原文 > AWOIAF > dialogs4

dlga_wandering_crows_sell_prisoners_all_2:wandering_crows_sell_prisoners_2|I am sure.
dlga_wandering_crows_sell_prisoners_all_2:close_window|Actually, I've changed my mind.
dlga_wandering_crows_sell_prisoners_2:close_window|Any more scum you find be sure to think of The Watch where these men would be useful.
dlga_wandering_crows_talk:close_window|Not this time.
dlga_start:ransom_broker_intro|Greetings to you, {reg59?madam:ser}. You look like someone who should get to know me.
dlga_ransom_broker_intro:ransom_broker_intro_2|Why is that?
dlga_ransom_broker_intro_2:ransom_broker_info_talk|I broker ransoms for the poor wretches who are captured in these endless wars. Normally I travel between the salt mines and the slave markets in Essos, on commission from those whose relatives have gone missing. But if I'm out on my errands of mercy, and I come across a fellow dragging around a captive or two, well, there's no harm in a little speculative investment, is there? And you look like the type who might have a prisoner to sell.
dlga_ransom_broker_info_talk:ransom_broker_families|What if their families can't pay?
dlga_ransom_broker_families:ransom_broker_info_talk|Oh, then I spin them a few heart-warming tales of life on the galleys. You'd be surprised what sorts of treasures a peasant can dig out of his auroch shed or wheedle out of his cousins, assuming he's got the proper motivation! And if in the end they cannot come up with the silver, then there are always slave merchants around Essos who are looking for slaves, or even the watch.
dlga_ransom_broker_info_talk:ransom_broker_prices|What can I get for a prisoner?
dlga_ransom_broker_prices:ransom_broker_info_talk|It varies. I fancy that I have a fine eye for assessing a ransom. There are a dozen little things about a man that will tell you whether he goes to bed hungry, or dines each night on soft dumplings and goose. The real money of course is in the gentry, and if you ever want to do my job you'll want to learn about every landowning family in Westeros and Essos, their estates, their heraldry, their offspring both lawful and bastard, and, of course, their credit with the merchants.
dlga_ransom_broker_info_talk:ransom_broker_ransom_me|Would you be able to ransom me if I were taken?
dlga_ransom_broker_ransom_me:ransom_broker_info_talk|Of course, yes I can. There's not many who can say that! So always be sure to keep a pot of silver stags buried somewhere, and a loyal servant who can find it in a hurry.
dlga_ransom_broker_info_talk:ransom_broker_pretalk|That's all I need to know. Thank you.
dlga_start:ransom_broker_talk|Greetings. If you have any prisoners, I will be happy to buy them from you.
dlga_ransom_broker_pretalk:ransom_broker_talk|Anyway, if you have any prisoners, I will be happy to buy them from you.
dlga_ransom_broker_talk:ransom_broker_sell_prisoners|Then you'd better bring your purse. I have got prisoners to sell.
dlga_ransom_broker_talk:ransom_broker_sell_prisoners_all|I want to sell all prisoners I brought to you.
dlga_ransom_broker_sell_prisoners_all:ransom_broker_sell_prisoners_all_2|Are you sure?
dlga_ransom_broker_sell_prisoners_all_2:ransom_broker_sell_prisoners_2|I am sure.
dlga_ransom_broker_sell_prisoners_all_2:ransom_broker_pretalk|Let me think about it.
dlga_ransom_broker_talk:ransom_broker_intro_2|Tell me about what you do again.
dlga_ransom_broker_talk:ransom_broker_ransom_companion|I wish to ransom one of my companions.
dlga_ransom_broker_ransom_companion:ransom_broker_ransom_companion_choose|Whom do you wish to ransom?
dlga_ransom_broker_ransom_companion_choose:ransom_broker_ransom_companion_name_sum|{s4}
dlga_ransom_broker_ransom_companion_choose:ransom_broker_pretalk|Never mind
dlga_ransom_broker_ransom_companion_name_sum:ransom_broker_ransom_companion_verify|Let me check my ledger, here... Yes. Your friend is being held in the dungeon at {s7}. How interesting! I remember hearing that the rats down there are unusually large -- like mastiffs, they say... Now... For the very reasonable sum of {reg5} silver stags, which includes both the ransom and my commission and expenses, we can arrange it so that {s5} can once again enjoy {reg4?her:his} freedom. What do you say?
dlga_ransom_broker_ransom_companion_verify:ransom_broker_ransom_companion_accept|Here's your money.
dlga_ransom_broker_ransom_companion_verify:ransom_broker_ransom_companion_refuse|I can't afford that right now.
dlga_ransom_broker_ransom_companion_accept:ransom_broker_talk|Splendid! In a few days, I would think, you should find {s5} riding to rejoin you, blinking in the sunlight and no doubt very grateful! Is there any other way in which I can help you?
dlga_ransom_broker_ransom_companion_refuse:ransom_broker_talk|Of course, of course... Never mind what they say about the rats, by the way -- I've never actually seen one myself, on account of the pitch-black darkness. Anyway, I'm sure that {s5} will understand why it's important for you to control expenditures. Now... Was there anything else?
dlga_ransom_broker_talk:close_window|Not this time.
dlga_ransom_broker_sell_prisoners:ransom_broker_sell_prisoners_2|Let me see what you have...
dlga_ransom_broker_sell_prisoners_2:close_window|I will be staying here for a few days. Let me know if you need my services.
dlga_start:tavern_traveler_talk|Greetings, friend. You look like the kind of {man/person} who'd do well to know me. I travel a lot all across Westeros and Essos and keep an open ear. I can provide you information that you might find useful. For a meagre price of course.
dlga_start:tavern_traveler_lost_companion_thanks|Greetings, {playername}. I saw your companion {s10} at a tavern in {s11} some days ago. I thought you might like to know.
dlga_tavern_traveler_lost_companion_thanks:tavern_traveler_pretalk|Thanks. I'll go and find {reg3?her:him} there.
dlga_tavern_traveler_lost_companion_thanks:tavern_traveler_pretalk.1|Thanks, but I don't really care.
dlga_start:tavern_traveler_talk.1|Greetings, {playername}.
dlga_tavern_traveler_pretalk:tavern_traveler_talk|Yes?
dlga_tavern_traveler_talk:tavern_traveler_tell_kingdoms|What can you tell me about this land?
dlga_tavern_traveler_tell_kingdoms:tavern_traveler_tell_kingdoms_2|Westeros and Essos are divided into rival kingdoms, which can neither manage to live in peace with their neighbours, nor completely eliminate them. As a result, there's seldom a break to the bitter wars which plague this land and drain its life blood. Well, at least this must be a good place to be for an adventurer such as yourself. With some luck and skill, you can make a name for yourself here, amass a fortune perhaps, or gain great power. Opportunities are endless and so are the rewards, if you are willing to risk your life for them.
dlga_tavern_traveler_tell_kingdoms_2:tavern_traveler_tell_kingdoms_3|Tell me more about these opportunities.
dlga_tavern_traveler_tell_kingdoms_2:close_window|Thank you. That was all I needed to know
dlga_tavern_traveler_tell_kingdoms_3:tavern_traveler_tell_kingdoms_4|Well, you probably know everything I could tell you already. You seem to be doing pretty well.
dlga_tavern_traveler_tell_kingdoms_3:tavern_traveler_tell_kingdoms_4a|The kingdoms will pay good money for mercenaries if they are engaged in a war. If you have done a bit of fighting, speaking with one of their lords will probably result in being offered a mercenary contract. However the real rewards come if you can manage to become a vassal to a king. A vassal can own villages, castles and towns and get rich with the taxes and revenues of these estates. Normally, only nobles of the realm own land in this way, but in time of war, a king will not hesitate to accept someone who distinguishes {himself/herself} on the battlefield as a vassal, and grant {him/her} the right to own land.
dlga_tavern_traveler_tell_kingdoms_4a:tavern_traveler_tell_kingdoms_4|It is not unheard-of for adventurers to renounce allegiance to a king altogether, declare themselves kings, and claim land in their own name. This is a difficult path, however, as the great nobles of the land, with their long ancestries, are not likely to accept such upstarts as their monarch. Such rulers would need to be very careful in establishing their right to rule, or they would be set upon from all sides.
dlga_tavern_traveler_tell_kingdoms_4:tavern_traveler_tell_kingdoms_5|It might be easier for an adventurer like yourself to pledge support to an existing king's rival. There are many such usurpers in Westeros or even Essos -- those who are born to the right family, who go around and stir up trouble saying they have a better claim to the throne than the current king. If those claim holders could find supporters, they could easily start civil wars and perhaps even replace the king one day.
dlga_tavern_traveler_tell_kingdoms_5:tavern_traveler_tell_kingdoms_6|Interesting. Where can I find these claim holders?
dlga_tavern_traveler_tell_kingdoms_5:close_window|I guess I heard enough already. Thank you.
dlga_tavern_traveler_tell_kingdoms_6:tavern_traveler_pretalk|A claim holder's life would be in danger in his own country of course. Therefore, they usually stay at rival courts, raising support and hoping to find someone willing to champion their cause. I usually hear news about some of them, and may be able to tell you their location with some precision. But of course, I would ask for a little something for such a service.
dlga_tavern_traveler_talk:tavern_traveler_pretender_location|I want to know the location of a claimant.
dlga_tavern_traveler_pretender_location:tavern_traveler_pretender_location_ask|Whose location do you want to know?
dlga_tavern_traveler_pretender_location_ask:tavern_traveler_pretender_location_ask_2|{s11}
dlga_tavern_traveler_pretender_location_ask:tavern_traveler_pretalk|Never mind.
dlga_tavern_traveler_talk:conchobor_cred|You are...
dlga_conchobor_cred:tavern_traveler_pretalk|.....
dlga_tavern_traveler_pretender_location_ask_2:tavern_traveler_pretender_location_ask_money|I can reveal this information to you for a small price, let's say 30 silver stags.
dlga_tavern_traveler_pretender_location_ask_money:tavern_traveler_pretender_location_tell|All right. Here is 30 silver stags.
dlga_tavern_traveler_pretender_location_ask_money:tavern_traveler_pretalk|Never mind.
dlga_tavern_traveler_pretender_location_tell:tavern_traveler_pretalk|{s15} is currently at {s11}.
dlga_tavern_traveler_talk:tavern_traveler_lord_location_money|I want to know the location of some lord.
dlga_tavern_traveler_lord_location_money:tavern_traveler_lord_location_money_2|I can reveal this information to you for a small price, let's say 200 silver stags.
dlga_tavern_traveler_lord_location_money_2:tavern_traveler_lord_location|All right. Here is 200 silver stags.
dlga_tavern_traveler_lord_location_money_2:tavern_traveler_pretalk|Never mind.
dlga_tavern_traveler_lord_location:tavern_traveler_lord_faction|Well, which faction of the lord that you want to know?
dlga_tavern_traveler_lord_faction:tavern_traveler_lord|{s1}
dlga_tavern_traveler_lord:tavern_traveler_lord_2|Which one?
dlga_tavern_traveler_lord_2:tavern_traveler_lord_3|{s1}
dlga_tavern_traveler_lord_2:tavern_traveler_pretalk|Never mind.
dlga_tavern_traveler_lord_3:tavern_traveler_pretalk|{s1}
dlga_tavern_traveler_talk:tavern_traveler_bookseller_location|I am looking for a man who sells books...
dlga_tavern_traveler_bookseller_location:tavern_traveler_pretalk|I am sorry I don't know where they are.
dlga_tavern_traveler_bookseller_location:tavern_traveler_bookseller_location_ask_money|I know where they are. For 100 silver stags, I'll tell you.
dlga_tavern_traveler_bookseller_location_ask_money:tavern_traveler_bookseller_location_tell|All right. Here is 100 silver stags.
dlga_tavern_traveler_bookseller_location_ask_money:tavern_traveler_pretalk|Never mind.
dlga_tavern_traveler_bookseller_location_tell:tavern_traveler_pretalk|You can find them at {s11}.
dlga_tavern_traveler_talk:tavern_traveler_ransom_broker_location|I am looking for a man who buys slaves...
dlga_tavern_traveler_ransom_broker_location:tavern_traveler_pretalk|I am sorry I don't know where they are.
dlga_tavern_traveler_ransom_broker_location:tavern_traveler_ransom_broker_location_ask_money|I know where they are. For 50 silver stags, I'll tell you.
dlga_tavern_traveler_ransom_broker_location_ask_money:tavern_traveler_ransom_broker_location_tell|All right. Here is 50 silver stags.
dlga_tavern_traveler_ransom_broker_location_ask_money:tavern_traveler_pretalk|Never mind.
dlga_tavern_traveler_ransom_broker_location_tell:tavern_traveler_pretalk|You can find them at {s11}.
dlga_tavern_traveler_talk:tavern_traveler_companion_location|I am looking for one of my companions...
dlga_tavern_traveler_companion_location:tavern_traveler_companion_location_ask|Maybe I can help you. Who are you looking for?
dlga_tavern_traveler_companion_location_ask:tavern_traveler_companion_location_ask_2|{s11}
dlga_tavern_traveler_companion_location_ask:tavern_traveler_pretalk|Never mind.
dlga_tavern_traveler_companion_location_ask_2:tavern_traveler_companion_location_ask_money|I guess I know where {s15} is. For 30 silver stags, I'll tell you.
dlga_tavern_traveler_companion_location_ask_money:tavern_traveler_companion_location_tell|All right. Here is 30 silver stags.
dlga_tavern_traveler_companion_location_ask_money:tavern_traveler_pretalk|Never mind.
dlga_tavern_traveler_companion_location_tell:tavern_traveler_pretalk|{s15} is currently at {s11}.{s12}
dlga_tavern_traveler_talk:tavern_traveler_rumors|I know you travel a lot. Could you spread some rumours while travelling?
dlga_tavern_traveler_rumors:tavern_traveler_rumors1|Hmm, everything is possible, for the right price, of course. What kind of rumours do you have in mind?
dlga_tavern_traveler_rumors1:tavern_traveler_rumors2|I would like you to spread rumours about a lord's disloyalty.
dlga_tavern_traveler_rumors1:tavern_traveler_rumors2.1|I would like you to spread rumours about a lord's indiscretion.
dlga_tavern_traveler_rumors1:tavern_traveler_rumors2.2|I just want to start a quarrel between two lords.
dlga_tavern_traveler_rumors4:tavern_traveler_rumors5|Which lord from {s32} do you have in mind?
dlga_tavern_traveler_rumors5:tavern_traveler_pretalk|Never mind.
dlga_tavern_traveler_rumors6:tavern_traveler_rumors7a|Very well. Do you want to spread rumours about {s31}?
dlga_tavern_traveler_rumors6:tavern_traveler_rumors7b|Very well. What is the second lord's faction?
dlga_tavern_traveler_rumors7c:tavern_traveler_rumors7d|Which lord from the {s32} do you have in mind?
dlga_tavern_traveler_rumors7e:tavern_traveler_rumors7a|Very well. Do you want to start a quarrel between {s31} and {s35}?
dlga_tavern_traveler_rumors7a:tavern_traveler_rumors7aa|Yes, that is exactly what I want you to do.
dlga_tavern_traveler_rumors7aa:tavern_traveler_pretalk|Very well. I will try to sow some rumours per your wish. Check back in a week to see if the rumours are working.
dlga_tavern_traveler_rumors7a:tavern_traveler_pretalk|Sorry, I don't have the money.
dlga_tavern_traveler_rumors7a:tavern_traveler_pretalk.1|Actually, I changed my mind.
dlga_start:tavern_traveler_answer|Greetings. They say you're the kind of {man/woman} who'd be interested to hear that I travel frequently to {s17}. I'll tell you all I know for a mere 100 silver stags.
dlga_tavern_traveler_answer:tavern_traveler_continue|Here's 100 silver stags. Tell me what you know.
dlga_tavern_traveler_answer:close_window|Sorry friend. I am not interested.
dlga_tavern_traveler_continue:close_window|Well, that's all I can tell you. Farewell.
dlga_tavern_traveler_talk:close_window|Farewell.
dlga_start:bookseller_talk|Good day {reg59?madam:ser}, will you be looking at my books?
dlga_bookseller_talk:bookseller_buy|Yes. Show me what you have for sale.
dlga_bookseller_buy:book_trade_completed|Of course {reg59?madam:ser}.
dlga_book_trade_completed:bookseller_talk|Anything else?
dlga_bookseller_talk:close_window|Nothing. Thanks.
dlga_start:qohor_buy|Hello {reg59?madam:ser}. Perhaps you would like to buy one of the finest pieces of steel in the whole kingdoms?
dlga_qohor_buy:close_window|Sure, let me see what you have.
dlga_qohor_buy:merchant_gossip|Tell me. What are people talking about these days?
dlga_qohor_buy:qohor_buy_rock|I have some Valyrian Steel given to me from the Lord Commander of the Night's Watch. Are you able to re-forge it for me?
dlga_qohor_buy:qohor_buy_rock_fake|I have some Valyrian Steel, could you re-forge it for me?
dlga_qohor_buy_rock_fake:qohor_buy_rock_fake2|Haha, what is this? Some kind of joke? This is just plain old iron ore you fool!
dlga_qohor_buy_rock_fake2:qohor_buy| ....
dlga_qohor_buy:qohor_buy_sword_ready|Do you have my sword ready?.
dlga_qohor_buy_sword_ready:qohor_buy|Ah, yes of course, here you go {playername}.
dlga_qohor_buy_rock:qohor_buy_rock2|Hmm, let me see. I can forge you a two handed blade. I will need the steel and another 50,000 Stags. What do you say?
dlga_qohor_buy_rock2:qohor_buy_rock3|Sure, that sounds fair.
dlga_qohor_buy_rock2:qohor_buy_no|Sorry, that's too much for me.
dlga_qohor_buy_no:qohor_buy|It's a little steep but you won't find anyone else that can forge it for you.
dlga_qohor_buy_rock3:qohor_buy|OK, Done. Come back and see me in seven days, I should have it complete by then.
dlga_qohor_buy:herrero_buy|(Rumour) Ah, hello ser. I wonder if these fine blades include Valyrian steel? Is this something you can forge?
dlga_herrero_buy:close_window|I'm afraid I have no Valyrian steel left.
dlga_herrero_buy:herrero_trade|Valyrian steel is forged by magic and spells. No no we cant forge Valyrian from scratch. We can however re-forge Valyrian steel. Would that be of interest to you {reg59?my lady:my lord}?
dlga_herrero_buy:close_window.1|Haha, we don't discuss trade secrets with just anyone my friend. Come back once we are more.. acquainted.
dlga_herrero_trade:herrero_trade2|Sure. What could you do for me ser?
dlga_herrero_trade:close_window|Actually, I've changed my mind.
dlga_herrero_trade2:herrero_choose|Well, I have enough Valyrian steel left to forge one small blade.
dlga_herrero_trade2:herrero_choose.1|Well, I have enough Valyrian steel to forge either two small blades or a large blade. Which would you prefer?
dlga_herrero_choose:herrero_window|I'll take a one handed blade. (90,000 silver stags)
dlga_herrero_choose:herrero_window.1|I'll take a two handed blade. (120000 silver stags)
dlga_herrero_choose:herrero_window.2|OK, ill take it. (90,000 silver stags)
dlga_herrero_choose:close_window|Nothing. Thank you.
dlga_qohor_buy:close_window.1|No thanks, I'm just browsing.
dlga_herrero_window:close_window|Remember my name if you need something. Farewell.
dlga_start:quastuosa_talk|Hi, {reg59?my lady:my lord} - she smiles and looks at you provocatively -, how can I serve you?
dlga_quastuosa_pretalk:quastuosa_talk|I am at your service, {playername}
dlga_quastuosa_talk:quastuosa_serve|I need to raise the morale of my men
dlga_quastuosa_talk:quastuosa_serve2|Maybe we could find a room?
dlga_quastuosa_talk:close_window|I'm not interested. Farewell
dlga_quastuosa_serve:quastuosa_serve3|An army? I am no longer a youth my love, and I am usually very tired after but one customer. So, I will have to find some friends to 'play' with your soldiers... It will cost you 1500 coins.
dlga_quastuosa_serve3:quastuosa_pretalk|By the seven, woman, that is some dear coin... I suppose my men have earn't it. This time.
dlga_quastuosa_serve3:close_window|I suppose you'll be giving us all the rot as well! Good day and Farewell!
dlga_quastuosa_serve2:quastuosa_serve4|Nice. You like me, {reg59?my lady:my lord}, don't you? Well, for you, there is a special price of only 100 coins. As a token of our 'friendship'...
dlga_quastuosa_serve4:quastuosa_serve5|Great, here, take these coins as a 'gift'.
dlga_quastuosa_serve4:close_window|No thanks. You are trying to steal me, witch.
dlga_quastuosa_serve5:quastuosa_pretalk|(Time passes, and the rigours and fatigue from the journey, that lingered upon your body and soul are forgotten. For a few hours, your armour and sword, the fear of dying, the punishment of the wind and rain, and the dust of the roads are relegated to a small piece of happiness. Finally, it ends swiftly as your friend quietly leaves your room.)
dlga_start:minstrel_1|Greetings to you, {most noble ser/most noble lady}.
dlga_minstrel_1:minstrel_job_description|What is it that you do?
dlga_minstrel_1:minstrel_courtship_questions|I have some questions about courtship in Westeros or Essos
dlga_minstrel_1:minstrel_courtship_poem|Can you teach me any poems?
dlga_minstrel_courtship_poem:minstrel_courtship_poem_teach|I can teach you the the Bear and the Maiden Fair. Its a traditional song sung throughout the Seven Kingdoms. It describes in a humorous tone the story of a hairy bear that, while going to a fair with a band of three boys and a goat, rescues a maiden who was hoping for a knight. It is very popular, being enjoyed both by nobles and small folk.
dlga_minstrel_courtship_poem:minstrel_courtship_poem_teach.1|I can teach you The Seasons of My Love, not much is known about this song other than its a song sung in Myr. I believe that it appeals to women of a certain romantic temperament, but you risk scandalizing or boring others.
dlga_minstrel_courtship_poem:minstrel_courtship_poem_teach.2|I can teach you the tragic tale of The Dornishman's Wife. Its a song about a man who slept with a Dornishman's wife, but died of wounds received in a duel with the Dornishman and considered it a fair trade..
dlga_minstrel_courtship_poem:minstrel_courtship_poem_teach.3|I can teach you the tale of The Bloody Meadow. Its an heroic tale, full of blood and battle about a former lord of Darry.
dlga_minstrel_courtship_poem:minstrel_courtship_poem_teach.4|I can teach you The False and the Fair, the famous fables of a Lord of Westeros.
dlga_minstrel_courtship_poem_teach:minstrel_courtship_poem_teach_2|To teach it to you, I will need some hours of your time -- and, of course, a small fee for my services. About 500 silver stags would suffice.
dlga_minstrel_courtship_poem:minstrel_pretalk|I believe you already know the poems I am best equipped to teach.
dlga_minstrel_courtship_poem_teach_2:minstrel_courtship_poem_teach_3|Yes -- teach me that one
dlga_minstrel_courtship_poem_teach_2:minstrel_pretalk|Never mind
dlga_minstrel_courtship_poem_teach_3:minstrel_courtship_poem_teach_4|Very well -- repeat after me:^ A bear there was, a bear, a bear!^ all black and brown, and covered with hair.^ The bear! The bear!^ Oh come they said, oh come to the fair!^ The fair? Said he, but I'm a bear!^ All black and brown, and covered with hair!
dlga_minstrel_courtship_poem_teach_3:minstrel_courtship_poem_teach_4.1|Very well -- repeat after me:^ I loved a maid as fair as summer,^ with sunlight in her hair.^ I loved a maid as red as autumn,^ with sunset in her hair.^ I loved a maid as white as winter,^ with moon glow in her hair.
dlga_minstrel_courtship_poem_teach_3:minstrel_courtship_poem_teach_4.2|Very well -- repeat after me:^ The Dornishman's wife was as fair as the sun,^ and her kisses were warmer than spring^ But the Dornishman's blade was made of black steel,^ and its kiss was a terrible thing.^ The Dornishman's wife would sing as she bathed,^ in a voice that was sweet as a peach,^ But the Dornishman's blade had a song of its own,^ and a bite sharp and cold as a leech.
dlga_minstrel_courtship_poem_teach_3:minstrel_courtship_poem_teach_4.3|Very well -- repeat after me:^ And there he stood with sword in hand,^ the last of Darry's ten.^ And red the grass beneath his feet,^ and red his banners bright,^ and red the glow of the setting sun,^ that bathed him in its light.^ 'Come on, come on', the great lord called,^ 'my sword is hungry still'.^ And with a cry of savage rage,^ They swarmed across the rill.
dlga_minstrel_courtship_poem_teach_3:minstrel_courtship_poem_teach_4.4|Very well -- repeat after me:^ The lord he came a-riding upon a rainy day,^ hey-nonny, hey-nonny, hey-nonny-hey..^ The lady sat a-sewing upon a rainy day,^ hey-nonny, hey-nonny, hey-nonny-hey..
dlga_minstrel_courtship_poem_teach_4:minstrel_learn_poem_continue|'A bear there was a bear, a bear...'
dlga_minstrel_courtship_poem_teach_4:minstrel_learn_poem_continue.1|'I loved a maid as fair as summer...'
dlga_minstrel_courtship_poem_teach_4:minstrel_learn_poem_continue.2|'The Dornishman's wife was as fair as the sun...'
dlga_minstrel_courtship_poem_teach_4:minstrel_learn_poem_continue.3|'And there he stood with sword in hand...'
dlga_minstrel_courtship_poem_teach_4:minstrel_learn_poem_continue.4|'The lord he came a-riding upon a rainy day...'
dlga_minstrel_courtship_poem_teach_4:minstrel_courtship_poem_teach_reject|Pshaw... What kind of doggerel is that?
dlga_minstrel_courtship_poem_teach_reject:minstrel_pretalk|Very well. If the poem is not to your taste, then keep your money. But remember -- with poets and with lovers, what is important is not what pleases you. What is important is what your pleases your audience. If you wish to learn the poem, I am still willing to teach.
dlga_minstrel_learn_poem_continue:close_window|Very good -- but there are many stanzas to go. Now, listen closely...
dlga_minstrel_1:minstrel_gossip|Can you tell me anything about the eligible maidens in Westeros or Essos?
dlga_minstrel_gossip:minstrel_gossip_select|About whom did you wish to know?
dlga_minstrel_gossip_select:minstrel_gossip_maiden_selected_2|Just tell me the latest piece of gossip
dlga_minstrel_gossip_select:minstrel_gossip_maiden_selected|{s10}
dlga_minstrel_gossip_select:minstrel_pretalk|Never mind
dlga_minstrel_gossip_maiden_selected:minstrel_gossip_maiden_selected_2|{s16}
dlga_minstrel_gossip_maiden_selected_2:minstrel_postgossip|She is married to you, of course! Clearly, no one would dream that she would do anything to engender gossip.
dlga_minstrel_gossip_maiden_selected_2:minstrel_postgossip.1|{s12}.
dlga_minstrel_gossip_maiden_selected_2:minstrel_postgossip.2|{s12}
dlga_minstrel_postgossip:minstrel_pretalk|Very interesting -- but let us speak of something else.
dlga_minstrel_postgossip:minstrel_gossip|Very interesting -- is there any more news?
dlga_minstrel_postgossip:minstrel_duel_confirm|What? I'll make that miscreant face my sword
dlga_minstrel_duel_confirm:minstrel_duel_confirm_2|Do you mean that? {s11} will be honour-bound to fight you, but challenging a lord to duel over a woman is seen as a bit hot-headed, even in this warlike age.
dlga_minstrel_duel_confirm_2:minstrel_duel_issued|Yes -- I intend to force {s11} to relinquish his suit of {s12}
dlga_minstrel_duel_confirm_2:minstrel_pretalk|No -- I let my passions run away with me, there
dlga_minstrel_duel_issued:minstrel_pretalk|As you wish. I'll spread the word of your intentions, so that {s13} does not try to back out...
dlga_minstrel_1:minstrel_courtship_locations|Do you know of any ongoing feasts?
dlga_minstrel_courtship_locations:minstrel_pretalk|{s12}
dlga_minstrel_1:close_window|Farewell.
dlga_minstrel_courtship_questions:minstrel_courtship_questions_2|What do you wish to know?
dlga_minstrel_courtship_prequestions:minstrel_courtship_questions_2|Can I answer any other questions for you?
dlga_minstrel_courtship_questions_2:minstrel_player_role|Is there a place for me in the game of love?
dlga_minstrel_courtship_questions_2:minstrel_player_advice_meet|How would a suitor meet a lady?
dlga_minstrel_courtship_questions_2:minstrel_player_advice_woo|Having met a lady, how would the suitor woo her?
dlga_minstrel_courtship_questions_2:minstrel_nobles|Tell me about marriage and love among the nobility of Westeros and Essos.
dlga_minstrel_nobles:minstrel_nobles_2|Nobles are an odd lot. In Westeros, a daughter is a political asset, to be given away to a lord with whom her father wishes to make an alliance.
dlga_minstrel_nobles_2:minstrel_nobles_3|Fathers differ, of course. Some nobles will let their daughters choose a husband who pleases them. Others, however, feel that to allow their daughters any choice at all would be to diminish their own authority, and insist on imposing a groom whether she likes it or not.
dlga_minstrel_nobles_3:minstrel_prequestions|But the majority will steer a middle course -- they will want to make the final decision about a groom, but will weigh their daughters preferences heavily. Among other factors, a happy marriage is more likely to produce heirs. So, there is a place for courtship, and for the use of skill and passion to win a lady's heart.
dlga_minstrel_courtship_questions_2:minstrel_daughter_father|What if a lady and her father disagree about a suitor?
dlga_minstrel_daughter_father:minstrel_daughter_father_2|It happens sometimes that a bride elopes. This is a major blow to the fathers prestige, leading to lasting enmities. Indeed, it is possible that a war may be fought over a woman. Now, that is a fine topic for a song.
dlga_minstrel_daughter_father_2:minstrel_prequestions|In the end, however, most brides will submit to their parents choice. A noblewoman's family is everything to her, and few are brave enough to risk its disapproval for the sake of man she barely knows. She may pine for her lover, but still accept the groom -- and without tragic love, what would we have to sing about?
dlga_minstrel_player_role:minstrel_player_role_2|Of course! lords make a great deal of lineage, but in the end, lands and money speak louder than one's ancestors. Even if you are a foreigner, or not from the nobility, if you are coming up in the world, then many parents will consider you a fine catch.
dlga_minstrel_player_role_2:minstrel_player_role_3|You will have to compete with many other lords of your realm, however, who will have an advantage -- they have known these ladies from childhood, and will have been sized up as grooms by carefully discerning mothers and aunts. Some ladies may be fascinated by the stranger, yet opt for the familiar.
dlga_minstrel_player_role_3:minstrel_prequestions|So know this -- you may have your heart broken. But to enter the arena of love fearing heartbreak is like entering the battlefield fearing the enemy's arrows. Be brave, and shrug off the sting of rejection, and victory may yet be yours.
dlga_minstrel_player_role:minstrel_female_player_3|Lady -- I will speak bluntly. Most of the lords of this land are looking for a demure maiden, whose skins as fair as snow -- and your skin is burnt brown by the sun. They want a maiden whose voice is soft as bells -- and your voice is hoarse from commanding men in battle. Also, although the lords of Westeros and Essos appreciate poems about love, most also want heirs, and few women can ride and fight while with child.
dlga_minstrel_female_player_3:minstrel_prequestions|However, not all lords will be so conventionally minded. We poets sing of shield maidens and of huntresses, of women who forged their own path without having sacrificed the chance for love. I would not tell you that it would be easy for you to find a devoted husband who will accept your ways, but I would not say that it is impossible.
dlga_minstrel_courtship_questions_2:minstrel_spouse_benefits|What advantage is there in seeking a {wife/husband}?
dlga_minstrel_spouse_benefits:minstrel_wife_benefits_2|Ah! You are quite the romantic, I see! Well, aside from the obvious benefits of love, companionship and other, em, domestic matters, to marry among the nobility brings great assets. You may forge a strong alliance with the bride's family, and a wife may also assist you in manipulating the politics of the realm to your advantage.
dlga_minstrel_wife_benefits_2:minstrel_prequestions|What's more, most of the great families of Westeros and Essos have at some point intermarried with royalty, which would boost your own claim to rule -- should you ever choose to assert it...
dlga_minstrel_spouse_benefits:minstrel_wife_benefits_2.1|Ah! You are quite the romantic, I see! Well, aside from the obvious benefits of love, companionship and other, em, domestic matters, to marry among the nobility brings great assets. You may have access to the grooms castles and properties, and be able to work with him to advance both of your standings in the realm.
dlga_minstrel_player_advice_meet:minstrel_player_advice_meet_2|Every so often, a king or great lord of Westeros and Essos will hold a feast. In towns they will often be accompanied by tournaments, and in castles they should be accompanied by hunts, which, unfortunately, do not occur yet. The feasts provide a chance for the lords to repair some of the rivalries that may undermine the strength of the realm. They also provide an opportunity for families to show off their eligible daughters, and ladies will often be allowed to mingle unsupervised with the guests.
dlga_minstrel_player_advice_meet_2:minstrel_prequestions|If you have the opportunity, you may attempt to pay the lady a compliment. This indicates to her that you are a potential suitor, and she will usually know if she wishes you to continue your suit. Incidentally, if you come to her fresh from having distinguished yourself in the tournament or in the hunt, then you may make a stronger first impression than otherwise.
dlga_minstrel_player_advice_woo:minstrel_player_advice_woo_2|To woo a lady takes a certain amount of time and patience, and several meetings spaced over a period of months. A lady who is interested in you will often find ways of letting you know if she wishes you to come visit her. Alternately, you may simply go and ask her father or brother for permission. If you do not have permission from her guardian, it may be possible to arrange an assignation through other means.
dlga_minstrel_player_advice_woo_2:minstrel_player_advice_woo_3|Having arranged an assignment, you may then attempt to charm her and win her favour. Perhaps one of the most difficult aspects of this is finding a topic of conversation. Most noblewomen lead a cloistered life, at least until they are married, and thus will have little to say that will interest you. On other hand, she will soon tire of hearing of your own deeds in the outside world.
dlga_minstrel_player_advice_woo_3:minstrel_player_advice_woo_4|One time-tested mode of courtship is simply to recite a popular poem or tale, and discuss it. This way, you are both on an equal footing, and neither will have an advantage in knowledge or experience. Of course, different ladies will have different tastes in poetry and story.
dlga_minstrel_player_advice_woo_4:minstrel_player_advice_woo_5|At some point, you will be able to discuss directly the issue of marriage. She will then let you know if you measure up to what she wants in a husband. Some ladies will coolly assess who is the most prestigious of her suitors, others will be guided by their passions. Some will look to your companions, to see whether you are the kind of husband who will treat her as an equal, while others will follow the lead of their fathers.
dlga_minstrel_player_advice_woo_5:minstrel_prequestions|At any rate, it is a challenging business -- and do not forget, you may find that your suit prospers with a lady, only to have it falter on a father's political ambitions. So you must ask yourself: are you willing to risk disappointment and heartbreak? Alternately, are you willing to throw away your standing in society, to make enemies of allies, in pursuit of a forbidden love? Because if you are, then perhaps some day we will write poems about you.
dlga_minstrel_courtship_questions_2:minstrel_job_description|What is it that you poets and musicians do again?
dlga_minstrel_job_description:minstrel_courtship_prequestions|I compose and write songs for the lords of the land, and their ladies. Sometimes I sing about war, sometimes about the virtues of kings, and sometimes, for the more sophisticated audiences, about the virtues of wine. For most audiences, however, I sing of love.
dlga_minstrel_courtship_questions_2:minstrel_pretalk|No, that is all.
dlga_minstrel_prequestions:minstrel_courtship_questions_2|Do you have any other questions?
dlga_minstrel_pretalk:minstrel_1|Is there anything else?
dlga_start:recruitable_iron_legion_menu|My name is Dregneiq Emde. You may have heard of me and my legendary exploits! I am from the island city of New Ghis.
dlga_recruitable_iron_legion_menu:recruitable_iron_legion_2|Myself and these 41 other men served in the Iron Legions. We fight with the discipline and courage of the unsullied, but I assure we are no eunuchs!
dlga_recruitable_iron_legion_2:recruitable_iron_legion_3|We decided to embark off on our own after a slight misunderstanding with our former commander. We are now mercenaries ready to join the highest bidder. We seek glory, fortune, and women! Though we are not opposed to a little wine either.
dlga_recruitable_iron_legion_3:recruitable_iron_legion_question|If you require our services, we are seeking an amount of 40,000 stags as an initial payment and a weekly salary there of. So, what do you say?
dlga_recruitable_iron_legion_question:recruitable_iron_legion_yes|Ok sure!
dlga_recruitable_iron_legion_question:recruitable_iron_legion_no|I do not require more mercenaries for now.
dlga_recruitable_iron_legion_yes:close_window|Glorious! The world is ours, my friend!
dlga_recruitable_iron_legion_no:close_window|Pity. Come back when you have the stones and the coin to hire real soldiers!
dlga_start:farmer_from_bandit_village_1|{My lord/Madam}, you look like a {man/lady} of the sword and someone who could help us. Will you hear my plea?
dlga_farmer_from_bandit_village_1:farmer_from_bandit_village_2|What is the matter, my good man?
dlga_farmer_from_bandit_village_1:farmer_from_bandit_village_2.1|What are you burbling about peasant? Speak out.
dlga_farmer_from_bandit_village_2:farmer_from_bandit_village_3|A band of brigands have taken refuge in our village. They take everything we have, force us to serve them, and do us much evil. If one of us so much as breathes a word of protest, they kill the poor soul on the spot right away. Our lives have become unbearable. I risked my skin and ran away to find someone who can help us.
dlga_farmer_from_bandit_village_3:farmer_from_bandit_village_4|Why don't you go to the lord of your village? He should take care of the vermin.
dlga_farmer_from_bandit_village_4:farmer_from_bandit_village_5|I did, {reg59?madam:ser}, but our lord's men did not let me see him and said he was occupied with more important matters and that we should deal with our own problem ourselves. Please {reg59?madam:ser}, you look like a {man/lady} of valour and a fearsome warrior, and you have no doubt many friends and soldiers at your service. If there is anyone who can help us, it's you.
dlga_farmer_from_bandit_village_5:farmer_from_bandit_village_accepted|Very well, I'll help you. Where is this village?
dlga_farmer_from_bandit_village_5:farmer_from_bandit_village_denied|I can't be bothered with this right now.
dlga_farmer_from_bandit_village_5:farmer_from_bandit_village_barter|Why would I fight these bandits? What's in it for me?
dlga_farmer_from_bandit_village_accepted:close_window|God bless you, {reg59?madam:ser}. Our village is {s7}. It is not too far from here.
dlga_farmer_from_bandit_village_denied:close_window|As you say {reg59?madam:ser}. Forgive me for bothering you.
dlga_farmer_from_bandit_village_barter:farmer_from_bandit_village_5|We are but poor farmers {reg59?madam:ser}, and the bandits have already got most of what we have on this world. but we'll be glad to share with you whatever we have got. And we'll always be in your gratitude if you help us.
dlga_start:close_window.117|Thank you for helping us {reg59?madam:ser}. Crush those bandits!
dlga_start:mystic_merchant_talk|Good day {reg59?madam:ser}, I have some unidentified items with me, of which I can sell to you at the base price. You could be lucky and receive an item with good attributes, or you could be unlucky and receive a wet fart of an item. How do you fancy your chances?
dlga_mystic_merchant_talk:close_window|That sounds good. I want to have a try.
dlga_mystic_merchant_talk:close_window.1|Farewell.
dlga_start:quastuosa_talk1|{s2}^^Hello, {reg59?my lady:my lord}. How can I serve you?
dlga_quastuosa_pretalk1:quastuosa_talk1|I am at your service, {playername}.
dlga_quastuosa_talk1:quastuosa_serve1|I need to raise the spirits of my men.
dlga_quastuosa_talk1:quastuosa_serve2a|I do not want anything for my men. I would like your company.
dlga_quastuosa_talk1:close_window|I need nothing. Farewell.
dlga_quastuosa_serve1:quastuosa_serve3b|Your men will have fun as ever. I'll get the prettiest girls, the best drinks and the best food. I assure you their morale will be sky high after this party. It will cost you 1700 coins.
dlga_quastuosa_serve1:quastuosa_serve3a|Well, your men will have the mead hall at their disposal. They can eat and drink all they want and I'll get some girls to keep them company. I assure you they will be happy after this party. It will cost you 1500 coins.
dlga_quastuosa_serve3a:quastuosa_pretalk1|Well, I suppose my men have earned it. This time.
dlga_quastuosa_serve3b:quastuosa_pretalk|Well, I suppose my men have earned it. This time.
dlga_quastuosa_serve3a:close_window|Alas, my lady, my purse weighs not enough for all your considerable charm. Farewell!
dlga_quastuosa_serve2a:quastuosa_serve4a|I'm pleased, my {reg59?lady:lord}. So you like me. Well, for you, there is a special price of only 100 coins, as a token of our 'friendship'...
dlga_quastuosa_serve4a:quastuosa_serve5a|Great, here, take these coins as a 'gift.'
dlga_quastuosa_serve4a:close_window|No thanks. Why help you steal from me?
dlga_quastuosa_serve5a:quastuosa_pretalk1|(Time passes, and you forget the rigours and fatigue from the journey that lingered upon your body and soul. For a few hours, your armour and sword, the fear of dying in any skirmish, the punishment of the rain and wind, and the dust of the roads are relegated to a small piece of happiness. Finally, it ends swiftly as your friend quietly leaves your room.)
dlga_start:mercenary_tavern_talk|Do you have a need for mercenaries, {reg59?madam:ser}? {reg3?Me and {reg4?{reg3} others:one of my mates} are:I am} looking for a master. We'll join you for {reg5} silver stags.
dlga_start:mercenary_after_recruited|Any orders, {reg59?madam:ser}?
dlga_mercenary_after_recruited:mercenary_after_recruited_2|Make your preparations. We'll be moving at dawn.
dlga_mercenary_after_recruited:mercenary_after_recruited_2.1|Take your time. We'll be staying in this town for a while.
dlga_mercenary_after_recruited_2:close_window|Yes {reg59?madam:ser}. We'll be ready when you tell us to leave.
dlga_mercenary_tavern_talk:mercenary_tavern_talk_hire|All right. I will hire all of you. Here is {reg5} silver stags.
dlga_mercenary_tavern_talk:mercenary_tavern_talk_hire.1|All right. But I can only hire {reg6} of you. Here is {reg5} silver stags.
dlga_mercenary_tavern_talk_hire:close_window|{s17}
dlga_mercenary_tavern_talk:tavern_mercenary_cant_lead|That sounds good. But I can't afford to hire any more men right now.
dlga_tavern_mercenary_cant_lead:close_window|That's a pity. Well, {reg3?we will:I will} be lingering around here for a while, if you need to hire anyone.
dlga_mercenary_tavern_talk:tavern_mercenary_cant_lead.1|That sounds good. But I can't lead any more men right now.
dlga_mercenary_tavern_talk:spy_presentacion|Spy? What can you offer me?
dlga_spy_presentacion:mercenary_tavern_talk|Me? We are very useful. We can infiltrate and discover any town or castle defences or we can cause mayhem through sabotage. We can also run your messages, or you can turn us into a skirmish unit specialized at ambushing enemy troops. (Remember: right click at any place or party to use a spy)
dlga_mercenary_tavern_talk:leader_presentacion|Mm, What can you offer me?
dlga_leader_presentacion:mercenary_tavern_talk|Me? I can lead men. That means you can give me some of your troops and I will lead them in my own party, on your behalf, and according to your orders. I can patrol areas for you, attack enemies or secure a position, among other things.
dlga_mercenary_tavern_talk:close_window|Sorry. I don't need any other men right now.
dlga_start:trainer_intro_1|Good day to you {lad/lass}. You look like another adventurer who has come to try {his/her} chance in these lands. Well, trust my word, you won't be able to survive long here unless you know how to fight yourself out of a tight spot.
dlga_trainer_intro_1:trainer_intro_2|Thank you for your advice. This place looks like a training field. Maybe I can learn about fighting here?
dlga_trainer_intro_2:trainer_intro_3|Indeed you can. I am a veteran soldier... fought a good deal in the wars in my time. But these days, I train young novices in this area. I can find you some opponents to practice with if you like. Or if you have any questions about the theory of combat, feel free to ask.
dlga_trainer_intro_3:trainer_intro_4a|Yes, I do have a few questions.
dlga_trainer_intro_3:trainer_intro_4b|Actually, I can move on to practice.
dlga_trainer_intro_4a:trainer_talk_combat|Well, ask anything you like.
dlga_trainer_intro_4b:trainer_practice_1|Good. It's good to find someone eager for practice. Let's see what you will do.
dlga_start:trainer_practice_1|That was a good fight.
dlga_start:trainer_practice_1.1|Ha! Looks like you've developed a bit of a limp there. Don't worry, even losses have their value, provided you learn from them. Shake the stars out of your eyes and get back in there. There's no other way to win.
dlga_start:trainer_talk|Good day. Ready for some training today?
dlga_trainer_pretalk:trainer_talk|Ah, are you ready for some training?
dlga_trainer_talk:trainer_practice_1|I am ready for some practice.
dlga_trainer_talk:trainer_combat_begin|First, tell me something about combat...
dlga_start:trainer_talk.1|Good day, {playername}. How may I help you?
dlga_trainer_talk:trainer_training_lair0_tr|I'd like to discuss training options.
dlga_trainer_training_lair0_tr:trainer_training_lair0|I can take your recruits and turn them into warriors.
dlga_trainer_training_lair0:trainer_training_lair2|I need some men to be trained.
dlga_trainer_training_lair0:trainer_training_lair4_stop|Please, stop training my men here.
dlga_trainer_training_lair0:trainer_pretalk|Never mind.
dlga_trainer_training_lair2:trainer_training_lair3a|Do you want me to use an alternative promotion when available?
dlga_trainer_training_lair3a:trainer_training_lair3|Yes.
dlga_trainer_training_lair3a:trainer_training_lair3.1|No.
dlga_trainer_training_lair3:trainer_talk|Alright, I will train the recruits in {s11}. Place the troops you want me to train at the bottom of the garrison list.
dlga_trainer_training_lair4_stop:trainer_pretalk|As you wish, my {reg59?lady:lord}.
dlga_trainer_talk:close_window|I need to leave now. Farewell.
dlga_trainer_combat_begin:trainer_talk_combat|What do you want to know?
dlga_trainer_combat_pretalk:trainer_talk_combat|What else do you want to know?
dlga_trainer_talk_combat:trainer_explain_defense|Tell me about defending myself.
dlga_trainer_talk_combat:trainer_explain_attack|Tell me about attacking with weapons.
dlga_trainer_talk_combat:trainer_explain_horseback|Tell me about fighting on horseback.
dlga_trainer_talk_combat:trainer_pretalk|I guess I know all the theory I need. Let's talk about something else.
dlga_trainer_explain_defense:trainer_explain_defense_2|Good question. The first thing you should know as a fighter is how to defend yourself. Keeping yourself out of harm's way is the first rule of combat, and it is much more important than giving harm to others. Everybody can swing a sword around and hope to cut some flesh, but only those fighters that are experts at defence live to tell of it.
dlga_trainer_explain_defense_2:trainer_explain_defense_3|Now. Defending yourself is easiest if you are equipped with a shield. Just block with your shield. [Hold down the right mouse button to defend yourself with the shield.] In this state, you will be able to deflect all attacks that come from your front. However, you will still be open to strikes from your sides or your back.
dlga_trainer_explain_defense_3:trainer_explain_defense_4|What if I don't have a shield?
dlga_trainer_explain_defense_4:trainer_combat_pretalk|Then you will have to use your weapon to block your opponent. This is a bit more difficult than defending with a shield. Defending with a weapon, you can block against only ONE attack direction. That is, you block against either overhead swings, side swings or thrusts. Therefore you must watch your opponent carefully and start to block AFTER he starts his attack. In this way you will be able to block against the direction of his current attack. If you start to block BEFORE he makes his move, he may just attack in another direction than the one you are blocking against and score a hit.
dlga_trainer_explain_attack:trainer_explain_attack_2|Good question. Attacking is the best defence, they say. A tactic many fighters find useful is taking an offensive stance and readying your weapon for attack, waiting for the right moment for swinging it. [You can ready your weapon for attack by pressing and holding down the left mouse button.]
dlga_trainer_explain_attack_2:trainer_explain_attack_3|That sounds useful.
dlga_trainer_explain_attack_3:trainer_explain_attack_4|It is a good tactic, but remember that, your opponent may see that and take a defensive stance against the direction you are swinging your weapon. If that happens, you must break your attack and quickly attack from another direction [You may cancel your current attack by quickly tapping the right mouse button].
dlga_trainer_explain_attack_4:trainer_explain_attack_5|If my opponent is defending against the direction I am attacking from, I will break and use another direction.
dlga_trainer_explain_attack_5:trainer_combat_pretalk|Yes, selecting the direction you swing your weapon is a crucial skill. There are four main directions you may use: right swing, left swing, overhead swing and thrust. You must use each one wisely. [to control your swing direction with default controls, move your mouse in the direction you want to swing from as you press the left mouse button].
dlga_trainer_explain_horseback:trainer_combat_pretalk|Very good question. A horse may be a warrior's most powerful weapon in combat. It gives you speed, height, power and initiative. A lot of deadly weapons will become even deadlier on horseback. However you must pay particular attention to horse-mounted enemies couching their lances, as they may take down any opponent in one hit. [To use the couched lance yourself, wield a lance or similar weapon, and speed up your horse without pressing attack or defence buttons. after you reach a speed, you'll lower your lance. Then try to target your enemies by manoeuvring your horse.]
dlga_trainer_practice_1:trainer_practice_1|I train novices in four stages, each tougher than the one before. To finish a stage and advance to the next one, you have to win three fights in a row.
dlga_trainer_practice_1:novicemaster_are_you_ready|You have passed all stages of training. But if you want you can still practice. Are you ready?
dlga_trainer_practice_1:trainer_practice_1.1|Way to go {lad/lass}. With this victory, you have advanced to the next training level. From now on your opponents will be regular fighters, not the riff-raff off the street, so be on your toes.
dlga_trainer_practice_1:trainer_practice_1.2|Way to go {lad/lass}. Welcome to the third training level. From now on your opponents will be veteran fighters; soldiers and arena regulars and the like. These guys know some dirty tricks, so keep your defence up.
dlga_trainer_practice_1:trainer_practice_1.3|You've got the heart of a champion, {lad/lass}, and the sword arm to match. From now on your opponents will be champion fighters. These are the cream of the crop, the finest warriors I have trained. If you can best three of them in a row, you will join their ranks.
dlga_trainer_practice_1:novicemaster_finish_training|It does my heart good to see such a promising talent. You have passed all tiers of training. You can now tell everyone that you have been trained by the master of the training field.
dlga_novicemaster_finish_training:novicemaster_finish_training_2|Thank you master.
dlga_novicemaster_finish_training_2:close_window|I wish you good luck in the tournaments. And, don't forget, if you want to practice your sword work any time, just come and say the word.
dlga_trainer_practice_1:novicemaster_are_you_ready.1|Your next opponent will be a {s9}. You need to win {reg8} more fights in a row to advance to the next stage. Are you ready?
dlga_novicemaster_are_you_ready:novicemaster_ready_to_fight|Yes I am.
dlga_novicemaster_ready_to_fight:close_window|Here you go then. Good luck.
dlga_novicemaster_are_you_ready:novicemaster_not_ready|Just a minute. I am not ready yet.
dlga_novicemaster_not_ready:close_window|Hey, You will never make it if you don't practice.
dlga_start_craftsman_soon:close_window|Good day, my {reg59?Lady:Lord}. We hope to begin production in about {reg4} days
dlga_start:master_craftsman_talk|Good day, my {reg59?Lady:Lord}. We are honoured that you have chosen to visit us. What do you require?
dlga_master_craftsman_pretalk:master_craftsman_talk|Very good, my {reg59?Lady:Lord}. Do you require anything else?
dlga_master_craftsman_talk:master_craftsman_accounts|Let's go over the accounts.
dlga_master_craftsman_talk:master_craftsman_pretalk|Let's check the inventories.
dlga_master_craftsman_talk:master_craftsman_pretalk.1|I'd like you to sell goods as they are produced.
dlga_master_craftsman_talk:master_craftsman_pretalk.2|I'd like you to keep all goods in the warehouse until I arrive.
dlga_master_craftsman_accounts:master_craftsman_pretalk|We currently produce {s3} worth {reg1} silver stags each week, while the quantity of {s4} needed to manufacture it costs {reg2}, and labour and upkeep are {reg3}.{s9} This means that we theoretically make a {s12} of {reg0} silver stags a week, assuming that we have no raw materials in the inventories, and that we sell directly to the market.
dlga_master_craftsman_talk:master_craftsman_production_options|Could you explain my options related to production?
dlga_master_craftsman_production_options:master_craftsman_production_options_2|Certainly, my {reg59?Lady:Lord}. Most of the time, the most profitable thing for you to do would be to let us buy raw materials and sell the finished goods directly to the market. Because of our long-standing relations with the local merchants, we can usually get a very good price.
dlga_master_craftsman_production_options_2:master_craftsman_pretalk|However, if you find that you can acquire raw materials cheaper outside {s5}, you may place them in the inventories, and we will use them instead of buying from the market. Likewise, if you feel that you can get a better price for the finished goods elsewhere, then you may ask us to deposit what we produce in our warehouses for you to take.
dlga_master_craftsman_talk:master_craftsman_auction_price|It will no longer be possible for me to continue operating this enterprise.
dlga_master_craftsman_auction_price:master_craftsman_auction_decide|A pity, my {reg59?Lady:Lord}. If we sell the land and the equipment, and liquidate the inventories, I estimate that we can get {reg4} silver stags.
dlga_master_craftsman_auction_decide:master_craftsman_liquidation|That sounds reasonable. Please proceed with the sale.
dlga_master_craftsman_auction_decide:master_craftsman_pretalk|Hmm. Let's hold off on that.
dlga_master_craftsman_liquidation:close_window|As you wish. It was an honour to have been in your employ.
dlga_master_craftsman_talk:close_window.1|That is all for now.
dlga_start:bardo_talk|Good eve, {reg59?my lady:my lord}. I am the Kingdom Bard. I can recite you a poem or I can craft songs and poems about your honour and valour.
dlga_bardo_pretalk:bardo_talk|My art and skill will not disappoint you, my lord. What else do you need?
dlga_bardo_talk:bardo_sing|I want you to sing about me. I need to be known and famous.
dlga_bardo_talk:bardo_sing_lady|I want you to write a poem for a lady.
dlga_bardo_sing_lady:bardo_sing_lady2|It will cost you 500 stags. What is the name of the lady?
dlga_bardo_sing_lady2:bardo_pretalk|Never mind.
dlga_bardo_sing_lady3:bardo_pretalk|Very well, I will write a poem, and will recite it to {s34}, it will take me one week to do it.
dlga_bardo_sing:bardo_sing2|Me lord I will write a poem so epic that all the known world will know the greatness of {playername} -he jumps for joy. Finally he stops and takes a deep breath-. However I will ask for a small sum to cover the cost of inks and... other things. I will need 700 coins.
dlga_bardo_sing2:bardo_pretalk|Take the money, it is nothing to a man of my stature.
dlga_bardo_sing2:close_window|You ask for the same price as a whore, and undoubtedly I would be happier with her service! No, thank you.
dlga_bardo_talk:bardo_cancion|Can you play something for me and my men?
dlga_bardo_talk:close_window|A bard? Songs? (you turn your back to him) Why don't you go out and earn your bread like the rest of us? I bid you Farewell.
dlga_bardo_cancion:bardo_cancion2|It will cost you 100 coins, I can play...
dlga_bardo_cancion2:close_window|Rains of Castamere
dlga_bardo_cancion2:close_window.1|Cantiga 9
dlga_bardo_cancion2:close_window.2|Cantiga 105
dlga_bardo_cancion2:bardo_pretalk|Never mind. I want to ask you something else.
dlga_bardo_talk:bardo_treasures|I would like to know about 'Treasures of the known world '.
dlga_bardo_treasures:bardo_pretalk|I know very little, but I heard that they had all been lost in the times of Aegon.
dlga_bardo_talk:bardo_mystery|Owain? That name is Qohorik, no?.
dlga_bardo_mystery:bardo_pretalk|Oh, Yes I'm from Qohor. I used to travel, that's how I learnt my bard skills. Now I want to share my music and try to bring some happiness to this world.
dlga_bardo_talk:bardo_bt8|Owain. Do you know anything of any Treasures?.
dlga_bardo_bt8:close_window|Do you think if I had the treasures I would be here serving another king? No... Farewell.
dlga_bardo_talk:bardo_mystery2|You are..?.
dlga_bardo_mystery2:bardo_pretalk|......
dlga_start:sacerdote_talk|Good day, {reg59?my lady:my lord}. I see in your eyes that you are a pious soul.
dlga_sacerdote_pretalk:sacerdote_talk|May the seven faced god guard you, {playername}. What can this humble servant do for you?
dlga_sacerdote_talk:sacerdote_angry|I am not one with The Seven! I spit on you and your Gods seven faces! Now leave me be.
dlga_sacerdote_angry:close_window|By the seven hells, {playername}. You talk such blasphemy with knowing so little, begone before I pray before the stranger and thus bring death upon thee.
dlga_sacerdote_talk:sacerdote_ayuda|I am a member of The Seven, your holiness -you bow your head in respect-, and I must atone for my past sins.
dlga_sacerdote_talk:sacerdote_ayuda.1|I am not a member of The Seven, but I wish to convert.
dlga_sacerdote_talk:close_window|I have no need for a {man/woman} of God at this time.
dlga_sacerdote_ayuda:sacerdote_ayuda2|Come, my child - he smiles, pleased - our God is one of forgiveness and acceptance, not of revenge and hate. I am here to help you {playername},but you must also help the Septry in kind. I may pray for your soul, but you must donate 300 silver stags - he place his hands on your shoulders - I can also preach in your name, {playername},and let all the land know of your Faith to the Seven and its purity and holiness. But you must fund my travels through the land, this will cost you 1000 silver stags.
dlga_sacerdote_ayuda2:sacerdote_sins|Praise the seven, and may we be cleansed of our sins. I will donate 300 coins.
dlga_sacerdote_sins:sacerdote_pretalk|The Father's face is stern and strong, he sits and judges right from wrong. He weighs our lives, the short and long, and loves the little children.....
dlga_sacerdote_ayuda2:sacerdote_pretalk|I thank you Septon, I want this land to love me. I will give you 1000 coins.
dlga_sacerdote_ayuda2:sacerdote_angry|You are trying to sell your Faith? You are a pig!
dlga_sacerdote_ayuda2:sacerdote_pretalk.1|Actually, I've changed my mind.
dlga_start:pagano_talk|Hello, {reg59?my lady:my lord}. I am a worshipper of The Old Gods. Maybe you've seen the heart trees in the weirwoods to the north?
dlga_pagano_pretalk:pagano_talk|Hello, {playername}. What do you need?
dlga_pagano_talk:pagano_angry|I do not need the Old Gods and your useless superstitions.
dlga_pagano_angry:close_window|Then so be it. But remember, when winter comes, the Gods of the old will be the only ones that can save you.
dlga_pagano_talk:pagano_ayuda|I am still true to the old ways, for I respect and pay homage to the Old Gods I vow to pray at the next Heart Tree.
dlga_pagano_talk:pagano_ayuda.1|If your Old Gods can truly save us from what the cold brings, I shall start praying to those trees with faces.
dlga_pagano_talk:close_window|I have no need for a {man/woman} of any god at this time.
dlga_pagano_ayuda:pagano_ayuda2|Good, -he smiles, pleased-You must also help us. Winter is coming and people must know what evil the cold brings with it. You see the Old Gods only have power where the heart tree faces can see.You must donate 300 silver stags -he place his hands on your shoulders-. This way, I can warn others in the South, the Gods will also see kindly upon you {playername}.But you must also fund my travels, this will cost 1000 silver stags.
dlga_pagano_ayuda2:pagano_sins|Yes, of course. Here's your 300 coins.
dlga_pagano_sins:pagano_pretalk|Thank you. I will tell your men some tales of the Old Gods.
dlga_pagano_ayuda2:pagano_pretalk|Thank you, I've seen beyond the wall and I've seen what the cold brings. Here's your 1000 coins. You must warn as many as you can.
dlga_pagano_ayuda2:pagano_angry|The winter is just cold, we have more pressing matters to deal with than listening to hearsay.
dlga_pagano_ayuda2:pagano_pretalk.1|Actually, I've changed my mind.
dlga_start:rhllor_talk|valar morghulis, friend. I am a priest of The Red God,
dlga_rhllor_pretalk:rhllor_talk|valar morghulis, {playername}. What do you need?
dlga_rhllor_talk:rhllor_angry|I do not worship your God of fire!
dlga_rhllor_angry:close_window|You worship who? a false idol?! The Red God is the only one true God!
dlga_rhllor_talk:rhllor_ayuda|I am still true to R'hllor
dlga_rhllor_talk:rhllor_ayuda.1|I wish to be taught of the Lord of Light
dlga_rhllor_talk:close_window|I have no need for the Red God at this time.
dlga_rhllor_ayuda:rhllor_ayuda2|Good, the Lord will be pleased.But you must also help us. The people must know of R'hllor. you must donate 300 silver stags. This way, I can spread everywhere how God of flame and shadow is truly favoured.But I also ask you donate 1000 silver stags.
dlga_rhllor_ayuda2:rhllor_sins|Very well. I will donate 300 coins.
dlga_rhllor_sins:rhllor_pretalk|Thank you. Now we must pray. Lord of Light! Come to us in our darkness. We offer you these false gods. Take them and cast your light upon us. For the night is dark and full of terrors..
dlga_rhllor_ayuda2:rhllor_pretalk|Of course, here's 1000 coins.
dlga_rhllor_ayuda2:rhllor_angry|I will not fund your pointless quest.
dlga_rhllor_ayuda2:rhllor_pretalk.1|Actually, I've changed my mind.
dlga_start:drowned_god_talk|Hello, {my lord/my lady}. I am a Drowned man of the Drowned God.
dlga_drowned_god_pretalk:drowned_god_talk|{playername}. What do you need?
dlga_drowned_god_talk:drowned_god_angry|I do not worship the Drowned God and your filthy pillaging! Your all dogs and will pay for your treachery.
dlga_drowned_god_angry:close_window|You will regret the day you cursed us {playername}.
dlga_drowned_god_talk:drowned_god_ayuda|I am still true to the drowned gods.
dlga_drowned_god_talk:drowned_god_ayuda.1|I wish to be taught about the drowned god
dlga_drowned_god_talk:close_window|I have no need for the Drowned God at this time.
dlga_drowned_god_ayuda:drowned_god_ayuda2|Good, maybe you have some prisoners I can offer to the Drowned God in your name {playername} ?
dlga_drowned_god_ayuda2:drowned_god_sins|I have some prisoners to sacrifice.
dlga_drowned_god_ayuda2:drowned_god_pretalk|I will bring back some prisoners to sacrifice.
dlga_drowned_god_sins:drowned_god_pretalk|Thank you. These men will now be offered to the Drowned God.
dlga_drowned_god_ayuda2:drowned_god_angry|Be it for the Drowned God or not, I would not throw good money to the seas.
dlga_start:abad_talk|You seek a High Septon?
dlga_abad_talk:abad_action|Yes, I pray to the Seven Gods and donate 400 silver stags to the families of my fallen men for your aid.
dlga_abad_talk:close_window|I have no time for this.
dlga_abad_action:close_window|- The High Septon prays with you - Your men will feel better now.
dlga_start:capataz_talk|What do you want? I am busy.
dlga_capataz_pretalk:capataz_talk|Yes?
dlga_capataz_talk:capataz_angry|Watch your language fool, or I'll cut out your tongue.
dlga_capataz_angry:close_window|Pah! I trust you passed a few Dothraki on your way here? We shower them with gifts and they repay with protection. Next time {reg59?my lady:my lord} should do well to remember that when trying to insult me.
dlga_capataz_talk:capataz_ayuda|I want my slaves to work here.
dlga_capataz_talk:close_window|Time for me to leave.
dlga_capataz_ayuda:close_window|Sorry, {reg59?my lady:my lord}, but only my men and my slaves work here.
dlga_capataz_talk:capataz_sins|I presume your stone is for sale?
dlga_capataz_sins:capataz_sins2|Of course {reg59?my lady:my lord}. I only sell in bulk though so you will have to buy 20 x stone for {reg0} silver stags.
dlga_capataz_sins2:capataz_pretalk|You have yourself a deal.
dlga_capataz_sins2:capataz_pretalk.1|Actually, cancel that order.
dlga_capataz_talk:capataz_venta|Could I interest you in some slaves?
dlga_capataz_venta:capataz_venta2|Well, I have lost quite a few men lately, those cave ins was pretty terrible. Are you sure you want to sell these men? Life cannot get much worse than here.
dlga_capataz_venta2:capataz_venta3|Yes, take them.
dlga_capataz_venta2:capataz_pretalk|Since you put it like that, I will find another use for them.
dlga_capataz_venta3:close_window|Thank you. I hope they are strong.
dlga_start:mayor_begin|Good day, my lord.
dlga_start:mayor_talk|Hello stranger, you seem to be new to {s9}. I am the guild master of the town.
dlga_start:mayor_begin.1|Good day, {playername}.
dlga_mayor_begin:lord_persuade_lords_to_make_peace_completed|{playername}, it was an incredible feat to get {s14} and {s15} make peace, and you made it happen. Your involvement has not only saved our town from disaster, but it has also saved thousands of lives, and put an end to all the grief this bitter war has caused. As the townspeople of {s19}, know that we'll be good on our word, and we are ready to pay the {reg12} silver stags we promised.
dlga_lord_persuade_lords_to_make_peace_completed:lord_persuade_lords_to_make_peace_pay|Thank you. Let me have the money.
dlga_lord_persuade_lords_to_make_peace_completed:lord_persuade_lords_to_make_peace_no_pay|No need for a payment. I only did what was right.
dlga_lord_persuade_lords_to_make_peace_pay:close_window|Oh, yes, of course. We had already got the money for you. Here, please accept these {reg12} silver stags together with our most sincere thanks. Me and the people of our town will not forget your help.
dlga_lord_persuade_lords_to_make_peace_no_pay:close_window|You are indeed an extraordinary person, {reg59?madam:ser}, and it is an honour for me to have known you. You not only did what was impossible and put an end to this terrible war, but you won't even accept a reward for it. Very well, I will not insist on the matter, but please know that you will have our eternal respect and gratitude.
dlga_mayor_begin:lord_deal_with_night_bandits_completed|Very nice work, {playername}, you made short work of those lawless curs. Thank you kindly for all your help, and please accept this bounty of 150 silver stags.
dlga_lord_deal_with_night_bandits_completed:close_window|It was my pleasure, {s65}.
dlga_mayor_begin:mayor_looters_quest_response|Ah, {playername}. Have you any progress to report?
dlga_mayor_looters_quest_response:mayor_looters_quest_destroyed|I've killed some bandits.
dlga_mayor_looters_quest_response:mayor_looters_quest_goods|I've brought you some goods.
dlga_mayor_looters_quest_response:close_window|Not yet, ser. Farewell.
dlga_mayor_looters_quest_destroyed:mayor_looters_quest_destroyed_2|Aye, my scouts saw the whole thing. That should make anyone else think twice before turning outlaw! The bounty is 40 silver stags for every band, so that makes {reg1} in total. Here is your money, as promised.
dlga_mayor_looters_quest_destroyed_2:close_window|And that's not the only good news! Thanks to you, the bandits have ceased to be a threat. We've not had a single attack reported for some time now. If there are any of them left, they've either run off or gone deep into hiding. That's good for business, and what's good for business is good for the town! I think that concludes our arrangement, {playername}. Please accept this silver as a token of my gratitude. Thank you, and farewell.
dlga_mayor_looters_quest_destroyed_2:mayor_looters_quest_response|Anything else you need?
dlga_mayor_looters_quest_goods:mayor_looters_quest_goods_response|Hah, I knew I could count on you! Just tell me which item to take from your baggage, and I'll send some men to collect it. I still need {reg1} silver stags' worth of goods.
dlga_mayor_looters_quest_goods_response:mayor_looters_quest_goods_2|{s5}.
dlga_mayor_looters_quest_goods_response:mayor_looters_quest_goods_3|Nothing at the moment, ser.
dlga_mayor_looters_quest_goods_3:mayor_looters_quest_response|Anything else you need?
dlga_mayor_looters_quest_goods_2:mayor_looters_quest_goods_response|Excellent, here is the money for your {s6}. Do you have any more goods to give me? I still need {reg1} silver stags' worth of goods.
dlga_mayor_looters_quest_goods_2:close_window|Well done, {playername}, that's the last of the goods I need. Here is the money for your {s6}, and a small bonus for helping me out. I'm afraid I won't be paying for any more goods, nor bounties on bandits, but you're welcome to keep hunting the bastards if any remain. Thank you for your help, I won't forget it.
dlga_mayor_begin:close_window|Good to see you again {playername}. I have heard that you have delivered the cattle successfully. I will tell the merchants how reliable you are. And here is your pay, {reg8} silver stags.
dlga_mayor_begin:move_cattle_herd_failed|I heard that you have lost the cattle herd on your way to {s9}. I had a very difficult time explaining your failure to the owner of that herd, {reg59?madam:ser}. Do you have anything to say?
dlga_move_cattle_herd_failed:move_cattle_herd_failed_2|I am sorry. But I was attacked on the way.
dlga_move_cattle_herd_failed:move_cattle_herd_failed_2.1|I am sorry. The stupid animals wandered off during the night.
dlga_move_cattle_herd_failed_2:merchant_ask_for_debts|Well, it was your responsibility to deliver that herd safely, no matter what. You should know that the owner of the herd demanded to be compensated for his loss, and I had to pay him 1000 silver stags. So you now owe me that money.
dlga_mayor_begin:close_window.1|{playername} -- I am in your debt for bringing back my friend's daughter. Please take these {reg8} silver stags that I promised you. My friend wished he could give more but paying that ransom brought him to his knees.
dlga_mayor_begin:mayor_friendly_pretalk|Well -- it sounds like you were able to track down the bandits, and show them what happens to those who would disrupt the flow of commerce. Here is your reward: {reg5} silver stags. It is well earned, and we are most grateful.
dlga_mayor_begin:mayor_friendly_pretalk.1|I have heard about your deeds. You have given those bandits the punishment they deserved. You are really as good as they say. Here is your reward: {reg5} silver stags. I would like to give more but those bandits almost brought me to bankruptcy.
dlga_mayor_begin:merchant_ask_for_debts|According to my accounts, you owe the merchants guild {reg1} silver stags. I'd better collect that now.
dlga_merchant_ask_for_debts:merchant_debts_paid|Alright. I'll pay my debt to you.
dlga_merchant_debts_paid:mayor_pretalk|Excellent. I'll let my fellow merchants know that you are clear of any debts.
dlga_merchant_ask_for_debts:merchant_debts_not_paid|I'm afraid I can't pay that sum now.
dlga_merchant_debts_not_paid:close_window|In that case, I am afraid, I can't deal with you. Guild rules... Come back when you can pay the {reg1} silver stags. And know that we'll be charging an interest to your debt. So the sooner you pay it, the better.
dlga_mayor_begin:mayor_talk|What can I do for you?
dlga_mayor_friendly_pretalk:mayor_talk|Now... What else may I do for you?
dlga_mayor_pretalk:mayor_talk|Yes?
dlga_mayor_talk:mayor_info_begin|Can you tell me about what you do?
dlga_mayor_talk:merchant_quest_requested|Do you happen to have a job for me?
dlga_mayor_talk:merchant_quest_last_offered_job|About that job you offered me...
dlga_mayor_talk:merchant_quest_about_job|About the job you gave me...
dlga_mayor_talk:mayor_political_talk|I have some questions of a political nature.
dlga_mayor_talk:mayor_economy_report_1|How is trade around here?
dlga_mayor_talk:mayor_wealth_comparison_1|How does the wealth of this region compare with the rest of Westeros and Essos?
dlga_mayor_talk:mayor_investment_possible|I wish to buy land in this town for a productive enterprise
dlga_mayor_investment_possible:mayor_pretalk|You already operate a {s4} here. There probably aren't enough skilled tradesmen to start a second enterprise.
dlga_mayor_investment_possible:mayor_pretalk.1|{s9}
dlga_mayor_investment_possible:mayor_investment_advice.1|Of course, {ser/my lady}. You are the lord of this town, and no one is going to stop you.
dlga_mayor_investment_possible:mayor_investment|Well... Given your relationship with our liege, {s4}, I think that you will not find many here who are brave enough to sell you any land.
dlga_mayor_investment_possible:mayor_pretalk.2|Well... To be honest, I think that we in the guild would like to know you a little better. We can be very particular about outsiders coming in here and buying land.
dlga_mayor_investment_possible:mayor_investment_advice.2|Very good, {ser/my lady}. We in the guild know and trust you, and I think I could find someone to sell you the land you need.
dlga_mayor_investment_advice:investment_choose_enterprise|A couple of things to keep in mind -- skilled labourers are always at a premium, so I doubt that you will be able to open up more than one enterprise here. In order to make a profit for yourself, you should choose a commodity which is in relatively short supply, but for which the raw materials are cheap. What sort of enterprise would you like to start?
dlga_investment_choose_enterprise:investment_summary|A mill and bakery, to make bread from grain
dlga_investment_choose_enterprise:investment_summary.1|A brewery, to make ale from grain
dlga_investment_choose_enterprise:investment_summary.2|A tannery, to make leather from hides
dlga_investment_choose_enterprise:investment_summary.3|A wine press, to make wine from grapes
dlga_investment_choose_enterprise:investment_summary.4|An oil press, to make oil from olives
dlga_investment_choose_enterprise:investment_summary.5|An ironworks, to make tools from iron
dlga_investment_choose_enterprise:investment_summary.6|A weavers and dye works, to make fine cloth from wool and dye
dlga_investment_choose_enterprise:investment_summary.7|A weavers, to make wool cloth from wool
dlga_investment_choose_enterprise:investment_summary.8|A weavers, to make linen from flax
dlga_investment_choose_enterprise:mayor_pretalk|Never mind
dlga_investment_summary:mayor_investment_confirm|Very good, {reg59?madam:ser}. The land and the materials on which you may build your {s3} will cost you {reg7} silver stags. Right now, your {s3} will produce {s4} worth {reg1} silver stags each week, while the {s6} needed to manufacture that batch will be {reg2} and labour and upkeep will be {reg3}.{s9} I should guess that your profit would be {reg0} silver stags a week. This assumes of course that prices remain constant -- which, I can virtually guarantee you, they will not. Do you wish to proceed?
dlga_mayor_investment_confirm:mayor_investment_purchase|Yes. Here is money for the land.
dlga_mayor_investment_confirm:mayor_pretalk|No -- that's not economical for me at the moment.
dlga_mayor_investment_purchase:mayor_pretalk|Very good. Your enterprise should be up and running in about a week. When next you come, and thereafter, you should speak to your {s4} about its operations.
dlga_mayor_talk:close_window|[Leave]
dlga_mayor_info_begin:mayor_info_talk|I am the guild master of {s9}. You can say I am the leader of the good people of {s9}. I can help you find a job if you are looking for some honest work.
dlga_mayor_info_talk:mayor_info_lord|Who rules this town?
dlga_mayor_info_lord:mayor_info_talk|Our town's lord and protector is {s10}. {s10} owns the castle and sometimes resides there and collects taxes from the town. However, we regulate ourselves in most of the matters that concern ourselves. As the town's guild master, I have the authority to decide those things.
dlga_mayor_info_talk:mayor_pretalk|That's all I need to know. Thanks.
dlga_mayor_political_talk:mayor_political_questions|Politics? Good heaven, the guild has nothing to do with politics. We are loyal servants of {s10}. We merely govern our own affairs, and pass on the townspeople's concerns to our lords and masters, and maybe warn them from time to time against evil advice. Anyway, what did you wish to ask?
dlga_mayor_prepolitics:mayor_political_questions|Did I mention that we here are all {s9}? Because I can't stress that enough... Anyway... Is there anything else?
dlga_mayor_political_questions:mayor_war_description_1|What is the cause of all these wars in Westeros and Essos?
dlga_mayor_war_description_1:mayor_war_description_2|Well, to answer your question generally, each monarch claims to be the rightful heir to the title of Westeros, ruler of all the known world. Some of these claims are based on forgotten dynastic marriages and others are based on obscure promises, while some others are forged through sheer strength of arms. So in theory, any one realm has the right to declare war on any other realm at any time.
dlga_mayor_war_description_2:mayor_war_description_3|In practice, to make war is exhausting work. It is easy enough to lay waste to the enemy's farmland, but crops will grow back, and it is a far different matter to capture an enemy stronghold and to hold it. So the monarchs of Westeros and Essos will fight a little, sign a truce, fight a little more, and so on and so forth. Often, a monarch will go to war when another realm provokes them. At such times, some bad influences who look to enrich themselves with ransoms and pillage will clamour for retribution, and thus the damage caused by war to a monarch's treasury is less than the damage caused by doing nothing would be to his authority... I'm of course not talking about {s10}, as no one would ever question {reg4?her:his} authority
dlga_mayor_war_description_3:mayor_war_description_4|I would stress again that us merchants have nothing to do with politics. But if {s10} were to ask for my advice on these matters, as a loyal subject, I would tell {reg4?her:him} that while {reg4?her:his} claim to all of Westeros and Essos is truly just, even the most legitimate claim must be backed by armed men, and armed men want money, and money comes from trade, and war ruins trade, so sometimes the best way to push a claim is not to push it, if you know what I mean...
dlga_mayor_war_description_4:mayor_prepolitics|You may tell {s10} this if you see {reg4?her:him}. Don't mention my name specifically -- just say 'the people of {s4}' told you this. Our personal opinion, of course, as to what would be in {s10}'s best interests. None of us would ever dream of questioning a monarch's sovereign right to push {reg4?her:his} legitimate claims.
dlga_mayor_political_questions:mayor_politics_assess|What is {s10}'s policy in regards to the other realms of Westeros and Essos?
dlga_mayor_politics_assess:mayor_politics_assess_realm|Which realm did you have in mind?
dlga_mayor_politics_assess_realm:mayor_politics_give_realm_assessment|{s11}
dlga_mayor_politics_give_realm_assessment:mayor_prepolitics|{s14}
dlga_mayor_political_questions:mayor_internal_politics|What can you say about the internal politics of the realms?
dlga_mayor_internal_politics:mayor_internal_politics_2|Well, here in the {s4} we are all united by our love for {s5} and support for {reg4?her:his} legitimate claim to the leadership of all Westeros and Essos. But I have heard some talk of internal bickering in other realms...
dlga_mayor_internal_politics_2:mayor_internal_politics_3|The lords of a realm often have very different ideas about honour, strategy, and the way a nobleman should behave. In addition, they compete with each other for the ruler's favour, and are constantly weighing up their position -- how they stand, how their friends and family stand, and how their enemies stand.
dlga_mayor_internal_politics_3:mayor_internal_politics_4|Underlying all the tensions is the possibility that a lord may abandon his liege, and pledge vassalage to another. In theory, each lord has sworn an oath of vassalage, but in practice, a vassal can always find an excuse to absolve himself. The vassal may claim that the liege has failed to hold up his end of the bargain, to protect the vassal and treat him justly. Or, the vassal may claim that his liege is in fact a usurper, and another has a better claim to the kingship.
dlga_mayor_internal_politics_4:mayor_internal_politics_5|Lieges and vassals still watch each other carefully. If a king believes that his vassal is going to change sides or rebel, he may indict the vassal for treason and seize his properties. Likewise, if a vassal fears that he will be indicted, he may rebel. Usually, whoever makes the first move will be able to control the vassal's fortresses.
dlga_mayor_internal_politics_5:mayor_prepolitics|Now, men do not trust a vassal who turns coat easily, nor do they trust a king who lightly throws around charges of treason. Those two factors can keep a realm together. But if relations between a vassal and a liege deteriorate far enough, things can become very tense indeed... In other lands, of course. These things could never happen here in the {s4}.
dlga_mayor_political_questions:mayor_pretalk|That is all. Thank you.
dlga_merchant_quest_about_job:merchant_quest_about_job_2|What about it?
dlga_merchant_quest_about_job_2:merchant_quest_what_if_fail|What if I can't finish it?
dlga_merchant_quest_about_job_2:merchant_quest_about_job_working|Well, I'm still working on it.
dlga_merchant_quest_about_job_working:mayor_pretalk|Good. I'm sure you will handle it.
dlga_merchant_quest_last_offered_job:merchant_quest_brief|Eh, you want to reconsider that. Good...
dlga_merchant_quest_what_if_fail:mayor_pretalk|I hope you don't fail. In that case, I'll have to ask for the price of the cargo you were carrying.
dlga_merchant_quest_what_if_fail:mayor_pretalk.1|Well, just do your best to finish it.
dlga_merchant_quest_taken:mayor_pretalk|Excellent. I am counting on you then. Good luck.
dlga_merchant_quest_stall:mayor_pretalk|Well, the job will be available for a few more days I guess. Tell me if you decide to take it.
dlga_mayor_economy_report_1:mayor_economy_report_2|{s32}
dlga_mayor_economy_report_2:mayor_economy_report_3|{s42}
dlga_mayor_economy_report_3:mayor_pretalk|{s47}
dlga_merchant_quest_requested:merchant_quest_brief|Well, you look able enough. I think I might have something you could do.
dlga_merchant_quest_brief:merchant_quest_looters_choice|We've had some fighting near the {s5} lately, with all the chaos that comes with it, and that's led some of our less upstanding locals to try and make their fortune out of looting the shops and farms during the confusion. A lot of valuable goods were taken. I need somebody to teach those bastards a lesson. Sound like your kind of work?
dlga_merchant_quest_looters_choice:merchant_quest_looters_brief|Aye, I'll do it.
dlga_merchant_quest_looters_choice:merchant_quest_stall|I'm afraid I can't take the job at the moment.
dlga_merchant_quest_looters_brief:close_window|Excellent! You'll find the bandits roaming around the countryside, probably trying to rob more good people. Kill or capture the bastards, I don't care what you do with them. I'll pay you a bounty of 40 silver stags on every band of bandits you destroy, until all the bandits are dealt with.
dlga_merchant_quest_requested:merchant_quest_explain_2|Well, there is a very great favour which you could do us... As you may have heard, some {s10}s have come across the border to attack our people. {s5} is under great pressure from some of the more bellicose of his vassals to respond with a declaration of war. Unfortunately, while the great lords of this land grow rich from bloodshed, we of the commons will be caught in the middle, and will suffer.
dlga_merchant_quest_explain_2:merchant_quest_brief|We are not saying that {s5} should overlook this aggression -- far from it! But if he charges one of his own lords to respond, then the cycle of provocation will necessarily lead to a full-fledged confrontation. Now, if an outsider were to step in and defeat a {s10} lord in battle, then honour would be done, and it would defuse the clamour for war. If the defeated lord were a known troublemaker -- {s7} -- then the {s10}s might be able to overlook it.
dlga_merchant_quest_brief:merchant_quest_retaliate_confirm|We need you to attack and defeat {s7}. This will not be an easy task, and that outsider would damage {his/her} relationship with the {s10}s, but we would be very grateful. We could not acknowledge a connection with that outsider, but we could be sure that {he/she} would be handsomely rewarded... Could you do this?
dlga_merchant_quest_retaliate_confirm:merchant_quest_track_bandits_brief|Aye, I can do it.
dlga_merchant_quest_retaliate_confirm:merchant_pretalk|I would prefer not to get mixed up in such things
dlga_destroy_lair_quest_brief:merchant_quest_track_bandit_lair_choice|The Pirates are likely to have laid up their ships in a well-concealed cove, somewhere along the coastline, preferably next to a small stream where they have some water. The best way to discover its location would be to find a group of Pirate raiders who appear to be heading back to their base to resupply, and follow them.
dlga_destroy_lair_quest_brief:merchant_quest_track_bandit_lair_choice.1|The Raiders are likely to have laid up their ships in a well-concealed cove, somewhere along the coastline, preferably next to a small stream where they have some water. The best way to discover its location would be to find a band of them who appear to be heading back to their base to resupply, and follow their tracks.
dlga_destroy_lair_quest_brief:merchant_quest_track_bandit_lair_choice.2|The Ironmen are likely to have laid up their ships in a well-concealed cove, somewhere along the coastline, preferably next to a small stream where they have some water. The best way to discover its location would be to find a band of them who appear to be heading back to their base to resupply, and follow their tracks.
dlga_destroy_lair_quest_brief:merchant_quest_track_bandit_lair_choice.3|Mountain Bandits such as these usually establish their hideouts in the mountains.. believe it or not. The best way to discover its location would be to find a group of bandits who appear to be heading back to their base to resupply, and follow them.
dlga_destroy_lair_quest_brief:merchant_quest_track_bandit_lair_choice.4|Bandits such as these will usually establish a base in the highlands, often on an steep ledge where they have a view of the surrounding countryside. This makes them difficult to surprise. The best way to discover its location would be to find a group of mountain bandits who appear to be heading back to their base to resupply, and follow them.
dlga_destroy_lair_quest_brief:merchant_quest_track_bandit_lair_choice.5|Bandits such as these will usually set up their encampments deep in the woods, sometimes in the middle of a swamp. The best way to discover its location would be to find a band of them who appear to be heading back to their base to resupply, and follow their tracks.
dlga_destroy_lair_quest_brief:merchant_quest_track_bandit_lair_choice.6|The Dothraki such as these will usually set up their encampments on grassy plains or desert. The best way to discover its location would be to find a band of them who appear to be heading back to their base to resupply, and follow their tracks.
dlga_destroy_lair_quest_brief:merchant_quest_track_bandit_lair_choice.7|Bandits such as these will usually set up their encampments deep in the woods. The best way to discover its location would be to find a group of bandits who appear to be heading back to their base to resupply, and follow them.
dlga_destroy_lair_quest_brief:merchant_quest_track_bandit_lair_choice.8|Slavers would normally set up camps in the desert. These camps can be used as a beachhead for there operations within that region.
dlga_merchant_quest_track_bandit_lair_choice:merchant_quest_destroy_lair_brief|Aye, I'll do it.
dlga_merchant_quest_track_bandit_lair_choice:lord_pretalk|I'm afraid I can't take the job at the moment.
dlga_merchant_quest_destroy_lair_brief:close_window|Very good. We will await word of your success.
dlga_merchant_quest_requested:merchant_quest_brief.1|We have heard that {s4}, some travellers on the road {reg4?to:from} {s5} were attacked by {s7}.
dlga_merchant_quest_brief:merchant_quest_track_bandits_choice|We would like you to track these {s4} down. The merchants of the town were able to get a description of their leader, and have put together a bounty. If you can hunt them down and destroy them, we'll make it worth your while...
dlga_merchant_quest_track_bandits_choice:merchant_quest_track_bandits_brief|Aye, I'll do it.
dlga_merchant_quest_track_bandits_brief:close_window|Very good. The band may not have lingered long in the area, but chances are that they will be spotted by other travellers on the road.
dlga_merchant_quest_track_bandits_choice:merchant_quest_stall|I'm afraid I can't take the job at the moment.
dlga_merchant_quest_requested:merchant_quest_brief.2|You're looking for a job? Actually I was looking for someone to deliver some {s4}. Perhaps you can do that...
dlga_merchant_quest_brief:merchant_quest_brief_deliver_wine|I have a cargo of {s6} that needs to be delivered to the tavern in {s4}. If you can take {reg5} units of {s6} to {s4} in 7 days, you may earn {reg8} silver stags. What do you say?
dlga_merchant_quest_brief_deliver_wine:merchant_quest_taken|Alright. I will make the delivery.
dlga_merchant_quest_brief_deliver_wine:merchant_quest_stall|I am afraid I can't carry all that cargo now.
dlga_merchant_quest_requested:merchant_quest_brief.3|You're looking for a job? Actually I was looking for someone to escort a caravan. Perhaps you can do that...
dlga_merchant_quest_brief:escort_merchant_caravan_quest_brief|I am going to send a caravan of goods to {s8}. However with all those bandits and deserters on the roads, I don't want to send them out without an escort. If you can lead that caravan to {s8} in 15 days, you will earn {reg8} silver stags. Of course your party needs to be at least {reg4} strong to offer them any protection.
dlga_escort_merchant_caravan_quest_brief:merchant_quest_taken|Alright. I will escort the caravan.
dlga_escort_merchant_caravan_quest_brief:merchant_quest_stall|I am afraid I don't have that many soldiers with me.
dlga_escort_merchant_caravan_quest_brief:merchant_quest_stall.1|Sorry. I can't do that right now
dlga_start:close_window.118|We can cover the rest of the way ourselves. Thanks.
dlga_start:close_window.119|Well, we have almost reached {s21}. We can cover the rest of the way ourselves. Here's your pay... {reg14} silver stags. Thanks for escorting us. Good luck.
dlga_start:merchant_caravan_intro_1|Greetings. You must be our escort, right?
dlga_merchant_caravan_intro_1:merchant_caravan_intro_2|Yes. My name is {playername}. I will lead you to {s1}.
dlga_merchant_caravan_intro_2:escort_merchant_caravan_talk|Well, It is good to know we won't travel alone. What do you want us to do now?
dlga_start:escort_merchant_caravan_talk|Eh. We've made it this far... What do you want us to do?
dlga_escort_merchant_caravan_talk:merchant_caravan_follow_lead|You follow my lead. I'll take you through a safe route.
dlga_merchant_caravan_follow_lead:close_window|Alright. We'll be right behind you.
dlga_escort_merchant_caravan_talk:merchant_caravan_stay_here|You stay here for a while. I'll go ahead and check the road.
dlga_merchant_caravan_stay_here:close_window|Alright. We'll be waiting here for you.
dlga_merchant_quest_requested:merchant_quest_brief.4|Actually, I was looking for an able adventurer like you. There's this group of particularly troublesome bandits. They have infested the vicinity of our town and are preying on my caravans. They have avoided all the soldiers and the militias up to now. If someone doesn't stop them soon, I am going to be ruined...
dlga_merchant_quest_brief:troublesome_bandits_quest_brief|I will pay you {reg8} silver stags if you hunt down those troublesome bandits. It's dangerous work. But I believe that you are the {man/one} for it. What do you say?
dlga_troublesome_bandits_quest_brief:merchant_quest_taken_bandits|Very well. I will hunt down those bandits.
dlga_merchant_quest_taken_bandits:close_window|You will? Splendid. Good luck to you.
dlga_troublesome_bandits_quest_brief:merchant_quest_stall|Sorry. I don't have time for this right now.
dlga_merchant_quest_requested:merchant_quest_brief.5|Actually, I was looking for a reliable {man/helper} that can undertake an important mission. A group of bandits have kidnapped the daughter of a friend of mine and are holding her for ransom. My friend is ready to pay them, but we still need someone to take the money to those rascals and bring the girl back to safety.
dlga_merchant_quest_brief:kidnapped_girl_quest_brief|The amount the bandits ask as ransom is {reg12} silver stags. I will give you that money once you accept to take the quest. You have 15 days to take the money to the bandits who will be waiting near the village of {s4}. Those bastards said that they are going to kill the poor girl if they don't get the money by that time. You will get your pay of {reg8} silver stags when you bring the girl safely back here.
dlga_kidnapped_girl_quest_brief:kidnapped_girl_quest_taken|All right. I will take the ransom money to the bandits and bring back the girl.
dlga_kidnapped_girl_quest_taken:close_window|Good. I knew we could trust you at this. Here is the ransom money, {reg12} silver stags. Count it before taking it. And please, don't attempt to do anything rash. Keep in mind that the girl's well being is more important than anything else...
dlga_kidnapped_girl_quest_brief:merchant_quest_stall|Sorry. I don't have time for this right now.
dlga_start:close_window.120|Thank you so much for bringing me back! I can't wait to see my family. Farewell.
dlga_kidnapped_girl_liberated_map:kidnapped_girl_liberated_map_2a|Yes. Come with me. We are going home.
dlga_kidnapped_girl_liberated_map_2a:close_window|Unfortunately. You do not have room in your party for me.
dlga_kidnapped_girl_liberated_map_2a:close_window.1|Oh really? Thank you so much!
dlga_kidnapped_girl_liberated_map:kidnapped_girl_liberated_map_2b|Wait here a while longer. I'll come back for you.
dlga_kidnapped_girl_liberated_map_2b:close_window|Oh, please {reg59?madam:ser}, do not leave me here all alone!
dlga_start:kidnapped_girl_liberated_map|Oh {reg59?madam:ser}. Thank you so much for rescuing me. Will you take me to my family now?
dlga_kidnapped_girl_liberated_battle:kidnapped_girl_liberated_battle_2a|Yes. Come with me. We are going home.
dlga_kidnapped_girl_liberated_battle_2a:kidnapped_girl_liberated_battle_2b|Unfortunately. You do not have room in your party for me.
dlga_kidnapped_girl_liberated_battle_2a:close_window|Oh really? Thank you so much!
dlga_kidnapped_girl_liberated_battle:kidnapped_girl_liberated_battle_2b|Wait here a while longer. I'll come back for you.
dlga_kidnapped_girl_liberated_battle_2b:close_window|Oh, please {reg59?madam:ser}, do not leave me here all alone!
dlga_start:kidnapped_girl_liberated_map.1|Can I come with you now?
dlga_start:bandits_awaiting_ransom_intro_1|Are you the one that brought the ransom? Quick, give us the money now.
dlga_start:bandits_awaiting_ransom_intro_1.1|You came back? Quick, give us the money now.
dlga_bandits_awaiting_ransom_intro_1:bandits_awaiting_ransom_pay|Here, take the money. Just set the girl free.
dlga_bandits_awaiting_ransom_pay:close_window|Heh. You've brought the money all right. You can take the girl now. It was a pleasure doing business with you...
dlga_bandits_awaiting_ransom_intro_1:bandits_awaiting_ransom_b|No way! You release the girl first.
dlga_bandits_awaiting_ransom_b:bandits_awaiting_ransom_b2|You fool! Stop playing games and give us the money!
dlga_bandits_awaiting_ransom_b2:bandits_awaiting_ransom_pay|All right. Here's your money. Let the girl go now.
dlga_bandits_awaiting_ransom_b2:bandits_awaiting_ransom_no_money|I had left the money in a safe place. Let me go fetch it.
dlga_bandits_awaiting_ransom_no_money:close_window|Are you testing our patience or something? Go and bring that money here quickly.
dlga_bandits_awaiting_ransom_b2:bandits_awaiting_ransom_fight|I have no intention to pay you anything. I demand that you release the girl now!
dlga_bandits_awaiting_ransom_fight:close_window|You won't be demanding anything when you're dead.
dlga_start:bandits_awaiting_remeet|What's it? You have given us the money. We have no more business.
dlga_bandits_awaiting_remeet:close_window|Sorry to bother you. I'll be on my way now.
dlga_bandits_awaiting_remeet:bandits_awaiting_remeet_2|We have one more business. You'll give the money back to me.
dlga_bandits_awaiting_remeet_2:close_window|Oh, that business! Of course. Let us get down to it.
dlga_start:kidnapped_girl_encounter_1|Oh {reg59?madam:ser}. Thank you so much for rescuing me. Will you take me to my family now?
dlga_kidnapped_girl_encounter_1:kidnapped_girl_join|Yes. Come with me. I'll take you home.
dlga_kidnapped_girl_join:close_window|Unfortunately. You do not have room in your party for me.
dlga_kidnapped_girl_join:close_window.1|Oh, thank you so much!
dlga_kidnapped_girl_encounter_1:kidnapped_girl_wait|Wait here a while longer. I'll come back for you.
dlga_kidnapped_girl_wait:close_window|Oh, please {reg59?madam:ser}, do not leave me here all alone!
dlga_merchant_quest_about_job_2:lost_kidnapped_girl|Unfortunately I lost the girl on the way here...
dlga_lost_kidnapped_girl:lost_kidnapped_girl_2|Oh no! How am I going to tell this to my friend?
dlga_lost_kidnapped_girl_2:lost_kidnapped_girl_3|I'm sorry. I could do nothing about it.
dlga_lost_kidnapped_girl_3:lost_kidnapped_girl_4|You let me down {playername}. I had trusted you. I will let people know of your incompetence at this task. Also, I want back that {reg8} silver stags I gave you as the ransom fee.
dlga_lost_kidnapped_girl_4:merchant_quest_about_job_5a|Of course. Here you are...
dlga_merchant_quest_about_job_5a:close_window|At least you have the decency to return the money.
dlga_lost_kidnapped_girl_4:merchant_quest_about_job_5b|Sorry. I don't have that amount with me.
dlga_merchant_quest_about_job_5b:close_window|Do you expect me to believe that? You are going to pay that ransom fee back! Go and bring the money now!
dlga_merchant_quest_requested:merchant_quest_persuade_peace_1|This war between {s15} and {s14} has brought our town to the verge of ruin. Our caravans get raided before they can reach their destination. Our merchants are afraid to leave the safety of the town walls. And as if those aren't enough, the taxes to maintain the war take away the last bits of our savings. If peace does not come soon, we can not hold on for much longer.
dlga_merchant_quest_persuade_peace_1:merchant_quest_brief|You are right. But who can stop this madness called war?
dlga_merchant_quest_persuade_peace_1:merchant_quest_persuade_peace_reject|It is your duty to help the nobles in their war effort. You shouldn't complain about it.
dlga_merchant_quest_persuade_peace_reject:close_window|Hah. The nobles fight their wars for their greed and their dreams of glory. And it is poor honest folk like us who have to bear the real burden. But you obviously don't want to hear about that.
dlga_merchant_quest_brief:merchant_quest_persuade_peace_3|There have been attempts to reconcile the two sides and reach a settlement. However, there are powerful lords on both sides whose interests lie in continuing the war. These men urge all others not to heed to the word of sensible men, but to keep fighting. While these leaders remain influential, no peace settlement can be reached.
dlga_merchant_quest_persuade_peace_3:merchant_quest_persuade_peace_4|Who are these warmongers who block the way of peace?
dlga_merchant_quest_persuade_peace_3:merchant_quest_persuade_peace_4.1|Who are these lords you speak of?
dlga_merchant_quest_persuade_peace_4:merchant_quest_persuade_peace_5|They are {s12} from {s15} and {s13} from {s14}. Until they change their mind or lose their influence, there will be no chance of having peace between the two sides.
dlga_merchant_quest_persuade_peace_5:merchant_quest_persuade_peace_6|What can be done about this?
dlga_merchant_quest_persuade_peace_5:merchant_quest_persuade_peace_6.1|Alas, it seems nothing can be done about it.
dlga_merchant_quest_persuade_peace_6:merchant_quest_persuade_peace_7|There is a way to resolve the issue. A particularly determined person can perhaps persuade one or both of these lords to accept making peace. And even if that fails, it can be possible to see that these lords are defeated by force and taken prisoner. If they are captive, they will lose their influence and they can no longer oppose a settlement... What do you think? Can you do it?
dlga_merchant_quest_persuade_peace_7:merchant_quest_persuade_peace_8|It seems difficult. But I will try.
dlga_merchant_quest_persuade_peace_7:merchant_quest_persuade_peace_8.1|If the price is right, I may.
dlga_merchant_quest_persuade_peace_7:merchant_quest_persuade_peace_8.2|Forget it. This is not my problem.
dlga_merchant_quest_persuade_peace_8:merchant_quest_persuade_peace_9|Most of the merchants in the town will gladly open up their purses to support such a plan. I think we can collect {reg12} silver stags between ourselves. We will be happy to reward you with that sum, if you can work this out. Convince {s12} and {s13} to accept a peace settlement, and if either of them proves too stubborn, make sure he falls captive and can not be ransomed until a peace deal is settled.
dlga_merchant_quest_persuade_peace_9:merchant_quest_persuade_peace_10|All right. I will do my best.
dlga_merchant_quest_persuade_peace_9:merchant_quest_persuade_peace_no|Sorry. I can not do this.
dlga_merchant_quest_persuade_peace_10:close_window|Excellent. You will have our blessings. I hope you can deal with those two old goats. We will be waiting and hoping for the good news.
dlga_merchant_quest_persuade_peace_no:close_window|Don't say no right away. Think about this for some time. If there is a {man/lady} who can manage to do this, it is you.
dlga_merchant_quest_requested:merchant_quest_deal_with_night_bandits|Do I indeed! There's a group of bandits infesting the town, and I'm at the end of my rope as to how to deal with them. They've been ambushing and robbing townspeople under the cover of night, and then fading away quick as lightning when the guards finally show up. We've not been able to catch a one of them. They only attack lone people, never daring to show themselves when there's a group about. I need someone who can take on these bandits alone and win. That seems to be the only way of bringing them to justice. Are you up to the task?
dlga_merchant_quest_brief:merchant_quest_deal_with_night_bandits|There's a group of bandits infesting the town, and I'm at the end of my rope as to how to deal with them. They've been ambushing and robbing townspeople under the cover of night, and then fading away quick as lightning when the guards finally show up. We've not been able to catch a one of them. They only attack lone people, never daring to show themselves when there's a group about. I need someone who can take on these bandits alone and win. That seems to be the only way of bringing them to justice. Are you up to the task?
dlga_merchant_quest_deal_with_night_bandits:deal_with_night_bandits_quest_taken|Killing bandits? Why, certainly!
dlga_merchant_quest_deal_with_night_bandits:merchant_quest_stall|My apologies, I'm not interested.
dlga_deal_with_night_bandits_quest_taken:mayor_pretalk|That takes a weight off my shoulders, {playername}. You can expect a fine reward if you come back successful. Just don't get yourself killed, eh?
dlga_merchant_quest_requested:merchant_quest_brief.6|One of the merchants here is looking for herdsmen to take his cattle to the market at {s13}.
dlga_merchant_quest_brief:move_cattle_herd_quest_brief|The cattle herd must be at {s13} within 30 days. Sooner is better, much better, but it must be absolutely no later than 30 days. If you can do that, I'd be willing to pay you {reg8} silver stags for your trouble. Interested?
dlga_move_cattle_herd_quest_brief:move_cattle_herd_quest_taken|Aye, I can take the herd to {s13}.
dlga_move_cattle_herd_quest_brief:merchant_quest_stall|I am sorry, but no.
dlga_move_cattle_herd_quest_taken:mayor_pretalk|Splendid. You can find the herd right outside the town. After you take the animals to {s13}, return back to me and I will give you your pay.
dlga_merchant_quest_requested:mayor_pretalk|I am afraid I can't offer you a job right now.
dlga_start:village_elder_deliver_cattle_thank|My good {reg59?madam:ser}. Our village is grateful for your help. Thanks to the {reg5} heads of cattle you have brought, we can now raise our own herd.
dlga_village_elder_deliver_cattle_thank:village_elder_talk|My good {reg59?Lady:Lord}, please, is there anything I can do for you?
dlga_start:village_elder_talk|Welcome to {s9}, my {reg59?Lady:Lord}. We were rejoiced by the news that you are the new {reg59?Lady:Lord} of our humble village. I am the village elder and I will be honoured to serve you in any way I can.
dlga_start:village_elder_talk.1|Good day, {reg59?madam:ser}, and welcome to {s9}. I am the elder of this village.
dlga_start:village_elder_talk.2|{reg59?My lady:My lord}, you honour our humble village with your presence.{s33}
dlga_start:village_elder_talk.3|Good day, {reg59?madam:ser}, and welcome to {s9}. I am the local leader of this village.
dlga_start:village_elder_talk.4|Good day, {reg59?madam:ser}.
dlga_village_elder_pretalk:village_elder_talk|Is there anything else I can do for you?
dlga_village_elder_talk:village_elder_ask_fugitive|I am looking for a man by the name of {s4}. I was told he may be hiding here.
dlga_village_elder_talk:village_elder_ask_fugitive.1|I am looking for a fugitive by the name of {s4}. I was told they may be hiding here.
dlga_village_elder_ask_fugitive:village_elder_pretalk|Strangers come and go to our village, {reg59?madam:ser}. But I doubt you'll run into him at this hour of the night. You would have better luck during the day.
dlga_village_elder_ask_fugitive:close_window|Strangers come and go to our village, {reg59?madam:ser}. If he is hiding here, you will surely find him if you look around.
dlga_village_elder_talk:village_elder_active_mission_1|About the task you asked of me...
dlga_village_elder_talk:village_elder_request_mission_ask|Do you have any tasks I can help you with?
dlga_village_elder_talk:village_elder_trade_begin|I want to buy some supplies. I will pay with stags.
dlga_village_elder_talk:intro_obsidian_elder1|There is an obsidian mine not far from here, I would like permission to conscript enough men from around this area to build and work the mines.
dlga_village_elder_talk:oim_intro_zamoshie_elder|May your days be long, father. Tell me -- what is happening around here?
dlga_village_elder_talk:oim_zamoshie_killed_bandits|I come to talk about the bandits...
dlga_village_elder_talk:oim_zamoshie_lower_taxes_done|I come to talk about the taxes...
dlga_village_elder_talk:oim_check_bring_goods|I come to talk about the goods...
dlga_village_elder_talk:oim_choose_quests|Perhaps I could offer more aid?
dlga_village_elder_talk:village_elder_levy_begin|I need to raise the levy.
dlga_village_elder_levy_begin:village_elder_levy_1|Very well. We can raise {reg33} people. Do you want to proceed? Please, keep in mind that taking men away from the fields will negatively impact our village.
dlga_village_elder_levy_1:village_elder_pretalk|Hmm, no, I don't want to do that.
dlga_village_elder_levy_1:village_elder_levy_2|Yes, please call up all the eligible men. And get your gear, too.
dlga_village_elder_levy_2:close_window|As you wish, {playername}.
dlga_start:village_elder_march|Yes, my {reg59?lady:lord}?
dlga_village_elder_march:village_elder_give_order|I have a new task for you.
dlga_village_elder_give_order:village_elder_give_order1|What would you like us to do?
dlga_village_elder_give_order1:village_elder_follow|Follow me.
dlga_village_elder_follow:close_window|Of course.
dlga_village_elder_give_order1:village_elder_disband|I don't require your services any longer...
dlga_village_elder_disband:close_window|Thank you. We'll be happy to go back home.
dlga_village_elder_talk:village_tax|I would like to set a new tax rate for this village.
dlga_village_tax:village_tax2|Certainly. What taxes do you want us to pay you?
dlga_village_tax2:village_tax3|I would like to set a low tax rate.
dlga_village_tax2:village_tax3.1|I would like to set a high tax rate.
dlga_village_tax2:village_tax3.2|I would like to set a normal tax rate.
dlga_village_tax2:village_elder_pretalk|Actually, I changed my mind.
dlga_village_tax3:village_elder_pretalk|Most certainly. We shall abide by your most gracious order.
dlga_village_elder_give_order1:close_window|Never mind.
dlga_village_elder_trade_begin:village_elder_trade_talk|Of course, {reg59?madam:ser}. Do you want to buy goods or cattle?
dlga_village_elder_trade_talk:village_elder_trade|I want to buy food and supplies.
dlga_village_elder_trade:village_elder_pretalk|We have some food and other supplies in our storehouse. Come have a look.
dlga_village_elder_trade_talk:village_elder_buy_cattle|I want to buy some cattle.
dlga_village_elder_talk:village_elder_get_cattle_gift|I have {reg25} head of cattle that I would like to gift to your village.
dlga_village_elder_get_cattle_gift:village_elder_pretalk|Yes, definitely. Our people will be extremely grateful for such a generous gift.
dlga_village_elder_trade_talk:village_elder_pretalk|I changed my mind. I don't need to buy anything.
dlga_village_elder_talk:village_elder_ask_enemies|Have you seen any enemies around here recently?
dlga_village_elder_ask_enemies:village_elder_pretalk|I am sorry, {reg59?madam:ser}. We have neither seen nor heard of any war parties in this area.
dlga_village_elder_ask_enemies:village_elder_tell_enemies|Hmm. Let me think about it...
dlga_village_elder_tell_enemies:village_elder_tell_enemies|{s1} {s2}
dlga_village_elder_tell_enemies:village_elder_pretalk|No, {reg59?madam:ser}. We haven't seen any war parties in this area for some time.
dlga_village_elder_tell_enemies:village_elder_pretalk.1|Well, I guess that was all.
dlga_village_elder_talk:village_elder_ask_set_fire|I need you to set a large fire on the outskirts of this village.
dlga_village_elder_ask_set_fire:close_window|We have already agreed upon this, {ser/my lady}. I will do my best. You can trust me.
dlga_village_elder_ask_set_fire:village_elder_ask_set_fire_1|A fire, {reg59?madam:ser}! Fires are dangerous! Why would you want such a thing?
dlga_village_elder_ask_set_fire:village_elder_ask_set_fire_5|I believe that we have already discussed this issue, {ser/my lady}.
dlga_village_elder_ask_set_fire:village_elder_ask_set_fire_5.1|We talked about this {reg59?madam:ser} before and your previous offers were low compared to risk you want me to take.
dlga_village_elder_ask_set_fire_1:village_elder_ask_set_fire_2|I have my reasons, and you will have yours -- a purse of stags. Will you do it, or not?
dlga_village_elder_ask_set_fire_1:village_elder_ask_set_fire_explain_plan|Given the risk you are taking, you are entitled to know my plan.
dlga_village_elder_ask_set_fire_explain_plan:village_elder_ask_set_fire_2|I wish to rescue a prisoner from {s4}. When you light the fire, the guards in {s4} will see the smoke, and some of them will rush outside to see what is going on.
dlga_village_elder_ask_set_fire_2:village_elder_ask_set_fire_9|As you wish, {ser/my lady}. You have been a good friend to this village, and, even though there is a risk, we should be glad to return the favour. When do you want this fire to start?
dlga_village_elder_ask_set_fire_2:close_window|I'm sorry, {ser/my lady}. You will forgive me for saying this, but we don't exactly have good reason to trust you. This is too dangerous.
dlga_village_elder_ask_set_fire_2:village_elder_ask_set_fire_3|As you say, {ser/my lady}. But in doing this, we are taking a very great risk. What's in it for us?
dlga_village_elder_ask_set_fire_3:village_elder_ask_set_fire_4|I can give you 100 silver stags.
dlga_village_elder_ask_set_fire_3:village_elder_ask_set_fire_6|I can give you 200 silver stags.
dlga_village_elder_ask_set_fire_3:village_elder_ask_set_fire_6.1|I can give you 300 silver stags.
dlga_village_elder_ask_set_fire_3:close_window|Never mind.
dlga_village_elder_ask_set_fire_4:village_elder_talk|This is madness. I cannot take such a risk.
dlga_village_elder_ask_set_fire_5:village_elder_ask_set_fire_7|Then let's increase your reward to 200 silver stags.
dlga_village_elder_ask_set_fire_5:village_elder_ask_set_fire_6|Then let's increase your reward to 300 silver stags.
dlga_village_elder_ask_set_fire_5:village_elder_ask_set_fire_6.1|Then let's increase your reward to 300 silver stags. This is my last offer.
dlga_village_elder_ask_set_fire_5:close_window|Never mind.
dlga_village_elder_ask_set_fire_6:village_elder_ask_set_fire_9|Very well. You are asking me to take a very great risk, but I will do it. When do you want this fire to start?
dlga_village_elder_ask_set_fire_7:village_elder_talk|I cannot do such a dangerous thing for 200 silver stags.
dlga_village_elder_ask_set_fire_9:village_elder_ask_set_fire_10|Continue with your preparations. One hour from now, I need that fire.
dlga_village_elder_ask_set_fire_9:village_elder_ask_set_fire_11|Do this at the stroke of midnight. I will wait exactly one hour.
dlga_village_elder_ask_set_fire_10:close_window|Very well, {ser/my lady}. We will make our preparations. Now you make yours.
dlga_village_elder_ask_set_fire_11:close_window|As you wish, {ser/my lady}. May the Gods protect you.
dlga_village_elder_talk:village_elder_recruit_start|I need help finding men who want to join me. Of course, there's a reward of 100 coins in it for you.
dlga_village_elder_talk:close_window|[Leave]
dlga_village_elder_buy_cattle:village_elder_buy_cattle_2|We have {reg5} heads of cattle, each for {reg6} silver stags. How many do you want to buy?
dlga_village_elder_buy_cattle:village_elder_buy_cattle_2.1|I am afraid we have no cattle left in the village {reg59?madam:ser}.
dlga_village_elder_buy_cattle_2:village_elder_buy_cattle_complete|One.
dlga_village_elder_buy_cattle_2:village_elder_buy_cattle_complete.1|Two.
dlga_village_elder_buy_cattle_2:village_elder_buy_cattle_complete.2|Three.
dlga_village_elder_buy_cattle_2:village_elder_buy_cattle_complete.3|Four.
dlga_village_elder_buy_cattle_2:village_elder_buy_cattle_complete.4|Five.
dlga_village_elder_buy_cattle_2:village_elder_pretalk|Forget it.
dlga_village_elder_buy_cattle_complete:village_elder_pretalk|I will tell the herders to round up the animals and bring them to you, {reg59?madam:ser}. I am sure you will be satisfied with your purchase.
dlga_village_elder_recruit_start:village_elder_talk|I don't think anyone would be interested, {reg59?madam:ser}. Is there anything else I can do for you?
dlga_village_elder_recruit_start:village_elder_recruit_decision|I can think of {reg5} whom I suspect would jump at the chance. If you could pay {reg0} silver stags {reg7?each for their equipment:for his equipment}. Does that suit you?
dlga_village_elder_recruit_decision:village_elder_pretalk|Tell {reg7?them:him} to make ready.
dlga_village_elder_recruit_decision:village_elder_pretalk.1|No, not now.
dlga_village_elder_active_mission_1:village_elder_active_mission_2|Yes {reg59?madam:ser}, have you made any progress on it?
dlga_village_elder_active_mission_2:village_elder_deliver_grain_thank|Indeed. I brought you {reg5} packs of grain.
dlga_village_elder_deliver_grain_thank:village_elder_deliver_grain_thank_2|My good {reg59?Lady:Lord}. You have saved us from hunger and desperation. We cannot thank you enough, but you'll always be in our prayers. The village of {s13} will not forget what you have done for us.
dlga_village_elder_deliver_grain_thank_2:village_elder_talk|My good {reg59?Lady:Lord}, please, is there anything I can do for you?
dlga_village_elder_active_mission_2:village_elder_active_mission_3|I am still working on it.
dlga_village_elder_active_mission_2:village_elder_mission_failed|I am afraid I won't be able to finish it.
dlga_village_elder_active_mission_3:village_elder_pretalk|Thank you, {reg59?madam:ser}. We are praying for your success everyday.
dlga_village_elder_mission_failed:village_elder_pretalk|Ah, I am sorry to hear that {reg59?madam:ser}. I'll try to think of something else.
dlga_village_elder_request_mission_ask:village_elder_pretalk|Well {reg59?madam:ser}, you are already engaged with a task helping us. We cannot ask more from you.
dlga_village_elder_request_mission_ask:village_elder_pretalk.1|No {reg59?madam:ser}, We don't have any other tasks for you.
dlga_village_elder_request_mission_ask:village_elder_tell_mission|A task?
dlga_village_elder_tell_mission:village_elder_tell_deliver_grain_mission|{My good ser/My good lady}, our village has been going through such hardships lately. The harvest has been bad, and recently some merciless bandits took away our seed grain that we had reserved for the planting season. If we cannot find some grain soon, we will not be able to plant our fields and then we will have nothing to eat for the coming year. If you can help us, we would be indebted to you forever.
dlga_village_elder_tell_deliver_grain_mission:village_elder_tell_deliver_grain_mission_2|Hmmm. How much grain do you need?
dlga_village_elder_tell_deliver_grain_mission:village_elder_deliver_grain_mission_reject|I can't be bothered with this. Ask help from someone else.
dlga_village_elder_tell_deliver_grain_mission_2:village_elder_tell_deliver_grain_mission_3|I think {reg5} packs of grain will let us start the planting. Hopefully, we can find charitable people to help us with the rest.
dlga_village_elder_tell_deliver_grain_mission_3:village_elder_deliver_grain_mission_accept|Then I will go and find you the grain you need.
dlga_village_elder_tell_deliver_grain_mission_3:village_elder_deliver_grain_mission_reject|I am afraid I don't have time for this. You'll need to find help elsewhere.
dlga_village_elder_deliver_grain_mission_accept:close_window|Thank you, {reg59?madam:ser}. We'll be praying for you night and day.
dlga_village_elder_deliver_grain_mission_reject:close_window|Yes {reg59?madam:ser}, of course. I am sorry if I have bothered you with our troubles.
dlga_village_elder_tell_mission:village_elder_tell_train_peasants_against_bandits_mission|We are suffering greatly at the hands of a group of bandits. They take our food and livestock, and kill anyone who doesn't obey them immediately. Our men are angry that we cannot defend ourselves, but we are only simple farmers... However, with some help, I think that some of the people here could be more than that. We just need an experienced warrior to teach us how to fight.
dlga_village_elder_tell_train_peasants_against_bandits_mission:village_elder_train_peasants_against_bandits_mission_accept|I can teach you how to defend yourself.
dlga_village_elder_tell_train_peasants_against_bandits_mission:village_elder_train_peasants_against_bandits_mission_reject|You peasants have no business taking up arms. Just pay the bandits and be off with it.
dlga_village_elder_train_peasants_against_bandits_mission_accept:close_window|You will? Oh, splendid! We would be deeply indebted to you, {reg59?madam:ser}. I'll instruct the village folk to assemble here and receive your training. If you can teach us how to defend ourselves, I promise you'll receive everything we can give you in return for your efforts.
dlga_village_elder_train_peasants_against_bandits_mission_reject:close_window|Yes, of course {reg59?madam:ser}. Thank you for your counsel.
dlga_village_elder_tell_mission:village_elder_tell_deliver_cattle_mission|Bandits have driven away our cattle. Our pastures are empty. If we had just a few heads of cattle we could start to raise a herd again.
dlga_village_elder_tell_deliver_cattle_mission:village_elder_tell_deliver_cattle_mission_2|How many animals do you need?
dlga_village_elder_tell_deliver_cattle_mission:village_elder_deliver_cattle_mission_reject|I don't have time for this. Ask help from someone else.
dlga_village_elder_tell_deliver_cattle_mission_2:village_elder_tell_deliver_cattle_mission_3|I think {reg5} heads will suffice for a small herd.
dlga_village_elder_tell_deliver_cattle_mission_3:village_elder_deliver_cattle_mission_accept|Then I will bring you the cattle you need.
dlga_village_elder_tell_deliver_cattle_mission_3:village_elder_deliver_cattle_mission_reject|I am afraid I don't have time for this. You'll need to find help elsewhere.
dlga_village_elder_deliver_cattle_mission_accept:close_window|Thank you, {reg59?madam:ser}. We'll be praying for you night and day.
dlga_village_elder_deliver_cattle_mission_reject:close_window|Yes {reg59?madam:ser}, of course. I am sorry if I have bothered you with our troubles.
dlga_village_elder_tell_mission:village_elder_pretalk|Thank you, {reg59?madam:ser}, but we do not really need anything right now.
dlga_start:goods_merchant_talk|{reg59?My lady:My lord}, you honour my humble shop with your presence.
dlga_start:goods_merchant_talk.1|Welcome {reg59?madam:ser}. What can I do for you?
dlga_goods_merchant_pretalk:goods_merchant_talk|Anything else?
dlga_goods_merchant_talk:goods_trade_requested|I want to buy a few items... and perhaps sell some.
dlga_goods_trade_requested:goods_trade_completed|Sure, sure... Here, have a look at my stock...
dlga_goods_trade_completed:goods_merchant_talk|Anything else?
dlga_goods_merchant_talk:trade_info_request|What goods should I buy here to trade with other towns?
dlga_goods_merchant_talk:trade_historia|What is this place?
dlga_trade_historia:goods_merchant_talk|This here's a gold mine, passed it's glory days for sure though. Between you and me we've found no gold for months!
dlga_goods_merchant_talk:trade_historia2|What is this place?
dlga_trade_historia2:goods_merchant_talk|This place? Its an iron mine, all the iron used in the Iron Islands come from mines like this one.
dlga_goods_merchant_talk:close_window|Nothing. Thanks.
dlga_trade_info_request:trade_info_request_2|That information can be best obtained from caravan masters and travelling merchants. If you want I can send you to the district where foreign merchants stay at when they come to the town. If you spend some time there and listen to the talk, you can learn a lot about what to buy and where to sell it.
dlga_trade_info_request_2:close_window|Then I'll go and spend some time with these merchants.
dlga_trade_info_request_2:goods_merchant_pretalk|I have no time for this right now.
dlga_start:arena_intro_1.1|Good day friend. If you came to watch the tournaments you came in vain. There won't be a tournament here any time soon.
dlga_arena_intro_1:arena_intro_2|Tournaments? So they hold the tournaments here...
dlga_arena_intro_2:arena_intro_3|Yes. You should see this place during one of the tournament fights. Everyone from the town and nearby villages comes here. The crowd becomes mad with excitement. Anyway, as I said, there won't be an event here soon, so there isn't much to see. Except, there is an official duel every now and then, and, of course, we have melee fights almost every day.
dlga_arena_intro_3:arena_training_melee_intro|Tell me about the melee fights.
dlga_arena_training_melee_intro:arena_training_melee_intro_2|The fighters and knights get bored waiting for the next tournament, so they have invented the training melee. It is a simple idea really. Fighters jump into the arena with a weapon. There are no rules, no teams. Everyone beats at each other until there is only one fighter left standing. Sounds like fun, eh?
dlga_arena_training_melee_intro_2:arena_training_melee_intro_reward|Is there a reward?
dlga_arena_training_melee_intro_reward:arena_training_melee_intro_2|There is, actually. Some of the wealthy townsmen offer prizes for those fighters who show great skill in the fights. If you can beat {reg1} opponents before going down, you'll earn {reg11} silver stags. You'll get {reg12} silver stags for striking down at least {reg2} opponents, {reg13} silver stags if you can defeat {reg3} opponents, and {reg14} silver stags if you can survive long enough to beat {reg4} opponents. If you can manage to be the last {man/fighter} standing, you'll earn the great prize of the fights, {reg15} silver stags. Sounds good, eh?
dlga_arena_training_melee_explain_reward:arena_master_melee_pretalk|Some of the wealthy townsmen offer prizes for those fighters who show great skill in the fights. If you can beat {reg1} opponents before going down, you'll earn {reg11} silver stags. You'll get {reg12} silver stags for striking down at least {reg2} opponents, {reg13} silver stags if you can defeat {reg3} opponents, and {reg14} silver stags if you can survive long enough to beat {reg4} opponents. If you can manage to be the last {man/fighter} standing, you'll earn the great prize of the fights, {reg15} silver stags. Sounds good, eh?
dlga_arena_training_melee_intro_2:arena_training_melee_intro_3|Can I join too?
dlga_arena_training_melee_intro_3:arena_master_melee_talk|Ha ha. You would have to be out of your mind not to. Of course. The melee fights are open to all. Actually there is going to be a fight soon. You can go and hop in if you want to.
dlga_start:arena_master_intro_1|Hello. You seem to be new here. Care to share your name?
dlga_arena_master_intro_1:arena_master_intro_2|I am {playername}.
dlga_arena_master_intro_2:arena_master_pre_talk|Well met {playername}. I am the master of the tournaments here at {s1}. Talk to me if you want to join the fights.
dlga_start:arena_master_fight_result|.
dlga_arena_master_fight_result:arena_master_pre_talk|Ha-ha, that's quite the bruise you're sporting. But don't worry; everybody gets trounced once in awhile. The important thing is to pick yourself up, dust yourself off and keep fighting. That's what champions do.
dlga_arena_master_fight_result:arena_master_pre_talk.1|Hey, you managed to take down {reg8} opponents. Not bad. But that won't bring you any prize money. Now, if I were you, I would go back there and show everyone what I can do...
dlga_arena_master_fight_result:arena_master_pre_talk.2|You put up quite a good fight there. Good moves. You definitely show promise. And you earned a prize of {reg10} silver stags for knocking down {reg8} opponents.
dlga_arena_master_fight_result:arena_master_pre_talk.3|That was a good fight you put up there. You managed to take down no less than {reg8} opponents. And of course, you earned a prize money of {reg10} silver stags.
dlga_arena_master_fight_result:arena_master_pre_talk.4|Your performance was amazing! You are without doubt a very skilled fighter. Not everyone can knock down {reg8} people in the fights. Of course you deserve a prize with that performance: {reg10} silver stags. Nice, eh?
dlga_arena_master_fight_result:arena_master_pre_talk.5|That was damned good fighting, {playername}. You have very good moves, excellent tactics. And you earned a prize of {reg10} silver stags for knocking down {reg8} opponents.
dlga_arena_master_fight_result:arena_master_pre_talk.6|Congratulations champion! Your fight there was something to remember! You managed to be the last fighter standing beating down everyone else. And of course you won the grand prize of the fights: {reg10} silver stags.
dlga_start:arena_master_pre_talk|Hello {playername}. Good to see you again.
dlga_arena_master_pre_talk:arena_master_talk|What would you like to do?
dlga_arena_master_talk:arena_master_melee_pretalk|About the melee fights...
dlga_arena_master_talk:arena_master_spar_teams|I would like to spar with some of my men.
dlga_arena_master_talk:arena_master_ask_tournaments|Will there be a tournament in nearby towns soon?
dlga_arena_master_talk:close_window|I need to leave now. Farewell.
dlga_arena_master_spar_teams:arena_master_spar_teams_choose|Certainly. The arena is currently available. Of course, you will have to supply your own gear, which means there will be no team uniforms. But that aside, how many teams would you like?
dlga_arena_master_spar_teams_choose:arena_master_spar_team_one|Two.
dlga_arena_master_spar_teams_choose:arena_master_spar_team_one.1|Three.
dlga_arena_master_spar_teams_choose:arena_master_spar_team_one.2|Four.
dlga_arena_master_spar_teams_choose:arena_master_pre_talk|Never mind. I've changed my mind.
dlga_arena_master_spar_team_one:arena_master_spar_team_two|Team One is full. Team Two is next.
dlga_arena_master_spar_team_one:arena_master_spar_team_one_choose|There {reg1?are:is} currently {reg0} {reg1?troops:troop} on Team One. Which troop would you like to add?
dlga_arena_master_spar_team_one_choose:arena_master_spar_team_one_add|{s11}. ({reg0} left.)
dlga_arena_master_spar_team_one_add:arena_master_spar_team_one|{s11} has been added to Team One.
dlga_arena_master_spar_team_one_choose:arena_master_spar_team_two|I am finished with Team One. Let's move on to Team Two.
dlga_arena_master_spar_team_one_choose:arena_master_pre_talk|Never mind. I'm calling the whole thing off.
dlga_arena_master_spar_team_two:arena_master_spar_team_three|Team Two is full. Team Three is next.
dlga_arena_master_spar_team_two:arena_master_spar_start_it_up|Team Two is full. Let the match begin!
dlga_arena_master_spar_team_two:arena_master_spar_team_two_choose|There {reg1?are:is} currently {reg0} {reg1?troops:troop} on Team Two. Which troop would you like to add?
dlga_arena_master_spar_team_two_choose:arena_master_spar_team_two_add|{s11}. ({reg0} left.)
dlga_arena_master_spar_team_two_add:arena_master_spar_team_two|{s11} has been added to Team Two.
dlga_arena_master_spar_team_two_choose:arena_master_spar_team_three|I am finished with Team Two. Let's move on to Team Three.
dlga_arena_master_spar_team_two_choose:arena_master_spar_start_it_up|I am finished with Team Two. Let's begin the match.
dlga_arena_master_spar_team_two_choose:arena_master_pre_talk|Never mind. I'm calling the whole thing off.
dlga_arena_master_spar_team_three:arena_master_spar_team_four|Team Three is full. Team Four is next.
dlga_arena_master_spar_team_three:arena_master_spar_start_it_up|Team Three is full. Let the match begin!
dlga_arena_master_spar_team_three:arena_master_spar_team_three_choose|There {reg1?are:is} currently {reg0} {reg1?troops:troop} on Team Three. Which troop would you like to add?
dlga_arena_master_spar_team_three_choose:arena_master_spar_team_three_add|{s11}. ({reg0} left.)
dlga_arena_master_spar_team_three_add:arena_master_spar_team_three|{s11} has been added to Team Three.
dlga_arena_master_spar_team_three_choose:arena_master_spar_team_four|I am finished with Team Three. Let's move on to Team Four.
dlga_arena_master_spar_team_three_choose:arena_master_spar_start_it_up|I am finished with Team Three. Let's begin the match.
dlga_arena_master_spar_team_three_choose:arena_master_pre_talk|Never mind. I'm calling the whole thing off.
dlga_arena_master_spar_team_four:arena_master_spar_start_it_up|Team Four is full. Let the match begin!
dlga_arena_master_spar_team_four:arena_master_spar_team_four_choose|There {reg1?are:is} currently {reg0} {reg1?troops:troop} on Team Four. Which troop would you like to add?
dlga_arena_master_spar_team_four_choose:arena_master_spar_team_four_add|{s11}. ({reg0} left.)
dlga_arena_master_spar_team_four_add:arena_master_spar_team_four|{s11} has been added to Team Four.
dlga_arena_master_spar_team_four_choose:arena_master_spar_start_it_up|I am finished with Team Four. Let's begin the match.
dlga_arena_master_spar_team_four_choose:arena_master_pre_talk|Never mind. I'm calling the whole thing off.
dlga_arena_master_spar_start_it_up:close_window|Here you go then. Good luck.
dlga_arena_master_ask_tournaments:arena_master_talk|{reg2?There won't be any tournaments any time soon.:{reg1?Tournaments are:A tournament is} going to be held at {s15}.}
dlga_arena_master_melee_pretalk:arena_master_melee_talk|There will be a melee here soon. You can go ahead and sign up if you like?
dlga_arena_master_melee_talk:close_window|Sure. Lets do this.
dlga_arena_master_melee_talk:arena_master_melee_reject|Thanks. But I will give my bruises some time to heal.
dlga_arena_master_melee_reject:arena_master_pre_talk|No problem. Feel free to come back when your ready.
dlga_arena_master_melee_talk:arena_training_melee_explain_reward|Actually, can you tell me about the rewards again?
dlga_start:galeas_talk|Hello {boy/girl}. If you have any prisoners, I will be happy to buy them from you.
dlga_galeas_talk:galeas_sell_prisoners|Then you'd better bring your purse. I have got prisoners to sell.
dlga_galeas_talk:close_window|Not this time. Farewell.
dlga_galeas_sell_prisoners:galeas_sell_prisoners_2|Let me see what you have...
dlga_galeas_sell_prisoners_2:close_window|You take more prisoners, bring them to me. I will pay well.
dlga_ulf_introduce:ulf1|Looks like you need be paying us to pass through here. Ulf demands payment, or else...
dlga_ulf1:bandit_barter|There's no need to fight. I can pay for free passage.
dlga_ulf1:ulf_attack|I will only say this once, surrender or die!
dlga_ulf1:ulf_attack.1|We've came to hunt you down like the dogs you are.
dlga_ulf1:ulf_hire|I would like to hire your warband.
dlga_ulf_attack:close_window|Hahaha, Ulf surrender?! Never!
dlga_ulf_hire:ulf_hire2|Ulf demands 50,000 stags for our Warband.
dlga_ulf_hire2:ulf_hire3|Hmm, a little pricey but ill go with that.
dlga_ulf_hire2:ulf_hire_no|For barbarians like you? No thanks.
dlga_ulf_hire2:ulf_hire_no.1|Hmm it seems I don't have enough stags.
dlga_ulf_hire_no:ulf1|Well, that's unfortunate.
dlga_ulf_hire3:ulf_hire_ok|I would like you to join my party as soon as possible.
dlga_ulf_hire3:ulf_hire_no|It seems I have no room in my party to hire you after all.
dlga_ulf_hire_ok:close_window|OK, you pay now and we follow.
dlga_second_sons_introduce:second_sons1|State your business!
dlga_second_sons1:second_sons2|Were just passing, that's all.
dlga_second_sons1:second_sons_attack|I don't like your kind, surrender or die!
dlga_second_sons1:second_sons_attack.1|We've came to hunt you down like the dogs you are.
dlga_second_sons1:second_sons_hire|I would like to hire your company.
dlga_second_sons2:close_window|Then be on your way.
dlga_second_sons_attack:close_window|Very well, you do not threaten the Second Son's and live to tell the tale!
dlga_second_sons_hire:second_sons_hire2|It will cost you 120,000 stags to hire our company, plus a weekly wage for my men. Are you still interested?
dlga_second_sons_hire2:second_sons_hire3|Sounds good to me
dlga_second_sons_hire2:close_window|No thanks
dlga_second_sons_hire2:second_sons_hire_no|Hmm it seems I don't have enough stags.
dlga_second_sons_hire_no:close_window|Then come see us when you do.
dlga_second_sons_hire3:second_sons_hire_ok|I would like you to join my party as soon as possible.
dlga_second_sons_hire3:second_sons_hire_no|Though it seems I don't have enough room in my party for you and all your men
dlga_second_sons_hire_ok:close_window|Good, you must make the payment to our paymaster. We look forward to being of some use to you my {reg59?Lady:Lord}.
dlga_stormcrows_introduce:stormcrows1|State your business!
dlga_stormcrows1:stormcrows2|Were just passing, that's all.
dlga_stormcrows1:stormcrows_attack|I don't like your kind, surrender or die!
dlga_stormcrows1:stormcrows_attack.1|We've came to hunt you down like the dogs you are.
dlga_stormcrows1:stormcrows_hire|I would like to hire your company.
dlga_stormcrows2:close_window|Then be on your way.
dlga_stormcrows_attack:close_window|Very well, you do not threaten the Stormcrows and live to tell the tale!
dlga_stormcrows_hire:stormcrows_hire2|It will cost you 100,000 stags to hire our company, plus a weekly wage for my men. Are you still interested?
dlga_stormcrows_hire2:stormcrows_hire3|Sounds good to me
dlga_stormcrows_hire2:close_window|No thanks
dlga_stormcrows_hire2:stormcrows_hire_no|Hmm it seems I don't have enough stags.
dlga_stormcrows_hire_no:close_window|Then come see us when you do.
dlga_stormcrows_hire3:stormcrows_hire_ok|I would like you to join my party as soon as possible.
dlga_stormcrows_hire3:stormcrows_hire_no|Though it seems I don't have enough room in my party for you and all your men
dlga_stormcrows_hire_ok:close_window|Good, you must make the payment to our paymaster. We look forward to being of some use to you my {reg59?Lady:Lord}.
dlga_gallant_men_introduce:gallant_men1|We are the Gallant Men currently employed to Lorath. State your business!
dlga_gallant_men1:gallant_men2|Were just passing is all.
dlga_gallant_men1:gallant_men_attack|Lorath eh? Then I guess you too will have to die!
dlga_gallant_men2:close_window|Then be on your way.
dlga_gallant_men_attack:close_window|Very well. Have it your way.
dlga_windblown_introduce:windblown1|State your business!
dlga_windblown1:windblown2|Were just passing is all.
dlga_windblown1:windblown_attack|I don't like your kind, surrender or die!
dlga_windblown1:windblown_attack.1|We've came to hunt you down like the dogs you are.
dlga_windblown1:windblown_hire|I would like to hire your company.
dlga_windblown2:close_window|Then be on your way.
dlga_windblown_attack:close_window|Very well, you do not threaten the Tattered Prince and live to tell the tale!
dlga_windblown_hire:windblown_hire2|It will cost you 75,000 stags to hire our company, plus a weekly wage for my men. Are you still interested?
dlga_windblown_hire2:windblown_hire3|Sounds good to me
dlga_windblown_hire2:close_window|No thanks
dlga_windblown_hire2:windblown_hire_no|Hmm it seems I don't have enough stags.
dlga_windblown_hire_no:close_window|Then come see us when you do.
dlga_windblown_hire3:windblown_hire_ok|I would like you to join my party as soon as possible.
dlga_windblown_hire3:windblown_hire_no|Though it seems I don't have enough room in my party for you and all of your men
dlga_windblown_hire_ok:close_window|Good, you must make immediate payment to our paymaster. I trust you shall be happy with our services my {reg59?Lady:Lord}.
dlga_golden_company_introduce:golden_company1|State your business!
dlga_golden_company1:golden_company2|Were just passing is all.
dlga_golden_company1:golden_company_attack|The famous Harry Strickland. Let's see how famous you will be when you are dead!
dlga_golden_company1:golden_company_attack.1|We've came to hunt you down like the dogs you are.
dlga_golden_company1:golden_company_hire|I am here to hire the Golden Company.
dlga_golden_company2:close_window|Then be on your way.
dlga_golden_company_attack:close_window|Luckily for you my elephants have not caught up with our main army here, I guess we will have to destroy you without them!
dlga_golden_company_hire:golden_company_hire2|It will cost you 150,000 stags to hire the Golden Company, plus a weekly wage for my men. Are you still interested?
dlga_golden_company_hire2:golden_company_hire3|Sounds good to me
dlga_golden_company_hire2:close_window|No thanks
dlga_golden_company_hire2:golden_company_hire_no|Hmm it seems I don't have enough stags.
dlga_golden_company_hire_no:close_window|Then come see us when you do.
dlga_golden_company_hire3:golden_company_hire_ok|I would like you to join my party as soon as possible.
dlga_golden_company_hire3:golden_company_hire_no|Though it seems I don't have enough room in my party for you and all of your men
dlga_golden_company_hire_ok:close_window|Good, you must make immediate payment to our paymaster. I trust you shall be happy with our services my {reg59?Lady:Lord}.
dlga_wildhares_introduce:wildhares1|State your business!
dlga_wildhares1:wildhares2|Were just passing is all.
dlga_wildhares1:wildhares_attack|Ah the famous Young Hares. Time for you to die you young Northern Fucks!
dlga_wildhares1:wildhares_attack.1|We've had orders to hunt you down. Prepare for battle.
dlga_wildhares1:wildhares_hire|I would like to hire your company.
dlga_wildhares2:close_window|Then be on your way. Don't be causing no trouble round here.
dlga_wildhares_attack:close_window|Pah! Prepare to die!
dlga_wildhares_hire:wildhares_hire2|Our price is 50,000 stags, plus a weekly wage for my men. Are you still interested?
dlga_wildhares_hire2:wildhares_hire3|Sounds good to me
dlga_wildhares_hire2:close_window|No thanks
dlga_wildhares_hire2:wildhares_hire_no|Hmm it seems I don't have enough stags.
dlga_wildhares_hire_no:close_window|We'll be patrolling the North for some time, so come see us when your ready.
dlga_wildhares_hire3:wildhares_hire_ok|You should join me as soon as possible.
dlga_wildhares_hire3:wildhares_hire_no|Though it seems I don't have enough room in my party for you and all of your men
dlga_wildhares_hire_ok:close_window|Very well, you must make payment immediately. We look forward to serving you my {reg59?Lady:Lord}.
dlga_lannister_men_introduce:lannister_men1|In the name of King Joffrey Baratheon state your business? And don't try and fool us peasant we saw you sneak out of the gates!
dlga_lannister_men1:lannister_men2|We were just passing is all m'lord. Please don't hurt us! (you fall to your knees and beg for mercy)
dlga_lannister_men1:lannister_men_attack|We are not part of your fight, leave us be and let us on our way.
dlga_lannister_men1:lannister_men_attack.1|I watched your men butcher those loyal to Ned Stark. I will avenge those slain and you will pay with your blood!
dlga_lannister_men2:close_window|Hmph! Be on your way you worthless dribble.
dlga_lannister_men_attack:close_window|We've been ordered to take you back to King's Landing, unfortunately for you we wasn't told if that be alive or otherwise!
dlga_poachers_introduce:poachers1|Oi, you! It was us that got that bird, now give it back, or else!
dlga_poachers1:poachers1_attack|I guess the Lannisters have put a pretty penny on each raven shot out the sky?
dlga_poachers1:poachers1_attack1|Ok here take it! Not something I want to be involved in anyway.
dlga_poachers1:poachers1_attack2|Ok here take it! Not something I want to be involved in anyway.
dlga_poachers1:poachers1_attack3|I guess the Lannisters have put a pretty penny on each raven shot out the sky?
dlga_poachers1_attack1:close_window|Hah, we knew you didn't have it in ya! Pal.
dlga_poachers1_attack2:close_window|Hah, we knew you didn't have it in ya! Pal.
dlga_poachers1_attack3:close_window|We had best be finding it else we'll be back for ya.
dlga_poachers1_attack:close_window|That's right! I'm sure we'll get a pretty penny for your head on a spike too.
dlga_sparrows_introduce:sparrows1|HALT!! You have committed crimes against the Faith and must now confess your sins of atonement.
dlga_sparrows1:sparrows_attack|We confess!! We confess!! (you fall to the ground whimpering)
dlga_sparrows1:sparrows_attack.1|Sins of atonement?! Pah.. Lets see if your gods can save you now sparrow!
dlga_sparrows_attack:close_window|So be it.
dlga_bearded_priests_introduce:bearded_priests1|HALT!! You have committed crimes against the bearded priests and must now confess your sins of atonement.
dlga_bearded_priests1:bearded_priests_attack|We confess!! We confess!! (you fall to the ground whimpering)
dlga_bearded_priests1:bearded_priests_attack.1|Sins of atonement?! Pah.. Lets see how shiny that axe stays when I use it to take your head!
dlga_bearded_priests_attack:close_window|So be it.
dlga_rp_introduce:rp1|HALT!! You have committed crimes against a temple of R'hllor. You must pay for your insolence.
dlga_rp1:rp_attack|We confess!! We confess!! (you fall to the ground whimpering)
dlga_rp1:rp_attack.1|Fine, have it your way. To battle!
dlga_rp_attack:close_window|So be it.
dlga_lannister_camp_introduce:lannister_camp1|State your business.
dlga_lannister_camp1:lannister_camp2|We were just passing is all.
dlga_lannister_camp1:lannister_camp_attack|We've come for bloodshed, prepare your swords!
dlga_lannister_camp2:close_window|Then be on your way.
dlga_lannister_camp_attack:close_window|Very well. Men, to arms!!!
dlga_bandit_introduce:bandit_talk|{s5}
dlga_bandit_talk:close_window|I'll give you nothing but cold steel, you scum!
dlga_bandit_talk:bandit_barter|There's no need to fight. I can pay for free passage.
dlga_bandit_barter:bandit_barter_2|Silver without blood, that's our favourite kind! Hmm, having a look at you, I reckon you could easily come up with {reg5} silver stags. Pay it, and we'll let you be on your way.
dlga_bandit_barter_2:bandit_barter_3a|Very well, take it.
dlga_bandit_barter_2:bandit_barter_3b|I don't have that much money with me
dlga_bandit_barter_3b:close_window|That's too bad. I guess we'll just have to sell you into slavery. Take {him/her}, lads!
dlga_bandit_barter:close_window|Hey, I've heard of you! You slaughter us freebooters like dogs, and now you expect us to let you go for a few stinking coins? Forget it. You gave us no quarter, and you'll get none from us.
dlga_bandit_barter_3a:close_window|Heh, that wasn't so hard, was it? All right, we'll let you go now. Be off.
dlga_start:bandit_meet|Eh? What is it?
dlga_bandit_meet:bandit_attack|Your luck has run out, wretch. Prepare to die!
dlga_bandit_attack:close_window|{s5}
dlga_bandit_meet:bandit_recruit|I will spare your sorry lives if you join me.
dlga_bandit_recruit:close_window|A {boy/girl} like you, who could do no misdeeds? Heck no. We will slit your throat for your impudence!
dlga_bandit_recruit:bandit_recruit_2|We would consider your offer for {reg0} silver stags.
dlga_bandit_recruit_2:close_window|Okay
dlga_bandit_recruit_2:bandit_meet|Nevermind
dlga_bandit_meet:close_window|Never mind, I have no business with you.
dlga_start:disbanded_troop_ask|Do you want us to follow you?
dlga_disbanded_troop_ask:disbanded_troop_join|Yes. Let us ride together.
dlga_disbanded_troop_ask:close_window|No. Not at this time.
dlga_disbanded_troop_join:close_window|Unfortunately. You do not have room in your party for us.
dlga_disbanded_troop_join:close_window.1|We are at your command.
dlga_start:enemy_talk_1|You will not capture me again. Not this time.
dlga_enemy_talk_1:enemy_talk_2|You don't have a chance against me. Give up.
dlga_enemy_talk_2:close_window|I will give up when you are dead!
dlga_start:party_encounter_routed_agents_are_caught|I beg you, please leave us alone.
dlga_party_encounter_routed_agents_are_caught:party_encounter_routed_agents_are_caught2|Do you think you can run away from me? You will be my prisoner or die!
dlga_party_encounter_routed_agents_are_caught:close_window|OK. We'll leave you in peace this time, you would do well not to cross our path again.
dlga_party_encounter_routed_agents_are_caught2:close_window|Haven't you got any mercy? OK, we will fight you to the last man!
dlga_party_encounter_routed_agents_are_caught2:close_window.1|{s1}
dlga_sell_prisoner_outlaws:sell_prisoner_outlaws|Hmmm. 10 silver stags for each looter makes {reg1} silver stags for all {reg0} of them.
dlga_sell_prisoner_outlaws:sell_prisoner_outlaws.1|Let me see. You've brought {reg0} bandits, so 20 silver stags for each comes up to {reg1} silver stags.
dlga_sell_prisoner_outlaws:sell_prisoner_outlaws.2|Well well, you've captured {reg0} brigands. Each one is worth 30 silver stags, so I'll give you {reg1} for them in total.
dlga_sell_prisoner_outlaws:close_window|I suppose that'll be all, then.
dlga_prisoner_chat:close_window|
dlga_prisoner_chat:close_window.1|I am sorry, I still have no room for you. You'll have to wait a while longer.
dlga_prisoner_chat:prisoner_chat_lord|{s1}
dlga_prisoner_chat:prisoner_chat_calypso|{s1}
dlga_prisoner_chat:prisoner_chat_commoner|You there!
dlga_prisoner_chat_commoner:prisoner_chat_menu|Me?! (Gulp!)
dlga_prisoner_chat_calypso:prisoner_chat_menu|May your soul be damned!
dlga_prisoner_chat_lord:prisoner_chat_noble|Yes, {reg59?Lady:Lord} {s1}?
dlga_prisoner_chat_noble:prisoner_chat_noble_prerelease|You are free to go.
dlga_prisoner_chat_noble:prisoner_chat_noble_prekeep|You will remain my prisoner.
dlga_prisoner_chat_noble:prisoner_chat_treason|You have committed high treason!
dlga_prisoner_chat_noble:prisoner_chat_treason2|You have committed crimes which are punishable by death!
dlga_prisoner_chat_noble_prerelease:prisoner_chat_noble_release|Despite what you may have heard, I am a {man/woman} of honour. You are free to go.
dlga_prisoner_chat_noble_release:close_window|I will not forget this act of Honour!
dlga_prisoner_chat_noble_prekeep:prisoner_chat_noble_keep|You will understand if I keep you hostage until your family can afford to... compensate me for certain expenses and hardships I have endured to keep you fed and ...safe... these past weeks.
dlga_prisoner_chat_noble_keep:close_window|Truly, this is beneath you.
dlga_prisoner_chat_noble_keep:close_window.1|And I trust you will be as understanding when I hunt you down like the dog you are!
dlga_prisoner_chat_menu:prisoner_chat_release|As wretched as you are, I cannot help but feel sorry for you.
dlga_prisoner_chat_menu:prisoner_chat_die1|The sight of you makes me sick! You.. Die.. Now!
dlga_prisoner_chat_menu:prisoner_eat|I fancy me a bit of human meat!
dlga_prisoner_eat:prisoner_eat_1|You're an animal!!
dlga_prisoner_eat_1:close_window|There. Now we feast on your flesh!
dlga_prisoner_chat_menu:close_window|Get back in line, Scum!
dlga_prisoner_chat_release:prisoner_chat_release2|I'm feeling magnanimous today. Begone, before I change my mind!
dlga_prisoner_chat_release2:close_window|Oh, thank you, {reg59?madam:ser}. Blessings on you!
dlga_prisoner_chat_die1:prisoner_chat_die2|(You advance on the prisoner...)
dlga_prisoner_chat_die2:prisoner_chat_die_calypso|Your soul and the souls of the fools that follow you are damned! There will be a reckoning!
dlga_prisoner_chat_die_calypso:close_window|(Calypso smiles up at you as one large swing of Retribution takes off his head) Hmm, not so shiny after all....
dlga_prisoner_chat_die2:prisoner_chat_die3|Please, {reg59?madam:ser}, don't kill me. I am a defenceless prisoner. Surely you're not that cruel?
dlga_prisoner_chat_die3:prisoner_chat_die4|(Kill the prisoner)
dlga_prisoner_chat_die3:close_window|No, I will not sink that low.
dlga_prisoner_chat_die4:close_window|(The prisoner struggles against his shackles, desperate to free himself and escape you, but to no avail. You slit their throat with a knife and watch, satisfied, as his corpse sags to the floor.)
dlga_prisoner_chat_treason:prisoner_chat_treason_plead|{s1}, you have committed crimes against the {s2}, for which you will now stand trial.^How plead you?
dlga_prisoner_chat_treason2:prisoner_chat_treason_plead|{s1}, you will stand trial to the crimes you have committed.^How plead you?
dlga_prisoner_chat_treason_plead:prisoner_chat_treason_choose|Please have mercy upon my soul. All I have done, I have done in the name of my King! I am but a loyal servitor, as you, and I deserve your respect, if nothing else.
dlga_prisoner_chat_treason_plead:prisoner_chat_treason_choose.1|You are gravely mistaken! I am an honourable Lord, and I have done nothing that you would not do were our roles exchanged.
dlga_prisoner_chat_treason_plead:prisoner_chat_treason_choose.2|I spit on you and yours! You are but a cur come to put on airs, as though you were Noble and had any right whatsoever to judge me! Me! You are a nothing but a common brigand and a coward! I do not bow to you. You should drop to your knees and beg *my* forgiveness!
dlga_prisoner_chat_treason_plead:prisoner_chat_treason_choose.3|You dare accuse me?! You snivelling whelping! I should see you flogged and put in chains in one of my prisons for your insolence!
dlga_prisoner_chat_treason_choose:prisoner_chat_treason_not_guilty|I am a {man/woman} of honour. I shall spare your life this day!
dlga_prisoner_chat_treason_not_guilty:close_window|There is yet hope for you, {s1}.
dlga_prisoner_chat_treason_choose:prisoner_chat_treason_execute_wall|Today you are lucky. I will spare you your life but in exchange you must take the black and be exiled to the wall.
dlga_prisoner_chat_treason_execute_wall:prisoner_chat_treason_execute_wall1|Then I guess I have no other choice.
dlga_prisoner_chat_treason_choose:prisoner_chat_treason_guilty|You do not deserve leniency. You must pay for your crimes with your life. (Remember: all factions will not take kindly to permitting a death which is less than honourable)
dlga_prisoner_chat_treason_guilty:prisoner_chat_treason_final_words|For your many crimes, I hereby sentence you to death, to be carried out immediately. Have you any final words to say?
dlga_prisoner_chat_treason_final_words:prisoner_chat_treason_execute|I believe you will one day come to regret your actions. There is only one who is worthy to decide another's fate... and that one is not you.
dlga_prisoner_chat_treason_final_words:prisoner_chat_treason_execute.1|Kill me, and be cursed. You are no king of mine!
dlga_prisoner_chat_treason_final_words:prisoner_chat_treason_execute.2|I was wrong! We all serve you! I'm sorry! Not only for this, for all I've done and said! I was wrong! My lord, please, mercy! Mercy! I'll go, I will! Please.......I'm afraid........I've always been afraid........
dlga_prisoner_chat_treason_final_words:prisoner_chat_treason_execute.3|Go on, do your duty.
dlga_prisoner_chat_treason_final_words:prisoner_chat_treason_execute.4|You will not get away with this! People will come find you, you know you cannot get away with this!
dlga_prisoner_chat_treason_execute:close_window|(The prisoner struggles against his shackles, desperate to free himself and escape you, but to no avail. You slit his throat and watch, satisfied, as his corpse sags to the floor.)
dlga_prisoner_chat_treason_execute_wall1:close_window|The prisoner departs for his journey to the wall.
dlga_prisoner_chat:prisoner_chat_2|Do not try running away or trying something stupid. I will be watching you.
dlga_prisoner_chat_2:close_window|No, I swear I won't.
dlga_start:town_merchant_talk|Greetings, {your Lordship/my Lady}. How can I serve you today?
dlga_start:town_merchant_talk.1|Good day. What can I do for you?
dlga_town_merchant_talk:trade_requested_weapons|I want to buy a new weapon. Show me your wares.
dlga_town_merchant_talk:trade_requested_armor|I am looking for some equipment. Show me what you have.
dlga_town_merchant_talk:trade_requested_horse|I am thinking of buying a horse.
dlga_trade_requested_weapons:merchant_trade|Ah, yes {reg59?madam:ser}. These arms are the best you'll find anywhere.
dlga_trade_requested_armor:merchant_trade|Of course, {reg59?madam:ser}. No better prices in all of the lands!
dlga_trade_requested_horse:merchant_trade|You have a fine eye for horses, {reg59?madam:ser}. You won't find better beasts than these anywhere else.
dlga_merchant_trade:town_merchant_talk|Anything else?
dlga_town_merchant_talk:smith_requested_repair_1|I want to refine one of my weapons.
dlga_smith_requested_repair_1:smith_requested_repair_2|Which one?
dlga_smith_requested_repair_2:merchant_trade|Never mind.
dlga_item_improve_1:item_improve_2|Hmm, let me take a look... Your {s7} is {s8}. I think I will be able to make it {s9} for {reg1} stags. {s10}
dlga_item_improve_1:merchant_trade|Hmm, let me take a look... There is nothing I can do for your {s7}. I can't refine it.
dlga_item_improve_2:item_improve_3|Agreed!
dlga_item_improve_2:merchant_trade|I changed my mind.
dlga_item_improve_2:merchant_trade.1|I don't have enough money.
dlga_item_improve_3:merchant_trade|Here you have your {s7} back. It's refined.
dlga_town_merchant_talk:armorer_requested_repair_1|I want to refine one of my armour parts.
dlga_armorer_requested_repair_1:armorer_requested_repair_2|Which one?
dlga_armorer_requested_repair_2:merchant_trade|Never mind.
dlga_town_merchant_talk:merchant_gossip|Tell me. What are people talking about these days?
dlga_town_merchant_talk:merchant_gossip.1|Hey. What Rumours are people talking?
dlga_merchant_gossip:town_merchant_talk|I don't know anything that would be of interest to you.
dlga_merchant_gossip:town_merchant_talk.1|{s61}
dlga_merchant_gossip:town_merchant_talk.2|Well, nothing new lately. Prices, weather, the war, the same old things.
dlga_town_merchant_talk:tomorrowback|Farewell.
dlga_tomorrowback:close_window|Come back tomorrow!
dlga_start:kingsguard|We are here to serve you, Your Grace.
dlga_kingsguard:close_window|Very well. I shall return to the realms matters.
dlga_kingsguard:close_window.1|I have no orders for you now.
dlga_start:kingsguard_noone|We're serving and protecting {s1}. Please do not distract any of us from fulfilling our duty.
dlga_kingsguard_noone:close_window|Forgive me, Ser.
dlga_kingsguard_noone:close_window.1|I'll be going.
dlga_start:kingsguard_inparty|I am at your service, Your Grace.
dlga_kingsguard_inparty:close_window|I don't have any orders for you now.
dlga_kingsguard_inparty:close_window.1|It is good to have you at my side.
dlga_start:town_dweller_talk|My {reg59?Lady:Lord}?
dlga_start:town_dweller_talk.1|Good day, {reg59?madam:ser}.
dlga_town_dweller_talk:town_dweller_ask_fugitive|I am looking for a man by the name of {s4}. I was told he may be hiding here.
dlga_town_dweller_talk:town_dweller_ask_fugitive.1|I am looking for a fugitive by the name of {s4}. I was told they may be hiding here.
dlga_town_dweller_ask_fugitive:close_window|Strangers come and go in our village, {reg59?madam:ser}. If he is hiding here, you will surely find him if you look around.
dlga_town_dweller_talk:town_dweller_quest_meet_spy_in_enemy_town|Should you need milk of the poppy, I can give you pilk of the moppy!
dlga_town_dweller_talk:town_dweller_quest_meet_spy_in_enemy_town.1|I heard the Night's Watch is recruiting Others nowadays, want to join?
dlga_town_dweller_talk:varys_agent_actual_response|I'm a trader and I can sell you some very happy dreams!
dlga_town_dweller_talk:town_dweller_quest_meet_spy_in_enemy_town.2|I'm a trader and I can sell you some very happy dreams!
dlga_town_dweller_talk:town_dweller_quest_meet_spy_in_enemy_town.3|I would love to fuck Visenya Targaryen if she were alive, wouldn't you?!
dlga_varys_agent_actual_response:agent_contact_1|Greetings, trader! Can I have some sad memories?
dlga_agent_contact_1:agent_contact_2|Lord Varys sent me to retrieve his coded message, have you got it?
dlga_agent_contact_2:agent_contact_3|Yes, it's right here. I thought you'd show up at least after a few days, but it's good to see a friend earlier than planned.
dlga_agent_contact_3:agent_contact_4|Please make sure that the message reaches the Spymaster quickly and safely.
dlga_agent_contact_4:close_window|I will, farewell.
dlga_town_dweller_talk:town_dweller_quest_meet_spy_in_enemy_town_ask_item|Pardon me, but is that a {s5} you're wearing?
dlga_town_dweller_quest_meet_spy_in_enemy_town_ask_item:town_dweller_talk|{s6}
dlga_town_dweller_talk:town_dweller_quest_meet_spy_in_enemy_town.4|{s4}
dlga_town_dweller_quest_meet_spy_in_enemy_town:town_dweller_quest_meet_spy_in_enemy_town_know|{s4}
dlga_town_dweller_quest_meet_spy_in_enemy_town:town_dweller_quest_meet_spy_in_enemy_town_dont_know|Eh? What kind of gibberish is that?
dlga_town_dweller_quest_meet_spy_in_enemy_town_dont_know:close_window|Never mind.
dlga_town_dweller_quest_meet_spy_in_enemy_town_know:town_dweller_quest_meet_spy_in_enemy_town_chat|{s4} sent me to collect your reports. Do you have them with you?
dlga_town_dweller_quest_meet_spy_in_enemy_town_chat:town_dweller_quest_meet_spy_in_enemy_town_chat_2|I've been expecting you. Here they are, make sure they reach {s4} intact and without delay.
dlga_town_dweller_quest_meet_spy_in_enemy_town_chat_2:close_window|Farewell.
dlga_town_dweller_talk:town_dweller_begging|Could you give me a few coins?
dlga_town_dweller_begging:close_window|Take this, poor soul.
dlga_town_dweller_begging:close_window.1|Here you are, now get out of my way!
dlga_town_dweller_begging:close_window.2|GET OUT OF MY WAY!
dlga_town_dweller_talk:town_dweller_ask_info|What can you tell me about this village?
dlga_town_dweller_talk:town_dweller_ask_info.1|What can you tell me about this town?
dlga_town_dweller_ask_info:close_window|{s10} {s11}
dlga_town_dweller_talk:town_dweller_ask_situation|How is life here?
dlga_town_dweller_ask_situation:town_dweller_poor|Disaster has struck my family, {reg59?madam:ser}. We have no land of our own, and the others have no money to pay for our labour, or even to help us. My poor children lie at home hungry and sick. I don't know what we'll do.
dlga_town_dweller_ask_situation:town_dweller_poor.1|My life is miserable, {reg59?madam:ser}. I haven't been able to find a job for months, and my poor children go to bed hungry each night. My neighbours are too poor themselves to help me.
dlga_town_dweller_poor:town_dweller_poor_paid|Then take these 300 silver stags. I hope this will help you and your family.
dlga_town_dweller_poor:town_dweller_poor_not_paid|Then clearly you must travel somewhere else, or learn another trade.
dlga_town_dweller_poor_not_paid:close_window|Yes {reg59?madam:ser}. I will do as you say.
dlga_town_dweller_poor_paid:close_window|{My lord/My good lady}. You are so good and generous. I will tell everyone how you helped us.
dlga_town_dweller_ask_situation:close_window|Thank you for your kindness {reg59?madam:ser}. With your help our lives will be better. I will pray for you everyday.
dlga_town_dweller_ask_situation:town_dweller_talk|Times are hard, {reg59?madam:ser}. We work hard all day and yet we go to sleep hungry most nights.
dlga_town_dweller_ask_situation:town_dweller_talk.1|Times are hard, {reg59?madam:ser}. But we must count our blessings.
dlga_town_dweller_ask_situation:town_dweller_talk.2|We are not doing too badly {reg59?madam:ser}. We must count our blessings.
dlga_town_dweller_talk:town_dweller_ask_trade|What is your trade?
dlga_town_dweller_ask_trade:town_dweller_talk|{s14}
dlga_town_dweller_talk:town_dweller_ask_rumor|What is the latest rumour around here?
dlga_town_dweller_ask_rumor:town_dweller_talk|I don't know anything that would be of interest to you.
dlga_town_dweller_ask_rumor:town_dweller_talk.1|{s61}
dlga_town_dweller_ask_rumor:town_dweller_talk.2|I haven't heard anything interesting lately.
dlga_town_dweller_talk:close_window|[Leave]
dlga_start:player_castle_guard_talk|Yes {reg59?madam:ser}?
dlga_player_castle_guard_talk:player_castle_guard_talk_2|How goes the watch, soldier?
dlga_player_castle_guard_talk:picto2_action|I will donate 200 silver stags to the families of my fallen men for your aid.
dlga_picto2_action:close_window|Your men will feel better now.
dlga_player_castle_guard_talk:anglo12_action|My men need the Old Gods. I will donate 200 silver stags for your aid in this matter.
dlga_anglo12_action:close_window|I will talk to your men about the Old Gods of the forest. It will give them courage to fight by your side.
dlga_player_castle_guard_talk_2:player_castle_guard_talk_3|All is quiet {reg59?madam:ser}. Nothing to report.
dlga_player_castle_guard_talk_3:close_window|Good. Keep your eyes open.
dlga_start:close_window.121|Good day, {reg59?madam:ser}. Always an honour to have you here in {s10}.
dlga_start:close_window.122|Mind your manners within the walls and we'll have no trouble.
dlga_start:hall_guard_talk|Your orders, {reg59?my lady:my lord}?
dlga_start:close_window.123|We are not supposed to talk while on guard, {reg59?madam:ser}.
dlga_hall_guard_talk:hall_guard_duty|Stay on duty and let me know if anyone comes to see me.
dlga_hall_guard_duty:close_window|Yes, {reg59?my lady:my lord}. As you wish.
dlga_hall_guard_talk:hall_guard_arrest|I want you to arrest this man immediately!
dlga_hall_guard_arrest:hall_guard_arrest_2|Who do you want arrested {reg59?madam:ser}?
dlga_hall_guard_arrest_2:close_window|Ah, never mind my high spirits lads.
dlga_hall_guard_arrest_2:close_window.1|Forget it. I will find another way to deal with this.
dlga_enemy_defeated:close_window|Arggh! I hate this.
dlga_party_relieved:close_window|Thank you for helping us against those bastards.
dlga_start:battle_reason_stated|I will drink from your skull!
dlga_start:battle_reason_stated.1|Today we make payment to the iron price!
dlga_start:battle_reason_stated.2|Are you willing to die for your men?!
dlga_start:muletroop_1|I greet thee, {playername}. What you need?
dlga_muletroop_1:muletroop_2|I want to load some things on the horses.
dlga_muletroop_1:close_window|Nothing. Farewell.
dlga_muletroop_2:close_window|Always at your service.
dlga_start:lair_cook|Greetings. What can I do for you?
dlga_lair_cook_pretalk:lair_cook|Anything else?
dlga_lair_cook:lair_cook_menu1|Cook, I have a job for you! My men deserve a feast.
dlga_lair_cook:close_window|That'll be all.
dlga_lair_cook_menu1:lair_cook_menu2|I estimate the cost of the feast to be 1000 stags.
dlga_lair_cook_menu2:lair_cook_menu|Go ahead. Take the money and prepare it all.
dlga_lair_cook_menu2:lair_cook_pretalk|Hmm, let me think more about this.
dlga_lair_cook_menu:close_window|So shall it be done! I'll get the necessary money from your coffers, buy ingredients for my finest dishes, and hire staff to make it a memorable night!
dlga_lair_cook_menu:lair_cook_pretalk|Sorry, ser, but your coffers are empty. We will need more money for the banquet.
dlga_start:barber_talk|Ave, my {reg59?lady:lord}. What do you need?
dlga_barber_pretalk:barber_talk|I am at your service.
dlga_barber_talk:barber_curel_1|I need you to dress my light wounds.
dlga_barber_curel_1:barber_curel_2|You have some light wounds. I will cure them, but I charge {reg1} stags for my work.
dlga_barber_curel_2:barber_curel_3|Here are your {reg1} stags. Now cure my wounds.
dlga_barber_curel_2:barber_pretalk|I don't have enough money.
dlga_barber_curel_3:close_window|I shall do as you ask, {reg59?madam:ser}. Fetch oil and wine!
dlga_barber_talk:barber_cureh_1|I need you to tend to my heavy wounds.
dlga_barber_talk:close_window|I have no need of your services. Farewell.
dlga_barber_cureh_1:barber_cureh_2|You have serious injuries. I will cure them, but I charge {reg1} stags for my work.
dlga_barber_cureh_2:barber_cureh_3|Here are your {reg1} stags. Now cure my wounds.
dlga_barber_cureh_2:barber_pretalk|I don't have enough money.
dlga_barber_cureh_3:close_window|I shall do my best, {reg59?madam:ser}. Fetch a hot iron and pliers! Maybe you shall like some milk of the poppy?
dlga_start:skald_talk|Ave, {reg59?my lady:my lord}. I am your bard. I can recite you a poem, or I can compose songs and poems about your honour and valour.
dlga_skald_pretalk:skald_talk|My art and skill will not disappoint you, my lord. What else do you need?
dlga_skald_talk:skald_sing|I want you to sing about me. I need to be known and famous.
dlga_skald_sing:skald_sing2|{s2}^^I will write a poem so epic that all the isles will know about the greatness of {playername}. However, I must ask for a small sum to cover the cost of inks and... other things. I will need 500 coins.
dlga_skald_sing2:skald_pretalk|Take the money. It is nothing to a mighty hero like me.
dlga_skald_sing2:close_window|You ask the same price as a happy widow, and I could make her sing better! No, thank you.
dlga_skald_talk:skald_cancion|Can you sing for me and my men?
dlga_skald_talk:close_window|A bard? Songs? Why don't you go out and earn your bread like the rest of us? Farewell.
dlga_skald_cancion:skald_cancion2|It will cost you 100 coins. I can sing...
dlga_skald_cancion2:close_window|Cantiga 2
dlga_skald_cancion2:skald_pretalk|Never mind. I want to ask you something else.
dlga_start:lair_captain|How may I help you, {reg59?my lady:ser}?
dlga_lair_captain_pretalk:lair_captain|Anything else, {reg59?my lady:ser}?
dlga_lair_captain:lair_captain_nothing|Is there anything I should know?
dlga_lair_captain:lair_captain_improve|Captain, I would like to improve the settlement.
dlga_lair_captain:lair_captain_improve_x1|Captain, how goes the construction?
dlga_lair_captain:lair_captain_improve_torefuge|Captain, I want to improve this settlement.
dlga_lair_captain:lair_captain_add_port_0|I would like to land my ships here next to this settlement.
dlga_lair_captain_add_port_0:lair_captain_add_port_1|We will need 1,000 stags, to pay staff and buy materials in order to build the jetties.
dlga_lair_captain_add_port_0:lair_captain_pretalk|The settlement is too far from the shore. We can't do this.
dlga_lair_captain_add_port_1:lair_captain_add_port_2|Do so. Here is the money.
dlga_lair_captain_add_port_1:lair_captain_pretalk|I changed my mind.
dlga_lair_captain_add_port_1:lair_captain_pretalk.1|I don't have enough money.
dlga_lair_captain_add_port_2:lair_captain_pretalk|Very well. It won't take long to build the jetties. You will be able to disembark here soon.
dlga_lair_captain:lairparty_action|I will donate 500 stags to the families of my men.
dlga_lair_captain:close_window|That'll be all.
dlga_lair_captain_improve:lair_captain_improve2|Currently, we have a simple and poorly defended camp with few services and capacity for only fifty men. I suggest building some houses for the men stationed here, for them to bring their families, a tavern to help them relax and improve morale, and a training camp for our men to improve their skills. It would be important to improve the defences further. Finally, you will need more space. I would guess you would like to have a big and comfortable house.^^I estimate that we will need a lot of money, about 5,000 stags, to pay staff and buy materials. In addition, we need you to buy us five tool kits and eleven pallets of timber.
dlga_lair_captain_improve2:lair_captain_improve3|Well, go ahead. The settlement needs improvement, and I have the needed resources and money.
dlga_lair_captain_improve2:lair_captain_pretalk|I will get what you asked for, and I will return with it later.
dlga_lair_captain_improve2:lair_captain_pretalk.1|I'll think about it.
dlga_lair_captain_improve3:lair_captain_pretalk|I'll put the men to work right now, {reg59?my lady:ser}. If all goes well, the work will be finished in a week.
dlga_lair_captain_improve3:lair_captain_pretalk.1|{reg59?My lady:Ser}, how can I say this? You do not have enough money. We need 5,000 stags.
dlga_lair_captain_improve_x1:lair_captain_pretalk|The workers are working hard, {reg59?my lady:ser}.
dlga_lair_captain_nothing:lair_captain_pretalk|Nothing right now.
dlga_lair_captain_improve_torefuge:lair_captain_improve_torefuge2|Currently, we have a nice settlement with a tavern and capacity for 120 men. I suggest building more houses for the men stationed here and for their families. On the other hand, we could use a blacksmith to help repair our weapons and armour and build a stable for our horses. Moreover, it would be important to improve the defences further with earthen mounds and ditches. Finally, you will need more space. I would guess you would like to have a tavern, as befits a warlord.^^I estimate that we will need a lot of money, about 10,000 stags, to pay staff and buy materials. In addition, we need you to buy us five tool kits and eleven pallets of timber.
dlga_lair_captain_improve_torefuge2:lair_captain_improve_torefuge3|Well, go ahead. The settlement needs improvement, and I have the needed resources and money, too.
dlga_lair_captain_improve_torefuge2:lair_captain_pretalk|I will get what you ask, and will return with it later.
dlga_lair_captain_improve_torefuge2:lair_captain_pretalk.1|I'll think about it.
dlga_lair_captain_improve_torefuge3:lair_captain_pretalk|I'll put the men to work right now, {reg59?my lady:ser}. If all goes well, the work will be finished in two weeks.
dlga_lair_captain_improve_torefuge3:lair_captain_pretalk.1|{reg59?My lady:Ser}, how can I say this? You do not have enough money. We need 10,000 stags.
dlga_lairparty_action:lair_captain_pretalk|Thank you, {reg59?my lady:ser}. This will raise the morale and loyalty of the men.
dlga_start:fort_member_talk|Good day {reg59?madam:ser}. Anything you need?
dlga_fort_member_talk:close_window|Nothing, thanks.
dlga_fort_member_talk:fort_septon_action|We need the seven faced God to cleanse us of our sins. I will donate 400 silver stags to the families of my fallen men for your aid.
dlga_fort_member_talk:fort_member_talk|- You do not worship the seven, it's probably best to ignore them -
dlga_fort_septon_action:fort_member_talk|- He prays to the Warrior - Your men will feel better now.
dlga_fort_member_talk:fort_lol_action|We need the Lord of Light to cleanse us of our sins. I will donate 400 silver stags to the families of my fallen men for your aid.
dlga_fort_lol_action:fort_member_talk|- The Red Priest prays to the Lord of Light - ...The night is dark and full of terrors ... Your men will feel better now.
dlga_fort_member_talk:fort_drowned_action|We need the Drowned God to cleanse us of our sins. I will donate 400 silver stags to the families of my fallen men for your aid.
dlga_fort_member_talk:fort_member_talk.1|- You do not worship the Drowned God, it's probably best not to talk -
dlga_fort_drowned_action:fort_member_talk|- The Drowned Man prays to the Drowned God - Your men will feel better now.
dlga_fort_member_talk:fort_old_action|We need the Old Gods to cleanse us of our sins. I will donate 400 silver stags to the families of my fallen men for your aid.
dlga_fort_member_talk:fort_member_talk.2|- You do not worship the Old Gods, it's probably best not to speak to them -
dlga_fort_old_action:fort_member_talk|- He prays to the Old Gods - ...Old gods, hear my prayer... . Your men will feel better now.
dlga_start:close_window.124|The night is dark and full of terrors.
dlga_member_chat:regular_member_talk|Your orders {reg59?madam:ser}?
dlga_regular_member_talk:view_regular_char_requested|Tell me about yourself
dlga_view_regular_char_requested:do_regular_member_view_char|Aye {reg59?madam:ser}. Let me tell you all there is to know about me.
dlga_do_regular_member_view_char:regular_member_talk|Anything else?
dlga_regular_member_talk:member_check_leadership|I want you to lead your own party.
dlga_member_check_leadership:close_window|Very well. Though I hope you provide me with troops before sending us off.
dlga_member_check_leadership:member_chat|Ser, I think you still need me by your side until you gain more leadership.
dlga_start:mate_chat_talk|Yes, {reg59?madam:ser}?
dlga_mate_chat_talk:mate_give_order_ask|I have a new task for you.
dlga_mate_give_order_ask:mate_give_order|What do you wish?
dlga_mate_give_order:mate_follow|Follow me.
dlga_mate_follow:close_window|Of course.
dlga_mate_give_order:mate_stay|Stay here.
dlga_mate_stay:close_window|Fine by me. Don't forget to pick us up.
dlga_mate_give_order:mate_patrol|Patrol this area.
dlga_mate_patrol:close_window|Will do.
dlga_mate_give_order:mate_give_order_details_ask|Go to...
dlga_mate_give_order:mate_give_order_details_ask.1|Patrol around...
dlga_mate_give_order:mate_chat_pre_talk|Forget it.
dlga_mate_give_order_details_ask:mate_give_order_details|Where do you want me?
dlga_mate_give_order_details:mate_give_order_details_done|{s1}
dlga_mate_give_order_details_done:close_window|Okay
dlga_mate_chat_talk:mate_give_troops2|I want talk of troops and prisoners.
dlga_mate_give_troops2:mate_give_troops_end2|Yes...
dlga_mate_give_troops2:mate_give_troops_end2.1|I'm sorry, but I cannot lead more troops.
dlga_mate_give_troops_end2:close_window|Well.
dlga_mate_chat_pre_talk:mate_chat_talk|Anything else?
dlga_mate_chat_talk:mate_chat_rejoin|I want you to join me again.
dlga_mate_chat_rejoin:close_window|Very Well.
dlga_mate_chat_rejoin:mate_chat_talk|There isn't enough room for us all!
dlga_mate_chat_talk:close_window|Nevermind. Carry on.
dlga_regular_member_talk:close_window|Nothing. Keep moving.
dlga_start:party_encounter_hostile_attacker|You have no chance against us. Surrender now or we will kill you all...
dlga_party_encounter_hostile_attacker:close_window|Bastards! We will fight you to the end!
dlga_party_encounter_hostile_attacker:close_window.1|Don't attack! We surrender.
dlga_start:party_encounter_hostile_defender|What do you want?
dlga_party_encounter_hostile_defender:party_encounter_hostile_ultimatum_surrender|Surrender or die!
dlga_party_encounter_hostile_ultimatum_surrender:close_window|{s43}
dlga_party_encounter_hostile_defender:close_window|Nothing. We'll leave you in peace.
dlga_start:merchant_quest_4e|You're alive! You're one of the lucky ones. Not many others alive I can tell you that much! A bloodbath! It seems our Lord Ned Stark has been taken prisoner, you must go warn Lord Robb Stark, these two soldiers are loyal to Ned and will accompany you to Winterfell.
dlga_start:merchant_quest_4e.1|You were the quite the hero today! We were lucky to have you on our side against those Lannister scum. Still it was a blood bath and not many of us survived. It seems our Lord Ned Stark has been taken prisoner, you must go warn Lord Robb Stark, these two soldiers are loyal to Ned Stark and will accompany you to Winterfell.
dlga_start:close_window.125|You're lucky we found you when we did. We must make our way to Winterfell and warn Robb Stark. There is nothing else we can do here.
dlga_start:close_window.126|You fought well out there. It's an honour to ride with you to Winterfell.
dlga_merchant_quest_4e:merchant_finale|OK, I shall see it done.
dlga_merchant_quest_4e:merchant_finale_1|I think I would rather not get involved.
dlga_merchant_finale_1:close_window|OK, suit yourself, but I think you are making a grave mistake.
dlga_merchant_finale:close_window|OK very good. You must make haste and follow the Kingsroad North. Good luck friend!
dlga_start:battle_reason_stated.3|Surrender or die scum. Make your choice
dlga_battle_reason_stated:close_window|I am not afraid of you. I will fight.
dlga_start:free|Hello. What can I do for you?
dlga_free:view_char_requested|Tell me about yourself
dlga_view_char_requested:view_char|Very well, listen to this...
dlga_view_char:free|Anything else?
dlga_end:close_window|[Done]
dlga_start:threaten_1|If you want to live, I suggest you drop your weapons and surrender
dlga_threaten_1:end|We will fight you first
dlga_member_direct_campaign:member_direct_campaign_choice|Yes, {reg59?my lady:my lord}. Which message do you wish to send to the vassals?
dlga_member_direct_campaign_choice:member_direct_campaign_call_to_arms_verify|I want to start a new campaign. Let us assemble the army here.
dlga_member_direct_campaign_choice:member_give_order_disband_army_verify|I want to end the campaign and let everyone return home.
dlga_member_direct_campaign_choice:member_give_order_invite_feast_verify|I wish to invite the vassals of the realm to a feast at {s4}.
dlga_member_direct_campaign_choice:member_pretalk|Never mind
dlga_member_give_order_invite_feast_verify:member_give_order_invite_feast_verify_2|You wish to invite the lords of the realm to a feast?
dlga_member_give_order_invite_feast_verify_2:member_give_order_invite_feast|Yes. It is time for us to strengthen the bonds that bring us together.
dlga_member_give_order_invite_feast_verify_2:member_pretalk|On second thought, this is perhaps not the time.
dlga_member_give_order_invite_feast:member_pretalk|All right then. I shall dispatch messengers informing the lords of the realm of your feast at {s4}.
dlga_member_direct_campaign_call_to_arms_verify:member_give_order_call_to_arms_verify_2|You wish to summon all lords for a new campaign?
dlga_member_give_order_call_to_arms_verify_2:member_give_order_call_to_arms|Yes. We must gather all our forces before we march on the enemy.
dlga_member_give_order_call_to_arms_verify_2:member_pretalk|On second thought, it won't be necessary to summon everyone.
dlga_member_give_order_call_to_arms:member_pretalk|All right then. I will send messengers and tell everyone to come here.
dlga_member_give_order_disband_army_verify:member_give_order_disband_army_2|You want to end the current campaign and release all lords from duty?
dlga_member_give_order_disband_army_2:member_give_order_disband_army|Yes. We no longer need all our forces here.
dlga_member_give_order_disband_army_2:member_pretalk|On second thought, it will be better to stay together for now.
dlga_member_give_order_disband_army:member_pretalk|All right. I will let everyone know that they are released from duty.
dlga_mayor_wealth_comparison_1:mayor_wealth_comparison_2|Overall, the wealthiest town in Westeros and Essos is known to be {s4}. Here in {s5}, we are poorer than {reg4} towns, and richer than {reg5}.
dlga_mayor_wealth_comparison_2:mayor_wealth_comparison_3|In terms of local industry, the most productive town in Westeros and Essos is known to be {s4}. Here in {s5}, we produce less than {reg4} towns, and produce more than {reg5}. Production is of course affected by the supply of raw materials, as well as by the overall prosperity of the town.
dlga_mayor_wealth_comparison_3:mayor_wealth_comparison_4|In terms of the output of the surrounding villages, the town of {s4} is the richest in Westeros and Essos. Here in {s5}, the villages produce less than the hinterland around {reg4} towns, and produce more than {reg5}. The wealth of a town's hinterland, of course, is heavily dependent on the tides of war. Looting and pillage, and shifts in territory, can make a major impact.
dlga_mayor_wealth_comparison_4:mayor_wealth_comparison_5|In terms of trade, the town of {s4} is believed to have received the most visits from caravans over the past few months. Here in {s5}, we are less visited than {reg4} towns, and more visited than {reg5}.
dlga_mayor_wealth_comparison_5:mayor_pretalk|In terms of attacks on travellers, the town of {s4} is believed to be the most dangerous. Here in {s5}, we are less afflicted by bandits and raiders than {reg4} towns, and more afflicted than {reg5}.
dlga_free:close_window| Farewell.
dlga_free:close_window.1| [Leave]

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最終更新:2023年01月29日 01:15