原文 > 108Heroes > quick_strings1


qstr_Wealth:_{reg0}_denar|Wealth: {reg0} liang
qstr_Inventory:_{reg0}_de|Inventory: {reg0} liang
qstr_center_status|Center Status
qstr_center_status:_money|Center Status:^Wealth: {reg20}^Food: {reg21}^Population: {reg22}^Prosperity: {reg23}^Equipments: {reg24}^Horses: {reg25}^Backup: {reg26}^Soldiers Total: {reg27}
qstr_{s1}_Lv.{reg0}_|{s1}(Lv.{reg0})
qstr__{reg2}/{reg1}_|Process:({reg2}/{reg1})
qstr_page_down|Page down
qstr_page_up|Page up
qstr_occupation:{s2}_attr|Career Req:{s2}, Attribute Req:{s3}
qstr_NPC_Job_1|Career 1:
qstr_NPC_Job_2|Career 2:
qstr_Close|Close
qstr__Card_Show|Card Show
qstr_Blind_to_other_parti|Blind to other parties (off)
qstr_Blind_to_other_partie|Blind to other parties (on)
qstr_Force_all_lords_foll|Force all lords blind to other parties (confirm)
qstr_Force_all_lords_follo|Force all lords blind to other parties (cancel)
qstr_your_contribution_up|Your contribution increase {reg10}
qstr_You_loot_special_ite|You've got a special item: {s1}!
qstr_You_loot_enemy_s_equ|You've looted enemy hero's equip in the duel: {s2}!
qstr_Ally_battle_morale_n|Ally battle morale: {reg56}
qstr_Enemy_battle_morale_|Enemy battle morale: {reg55}
qstr_is_enemy|(enemy)
qstr_Kill_no_1:{s11}kill:|Killer Rank 1: {s21}{s11}[{reg11} kills]
qstr_Kill_no_2:{s12}kill:|Killer Rank 2: {s22}{s12}[{reg12} kills]
qstr_Kill_no_3:{s13}kill:|Killer Rank 3: {s23}{s13}[{reg13} kills]
qstr_Ally_morale_shake|Ally morale shake!
qstr_Enemy_morale_shake|Enemy morale shake!
qstr_Your_enemy_began_to_|Your enemy began to rout!
qstr_Your_soldiers_began_|Your ally began to rout!
qstr_{reg62}_enemy_soldie|{reg62} enemies surrender!
qstr_Your_enemy_into_chao|Your enemy get into chaos!
qstr_{reg11}_ally_get_int|{reg11} allies get into chaos!
qstr_{reg11}_enemy_get_in|{reg11} enemies get into chaos!
qstr_{s5}_s_intelligence_|{s5}'s intelligence is {reg5}
qstr_all_wen_guan_xiao_gu|All the official effect raise {reg5}/180
qstr_{s5}_s_charisma_is_{|{s5}'s charisma is {reg5}
qstr_relation_down_{reg5}|Reduce {reg5}/180 relation loss with the lords, increase the lord join faction chance
qstr_{s5}_s_trade_is_{reg|{s5}'s trade skill is {reg5}
qstr_tax_add_{reg5}/50|Your tax of walls and villages increase {reg5}/50
qstr_{s5}_s_persuasion_is|{s5}'s persuasion skill is {reg5}
qstr_get_peace_gold_down_|Reduce {reg5}/50 gold require and time require while sue for peace
qstr_{s5}_s_leadership_is|{s5}'s leadership skill is {reg5}
qstr_party_get_soldier_up|Increase the number {reg5}/50 in the conscription
qstr_{s5}_s_prisoner_mana|{s5}'s prisoner management skill is {reg5}
qstr_prosperity_up_{reg5}|Increase the prosperity {reg5}/40 while disband the prisoners
qstr_{s5}_s_engineer_is_{|{s5}'s engineer skill is {reg5}
qstr_build_time_down_{reg|Reduce {reg5}/40 building time
qstr_{s5}_s_ideal_size_up|{s5}'s party ideal size increase 30
qstr_{s5}_s_ideal_size_up_|{s5}'s party ideal size increase 20
qstr_{s5}_s_ideal_size_up_1|{s5}'s party ideal size increase 10
qstr_{s17}_s_special_skil|{s17}'s special skill [{s18}] is effected:{s19}
qstr_^team_0_point:{reg20|[ranking list]^Team 1: {reg20}^Team 2: {reg21}
qstr_^team_0_point:{reg20}|[ranking list]^Team 1: {reg20}^Team 2: {reg21}^Team 3: {reg22}
qstr_win_points:{reg24}^t|[ranking list]Points Req: {reg24}^Team 1: {reg20}^Team 2: {reg21}^Team 3: {reg22}^Team 4: {reg23}
qstr_^team_0_point:{reg20}/|[ranking list]^Team 1: {reg20}^Team 2: {reg21}^Team 3: {reg22}^Team 4: {reg23}
qstr_your_health_has_beco|You've got hurt, HP is low!
qstr_{s10}_s_health_has_b|{s10} has got hurt, HP is low!
qstr_{s33}_has_kill_10_pe|Nobody can stop {s33}, {he/she} is on fire!
qstr_{s33}_has_been_defea|{s33} has been defeated!
qstr_everyone_stop!|Everyone Stop!
qstr_Do_you_allow_your_al|Do you allow your ally hero join the 1 on 1 duel? (press Y/N) time remain: {reg10} sec
qstr_Do_you_want_to_vs?_Y|Do you want to join the 1 on 1 duel? (press Y/N) time remain: {reg10} sec
qstr_Nobody_dare_to_fight|Nobody dare to fight!
qstr_enemy_hero_charge|Enemy hero charge!
qstr_ally_hero_charge|Ally hero charge!
qstr_start_fight!|Duel Start!
qstr_time_is_up!|Time's up!
qstr_You_only_have_{reg10|time remain: {reg10} sec..
qstr_could_not_to_use_the|You can not use command keys, duel loss!
qstr_We_win_the_fight!Our|Duel win, your ally morale increased!
qstr_{reg20}enemies_has_s|{reg20} enemies surrender!
qstr_we_lose!Our_morale_i|Duel Loss, your ally morale decreased!
qstr_{reg20}allies_has_su|{reg20} allies surrender!
qstr_{s20}_s_attribute_ha|{s20} is on fire!
qstr_we_give_up!Our_moral|You refeused the duel invite, your ally morale decreased!
qstr_cak_infantry_online|Everyone online!
qstr_cak_infantry_charge|Everyone charge!
qstr_cak_infantry_outline|Everyone outline!
qstr_you_have_killed_{reg|You've killed {reg1} enemies
qstr_you_have_bravery_you|You've bravery your soldiers
qstr_kill_them_all!|Kill them all!
qstr_enemy_leader_is_die!|Enemy leader is die!
qstr_back_to_normal|Enemy is back to normal
qstr_no_cheat_please...|NO CHEAT PLEASE…
qstr_Cannot_leave_now.|Cannot leave now
qstr_win:{reg30}lose:{reg|win: {reg30}, lose:{reg32}
qstr_wins:{reg31}|winning streak: {reg31}
qstr_talk_with_Zheng_Guan|Talk to "Guardian of the West" Zheng Tu
qstr_you_are_using_one_bm|You used the elixir, hp is full! Remain:{reg20}
qstr_Ohyou_failed..._Plea|You failed... Use the Mind Reading next day
qstr_You_are_success!Go_a|You are success! Go to ask{s10} for reward!
qstr_your_agility_up_1|Your agility increase 1
qstr_You_ve_dead..._Press|You dead... Press Space button to relive
qstr_{s10}has_relive|{s10} has relive!
qstr_team_0_have_reached_|You've got {reg30} points, you win! Press Tab to leave...
qstr_other_team_have_reac|Other team have got {reg30} points, you lose! Press Tab to leave...
qstr_our_marshal_is_under|Our marshal is under attack!
qstr_team_1_has_been_defe|Team 1 has been defeated!
qstr_team_2_has_been_defe|Team 2 has been defeated!
qstr_team_3_has_been_defe|Team 3 has been defeated!
qstr_team_4_has_been_defe|Team 4 has been defeated!
qstr_Your_marshal_has_bee|Your marshal is dead, you lose! Press Tab to leave...
qstr_Enemy_marshal_have_a|Enemy marshals are all dead, you lose! Press Tab to leave...
qstr_{s3}has_take_the_hil|{s3} has captured the mountain!
qstr_the_hill_has_empty|No one captured the mountain!
qstr_team_get_point!|Points get!
qstr_hsn:sjnaminglai!|Hu Sanniang: Song Jiang, prepare to die!
qstr_wy:xiao_niangzi_wo_l|Wang Ying: Come to play with me, pretty girl~
qstr_op:let_me_fight_with|Ou Peng: Hey you! Fight with me!
qstr_df:guys_help_op!|Deng Fei: Help them, my soldiers!
qstr_df:quickly_help_op!|Deng Fei: Help Ou Peng quickly!
qstr_zb:do_you_want_to_fi|Zhu Biao: You wanna Tag Battle? Defeat me first!
qstr_ml:zbxiu_de_chang_ku|Ma Lin: Go Die!
qstr_sj:qing_tong_zhi_tra|Song Jiang: General Qin, go to help Ma Lin!
qstr_lty:liangshan_zeikou|Luan Tingyu: Liangshan outlaws, be my prisoners!
qstr_hsn:chonga!huozhuo_s|Hu Sanniang: Go and get Song Jiang!
qstr_sj:kuai_che!|Song Jiang: Retreat! Retreat!
qstr_lc&lk:do_not_hert_my|Lin Chong & Li Kui: Don't hurt our lord!
qstr_New_enemies_are_comi|New enemies are coming
qstr_You_find_the_real_ch|You found the key! Go to open the door of city!
qstr_You_found_a_chest!Bu|You found a chest! But nothing in it.
qstr_The_door_is_open_go_|The door is open! Leave and get the yellow flag!
qstr_You_have_escaped!You|Shi Xiu has escaped, you win!
qstr_{s1}has_come!|{s1} is coming!
qstr_You_defeat_luan_ting|You defeat Luan Tingyu, all the prisoner have released!
qstr_{s1}_has_out|{s1} is released!
qstr_Prison_hero_has_all_|All the prisoner have released, go and open the door to let ally in!
qstr_The_door_is_open_all|The Door is open! Kill the enemy with your ally!
qstr_luan_ting_yu_has_joi|Luan Tingyu has join your team!
qstr_win:{reg30}lose:{reg3|Friendly Duel: win: {reg30}, lose:{reg32}, winning streak: {reg31}
qstr_The_take_hill_battle|[Mountain capture mode]Battle end, {s1} your team score is {reg10} points, more than other team {reg11} points. You've killed {reg12} enemies, which get {reg13} points. You've dead {reg14} times, which reduce {reg15} points. Your hero is {s2}, his str and agi sum are {reg16}, which reduce {reg16} points. Your ally kill {reg17} enemies, which get {reg17} points. So Your tatal score is [{reg18} points]! You will get {reg19} liang and {reg20} renown!
qstr_The_team_fight_battl|[Team fight mode]Battle end, {s1} your team score is {reg10} points, more than other team {reg11} points. You've killed {reg12} enemies, which get {reg13} points. You've dead {reg14} times, which reduce {reg15} points. Your hero is {s2}, his str and agi sum are {reg16}, which reduce {reg16} points. Your ally kill {reg17} enemies, which get {reg17} points. So Your tatal score is [{reg18} points]! You will get {reg19} liang and {reg20} renown!
qstr_The_defence_marshal_|[Marshal guard mode]Battle end, {s1} your team score is {reg10} points, more than other team {reg11} points. You've killed {reg12} enemies, which get {reg13} points. You've dead {reg14} times, which reduce {reg15} points. Your hero is {s2}, his str and agi sum are {reg16}, which reduce {reg16} points. Your ally kill {reg17} enemies, which get {reg17} points. So Your tatal score is [{reg18} points]! You will get {reg19} liang and {reg20} renown!
qstr_The_take_hill_battle_|[Mountain capture mode]Battle end, {s1} your team score is {reg10} points, more than other team {reg11} points. You've killed {reg12} enemies, which get {reg13} points. You've dead {reg14} times, which reduce {reg15} points. Your hero is {s2}, his str and agi sum are {reg16}, which reduce {reg16} points. Your ally kill {reg17} enemies, which get {reg17} points. So Your tatal score is [{reg18} points]! You will get {reg19} liang and {reg20} renown!
qstr_The_team_fight_battle|[Team fight mode]Battle end, {s1} your team score is {reg10} points, more than other team {reg11} points. You've killed {reg12} enemies, which get {reg13} points. You've dead {reg14} times, which reduce {reg15} points. Your hero is {s2}, his str and agi sum are {reg16}, which reduce {reg16} points. Your ally kill {reg17} enemies, which get {reg17} points. So Your tatal score is [{reg18} points]! You will get {reg19} liang and {reg20} renown!
qstr_The_defence_marshal_b|[Marshal guard mode]Battle end, {s1} your team score is {reg10} points, more than other team {reg11} points. You've killed {reg12} enemies, which get {reg13} points. You've dead {reg14} times, which reduce {reg15} points. Your hero is {s2}, his str and agi sum are {reg16}, which reduce {reg16} points. Your ally kill {reg17} enemies, which get {reg17} points. So Your tatal score is [{reg18} points]! You will get {reg19} liang and {reg20} renown!
qstr_You_have_no_tital|You have no title.
qstr_You_are_the_king_of_|You are the king of {s20}
qstr_You_have_no_official|You have no official.
qstr_Contribution:_{reg11|Contribution:{reg11}^Level up contribution req: {reg12}^Official: {s30}^Party size limit: +{reg13}^Wages per week: {reg14}^^Attribute increase: ^str+{reg15}^agi+{reg16}^int+{reg17}^cha+{reg18}
qstr_Current_party_size_l|Current party size limit is {reg5}.^Current party size modifiers are:^^Base size: +10^Leadership: {s2}{reg1}^Charisma: {s3}{reg2}^Renown: {s4}{reg3}^Official: {s5}{reg4}^Wordless Heavenly Book:{s7}{reg7}^Special Skill:{s6}{reg6}^TOTAL: {reg5}
qstr_Your_chest_level_upd|Your chest level is {reg11}
qstr_{s20}^{s1}_s_kill_st|{s20}^{s1}: {reg1}, total: {reg2}
qstr_surrender_enemies:_{|surrender enemies: {reg62}
qstr_Go_to_liang_shan_to_|When does the chaos come to an end? Go to Shuipo Liangshan to get some interest things.
qstr_{s1}_s_tournament_ha|{s1}'s tournament is ready.
qstr_{s20}_s{s21}is_free.|{s20}'s {s21} is free.
qstr_{s22}_s{s23}is_free.|{s22}'s {s23} is free.
qstr_{s1}has_leave_your_t|{s1} has left your team
qstr_congratulations!you_|Congratulations! You've got a new official and you will get a faction unique equipment.
qstr_You_ve_got_the_earn!|You get the salary.
qstr_{s9}_have_not_equipp|{s9} removed [{s10}]
qstr_{s9}_s_{s11}_down_{r|{s9}'s {s11} reduce {reg11}
qstr_{s9}_s_{s12}_down_{r|{s9}'s {s12} reduce {reg12}
qstr_{s9}_s_{s13}_down_{r|{s9}'s {s13} reduce {reg13}
qstr_{s9}_have_equipped_t|{s9} equiped [{s10}]
qstr_{s9}_s_{s11}_up_{reg|{s9}'s {s11} increase {reg11}
qstr_{s9}_s_{s12}_up_{reg|{s9}'s {s12} increase {reg12}
qstr_{s9}_s_{s13}_up_{reg|{s9}'s {s13} increase {reg13}
qstr_player_tital:^{s21}|Title effect:^{s21}
qstr_{s5}_s_soldier|{s5}'s Patrol Guard
qstr_dai_zong_s_special_s|The time of Dai Zong's special skill [Fleet of Foot] is up
qstr_go_and_find_other|Go and use Mind Reading to help the 108 heroes.^^(Sub task: Three Attacks on the Zhujiazhuang) ^^Main quest of 108 heroes:^^
qstr_mission_done:{reg0}|mission finished: {reg0}
qstr_ask_hong_tai_wei|When you get trouble, you can ask Hong Xin to get help.
qstr_bao_ming_dan:{reg1}|Elixirs: {reg1}
qstr_Help_Zheng_Guanxi.|Use Mind Reading to help Zheng Tu.
qstr_He_asked_you_to_kill|Hong Xin ask you to defeat 8 looters. Each looter he will pay 100 liang for you.
qstr_He_asked_you_to_kill_|Hong Xin ask you to defeat 5 mountain bandits and 5 sea raiders. Each party he will pay 300 liang for you.
qstr_He_asked_you_to_figh|Hong Xin ask you duel with Lin Chong on the horse, with Wu Song off the horse, with Hua Rong by bow. He will give you Wordless Heavenly Book after you win 2 of them.
qstr_learned_how_to_readi|You've learned the Mind Reading
qstr_He_asked_you_to_find|Hong Xin ask you to talk to Zheng Tu in Henan first.
qstr_imod_sturdy|Sturdy
qstr_imod_thick|Thick
qstr_imod_hardened|Hardened
qstr_imod_reinforced|Reinforced
qstr_imod_plain|Plain
qstr_imod_cracked|Cracked
qstr_imod_rusty|Rusty
qstr_imod_bent|Bent
qstr_imod_chipped|Chipped
qstr_imod_battered|Battered
qstr_imod_poor|[Metal]
qstr_imod_crude|Crude
qstr_imod_old|[Wood]
qstr_imod_cheap|[Water]
qstr_imod_fine|Fine
qstr_imod_well_made|[Fire]
qstr_imod_sharp|[Earth]
qstr_imod_balanced|Balanced
qstr_imod_tempered|Tempered
qstr_imod_deadly|Deadly
qstr_imod_exquisite|Exquisite
qstr_imod_masterwork|Masterwork
qstr_imod_heavy|Heavy
qstr_imod_strong|Strong
qstr_imod_powerful|Powerful
qstr_imod_tattered|Tattered
qstr_imod_ragged|Ragged
qstr_imod_rough|Rough
qstr_imod_superb|Superb
qstr_imod_lordly|Lordly
qstr_imod_lame|Lame
qstr_imod_swaybacked|Swaybacked
qstr_imod_stubborn|Stubborn
qstr_imod_timid|Timid
qstr_imod_meek|Meek
qstr_imod_spirited|Spirited
qstr_imod_champion|Champion
qstr_imod_fresh|Fresh
qstr_imod_day_old|Day Old
qstr_imod_two_day_old|Two Day Old
qstr_imod_smelling|Smelling
qstr_imod_rotten|Rotten
qstr_imod_large_bag|Large Bag
qstr_you_lost_the_{s2}{s1|You lost the {s2}{s1}
qstr_{s1}_s_morale_is_{re|{s1}'s morale is {reg0}
qstr_all_heroes__hp_have_|All heroes's hp have increased!
qstr_one{s22}has_change_t|one {s22} has trained to {s21}
qstr_Three{s22}has_change|one {s22}s have trained to {s21}
qstr_Five{s22}has_change_|one {s22}s have trained to {s21}
qstr_Ten{s22}has_change_t|one {s22}s have trained to {s21}
qstr_1_soldier_has_ready|Your guard is stanby near the town
qstr_{reg13}_soldier_has_|Your {reg14} guards are stanby near the town
qstr_special_skill:_{s61}|[Special Skill]: [{s61}]^{s62}.
qstr_{s1}[chosen]|{s1}[chosen]
qstr_{s2}[{reg0}]|{s2}[team: {reg0}]
qstr_View_word_map_or_not|Initialize the world map will cost few seconds, please wait. Continue?
qstr_Factions|Factions
qstr_Show_towns|Show towns
qstr_Show_castles|Show castles
qstr_Show_villages|Show villages
qstr_The_World_Map|The Map
qstr_Done|Done
qstr_choose_fighter|Choose Fighter
qstr_FIGHT!|Fight!
qstr_DICIDE_BY_SELF|Dicide by themselves
qstr_GIVEUP|Give Up
qstr_do_you_want_to_call_|No enemy give an duel invite, do you want to ask for a duel?
qstr_call_yes|Yes
qstr_call_no|No
qstr_choose_time:_{reg10}|Choose time remain: {reg10}
qstr_Enemy_give_up!Our_mo|Enemy give up! Your morale increased!
qstr_intro:_{s50}|[Introduce]:^{s50}
qstr_xx:{s51}|[Nature]:{s51}
qstr_job:{s50}|[Career]:{s50}
qstr__increase:{reg0}_|Increase expect next week: {reg0}
qstr_mang|Busy
qstr_Set|Set
qstr_Clear|Clear
qstr_Clear_all|Clear all
qstr_center_money_is_comi|You get the town development money.
qstr_{s11}_s_job_skill:[{|{s11}'s career skill [{s12}] is effect!
qstr_{reg11}_ally_get_into|{reg11} allies are freaking out!
qstr_{reg11}_enemy_get_int|{reg11} enemies are freaking out!
qstr_{s2}has_drunk_by{s1}|{s2} is getting drunk by {s1}
qstr_{reg20}allies_has_dr|{reg20} allies are getting drunk by {s1}
qstr_{reg20}enemy_has_dru|{reg20} enemies are getting drunk by {s1}
qstr_{s2}has_taken_by{s1}|{s2} fell into the water by {s1}, and they die together!
qstr_{reg20}allies__s_equ|{reg20} allies' equipments have been stolen!
qstr_{reg20}enemies__s_eq|{reg20} enemies' equipments have been stolen!
qstr_{reg11}_ally_get_into_|{reg11} allies fall in love, join the enemy!
qstr_{reg11}_enemy_get_into|{reg11} enemies fall in love, join the ally!
qstr_{s2}has_encourage_by|{s2} is encouraged by {s1}'s dance!
qstr_there_are_some_names|There come some names in the book:
qstr_party_limit_up_{reg0|(party limit increase {reg0})
qstr_{s10}_s_{s11}_level_|{s10}'s {s11} Level up to {s12}
qstr_{s11}_exp:{reg11}/{r|{s11}'s EXP: ({reg11}/{reg12})
qstr_extra_damage:{reg21}|Extra damage: {reg21}
qstr_sub_damage:{reg22}|Damege reduced: {reg22}
qstr_your_hp_up!|You've recover some HP!
qstr_your_can_heal_yourse|You can recover HP by touching the red flag!
qstr_kill_list^^|Killing Ranks^
qstr_{s30}^{s32}:{s31}_[k|{s30}^{s32}: {s31}[{reg1} kills]
qstr_{s33}get_{reg2}extra|{s33} get {reg2} extra exp
qstr_{s9}_get_the_title_{|{s9} get title: [{s10}]
qstr_Leader:_{s10}_[kill_|[Leader]{s10}[{reg1} kills]
qstr_{s12}_{s11}_[kill_no|{s12}{s11}[{reg1} kills]
qstr_[{s13}]_{s12}|[{s13}]{s12}
qstr_{s12}_{s11}[level_{r|{s12}{s11}[level {reg11}]
qstr_[Title]:{s31}^|[NPCs' Titles]: {s31}^
qstr_{s13}^[{s11}]:{s12}|{s13}^[{s11}]: {s12}
qstr_{s10}_is_out_of_drun|{s10} is out of drunk...
qstr_you_can_press_h_key_|You can press H key to recover you and some ally's armo and shiled hp
qstr_you_can_press_h_key_t|You can press H key to recover you and some ally's horse hp
qstr_you_get_a_level_up_s|You found a refined stone! Total: {reg10}

qstr_tactics_window|Military Appointment
qstr_Party_Leader|[Commander]
qstr_Advisor|[Advisor]
qstr_AD_Skill|AD skill:
qstr_AD_Skill_Text|Unavailale
qstr_AD_Mana|AD Mana:
qstr_AD_Int|AD INT:
qstr_AD_Tac|AD TAC:
qstr_Team_Leader|[Leader]
qstr_Team_Attacker|[Attacker]
qstr_Team_Defender|[Defender]
qstr_Team_Addition|[Team Buff]
qstr_Team_Qi|CA
qstr_Team_Bu|IN
qstr_Team_Gong|AR
qstr_save|Save
qstr_close|Close
qstr_Choose_Hero|[Choose Hero]
qstr_NPC_Job_1|Career 1:
qstr_NPC_Job_2|Career 2:
qstr_{s3}_s_{s1}_leadersh|{s3}'s leadership of {s1} can level up to {s2}, please check it out in the military appointment menu!
qstr_{s3}_s_{s1}_leadershi|{s3}'s leadership of {s1} has level up to {s11}{s12}{s13}{s14}!
qstr_{s1}_s_team_ralation|Relation of team {s1} is getting better! (+{s2})
qstr__morale:_{reg10}_|(Morale: {reg10})
qstr_{s22}[{s20}]^{s23}^|{s22}[{s20}]^{s23}^
qstr_{reg1}_enemis_get_da|{reg1} enemy get damage by taoist magic!
qstr_You_have_been_defeat|You have been defeated! You can continue watching or quit.^ Press [Tab] key to quit the battle; Press [Space] key to change watching mode;^ Click [mouse left/right] button to switch heroes;^ Press [WASD] key to rotate camera; Press [Direction] key to move camera;^ Press [Enter] key to choose hero; Press [Left Ctrl] key to close this message.
qstr_you_can_cast_mind_re|Mind reading is ready!
qstr_Mind_reading_is_in_C|You haven't learned mind reading or it's in CD....
qstr_you_can_only_choose_t|You can only control the hero in your party!
qstr_You_ve_casted_mind_re|You've casted mind reading to control {s1}!
qstr_Battle_Disposition|Battle Disposition
qstr_Commander:|[Team Setting]
qstr_formation_order|[Formation Order]
qstr_{s2}formation_order|[{s2} Formation Order]
qstr_Choose_Order|Choose Order
qstr_Choose_Density|Choose Density
qstr_Choose_Line|Choose Line
qstr_Vacancy|Vacancy
qstr_Initial_Formation:|[Initial Formation]
qstr_Apply|Apply
qstr_10M/Grid|10M/Grid
qstr_20M/Grid|20M/Grid
qstr_Grounp_Leaders:|[Grounp Leaders]
qstr_{s10}_Come_along_wit|{s10}, Come along With me!
qstr_Found:__{reg3}/{reg4|Progress:({reg3}/{reg4})
qstr_you_got_a_{s10}!_Num|You've got a {s10}! Total: {reg10}
qstr_You_got_{reg1}_liang|You ve'got {reg1} liang from merchant with party
qstr_You_ve_got_yunge_s_c|You've got the chest from Yun Ge, it's .............. ^^[{s1}]!
qstr_yunge_s_chest|Yun Ge's Chest
qstr_{s1}_has_been_sent_t|You've got {s1}, but your inventory is full, the item has sent to chest with party.
qstr_{s1}_has_been_sent_to|You've got {s1}, but your inventory is full, the item has sent to the chest in Shuipo Liangshan
qstr_you_can_press_h_key_to|You can press H key to recover your soldier's hp!
qstr_{s1}__job_{s2}_is_up|{s1}'s career [{s2}] has level up to {reg1}!
qstr_you_ve_learned_new_j|You've got new career: {s1}!
qstr_you_win!_back_to_fla|You won! Go back to the flag to stand by.
qstr_Fight_No.{s2}|Round {s2}
qstr_{s2}_hit_{s1}_for_{r|{s2} deal {reg1} damage to {s1}
qstr_{s2}_hit_{s1}_s_hors|{s2} deal {reg1} damage to {s1}'s horse
qstr_Time_s_up_{s1}_hp_is|Time's up! {s1} has more hp left by persent, and won the fight!
qstr_Five_Tigers_of_{s2}|Five Tiger of {s2}
qstr_{s1}[player]|{s1}[Chosen]
qstr_Heroes_are_not_enoug|You have to choose 5 heroes!
qstr_you_can_only_choose_|You can only control team 1's hero!
qstr_{s40}_Your_{s3}_roun|{s40} Your next opponent is {s2} in {s3}, you deside to...
qstr_can_not_change_arena|You can only change heroes when you join by common or you are the king in your faction!
qstr_You_can_t_watch_enem|You can't watch enemy's heroes!
qstr_You_ve_casted_mind_r|You've casted mind reading!
qstr_{s1}_has_join_the_ba|{s1} has join the battle!
qstr_Your_mind_reading_sk|Your mind reading skill is level up!
qstr_You_waked_up._Go_and|You've waked up, go and talk to {s10}
qstr__{reg1}_to_party_mor|Morale reduce by {reg1}
qstr_{s1}_is_coming!|{s1} is coming
qstr_main_menu_verson|V0.955

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最終更新:2020年02月07日 21:29