro_2|Yes. My name is {playername}. I will lead you to {s1}.
dlga_merchant_caravan_intro_2:escort_merchant_caravan_talk|Well, It is good to know we won't travel alone. What do you want us to do 2017-03-12 (日) 16:11:00
dlga_start:escort_merchant_caravan_talk|Eh. We've made it this far... What do you want us to do?
dlga_escort_merchant_caravan_talk:merchant_caravan_follow_lead|You follow my lead. I'll take you through a safe route.
dlga_merchant_caravan_follow_lead:close_window|Alright. We'll be right behind you.
dlga_escort_merchant_caravan_talk:merchant_caravan_stay_here|You stay here for a while. I'll go ahead and check the road.
dlga_merchant_caravan_stay_here:close_window|Alright. We'll be waiting here for you.
dlga_merchant_quest_requested:merchant_quest_brief.4|Actually, I was looking for an able adventurer like you. There's this group of particularly troublesome bandits. They have infested the vicinity of our town and are preying on my caravans. They have avoided all the soldiers and the militias up to now. If someone doesn't stop them soon, I am going to be ruined...
dlga_merchant_quest_brief:troublesome_bandits_quest_brief|I will pay you {reg8} gold if you hunt down those troublesome bandits. It's dangerous work. But I believe that you are the {man/one} for it. What do you say?
dlga_troublesome_bandits_quest_brief:merchant_quest_taken_bandits|Very well. I will hunt down those bandits.
dlga_merchant_quest_taken_bandits:close_window|You will? Splendid. Good luck to you.
dlga_troublesome_bandits_quest_brief:merchant_quest_stall|Sorry. I don't have time for this right now.
dlga_merchant_quest_requested:merchant_quest_brief.5|Actually, I was looking for a reliable {man/helper} that can undertake an important mission. A group of bandits have kidnapped the daughter of a friend of mine and are holding her for ransom. My friend is ready to pay them, but we still need someone to take the money to those rascals and bring the girl back to safety.
dlga_merchant_quest_brief:kidnapped_girl_quest_brief|The amount the bandits ask as ransom is {reg12} gold. I will give you that money once you accept to take the quest. You have 15 days to take the money to the bandits who will be waiting near the village of {s4}. Those bastards said that they are going to kill the poor girl if they don't get the money by that time. You will get your pay of {reg8} gold when you bring the girl safely back here.
dlga_kidnapped_girl_quest_brief:kidnapped_girl_quest_taken|All right. I will take the ransom money to the bandits and bring back the girl.
dlga_kidnapped_girl_quest_taken:close_window|Good. I knew we could trust you at this. Here is the ransom money, {reg12} gold. Count it before taking it. And please, don't attempt to do anything rash. Keep in mind that the girl's well being is more important than anything else...
dlga_kidnapped_girl_quest_brief:merchant_quest_stall|Sorry. I don't have time for this right now.
dlga_start:close_window.42|Thank you so much for bringing me back! I can't wait to see my family. Good-bye.
dlga_kidnapped_girl_liberated_map:kidnapped_girl_liberated_map_2a|Yes. Come with me. We are going home.
dlga_kidnapped_girl_liberated_map_2a:close_window|Unfortunately. You do not have room in your party for me.
dlga_kidnapped_girl_liberated_map_2a:close_window.1|Oh really? Thank you so much!
dlga_kidnapped_girl_liberated_map:kidnapped_girl_liberated_map_2b|Wait here a while longer. I'll come back for you.
dlga_kidnapped_girl_liberated_map_2b:close_window|Oh, please {sir/madam}, do not leave me here all alone!
dlga_start:kidnapped_girl_liberated_map|Oh {sir/madam}. Thank you so much for rescuing me. Will you take me to my family 2017-03-12 (日) 16:11:00
dlga_kidnapped_girl_liberated_battle:kidnapped_girl_liberated_battle_2a|Yes. Come with me. We are going home.
dlga_kidnapped_girl_liberated_battle_2a:kidnapped_girl_liberated_battle_2b|Unfortunately. You do not have room in your party for me.
dlga_kidnapped_girl_liberated_battle_2a:close_window|Oh really? Thank you so much!
dlga_kidnapped_girl_liberated_battle:kidnapped_girl_liberated_battle_2b|Wait here a while longer. I'll come back for you.
dlga_kidnapped_girl_liberated_battle_2b:close_window|Oh, please {sir/madam}, do not leave me here all alone!
dlga_start:kidnapped_girl_liberated_map.1|Can I come with you 2017-03-12 (日) 16:11:00
dlga_start:bandits_awaiting_ransom_intro_1|Are you the one that brought the ransom? Quick, give us the money now.
dlga_start:bandits_awaiting_ransom_intro_1.1|You came back? Quick, give us the money now.
dlga_bandits_awaiting_ransom_intro_1:bandits_awaiting_ransom_pay|Here, take the money. Just set the girl free.
dlga_bandits_awaiting_ransom_pay:close_window|Heh. You've brought the money all right. You can take the girl now. It was a pleasure doing business with you...
dlga_bandits_awaiting_ransom_intro_1:bandits_awaiting_ransom_b|No way! You release the girl first.
dlga_bandits_awaiting_ransom_b:bandits_awaiting_ransom_b2|You fool! Stop playing games and give us the money!
dlga_bandits_awaiting_ransom_b2:bandits_awaiting_ransom_pay|All right. Here's your money. Let the girl go now.
dlga_bandits_awaiting_ransom_b2:bandits_awaiting_ransom_no_money|I had left the money in a safe place. Let me go fetch it.
dlga_bandits_awaiting_ransom_no_money:close_window|Are you testing our patience or something? Go and bring that money here quickly.
dlga_bandits_awaiting_ransom_b2:bandits_awaiting_ransom_fight|I have no intention to pay you anything. I demand that you release the girl now!
dlga_bandits_awaiting_ransom_fight:close_window|You won't be demanding anything when you're dead.
dlga_start:bandits_awaiting_remeet|What's it? You have given us the money. We have no more business.
dlga_bandits_awaiting_remeet:close_window|Sorry to bother you. I'll be on my way now.
dlga_bandits_awaiting_remeet:bandits_awaiting_remeet_2|We have one more business. You'll give the money back to me.
dlga_bandits_awaiting_remeet_2:close_window|Oh, that business! Of course. Let us get down to it.
dlga_start:kidnapped_girl_encounter_1|Oh {sir/madam}. Thank you so much for rescuing me. Will you take me to my family 2017-03-12 (日) 16:11:00
dlga_kidnapped_girl_encounter_1:kidnapped_girl_join|Yes. Come with me. I'll take you home.
dlga_kidnapped_girl_join:close_window|Unfortunately. You do not have room in your party for me.
dlga_kidnapped_girl_join:close_window.1|Oh, thank you so much!
dlga_kidnapped_girl_encounter_1:kidnapped_girl_wait|Wait here a while longer. I'll come back for you.
dlga_kidnapped_girl_wait:close_window|Oh, please {sir/madam}, do not leave me here all alone!
dlga_merchant_quest_about_job_2:lost_kidnapped_girl|Unfortunately I lost the girl on the way here...
dlga_lost_kidnapped_girl:lost_kidnapped_girl_2|Oh no! How am I going to tell this to my friend?
dlga_lost_kidnapped_girl_2:lost_kidnapped_girl_3|I'm sorry. I could do nothing about it.
dlga_lost_kidnapped_girl_3:lost_kidnapped_girl_4|You let me down {playername}. I had trusted you. I will let people know of your incompetence at this task. Also, I want back that {reg8} gold I gave you as the ransom fee.
dlga_lost_kidnapped_girl_4:merchant_quest_about_job_5a|Of course. Here you are...
dlga_merchant_quest_about_job_5a:close_window|At least you have the decency to return the money.
dlga_lost_kidnapped_girl_4:merchant_quest_about_job_5b|Sorry. I don't have that amount with me.
dlga_merchant_quest_about_job_5b:close_window|Do you expect me to believe that? You are going to pay that ransom fee back! Go and bring the money now!
dlga_merchant_quest_requested:merchant_quest_persuade_peace_1|This war between {s15} and {s14} has brought our town to the verge of ruin. Our caravans get raided before they can reach their destination. Our merchants are afraid to leave the safety of the town walls. And as if those aren't enough, the taxes to maintain the war take away the last bits of our savings. If peace does not come soon, we can not hold on for much longer.
dlga_merchant_quest_persuade_peace_1:merchant_quest_brief|You are right. But who can stop this madness called war?
dlga_merchant_quest_persuade_peace_1:merchant_quest_persuade_peace_reject|It is your duty to help the nobles in their war effort. You shouldn't complain about it.
dlga_merchant_quest_persuade_peace_reject:close_window|Hah. The nobles fight their wars for their greed and their dreams of glory. And it is poor honest folk like us who have to bear the real burden. But you obviously don't want to hear about that.
dlga_merchant_quest_brief:merchant_quest_persuade_peace_3|There have been attempts to reconcile the two sides and reach a settlement. However, there are powerful lords on both sides whose interests lie in continuing the war. These men urge all others not to heed to the word of sensible men, but to keep fighting. While these leaders remain influential, no peace settlement can be reached.
dlga_merchant_quest_persuade_peace_3:merchant_quest_persuade_peace_4|Who are these warmongers who block the way of peace?
dlga_merchant_quest_persuade_peace_3:merchant_quest_persuade_peace_4.1|Who are these lords you speak of?
dlga_merchant_quest_persuade_peace_4:merchant_quest_persuade_peace_5|They are {s12} from {s15} and {s13} from {s14}. Until they change their mind or lose their influence, there will be no chance of having peace between the two sides.
dlga_merchant_quest_persuade_peace_5:merchant_quest_persuade_peace_6|What can be done about this?
dlga_merchant_quest_persuade_peace_5:merchant_quest_persuade_peace_6.1|Alas, it seems nothing can be done about it.
dlga_merchant_quest_persuade_peace_6:merchant_quest_persuade_peace_7|There is a way to resolve the issue. A particularly determined person can perhaps persuade one or both of these lords to accept making peace. And even if that fails, it can be possible to see that these lords are defeated by force and taken prisoner. If they are captive, they will lose their influence and they can no longer oppose a settlement... What do you think? Can you do it?
dlga_merchant_quest_persuade_peace_7:merchant_quest_persuade_peace_8|It seems difficult. But I will try.
dlga_merchant_quest_persuade_peace_7:merchant_quest_persuade_peace_8.1|If the price is right, I may.
dlga_merchant_quest_persuade_peace_7:merchant_quest_persuade_peace_8.2|Forget it. This is not my problem.
dlga_merchant_quest_persuade_peace_8:merchant_quest_persuade_peace_9|Most of the merchants in the town will gladly open up their purses to support such a plan. I think we can collect {reg12} gold between ourselves. We will be happy to reward you with that sum, if you can work this out. Convince {s12} and {s13} to accept a peace settlement, and if either of them proves too stubborn, make sure he falls captive and can not be ransomed until a peace deal is settled.
dlga_merchant_quest_persuade_peace_9:merchant_quest_persuade_peace_10|All right. I will do my best.
dlga_merchant_quest_persuade_peace_9:merchant_quest_persuade_peace_no|Sorry. I can not do this.
dlga_merchant_quest_persuade_peace_10:close_window|Excellent. You will have our blessings. I hope you can deal with those two old goats. We will be waiting and hoping for the good news.
dlga_merchant_quest_persuade_peace_no:close_window|Don't say no right away. Think about this for some time. If there is a {man/lady} who can manage to do this, it is you.
dlga_merchant_quest_requested:merchant_quest_deal_with_night_bandits|Do I indeed! There's a group of bandits infesting the town, and I'm at the end of my rope as to how to deal with them. They've been ambushing and robbing townspeople under the cover of night, and then fading away quick as lightning when the guards finally show up. We've not been able to catch a one of them. They only attack lone people, never daring to show themselves when there's a group about. I need someone who can take on these bandits alone and win. That seems to be the only way of bringing them to justice. Are you up to the task?
dlga_merchant_quest_brief:merchant_quest_deal_with_night_bandits|There's a group of bandits infesting the town, and I'm at the end of my rope as to how to deal with them. They've been ambushing and robbing townspeople under the cover of night, and then fading away quick as lightning when the guards finally show up. We've not been able to catch a one of them. They only attack lone people, never daring to show themselves when there's a group about. I need someone who can take on these bandits alone and win. That seems to be the only way of bringing them to justice. Are you up to the task?
dlga_merchant_quest_deal_with_night_bandits:deal_with_night_bandits_quest_taken|Killing bandits? Why, certainly!
dlga_merchant_quest_deal_with_night_bandits:merchant_quest_stall|My apologies, I'm not interested.
dlga_deal_with_night_bandits_quest_taken:mayor_pretalk|That takes a weight off my shoulders, {playername}. You can expect a fine reward if you come back successful. Just don't get yourself killed, eh?
dlga_merchant_quest_requested:merchant_quest_brief.6|One of the merchants here is looking for herdsmen to take his cattle to the market at {s13}.
dlga_merchant_quest_brief:move_cattle_herd_quest_brief|The cattle herd must be at {s13} within 30 days. Sooner is better, much better, but it must be absolutely no later than 30 days. If you can do that, I'd be willing to pay you {reg8} gold for your trouble. Interested?
dlga_move_cattle_herd_quest_brief:move_cattle_herd_quest_taken|Aye, I can take the herd to {s13}.
dlga_move_cattle_herd_quest_brief:merchant_quest_stall|I am sorry, but no.
dlga_move_cattle_herd_quest_taken:mayor_pretalk|Splendid. You can find the herd right outside the town. After you take the animals to {s13}, return back to me and I will give you your pay.
dlga_merchant_quest_requested:mayor_pretalk|I am afraid I can't offer you a job right now.
dlga_start:village_elder_deliver_cattle_thank|My good {sir/madam}. Our village is grateful for your help. Thanks to the {reg5} heads of cattle you have brought, we can now raise our own herd.
dlga_village_elder_deliver_cattle_thank:village_elder_talk|My good {lord/lady}, please, is there anything I can do for you?
dlga_start:village_elder_talk|Good day, {sir/madam}, and welcome to {s9}. I am the elder of this village.
dlga_start:village_elder_talk.1|Welcome to {s9}, my {lord/lady}. We were rejoiced by the news that you are the new {lord/lady} of our humble village. I am the village elder and I will be honoured to serve you in any way I can.
dlga_start:village_elder_talk.2|{My lord/My lady}, you honour our humble village with your presence.
dlga_start:village_elder_talk.3|Good day, {sir/madam}.
dlga_village_elder_pretalk:village_elder_talk|Is there anything else I can do for you?
dlga_village_elder_talk:village_elder_ask_fugitive|I am looking for a man by the name of {s4}. I was told he may be hiding here.
dlga_village_elder_ask_fugitive:village_elder_pretalk|Strangers come and go to our village, {sir/madam}. But I doubt you'll run into him at this hour of the night. You would have better luck during the day.
dlga_village_elder_ask_fugitive:close_window|Strangers come and go to our village, {sir/madam}. If he is hiding here, you will surely find him if you look around.
dlga_village_elder_talk:village_elder_active_mission_1|About the task you asked of me...
dlga_village_elder_talk:village_elder_request_mission_ask|Do you have any tasks I can help you with?
dlga_village_elder_talk:village_elder_trade_begin|I want to buy some supplies. I will pay with gold.
dlga_village_elder_trade_begin:village_elder_trade_talk|Of course, {sir/madam}. Do you want to buy goods or cattle?
dlga_village_elder_trade_talk:village_elder_trade|I want to buy food and supplies.
dlga_village_elder_trade:village_elder_pretalk|We have some food and other supplies in our storehouse. Come have a look.
dlga_village_elder_trade_talk:village_elder_buy_cattle|I want to buy some cattle.
dlga_village_elder_trade_talk:village_elder_pretalk|I changed my mind. I don't need to buy anything.
dlga_village_elder_talk:village_elder_ask_enemies|Have you seen any enemies around here recently?
dlga_village_elder_ask_enemies:village_elder_pretalk|I am sorry, {sir/madam}. We have neither seen nor heard of any war parties in this area.
dlga_village_elder_ask_enemies:village_elder_tell_enemies|Hmm. Let me think about it...
dlga_village_elder_tell_enemies:village_elder_tell_enemies|{s1} {s2}
dlga_village_elder_tell_enemies:village_elder_pretalk|No, {sir/madam}. We haven't seen any war parties in this area for some time.
dlga_village_elder_tell_enemies:village_elder_pretalk.1|Well, I guess that was all.
dlga_village_elder_talk:village_elder_ask_set_fire|I need you to set a large fire on the outskirts of this village.
dlga_village_elder_ask_set_fire:close_window|We have already agreed upon this, {sir/my lady}. I will do my best. You can trust me.
dlga_village_elder_ask_set_fire:village_elder_ask_set_fire_1|A fire, {sir/madam}! Fires are dangerous! Why would you want such a thing?
dlga_village_elder_ask_set_fire:village_elder_ask_set_fire_5|I believe that we have already discussed this issue, {sir/my lady}.
dlga_village_elder_ask_set_fire:village_elder_ask_set_fire_5.1|We talked about this {sir/madam} before and your previous offers were low compared to risk you want me to take.
dlga_village_elder_ask_set_fire_1:village_elder_ask_set_fire_2|I have my reasons, and you will have yours -- a purse of silver. Will you do it, or not?
dlga_village_elder_ask_set_fire_1:village_elder_ask_set_fire_explain_plan|Given the risk you are taking, you are entitled to know my plan.
dlga_village_elder_ask_set_fire_explain_plan:village_elder_ask_set_fire_2|I wish to rescue a prisoner from {s4}. When you light the fire, the guards in {s4} will see the smoke, and some of them will rush outside to see what is going on.
dlga_village_elder_ask_set_fire_2:village_elder_ask_set_fire_9|As you wish, {sir/my lady}. You have been a good friend to this village, and, even though there is a risk, we should be glad to return the favor. When do you want this fire to start?
dlga_village_elder_ask_set_fire_2:close_window|I'm sorry, {sir/my lady}. You will forgive me for saying this, but we don't exactly have good reason to trust you. This is too dangerous.
dlga_village_elder_ask_set_fire_2:village_elder_ask_set_fire_3|As you say, {sir/my lady}. But in doing this, we are taking a very great risk. What's in it for us?
dlga_village_elder_ask_set_fire_3:village_elder_ask_set_fire_4|I can give you 100 gold.
dlga_village_elder_ask_set_fire_3:village_elder_ask_set_fire_6|I can give you 200 gold.
dlga_village_elder_ask_set_fire_3:village_elder_ask_set_fire_6.1|I can give you 300 gold.
dlga_village_elder_ask_set_fire_3:close_window|Never mind.
dlga_village_elder_ask_set_fire_4:village_elder_talk|This is madness. I cannot take such a risk.
dlga_village_elder_ask_set_fire_5:village_elder_ask_set_fire_7|Then let's increase your reward to 200 gold.
dlga_village_elder_ask_set_fire_5:village_elder_ask_set_fire_6|Then let's increase your reward to 300 gold.
dlga_village_elder_ask_set_fire_5:village_elder_ask_set_fire_6.1|Then let's increase your reward to 300 gold. This is my last offer.
dlga_village_elder_ask_set_fire_5:close_window|Never mind.
dlga_village_elder_ask_set_fire_6:village_elder_ask_set_fire_9|Very well. You are asking me to take a very great risk, but I will do it. When do you want this fire to start?
dlga_village_elder_ask_set_fire_7:village_elder_talk|I cannot do such a dangerous thing for 200 gold.
dlga_village_elder_ask_set_fire_9:village_elder_ask_set_fire_10|Continue with your preparations. One hour from now, I need that fire.
dlga_village_elder_ask_set_fire_9:village_elder_ask_set_fire_11|Do this in at the stroke of midnight. I will wait exactly one hour.
dlga_village_elder_ask_set_fire_10:close_window|Very well, {sir/my lady}. We will make our preparations. Now you make yours.
dlga_village_elder_ask_set_fire_11:close_window|As you wish, {sir/my lady}. May the heavens protect you.
dlga_village_elder_talk:village_elder_recruit_start|Are there any lads from this village who might want to seek their fortune in the wars?
dlga_village_elder_talk:close_window|[Leave]
dlga_village_elder_buy_cattle:village_elder_buy_cattle_2|We have {reg5} heads of cattle, each for {reg6} gold. How many do you want to buy?
dlga_village_elder_buy_cattle:village_elder_buy_cattle_2.1|I am afraid we have no cattle left in the village {sir/madam}.
dlga_village_elder_buy_cattle_2:village_elder_buy_cattle_complete|One.
dlga_village_elder_buy_cattle_2:village_elder_buy_cattle_complete.1|Two.
dlga_village_elder_buy_cattle_2:village_elder_buy_cattle_complete.2|Three.
dlga_village_elder_buy_cattle_2:village_elder_buy_cattle_complete.3|Four.
dlga_village_elder_buy_cattle_2:village_elder_buy_cattle_complete.4|Five.
dlga_village_elder_buy_cattle_2:village_elder_pretalk|Forget it.
dlga_village_elder_buy_cattle_complete:village_elder_pretalk|I will tell the herders to round up the animals and bring them to you, {sir/madam}. I am sure you will be satisfied with your purchase.
dlga_village_elder_recruit_start:village_elder_talk|I don't think anyone would be interested, {sir/madam}. Is there anything else I can do for you?
dlga_village_elder_recruit_start:village_elder_recruit_decision|I can think of {reg5} whom I suspect would jump at the chance. If you could pay 10 gold {reg7?each for their equipment:for his equipment}. Does that suit you?
dlga_village_elder_recruit_decision:village_elder_pretalk|Tell {reg7?them:him} to make ready.
dlga_village_elder_recruit_decision:village_elder_pretalk.1|No, not now.
dlga_village_elder_active_mission_1:village_elder_active_mission_2|Yes {sir/madam}, have you made any progress on it?
dlga_village_elder_active_mission_2:village_elder_deliver_grain_thank|Indeed. I brought you {reg5} packs of grain.
dlga_village_elder_deliver_grain_thank:village_elder_deliver_grain_thank_2|My good {lord/lady}. You have saved us from hunger and desperation. We cannot thank you enough, but you'll always be in our prayers. The village of {s13} will not forget what you have done for us.
dlga_village_elder_deliver_grain_thank_2:village_elder_talk|My good {lord/lady}, please, is there anything I can do for you?
dlga_village_elder_active_mission_2:village_elder_active_mission_3|I am still working on it.
dlga_village_elder_active_mission_2:village_elder_mission_failed|I am afraid I won't be able to finish it.
dlga_village_elder_active_mission_3:village_elder_pretalk|Thank you, {sir/madam}. We are praying for your success everyday.
dlga_village_elder_mission_failed:village_elder_pretalk|Ah, I am sorry to hear that {sir/madam}. I'll try to think of something else.
dlga_village_elder_request_mission_ask:village_elder_pretalk|Well {sir/madam}, you are already engaged with a task helping us. We cannot ask more from you.
dlga_village_elder_request_mission_ask:village_elder_pretalk.1|No {sir/madam}, We don't have any other tasks for you.
dlga_village_elder_request_mission_ask:village_elder_tell_mission|A task?
dlga_village_elder_tell_mission:village_elder_tell_deliver_grain_mission|{My good sir/My good lady}, our village has been going through such hardships lately. The harvest has been bad, and recently some merciless bandits took away our seed grain that we had reserved for the planting season. If we cannot find some grain soon, we will not be able to plant our fields and then we will have nothing to eat for the coming year. If you can help us, we would be indebted to you forever.
dlga_village_elder_tell_deliver_grain_mission:village_elder_tell_deliver_grain_mission_2|Hmmm. How much grain do you need?
dlga_village_elder_tell_deliver_grain_mission:village_elder_deliver_grain_mission_reject|I can't be bothered with this. Ask help from someone else.
dlga_village_elder_tell_deliver_grain_mission_2:village_elder_tell_deliver_grain_mission_3|I think {reg5} packs of grain will let us start the planting. Hopefully, we can find charitable people to help us with the rest.
dlga_village_elder_tell_deliver_grain_mission_3:village_elder_deliver_grain_mission_accept|Then I will go and find you the grain you need.
dlga_village_elder_tell_deliver_grain_mission_3:village_elder_deliver_grain_mission_reject|I am afraid I don't have time for this. You'll need to find help elsewhere.
dlga_village_elder_deliver_grain_mission_accept:close_window|Thank you, {sir/madam}. We'll be praying for you night and day.
dlga_village_elder_deliver_grain_mission_reject:close_window|Yes {sir/madam}, of course. I am sorry if I have bothered you with our troubles.
dlga_village_elder_tell_mission:village_elder_tell_train_peasants_against_bandits_mission|We are suffering greatly at the hands of a group of bandits. They take our food and livestock, and kill anyone who doesn't obey them immediately. Our men are angry that we cannot defend ourselves, but we are only simple farmers... However, with some help, I think that some of the people here could be more than that. We just need an experienced warrior to teach us how to fight.
dlga_village_elder_tell_train_peasants_against_bandits_mission:village_elder_train_peasants_against_bandits_mission_accept|I can teach you how to defend yourself.
dlga_village_elder_tell_train_peasants_against_bandits_mission:village_elder_train_peasants_against_bandits_mission_reject|You peasants have no business taking up arms. Just pay the bandits and be off with it.
dlga_village_elder_train_peasants_against_bandits_mission_accept:close_window|You will? Oh, splendid! We would be deeply indebted to you, {sir/madam}. I'll instruct the village folk to assemble here and receive your training. If you can teach us how to defend ourselves, I promise you'll receive everything we can give you in return for your efforts.
dlga_village_elder_train_peasants_against_bandits_mission_reject:close_window|Yes, of course {sir/madam}. Thank you for your counsel.
dlga_village_elder_tell_mission:village_elder_tell_deliver_cattle_mission|Bandits have driven away our cattle. Our pastures are empty. If we had just a few heads of cattle we could start to raise a herd again.
dlga_village_elder_tell_deliver_cattle_mission:village_elder_tell_deliver_cattle_mission_2|How many animals do you need?
dlga_village_elder_tell_deliver_cattle_mission:village_elder_deliver_cattle_mission_reject|I don't have time for this. Ask help from someone else.
dlga_village_elder_tell_deliver_cattle_mission_2:village_elder_tell_deliver_cattle_mission_3|I think {reg5} heads will suffice for a small herd.
dlga_village_elder_tell_deliver_cattle_mission_3:village_elder_deliver_cattle_mission_accept|Then I will bring you the cattle you need.
dlga_village_elder_tell_deliver_cattle_mission_3:village_elder_deliver_cattle_mission_reject|I am afraid I don't have time for this. You'll need to find help elsewhere.
dlga_village_elder_deliver_cattle_mission_accept:close_window|Thank you, {sir/madam}. We'll be praying for you night and day.
dlga_village_elder_deliver_cattle_mission_reject:close_window|Yes {sir/madam}, of course. I am sorry if I have bothered you with our troubles.
dlga_village_elder_tell_mission:village_elder_pretalk|Thank you, {sir/madam}, but we do not really need anything right now.
dlga_start:goods_merchant_talk|{My lord/my lady}, you honour my humble shop with your presence.
dlga_start:goods_merchant_talk.1|Welcome {sir/madam}. What can I do for you?
dlga_goods_merchant_pretalk:goods_merchant_talk|Anything else?
dlga_goods_merchant_talk:goods_trade_requested|I want to buy a few items... and perhaps sell some.
dlga_goods_trade_requested:goods_trade_completed|Sure, sure... Here, have a look at my stock...
dlga_goods_trade_completed:goods_merchant_talk|Anything else?
dlga_goods_merchant_talk:trade_info_request|What goods should I buy here to trade with other towns?
dlga_goods_merchant_talk:close_window|Nothing. Thanks.
dlga_trade_info_request:trade_info_request_2|That information can be best obtained from caravan masters and travelling merchants. If you want I can send you to the district where foreign merchants stay at when they come to the town. If you spend some time there and listen to the talk, you can learn a lot about what to buy and where to sell it.
dlga_trade_info_request_2:close_window|Then I'll go and spend some time with these merchants.
dlga_trade_info_request_2:goods_merchant_pretalk|I have no time for this right now.
dlga_start:arena_intro_1.1|Hey, what are you doing back here? Are you the police?
dlga_arena_intro_1:arena_intro_2|Why would the police be in here?
dlga_arena_intro_2:arena_intro_3|Nevermind that. Say, you look like the sort of scum that would bash a man's head in for money. Have you any interest in the great sport of Pugilism?
dlga_arena_intro_3:arena_training_melee_intro|I don't know. Sounds shady, I say.
dlga_arena_training_melee_intro:arena_training_melee_intro_2|I should think it's not! It's a man's God-given right to risk his own body in whatever fashion he pleases. Unfortunatly, the government thinks otherwise, and as such prizefighting is illegal. You needn't worry about that, however; we've convinced the police to turn a blind eye to our proceedings.
dlga_arena_training_melee_intro_2:arena_training_melee_intro_reward|What exactly does Prizefighting entail, and what can I gain?
dlga_arena_training_melee_intro_reward:arena_training_melee_intro_2|Well, you will, should you choose to fight, square off in a ring against a similarly skilled opponent, who will then proceed to pound you senseless, unless you defend yourself. The last man standing is the winner, and the winner takes the prize, which comes from the bets placed on the fight, minus my commission, of course. The more fights you win, the bigger crowds you will draw, which means more bets and larger prizes. It also means tougher opponents, and the top fighters are ruthless men, so be warned.
dlga_arena_training_melee_explain_reward:arena_master_melee_pretalk|Every couple of days I can set you up a fight when you let me know you're ready. The scum you'll be paired with at first will be pushovers like yourself. Winning these fights might earn you a couple hundred coins, but as you get better, you could earn a serious living as long as you can continue to take a punch. Prizes for fights against the world-champions could earn you thousands.
dlga_arena_training_melee_intro_2:arena_training_melee_intro_3|Can I join too?
dlga_arena_training_melee_intro_3:arena_master_melee_talk|Ha ha. You would have to be out of your mind not to. Of course. The fights are open to anyone willing. I'll set you up with an opponent, if you like. Remember the rules, though. Fists only; no kicking, biting or using weapons, and no punches while he's down.
dlga_start:arena_master_intro_1|Hello. You seem to be new here. Care to share your name?
dlga_arena_master_intro_1:arena_master_intro_2|I am {playername}.
dlga_arena_master_intro_2:arena_master_pre_talk|Well met {playername}. I am the fight promoter here at {s1}. Talk to me if you want to join the fights.
dlga_start:arena_master_fight_result|.
dlga_arena_master_fight_result:arena_master_pre_talk|Ha-ha, that's quite the bruise you're sporting. But don't worry; everybody gets trounced once in awhile. The important thing is to pick yourself up, dust yourself off and keep fighting. Your teeth are in a bucket somewhere, if you want to make a necklace, or something.
dlga_arena_master_fight_result:arena_master_pre_talk.1|Ha-ha, after the way you pummelled him, he might be out for weeks. Your cut of the prize is {reg10}.
dlga_arena_master_fight_result:arena_master_pre_talk.2|Hey, you managed to take down {reg8} opponents. Not bad. But that won't bring you any prize money. Now, if I were you, I would go back there and show everyone what I can do...
dlga_arena_master_fight_result:arena_master_pre_talk.3|You put up quite a good fight there. Good moves. You definitely show promise. And you earned a prize of {reg10} gold for knocking down {reg8} opponents.
dlga_arena_master_fight_result:arena_master_pre_talk.4|That was a good fight you put up there. You managed to take down no less than {reg8} opponents. And of course, you earned a prize money of {reg10} gold.
dlga_arena_master_fight_result:arena_master_pre_talk.5|Your performance was amazing! You are without doubt a very skilled fighter. Not everyone can knock down {reg8} people in the fights. Of course you deserve a prize with that performance: {reg10} gold. Nice, eh?
dlga_arena_master_fight_result:arena_master_pre_talk.6|That was damned good fighting, {playername}. You have very good moves, excellent tactics. And you earned a prize of {reg10} gold for knocking down {reg8} opponents.
dlga_arena_master_fight_result:arena_master_pre_talk.7|Congratulations champion! Your fight there was something to remember! You managed to be the last fighter standing beating down everyone else. And of course you won the grand prize of the fights: {reg10} gold.
dlga_start:arena_master_pre_talk|Hello {playername}. Good to see you again.
dlga_arena_master_pre_talk:arena_master_talk|What would you like to do?
dlga_arena_master_talk:arena_master_melee_pretalk|About the melee fights...
dlga_arena_master_talk:close_window|I need to leave now. Good bye.
dlga_arena_master_ask_tournaments:arena_master_talk|{reg2?There won't be any tournaments any time soon.:{reg1?Tournaments are:A tournament is} going to be held at {s15}.}
dlga_arena_master_melee_pretalk:arena_master_melee_talk|There will be a fight here soon. You can go and jump in if you like.
dlga_arena_master_melee_talk:close_window|Good. That's what I am going to do.
dlga_arena_master_melee_talk:arena_master_melee_reject|Thanks. But I will give my bruises some time to heal.
dlga_arena_master_melee_reject:arena_master_pre_talk|Good {man/girl}. That's clever of you.
dlga_arena_master_melee_talk:arena_training_melee_explain_reward|Actually, can you tell me about the rewards again?
dlga_start:galeas_talk|Hello {boy/girl}. If you have any prisoners, I will be happy to buy them from you.
dlga_galeas_talk:galeas_sell_prisoners|Then you'd better bring your purse. I have got prisoners to sell.
dlga_galeas_talk:close_window|Not this time. Good-bye.
dlga_galeas_sell_prisoners:galeas_sell_prisoners_2|Let me see what you have...
dlga_galeas_sell_prisoners_2:close_window|You take more prisoners, bring them to me. I will pay well.
dlga_bandit_introduce:bandit_talk|{s5}
dlga_bandit_talk:close_window|I'll give you nothing but cold steel, you scum!
dlga_bandit_talk:bandit_barter|There's no need to fight. I can pay for free passage.
dlga_bandit_barter:bandit_barter_2|Silver without blood, that's our favourite kind! Hmm, having a look at you, I reckon you could easily come up with {reg5} francs. Pay it, and we'll let you be on your way.
dlga_bandit_barter_2:bandit_barter_3a|Very well, take it.
dlga_bandit_barter_2:bandit_barter_3b|I don't have that much money with me
dlga_bandit_barter_3b:close_window|That's too bad. I guess we'll just have to sell you into slavery. Take {him/her}, lads!
dlga_bandit_barter:close_window|Hey, I've heard of you! You slaughter us freebooters like dogs, and now you expect us to let you go for a few stinking coins? Forget it. You gave us no quarter, and you'll get none from us.
dlga_bandit_barter_3a:close_window|Heh, that wasn't so hard, was it? All right, we'll let you go now. Be off.
dlga_start:bandit_meet|Eh? What is it?
dlga_bandit_meet:bandit_attack|Your luck has run out, wretch. Prepare to die!
dlga_bandit_attack:close_window|{s5}
dlga_bandit_meet:close_window|Never mind, I have no business with you.
dlga_start:disbanded_troop_ask|Do you want us to follow you?
dlga_disbanded_troop_ask:disbanded_troop_join|Yes. Let us ride together.
dlga_disbanded_troop_ask:close_window|No. Not at this time.
dlga_disbanded_troop_join:close_window|Unfortunately. You do not have room in your party for us.
dlga_disbanded_troop_join:close_window.1|We are at your command.
dlga_start:enemy_talk_1|You will not capture me again. Not this time.
dlga_enemy_talk_1:enemy_talk_2|You don't have a chance against me. Give up.
dlga_enemy_talk_2:close_window|I will give up when you are dead!
dlga_start:party_encounter_routed_agents_are_caught|I beg you, please leave us alone.
dlga_party_encounter_routed_agents_are_caught:party_encounter_routed_agents_are_caught2|Do you think you can run away from me? You will be my prisoner or die!
dlga_party_encounter_routed_agents_are_caught:close_window|Ok. We'll leave you in peace for this time, do not face with us again.
dlga_party_encounter_routed_agents_are_caught2:close_window|Haven't you got any mercy? Ok, we will fight you to the last man!
dlga_party_encounter_routed_agents_are_caught2:close_window.1|{s1}
dlga_sell_prisoner_outlaws:sell_prisoner_outlaws|Hmmm. 10 gold for each looter makes {reg1} gold for all {reg0} of them.
dlga_sell_prisoner_outlaws:sell_prisoner_outlaws.1|Let me see. You've brought {reg0} bandits, so 20 gold for each comes up to {reg1} gold.
dlga_sell_prisoner_outlaws:sell_prisoner_outlaws.2|Well well, you've captured {reg0} brigands. Each one is worth 30 gold, so I'll give you {reg1} for them in total.
dlga_sell_prisoner_outlaws:sell_prisoner_outlaws_finished|I suppose that'll be all, then.
dlga_prisoner_chat:prisoner_chat_2|Do not try running away or trying something stupid. I will be watching you.
dlga_prisoner_chat_2:close_window|No, I swear I won't.
dlga_start:town_merchant_talk|Greetings, {your lordship/my lady}. How can I serve you today?
dlga_start:town_merchant_talk.1|Good day. What can I do for you?
dlga_town_merchant_talk:trade_requested_weapons|I want to buy a new weapon. Show me your wares.
dlga_town_merchant_talk:trade_requested_armor|I am looking for some equipment. Show me what you have.
dlga_town_merchant_talk:trade_requested_horse|I am thinking of buying a horse.
dlga_trade_requested_weapons:merchant_trade|Ah, yes {sir/madam}. These arms are the best you'll find anywhere.
dlga_trade_requested_armor:merchant_trade|Of course, {sir/madam}. You won't find better quality armour than these in all Europe.
dlga_trade_requested_horse:merchant_trade|You have a fine eye for horses, {sir/madam}. You won't find better beasts than these anywhere else.
dlga_merchant_trade:town_merchant_talk|Anything else?
dlga_town_merchant_talk:merchant_gossip|Tell me. What are people talking about these days?
dlga_merchant_gossip:town_merchant_talk|Well, nothing new lately. Prices, weather, the war, the same old things.
dlga_town_merchant_talk:close_window|Good-bye.
dlga_start:town_dweller_talk|My {lord/lady}?
dlga_start:town_dweller_talk.1|Good day, {sir/madam}.
dlga_town_dweller_talk:town_dweller_ask_fugitive|I am looking for a man by the name of {s4}. I was told he may be hiding here.
dlga_town_dweller_ask_fugitive:close_window|Strangers come and go to our village, {sir/madam}. If he is hiding here, you will surely find him if you look around.
dlga_town_dweller_talk:town_dweller_quest_meet_spy_in_enemy_town_ask_item|Pardon me, but is that a {s5} you're wearing?
dlga_town_dweller_quest_meet_spy_in_enemy_town_ask_item:town_dweller_talk|{s6}
dlga_town_dweller_talk:town_dweller_quest_meet_spy_in_enemy_town|{s4}
dlga_town_dweller_quest_meet_spy_in_enemy_town:town_dweller_quest_meet_spy_in_enemy_town_know|{s4}
dlga_town_dweller_quest_meet_spy_in_enemy_town:town_dweller_quest_meet_spy_in_enemy_town_dont_know|Eh? What kind of gibberish is that?
dlga_town_dweller_quest_meet_spy_in_enemy_town_dont_know:close_window|Never mind.
dlga_town_dweller_quest_meet_spy_in_enemy_town_know:town_dweller_quest_meet_spy_in_enemy_town_chat|{s4} sent me to collect your reports. Do you have them with you?
dlga_town_dweller_quest_meet_spy_in_enemy_town_chat:town_dweller_quest_meet_spy_in_enemy_town_chat_2|I've been expecting you. Here they are, make sure they reach {s4} intact and without delay.
dlga_town_dweller_quest_meet_spy_in_enemy_town_chat_2:close_window|Farewell.
dlga_town_dweller_talk:town_dweller_ask_info|What can you tell me about this village?
dlga_town_dweller_talk:town_dweller_ask_info.1|What can you tell me about this town?
dlga_town_dweller_ask_info:close_window|{s10} {s11}
dlga_town_dweller_talk:town_dweller_ask_situation|How is life here?
dlga_town_dweller_ask_situation:town_dweller_poor|Disaster has struck my family, {sir/madam}. We have no land of our own, and the others have no money to pay for our labor, or even to help us. My poor children lie at home hungry and sick. I don't know what we'll do.
dlga_town_dweller_ask_situation:town_dweller_poor.1|My life is miserable, {sir/madam}. I haven't been able to find a job for months, and my poor children go to bed hungry each night. My neighbours are too poor themselves to help me.
dlga_town_dweller_poor:town_dweller_poor_paid|Then take these 300 gold. I hope this will help you and your family.
dlga_town_dweller_poor:town_dweller_poor_not_paid|Then clearly you must travel somewhere else, or learn another trade.
dlga_town_dweller_poor_not_paid:close_window|Yes {sir/madam}. I will do as you say.
dlga_town_dweller_poor_paid:close_window|{My lord/My good lady}. You are so good and generous. I will tell everyone how you helped us.
dlga_town_dweller_ask_situation:close_window|Thank you for your kindness {sir/madam}. With your help our lives will be better. I will pray for you everyday.
dlga_town_dweller_ask_situation:town_dweller_talk|Times are hard, {sir/madam}. We work hard all day and yet we go to sleep hungry most nights.
dlga_town_dweller_ask_situation:town_dweller_talk.1|Times are hard, {sir/madam}. But we must count our blessings.
dlga_town_dweller_ask_situation:town_dweller_talk.2|We are not doing too badly {sir/madam}. We must count our blessings.
dlga_town_dweller_talk:town_dweller_ask_trade|What is your trade?
dlga_town_dweller_ask_trade:town_dweller_talk|{s14}
dlga_town_dweller_talk:town_dweller_ask_rumor|What is the latest rumor around here?
dlga_town_dweller_ask_rumor:town_dweller_talk|I don't know anything that would be of interest to you.
dlga_town_dweller_ask_rumor:town_dweller_talk.1|{s61}
dlga_town_dweller_ask_rumor:town_dweller_talk.2|I haven't heard anything interesting lately.
dlga_town_dweller_talk:close_window|[Leave]
dlga_start:player_castle_guard_talk|Yes {sir/madam}?
dlga_player_castle_guard_talk:player_castle_guard_talk_2|How goes the watch, soldier?
dlga_player_castle_guard_talk_2:player_castle_guard_talk_3|All is quiet {sir/madam}. Nothing to report.
dlga_player_castle_guard_talk_3:close_window|Good. Keep your eyes open.
dlga_start:close_window.43|Good day, {sir/madame}. Always an honor to have you here in {s10}.
dlga_start:close_window.44|We're watching you, scum.
dlga_start:hall_guard_talk|Your orders, {my lord/my lady}?
dlga_start:close_window.45|We are not supposed to talk while on guard, {sir/madam}.
dlga_hall_guard_talk:hall_guard_duty|Stay on duty and let me know if anyone comes to see me.
dlga_hall_guard_duty:close_window|Yes, {my lord/my lady}. As you wish.
dlga_hall_guard_talk:hall_guard_arrest|I want you to arrest this man immediately!
dlga_hall_guard_arrest:hall_guard_arrest_2|Who do you want arrested {sir/madam}?
dlga_hall_guard_arrest_2:close_window|Ah, never mind my high spirits lads.
dlga_hall_guard_arrest_2:close_window.1|Forget it. I will find another way to deal with this.
dlga_enemy_defeated:close_window|Arggh! I hate this.
dlga_party_relieved:close_window|Thank you for helping us against those bastards.
dlga_start:battle_reason_stated|We'll be having your things, ye speckle-shirted dogs.
dlga_start:liason_talk|Is there something I can help you with, soldier?
dlga_liason_talk:lord_ask_commision|I should like to purchase a commission.
dlga_liason_talk:lord_ask_promotion|I believe my deeds have warranted a promotion.
dlga_liason_talk:lord_standard_taken|I've taken an enemy standard!
dlga_liason_talk:recruiter_enter_service|I'm here to enlist!
dlga_liason_talk:close_window|That's all.
dlga_start:close_window.46|Still hard at work, sir!
dlga_start:close_window.47|Can't you see I'm busy, soldier?
dlga_start:recruiter_talk|What's a bag of scum like you bothering me for? Looking to enlist in the armies of {s5}?
dlga_recruiter_talk:recruiter_enter_service|I'd like to fight for God and country and all that.
dlga_recruiter_talk:close_window|Not if that's how the army plans to treat me.
dlga_recruiter_enter_service:recruiter_talk_2|Well, if that's the case, you're in the right place. Now, we don't usually accept trash like you, but we've need for new cannon-fodder. You may be a weak-kneed milksop now, but when we're done with you, you'll be able to soak up shot with the best of them.
dlga_recruiter_talk_2:recruiter_talk_2_cont|What was that you said about cannon-fodder?
dlga_recruiter_talk_2_cont:recruiter_talk_2_cont2|I don't recall saying anything about cannon-fodder.
dlga_recruiter_talk_2_cont2:recruiter_talk_3|Now, if you join up I can promise you nought but glory, women and all the drink you can stomach, plus a healthy bonus of 100 francs just for signing your name! Hell, it needn't even be your name; an 'X' will do. All I need you to do is make your mark and swear an oath to {s5}, and you'll be set.
dlga_recruiter_talk_3:recruiter_enter_service_2|I'm ready to declare my loyalty and get that signing bonus!
dlga_recruiter_talk_3:close_window|Actually, I think my bad knee exempts me. I better go.
dlga_recruiter_enter_service_2:recruiter_talk_4|You must swear unwavering loyalty to {s5}, and to never disgrace her or the uniform you wear. You must swear to duteously follow the orders of your superiors and never to delay in doing so. You must swear to fight to your bitter end defending {s5} from foreign threats, and never to take any actions that undermines such an effort.
dlga_recruiter_talk_4:recruiter_enter_service_3|I swear unwavering loyalty to {s5}, and I shall wear her uniform with honour. Here's my mark.
dlga_recruiter_talk_4:close_window|I've actually just remembered an appointment of mine. I must hurry there.
dlga_recruiter_enter_service_3:recruiter_talk_5|Excellent! I hope you keep that oath to the end. Now, regarding the signing bonus. It's 100 francs, but since you planned to celebrate and treat the recruiting party to drinks, we'll just deduct the cost of that from the bonus to save you the trouble. So, here's your 50 francs, plus a fine musquet with which to combat your new-found enemies.
dlga_recruiter_talk_5:recruiter_enter_service_4|Err, thanks.
dlga_recruiter_enter_service_4:close_window|That's 'Thanks, SIR!' Now, if you need anything else, I may be able to help.
dlga_recruiter_enter_service_4:close_window.1|That's 'Thanks, SIR!' Report to the nearest Military Depot and speak to the liaison. He'll sort you out. If can help us out and sign up some more men the government will pay their wages. Now, I've got more bodies to sign up before I can repair to the inn.
dlga_start:salieri_talk|Antonio Salieri at your service. Are you here to pay your respects to Herr Haydn, or perhaps you've come looking for Herr Beethoven or myself?
dlga_salieri_talk:recruiter_enter_service|I wish to meet Herr Haydn before he passes.
dlga_salieri_talk:recruiter_enter_service.1|I've sought you out, Maestro Salieri.
dlga_salieri_talk:close_window|I must leave. Sorry to bother you.
dlga_member_chat:regular_member_talk|Your orders {sir/madam}?
dlga_regular_member_talk:view_regular_char_requested|Tell me about yourself
dlga_view_regular_char_requested:do_regular_member_view_char|Aye {sir/madam}. Let me tell you all there is to know about me.
dlga_do_regular_member_view_char:regular_member_talk|Anything else?
dlga_regular_member_talk:close_window|Nothing. Keep moving.
dlga_start:party_encounter_hostile_attacker|You have no chance against us. Surrender now or we will kill you all...
dlga_party_encounter_hostile_attacker:close_window|We will fight you to the end!
dlga_party_encounter_hostile_attacker:close_window.1|Don't attack! We surrender.
dlga_start:party_encounter_hostile_defender|What do you want?
dlga_party_encounter_hostile_defender:party_encounter_hostile_ultimatum_surrender|Surrender or die!
dlga_party_encounter_hostile_ultimatum_surrender:close_window|{s43}
dlga_party_encounter_hostile_defender:close_window|Nothing. We'll leave you in peace.
dlga_merchant_end:close_window|Heh! I must really be in a tight spot, to place my hopes in a passing stranger. However, something about you tells me that my trust is not misplaced. Now, go see if you can round up some volunteers.
dlga_start:merchant_quest_4e|{s3}{s2}
dlga_merchant_quest_4e:merchant_finale|{s1}
dlga_merchant_quest_4e:merchant_finale.1|The Heavens alone grant us victory.
dlga_merchant_quest_4e:merchant_finale.2|I'm glad to see that you're alive, too.
dlga_merchant_finale:close_window|Yes, yes... Now, a couple of my boys have the watch captain pinned down in a back room, with a knife at his throat. I''ll need to go drag him before {s5} and explain what this breach of the peace is all about. You don't need to be part of that, though. I'll tell you what -- if all goes well, I'll meet you in the tavern again shortly, and let you know how it all came out. If you don't see me in the tavern, but instead see my head on a spike over the city gate, I'll assume you know enough to stay out of town for a while and forget this whole episode ever happened. So -- hopefully we'll meet again!
dlga_start:merchant_quest_1_prologue_1|{s1}
dlga_merchant_quest_1_prologue_1:merchant_quest_1_prologue_2|We've always had brigands in the hills, driven to banditry by war, debt, or love of violence. Recently, however, they've been getting bolder -- leaving their camps in the wild and venturing into town, looking for unwary prey. The watch commander tells us it's because of all the fighting on the frontiers -- fewer men to keep an eye on the streets -- but I'm not sure what to make of that. It seems to me that the most logical explanation is that these bandits have an ally inside the walls, who helps them enter unnoticed and helps them identify particularly tempting targets... Last week, you see, they took my brother.
dlga_merchant_quest_1_prologue_2:merchant_quest_1_prologue_3|I don't know what my brother was thinking -- a lad from a prominent house, out alone after dark in times like these... Well, I suppose you were too, but you're a stranger here, and didn't know how bad things have become. He had no such excuse. But he's family, so what can you do? If you don't protect your kin, then people will start thinking that you can't protect your investements, either, and I can't have that... No doubt the gang will soon send word about a ransom, but I don't care to pay it.
dlga_merchant_quest_1_prologue_3:merchant_quest_1a|So here's my proposition. You look like you've had a bit of experience with a blade -- and more importantly, you must have a bit of fire in your belly, or you wouldn't be coming to Europe to seek your fortune. So here's what I'm asking you to do: gather a small party, track down these bandits to their lair, teach them a lesson they won't forget, and get my brother back safe. In return, you'll earn my lasting gratitude and a bit of silver. What do you say?
dlga_merchant_quest_1a:merchant_quest_1b|I am interested.
dlga_merchant_quest_1a:close_window|I am not interested, have more important business to do.
dlga_merchant_quest_1b:merchant_quest_1c|You won't be able to do this by yourself, though. If you try and take on the whole gang singlehandedly, the hunter will become the hunted, I'll warrant. You'll first want to round up a group of volunteers. There's always a few lads in the villages around here, looking for a bit of work that's more interesting than tilling the soil or hauling water. They'll follow you if you pay. So... Take this purse of 100 gold. Consider it an advance on your reward. Go round to the villages, and use the money to hire some help. I'll reckon that you need at least five men to take on these bandits.
dlga_merchant_quest_1c:merchant_quest_1d|Very good, sir. I'll go collect some men from around the villages.
dlga_merchant_quest_1d:close_window|Good. You can find me again in the tavern here in {s1} after you've got your group together. Then we'll speak about what we do next.
dlga_start:battle_reason_stated.1|Surrender or die. Make your choice
dlga_battle_reason_stated:close_window|I am not afraid of you. I will fight.
dlga_start:free|Hello. What can I do for you?
dlga_free:view_char_requested|Tell me about yourself
dlga_view_char_requested:view_char|Very well, listen to this...
dlga_view_char:free|Anything else?
dlga_end:close_window|[Done]
dlga_start:threaten_1|Drop your weapons and surrender if you want to live
dlga_threaten_1:end|We will fight you first
dlga_member_direct_campaign:member_direct_campaign_choice|Yes, {my lord/my lady}. Which message do you wish to send to the vassals?
dlga_member_direct_campaign_choice:member_direct_campaign_call_to_arms_verify|I want to start a new campaign. Let us assemble the army here.
dlga_member_direct_campaign_choice:member_give_order_disband_army_verify|I want to end the campaign and let everyone return home.
dlga_member_direct_campaign_choice:member_give_order_invite_feast_verify|I wish to invite the vassals of the realm to a feast at {s4}.
dlga_member_direct_campaign_choice:member_pretalk|Never mind
dlga_member_give_order_invite_feast_verify:member_give_order_invite_feast_verify_2|You wish to invite the lords of the realm to a feast?
dlga_member_give_order_invite_feast_verify_2:member_give_order_invite_feast|Yes. It is time for us to strengthen the bonds that bring us together.
dlga_member_give_order_invite_feast_verify_2:member_pretalk|On second thought, this is perhaps not the time.
dlga_member_give_order_invite_feast:member_pretalk|All right then. I shall dispatch messengers informing the lords of the realm of your feast at {s4}.
dlga_member_direct_campaign_call_to_arms_verify:member_give_order_call_to_arms_verify_2|You wish to summon all lords for a new campaign?
dlga_member_give_order_call_to_arms_verify_2:member_give_order_call_to_arms|Yes. We must gather all our forces before we march on the enemy.
dlga_member_give_order_call_to_arms_verify_2:member_pretalk|On second thought, it won't be necessary to summon everyone.
dlga_member_give_order_call_to_arms:member_pretalk|All right then. I will send messengers and tell everyone to come here.
dlga_member_give_order_disband_army_verify:member_give_order_disband_army_2|You want to end the current campaign and release all lords from duty?
dlga_member_give_order_disband_army_2:member_give_order_disband_army|Yes. We no longer need all our forces here.
dlga_member_give_order_disband_army_2:member_pretalk|On second thought, it will be better to stay together for now.
dlga_member_give_order_disband_army:member_pretalk|All right. I will let everyone know that they are released from duty.
dlga_mayor_wealth_comparison_1:mayor_wealth_comparison_2|Overall, the wealthiest town in Europe is known to be {s4}. Here in {s5}, we are poorer than {reg4} towns, and richer than {reg5}.
dlga_mayor_wealth_comparison_2:mayor_wealth_comparison_3|In terms of local industry, the most productive town in Europe is known to be {s4}. Here in {s5}, we produce less than {reg4} towns, and produce more than {reg5}. Production is of course affected by the supply of raw materials, as well as by the overall prosperity of the town.
dlga_mayor_wealth_comparison_3:mayor_wealth_comparison_4|In terms of the output of the surrounding villages, the town of {s4} is the richest in Europe. Here in {s5}, the villages produce less than the hinterland around {reg4} towns, and produce more than {reg5}. The wealth of a town's hinterland, of course, is heavily dependent on the tides of war. Looting and pillage, and shifts in territory, can make a major impact.
dlga_mayor_wealth_comparison_4:mayor_wealth_comparison_5|In terms of trade, the town of {s4} is believed to have received the most visits from caravans over the past few months. Here in {s5}, we are less visited than {reg4} towns, and more visited than {reg5}.
dlga_mayor_wealth_comparison_5:mayor_pretalk|In terms of attacks on travellers, the town of {s4} is believed to be the most dangerous. Here in {s5}, we are less afflicted by bandits and raiders than {reg4} towns, and more afflicted than {reg5}.
dlga_free:close_window| Good-bye.
dlga_free:close_window.1| [Leave]
最終更新:2019年04月14日 01:53