原文 > AWOIAF9.0 > skills

skl_trade|Trade
skl_trade_desc|Every level of this skill reduces your trade penalty by 5%%. (Party skill)
skl_leadership|Leadership
skl_leadership_desc|Every point increases maximum number of troops you can command by 5, and every leader point reduces troop wages by 5%%. (Party/Leader skill)
skl_prisoner_management|Prisoner Management
skl_prisoner_management_desc|Every level of this skill increases maximum number of prisoners by 10 and reduces imprisoned Lord escape chances by 2%%. Lords have a chance to escape captivity each week: 30%% held in the party, 15%% held in castle/town, 5%% held in a castle/town with prison tower. (Leader skill)
skl_entertain|Entertainment
skl_entertain_desc|Every day that you rest, each hero with this skill increases the morale of the party. It also helps you while begging or performing. Drive it past 10, you could become the next bardic sensation! (Personal skill).
skl_reserved_5|Reserved Skill 2
skl_reserved_5_desc|This is a reserved skill.
skl_reserved_6|Reserved Skill 3
skl_reserved_6_desc|This is a reserved skill.
skl_reserved_7|Reserved Skill 4
skl_reserved_7_desc|This is a reserved skill.
skl_persuasion|Persuasion
skl_persuasion_desc|This skill helps you make other people accept your point of view. Increases ability to negotiate surrender in sieges. Each rank increases number of troops recruited from villages by 1 and reduces the commission of each recruited villager by 1 silver stag. Increases amount of supplies you convince villagers to hand over by 3%%. (Personal skill)
skl_engineer|Engineer
skl_engineer_desc|This skill allows you to construct siege equipment and fief improvements more efficiently. (Party skill)
skl_first_aid|First Aid
skl_first_aid_desc|Heroes regain 5%% per skill level of hit-points lost during mission. (Party skill)
skl_surgery|Surgery
skl_surgery_desc|Each point to this skill gives a 4%% chance that a mortally struck party member will be wounded rather than killed. (Party skill)
skl_wound_treatment|Wound Treatment
skl_wound_treatment_desc|Party healing speed is increased by 20%% per level of this skill. Additionally, each point increases the chance that deep wounds will heal better by 5%%. (Party skill)
skl_inventory_management|Inventory Management
skl_inventory_management_desc|Increases inventory capacity by +6 per skill level. (Leader skill)
skl_spotting|Spotting
skl_spotting_desc|Party seeing range is increased by 10%% per skill level. (Party skill)
skl_pathfinding|Path-finding
skl_pathfinding_desc|Party map speed is increased by 3%% per skill level. (Party skill)
skl_tactics|Tactics
skl_tactics_desc|Every two levels of this skill increases starting battle advantage by 1. (Party skill)
skl_tracking|Tracking
skl_tracking_desc|Tracks become more informative. (Party skill)
skl_trainer|Trainer
skl_trainer_desc|Every day, each hero with this skill adds some experience to every other member of the party whose level is lower than his/hers. Experience gained goes as: {0,4,10,16,23,30,38,46,55,65,80}. (Personal skill)
skl_navigating|Navigation
skl_navigating_desc|Every level of this skill increases movement speed of your ship by 3%%. Provides benefits in naval combat. (Party skill)
skl_sailing_master|Sailing Master
skl_sailing_master_desc|Every point increases the maximum number of ships you can command. (Leader skill)
skl_reserved_21|Reserved Skill 7
skl_reserved_21_desc|This is a reserved skill.
skl_foraging|Foraging
skl_foraging_desc|Allows the party to forage for 5 food per skill level (camp, siege, raiding) and increase foraging range. (Party skill)
skl_looting|Looting
skl_looting_desc|This skill increases the amount of loot obtained by 10%% per skill level. (Party skill)
skl_horse_archery|Horse Archery
skl_horse_archery_desc|Reduces damage and accuracy penalties for archery and throwing from horseback. Max level 8 (Personal skill)
skl_riding|Riding
skl_riding_desc|Enables you to ride horses of higher difficulty levels and increases your riding speed and manuever. (Personal skill)
skl_athletics|Athletics
skl_athletics_desc|Improves your running speed. If you use heavy armour, you will be slower. Max Level 10 (Personal skill)
skl_shield|Shield
skl_shield_desc|Reduces damage to shields (by 8%% per skill level) and improves shield speed and coverage. (Personal skill)
skl_weapon_master|Weapon Mastery
skl_weapon_master_desc|Makes it easier to learn weapon proficiencies and increases the proficiency limits. Limits go as: 60, 100, 140, 180, 220, 260, 300, 340, 380, 420. Also dictates the speed at which your weapon could break (Personal skill)
skl_reserved_29|Reserved Skill 9
skl_reserved_29_desc|This is a reserved skill.
skl_reserved_30|Reserved Skill 10
skl_reserved_30_desc|This is a reserved skill.
skl_reserved_31|Reserved Skill 11
skl_reserved_31_desc|This is a reserved skill.
skl_reserved_32|Reserved Skill 12
skl_reserved_32_desc|This is a reserved skill.
skl_reserved_33|Reserved Skill 13
skl_reserved_33_desc|This is a reserved skill.
skl_power_draw|Power Draw
skl_power_draw_desc|Lets character use more powerful bows. Each point to this skill (up to four plus power-draw requirement of the bow) increases bow damage by 14%%. (Personal skill)
skl_power_throw|Power Throw
skl_power_throw_desc|Each point to this skill increases throwing damage by 10%%. (Personal skill)
skl_power_strike|Power Strike
skl_power_strike_desc|Each point to this skill increases melee damage by 8%%. (Personal skill)
skl_ironflesh|Ironflesh
skl_ironflesh_desc|Each point to this skill increases hit points by +2. (Personal skill)
skl_reserved_14|Reserved Skill 14
skl_reserved_14_desc|This is a reserved skill.
skl_reserved_15|Reserved Skill 15
skl_reserved_15_desc|This is a reserved skill.
skl_reserved_16|Reserved Skill 16
skl_reserved_16_desc|This is a reserved skill.
skl_reserved_17|Reserved Skill 17
skl_reserved_17_desc|This is a reserved skill.
skl_reserved_18|Reserved Skill 18
skl_reserved_18_desc|This is a reserved skill.

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最終更新:2023年12月19日 20:14