dlga_start:quigfen_intro|Hail and well met M'{reg63?Lord:Lady}. To what do I owe your interest?
dlga_start:quest_offered|You seem to wish to befriend the Noldor. However, you must prove your good intentions in order to gain their trust. There is a marauding Jatu army roaming the Laria woods, attacking Noldor patrols, searching for their hidden castle. If you can defeat it, the Noldor will be very grateful for your help. What do you say?
dlga_start:response_success|My friends in the woods tell me you have destroyed the marauding Jatu! In addition to 3000 denars, you are now granted access to Elacrai, the hidden Noldor castle on the north shore of the lake in the woods of Laria.
dlga_response_success:quigfen_process_1|I'm glad to have been of assistance and will surely look for the castle.
dlga_quest_offered:quest_taken|Very well. I will destroy the Jatu army.
dlga_quest_taken:close_window|Very good. Remember that the Noldor have unique ways of expressing gratitude.
dlga_quest_offered:quigfen_process_1|Sorry. I don't have time for this right now.
dlga_start:quigfen_response_1|Hail and well met M'{reg63?Lord:Lady}. I hope you have fared well since our last meeting.
dlga_quigfen_intro:quigfen_intro_2|You strike me as somehow out of place. Who are you and what do you do?
dlga_quigfen_response_1:quigfen_process_1|I have indeed Quigfen, thank you for asking. I am here to discuss business.
dlga_quigfen_intro_2:quigfen_intro_3_talk|To the point, I like that. I am called Quigfen, an odd name to your ears, of that there is no doubt, eh? As to who I am? Well, I am... a merchant of sorts. Perhaps in your language a Broker would be close to the truth of the matter. I stay here in Laria and sell Noldor goods to those who... how do we put this delicately? To those who are friendly to the Noldor and their plight. I sell arms, armor, and a variety of trinkets. I also at times broker the service of Noldor Rangers into the service of very select companies. I see that I have your interest.
dlga_quigfen_intro_3_talk:quigfen_process_1|Hmm... yes, I am interested. Tell me more.
dlga_quigfen_process_1:quigfen_process_2|Remember, you must be on good terms with the Noldor to engage me in business. I offer you two choices. The first is to purchase from me Noldor armor and weapons. The second is to retain Noldor adventurers to fight by your side in your quest to unite this land and push back the followers of the Dark Goddess.
dlga_quigfen_process_2:start|Tell me about the quest again.
dlga_quigfen_process_2:quigfen_arms|I am interested in Noldor Arms and Armor.
dlga_quigfen_process_2:quigfen_warrior|I am interested in hiring Noldor Adventurers.
dlga_quigfen_process_2:quigfen_intro_2|What do you do again?
dlga_quigfen_process_2:close_window|Neither, I must be going, perhaps later.
dlga_quigfen_arms:quigfen_process_2|It seems that the Noldor do not yet trust you enough to allow me to sell items to you. Go and improve your relationship with them and then return and we can do business.
dlga_quigfen_arms:quigfen_ending_trade|Ah, yes M'{reg63?Lord:Lady}, here we are, the Noldor Emporium.
dlga_quigfen_arms:quigfen_arms_gem|Very well M'{reg63?Lord:Lady}, do you have a Dragon Tear to open the store up with?
dlga_quigfen_arms_gem:quigfen_arms|Yes, here it is.
dlga_quigfen_arms_gem:quigfen_process_1|No, not with me.
dlga_quigfen_warrior:quigfen_process_2|It seems that the Noldor do not yet trust you enough to follow you in battle. Go and improve your relationship with them and then return. Perhaps then some of the Elven Warriors will join you.
dlga_quigfen_warrior:quigfen_warrior_gem|Very well M'{reg63?Lord:Lady}. Do you have a Dragon Tear to sway the hearts of the elves to join you? Or maybe some of their rare pottery?
dlga_quigfen_warrior_gem:quigfen_warrior_choose|Yes, I have Qualis Gem (and space for {reg24} units).
dlga_quigfen_warrior_gem:quigfen_warrior_choose.1|Yes, I have Qualis Gem and this beautiful vase (and space for {reg24} units).
dlga_quigfen_warrior_gem:close_window|Yes, but I don't want to trade it for now.
dlga_quigfen_warrior_gem:close_window.1|Yes, but I don't want to trade them for now.
dlga_quigfen_warrior_gem:close_window.2|No, not with me.
dlga_quigfen_warrior_choose:quigfen_warrior_select|Excellent. Please select one of the options below.
dlga_quigfen_warrior_choose:close_window|Excellent, but ... there is no room in your party.
dlga_quigfen_warrior_select:quigfen_ending_trade|{reg25}x Noldor Warrior.
dlga_quigfen_warrior_select:quigfen_ending_trade.1|{reg26}x Noldor Ranger.
dlga_quigfen_warrior_select:quigfen_ending_trade.2|{reg27}x Noldor Maiden Ranger.
dlga_quigfen_warrior_select:quigfen_ending_trade.3|{reg28}x Noldor Noble.
dlga_quigfen_warrior_select:quigfen_ending_trade.4|{reg29}x Noldor Twilight Knight.
dlga_quigfen_ending_trade:quigfen_process_2|Very good. Will there be anything else M'{reg63?Lord:Lady}?
dlga_start:ransom_broker_intro|Greetings to you, {reg63?sir:madam}. You look like someone who should get to know me.
dlga_ransom_broker_intro:ransom_broker_intro_2|Why is that?
dlga_ransom_broker_intro:ransom_broker_pretalk|Ah, I know of your sort already. No need to tell me who you are.
dlga_ransom_broker_intro_2:ransom_broker_info_talk|I am with the local Red Brotherhood and I broker ransoms for the poor wretches who are captured in these endless wars. Normally I travel between the interior towns and the slave markets on the coast, on commission from those whose relatives have gone missing. But if I'm out on my errands of mercy, and I come across a fellow dragging around a captive or two, well, there's no harm in a little speculative investment, is there? And you look like the type who might have a prisoner to sell. ^^Additionally, I can let you hire some of the mercenaries we employ. In which some are veterans as well. For a lovely donation of course.
dlga_ransom_broker_info_talk:ransom_broker_families|What if their families can't pay?
dlga_ransom_broker_families:ransom_broker_info_talk|Oh, then I spin them a few heartwarming tales of life on the galleys. You'd be surprised what sorts of treasures a peasant can dig out of his cowshed or wheedle out of his cousins, assuming he's got the proper motivation! And if in the end they cannot come up with the silver, then there are always slave merchants who are looking for galley slaves. One cannot do Heaven's work with an empty purse, you see.
dlga_ransom_broker_info_talk:ransom_broker_prices|What can I get for a prisoner?
dlga_ransom_broker_prices:ransom_broker_info_talk|It varies. I fancy that I have a fine eye for assessing a ransom. There are a dozen little things about a man that will tell you whether he goes to bed hungry, or dines each night on soft dumplings and goose. The real money of course is in the gentry, and if you ever want to do my job you'll want to learn about every landowning family in Pendor, their estates, their heraldry, their offspring both lawful and bastard, and, of course, their credit with the merchants.
dlga_ransom_broker_info_talk:ransom_broker_ransom_me|Would you be able to ransom me if I were taken?
dlga_ransom_broker_ransom_me:ransom_broker_info_talk|Of course. I'm welcome in every court in Pendor. There's not many who can say that! So always be sure to keep a pot of denars buried somewhere, and a loyal servant who can find it in a hurry.
dlga_ransom_broker_info_talk:ransom_broker_pretalk|That's all I need to know. Thanks.
dlga_start:ransom_broker_talk|Greetings. If you have any prisoners, I will be happy to buy them from you. Or I could organize some mercenaries, if needed.
dlga_ransom_broker_pretalk:ransom_broker_talk|Very well, if you have any prisoners, I will be happy to buy them from you. Or I could organize some mercenaries, if needed.
dlga_ransom_broker_talk:ransom_broker_rumors|Have you heard any rumors of interest? (Must pay 10 denars)
dlga_ransom_broker_rumors:ransom_broker_post_rumor_bonus|{s3} -- Which reminds me - I have an opportunity to discuss if you are interested.
dlga_ransom_broker_rumors:ransom_broker_post_rumor|{s3}
dlga_ransom_broker_post_rumor_bonus:ransom_broker_post_rumor_bonus_troops|Perhaps, what is this opportunity?
dlga_ransom_broker_post_rumor_bonus:close_window|No, I must leave now.
dlga_ransom_broker_post_rumor_bonus_troops:ransom_broker_post_rumor_bonus_troop_response|{s3}
dlga_ransom_broker_post_rumor_bonus_troop_response:close_window|Yes, here are {reg41} denars, and I will take these people off your hands.
dlga_ransom_broker_post_rumor_bonus_troop_response:close_window.1|{s3}
dlga_ransom_broker_post_rumor:ransom_broker_pretalk|Very good, thank you.
dlga_ransom_broker_talk:ransom_broker_sell_prisoners|Then you'd better bring your purse. I have got prisoners to sell.
dlga_ransom_broker_talk:ransom_broker_sell_prisoners_all|I want to sell all my prisoners.
dlga_ransom_broker_talk:ransom_broker_intro_2|Tell me about what you do, again?
dlga_ransom_broker_talk:ransom_broker_ransom_companion|I wish to ransom one of my companions.
dlga_ransom_broker_ransom_companion:ransom_broker_ransom_companion_choose|Whom do you wish to ransom?
dlga_ransom_broker_ransom_companion_choose:ransom_broker_ransom_companion_name_sum|{s4}
dlga_ransom_broker_ransom_companion_choose:ransom_broker_pretalk|Never mind
dlga_ransom_broker_ransom_companion_name_sum:ransom_broker_ransom_companion_verify|Let me check my ledger, here... Yes. Your friend is being held in the dungeon at {s7}. How interesting! I remember hearing that the rats down there are unusually large -- like mastiffs, they say... Now... For the very reasonable sum of {reg5} denars, which includes both the ransom and my commission and expenses, we can arrange it so that {s5} can once again enjoy {reg4?her:his} freedom. What do you say?
dlga_ransom_broker_ransom_companion_verify:ransom_broker_ransom_companion_accept|Here's your money.
dlga_ransom_broker_ransom_companion_verify:ransom_broker_ransom_companion_refuse|I can't afford that right now.
dlga_ransom_broker_ransom_companion_accept:ransom_broker_talk|Splendid! In a few days, I would think, you should find {s5} riding to rejoin you, blinking in the sunlight and no doubt very grateful! Is there any other way in which I can help you?
dlga_ransom_broker_ransom_companion_refuse:ransom_broker_talk|Of course, of course... Never mind what they say about the rats, by the way -- I've never actually seen one myself, on account of the pitch-black darkness. Anyway, I'm sure that {s5} will understand why it's important for you to control expenditures. Now... Was there anything else?
dlga_ransom_broker_talk:ransom_broker_common_mercenaries_1|
Mercenaries you said?
dlga_ransom_broker_common_mercenaries_1:close_window|Indeed, the mercenaries I'm in contact with will work for admirable pay. Unfortunately, you have no space in your party.
dlga_ransom_broker_common_mercenaries_1:ransom_broker_common_mercenaries_2|Yes, indeed. ^^Yes, indeed. Hmm... You wouldn't by any chance have a gold bar in your inventory? If so, I can put it to far better use. A gold bar will convince mercenary captains I know to let you hire some of their best troops, but the price will remain high for them.
dlga_ransom_broker_common_mercenaries_2:ransom_broker_common_mercenaries_3|It just so happens that I do. [hand over gold bar]
dlga_ransom_broker_common_mercenaries_2:ransom_broker_common_mercenaries_3.1|I don't seem to have any gold bars on me this moment. [lie]
dlga_ransom_broker_common_mercenaries_2:close_window|I do have a gold bar. However, I feel that I can't part with it right now. Farewell.
dlga_ransom_broker_common_mercenaries_2:ransom_broker_common_mercenaries_3.2|No, I don't have any gold bars on me. Let's focus on those mercenaries you were talking about.
dlga_ransom_broker_common_mercenaries_2:close_window.1|I have to go. Goodbye.
dlga_ransom_broker_common_mercenaries_3:ransom_broker_common_mercenaries_4|I've reached out to one of my mercenary captain contacts who would be willing to let you hire {reg45?{reg34} men:one man} for the price of {reg43} denars.
dlga_ransom_broker_common_mercenaries_4:close_window|This deal is fair. Here is your {reg43} denars. Have them meet me outside the town.
dlga_ransom_broker_common_mercenaries_4:close_window.1|Though this is a fair deal, it is such that I do not wish to spend this many denars. Farewell.
dlga_ransom_broker_common_mercenaries_4:close_window.2|That is way too much! Farewell.
dlga_ransom_broker_talk:ransom_broker_special|What else do you offer?
dlga_ransom_broker_special:ransom_broker_special_1|I have amassed a surplus of stripped clothing of all those who have passed in my care. Most of it is ragged and torn, however I have some from ladies who were unfortunate to be traded.
dlga_ransom_broker_special_1:ransom_broker_special_2|Actually I am looking for a gift for my lady. Show me what do you have.
dlga_ransom_broker_special_1:close_window|Maybe next time.
dlga_ransom_broker_special_2:ransom_broker_special_3|They're in the back, follow me.
dlga_ransom_broker_special_3:ransom_broker_talk|Anything else?
dlga_ransom_broker_talk:close_window|Not at this time. Good-bye.
dlga_ransom_broker_sell_prisoners:ransom_broker_sell_prisoners_2|Let me see what do you have...
dlga_ransom_broker_sell_prisoners_all:ransom_broker_sell_prisoners_2|Let me see what you have...
dlga_ransom_broker_sell_prisoners_2:close_window|I will be staying here for a few days. Let me know if you need my services.
dlga_start:tavern_background_talk|Greetings, friend. You look like the kind of {reg63?man:person} who'd do well to know me. I travel a great deal all across Pendor, and keep an open ear for interesting information that you may find useful.^^ {s9}
dlga_tavern_background_talk:tavern_traveler_rumors_end1|Yes, I will take on these two Bounty Hunters.
dlga_tavern_background_talk:tavern_traveler_rumors_end1.1|No, that will not be necessary, thanks anyway.
dlga_tavern_background_talk:tavern_traveler_rumors_end1.2|Thank you kindly for the tip. I may come back and ask about work.
dlga_tavern_background_talk:tavern_traveler_rumors_end1.3|Thank you kindly for the information. That is good news indeed!
dlga_tavern_background_talk:tavern_traveler_rumors_end1.4|Thank you for your words. I must be going now.
dlga_tavern_background_talk:tavern_traveler_rumors_end1.5|Yes, here is your gold. I trust you will keep silent? (You must pay 30 denars)
dlga_tavern_background_talk:tavern_traveler_rumors_end1.6|I will pay you nothing. Goodbye.
dlga_tavern_background_talk:tavern_traveler_rumors_end1.7|That is nice to know. I should be leaving now, goodbye.
dlga_start:tavern_traveler_talk|Greetings, friend. You look like the kind of {reg63?man:person} who'd do well to know me. I travel a great deal all across Pendor, and keep an open ear for interesting information that you may might find useful. {s9}
dlga_start:tavern_traveler_lost_companion_thanks|Greetings, {playername}. I saw your companion {s10} at a tavern in {s11} some days ago. I thought you might like to know.
dlga_tavern_traveler_lost_companion_thanks:tavern_traveler_pretalk|Thanks. I'll go and find {reg3?her:him} there.
dlga_tavern_traveler_lost_companion_thanks:tavern_traveler_pretalk.1|Thanks, but I don't really care.
dlga_start:tavern_traveler_talk.1|Greetings, {playername}.
dlga_tavern_traveler_pretalk:tavern_traveler_talk|Yes?
dlga_tavern_traveler_talk:tavern_traveler_tell_kingdoms|What can you tell me about this land?
dlga_tavern_traveler_tell_kingdoms:tavern_traveler_tell_kingdoms_2|Pendor is divided into rival kingdoms, which can neither manage to live in peace with their neighbours, nor completely eliminate them. As a result, there's seldom a break to the bitter wars which plague this land and drain its life blood. Well, at least this must be a good place to be for an adventurer such as yourself. With some luck and skill, you can make a name for yourself here, amass a fortune perhaps, or gain great power. Opportunities are endless and so are the rewards, if you are willing to risk your life for them.
dlga_tavern_traveler_tell_kingdoms_2:tavern_traveler_tell_kingdoms_3|Tell me more about these opportunities.
dlga_tavern_traveler_tell_kingdoms_2:close_window|Thank you. That was all I needed to know
dlga_tavern_traveler_tell_kingdoms_3:tavern_traveler_tell_kingdoms_4|Well, you probably know everything I could tell you already. You seem to be doing pretty well.
dlga_tavern_traveler_tell_kingdoms_3:tavern_traveler_tell_kingdoms_4a|The kingdoms will pay good money for mercenaries if they are engaged in a war. If you have done a bit of fighting, speaking with one of their lords will probably result in being offered a mercenary contract. However the real rewards come if you can manage to become a vassal to a king. A vassal can own villages, castles and towns and get rich with the taxes and revenues of these estates. Normally, only nobles of the realm own land in this way, but in time of war, a king will not hesitate to accept someone who distinguishes {reg63?himself:herself} on the battlefield as a vassal, and grant {reg63?him:her} the right to own land.
dlga_tavern_traveler_tell_kingdoms_4a:tavern_traveler_tell_kingdoms_4|It is not unheard-of for adventurers to renounce allegiance to a Pendorian king altogether, declare themselves kings, and claim land in their own name. This is a difficult path, however, as the great nobles of the land, with their long ancestries, are not likely to accept such upstarts as their monarch. Such rulers would need to be very careful in establishing their right to rule, or they would be set upon from all sides.
dlga_tavern_traveler_tell_kingdoms_4:tavern_traveler_tell_kingdoms_5|It might be easier for an adventurer like yourself to pledge support to an existing king's rival. There are many such pretenders in Pendor -- those who are born to the right family, who go around and stir up trouble saying they have a better claim to the throne than the current king. If those claim holders could find supporters, they could easily start civil wars and perhaps even replace the king one day.
dlga_tavern_traveler_tell_kingdoms_5:tavern_traveler_tell_kingdoms_6|Interesting. Where can I find these claim holders?
dlga_tavern_traveler_tell_kingdoms_5:close_window|I guess I heard enough already. Thank you.
dlga_tavern_traveler_tell_kingdoms_6:tavern_traveler_pretalk|A claim holder's life would be in danger in his own country, of course. Therefore, they usually stay at rival courts, raising support and hoping to find someone willing to champion their cause. I usually hear news about some of them, and may be able to tell you their location with some precision. But of course, I would ask for a little something for such a service.
dlga_tavern_traveler_talk:tavern_traveler_pretender_location|I want to know the location of a claimant.
dlga_tavern_traveler_pretender_location:tavern_traveler_pretender_location_ask|Whose location do you want to know?
dlga_tavern_traveler_pretender_location_ask:tavern_traveler_pretender_location_ask_2|{s11}
dlga_tavern_traveler_pretender_location_ask:tavern_traveler_pretalk|Never mind.
dlga_tavern_traveler_pretender_location_ask_2:tavern_traveler_pretender_location_ask_money|I can reveal this information to you for a small price - let's say 300 denars.
dlga_tavern_traveler_pretender_location_ask_money:tavern_traveler_pretender_location_tell|All right. Here are 300 denars.
dlga_tavern_traveler_pretender_location_ask_money:tavern_traveler_pretalk|Never mind.
dlga_tavern_traveler_pretender_location_tell:tavern_traveler_pretalk|{s15} is currently at {s11}.
dlga_tavern_traveler_talk:tavern_traveler_rumors|What news can you share of your travels? (You must pay 10 denars)
dlga_tavern_traveler_rumors:trav_post_rumor|{s3}
dlga_tavern_traveler_rumors:trav_post_rumor_bonus|{s3} -- Which reminds me I have an opportunity to discuss if you are interested.
dlga_trav_post_rumor_bonus:trav_post_rumor_bonus_offer|Perhaps. What is it?
dlga_trav_post_rumor_bonus:tavern_traveler_rumors_end1|No, your story is quite enough.
dlga_trav_post_rumor_bonus_offer:trav_post_rumor_bonus_offer_reply|{s3}
dlga_trav_post_rumor_bonus_offer_reply:close_window|Yes I would part with 200 denars for that.
dlga_trav_post_rumor_bonus_offer_reply:tavern_traveler_talk|No thanks, not right now.
dlga_trav_post_rumor:tavern_traveler_rumors_end1|Thank you, that was interesting.
dlga_tavern_traveler_rumors_end1:tavern_traveler_talk|Is there anything else I can help you with?
dlga_tavern_traveler_talk:tavern_traveler_healer_start|Do you know of anyone in need of a healer?
dlga_tavern_traveler_healer_start:tavern_traveler_pretalk|No, not at this time. Try later.
dlga_tavern_traveler_healer_start:tavern_traveler_medic_accept|{s9}
dlga_tavern_traveler_medic_accept:tavern_traveler_pretalk|Very well. Perhaps later then.
dlga_tavern_traveler_medic_accept:close_window|Show me to the Patient...
dlga_tavern_traveler_talk:tavern_traveler_companion_location|I am looking for one of my companions...
dlga_tavern_traveler_companion_location:tavern_traveler_companion_location_ask|Maybe I can help you. Who are you looking for?
dlga_tavern_traveler_companion_location_ask:tavern_traveler_companion_location_ask_2|{s11}
dlga_tavern_traveler_companion_location_ask:tavern_traveler_pretalk|Never mind.
dlga_tavern_traveler_companion_location_ask_2:tavern_traveler_companion_location_ask_money|I guess I know where {s15} is. For 30 denars, I'll tell you.
dlga_tavern_traveler_companion_location_ask_money:tavern_traveler_companion_location_tell|All right. Here is 30 denars.
dlga_tavern_traveler_companion_location_ask_money:tavern_traveler_pretalk|Never mind.
dlga_tavern_traveler_companion_location_tell:tavern_traveler_pretalk|{s15} is currently at {s11}.{s12}
dlga_tavern_traveler_talk:tavern_traveler_peddler_location|I am looking for traveling peddlers...
dlga_tavern_traveler_peddler_location:tavern_traveler_peddler_location_ask|Maybe I can help you. Who are you looking for?
dlga_tavern_traveler_peddler_location_ask:tavern_traveler_peddler_location_ask_2|Finneas de Digit.
dlga_tavern_traveler_peddler_location_ask:tavern_traveler_peddler_location_ask_2.1|Brother Randalf.
dlga_tavern_traveler_peddler_location_ask:tavern_traveler_pretalk|Never mind.
dlga_tavern_traveler_peddler_location_ask_2:tavern_traveler_peddler_location_ask_money|I guess I know where {s15} is. For 50 denars, I'll tell you.
dlga_tavern_traveler_peddler_location_ask_money:tavern_traveler_peddler_location_tell|All right. Here are 50 denars.
dlga_tavern_traveler_peddler_location_ask_money:tavern_traveler_pretalk|Never mind.
dlga_tavern_traveler_peddler_location_tell:tavern_traveler_pretalk|{s15} is currently at {s16}.
dlga_tavern_traveler_talk:traveler_snakes|Have you heard anything unusual about the Snake Cult recently?
dlga_traveler_snakes:tavern_traveler_pretalk|I wouldn't know anything about the damned Snakes. Not in front of everyone here, at any rate.
dlga_traveler_snakes:traveler_snakes_pay|Please, keep your voice down... For a few coins I might know something of interest. I'm risking my good health here, so don't be cross if I ask for a mere 100 gold. It's worth every coin.
dlga_traveler_snakes_pay:traveler_snakes_quest|This better be worth it. Here are 100 denars.
dlga_traveler_snakes_pay:tavern_traveler_pretalk|Sorry, that's not what it's worth to me.
dlga_traveler_snakes_quest:close_window|Now, listen closely for it's quite an extraordinary tale.^A week ago my cousin happened to travel near {s8}. The roads there should be safe, or so he thought. He was having a lunch in the small woods by the roadside, when suddenly a small party of Snakes rode down the road, screeching and hissing as is their wont.^He quickly hid from view, but was able to discern a few utterings as they rode by - something about "Grandmaster sacrifice" and "hidden stronghold" - I can't make the heads or tails of it, but someone learned may be able to help. Perhaps Order scribes?^Anyway, they are up to no good and I hope you can stop them.
dlga_tavern_traveler_talk:traveler_cape_1|What else do you offer?
dlga_traveler_cape_1:traveler_cape_2|{s59}
dlga_traveler_cape_2:traveler_cape_3|Sounds good.
dlga_traveler_cape_2:traveler_cape_3.1|Sounds good. White cape please.
dlga_traveler_cape_2:traveler_cape_3.2|Black cape looks better.
dlga_traveler_cape_2:close_window|Maybe next time.
dlga_traveler_cape_3:close_window|Thank you.
dlga_tavern_traveler_talk:close_window|Farewell.
dlga_start:tavern_traveler_answer|Greetings. They say you're the kind of {reg63?man:woman} who'd be interested to hear that I travel frequently to {s17}. I'll tell you all I know for a mere 100 denars.
dlga_tavern_traveler_answer:tavern_traveler_continue|Here's 100 denars. Tell me what you know.
dlga_tavern_traveler_answer:close_window|Sorry friend. I am not interested.
dlga_tavern_traveler_continue:close_window|Well, that's all I can tell you. Good bye.
dlga_start:bookseller_talk|Good day {reg63?sir:madam}, will you be looking at my books or perhaps something else may interest you?
dlga_bookseller_talk:bookseller_buy|Yes. Show me what goods do you have for sale.
dlga_bookseller_talk:bookseller_3_rumors|What news can you share of your travels?
dlga_bookseller_talk:bookseller_special|What else do you offer?
dlga_bookseller_talk:bookseller_3_quest_end_1|I have found the ruins and discovered some information.
dlga_bookseller_buy:book_trade_completed|Of course {reg63?sir:madam}.
dlga_bookseller_special:azziz_map_trade|{s2}
dlga_azziz_map_trade:special_fail|{s5}
dlga_azziz_map_trade:book_trade_completed|Yes! Here are the gems. Show me where the hidden mines are located.
dlga_bookseller_special:elixir_trade|For a single rare gem, a Qualis gem to be exact, I can offer you either an elixir of Arkon, a potion of Janus or the Dust of Twilight. The Elixir of Arkon will enhance your combat proficiency, as well as increase your strength, agility and charisma. It will also improve your luck and make you feel much younger. The Potion of Janus will increase your knowledge of all things and the Dust of Twilight will help your companions. {s12}
dlga_elixir_trade:special_fail|I do not have such a gem to trade.
dlga_elixir_trade:book_trade_completed|Yes! Here is the Gem and I will drink the elixir now!
dlga_elixir_trade:book_trade_completed.1|Yes! Here is the Gem and I will drink the Potion of Janus now!
dlga_elixir_trade:book_trade_completed.2|Yes! Here is the Gem and I will use the Dust of Twilight right now!
dlga_elixir_trade:special_fail.1|No, I am not interested in this now.
dlga_bookseller_3_rumors:bookseller_3_quest_1|Ah, something I recall a few weeks ago. I was traveling to Sarleon. On my way there I arrived to the village of {s54}, beautiful lands there. During the evening at the local tavern, just as the light faded, the farmers and locals began trickling in for spirits and food. Many resided in the center as I tuckered in at the corner. Unwanted attention has its flaws you know. A few elderly stock joined nearby, already very drunk. They began talking about a castle or ruins, rather. Distorted by the noise I also heard things like 'betrayal', 'massacre', 'fortress' ...
dlga_bookseller_3_quest_1:bookseller_3_quest_2|'Fortress' you said?
dlga_bookseller_3_quest_2:bookseller_3_quest_3|... Hmm, yes. I was so intrigued by their discussion that once I got to Sarleon I immediately went to the Great Library and tried to find more information. I found nothing. Nothing in their history books and no maps show any castles near {s54}. I have even asked a nearby Lions chronicler only to be told that what I heard was drunken nonsense and, furthermore, that I shouldn't waste my time on it.^^But what those men described was so convincing, it seems like a missed opportunity to not investigate further.^^Would you be interested in a good old archaeological hunt?
dlga_bookseller_3_quest_3:book_trade_completed|I got some time on my hands, I'd be glad to discover these so called ruins, if they exist!
dlga_bookseller_3_quest_3:special_fail|No, I am not interested in this right now.
dlga_bookseller_3_quest_end_1:bookseller_3_quest_end_2|Great news! Tell me what have you found.
dlga_bookseller_3_quest_end_2:bookseller_3_quest_end_3|At the beginning I visited {s54} and spoken with the elder. The elder was forward in noting that there were no other castles in the area, but only ruins. He mentioned they were located at the base of the nearby range, where the river first starts.
dlga_bookseller_3_quest_end_3:bookseller_3_quest_end_4|Very interesting, were his instructions clear?
dlga_bookseller_3_quest_end_4:bookseller_3_quest_end_5|Yes, I decided to go follow the river and travel. Finding it wasn't easy, but as I got closer the mountain a path began appearing, a very old and worn path; still covered by forest and dense brush. Not much left by now. There are what I assume was once a castle which included remains of a gatehouse, foundations of few bigger houses and towers. It seems that some time ago a battle took place there. After further examination I have found old weapons and various rusty armor pieces, some with still a visible griffon heraldry. Upon further searching, I found a chest.
dlga_bookseller_3_quest_end_5:bookseller_3_quest_end_6|A chest? What was inside?!
dlga_bookseller_3_quest_end_6:bookseller_3_quest_end_7|Under a pile of rubble I discovered slightly damp oak chest. Inside was some equipment, which held a worn griffon symbol accompanied by an old book. To be more specific: the diary of a long forgotten knight ...
dlga_bookseller_3_quest_end_7:bookseller_3_quest_end_8|A knight you say? Interesting ...
dlga_bookseller_3_quest_end_8:bookseller_3_quest_end_9|It seems that those ruins were once a castle, which 60 Griffon Knights called 'home'.^^The last few pages described preparations to a feast organized by the commander, who was to host for the Lion's grandmaster. A 300 or so strong delegation was expected.^^Based on what I have seen on site and knowing some history of both orders, it is not hard to imagine what had unfolded there.
dlga_bookseller_3_quest_end_9:bookseller_3_quest_end_10|I am familiar with this story, the Gairbolt Massacre. In summary, it explains of the vanquishing of the royal Griffon Knights, still loyal to the non-existent Pendorian Monarchy. It was known that the Griffons had rough relations with the Lions. Furthermore, Lions have recorded that they indeed did wipe the remaining Order. No one knows when or where exactly, those details were expunged from records ... ^^So where is the book? I'd like to inspect it's contents for authenticity and archival reasons of course!
dlga_bookseller_3_quest_end_10:bookseller_3_quest_end_11|Erm ... As I said it was an old book and was very fragile. I was very careful, but it simply fell apart, turned into dust.
dlga_bookseller_3_quest_end_11:bookseller_3_quest_end_12|It would be hard to know if this place you found was the sight of the massacre and, with no evidence of a primary source, it cannot be authenticated. Maybe for the best ... ^^I think it best we drop this anyway. It would be rather dangerous to spread information like this as Order of the Lion may take offense. We don't need unnecessary attention anyway.
dlga_bookseller_3_quest_end_12:bookseller_3_quest_end_13|Perhaps you are right. Creating rumors may only come back to bite us in the end. But something tells me there is more to this place, almost as if it draws me there.
dlga_bookseller_3_quest_end_13:bookseller_3_quest_end_14|I have been thinking ... It seems to be quite well hidden and, in fact, not many people know about its location. Perhaps you could use it for something?
dlga_bookseller_3_quest_end_14:close_window|Actually, I have an idea.
dlga_bookseller_3_quest_end_14:close_window.1|No, this is something I won't pursue. (decision is final)
dlga_bookseller_3_rumors:bookseller_3_rumors_1|{s2}
dlga_bookseller_3_rumors_1:book_trade_completed|{s2}
dlga_bookseller_special:bookseller_talk|I believe I have no information to offer, at this time. Anything else?
dlga_bookseller_special:get_info|For a ... hmm ... small and gracious voluntary donation for our University, I could share my knowledge about locations of some truly remarkable people. Some of whom you may know.
dlga_get_info:special_fail|Unfortunately I do not have any spare denars.
dlga_get_info:book_trade_completed|Please accept my 'totally voluntary donation' of 300 denars.
dlga_get_info:special_fail.1|No, I am not interested in this now.
dlga_special_fail:bookseller_talk|That is unfortunate. Perhaps then I can help with something else?
dlga_book_trade_completed:bookseller_talk|Anything else?
dlga_bookseller_talk:close_window|Nothing. Thanks.
dlga_start:minstrel_1|Greetings to you, {reg63?most noble sir:most noble lady}.
dlga_minstrel_1:minstrel_job_description|What is it you do?
dlga_minstrel_1:minstrel_courtship_questions|I have some questions about courtship in Pendor
dlga_minstrel_1:minstrel_courtship_poem|Can you teach me any poems?
dlga_minstrel_courtship_poem:minstrel_courtship_poem_teach|I can teach you the poem, 'The Storming of the Castle of Love.' It is short enough to be easily learned. It is an allegoric poem, replete with symbols and metaphor. It describes how a brave but rough warrior wins the heart of his lady by learning the virtues of chivalry, becoming a true and noble knight. Its theme -- that the role of a woman is to inspire but also civilize a man -- is appreciated by some noble ladies, but not all.
dlga_minstrel_courtship_poem:minstrel_courtship_poem_teach.1|I can teach you the poem, 'The Heart's Desire.' It is a lyrical poem, which can be interpreted either erotically or spiritually. The lover realizes the majesty of the divine by gazing upon the body of his beloved. I believe that it appeals to women of a certain romantic temperament, but you risk scandalizing or boring others.
dlga_minstrel_courtship_poem:minstrel_courtship_poem_teach.2|I can teach you the tale of Kais and Layala. It is a sad and simple story -- the shepherd boy Kais and the nobleman's daughter Layala love each other, but they can never marry. The poem is Kais' lament as he wanders alone, unwilling to forget his true love, driving himself mad with longing. Some ladies melt at the sweetness of his sorrows; others glaze over at his self-pity.
dlga_minstrel_courtship_poem:minstrel_courtship_poem_teach.3|I can teach you part of the saga of Helgerad and Kara. It is a heroic tale, full of blood and battle. The shieldmaiden Kara chooses the warrior Helgered as her lover, as he is the only man who can defeat her in combat. Her father, who pledged her to another, comes with his sons and his huscarls to kill Helgered. They fight, and Helgered and Kara slaughter the entire host except for Kara's beloved younger brother -- who, alas, grows up to avenge his father by slaying Helgered. The depiction of warrior and shieldmaiden as equals will appeal to some women, but a mail-wearing, blood-spattered heroine will shock and repulse others.
dlga_minstrel_courtship_poem:minstrel_courtship_poem_teach.4|I can teach you the poem, 'An Argument in the Garden' It is a comic poem, which satirizes the conventions of courtly love. A lover steals into a garden in Ethos, and plies his lover with lots of witty lines to persuade her to submit to his embraces. She shoots down all of his advances one by one, then when he is downcast, she takes him in her arms and tells him that she wanted him all along, except on her terms, not his. A lady with a sense of humor may find it amusing, but others might feel that they are the ones being mocked.
dlga_minstrel_courtship_poem_teach:minstrel_courtship_poem_teach_2|To teach it to you, I will need some hours of your time -- and, of course, a small fee for my services. About 300 denars would suffice.
dlga_minstrel_courtship_poem:minstrel_pretalk|I believe you already know the poems I am best equipped to teach.
dlga_minstrel_courtship_poem_teach_2:minstrel_courtship_poem_teach_3|Yes -- teach me that one
dlga_minstrel_courtship_poem_teach_2:minstrel_pretalk|Never mind
dlga_minstrel_courtship_poem_teach_3:minstrel_courtship_poem_teach_4|Very well -- repeat after me:^ I deflected her skeptical questioning darts^ with armor made of purest devotion^ purged in the forge of my heart^ from the slag of any baser emotion
dlga_minstrel_courtship_poem_teach_3:minstrel_courtship_poem_teach_4.1|Very well -- repeat after me:^ You are the first and the last^ the outer and the inner^ When I drink from the cup of love^ I escape the tread of time^ A moment in solitude with you^ Would have no beginning and no end
dlga_minstrel_courtship_poem_teach_3:minstrel_courtship_poem_teach_4.2|Very well -- repeat after me:^ The wind that blows the dry steppe dust^ Stirs the curtains in your tower^ The moon that lights my drunken path home^ Looks on you sleeping in your bower^ If I cried out to the wind^ Could it carry a message from my lips?^ If I wept before the moon^ Would it grant me just a glimpse?
dlga_minstrel_courtship_poem_teach_3:minstrel_courtship_poem_teach_4.3|Very well -- repeat after me:^ A light pierced the gloom over Windholm cliffs...^ Where charge of surf broke on shieldwall of shore^ Grey-helmed and grey-cloaked the maiden stood^ On wave-steed's prow, the sailcloth snapping^ Over din of oars, of timbers cracking^ She cried out to her hearth-brothers, arrayed for war
dlga_minstrel_courtship_poem_teach_3:minstrel_courtship_poem_teach_4.4|Very well -- repeat after me:^All the silks of Ethos, all the furs of Poinsbruk^Would buy you not the briefest kiss^What I bestow, I bestow for love^And the sake of my own happiness^But brought you a gift? Let us see! Let us see!^Or should I tell my father how you came to see me?
dlga_minstrel_courtship_poem_teach_4:minstrel_learn_poem_continue|'I deflected her skeptical questioning darts...'
dlga_minstrel_courtship_poem_teach_4:minstrel_learn_poem_continue.1|'You are the first and the last..'
dlga_minstrel_courtship_poem_teach_4:minstrel_learn_poem_continue.2|'The wind that blows the dry steppe dust...'
dlga_minstrel_courtship_poem_teach_4:minstrel_learn_poem_continue.3|'A light pierced the gloom over Windholm cliffs...'
dlga_minstrel_courtship_poem_teach_4:minstrel_learn_poem_continue.4|'All the silks of Ethos...'
dlga_minstrel_courtship_poem_teach_4:minstrel_courtship_poem_teach_reject|Pshaw... What kind of doggerel is that?
dlga_minstrel_courtship_poem_teach_reject:minstrel_pretalk|Very well. If the poem is not to your taste, then keep your money. But remember -- with poets and with lovers, what is important is not what pleases you. What is important is what your pleases your audience. If you wish to learn the poem, I am still willing to teach.
dlga_minstrel_learn_poem_continue:close_window|Very good -- but there are many stanzas to go. Now, listen closely...
dlga_minstrel_1:minstrel_gossip|Can you tell me anything about the eligible maidens in this realm?
dlga_minstrel_gossip:minstrel_gossip_select|About whom did you wish to know?
dlga_minstrel_gossip_select:minstrel_gossip_maiden_selected_2|Just tell me the latest piece of gossip
dlga_minstrel_gossip_select:minstrel_gossip_maiden_selected|{s10}
dlga_minstrel_gossip_select:minstrel_pretalk|Never mind
dlga_minstrel_gossip_maiden_selected:minstrel_gossip_maiden_selected_2|{s16}
dlga_minstrel_gossip_maiden_selected_2:minstrel_postgossip|She is married to you, of course! Clearly, no one would dream that she would do anything to engender gossip.
dlga_minstrel_gossip_maiden_selected_2:minstrel_postgossip.1|{s12}.
dlga_minstrel_gossip_maiden_selected_2:minstrel_postgossip.2|{s12}.
dlga_minstrel_postgossip:minstrel_pretalk|Very interesting -- but let us speak of something else.
dlga_minstrel_postgossip:minstrel_gossip|Very interesting -- is there any more news?
dlga_minstrel_postgossip:minstrel_duel_confirm|What? I'll make that miscreant face my sword
dlga_minstrel_duel_confirm:minstrel_duel_confirm_2|Do you mean that? {s11} will be honor-bound to fight you, but challenging a lord to duel over a woman is seen as a bit hot-headed, even in this warlike age.
dlga_minstrel_duel_confirm_2:minstrel_duel_issued|Yes -- I intend to force {s11} to relinquish his suit of {s12}!
dlga_minstrel_duel_confirm_2:minstrel_pretalk|No -- I let my passions run away with me, there.
dlga_minstrel_duel_issued:minstrel_pretalk|As you wish. I'll spead the word of your intentions, so that {s13} does not try to back out...
dlga_minstrel_1:minstrel_courtship_locations|Do you know of any ongoing feasts?
dlga_minstrel_courtship_locations:minstrel_pretalk|{s12}
dlga_minstrel_1:close_window|Good-bye.
dlga_minstrel_courtship_questions:minstrel_courtship_questions_2|What do you wish to know?
dlga_minstrel_courtship_prequestions:minstrel_courtship_questions_2|Can I answer any other questions for you?
dlga_minstrel_courtship_questions_2:minstrel_player_role|Is there a place for me in the game of love?
dlga_minstrel_courtship_questions_2:minstrel_player_advice_meet|How would a suitor meet a lady?
dlga_minstrel_courtship_questions_2:minstrel_player_advice_woo|Having met a lady, how would the suitor woo her?
dlga_minstrel_courtship_questions_2:minstrel_nobles|Please tell me about marriage and love among the nobility of Pendor
dlga_minstrel_nobles:minstrel_prequestions|Nobles are an odd lot. In Pendor, a daughter is a political asset, to be given away to a lord with whom her father wishes to make an alliance. Of course, this does not apply for their sons. The sons are lords and commanders who will be seeking suitable wives. A lady such as yourself will find it hard to marry a suitable husband, but if you persevere and are lucky you will find a good husband among the nobility.
dlga_minstrel_nobles:minstrel_nobles_2|Nobles are an odd lot. In Pendor, a daughter is a political asset, to be given away to a lord with whom her father wishes to make an alliance. Yet the great families of this land idealize pure love between man and woman, and I have seen many a hardened warrior weep copious tears at the doomed ardour of Sahira and Janun in the songs -- even as he made plans to break his own daughter's heart.
dlga_minstrel_nobles_2:minstrel_nobles_3|Fathers differ, of course. Some Pendorian nobles will let their daughters choose a husband who pleases them. Others, however, feel that to allow their daughters any choice at all would be to diminish their own authority, and insist on imposing a groom whether she likes it or not.
dlga_minstrel_nobles_3:minstrel_prequestions|But the majority will steer a middle course -- they will want to make the final decision about a groom, but will weigh their daughter's preferences heavily. Among other factors, a happy marriage is more likely to produce heirs. So, there is a place for courtship, and for the use of skill and passion to win a lady's heart.
dlga_minstrel_courtship_questions_2:minstrel_daughter_father|What if a lady and her father disagree about a suitor?
dlga_minstrel_daughter_father:minstrel_daughter_father_2|It happens sometimes that a lord's daughter elopes. This is a major blow to the father's prestige, leading to lasting enmities. Indeed, it is possible that a war may be fought over a forbidden marriage. Now, that is a fine topic for a song.
dlga_minstrel_daughter_father_2:minstrel_prequestions|In the end, however, most daughters will submit to their parents' choice. A noblewoman's family is everything to her, and few are brave enough to risk disapproval for the sake of an unknown suitor. One may pine for a lover, but yet obey parental orders -- and without tragic love, what would we have to sing about?
dlga_minstrel_player_role:minstrel_player_role_2|Of course! Pendorian lords make a great deal of lineage, but in the end, lands and money speak louder than one's ancestors. Even though you are a foreigner, if you are coming up in the world, then many parents will consider you a fine catch.
dlga_minstrel_player_role_2:minstrel_player_role_3|You will have to compete with many others of the realm, however, who will have an advantage -- they have known these {reg63?ladies:lords} from childhood, and will have been sized up as {reg63?grooms:brides} by carefully discerning mothers and aunts. Some {reg63?ladies:lords} may be fascinated by the strange, yet opt for the familiar.
dlga_minstrel_player_role_3:minstrel_prequestions|Keep this in mind -- you may well break your heart in pursuit of love. However, refusing to love for fear of heartbreak is like refusing to lead your men into battle from fear of the enemy's arrows. Be brave, and shrug off ignorant lords' snotty little comments, and victory shall surely be yours.
dlga_minstrel_player_role:minstrel_female_player_3|Milady, I must speak candidly. Many of the lords of this land are traditionalists, not to say chauvenists, ha ha. They look only for a pretty little twit with demure manners and skin as fair as snow. They would feel threatened by a warrior maid who looks them in the eye as an equal; one who may well be smarter and more skilled at combat than they are. They want a maiden whose voice is soft as bells, not a woman who can fight bravely beside them, with a voice hoarse from commanding men successfully in battle. Most lords seeking to marry will want heirs, and a warrior woman such as yourself may not wish to give up conquest to furnish her lord an heir.
dlga_minstrel_female_player_3:minstrel_prequestions|However, not all lords will prove so foolishly blind to the advantages of marriage to a warrior lady with battle renown. We poets sing of shield maidens and of huntresses, of women who forged their own path without having sacrificed a chance for love. You must work to find a devoted husband who can accept your ways, but that is by no means impossible here in Pendor, as it assuredly would be in a more backward land.
dlga_minstrel_courtship_questions_2:minstrel_spouse_benefits|What advantage is there in seeking a {reg63?wife:husband}?
dlga_minstrel_spouse_benefits:minstrel_wife_benefits_2|Ah! You are quite the romantic, I see! Well, aside from the obvious benefits of love, companionship and other, em, domestic matters, to marry among the nobility brings great assets. You may forge a strong alliance with the bride's family, and a wife may also assist you in manipulating the politics of the realm to your advantage.
dlga_minstrel_wife_benefits_2:minstrel_prequestions|What's more, most of the great families of Pendor have at some point intermarried with royalty, which would boost your own claim to rule -- should you ever choose to assert it...
dlga_minstrel_spouse_benefits:minstrel_wife_benefits_2.1|Ah! You are quite the romantic, I see! Well, aside from the obvious benefits of love, companionship and other, em, domestic matters, to marry among the nobility brings great assets. You may have access to the groom's castles and properties, and be able to work with him to advance both of your standings in the realm.
dlga_minstrel_player_advice_meet:minstrel_player_advice_meet_2|Every so often, a king or great lord of Pendor will hold a feast. In towns they will often be accompanied by tournaments, and in castles they will be accompanied by hunts. These feasts provide a chance for the lords to repair some of the rivalries that may undermine the strength of the realm. They also provide an opportunity for families to show off their eligible daughters, and ladies will often be allowed to mingle unsupervised with the guests.
dlga_minstrel_player_advice_meet_2:minstrel_prequestions|If you have the opportunity, you may attempt to pay the lady a compliment. This indicates to her that you are a potential suitor, and she will usually know if she wishes you to continue your suit. Incidentally, if you come to her fresh from having distinguished yourself in the tournament or in the hunt, then you may make a stronger first impression than otherwise.
dlga_minstrel_player_advice_woo:minstrel_player_advice_woo_2|To woo a lady takes a certain amount of time and patience, and several meetings spaced over a period of months. A lady who is interested in you will often find ways of letting you know if she wishes you to come visit her. Alternately, you may simply go and ask her father or brother for permission. If you do not have permission from her guardian, it may be possible to arrange an assignation through other means.
dlga_minstrel_player_advice_woo_2:minstrel_player_advice_woo_3|Having arranged an assignment, you may then attempt to charm her and win her favor. Perhaps one of the most difficult aspects of this is finding a topic of conversation. Most Pendorian noblewomen lead a cloistered life, at least until they are married, and thus will have little to say that will interest you. On other hand, she will soon tire of hearing of your own deeds in the outside world.
dlga_minstrel_player_advice_woo_3:minstrel_player_advice_woo_4|One time-tested mode of courtship is simply to recite a popular poem, and discuss it. This way, you are both on an equal footing, and neither will have an advantage in knowledge or experience. Of course, different ladies will have different tastes in poetry.
dlga_minstrel_player_advice_woo_4:minstrel_player_advice_woo_5|At some point, you will be able to discuss directly the issue of marriage. She will then let you know if you measure up to what she wants in a husband. Some ladies will coolly assess who is the most prestigious of her suitors, others will be guided by their passions. Some will look to your companions, to see whether you are the kind of husband who will treat her as an equal, while others will follow the lead of their fathers.
dlga_minstrel_player_advice_woo_5:minstrel_prequestions|At any rate, it is a challenging business -- and do not forget, you may find that your suit prospers with a lady, only to have it falter on a father's political ambitions. So you must ask yourself: are you willing to risk disappointment and heartbreak? Alternately, are you willing to throw away your standing in society, to make enemies of allies, in pursuit of a forbidden love? Because if you are, then perhaps some day we will write poems about you.
dlga_minstrel_courtship_questions_2:minstrel_job_description|What is it that you poets and musicians do, again?
dlga_minstrel_job_description:minstrel_courtship_prequestions|I compose and write songs for the lords of the land, and their ladies. Sometimes I sing about war, sometimes about the virtues of kings, and sometimes, for the more sophisticated audiences, about the virtues of wine. For most audiences, however, I sing of love.
dlga_minstrel_courtship_questions_2:minstrel_pretalk|No, that is all.
dlga_minstrel_prequestions:minstrel_courtship_questions_2|Do you have any other questions?
dlga_minstrel_pretalk:minstrel_1|Is there anything else?
dlga_start:farmer_from_bandit_village_1|{reg63?My lord:Madam}, you look like a {reg63?man:lady} of the sword and someone who could help us. Will you hear my plea?
dlga_farmer_from_bandit_village_1:farmer_from_bandit_village_2|What is the matter, my good man?
dlga_farmer_from_bandit_village_1:farmer_from_bandit_village_2.1|What are you rambling on about, peasant? Speak up.
dlga_farmer_from_bandit_village_2:farmer_from_bandit_village_3|A band of brigands have taken refuge in our village. They take everything we have, force us to serve them, and do us much evil. If one of us so much as breathes a word of protest, they kill the poor soul on the spot right away. Our lives have become unbearable. I risked my skin and ran away to find someone who can help us.
dlga_farmer_from_bandit_village_3:farmer_from_bandit_village_4|Why don't you go to the lord of your village? He should take care of the vermin.
dlga_farmer_from_bandit_village_4:farmer_from_bandit_village_5|I did, {reg63?sir:madam}, but our lord's men did not let me see him and said he was occupied with more important matters, and that we should deal with our own problem ourselves. Please {reg63?sir:madam}, you look like a {reg63?man:lady} of valor and a fearsome warrior, and you have no doubt many friends and soldiers at your service. If there is anyone who can help us, it's you.
dlga_farmer_from_bandit_village_5:farmer_from_bandit_village_accepted|Very well, I'll help you. Where is this village?
dlga_farmer_from_bandit_village_5:farmer_from_bandit_village_denied|I can't be bothered with this right now.
dlga_farmer_from_bandit_village_5:farmer_from_bandit_village_barter|Why would I fight these bandits? What's in it for me?
dlga_farmer_from_bandit_village_accepted:close_window|God bless you, {reg63?sir:madam}. Our village is {s7}. It is not too far from here.
dlga_farmer_from_bandit_village_denied:close_window|As you say {reg63?sir:madam}. Forgive me for bothering you.
dlga_farmer_from_bandit_village_barter:farmer_from_bandit_village_5|We are but poor farmers {reg63?sir:madam}, and the bandits have already got most of what we have on this world. but we'll be glad to share with you whatever we have got. And we'll always be in your gratitude if you help us.
dlga_start:close_window.42|Thank you for helping us {reg63?sir:madam}. Crush those bandits!
dlga_start:ask_order_rumor|Greetings {reg63?Sir:Madam}. Care to share some ale with a travel-weary Knight?
dlga_ask_order_rumor:start_order_rumor|I'd like to learn more about your Order.
dlga_ask_order_rumor:close_window|Thank you, sir Knight, but I have urgent business to attend to.
dlga_start_order_rumor:order_rumor_1|{s4}
dlga_order_rumor_1:order_rumor_2|{s4}
dlga_order_rumor_2:order_rumor_3|{s4}
dlga_order_rumor_3:order_rumor_4|{s4}
dlga_order_rumor_4:order_rumor_5|{s4}
dlga_order_rumor_5:order_rumor_6|{s4}
dlga_order_rumor_6:close_window|Thank you for clearing that up for me.
dlga_start:mercenary_tavern_talk|{s4} ^^ We'll join you for {reg5} denars.
dlga_start:mercenary_after_recruited|Any orders, {reg63?sir:madam}?
dlga_mercenary_after_recruited:mercenary_after_recruited_2|Make your preparations. We'll be moving at dawn.
dlga_mercenary_after_recruited:mercenary_after_recruited_2.1|Take your time. We'll be staying in this town for a while.
dlga_mercenary_after_recruited_2:close_window|Yes {reg63?sir:madam}. We'll be ready when you tell us to leave.
dlga_mercenary_tavern_talk:tavern_mercenary_cant_lead|That sounds good. But I'm on a special mission right now.
dlga_mercenary_tavern_talk:mercenary_tavern_talk_hire|All right. I will hire all of you. Here are {reg5} denars.
dlga_mercenary_tavern_talk:mercenary_tavern_talk_hire.1|All right, but I can only hire {reg6} of you. Here are {reg5} denars.
dlga_mercenary_tavern_talk_hire:close_window|{s17}
dlga_mercenary_tavern_talk:tavern_mercenary_cant_lead.1|That sounds good, but I can't afford to hire any more men right now.
dlga_tavern_mercenary_cant_lead:close_window|That's a pity. Well, {reg3?we will:I will} be lingering around here for a while, if you need to hire anyone.
dlga_mercenary_tavern_talk:tavern_mercenary_cant_lead.2|That sounds good, but I can't lead any more men right now.
dlga_mercenary_tavern_talk:close_window|Sorry. I don't need any other men right now.
dlga_start:trainer_intro_1|Good day to you {reg63?lad:lass}. You look like another adventurer who has come to try {reg63?his:her} chance in these lands. Well, trust my word, you won't be able to survive long here unless you know how to fight yourself out of a tight spot.
dlga_trainer_intro_1:trainer_intro_2|Thank you for your advice. This place looks like a training field. Maybe I can learn about fighting here?
dlga_trainer_intro_2:trainer_intro_3|Indeed you can. I am a veteran soldier... fought a good deal in the wars in my time. But these days, I train young novices in this area. I can find you some opponents to practice with if you like. Or if you have any questions about the theory of combat, feel free to ask.
dlga_trainer_intro_3:trainer_intro_4a|Yes, I do have a few questions.
dlga_trainer_intro_3:trainer_intro_4b|Actually, I can move on to practice.
dlga_trainer_intro_4a:trainer_talk_combat|Well, ask anything you like.
dlga_trainer_intro_4b:trainer_practice_1|Good. It's good to find someone eager for practice. Let's see what you will do.
dlga_start:trainer_practice_1|That was a good fight.
dlga_start:trainer_practice_1.1|Ha! Looks like you've developed a bit of a limp there. Don't worry, even losses have their value, provided you learn from them. Shake the stars out of your eyes and get back in there. There's no other way to win.
dlga_start:trainer_talk|Good day. Ready for some training today?
dlga_trainer_pretalk:trainer_talk|Ah, are you ready for some training?
dlga_trainer_talk:trainer_practice_1|I am ready for some practice.
dlga_trainer_talk:trainer_combat_begin|First, tell me something about combat...
dlga_trainer_talk:close_window|I need to leave now. Farewell.
dlga_trainer_combat_begin:trainer_talk_combat|What do you want to know?
dlga_trainer_combat_pretalk:trainer_talk_combat|What else do you want to know?
dlga_trainer_talk_combat:trainer_explain_defense|Tell me about defending myself.
dlga_trainer_talk_combat:trainer_explain_attack|Tell me about attacking with weapons.
dlga_trainer_talk_combat:trainer_explain_horseback|Tell me about fighting on horseback.
dlga_trainer_talk_combat:close_window|Tell me about Pendor.
dlga_trainer_talk_combat:trainer_pretalk|I guess I know all the theory I need. Let's talk about something else.
dlga_trainer_explain_defense:trainer_explain_defense_2|Good question. The first thing you should know as a fighter is how to defend yourself. Keeping yourself out of harm's way is the first rule of combat, and it is much more important than giving harm to others. Everybody can swing a sword around and hope to cut some flesh, but only those fighters that are experts at defense live to tell of it.
dlga_trainer_explain_defense_2:trainer_explain_defense_3|Now. Defending yourself is easiest if you are equipped with a shield. Just block with your shield. [Hold down the right mouse button to defend yourself with the shield.] In this state, you will be able to deflect all attacks that come from your front. However, you will still be open to strikes from your sides or your back.
dlga_trainer_explain_defense_3:trainer_explain_defense_4|What if I don't have a shield?
dlga_trainer_explain_defense_4:trainer_combat_pretalk|Then you will have to use your weapon to block your opponent. This is a bit more difficult than defending with a shield. Defending with a weapon, you can block against only ONE attack direction. That is, you block against either overhead swings, side swings or thrusts. Therefore you must watch your opponent carefully and start to block AFTER he starts his attack. In this way you will be able to block against the direction of his current attack. If you start to block BEFORE he makes his move, he may just attack in another direction than the one you are blocking against and score a hit.
dlga_trainer_explain_attack:trainer_explain_attack_2|Good question. Attacking is the best defence, they say. A tactic fighters find useful is taking an offensive stance and readying your weapon for attack, waiting for the right moment for swinging it. [You can ready your weapon for attack by pressing and holding down the left mouse button.]
dlga_trainer_explain_attack_2:trainer_explain_attack_3|That sounds useful.
dlga_trainer_explain_attack_3:trainer_explain_attack_4|It is a good tactic, but remember that, your opponent may see that and take a defensive stance against the direction you are swinging your weapon. If that happens, you must break your attack and quickly attack from another direction [You may cancel your current attack by quickly tapping the right mouse button].
dlga_trainer_explain_attack_4:trainer_explain_attack_5|If my opponent is defending against the direction I am attacking from, I will break and use another direction.
dlga_trainer_explain_attack_5:trainer_combat_pretalk|Yes, selecting the direction you swing your weapon is a crucial skill. There are four main directions you may use: right swing, left swing, overhead swing and thrust. You must use each one wisely. [to control your swing direction with default controls, move your mouse in the direction you want to swing from as you press the left mouse button].
dlga_trainer_explain_horseback:trainer_combat_pretalk|Very good question. A horse may be a warrior's most powerful weapon in combat. It gives you speed, height, power and initiative. A lot of deadly weapons will become even deadlier on horseback. However you must pay particular attention to horse-mounted enemies couching their lances, as they may take down any opponent in one hit. [To use the couched lance yourself, wield a lance or similar weapon, and speed up your horse without pressing attack or defense buttons. after you reach a speed, you'll lower your lance. Then try to target your enemies by maneuvering your horse.]
dlga_trainer_practice_1:trainer_practice_1|I train novices in four stages, each tougher than the one before. To finish a stage and advance to the next one, you have to win three fights in a row.
dlga_trainer_practice_1:novicemaster_are_you_ready|You have passed all stages of training - though, if you want, you can still practice. Are you ready?
dlga_trainer_practice_1:trainer_practice_1.1|Way to go {reg63?lad:lass}. With this victory, you have advanced to the next training level. From now on your opponents will be regular fighters, not the riff-raff off the street, so be on your toes.
dlga_trainer_practice_1:trainer_practice_1.2|Way to go {reg63?lad:lass}. Welcome to the third training level. From now on your opponents will be veteran fighters; soldiers and arena regulars and the like. These guys know some dirty tricks, so keep your defense up.
dlga_trainer_practice_1:trainer_practice_1.3|You've got the heart of a champion, {reg63?lad:lass}, and the sword arm to match. From now on your opponents will be champion fighters. These are the cream of the crop, the finest warriors I have trained. If you can best three of them in a row, you will join their ranks.
dlga_trainer_practice_1:novicemaster_finish_training|It does my heart good to see such a promising talent. You have passed all tiers of training. You can now tell everyone that you have been trained by the master of the training field.
dlga_novicemaster_finish_training:novicemaster_finish_training_2|Thank you master.
dlga_novicemaster_finish_training_2:close_window|I wish you good luck in the tournaments. And, don't forget, if you want to practice your swordwork anytime, just come and say the word.
dlga_trainer_practice_1:novicemaster_are_you_ready.1|Your next opponent will be a {s9}. You need to win {reg8} more fights in a row to advance to the next stage. Are you ready?
dlga_novicemaster_are_you_ready:novicemaster_ready_to_fight|Yes I am.
dlga_novicemaster_ready_to_fight:close_window|Here you go then. Good luck.
dlga_novicemaster_are_you_ready:novicemaster_not_ready|Just a minute. I am not ready yet.
dlga_novicemaster_not_ready:close_window|Hey, you will never make it if you don't practice.
dlga_start_craftsman_soon:close_window|Good day, my {reg63?lord:lady}. We hope to begin production in about {reg4} days.
dlga_start:master_craftsman_talk|Good day, my {reg63?lord:lady}. We are honored that you have chosen to visit us. What do you require?
dlga_master_craftsman_pretalk:master_craftsman_talk|Very good, my {reg63?lord:lady}. Do you require anything else?
dlga_master_craftsman_talk:master_craftsman_accounts|Let's go over the accounts.
dlga_master_craftsman_talk:master_craftsman_pretalk|Let's check the inventories.
dlga_master_craftsman_talk:master_craftsman_pretalk.1|I'd like you to sell goods as they are produced.
dlga_master_craftsman_talk:master_craftsman_pretalk.2|I'd like you to keep all goods in the warehouse until I arrive.
dlga_master_craftsman_accounts:master_craftsman_pretalk|We currently produce {s3} worth {reg1} denars each week, while the quantity of {s4} needed to manufacture it costs {reg2}, and labor and upkeep are {reg3}.{s9} This means that we theoretically make a {s12} of {reg0} denars a week, assuming that we have no raw materials in the inventories, and that we sell directly to the market.
dlga_master_craftsman_talk:master_craftsman_production_options|Could you explain my options related to production?
dlga_master_craftsman_production_options:master_craftsman_production_options_2|Certainly, my {reg63?lord:lady}. Most of the time, the most profitable thing for you to do would be to let us buy raw materials and sell the finished goods directly to the market. Because of our longstanding relations with the local merchants, we can usually get a very good price.
dlga_master_craftsman_production_options_2:master_craftsman_pretalk|However, if you find that you can acquire raw materials cheaper outside {s5}, you may place them in the inventories, and we will use them instead of buying from the market. Likewise, if you feel that you can get a better price for the finished goods elsewhere, then you may ask us to deposit what we produce in our warehouses for you to take.
dlga_master_craftsman_talk:master_craftsman_auction_price|It will no longer be possible for me to continue operating this enterprise.
dlga_master_craftsman_auction_price:master_craftsman_auction_decide|A pity, my {reg63?lord:lady}. If we sell the land and the equipment, and liquidate the inventories, I estimate that we can get {reg4} denars.
dlga_master_craftsman_auction_decide:master_craftsman_liquidation|That sounds reasonable. Please proceed with the sale.
dlga_master_craftsman_auction_decide:master_craftsman_pretalk|Hmm. Let's hold off on that.
dlga_master_craftsman_liquidation:close_window|As you wish. It was an honor to have been in your employ.
dlga_master_craftsman_talk:close_window.1|That is all for now.
dlga_start:mayor_begin|Good day, {reg63?my Lord:my Lady}
dlga_start:mayor_talk|Hello stranger, you seem to be new to {s9}. I am the guild master of the town.
dlga_start:mayor_begin.1|Good day, {playername}.
dlga_mayor_begin:lord_persuade_lords_to_make_peace_completed|{playername}, it was an incredible feat to get {s14} and {s15} make peace, and you made it happen. Your involvement has not only saved our town from disaster, but it has also saved thousands of lives, and put an end to all the grief this bitter war has caused. As the townspeople of {s19}, know that we'll be good on our word, and we are ready to pay the {reg12} denars we promised.
dlga_lord_persuade_lords_to_make_peace_completed:lord_persuade_lords_to_make_peace_pay|Thank you. Let me have the money.
dlga_lord_persuade_lords_to_make_peace_completed:lord_persuade_lords_to_make_peace_no_pay|No need for a payment. I only did what was right.
dlga_lord_persuade_lords_to_make_peace_pay:close_window|Oh, yes, of course. We had already got the money for you. Here, please accept these {reg12} denars together with our most sincere thanks. Me and the people of our town will not forget your help.
dlga_lord_persuade_lords_to_make_peace_no_pay:close_window|You are indeed an extraordinary person, {reg63?sir:madame}, and it is an honor for me to have known you. You not only did what was impossible and put an end to this terrible war, but you won't even accept a reward for it. Very well, I will not insist on the matter, but please know that you will have our eternal respect and gratitude.
dlga_mayor_begin:lord_deal_with_night_bandits_completed|Very nice work, {playername}, you made short work of those lawless curs. Thank you kindly for all your help, and please accept this bounty of {reg33} denars.
dlga_lord_deal_with_night_bandits_completed:close_window|It was my pleasure, {s65}.
dlga_mayor_begin:mayor_looters_quest_response|Ah, {playername}. Have you any progress to report?
dlga_mayor_looters_quest_response:mayor_looters_quest_destroyed|I've killed some looters.
dlga_mayor_looters_quest_response:mayor_looters_quest_goods|I've brought you some goods.
dlga_mayor_looters_quest_response:close_window|Not yet, sir. Farewell.
dlga_mayor_looters_quest_destroyed:mayor_looters_quest_destroyed_2|Aye, my scouts saw the whole thing. That should make anyone else think twice before turning outlaw! The bounty is 200 denars for every band, so that makes {reg1} in total. Here is your money, as promised.
dlga_mayor_looters_quest_destroyed_2:close_window|And that's not the only good news! Thanks to you, the looters have ceased to be a threat. We've not had a single attack reported for some time now. If there are any of them left, they've either run off or gone deep into hiding. That's good for business, and what's good for business is good for the town! I think that concludes our arrangement, {playername}. Please accept this silver as a token of my gratitude. Thank you, and farewell.
dlga_mayor_looters_quest_destroyed_2:mayor_looters_quest_response|Anything else you need?
dlga_mayor_looters_quest_goods:mayor_looters_quest_goods_response|Hah, I knew I could count on you! Just tell me which item to take from your baggage, and I'll send some men to collect it. I still need {reg1} denars' worth of goods.
dlga_mayor_looters_quest_goods_response:mayor_looters_quest_goods_2|{s5}.
dlga_mayor_looters_quest_goods_response:mayor_looters_quest_goods_3|Nothing at the moment, sir.
dlga_mayor_looters_quest_goods_3:mayor_looters_quest_response|Anything else you need?
dlga_mayor_looters_quest_goods_2:mayor_looters_quest_goods_response|Excellent, here is the money for your {s6}. Do you have any more goods to give me? I still need {reg1} denars' worth of goods.
dlga_mayor_looters_quest_goods_2:close_window|Well done, {playername}, that's the last of the goods I need. Here is the money for your {s6}, and a small bonus for helping me out. I'm afraid I won't be paying for any more goods, nor bounties on looters, but you're welcome to keep hunting the bastards if any remain. Thank you for your help, I won't forget it.
dlga_mayor_begin:close_window|Good to see you again {playername}. I have heard that you have delivered the cattle successfully. I will tell the merchants how reliable you are. And here is your pay, {reg8} denars.
dlga_mayor_begin:move_cattle_herd_failed|I heard that you have lost the cattle herd on your way to {s9}. I had a very difficult time explaining your failure to the owner of that herd, {reg63?sir:madam}. Do you have anything to say?
dlga_move_cattle_herd_failed:move_cattle_herd_failed_2|I am sorry. But I was attacked on the way.
dlga_move_cattle_herd_failed:move_cattle_herd_failed_2.1|I am sorry. The stupid animals wandered off during the night.
dlga_move_cattle_herd_failed_2:merchant_ask_for_debts|Well, it was your responsibility to deliver that herd safely, no matter what. You should know that the owner of the herd demanded to be compensated for his loss, and I had to pay him 5000 denars. So you now owe me that money.
dlga_mayor_begin:close_window.1|{playername} -- I am in your debt for bringing back my friend's daughter. Please take these {reg8} denars that I promised you. My friend wished he could give more but paying that ransom brought him to his knees.
dlga_mayor_begin:mayor_friendly_pretalk|Well -- it sounds like you were able to track down the bandits, and show them what happens to those who would disrupt the flow of commerce. Here is your reward: {reg5} denars. It is well earned, and we are most grateful.
dlga_mayor_begin:mayor_friendly_pretalk.1|I have heard about your deeds. You have given those bandits the punishment they deserved. You are really as good as they say. Here is your reward: {reg5} denars. I would like to give more but those bandits almost brought me to bankruptcy.
dlga_mayor_begin:merchant_ask_for_debts|According to my accounts, you owe the merchants guild {reg1} denars. I'd better collect that now.
dlga_merchant_ask_for_debts:merchant_debts_paid|Alright. I'll pay my debt to you.
dlga_merchant_debts_paid:mayor_pretalk|Excellent. I'll let my fellow merchants know that you are clear of any debts.
dlga_merchant_ask_for_debts:merchant_debts_not_paid|I'm afraid I can't pay that sum now.
dlga_merchant_debts_not_paid:close_window|In that case, I am afraid, I can't deal with you. Guild rules... Come back when you can pay the {reg1} denars. And know that we'll be charging an interest to your debt. So the sooner you pay it, the better.
dlga_mayor_begin:mayor_talk|What can I do for you?
dlga_mayor_friendly_pretalk:mayor_talk|Now... What else may I do for you?
dlga_mayor_pretalk:mayor_talk|Yes?
dlga_mayor_talk:mayor_info_horse_armor_1|I am looking for some information about an old horse breed.
dlga_mayor_info_horse_armor_1:mayor_talk|I won't be able to help you as I don't have any knowledge about this subject. Maybe try your luck in the local tavern or the merchants.
dlga_mayor_talk:mayor_info_begin|Can you tell me about what you do?
dlga_mayor_talk:merchant_quest_requested|Do you happen to have a job for me?
dlga_mayor_talk:merchant_quest_last_offered_job|About that job you offered me...
dlga_mayor_talk:merchant_quest_about_job|About the job you gave me...
dlga_mayor_talk:mayor_political_talk|I have some questions of a political nature.
dlga_mayor_talk:mayor_economy_report_1|How is trade around here?
dlga_mayor_talk:mayor_wealth_comparison_1|How does the wealth of this region compare with the rest of Pendor?
dlga_mayor_talk:mayor_investment_possible|I wish to buy land in this town for a productive enterprise.
dlga_mayor_investment_possible:mayor_pretalk|You already operate a {s4} here. There probably aren't enough skilled tradesmen to start a second enterprise.
dlga_mayor_investment_possible:mayor_pretalk.1|{s9}
dlga_mayor_investment_possible:mayor_investment_advice.1|Of course, {reg63?sir:my lady}. You are the lord of this town, and no one is going to stop you.
dlga_mayor_investment_possible:mayor_investment|Well... Given your relationship with our liege, {s4}, I think that you will not find many here who are brave enough to sell you any land.
dlga_mayor_investment_possible:mayor_pretalk.2|Well... To be honest, I think that we in the guild would like to know you a little better. We can be very particular about outsiders coming in here and buying land.
dlga_mayor_investment_possible:mayor_investment_advice.2|Very good, {reg63?sir:my lady}. We in the guild know and trust you, and I think I could find someone to sell you the land you need.
dlga_mayor_investment_advice:investment_choose_enterprise|A couple of things to keep in mind -- skilled laborers are always at a premium, so I doubt that you will be able to open up more than one enterprise here. In order to make a profit for yourself, you should choose a commodity which is in relatively short supply, but for which the raw materials are cheap. What sort of enterprise would you like to start?
dlga_investment_choose_enterprise:investment_summary|A mill and bakery, to make bread from grain
dlga_investment_choose_enterprise:investment_summary.1|A brewery, to make ale from grain
dlga_investment_choose_enterprise:investment_summary.2|A tannery, to make leather from hides
dlga_investment_choose_enterprise:investment_summary.3|A wine press, to make wine from grapes
dlga_investment_choose_enterprise:investment_summary.4|An oil press, to make oil from olives
dlga_investment_choose_enterprise:investment_summary.5|An ironworks, to make tools from iron
dlga_investment_choose_enterprise:investment_summary.6|A weavery and dyeworks, to make velvet from silk and dye
dlga_investment_choose_enterprise:investment_summary.7|A weavery, to make wool cloth from wool
dlga_investment_choose_enterprise:investment_summary.8|A weavery, to make linen from flax
dlga_investment_choose_enterprise:mayor_pretalk|Never mind
dlga_investment_summary:mayor_investment_confirm|Very good, sir. The land and the materials on which you may build your {s3} will cost you {reg7} denars. Right now, your {s3} will produce {s4} worth {reg1} denars each week, while the {s6} needed to manufacture that batch will be {reg2} and labor and upkeep will be {reg3}.{s9} I should guess that your profit would be {reg0} denars a week. This assumes, of course, that prices remain constant -- which, I can virtually guarantee, they will not. Do you wish to proceed?
dlga_mayor_investment_confirm:mayor_investment_purchase|Yes. Here is money for the land.
dlga_mayor_investment_confirm:mayor_investment_advice|No -- that is not economical for me at the moment.
dlga_mayor_investment_purchase:mayor_pretalk|Very good. Your enterprise should be up and running in about a week. When next you come, and thereafter, you should speak to your {s4} about its operations.
dlga_mayor_talk:mayor_exchange_diamonds_1|I would like to exchange diamonds.
dlga_mayor_exchange_diamonds_1:mayor_pretalk|This town offers wide selection of extra services only for our friends.
dlga_mayor_exchange_diamonds_1:mayor_exchange_diamonds_2|As you wish {reg63?sir:madam}. This town offers wide selection of extra services for our friends.
dlga_mayor_exchange_diamonds_2:mayor_exchange_diamonds_1|Buy Small Pouch of Diamonds.
dlga_mayor_exchange_diamonds_2:mayor_exchange_diamonds_1.1|Buy Medium Pouch of Diamonds.
dlga_mayor_exchange_diamonds_2:mayor_exchange_diamonds_1.2|Buy Large Pouch of Diamonds.
dlga_mayor_exchange_diamonds_2:mayor_exchange_diamonds_1.3|Sell Small Pouch of Diamonds.
dlga_mayor_exchange_diamonds_2:mayor_exchange_diamonds_1.4|Sell Medium Pouch of Diamonds.
dlga_mayor_exchange_diamonds_2:mayor_exchange_diamonds_1.5|Sell Large Pouch of Diamonds.
dlga_mayor_exchange_diamonds_2:mayor_pretalk|Sell all Diamonds.
dlga_mayor_exchange_diamonds_2:mayor_pretalk.1|Leave.
dlga_mayor_talk:close_window|Leave.
dlga_mayor_info_begin:mayor_info_talk|I am the guildmaster of {s9}. You can say I work closely with the Castle Steward as I am the leader of the good people and craftsmen of {s9}. I can help you find a job if you are looking for some honest work.
dlga_mayor_info_talk:mayor_info_lord|Who rules this town?
dlga_mayor_info_lord:mayor_info_talk|Our town's lord and protector is {s10}. He owns the castle and sometimes resides there, and collects taxes from the town. However we regulate ourselves in most of the matters that concern ourselves. As the town's guildmaster I have the authority to decide those things.
dlga_mayor_info_lord:mayor_info_talk.1|Ahh... {reg63?M'Lord:M'Lady}? Unless something happened of which I am completely unaware, which I assure you is most certainly not the case, you are the beloved and belelovent liege of this town. Your word is law and your arm protects us.
dlga_mayor_info_talk:mayor_pretalk|That's all I need to know. Thanks.
dlga_mayor_political_talk:mayor_political_questions|Politics? Good heavens, the guild has nothing to do with politics. We are loyal servants of {s10}. We merely govern our own affairs, and pass on the townspeople's concerns to our lords and masters, and maybe warn them from time to time against evil advice. Anyway, what did you wish to ask?
dlga_mayor_prepolitics:mayor_political_questions|Did I mention that we here are all {s9}? Because I can't stress that enough... Anyway... Is there anything else?
dlga_mayor_political_questions:mayor_war_description_1|What is the cause of all these wars in Pendor?
dlga_mayor_war_description_1:mayor_war_description_2|Well, to answer your question generally, each monarch claims to be the rightful heir to the old Pendorian emperors. Some of these claims are based on forgotten dynastic marriages and others are based on obscure promises, while {s22} invoke the empire's unwritten constitution. So in theory, any one realm has the right to declare war on any other realm at any time.
dlga_mayor_war_description_2:mayor_war_description_3|In practice, to make war is exhausting work. It is easy enough to lay waste to the enemy's farmland, but crops will grow back, and it is a far different matter to capture an enemy stronghold and to hold it. So the monarchs of Pendor will fight a little, sign a truce, fight a little more, and so on and so forth. Often, a monarch will go to war when another realm provokes them. At such times, some bad influences who look to enrich themselves with ransoms and pillage will clamor for retribution, and thus the damage caused by war to a monarch's treasury is less than the damage caused by doing nothing would be to his authority... I'm of course not talking about {s10}, as no one would ever question {reg4?her:his} authority
dlga_mayor_war_description_3:mayor_war_description_4|I would stress again that we in the guild have nothing to do with politics. But if {s10} were to ask for my advice on these matters, as a loyal subject, I would tell {reg4?her:him} that while {reg4?her:his} claim to all of Pendor is truly just, even the most legitimate claim must be backed by armed men, and armed men want money, and money comes from trade, and war ruins trade, so sometimes the best way to push a claim is to not push it, if you know what I mean...
dlga_mayor_war_description_4:mayor_prepolitics|You may tell {s10} this if you see {reg4?her:him}. Don't mention my name specifically -- just say 'the people of {s4}' told you this. Our personal opinion, of course, as to what would be in {s10}'s best interests. None of us would ever dream of questioning a monarch's sovereign right to push {reg4?her:his} legitimate claims.
dlga_mayor_political_questions:mayor_politics_assess|What is {s10}'s policy in regards to the other realms of Pendor?
dlga_mayor_politics_assess:mayor_politics_assess_realm|Which realm did you have in mind?
dlga_mayor_politics_assess_realm:mayor_politics_give_realm_assessment|{s11}
dlga_mayor_politics_assess_realm:mayor_pretalk|That is all. Thank you.
dlga_mayor_politics_give_realm_assessment:mayor_prepolitics|{s14}
dlga_mayor_political_questions:mayor_internal_politics|What can you say about the internal politics of the realms?
dlga_mayor_internal_politics:mayor_internal_politics_2|Well, here in the {s4} we are all united by our love for {s5} and support for {reg4?her:his} legitimate claim to the rulership of all Pendor. But I have heard some talk of internal bickering in other realms...
dlga_mayor_internal_politics_2:mayor_internal_politics_3|The lords of a realm often have very different ideas about honor, strategy, and the way a nobleman should behave. In addition, they compete with each other for the ruler's favor, and are constantly weighing up their position -- how they stand, how their friends and family stand, and how their enemies stand.
dlga_mayor_internal_politics_3:mayor_internal_politics_4|Underlying all the tensions is the possibility that a lord may abandon his liege, and pledge vassalhood to another. In theory, each lord has sworn an oath of vassalage, but in practice, a vassal can always find an excuse to absolve himself. The vassal may claim that the liege has failed to hold up his end of the bargain, to protect the vassal and treat him justly. Or, the vassal may claim that his liege is in fact a usurper, and another has a better claim to the kingship.
dlga_mayor_internal_politics_4:mayor_internal_politics_5|Lieges and vassals still watch each other carefully. If a king believes that his vassal is going to change sides or rebel, he may indict the vassal for treason and seize his properties. Likewise, if a vassal fears that he will be indicted, he may rebel. Usually, whoever makes the first move will be able to control the vassal's fortresses.
dlga_mayor_internal_politics_5:mayor_prepolitics|Now, men do not trust a vassal who turns coat easily, nor do they trust a king who lightly throws around charges of treason. Those two factors can keep a realm together. But if relations between a vassal and a liege deteriorate far enough, things can become very tense indeed... In other lands, of course. These things could never happen here in the {s4}.
dlga_mayor_political_questions:mayor_pretalk|That is all. Thank you.
dlga_merchant_quest_about_job:merchant_quest_about_job_2|What about it?
dlga_merchant_quest_about_job_2:merchant_quest_what_if_fail|What if I can't finish it?
dlga_merchant_quest_about_job_2:merchant_quest_about_job_working|Well, I'm still working on it.
dlga_merchant_quest_about_job_working:mayor_pretalk|Good. I'm sure you will be able to handle it.
dlga_merchant_quest_last_offered_job:close_window|There is talk that another party has defeated the bandits.
dlga_merchant_quest_last_offered_job:merchant_quest_brief|Eh, you want to reconsider that. Good....
dlga_merchant_quest_last_offered_job:merchant_quest_brief.1|Eh, you want to reconsider that. Good...
dlga_merchant_quest_what_if_fail:mayor_troops|Do you like games of Chance? I will flip a coin. Heads I get your Qualis gem, tails you keep it. In return, either way you obtain some well armed warriors who would be willing to help you. Like all elite troops, they cost a bit for their upkeep, but are worth the gold. Are you game?^^^^(up to 20 warriors)
dlga_merchant_quest_what_if_fail:mayor_pretalk|I hope you don't fail. In that case, I'll have to ask for the price of the cargo you were carrying.
dlga_merchant_quest_what_if_fail:mayor_pretalk.1|Well, just do your best to finish it.
dlga_mayor_troops:mayor_pretalk|Yes...
dlga_mayor_troops:mayor_pretalk.1|No, thank you.
dlga_merchant_quest_taken:mayor_pretalk|Excellent. I am counting on you then. Good luck.
dlga_merchant_quest_stall:mayor_pretalk|Well, the job will be available for a few more days, I guess. Tell me if you decide to take it.
dlga_mayor_economy_report_1:mayor_economy_report_2|{s32}
dlga_mayor_economy_report_2:mayor_economy_report_3|{s42}
dlga_mayor_economy_report_3:mayor_pretalk|{s47}
dlga_merchant_quest_requested:merchant_quest_brief|Well, you look able enough. I think I might have something you could do.
dlga_merchant_quest_brief:merchant_quest_looters_choice|We've had some fighting near the {s5} lately, with all the chaos that comes with it, and that's led some of our less upstanding locals to try and make their fortune out of looting the shops and farms during the confusion. A lot of valuable goods were taken. I need somebody to teach those bastards a lesson. Sound like your kind of work?
dlga_merchant_quest_looters_choice:merchant_quest_looters_brief|Aye, I'll do it.
dlga_merchant_quest_looters_choice:merchant_quest_stall|I'm afraid I can't take the job at the moment.
dlga_merchant_quest_looters_brief:close_window|Excellent! You'll find the looters roaming around the countryside, probably trying to rob more good people. Kill or capture the bastards, I don't care what you do with them. I'll pay you a bounty of 200 denars on every band of looters you destroy, until all the looters are dealt with.
dlga_merchant_quest_requested:merchant_quest_explain_2|Well, there is a very great favor which you could do us ... As you may have heard, some {s10}s have come across the border to attack our people. {s5} is under great pressure from some of the more bellicose of his vassals to respond with a declaration of war. Unfortunately, while the great lords of this land grow rich from bloodshed, we of the commons will be caught in the middle, and will suffer.
dlga_merchant_quest_explain_2:merchant_quest_brief|We are not saying that {s5} should overlook this aggression - far from it! But if he charges one of his own lords to respond, then the cycle of provocation will necessarily lead to a full-fledged confrontation. Now, if an outsider were to step in and defeat a {s10} lord in battle, then honor would be done, and it would defuse the clamor for war. If the defeated lord were a known troublemaker - {s7} - then the {s10}s might be able to overlook it.
dlga_merchant_quest_brief:merchant_quest_retaliate_confirm|We need such an outsider to attack and defeat {s7}. This will not be an easy task, and that outsider would damage {reg63?his:her} relationship with the {s10}s, but we would be very grateful. We could not acknowledge a connection with that outsider, but we could be sure that {reg63?he:she} would be handsomely rewarded ... Could you think of someone that would do this?
dlga_merchant_quest_retaliate_confirm:merchant_quest_track_bandits_brief|Aye, I am sure I can think of someone.
dlga_merchant_quest_retaliate_confirm:merchant_pretalk|I would prefer not to get mixed up in such things
dlga_destroy_lair_quest_brief:merchant_quest_track_bandit_lair_choice|The raiders are likely to have laid up their ships in a well-concealed cove, somewhere along the coastline, preferably next to a small stream where they have some water. The best way to discover its location would be to find a group of Vanskerries who appear to be heading back to their base to resupply, and follow them.
dlga_destroy_lair_quest_brief:merchant_quest_track_bandit_lair_choice.1|Bandits such as these will usually establish a base in the highlands, often on an steep ledge where they have a view of the surrounding countryside. This makes them difficult to surprise. The best way to discover its location would be to find a group of Mystmountain bandits who appear to be heading back to their base to resupply, and follow them.
dlga_destroy_lair_quest_brief:merchant_quest_track_bandit_lair_choice.2|Bandits such as these will usually set up their encampments deep in the woods, sometimes in the middle of a swamp. The best way to discover its location would be to find a group of forest bandits who appear to be heading back to their base to resupply, and follow them.
dlga_destroy_lair_quest_brief:merchant_quest_track_bandit_lair_choice.3|Bandits such as these will usually set up their encampments in the woodland on the steppe, where they have some concealment. The best way to discover its location would be to find a group of D'Shar raiders who appear to be heading back to their base to resupply, and follow them.
dlga_destroy_lair_quest_brief:merchant_quest_track_bandit_lair_choice.4|Snake cultists such as these will usually set up their encampments deep in the woods. The best way to discover its location would be to find a group of Snake cultists who appear to be heading back to their base to resupply, and follow them.
dlga_merchant_quest_track_bandit_lair_choice:merchant_quest_destroy_lair_brief|Aye, I'll do it.
dlga_merchant_quest_track_bandit_lair_choice:lord_pretalk|I'm afraid I can't take the job at the moment.
dlga_merchant_quest_destroy_lair_brief:close_window|Very good. We will await word of your success.
dlga_merchant_quest_requested:merchant_quest_brief.1|We have heard that {s4}, some travelers on the road {reg4?to:from} {s5} were attacked by {s7}.
dlga_merchant_quest_brief:merchant_quest_track_bandits_choice|We would like you to track these {s4} down. The merchants of the town were able to get a description of their leader, and have put together a bounty. If you can hunt them down and destroy them, we'll make it worth your while...
dlga_merchant_quest_track_bandits_choice:merchant_quest_track_bandits_brief|Aye, I'll do it.
dlga_merchant_quest_track_bandits_brief:close_window|Very good. The band may not have lingered long in the area, but chances are that they will be spotted by other travellers on the road.
dlga_merchant_quest_track_bandits_choice:merchant_quest_stall|I'm afraid I can't take the job at the moment.
dlga_merchant_quest_requested:merchant_quest_brief.2|You're looking for a job? Actually I was looking for someone to deliver some {s4}. Perhaps you can do that...
dlga_merchant_quest_brief:merchant_quest_brief_deliver_wine|I have a cargo of {s6} that needs to be delivered to the tavern in {s4}. If you can take {reg5} units of {s6} to {s4} in 7 days, you may earn {reg8} denars. What do you say?
dlga_merchant_quest_brief_deliver_wine:merchant_quest_taken|Alright. I will make the delivery.
dlga_merchant_quest_brief_deliver_wine:merchant_quest_stall|I am afraid I can't carry all that cargo now.
dlga_merchant_quest_requested:merchant_quest_brief.3|You're looking for a job? Actually I was looking for someone to escort a caravan. Perhaps you can do that...
dlga_merchant_quest_brief:escort_merchant_caravan_quest_brief|I am going to send a caravan of goods to {s8}. However with all those bandits and deserters on the roads, I don't want to send them out without an escort. If you can lead that caravan to {s8} in 15 days, you will earn {reg8} denars. Of course your party needs to be at least {reg4} strong to offer them any protection.
dlga_escort_merchant_caravan_quest_brief:merchant_quest_taken|Alright. I will escort the caravan.
dlga_escort_merchant_caravan_quest_brief:merchant_quest_stall|I am afraid I don't have that many soldiers with me.
dlga_escort_merchant_caravan_quest_brief:merchant_quest_stall.1|Sorry. I can't do that right now
dlga_start:close_window.43|We can cover the rest of the way ourselves. Thanks.
dlga_start:close_window.44|Well, we have almost reached {s21}. We can cover the rest of the way ourselves. Here's your pay... {reg14} denars. Thanks for escorting us. Good luck.
dlga_start:merchant_caravan_intro_1|Greetings. You must be our escort, right?
dlga_merchant_caravan_intro_1:merchant_caravan_intro_2|Yes. My name is {playername}. I will lead you to {s1}.
dlga_merchant_caravan_intro_2:escort_merchant_caravan_talk|Well, It is good to know we won't travel alone. What do you want us to do now?
dlga_start:escort_merchant_caravan_talk|Eh. We've made it this far... What do you want us to do?
dlga_escort_merchant_caravan_talk:merchant_caravan_follow_lead|You follow my lead. I'll take you through a safe route.
dlga_merchant_caravan_follow_lead:close_window|Alright. We'll be right behind you.
dlga_escort_merchant_caravan_talk:merchant_caravan_stay_here|You stay here for a while. I'll go ahead and check the road.
dlga_merchant_caravan_stay_here:close_window|Alright. We'll be waiting here for you.
dlga_merchant_quest_requested:merchant_quest_brief.4|Actually, I was looking for an able adventurer like you. There's this group of particularly troublesome bandits. They have infested the vicinity of our town and are preying on my caravans. They have avoided all the soldiers and the militias up to now. If someone doesn't stop them soon, I am going to be ruined...
dlga_merchant_quest_brief:troublesome_bandits_quest_brief|I will pay you {reg8} denars if you hunt down those troublesome bandits. It's dangerous work. But I believe that you are the {reg63?man:one} for it. What do you say?
dlga_troublesome_bandits_quest_brief:merchant_quest_taken_bandits|Very well. I will hunt down those bandits.
dlga_merchant_quest_taken_bandits:close_window|You will? I am so happy to hear that. Good luck to you.
dlga_troublesome_bandits_quest_brief:merchant_quest_stall|Sorry. I don't have time for this right now.
dlga_merchant_quest_requested:merchant_quest_brief.5|Actually, I was looking for a reliable {reg63?man:helper} that can undertake an important mission. A group of bandits have kidnapped the daughter of a friend of mine, and are holding her for ransom. My friend is ready to pay them, but we still need someone to take the money to those rascals and bring the girl back to safety.
dlga_merchant_quest_brief:kidnapped_girl_quest_brief|The amount the bandits ask as ransom is {reg12} denars. I will give you that money once you accept the quest. You have 15 days to take the money to the bandits who will be waiting near the village of {s4}. Those bastards said that they are going to kill the poor girl if they don't get the money by that time. You will get your pay of {reg8} denars when you bring the girl safely back here.
dlga_kidnapped_girl_quest_brief:kidnapped_girl_quest_taken|All right. I will take the ransom money to the bandits and bring back the girl.
dlga_kidnapped_girl_quest_taken:close_window|Good. I knew we could trust you at this. Here is the ransom money, {reg12} denars. Count it before taking it. And please, don't attempt to do anything rash. Keep in mind that the girl's well being is more important than anything else...
dlga_kidnapped_girl_quest_brief:merchant_quest_stall|Sorry. I don't have time for this right now.
dlga_start:close_window.45|Thank you so much for bringing me back! I can't wait to see my family. Good-bye.
dlga_kidnapped_girl_liberated_map:kidnapped_girl_liberated_map_2a|Yes. Come with me. We are going home.
dlga_kidnapped_girl_liberated_map_2a:close_window|Unfortunately, you do not have room in your party for me.
dlga_kidnapped_girl_liberated_map_2a:close_window.1|Oh really? Thank you so much!
dlga_kidnapped_girl_liberated_map:kidnapped_girl_liberated_map_2b|Wait here a while longer. I'll come back for you.
dlga_kidnapped_girl_liberated_map_2b:close_window|Oh, please {reg63?sir:madam}, do not leave me here all alone!
dlga_start:kidnapped_girl_liberated_map|Oh {reg63?sir:madam}. Thank you so much for rescuing me. Will you take me to my family now?
dlga_kidnapped_girl_liberated_battle:kidnapped_girl_liberated_battle_2a|Yes. Come with me. We are going home.
dlga_kidnapped_girl_liberated_battle_2a:kidnapped_girl_liberated_battle_2b|Unfortunately, you do not have room in your party for me.
dlga_kidnapped_girl_liberated_battle_2a:close_window|Oh really? Thank you so much!
dlga_kidnapped_girl_liberated_battle:kidnapped_girl_liberated_battle_2b|Wait here a while longer. I'll come back for you.
dlga_kidnapped_girl_liberated_battle_2b:close_window|Oh, please {reg63?sir:madam}, do not leave me here all alone!
dlga_start:kidnapped_girl_liberated_map.1|Can I come with you now?
dlga_start:bandits_awaiting_ransom_intro_1|Are you the one that brought the ransom? Quick, give us the money now.
dlga_start:bandits_awaiting_ransom_intro_1.1|You came back? Quick, give us the money now.
dlga_bandits_awaiting_ransom_intro_1:bandits_awaiting_ransom_pay|Here, take the money. Just set the girl free.
dlga_bandits_awaiting_ransom_pay:close_window|Heh. You've brought the money, all right. You can take the girl now. It was a pleasure doing business with you...
dlga_bandits_awaiting_ransom_intro_1:bandits_awaiting_ransom_b|No way! You release the girl first.
dlga_bandits_awaiting_ransom_b:bandits_awaiting_ransom_b2|You fool! Stop playing games and give us the money!
dlga_bandits_awaiting_ransom_b2:bandits_awaiting_ransom_pay|All right. Here's your money. Let the girl go now.
dlga_bandits_awaiting_ransom_b2:bandits_awaiting_ransom_no_money|I had left the money in a safe place. Let me go fetch it.
dlga_bandits_awaiting_ransom_no_money:close_window|Are you testing our patience or something? Go and bring that money here quickly.
dlga_bandits_awaiting_ransom_b2:bandits_awaiting_ransom_fight|I have no intention to pay you anything. I demand that you release the girl now!
dlga_bandits_awaiting_ransom_fight:close_window|You won't be demanding anything when you're dead.
dlga_start:bandits_awaiting_remeet|What's it? You have given us the money. We have no more business.
dlga_bandits_awaiting_remeet:close_window|Sorry to bother you. I'll be on my way now.
dlga_bandits_awaiting_remeet:bandits_awaiting_remeet_2|We have one more business. You'll give the money back to me.
dlga_bandits_awaiting_remeet_2:close_window|Oh, that business! Of course. Let us get down to it.
dlga_start:kidnapped_girl_encounter_1|Oh {reg63?sir:madam}. Thank you so much for rescuing me. Will you take me to my family now?
dlga_kidnapped_girl_encounter_1:kidnapped_girl_join|Yes. Come with me. I'll take you home.
dlga_kidnapped_girl_join:close_window|Unfortunately, you do not have room in your party for me.
dlga_kidnapped_girl_join:close_window.1|Oh, thank you so much!
dlga_kidnapped_girl_encounter_1:kidnapped_girl_wait|Wait here a while longer. I'll come back for you.
dlga_kidnapped_girl_wait:close_window|Oh, please {reg63?sir:madam}, do not leave me here all alone!
dlga_merchant_quest_about_job_2:lost_kidnapped_girl|Unfortunately I lost the girl on the way here...
dlga_lost_kidnapped_girl:lost_kidnapped_girl_2|Oh no! How am I going to tell this to my friend?
dlga_lost_kidnapped_girl_2:lost_kidnapped_girl_3|I'm sorry. I could do nothing about it.
dlga_lost_kidnapped_girl_3:lost_kidnapped_girl_4|You let me down {playername}. I had trusted you. I will let people know of your incompetence at this task. Also, I want back that {reg8} denars I gave you as the ransom fee.
dlga_lost_kidnapped_girl_4:merchant_quest_about_job_5a|Of course. Here you are...
dlga_merchant_quest_about_job_5a:close_window|At least you have the decency to return the money.
dlga_lost_kidnapped_girl_4:merchant_quest_about_job_5b|Sorry. I don't have that amount with me.
dlga_merchant_quest_about_job_5b:close_window|Do you expect me to believe that? You are going to pay that ransom fee back! Go and bring the money now!
dlga_merchant_quest_requested:merchant_quest_persuade_peace_1|This war between {s15} and {s14} has brought our town to the verge of ruin. Our caravans get raided before they can reach their destination. Our merchants are afraid to leave the safety of the town walls. And as if those aren't enough, the taxes to maintain the war take away the last bits of our savings. If peace does not come soon, we can not hold on for much longer.
dlga_merchant_quest_persuade_peace_1:merchant_quest_brief|You are right. But who can stop this madness called war?
dlga_merchant_quest_persuade_peace_1:merchant_quest_persuade_peace_reject|It is your duty to help the nobles in their war effort. You shouldn't complain about it.
dlga_merchant_quest_persuade_peace_reject:close_window|Hah. The nobles fight their wars for their greed and their dreams of glory, and it is poor, honest folk like us who have to bear the real burden. But you obviously don't want to hear about that.
dlga_merchant_quest_brief:merchant_quest_persuade_peace_3|There have been attempts to reconcile the two sides and reach a settlement. However, there are powerful lords on both sides whose interests lie in continuing the war. These men urge all others not to heed to the word of sensible men, but to keep fighting. While these leaders remain influential, no peace settlement can be reached.
dlga_merchant_quest_persuade_peace_3:merchant_quest_persuade_peace_4|Who are these warmongers who block the way of peace?
dlga_merchant_quest_persuade_peace_3:merchant_quest_persuade_peace_4.1|Who are these lords you speak of?
dlga_merchant_quest_persuade_peace_4:merchant_quest_persuade_peace_5|They are {s12} from {s15} and {s13} from {s14}. Until they change their mind or lose their influence, there will be no chance of having peace between the two sides.
dlga_merchant_quest_persuade_peace_5:merchant_quest_persuade_peace_6|What can be done about this?
dlga_merchant_quest_persuade_peace_5:merchant_quest_persuade_peace_6.1|Alas, it seems nothing can be done about it.
dlga_merchant_quest_persuade_peace_6:merchant_quest_persuade_peace_7|There is a way to resolve the issue. A particularly determined person can perhaps persuade one or both of these lords to accept making peace. And even if that fails, it can be possible to see that these lords are defeated by force and taken prisoner. If they are captive, they will lose their influence and they can no longer oppose a settlement... What do you think? Can you do it?
dlga_merchant_quest_persuade_peace_7:merchant_quest_persuade_peace_8|It seems difficult. But I will try.
dlga_merchant_quest_persuade_peace_7:merchant_quest_persuade_peace_8.1|If the price is right, I may.
dlga_merchant_quest_persuade_peace_7:merchant_quest_persuade_peace_8.2|Forget it. This is not my problem.
dlga_merchant_quest_persuade_peace_8:merchant_quest_persuade_peace_9|Most of the merchants in the town will gladly open up their purses to support such a plan. I think we can collect {reg12} denars between ourselves. We will be happy to reward you with that sum, if you can work this out. Convince {s12} and {s13} to accept a peace settlement, and if either of them proves too stubborn, make sure he falls captive and can not be ransomed until a peace deal is settled.
dlga_merchant_quest_persuade_peace_9:merchant_quest_persuade_peace_10|All right. I will do my best.
dlga_merchant_quest_persuade_peace_9:merchant_quest_persuade_peace_no|Sorry. I can not do this.
dlga_merchant_quest_persuade_peace_10:close_window|Excellent. You will have our blessings. I hope you can deal with those two old goats. We will be waiting and hoping for the good news.
dlga_merchant_quest_persuade_peace_no:close_window|Don't say no right away. Think about this for some time. If there is a {reg63?man:lady} who can manage to do this, it is you.
dlga_merchant_quest_requested:merchant_quest_deal_with_night_bandits|Do I indeed! There's a group of bandits infesting the town, and I'm at the end of my rope as to how to deal with them. They've been ambushing and robbing townspeople under the cover of night, and then fading away quick as lightning when the guards finally show up. We've not been able to catch a one of them. They only attack lone people, never daring to show themselves when there's a group about. I need someone who can take on these bandits alone and win. That seems to be the only way of bringing them to justice. Are you up to the task?
dlga_merchant_quest_brief:merchant_quest_deal_with_night_bandits|There's a group of bandits infesting the town, and I'm at the end of my rope as to how to deal with them. They've been ambushing and robbing townspeople under the cover of night, and then fading away quick as lightning when the guards finally show up. We've not been able to catch a one of them. They only attack lone people, never daring to show themselves when there's a group about. I need someone who can take on these bandits alone and win. That seems to be the only way of bringing them to justice. Are you up to the task?
dlga_merchant_quest_deal_with_night_bandits:deal_with_night_bandits_quest_taken|Killing bandits? Why, certainly!
dlga_merchant_quest_deal_with_night_bandits:merchant_quest_stall|My apologies, I'm not interested.
dlga_deal_with_night_bandits_quest_taken:mayor_pretalk|That takes a weight off my shoulders, {playername}. You can expect a fine reward if you come back successful. Just don't get yourself killed, eh?
dlga_merchant_quest_requested:merchant_quest_brief.6|One of the merchants here is looking for herdsmen to take his cattle to the market at {s13}.
dlga_merchant_quest_brief:move_cattle_herd_quest_brief|The cattle herd must be at {s13} within 30 days. Sooner is better, much better, but it must be absolutely no later than 30 days. If you can do that, I'd be willing to pay you {reg8} denars for your trouble. Interested?
dlga_move_cattle_herd_quest_brief:move_cattle_herd_quest_taken|Aye, I can take the herd to {s13}.
dlga_move_cattle_herd_quest_brief:merchant_quest_stall|I am sorry, but no.
dlga_move_cattle_herd_quest_taken:mayor_pretalk|Splendid. You can find the herd right outside the town. After you take the animals to {s13}, return back to me and I will give you your pay.
dlga_merchant_quest_requested:mayor_pretalk|I am afraid I can't offer you a job right now.
dlga_start:village_elder_deliver_cattle_thank|My good {reg63?sir:madam}. Our village is grateful for your help. Thanks to the {reg5} heads of cattle you have brought, we can now raise our own herd.
dlga_village_elder_deliver_cattle_thank:village_elder_talk|My good {reg63?lord:lady}, please, is there anything I can do for you?
dlga_start:village_elder_deliver_cattle_thank.1|Oh, my daughter is back, dearest {reg63?sir:madam}, and she escaped a fate worse than death just in time.^Please accept my prize cow {s5} as a reward, she's worth a dowry for a princess.
dlga_start:village_elder_deliver_cattle_thank.2|I've heard our fellow villagers made it safely to {s5}, my good {reg63?sir:madam}, and our village is grateful. They should make a more honest trade there, and they send their regards.^Please accept some of our famous {s6}, you won't find this quality in the towns.
dlga_start:village_elder_talk|Good day, {reg63?sir:madam}, and welcome to {s9}. I am the elder of this village.
dlga_start:village_elder_talk.1|Welcome to {s9}, my {reg63?lord:lady}. We rejoiced at the news that you are the new {reg63?lord:lady} of our humble village. I am the village elder and I will be honored to serve you in any way I can.
dlga_start:village_elder_talk.2|{reg63?My lord:My lady}, you honor our humble village with your presence.
dlga_start:village_elder_talk.3|Good day, {reg63?sir:madam}.
dlga_village_elder_pretalk:village_elder_talk|Is there anything else I can do for you?
dlga_village_elder_talk:village_elder_ask_fugitive|I am looking for a man by the name of {s4}. I was told he may be hiding here.
dlga_village_elder_ask_fugitive:village_elder_pretalk|Strangers come and go to our village, {reg63?sir:madam}. But I doubt you'll run into him at this hour of the night. You would have better luck during the day.
dlga_village_elder_ask_fugitive:close_window|Strangers come and go to our village, {reg63?sir:madam}. If he is hiding here, you will surely find him if you look around.
dlga_village_elder_talk:village_elder_active_mission_1|About the task you asked of me...
dlga_village_elder_talk:village_elder_request_mission_ask|Do you have any tasks I can help you with?
dlga_village_elder_talk:pop2_village_status_center|I want a general report...
dlga_village_elder_talk:village_elder_menu2|Tell me of your skills.
dlga_village_elder_talk:village_elder_menu3|I wish to schedule a training session with you to update your skill set.
dlga_village_elder_talk:village_mine_close_confirm|I wish you to close your current mine.
dlga_village_mine_close_confirm1:village_elder_menu2|Yes, close the mine.
dlga_village_mine_close_confirm1:village_elder_menu2.1|Perhaps we should reconsider.
dlga_village_elder_menu2:village_elder_talk|Very good my {reg63?Lord:Lady}. Will there by anything else?
dlga_village_mine_close_confirm:village_mine_close_confirm1|Closing the current mine will reduce our base income by {reg9}, but will give us the option to send out prospectors that may find a more valuable site.Are you sure you wish to close the current mine?
dlga_village_elder_menu3:village_elder_talk|As you say, my {reg63?Lord:Lady}. The arrangements for the session have been made. May I be of any further assistance?
dlga_village_elder_talk:village_elder_trade_begin|I want to buy some supplies. I will pay with gold.
dlga_village_elder_trade_begin:village_elder_trade_talk|Of course, {reg63?sir:madam}. Do you want to buy goods or cattle?
dlga_village_elder_trade_talk:village_elder_trade|I want to buy food and supplies.
dlga_village_elder_trade:village_elder_pretalk|We have some food and other supplies in our storehouse. Come have a look.
dlga_village_elder_trade_talk:village_elder_buy_cattle|I want to buy some cattle.
dlga_village_elder_trade_talk:village_elder_pretalk|I changed my mind. I don't need to buy anything.
dlga_village_elder_talk:village_elder_ask_enemies|Have you seen any enemies around here recently?
dlga_pop2_village_status_center:village_elder_talk|The Base income value here is {reg52}, and the current prosperity is {reg2}. In addition the mineral value here is {reg1}. The village is bound to {s9}.
dlga_village_elder_ask_enemies:village_elder_pretalk|I am sorry, {reg63?sir:madam}. We have neither seen nor heard of any war parties in this area.
dlga_village_elder_ask_enemies:village_elder_tell_enemies|Hmm. Let me think about it...
dlga_village_elder_tell_enemies:village_elder_tell_enemies|{s1} {s2}
dlga_village_elder_tell_enemies:village_elder_pretalk|No, {reg63?sir:madam}. We haven't seen any war parties in this area for some time.
dlga_village_elder_tell_enemies:village_elder_pretalk.1|Well, I guess that was all.
dlga_village_elder_talk:village_elder_menu2.1|Tell the Sheriff to gather any village recruits and send them on a patrol around the village. (cost 2000)
dlga_village_elder_talk:village_elder_ask_set_fire|I need you to set a large fire on the outskirts of this village.
dlga_village_elder_ask_set_fire:close_window|We have already agreed upon this, {reg63?sir:my lady}. I will do my best. You can trust me.
dlga_village_elder_ask_set_fire:village_elder_ask_set_fire_1|A fire, {reg63?sir:madam}! Fires are dangerous! Why would you want such a thing?
dlga_village_elder_ask_set_fire:village_elder_ask_set_fire_5|I believe that we have already discussed this issue, {reg63?sir:my lady}.
dlga_village_elder_ask_set_fire:village_elder_ask_set_fire_5.1|We talked about this {reg63?sir:madam} before, and your previous offers were low compared to the risk you want me to take.
dlga_village_elder_ask_set_fire_1:village_elder_ask_set_fire_2|I have my reasons, and you will have yours - a purse of silver. Will you do it, or not?
dlga_village_elder_ask_set_fire_1:village_elder_ask_set_fire_explain_plan|Given the risk you are taking, you are entitled to know my plan.
dlga_village_elder_ask_set_fire_explain_plan:village_elder_ask_set_fire_2|I wish to rescue a prisoner from {s4}. When you light the fire, the guards in {s4} will see the smoke, and some of them will rush outside to see what is going on.
dlga_village_elder_ask_set_fire_2:village_elder_ask_set_fire_9|As you wish, {reg63?sir:my lady}. You have been a good friend to this village, and, even though there is a risk, we should be glad to return the favor. When do you want this fire to start?
dlga_village_elder_ask_set_fire_2:close_window|I'm sorry, {reg63?sir:my lady}. You will forgive me for saying this, but we don't exactly have good reason to trust you. This is too dangerous.
dlga_village_elder_ask_set_fire_2:village_elder_ask_set_fire_3|As you say, {reg63?sir:my lady}. But in doing this, we are taking a very great risk. What's in it for us?
dlga_village_elder_ask_set_fire_3:village_elder_ask_set_fire_4|I can give you 100 denars.
dlga_village_elder_ask_set_fire_3:village_elder_ask_set_fire_6|I can give you 200 denars.
dlga_village_elder_ask_set_fire_3:village_elder_ask_set_fire_6.1|I can give you 300 denars.
dlga_village_elder_ask_set_fire_3:close_window|Never mind.
dlga_village_elder_ask_set_fire_4:village_elder_talk|This is madness. I cannot take such a risk.
dlga_village_elder_ask_set_fire_5:village_elder_ask_set_fire_7|Then let's increase your reward to 200 denars.
dlga_village_elder_ask_set_fire_5:village_elder_ask_set_fire_6|Then let's increase your reward to 300 denars.
dlga_village_elder_ask_set_fire_5:village_elder_ask_set_fire_6.1|Then let's increase your reward to 300 denars. This is my last offer.
dlga_village_elder_ask_set_fire_5:close_window|Never mind.
dlga_village_elder_ask_set_fire_6:village_elder_ask_set_fire_9|Very well. You are asking me to take a very great risk, but I will do it. When do you want this fire to start?
dlga_village_elder_ask_set_fire_7:village_elder_talk|I cannot do such a dangerous thing for 200 denars.
dlga_village_elder_ask_set_fire_9:village_elder_ask_set_fire_10|Continue with your preparations. One hour from now, I need that fire.
dlga_village_elder_ask_set_fire_9:village_elder_ask_set_fire_11|Do this in at the stroke of midnight. I will wait exactly one hour.
dlga_village_elder_ask_set_fire_10:close_window|Very well, {reg63?sir:my lady}. We will make our preparations. Now you make yours.
dlga_village_elder_ask_set_fire_11:close_window|As you wish, {reg63?sir:my lady}. May the heavens protect you.
dlga_village_elder_talk:village_elder_old_tale_1|A question {s54}, but are there any castles nearby?
dlga_village_elder_old_tale_1:village_elder_old_tale_2|The closest one is Seven Cross Keep, but it is half a day away, {reg63?sir:madam}. There is nothing in between, only fields and some old ruins.
dlga_village_elder_old_tale_2:village_elder_old_tale_3|Ruins?
dlga_village_elder_old_tale_3:village_elder_old_tale_4|Yes {reg63?sir:madam}. Some ruins nestled at the base of the mountain range just over that way; where the river begins it's descent. Elderly locals say that they are cursed, but we know how addled the old mind can be.
dlga_village_elder_old_tale_4:village_elder_old_tale_5|Could you give me instructions on how to get there or at least find it?
dlga_village_elder_old_tale_5:close_window|The ruins are not that far from here, {reg63?sir:madam}, but they can be easily missed. Follow river towards the mountain range and follow it inward where the river has carved.
dlga_village_elder_talk:village_elder_hidden_base_1|I am looking for a skilled builder. Do you know of any?
dlga_village_elder_hidden_base_1:village_elder_hidden_base_2|Yes, {reg63?sir:madam}, I do. Two builders live in our village. Normally I would recommend my nephew Gregard, but he is currently visiting our cousins in {s54}. The other one is {s2}.
dlga_village_elder_hidden_base_2:village_elder_hidden_base_3|I'll hire {s2}. Let him know and give these instructions to the old ruins we had spoken about before.
dlga_village_elder_hidden_base_3:close_window|Of course, I will pass the message, {reg63?sir:madam}.
dlga_start:camp_master_rebuild_1|Welcome, {reg63?sir:madam}.
dlga_camp_master_rebuild_1:camp_master_rebuild_2|Hello Master {s2}. Good to have you here. What do you think about this place? Could I establish a permanent base here?
dlga_camp_master_rebuild_2:camp_master_rebuild_3|Valley has potential, {reg63?sir:madam}, but it would require a lot of work and a lot of labor.
dlga_camp_master_rebuild_3:camp_master_rebuild_4|What would you exactly need to make it happen?
dlga_camp_master_rebuild_4:camp_master_rebuild_5|Judging by the amount of work which needs to be done, 20 men should be enough to make this place up and running within two weeks.^^We would need tools, strong horses for some heavy lifting, food and ... a barrel of ale to keep morale high.
dlga_camp_master_rebuild_5:close_window|Sounds reasonable. I will provide everything you need.
dlga_start:camp_master_supplies_1|Greetings, {reg63?sir:madam}. Do you have all necessary supplies?
dlga_camp_master_supplies_1:camp_master_supplies_2|Yes, I have everything with me. Here you go.
dlga_camp_master_supplies_1:close_window|No, not yet.
dlga_camp_master_supplies_2:close_window|All we need now is 20 strong men.
dlga_start:camp_master_start_build_1|I have everything to begin construction, {reg63?sir:madam}. We should be ready within two weeks.
dlga_camp_master_start_build_1:close_window|I will be return.
dlga_start:camp_master_hire_1|Greetings, {reg63?sir:madam}. As you can see the base is up and running. ^^I thought that this place would need few pairs of good eyes, those who could detect enemies on the edge of the camp and raise alarm if necessary. I hired a few good lads - they are young hunters, so they shouldn't cost you a fortune.
dlga_camp_master_hire_1:camp_master_hire_2|You did well. I am impressed by your organizational skills and suspect it wasn't easy to keep the men under control for so long in this forgotten place. In fact I'm so impressed that I have an offer for you. I would like to employ you as the camp master. I will pay you well. ^^What do you think?
dlga_camp_master_hire_2:close_window|I have enjoyed repairing this place more than building one barn after another. You, {reg63?sir:madam}, treated me fair, much better than my previous employers. I will accept your offer.
dlga_start:camp_master_task_1|{s2}
dlga_camp_master_pretalk:camp_master_task_1|Anything else, {reg63?sir:madam}?
dlga_camp_master_task_1:camp_master_upgrades_vet_hire_1|I have brought you {s3}, one of the {s4}. We have already had a quick chat about his future.
dlga_camp_master_upgrades_vet_hire_1:camp_master_pretalk|Leave the details to me, {reg63?sir:madam}. Come {s3}, let's take a walk.
dlga_camp_master_task_1:camp_master_garrison_1|I would like to review the garrison.
dlga_camp_master_garrison_1:camp_master_pretalk|{s2}^^Here is the current list ...
dlga_camp_master_task_1:camp_master_storage_1|I would like to access camp's vault.
dlga_camp_master_storage_1:camp_master_pretalk|Here is the content of our storage.
dlga_camp_master_task_1:camp_master_arena_1|I would like to see another fight.
dlga_camp_master_arena_1:camp_master_arena_2|How long this sparring should last?
dlga_camp_master_arena_2:camp_master_arena_1|{s1}
dlga_camp_master_arena_2:camp_master_arena_3|Let me see what they have learned.
dlga_camp_master_arena_3:close_window|{s1} ^and ^{s2} ^^should be ready soon. ^^^^(1st and 2nd troop on the garrison list. Advanced Soldier Management keys may be used to rearrange garrisoned troops)
dlga_camp_master_task_1:camp_master_upgrades_1|Could we make some additions here?
dlga_camp_master_upgrades_1:camp_master_upgrades_2|I have a had a grand idea, such as recreating the stone fortress that was proudly once here. However it is rather costly and time consuming. It also might bring unnecessary attention to this place. {s2}.
dlga_camp_master_upgrades_2:camp_master_upgrades_2_blacksmith|A blacksmith?
dlga_camp_master_upgrades_2_blacksmith:camp_master_upgrades_3_blacksmith|This place has remains of what was once an old forge. One that could repair armor, restore weapons to working order, flatten dents in old helmets, and fit horseshoes. I have been looking for an experienced blacksmith in the nearby country. ^^Luckily, it seems that {s4}, one of the men you brought here for work, was a blacksmith's apprentice for a year and he should be able to deal with basic blacksmith requests. All he would need is 3000 denars to buy iron, coal and the required tools. What do you think?
dlga_camp_master_upgrades_3_blacksmith:camp_master_pretalk|Sounds reasonable. Make it happen.
dlga_camp_master_upgrades_3_blacksmith:camp_master_pretalk.1|My budget is tight at the moment. It will have to wait
dlga_camp_master_upgrades_2:camp_master_upgrades_2_room|I think we should invest in a larger barracks, do you agree? Our lodgings are rather small.
dlga_camp_master_upgrades_2_room:camp_master_upgrades_3_room|Yes, {reg63?sir:madam}, I am aware of that. There is not much space left in which would be suitable for new foundations. The ground is simply too hard, almost entirely rock solid. As you probably remember from my reports, a while ago we discovered two formerly collapsed castle chambers. The smaller one is our vault now, but the other is unused at the moment.^^We could bring that room to its former glory and it should be big enough to accommodate an additional 50 troops. The overall cost shouldn't exceed 15000 denars. What do you think?
dlga_camp_master_upgrades_3_room:camp_master_pretalk|Not much for 50 extra beds. It sounds like a good investment.
dlga_camp_master_upgrades_3_room:camp_master_pretalk.1|These are very expensive beds. Silky sheets? I don't think so. Maybe next time.
dlga_camp_master_upgrades_2:camp_master_upgrades_2_vet|Perhaps we can hire some stable workers?
dlga_camp_master_upgrades_2_vet:camp_master_upgrades_3_vet|More than that, {reg63?sir:madam}. Sooner or later we will need someone who can care for the horses as they have their own specific issues that accompany them. I would hate to see a maimed horse be uncured. Otherwise all those magnificent beasts will end up in a delicious stew.^^I think we should hire someone with vast knowledge on horses. The Jatu, I believe they are called, would be a good start. They're famous for their knowledge about horses. It may be quite deadly trying to speak with members of the patrolling warbands, but I heard that sometimes {s4} can be found in the taverns. They are more 'civilized' and we should be able to convince the most suitable one to stay here. ^^Leave negotiations to me, but in the meantime 5000 denars should help me to arrange everything.
dlga_camp_master_upgrades_3_vet:camp_master_pretalk|Not a bad idea. I will try my luck with {s4}.
dlga_camp_master_upgrades_3_vet:camp_master_pretalk.1|I have different plans at the moment.
dlga_camp_master_upgrades_2:camp_master_pretalk|I need to think about what you've just said.
dlga_camp_master_task_1:camp_master_pretalk|I want to leave all my troops here.
dlga_camp_master_task_1:camp_master_pretalk.1|I want to take all garrisoned troops with me.
dlga_camp_master_task_1:close_window|Nevermind. I will talk to you later.
dlga_start:camp_blacksmith_welcome_1|Greetings Commander. Thank you for allowing me to work in this forge where I can gather more experience and further develop my skills. I won't let you down.
dlga_camp_blacksmith_welcome_1:camp_blacksmith_welcome_2|I am sure you won't. ^^We will speak later.
dlga_camp_blacksmith_welcome_2:camp_blacksmith_welcome_3|Commander, before you go I have to tell you something. During the construction, workers discovered some remains of what once was a large storage room. The foundation was quite bad. Inside they found an assortment of items. You can see what we found laying on that table behind me. One is this old horse armor that is uniquely shaped. However, what is even more important, is that it's made out of unusual metal: lightweight and strong. I remember that my master once mentioned about a rare ore, which was almost impossible to find. It ran between veins of ebony ore and once it's nature was discovered, was only acquired by royalty.
dlga_camp_blacksmith_welcome_3:camp_blacksmith_welcome_4|That is interesting. Is this armor still usable?
dlga_camp_blacksmith_welcome_4:camp_blacksmith_welcome_5|Armor is in quite good shape, but it would require some work to restore it to its former glory. ^^There is a bigger problem though. It seems that this piece of equipment was made to fit a very large horse breed, not like the ones we have around here. I adjusted the armor as much as I could, but even after that I couldn't find a single horse that could wear it.
dlga_camp_blacksmith_welcome_5:close_window|You have mentioned that items made out of this metal were used only by royalty. It is most likely that they have had special horses as well, worthy to wear such a rare barding. I think it would be a good idea to visit the old Pendor capital and try to find out something about these old and large horse breeds.
dlga_start:close_window.46|I'm still working on your order, Commander. It should be ready in {s2}.
dlga_start:camp_blacksmith_jobdone_1|Commander, I have your {s2} right here.
dlga_camp_blacksmith_jobdone_1:close_window|Looks like new.
dlga_start:close_window.47|Commander, your order is ready, but your inventory is full.
dlga_start:camp_blacksmith_quest_ha_1|Commander, what an extraordinary horse you have brought here!
dlga_camp_blacksmith_quest_ha_1:camp_blacksmith_quest_ha_2|This one belongs to the long line of horses use by Pendor kings long ago. Wasn't easy or cheap to get him, as only a few pedigrees have survived up to this point. ^^Some evidences suggest that the barding found here was made for this pedigree. What do you think?
dlga_camp_blacksmith_quest_ha_2:camp_blacksmith_quest_ha_3|Before I answer your question, Commander, let me do a few measurements. I know exactly where the previous horses failed, so it shouldn't take long.
dlga_camp_blacksmith_quest_ha_3:camp_blacksmith_quest_ha_4|And?
dlga_camp_blacksmith_quest_ha_4:close_window|This steed and the barding matches almost perfectly! ^^Armor is nearly restored and only few small alterations are needed. I believe everything should be ready within two weeks.
dlga_start:camp_blacksmith_task_1|Do you need anything, Commander?^^^^^(item from the 1st slot in the main inventory)
dlga_camp_blacksmith_task_1:camp_blacksmith_task_2|Yes, repair this item for me.
dlga_camp_blacksmith_task_1:close_window|No, not right now.
dlga_camp_blacksmith_task_2:camp_blacksmith_task_3|{s2}
dlga_camp_blacksmith_task_3:close_window|I will speak with you later.
dlga_camp_blacksmith_task_3:close_window.1|Sounds good to me.
dlga_camp_blacksmith_task_3:close_window.2|That is too long. Another time.
dlga_start:close_window.48|The horse is recovering fast, I expect that {s2} it should be fit for a ride.
dlga_start:camp_vet_jobdone_1|Your {s2} is healthy.
dlga_camp_vet_jobdone_1:close_window|Looks good to me.
dlga_start:close_window.49|Your horse is ready, but your don't have space for it.
dlga_start:camp_vet_task_1|What can I do for you?^^^^^(horse from the 1st slot in the main inventory)
dlga_camp_vet_task_1:camp_vet_task_2|Could you take a look at this horse?
dlga_camp_vet_task_1:close_window|Nothing right now.
dlga_camp_vet_task_2:camp_vet_task_3|{s2}
dlga_camp_vet_task_3:close_window|I will speak with you later.
dlga_camp_vet_task_3:close_window.1|Sounds good to me.
dlga_camp_vet_task_3:close_window.2|That is too long.
dlga_start:close_window.50|{s54}
dlga_start:close_window.51|{s54}
dlga_village_elder_talk:village_elder_recruit_start|Are there any lads from this village who might want to seek their fortune in the wars?
dlga_village_elder_talk:close_window|Leave.
dlga_village_elder_buy_cattle:village_elder_buy_cattle_2|We have {reg5} heads of cattle, each for {reg6} denars. How many do you want to buy?
dlga_village_elder_buy_cattle:village_elder_buy_cattle_2.1|I am afraid we have no cattle left in the village {reg63?sir:madam}.
dlga_village_elder_buy_cattle_2:village_elder_buy_cattle_complete|One.
dlga_village_elder_buy_cattle_2:village_elder_buy_cattle_complete.1|Two.
dlga_village_elder_buy_cattle_2:village_elder_buy_cattle_complete.2|Three.
dlga_village_elder_buy_cattle_2:village_elder_buy_cattle_complete.3|Four.
dlga_village_elder_buy_cattle_2:village_elder_buy_cattle_complete.4|Five.
dlga_village_elder_buy_cattle_2:village_elder_buy_cattle_complete.5|Six.
dlga_village_elder_buy_cattle_2:village_elder_buy_cattle_complete.6|Seven.
dlga_village_elder_buy_cattle_2:village_elder_buy_cattle_complete.7|Eight.
dlga_village_elder_buy_cattle_2:village_elder_buy_cattle_complete.8|Nine.
dlga_village_elder_buy_cattle_2:village_elder_pretalk|Forget it.
dlga_village_elder_buy_cattle_complete:village_elder_pretalk|I will tell the herders to round up the animals and bring them to you, {reg63?sir:madam}. I am sure you will be satisfied with your purchase.
dlga_village_elder_recruit_start:village_elder_talk|I don't think anyone would be interested, {reg63?sir:madam}. Is there anything else I can do for you?
dlga_village_elder_recruit_start:village_elder_recruit_decision|I can think of {reg5} whom I suspect would jump at the chance, if you could pay 20 denars {reg7?each for their equipment:for his equipment}. Does that suit you?
dlga_village_elder_recruit_decision:village_elder_pretalk|Tell {reg7?them:him} to make ready.
dlga_village_elder_recruit_decision:village_elder_pretalk.1|No, not now.
dlga_village_elder_active_mission_1:village_elder_active_mission_2|Yes {reg63?sir:madam}, have you made any progress on it?
dlga_village_elder_active_mission_2:village_elder_deliver_grain_thank|Indeed. I brought you {reg5} packs of grain.
dlga_village_elder_deliver_grain_thank:village_elder_deliver_grain_thank_2|My good {reg63?lord:lady}. You have saved us from hunger and desperation. We cannot thank you enough, but you'll always be in our prayers. The village of {s13} will not forget what you have done for us.
dlga_village_elder_deliver_grain_thank_2:village_elder_talk|My good {reg63?lord:lady}, please, is there anything I can do for you?
dlga_village_elder_active_mission_2:village_elder_active_mission_3|I am still working on it.
dlga_village_elder_active_mission_2:village_elder_mission_failed|I am afraid I won't be able to finish it.
dlga_village_elder_active_mission_3:village_elder_pretalk|Thank you, {reg63?sir:madam}. We are praying for your success everyday.
dlga_village_elder_mission_failed:village_elder_pretalk|Ah, I am sorry to hear that {reg63?sir:madam}. I'll try to think of something else.
dlga_village_elder_request_mission_ask:village_elder_pretalk|Well {reg63?sir:madam}, you are already engaged with a task helping us. We cannot ask more from you.
dlga_village_elder_request_mission_ask:village_elder_pretalk.1|No {reg63?sir:madam}, We don't have any other tasks for you.
dlga_village_elder_request_mission_ask:village_elder_tell_mission|A task?
dlga_village_elder_tell_mission:village_elder_tell_deliver_grain_mission|{reg63?My good sir:My good lady}, our village has been going through such hardships lately. The harvest has been bad, and recently some merciless bandits took away our seed grain that we had reserved for the planting season. If we cannot find some grain soon, we will not be able to plant our fields and then we will have nothing to eat for the coming year. If you can help us, we would be indebted to you forever.
dlga_village_elder_tell_deliver_grain_mission:village_elder_tell_deliver_grain_mission_2|Hmmm. How much grain do you need?
dlga_village_elder_tell_deliver_grain_mission:village_elder_deliver_grain_mission_reject|I can't be bothered with this. Ask help from someone else.
dlga_village_elder_tell_deliver_grain_mission_2:village_elder_tell_deliver_grain_mission_3|I think {reg5} packs of grain will let us start the planting. Hopefully, we can find charitable people to help us with the rest.
dlga_village_elder_tell_deliver_grain_mission_3:village_elder_deliver_grain_mission_accept|Then I will go and find you the grain you need.
dlga_village_elder_tell_deliver_grain_mission_3:village_elder_deliver_grain_mission_reject|I am afraid I don't have time for this. You'll need to find help elsewhere.
dlga_village_elder_deliver_grain_mission_accept:close_window|Thank you, {reg63?sir:madam}. We'll be praying for you night and day.
dlga_village_elder_deliver_grain_mission_reject:close_window|Yes {reg63?sir:madam}, of course. I am sorry if I have bothered you with our troubles.
dlga_village_elder_tell_mission:village_elder_tell_train_peasants_against_bandits_mission|We are suffering greatly at the hands of a group of bandits. They take our food and livestock, and kill anyone who does not obey them immediately. Our men are angry that we cannot defend ourselves, but we are only simple farmers... However, with some help, I think that some of the people here could be more than that. We just need an experienced warrior to teach us how to fight.
dlga_village_elder_tell_train_peasants_against_bandits_mission:village_elder_train_peasants_against_bandits_mission_accept|I can teach you how to defend yourselves.
dlga_village_elder_tell_train_peasants_against_bandits_mission:village_elder_train_peasants_against_bandits_mission_reject|You peasants have no business taking up arms. Just pay the bandits and be done with it.
dlga_village_elder_train_peasants_against_bandits_mission_accept:close_window|You will? Oh, splendid! We would be deeply indebted to you, {reg63?sir:madam}. I'll instruct the village folk to assemble here and receive your training. If you can teach us how to defend ourselves, I promise you'll receive everything we can give you in return for your efforts.
dlga_village_elder_train_peasants_against_bandits_mission_reject:close_window|Yes, of course, {reg63?sir:madam}. Thank you for your counsel.
dlga_village_elder_tell_mission:village_elder_tell_deliver_cattle_mission|Bandits have driven away our cattle, and our pastures are empty. If we had just a few heads of cattle, we could start to raise a herd again.
dlga_village_elder_tell_deliver_cattle_mission:village_elder_tell_deliver_cattle_mission_2|How many animals do you need?
dlga_village_elder_tell_deliver_cattle_mission:village_elder_deliver_cattle_mission_reject|I don't have time for this. Ask help from someone else.
dlga_village_elder_tell_deliver_cattle_mission_2:village_elder_tell_deliver_cattle_mission_3|I think {reg5} heads will suffice for a small herd.
dlga_village_elder_tell_deliver_cattle_mission_3:village_elder_deliver_cattle_mission_accept|Then I will bring you the cattle you need.
dlga_village_elder_tell_deliver_cattle_mission_3:village_elder_deliver_cattle_mission_reject|I am afraid I don't have time for this. You'll need to find help elsewhere.
dlga_village_elder_deliver_cattle_mission_accept:close_window|Thank you, {reg63?sir:madam}. We'll be praying for you night and day.
dlga_village_elder_deliver_cattle_mission_reject:close_window|Yes {reg63?sir:madam}, of course. I am sorry if I have bothered you with our troubles.
dlga_village_elder_tell_mission:village_elder_tell_rescue_daughter_mission|My good {reg63?sir:madam}, a terrible shame has befallen my humble household.^Not that long ago, the devious {s5} raided our village. We fled for the hills, but {s5}'s soldiers caught up with my youngest daughter and carried her away.^I fear her chastity will soon be taken and she will no longer be a daughter of mine. Oh, the shame!^Please, is there anything you could do to help a poor father?
dlga_village_elder_tell_rescue_daughter_mission:village_elder_rescue_daughter_mission_accept|I am willing to help.
dlga_village_elder_tell_rescue_daughter_mission:village_elder_deliver_rescue_daughter_reject|I don't have time for this. It is probably too late anyway.
dlga_village_elder_rescue_daughter_mission_accept:close_window|Thank you, {reg63?sir:madam}! If I may suggest, please make haste, I fear she may soon meet a fate worse than death.
dlga_village_elder_deliver_rescue_daughter_reject:close_window|Yes {reg63?sir:madam}, perhaps it is best to forget. I suppose I'll need to look after my other daughters now. Oh, the misfortune.
dlga_village_elder_tell_mission:village_elder_tell_escort_peasants_mission|Hello, good {reg63?sir:madam}, I hope you find trading with our village to your satisfaction. Now, we usually get a fair price on the {s4} market, but lately the town merchants are trying to drive us out by offering cheaper goods of inferior quality.^As a village elder, I can't allow this to continue. I'm sending a trading party to the town of {s3}, so we will not go hungry, until the local merchants come to their senses or run out of cheap goods.^Would you consider making sure our villagers arrive there safely?
dlga_village_elder_tell_escort_peasants_mission:village_elder_escort_peasants_mission_accept|I can escort your villagers.
dlga_village_elder_tell_escort_peasants_mission:village_elder_deliver_escort_peasants_reject|I don't have time for guarding villagers.
dlga_village_elder_escort_peasants_mission_accept:close_window|Thank you, {reg63?sir:madam}. Our trading party will start its journey shortly. Please keep them safe.
dlga_village_elder_deliver_escort_peasants_reject:close_window|Yes {reg63?sir:madam}, I am sorry to have bothered you.
dlga_village_elder_tell_mission:village_elder_pretalk|Thank you, {reg63?sir:madam}, but we do not really need anything right now.
dlga_start:goods_merchant_talk|{reg63?My lord:my lady}, you honor my humble shop with your presence.
dlga_start:goods_merchant_talk.1|Welcome {reg63?sir:madam}. What can I do for you?
dlga_goods_merchant_pretalk:goods_merchant_talk|Anything else?
dlga_goods_merchant_talk:goods_trade_requested|I want to buy a few items... and perhaps sell some.
dlga_goods_trade_requested:goods_trade_completed|Sure, sure... Here, have a look at my stock...
dlga_goods_trade_completed:goods_merchant_talk|Anything else?
dlga_goods_merchant_talk:trade_info_request|What goods should I buy here to trade with other towns?
dlga_goods_merchant_talk:close_window|Nothing. Thanks.
dlga_trade_info_request:trade_info_request_2|That information can be best obtained from caravan masters and travelling merchants. If you want I can send you to the district where foreign merchants stay at when they come to the town. If you spend some time there and listen to the talk, you can learn a lot about what to buy and where to sell it.
dlga_trade_info_request_2:close_window|Then I'll go and spend some time with these merchants.
dlga_trade_info_request_2:goods_merchant_pretalk|I have no time for this right now.
dlga_start:arena_intro_1.1|Good day, friend. If you came to watch the tournaments, you came in vain. There won't be a tournament here anytime soon.
dlga_arena_intro_1:arena_intro_2|Tournaments? So they hold the tournaments here...
dlga_arena_intro_2:arena_intro_3|Yes, but only distinguished fighters can join. You should see this place during one of the tournament fights. Everyone from the town and nearby villages comes here. The crowd becomes mad with excitement. Anyway, as I said, there won't be an event here soon, so there isn't much to see. Except, there is an official duel every now and then, and of course we have melee fights almost every day.
dlga_arena_intro_3:arena_training_melee_intro|Tell me about the melee fights.
dlga_arena_training_melee_intro:arena_training_melee_intro_2|The fighters and knights get bored waiting for the next tournament, so they have invented the training melee. It is a simple idea really. Fighters jump into the arena with a weapon. There are no rules, no teams. Everyone beats at each other until there is only one fighter left standing. Sounds like fun, eh?
dlga_arena_training_melee_intro_2:arena_training_melee_intro_reward|Is there a reward?
dlga_arena_training_melee_intro_reward:arena_training_melee_intro_2|There is, actually. Some of the wealthy townsmen offer prizes for those fighters who show great skill in the fights. If you can beat {reg1} opponents before going down, you'll earn {reg11} denars. You'll get {reg12} denars for striking down at least {reg2} opponents, {reg13} denars if you can defeat {reg3} opponents, and {reg14} denars if you can survive long enough to beat {reg4} opponents. If you can manage to be the last {reg63?man:fighter} standing, you'll earn the great prize of the fights, {reg15} denars. Sounds good, eh?
dlga_arena_training_melee_explain_reward:arena_master_melee_pretalk|Some of the wealthy townsmen offer prizes for those fighters who show great skill in the fights. If you can beat {reg1} opponents before going down, you'll earn {reg11} denars. You'll get {reg12} denars for striking down at least {reg2} opponents, {reg13} denars if you can defeat {reg3} opponents, and {reg14} denars if you can survive long enough to beat {reg4} opponents. If you can manage to be the last {reg63?man:fighter} standing, you'll earn the great prize of the fights, {reg15} denars. Sounds good, eh?
dlga_arena_training_melee_intro_2:arena_training_melee_intro_3|Can I join too?
dlga_arena_training_melee_intro_3:arena_master_melee_talk|Ha ha. You would have to be out of your mind not to. Of course. The melee fights are open to all. Actually there is going to be a fight soon. You can go and hop in if you want to.
dlga_start:arena_master_intro_1|Hello. You seem to be new here. Care to share your name?
dlga_arena_master_intro_1:arena_master_intro_2|I am {playername}.
dlga_arena_master_intro_2:arena_master_pre_talk|Well met {playername}. I am the master of the tournaments here at {s1}. Talk to me if you want to join the fights.
dlga_start:arena_master_fight_result|.
dlga_arena_master_fight_result:arena_master_pre_talk|Ha-ha, that's quite the bruise you're sporting. But don't worry; everybody gets trounced once in awhile. The important thing is to pick yourself up, dust yourself off and keep fighting. That's what champions do.
dlga_arena_master_fight_result:arena_master_pre_talk.1|Hey, you managed to take down {reg8} opponents. Not bad. But that won't bring you any prize money. Now, if I were you, I would go back there and show everyone what I can do...
dlga_arena_master_fight_result:arena_master_pre_talk.2|You put up quite a good fight there. Good moves. You definitely show promise. And you earned a prize of {reg10} denars for knocking down {reg8} opponents.
dlga_arena_master_fight_result:arena_master_pre_talk.3|That was a good fight you put up there. You managed to take down no less than {reg8} opponents. And of course, you earned a prize money of {reg10} denars.
dlga_arena_master_fight_result:arena_master_pre_talk.4|Your performance was amazing! You are without doubt a very skilled fighter. Not everyone can knock down {reg8} people in the fights. Of course you deserve a prize with that performance: {reg10} denars. Nice, eh?
dlga_arena_master_fight_result:arena_master_pre_talk.5|That was damned good fighting, {playername}. You have very good moves, excellent tactics. And you earned a prize of {reg10} denars for knocking down {reg8} opponents.
dlga_arena_master_fight_result:arena_master_pre_talk.6|Congratulations, champion! Your fight there was something to remember! You managed to be the last fighter standing beating down everyone else. And of course you won the grand prize of the fights: {reg10} denars.
dlga_start:arena_master_pre_talk|Hello {playername}. Good to see you again.
dlga_arena_master_pre_talk:arena_master_talk|What would you like to do?
dlga_arena_master_talk:arena_master_melee_pretalk|About the melee fights...
dlga_arena_master_talk:arena_master_ask_tournaments|Will there be a tournament in nearby towns soon?
dlga_arena_master_talk:close_window|I need to leave now. Goodbye.
dlga_arena_master_ask_tournaments:arena_master_talk|{reg2?There won't be any tournaments any time soon.:{reg1?Tournaments are:A tournament is} going to be held at {s15}.}
dlga_arena_master_melee_pretalk:arena_master_melee_talk|There will be a fight here soon. You can go and jump in if you like.
dlga_arena_master_melee_talk:close_window|Good. That's what I am going to do.
dlga_arena_master_melee_talk:arena_master_melee_reject|Thanks. But I will give my bruises some time to heal.
dlga_arena_master_melee_reject:arena_master_pre_talk|Good {reg63?man:girl}. That's clever of you.
dlga_arena_master_melee_talk:arena_training_melee_explain_reward|Actually, can you tell me about the rewards again?
dlga_start:galeas_talk|Hello {reg63?boy:girl}. If you have any prisoners, I will be happy to buy them from you.
dlga_galeas_talk:galeas_sell_prisoners|Then you'd better bring your purse. I have got prisoners to sell.
dlga_galeas_talk:close_window|Not this time. Good-bye.
dlga_galeas_sell_prisoners:galeas_sell_prisoners_2|Let me see what you have...
dlga_galeas_sell_prisoners_2:close_window|You take more prisoners, bring them to me. I will pay well.
dlga_bandit_introduce:bandit_talk|{s5}
dlga_bandit_talk:close_window|I'll give you nothing but cold steel, you scum!
dlga_bandit_talk:bandit_barter|There's no need to fight. I can pay for free passage.
dlga_bandit_barter:bandit_barter_2|Silver without blood, that's our favourite kind! Hmm, having a look at you, I reckon you could easily come up with {reg5} denars. Pay it, and we'll let you be on your way.
dlga_bandit_barter_2:bandit_barter_3a|Very well, take it.
dlga_bandit_barter_2:bandit_barter_3b|I don't have that much money with me
dlga_bandit_barter_3b:close_window|That's too bad. I guess we'll just have to sell you into slavery. Take {reg63?him:her}, lads!
dlga_bandit_barter:close_window|Hey, I've heard of you! You slaughter us freebooters like dogs, and now you expect us to let you go for a few stinking coins? Forget it. You gave us no quarter, and you'll get none from us.
dlga_bandit_barter_3a:close_window|Heh, that wasn't so hard, was it? All right, we'll let you go now. Be off.
dlga_start:bandit_meet|Eh? What is it?
dlga_bandit_meet:bandit_attack|Your luck has run out, wretch. Prepare to die!
dlga_bandit_attack:companion_comment|{s5}
dlga_bandit_meet:close_window|Never mind, I have no business with you.
dlga_start:disbanded_troop_ask|Do you want us to follow you?
dlga_disbanded_troop_ask:disbanded_troop_join|Yes, let us ride together.
dlga_disbanded_troop_ask:close_window|No, not at this time.
dlga_disbanded_troop_join:close_window|Unfortunately, you do not have room in your party for us.
dlga_disbanded_troop_join:close_window.1|We are at your command.
dlga_start:enemy_talk_1|You will not capture me again. Not this time.
dlga_enemy_talk_1:enemy_talk_2|You don't have a chance against me. Give up.
dlga_enemy_talk_2:close_window|I will give up when you are dead!
dlga_start:party_encounter_routed_agents_are_caught|I beg you, please leave us alone.
dlga_party_encounter_routed_agents_are_caught:party_encounter_routed_agents_are_caught2|Do you think you can run away from me? You will be my prisoner or die!
dlga_party_encounter_routed_agents_are_caught:close_window|Ok. We'll leave you in peace for this time, do not face with us again.
dlga_party_encounter_routed_agents_are_caught2:close_window|Haven't you got any mercy? Ok, we will fight you to the last man!
dlga_party_encounter_routed_agents_are_caught2:close_window.1|{s1}
dlga_prisoner_chat:prisoner_chat_2|You are my prisoner, do not try running away or doing anything foolish.
dlga_prisoner_chat_2:prisoner_chat_sig|I am your prisoner, {reg63?Lord:Lady} {playername}. Do you wish to taunt me now?
dlga_prisoner_chat_sig:prisoner_chat_sig2|Well {s43}, that is an interesting idea.
dlga_prisoner_chat_sig2:prisoner_chat_sig3|It is true that you have defeated me. I would seek my freedom, as my followers can ransom me.^I can offer you diamonds^or perhaps... a gem... a Qualis gem of extraordinary value.^I can give you my sword or armor and word of honor that I shall not take up arms again should you grant my freedom.
dlga_prisoner_chat_sig2:prisoner_chat_sig3.1|It is true that you have defeated me. I would seek my freedom, as my followers can ransom me.^I can offer you diamonds^or perhaps... a gem... a Qualis gem of extraordinary value.^Or, I can give you my armor set and word of honor that I shall not take up arms again should you grant my freedom.
dlga_prisoner_chat_sig2:prisoner_chat_sig3.2|It is true that you have defeated me. I would seek my freedom, as my followers can ransom me.^I can offer you diamonds^or perhaps... a gem... a Qualis gem of extraordinary value.^I can give you my bow or armor and word of honor that I shall not take up arms again should you grant my freedom.
dlga_prisoner_chat_sig2:prisoner_chat_sig3.3|It is true that you have defeated me. I would seek my freedom, as my followers can ransom me.^I can offer you diamonds^or perhaps... a gem... a Qualis gem of extraordinary value.^Or, I can give you my word of honor that I shall not take up arms again should you grant my freedom.
dlga_prisoner_chat_sig3:prisoner_chat_threat|Very well, I will accept a pile of diamonds. You are free to go.
dlga_prisoner_chat_sig3:close_window|A pile of diamonds sounds good, but my inventory is full.
dlga_prisoner_chat_sig3:prisoner_chat_threat.1|Excellent. I will accept your Qualis gem for your freedom.
dlga_prisoner_chat_sig3:close_window.1|I'm interested in your Qualis gem, but my inventory is full.
dlga_prisoner_chat_sig3:prisoner_chat_threat_retire|You should return to your homeland and not take up arms ever again.
dlga_prisoner_chat_sig3:prisoner_chat_threat_retire.1|You can return to your homeland, but first handle me your weapon.
dlga_prisoner_chat_sig3:prisoner_chat_threat_retire.2|I will accept your armor.
dlga_prisoner_chat_sig3:close_window.2|I'm interested in your gift, but my inventory is full.
dlga_prisoner_chat_sig3:close_window.3|I'm interested in your gift (max 5 pieces), but my inventory is full.
dlga_prisoner_chat_sig3:prisoner_chat_blueprints|I will release you if you show me the secrets of your unique equipment.
dlga_prisoner_chat_sig3:close_window.4|No, only your death will suffice.
dlga_prisoner_chat_sig3:close_window.5|I will think upon your offer.
dlga_prisoner_chat_2:prisoner_chat_noble|I am your prisoner, Lord {playername}. What will you have of me?
dlga_prisoner_chat_noble:prisoner_chat_noble1|Well {s43}, Are you interested in your freedom?
dlga_prisoner_chat_noble1:prisoner_chat_noble2|It is to my shame that you have defeated me. I would seek my freedom as my family can ransom me. I can offer you {reg23} denars.^^{s23}
dlga_prisoner_chat_noble2:close_window|Very well, I will accept your ransom of {reg23} denars ... you are free to go.
dlga_prisoner_chat_noble2:defeat_lord_answer_2|Actually, you are free to go.
dlga_prisoner_chat_noble2:close_window.1|I will take your weapon, but first need to free some space.
dlga_prisoner_chat_noble2:close_window.2|I am taking your weapon. Now get out of my sight and run home, you coward!
dlga_prisoner_chat_noble2:companion_comment_lord_joined|{s23}
dlga_companion_comment_lord_joined:close_window|{s4}
dlga_companion_comment_lord_joined:close_window.1|I will serve you well, my Liege.
dlga_prisoner_chat_noble2:close_window.3|I will think upon your offer.
dlga_prisoner_chat_2:prisoner_noldor_chat1|We have surrendered, and are in your power and at your mercy.
dlga_prisoner_noldor_chat1:close_window|I think that you should return to your forest and not take up arms against me ever again.
dlga_prisoner_noldor_chat1:prisoner_noldor_chat1_all|I release you all from your chains and you are free to go home.
dlga_prisoner_noldor_chat1_all:prisoner_noldor_chat1_all_1|You are very 'merciful', for a human.
dlga_prisoner_noldor_chat1_all_1:close_window|Careful what you say! You are testing my patience here. I suggest you leave now.
dlga_prisoner_noldor_chat1_all_1:close_window.1|On second thought, I have changed my mind. Puts chains back on.
dlga_prisoner_noldor_chat1:close_window.1|Yes, you are. We may talk soon.
dlga_prisoner_chat_2:close_window|No, I swear I won't.
dlga_prisoner_chat_threat:last_player_statement|I look forward to our next meeting {reg63?Lord:Lady} {playername}! I would see you kneel before me and squirm as the mongrel you are!
dlga_prisoner_chat_threat_retire:last_player_goodbye|Then I shall abide by my word and go. I shall raise a glass of wine and toast your eventual defeat {reg63?Lord:Lady} {playername}!
dlga_prisoner_chat_blueprints:last_player_statement|Very well, I will let my smiths show you their secrets! But remember, you haven't seen the last of me!
dlga_last_player_statement:close_window|Next time I shall not be so generous.
dlga_last_player_goodbye:close_window|And I, in turn, shall toast your retirement. See to it that you keep your word to me and do not return. If you return, you'll regret it.
dlga_start:town_merchant_talk|Greetings, {reg63?your lordship:my lady}. How can I serve you today?
dlga_start:town_merchant_talk.1|Good day. What can I do for you?
dlga_town_merchant_talk:trade_requested_weapons|I want to buy a new weapon. Show me your wares.
dlga_town_merchant_talk:trade_requested_armor|I am looking for some equipment. Show me what you have.
dlga_town_merchant_talk:trade_requested_horse|I am thinking of buying a horse.
dlga_trade_requested_weapons:merchant_trade|Ah, yes {reg63?sir:madam}. These arms are the best you'll find anywhere.
dlga_trade_requested_armor:merchant_trade|Of course, {reg63?sir:madam}. You won't find better quality armor than these in all Pendor.
dlga_trade_requested_horse:merchant_trade|You have a fine eye for horses, {reg63?sir:madam}. You won't find better beasts than these anywhere else.
dlga_merchant_trade:town_merchant_talk|Anything else?
dlga_town_merchant_talk:merchant_gossip|Tell me. What are people talking about these days?
dlga_merchant_gossip:town_merchant_talk|{s3}
dlga_town_merchant_talk:town_merchant_horse_armor_1|Is there anyone with whom I could talk about old horse breeds?
dlga_town_merchant_horse_armor_1:town_merchant_talk|{s54} trades horses here, so maybe him. He has never talked about old breeds before, but we don't usually do business together and have spoken only few times.
dlga_town_merchant_talk:town_horse_merchant_horse_armor_1|Do you have any information about old or ancient horses breeds?
dlga_town_horse_merchant_horse_armor_1:town_horse_merchant_horse_armor_2|Ha! I can talk all day long about 'ancient horses breeds,' as there were so many of them.
dlga_town_horse_merchant_horse_armor_2:town_horse_merchant_horse_armor_3|Well to be more specific, I am looking for some information about horses raised by the old Pendorian monarchy...
dlga_town_horse_merchant_horse_armor_3:town_horse_merchant_horse_armor_4|Hmm, there is only one kind of horse that I can think of: 'Pendor Royal Steeds'. What a magnificent animal they were. Almost wiped out by the Red Plague too!
dlga_town_horse_merchant_horse_armor_4:town_horse_merchant_horse_armor_5|'... almost wiped out...'? Does that mean that they still exist?
dlga_town_horse_merchant_horse_armor_5:town_horse_merchant_horse_armor_6|Yes, in a way, but only in Sarleon due to the pedigree being passed down since King Alfred. While they may not be the exact breed as a few hundred years ago, they are linked in common traits and have identical physicality. ^^I just so happen to own three of these very few ancestors, that the last king rode, myself!
dlga_town_horse_merchant_horse_armor_6:town_horse_merchant_horse_armor_7|I would like to buy one!
dlga_town_horse_merchant_horse_armor_7:town_horse_merchant_horse_armor_8|I am afraid that this horse is not for sale. My family bred horses for generations and we are very proud that we were able to preserve these royal steeds. ^^But I have other good horses, if you are interested?
dlga_town_horse_merchant_horse_armor_8:town_horse_merchant_horse_armor_9|I can buy 'good horses' in other places, but they won't fit this old armor ...
dlga_town_horse_merchant_horse_armor_9:town_horse_merchant_horse_armor_10|Wait! Are you saying you found Pendor Royal Barding!?
dlga_town_horse_merchant_horse_armor_10:town_horse_merchant_horse_armor_11|It is a bit tarnished now, but it still looks quite in good shape to me. Fit for a leader.
dlga_town_horse_merchant_horse_armor_11:town_horse_merchant_horse_armor_12|Oh, I would give you almost anything too see one of my horses in this armor before I die! ^^Hmm...tell you what, I will exchange one of my steeds for a Medium Pouch of Diamonds. I think I that be a fair trade. What do you say?
dlga_town_horse_merchant_horse_armor_12:town_merchant_talk|Thank you. Please take these diamonds.
dlga_town_horse_merchant_horse_armor_12:town_merchant_talk.1|I will bring you the diamonds. I will return soon.
dlga_town_merchant_talk:close_window|I have got the diamonds for you.
dlga_town_merchant_talk:close_window.1|Very good. Good-bye.
dlga_start:signature_player_introduce|Yes My {reg63?lord:lady}? What may I do for you?
dlga_signature_player_introduce:signature_first_response|Rumors about you abound in Pendor, sir. I'd like to learn more about you.
dlga_signature_first_response:signature_player_response_2|{s4}
dlga_signature_player_response_2:close_window|Thank you, I've heard quite enough. Good day.
dlga_signature_player_response_2:signature_second_response|Would you please expound upon that, sir?
dlga_signature_second_response:signature_player_response_3|{s4}
dlga_signature_player_response_3:signature_third_response|Please continue...
dlga_signature_third_response:signature_player_response_4|{s4}
dlga_signature_player_response_4:close_window|Thank you, that was.. interesting.
dlga_start:town_dweller_talk|My {reg63?lord:lady}?
dlga_start:town_dweller_talk.1|Good day, {reg63?sir:madam}.
dlga_town_dweller_talk:town_dweller_ask_fugitive|I am looking for a man by the name of {s4}. I was told he may be hiding here.
dlga_town_dweller_ask_fugitive:close_window|Strangers come and go to our village, {reg63?sir:madam}. If he is hiding here, you will surely find him if you look around.
dlga_town_dweller_talk:town_dweller_quest_meet_spy_in_enemy_town_ask_item|Pardon me, but is that a {s5} you're wearing?
dlga_town_dweller_quest_meet_spy_in_enemy_town_ask_item:town_dweller_talk|{s6}
dlga_town_dweller_talk:town_dweller_quest_meet_spy_in_enemy_town|{s4}
dlga_town_dweller_quest_meet_spy_in_enemy_town:town_dweller_quest_meet_spy_in_enemy_town_know|{s4}
dlga_town_dweller_quest_meet_spy_in_enemy_town:town_dweller_quest_meet_spy_in_enemy_town_dont_know|Eh? What kind of gibberish is that?
dlga_town_dweller_quest_meet_spy_in_enemy_town_dont_know:close_window|Never mind.
dlga_town_dweller_quest_meet_spy_in_enemy_town_know:town_dweller_quest_meet_spy_in_enemy_town_chat|{s4} sent me to collect your reports. Do you have them with you?
dlga_town_dweller_quest_meet_spy_in_enemy_town_chat:town_dweller_quest_meet_spy_in_enemy_town_chat_2|I've been expecting you. Here they are, make sure they reach {s4} intact and without delay.
dlga_town_dweller_quest_meet_spy_in_enemy_town_chat_2:close_window|Farewell.
dlga_town_dweller_talk:town_dweller_ask_info|What can you tell me about this village?
dlga_town_dweller_talk:town_dweller_ask_info.1|What can you tell me about this town?
dlga_town_dweller_ask_info:close_window|{s10} {s11}
dlga_town_dweller_talk:town_dweller_ask_situation|How is life here?
dlga_town_dweller_ask_situation:town_dweller_poor|Disaster has struck my family, {reg63?sir:madam}. A pestilence has ruined the crops on our fields, and my poor children lie at home hungry and sick. My neighbours are too poor themselves to help me.
dlga_town_dweller_ask_situation:town_dweller_poor.1|My life is miserable, {reg63?sir:madam}. I haven't been able to find a job for months, and my poor children go to bed hungry each night. My neighbours are too poor themselves to help me.
dlga_town_dweller_poor:town_dweller_poor_paid|Then take these 300 denars. I hope this will help you and your family.
dlga_town_dweller_poor:town_dweller_poor_not_paid|Then you must work harder and bear your burden without complaining.
dlga_town_dweller_poor_not_paid:close_window|Yes {reg63?sir:madam}. I will do as you say.
dlga_town_dweller_poor_paid:close_window|{reg63?My lord:My good lady}. You are so good and generous. I will tell everyone how you helped us.
dlga_town_dweller_ask_situation:close_window|Thank you for your kindness {reg63?sir:madam}. With your help our lives will be better. I will pray for you everyday.
dlga_town_dweller_ask_situation:town_dweller_talk|Times are hard, {reg63?sir:madam}. We work hard all day and yet we go to sleep hungry most nights.
dlga_town_dweller_ask_situation:town_dweller_talk.1|Times are hard, {reg63?sir:madam}. But we must count our blessings.
dlga_town_dweller_ask_situation:town_dweller_talk.2|We are not doing too badly {reg63?sir:madam}. We must count our blessings.
dlga_town_dweller_talk:town_dweller_ask_trade|What is your trade?
dlga_town_dweller_ask_trade:town_dweller_talk|{s14}
dlga_town_dweller_talk:town_dweller_ask_rumor|What is the latest rumor around here?
dlga_town_dweller_ask_rumor:town_dweller_talk|I don't know anything that would be of interest to you.
dlga_town_dweller_ask_rumor:town_dweller_talk.1|{s61}
dlga_town_dweller_ask_rumor:town_dweller_talk.2|I haven't heard anything interesting lately.
dlga_town_dweller_talk:close_window|Leave.
dlga_start:player_castle_guard_talk|Yes {reg63?sir:madam}?
dlga_player_castle_guard_talk:player_castle_guard_talk_2|How goes the watch, soldier?
dlga_player_castle_guard_talk_2:player_castle_guard_talk_3|All is quiet {reg63?sir:madam}. Nothing to report.
dlga_player_castle_guard_talk_3:close_window|Good. Keep your eyes open.
dlga_start:close_window.52|Good day, {reg63?sir:madam}. It's nice having you here in {s10}.
dlga_start:close_window.53|Mind your manners within the walls and we'll have no trouble.
dlga_start:close_window.54|Hail, Noldor friend. The Jatu are far away and our patrols roam the forests freely.
dlga_start:close_window.55|Hail, Grandmaster. All is quiet and the view is fascinating at sunset.
dlga_start:close_window.56|Congratulations! You are now a {s8} of our Order!^May you always wear its armor proudly!
dlga_start:close_window.57|Congratulations! You'll need to make space for up to six items in your inventory to receive the Order specific outfit.
dlga_start:close_window.58|It seems you are unworthy of joining our Order. Goodbye.
dlga_start:close_window.59|You have acted against your Order! You are therefore stripped of membership. Begone and make amends.
dlga_start:close_window.60|My Order has no business with its enemies. Begone and make amends.
dlga_start:hall_order_guard_talk_books|My Order has no business ... What did you say?
dlga_hall_order_guard_talk_books:hall_order_guard_talk_books_1|Look, I have found strange writings.
dlga_hall_order_guard_talk_books_1:close_window|Give them to me right now! They are too dangerous for an untrained reader. ^^^ Here is your tip.
dlga_start:close_window.61|I'm disappointed with your inability to defeat enough enemies of our Order. We do not reward failure.
dlga_start:close_window.62|It's discouraging to fail to represent your Order with skill and honor. Still, at least you've tried.
dlga_start:close_window.63|Your meek leadership failed us, {playername}. If you can't complete a challenge, then don't ask for one.^We'll immediately recall our soldiers and let your old soldiers rejoin you, they were nothing but a pestilence here, always rummaging through the Order pantries. Farewell.
dlga_start:close_window.64|I'm disappointed in you, {playername}. Either you are inept or your loyalties are suspect.
dlga_start:close_window.65|That was quite a scrap, eh, Constable?^Sadly, we were too late to save our Grandmaster - the Snake Cult assassins got to him before we could do anything. There's nothing to do now but take vengeance - since you are the senior Order officer now, it falls on you to lead our forces against the Cult and make them pay.^We don't know why they would be so bold to attack us here, as the Snake Cult usually operates from the shadows. I suggest finding more about their presence by questioning travelers - those staying in the taverns are notorious for useless gossip, but occasionally they might have a valuable clue. Start there, Constable, and good luck!
dlga_start:close_window.66|You bring valuable news, Constable. A hidden Cult stronghold near {s8} - as much as it sounds unlikely, that's where the Snake Cult assassins will be found, and destroyed by our hands, if the fates guide us.^I have received disturbing news from friendly Orders about attacks on their high-ranking members too - the Cult must have a devious plan to behead the Orders, the most valiant defenders of Pendor, and throw them into confusion. I fear we may soon expect grave news from Amala, foreboding a great invasion.^The task at hand for us, however, remains the destruction of the Snake Cult stronghold. You are bound by duty and honor to cleanse the stronghold and take it for our Order.^For this unique task we have many volunteers, Constable, so make sure you are prepared for an unrelenting siege assault. Good luck!
dlga_start:close_window.67|You bring glorious news, Grandmaster! Yes, in recognition of your leadership, the Order has acclaimed you as its next leader - with your presence at the helm, we hope to bring a new dawn to the people of Pendor. Recruitment has surged too as young warriors wish to join our ranks, and our renown is greater than ever, all thanks to you.^May your custodianship be marked with honor and glory!^^I thought you would like to know that we have already sent masons and laborers to rebuild the despicable Snake stronghold into a fortress more suitable to our Order's stature - work should be completed in about 2 months.
dlga_start:hall_order_guard_talk|Congratulations, {playername}, your constant efforts to aid our cause earned you the right to call yourself {s8} of the Order of the {s12}.^Now, what can I do for you on this auspicious day?
dlga_start:close_window.68|Congratulations, {playername}, your constant efforts to aid our cause earned you the right to call yourself {s8} of the Order of the {s12}. However, you'll need to make space for six Order items before you receive the honor.
dlga_start:hall_order_guard_crossbow|Before anything else, {s8} {playername}, we have received a new advanced crossbow from our contact in Mettenheim.^Since you are an accomplished crossbowman yourself, maybe you would like to try it out?
dlga_hall_order_guard_crossbow:close_window|Let me make room in my inventory first, I'll be right back.
dlga_hall_order_guard_crossbow:close_window.1|Of course I'm interested, let me have one.
dlga_start:hall_order_guard_musket|Before anything else, {s8} {playername}, we have received a delivery from our contacts over in Barclay. They managed to ship us several hundred of their advanced weapons. Maybe you would like to try one out?
dlga_hall_order_guard_musket:close_window|Let me make room in my inventory first, I'll be right back. ^^^^^(min 3 empty slots are needed)
dlga_hall_order_guard_musket:close_window.1|Of course I'm interested, let me have one.
dlga_start:hall_order_guard_gm_armor|Grandmaster, please accept this set of armor that has been passed down to each Griffon Grandmaster that has proudly served our Order. Let this armor be an example to others that the Knights of the Griffon have returned to Pendor to serve its rightful leader and to fulfill Madigan's Prophecy.^^Currently the armor is not in an optimal shape, as it was hidden for a long time. However, a skilled blacksmith should be able to restore it to it's full glory.
dlga_hall_order_guard_gm_armor:close_window|Let me find a space in my inventory first.
dlga_hall_order_guard_gm_armor:close_window.1|Thank you and to the rest of the Order for this gift. I am honored.
dlga_start:close_window.69|We are under orders by the Constable to keep you safe, Grandmaster.
dlga_start:hall_order_guard_talk.1|It's always an honor to welcome the Founder of our glorious Order. Anything I can do to help?
dlga_start:hall_order_sergeant_talk|It's always an honor to welcome the Founder of our glorious Order. Anything I can do to help?
dlga_start:hall_order_guard_talk.2|Greetings {s8} {playername}, it's always a pleasure to welcome one of our glorious Order. Anything I can do to help?
dlga_start:hall_order_sergeant_talk.1|Greetings {s8} {playername}, it's always a pleasure to welcome one of our glorious Order. Anything I can do to help?
dlga_start:hall_order_guard_talk.3|Do you have business with my Order, {reg63?my lord:my lady}?
dlga_start:hall_order_guard_talk.4|Do you have business with my Order, {reg63?sir:madam}?
dlga_start:hall_order_sergeant_talk.2|If you have business with my Order, {reg63?sir:madam}, you'd better speak to the Knight over there.
dlga_start:hall_guard_talk|Your orders, {reg63?my lord:my lady}?
dlga_start:close_window.70|We are not supposed to talk while on guard, {reg63?sir:madam}.
dlga_start:close_window.71|We are not supposed to talk while on guard, {reg63?sir:madam}.
dlga_hall_guard_talk:hall_guard_duty|Stay on duty and let me know if anyone comes to see me.
dlga_hall_guard_duty:close_window|Yes, {reg63?my lord:my lady}. As you wish.
dlga_hall_order_guard_talk:hall_order_join|I would like to join your Order!
dlga_hall_order_guard_talk:close_window|CHEAT: Increase Order relations by +10
dlga_hall_order_guard_talk:close_window.1|CHEAT: Decrease Order relations by -10
dlga_hall_order_guard_talk:close_window.2|CHEAT: Increase Order rank points by +10
dlga_hall_order_guard_talk:close_window.3|CHEAT: Decrease Order rank points by -10
dlga_hall_order_guard_talk:order_choose_quest|Is there anything I can do to help?
dlga_hall_order_guard_talk:order_sell_book_h|I have found a strange book while fighting Heretics.
dlga_order_sell_book_h:close_window|You've done well to bring the book to us - it is too dangerous for an untrained reader. Our scribes will lock it away safely for further study.
dlga_hall_order_guard_talk:order_sell_book_s|I have found a strange book while fighting the Snake Cult.
dlga_order_sell_book_s:close_window|You've done well to bring the book to us - it is too dangerous for an untrained reader. Our scribes will lock it away safely for further study.
dlga_hall_order_guard_talk:order_bounty_reward|I have bounties to claim.
dlga_hall_order_guard_talk:order_tournament_reward|I've won the {s8} tournament!
dlga_hall_order_guard_talk:order_challenge_reward|I've won many victories for the Order!
dlga_hall_order_guard_talk:order_challenge_abort|I wish to abandon the Order challenge and get my men back.
dlga_hall_order_guard_talk:order_rivalry_reward|I have settled the problem with the {s8}.
dlga_hall_order_guard_talk:hall_order_resign_confirm|I wish to resign my membership with the Order.
dlga_hall_order_guard_talk:start|Tell me of your skills.
dlga_hall_order_sergeant_talk:start|Tell me of your skills.
dlga_hall_order_guard_talk:buy_order_armour_set|I wish to buy your armor set.
dlga_hall_order_sergeant_talk:buy_order_armour_set|I wish to buy your armor set.
dlga_hall_order_guard_talk:close_window.4|Not at present, thank you. Farewell.
dlga_hall_order_sergeant_talk:close_window|Ah, I see. Farewell.
dlga_buy_order_armour_set:close_window|We can't sell our equipment. As you know {reg63?Sir:Madam}, this is against our codex.
dlga_buy_order_armour_set:buy_order_armour_set_1|{reg63?Sir:Madam}, you are glorious knight, but nevertheless this set will cost you {reg0} in gold.
dlga_buy_order_armour_set:close_window.1|We could share our equipment, but only with our beloved Grandmaster or well known and honorable knights, who are favorable to the Order. And you, {reg63?Sir:Madam}, are ... not one of them. ^^^^^^^(minimum 1200 renown, 30 honor, +30 relations)
dlga_buy_order_armour_set_1:close_window|It is too expensive.
dlga_buy_order_armour_set_1:buy_order_armour_set_2|Great price. I will take it.
dlga_buy_order_armour_set_1:close_window.1|Maybe next time.
dlga_buy_order_armour_set_2:close_window|{reg63?Sir:Madam}, there is not enough free space in your chest.
dlga_buy_order_armour_set_2:close_window.1|{reg63?Sir:Madam}, wear your new armor with pride.
dlga_hall_order_resign_confirm:hall_order_resign_confirm|I won't ask you what prompted you to make such a grave decision - but are you certain you wish to resign?
dlga_hall_order_resign_finish:close_window|This is a sad day indeed. Very well, from this day forward you are no longer a member of our Order, but you shall always remain our honored Founder.
dlga_hall_order_resign_confirm:hall_order_resign_confirm.1|I won't ask you what prompted you to make such a grave decision - but are you certain you wish to resign?^You will be looked upon unfavorably by all Pendor Orders.
dlga_hall_order_resign_confirm:start|You are right, that would be dishonorable. Let us forget this.
dlga_hall_order_resign_confirm:hall_order_resign_finish|Yes, I'm quite certain. I have my own reasons.
dlga_hall_order_resign_finish:close_window.1|This is a sad day indeed. Very well, from this day forward you are no longer a member of our Order. May your judgment and honor serve you better in future.
dlga_hall_order_join:hall_order_join_1|But of course, {reg63?Sire:Madam}. As you are our founder, you will receive a rank of Honorary Grandmaster.^^^^^(WARNING: this order was created recently and doesn't have own 'Order Stronghold'; 'The Order Grandmaster' quest will be skipped as well)
dlga_hall_order_join_1:hall_order_join_2|I will accept the honor.
dlga_hall_order_join_1:close_window|I need more time before making the decision.
dlga_hall_order_join_2:close_window|We shall be deeply honored by your membership.^Please give the squires a few minutes to fetch your complimentary armor set.
dlga_hall_order_join:hall_order_join_confirm|That is a serious request. Our Order admits only those worthy individuals who can best three of us in the arena. Are you ready for a test of arms? If you succeed, you will become one of us but will be forbidden to join any other Order.
dlga_hall_order_join_confirm:close_window|I'm ready to join and will submit to the Order's test of arms!
dlga_hall_order_join_confirm:close_window.1|On second thought, thank you, I don't think I want to join just now.
dlga_order_choose_quest:order_choose_quest|Why yes, {s4}. We do need some aid occasionally.
dlga_order_choose_quest:order_bounty_talk|I hear you have posted a bounty.
dlga_order_choose_quest:order_tournament_talk|I was told you are looking for a tournament champion.
dlga_order_choose_quest:order_challenge_talk|I'm looking for a more challenging task.
dlga_order_choose_quest:order_rivalry_talk|I've heard you have problems with rivals.
dlga_order_choose_quest:close_window|On second thought, I have more pressing matters.
dlga_order_bounty_talk:order_bounty_talk_2|Very well, {s4}. I want you to hunt down as many as you can of those {s5} {s6}.^Are you up for some bounty hunting?
dlga_order_bounty_talk_2:order_bounty_talk_accept|I will gladly help my Order.
dlga_order_bounty_talk_2:order_bounty_talk_accept.1|I can hunt down your enemies.
dlga_order_bounty_talk_accept:close_window|That's the spirit! Destroy as many as you can, and the Order will favor you.
dlga_order_bounty_talk_2:order_talk_move_on|On second thought, I have more pressing matters.
dlga_order_talk_move_on:hall_order_guard_talk|I see. Anything else?
dlga_order_bounty_reward:close_window|Superb work, {playername}. Pendor is yet to be rid of our enemies, but thanks to you, that day is not too far.^Our Order is grateful.
dlga_order_tournament_talk:hall_order_guard_talk|Huh? We are only looking among our membership, I'm sorry. Anything else?
dlga_order_tournament_talk:hall_order_guard_talk.1|Hmm, I haven't heard about any tournaments open to you these days, but we may need a champion some time next week. Anything else?
dlga_order_tournament_talk:order_tournament_talk_2|Hmm, yes, you might be a suitable candidate. We are looking for Order members that are skilled in the arena.^We want you to go to {s8} and enter the tournament there on behalf of the {s9}. Win the tournament, forfeiting any rewards, and spread the glory of the {s9} across Pendor! Lose... well, let's not consider that.^Do you have what it takes to be a champion, {playername}?
dlga_order_tournament_talk_2:order_tournament_talk_accept|I would be proud to champion my Order!
dlga_order_tournament_talk_accept:close_window|Excellent! Show the citizens of {s8} and all of Pendor which Order is the finest. And please hurry, we don't want to forfeit the tournament by default.
dlga_order_tournament_talk_2:order_talk_move_on|On second thought, I may need more practice first.
dlga_order_tournament_reward:close_window|Welcome, Champion of the {s9}! Your superb win at {s8} shall be the talk of Pendor for weeks to come.
dlga_order_challenge_talk:order_challenge_talk_2|A challenge? Well, you might be able to accomplish a feat worthy of the {s9}. Be warned though, it's dangerous and requires skillful generalship.^You are to lead a force of chosen {s10} and {s11} into battle and win renown across Pendor's battlefields. Defeat is not a possibility!^Your current troops will be awaiting your return here safely, but your companions can remain with you at all times.^What do you say?
dlga_order_challenge_talk_2:order_challenge_talk_accept|I'll leave my troops here and win victories for my Order!
dlga_order_challenge_talk_2:order_challenge_talk_accept.1|I'll leave my troops here - I can lead the Order troops to victory.
dlga_order_challenge_talk_accept:close_window|I'm impressed with your resolve. Lead our soldiers with skill and care, and you'll earn the gratitude of our Order.
dlga_order_challenge_talk_2:order_talk_move_on|On second thought, I can't be parted with my men.
dlga_order_challenge_reward:order_challenge_reward_mercs|We have all heard of your glorious victories, knight commander! The brave soldiers of the {s9} deserve to be led only by the best.^Of course, your old soldiers are anxious to rejoin you. You may be delighted to know that I have been approached by a number of knights and sergeants, and many of them want to continue in your service. Bring them more victories!
dlga_order_challenge_reward_mercs:order_talk_move_on|I'll gratefully accept their service.
dlga_order_challenge_abort:close_window|That's very disappointing, {playername}. If you can't complete a challenge, then don't ask for one.^We'll immediately recall our soldiers and let your old soldiers rejoin you, they were nothing but a pestilence here, always rummaging through the Order pantries. Farewell.
dlga_order_rivalry_talk:order_rivalry_talk_2|You've heard that too, {reg63?sir:madam}?^We do have an ongoing feud with the {s8} based in {s9}. While the history between our two Orders have been difficult at best, they seem to want to escalate the conflict further.^They have sent louts and mercenaries to harass our patrols around {s10} - this is unacceptable and they must be stopped. Will you do us a favor and drive off the interlopers?
dlga_order_rivalry_talk_2:order_rivalry_talk_accept|I am bound by my honor to do so.
dlga_order_rivalry_talk_2:order_rivalry_talk_accept.1|Certainly, the {s8} are not my friends.
dlga_order_rivalry_talk_2:order_talk_move_on|Sorry, I don't wish any quarrel with the {s8}.
dlga_order_rivalry_talk_accept:close_window|For a moment, I thought you would refuse - I'm glad you are on the right side of this argument. The rival patrol is in the vicinity of {s10}, seek it out and defeat it.
dlga_order_rivalry_reward:close_window|Well done, {playername}! The {s8} shall think twice before attacking the {s9} the next time.
dlga_enemy_defeated:close_window|Arggh! I hate this.
dlga_party_relieved:close_window|Thank you for helping us against those bastards.
dlga_start:player_merc_talk|{s4}
dlga_player_merc_talk:player_merc_give_order_ask|I have a new task for you.
dlga_player_merc_talk:player_merc_dismiss|I don't need your services anymore.
dlga_player_merc_talk:close_window|Never mind, carry on.
dlga_player_merc_give_order_ask:player_merc_give_order|{s4}
dlga_player_merc_give_order:player_merc_give_order_answer|Follow me.
dlga_player_merc_give_order:player_merc_give_order_details_ask|Go to...
dlga_player_merc_give_order:player_merc_give_order_details_ask.1|Patrol around...
dlga_player_merc_give_order:player_merc_pretalk|Never mind.
dlga_player_merc_give_order_details_ask:player_merc_give_order_details|{s4}
dlga_player_merc_give_order_details:player_merc_give_order_answer|{s1}
dlga_player_merc_give_order_details:player_merc_pretalk|Never mind.
dlga_player_merc_give_order_answer:close_window|{s4}
dlga_player_merc_dismiss:close_window|{s4}
dlga_player_merc_pretalk:player_merc_talk|Anything else?
dlga_start:close_window.72|Well, goodbye then.
dlga_start:close_window.73|{s4}
dlga_start:close_window.74|{s4}
dlga_lady_member_talk:close_window|Very good, carry on.
dlga_member_chat:regular_member_talk|Your orders {reg63?sir:madam}?
dlga_regular_member_talk:view_regular_char_requested|Tell me about yourself
dlga_view_regular_char_requested:do_regular_member_view_char|Aye {reg63?sir:madam}. Let me tell you all there is to know about me.
dlga_do_regular_member_view_char:regular_member_talk|Anything else?
dlga_regular_member_talk:close_window|Nothing. Keep moving.
dlga_regular_member_talk:start_order_rumor|I'd like to learn more about your Order.
dlga_start:party_encounter_hostile_attacker|You have no chance against us. Surrender now or we will kill you all...
dlga_party_encounter_hostile_attacker:close_window|We will fight you to the end!
dlga_party_encounter_hostile_attacker:close_window.1|Don't attack! We surrender.
dlga_start:party_encounter_hostile_defender|What do you want?
dlga_party_encounter_hostile_defender:party_encounter_hostile_ultimatum_surrender|Surrender or die!
dlga_party_encounter_hostile_ultimatum_surrender:close_window|{s43}
dlga_party_encounter_hostile_defender:close_window|Nothing. We'll leave you in peace.
dlga_start:ghostlady_intro_response|Oh, you can see me! I have despaired of making myself seen or heard! I am the ghost of Lady Alienor, wife to {s4}.
dlga_ghostlady_intro_response:ghostlady_backstory_intro|Yes, my Lady, I both see and hear you. How do you come to be here?
dlga_ghostlady_intro_response:close_window|There is no such thing as a ghost. Begone, foul thing!
dlga_ghostlady_backstory_intro:ghostlady_backstory_a|Please, please, you must listen to me! I mean no harm to you, but I crave your help! You are the only one thus far who has seen me. I beg you, at least listen to my sad tale. I am bound to this hall until I discover who killed me.
dlga_ghostlady_backstory_a:ghostlady_backstory_b|My husband wasted little time before installing {s6} as his mistress in my place, though I thought he loved me well. {s6} was furious when we married, because she wanted to marry my Lord herself. I discovered our Scribe was embezzling from my Lord and told him I would expose his thefts and see him sacked and imprisoned. {s5} captured twenty of our peasants for his army, and I urged my husband to war against him and bring our peasants back. Any of these might have wanted my death and brought it about with poison. I know not which my killer may be, but I must discover my murderer, or I shall never find rest or leave this world.
dlga_ghostlady_backstory_b:ghostlady_backstory_response|I cannot leave this place, nor can I question those who may have killed me. I must have help from a living person to find out who poisoned me and why.
dlga_ghostlady_backstory_response:ghostlady_give_quest|It is a difficult problem to solve, my lady.
dlga_ghostlady_give_quest:ghostlady_response_give_quest|If you will undertake to find my murderer and avenge me, I will tell you where my jewels are hidden. I no longer need them.
dlga_ghostlady_response_give_quest:close_window|I will find your murderer and avenge you, my Lady.
dlga_ghostlady_response_give_quest:close_window.1|I am sorry, my Lady, but I have neither the time nor the interest.
dlga_start:ghostlady_intro_response_again|You have returned! Please believe me, I am the ghost of Lady Alienor, wife to {s4}.
dlga_ghostlady_intro_response_again:ghostlady_backstory_intro|Yes, my Lady. How do you come to be here?
dlga_ghostlady_intro_response_again:close_window|There is no such thing as a ghost. Begone, foul thing!
dlga_start:close_window.75|I haunt this hall, desolate in my invisibility, desperate to find my murderer, but none can see me or hear my pleas for aid. I weep, but none hear me, as I watch my husband with my rival. Were I not already dead, I would wish to be!
dlga_start:ghostlady_response_done_yet|Oh, {playername}, have you found who killed me?
dlga_ghostlady_response_done_yet:close_window|Please have patience, my lady, I'll find your murderer.
dlga_ghostlady_response_done_yet:ghostlady_failure|I am so sorry, my lady, but I could not discover your murderer.
dlga_ghostlady_response_done_yet:ghostlady_success|I regret to inform you that you were poisoned by your scribe. I killed him for his crime.
dlga_ghostlady_success:ghostlady_response_success|I suspected he was the one! You are welcome to my casket of jewels. Thank you, {playername} from the bottom of my heart. I am free to go now. Farewell and I wish you great success in all your future ventures!
dlga_ghostlady_response_success:close_window|Farewell, my Lady - oops, she's gone! Now, for those jewels!
dlga_ghostlady_response_success:close_window.1|Damn, nice jewels, but I have a full inventory! I will return later to claim my reward.
dlga_ghostlady_failure:ghostlady_response_failure|You spoke to everyone, yet could not find my murderer? Oh, woe, I am dooomed to forever haunt my own hall, invisible to all. You have sentenced me to a terrible fate by your failure.
dlga_ghostlady_response_failure:close_window|I beg your forgiveness, Lady. I am deeply saddened by your fate. Farewell.
dlga_start:close_window.76|...
dlga_start:ghostscribe_accuse|Have you found your imaginary killer yet, or do you yet run in circles chasing your tail?
dlga_start:ghostscribe_start_response|I am the Scribe of {s4}. How may I serve you, my {reg63?lord:lady}?
dlga_ghostscribe_start_response:ghostscribe_backstory_intro|I understand you've been dipping your fingers into your Lord's purse on the sly.
dlga_ghostscribe_start_response:close_window|I need no service from you. Good day.
dlga_ghostscribe_backstory_intro:ghostscribe_backstory_intro_response|How dare you accuse me of stealing from {s4}?! I am his most trusted servant. Who has been telling you lies about me? I demand to know. I have stolen nothing, nothing I tell you!
dlga_ghostscribe_backstory_intro_response:ghostscribe_backstory_a|Your late lady told me the entire story of your thievery.
dlga_ghostscribe_backstory_a:ghostscribe_backstory_a_response|You lie! There is no such thing as a ghost. She is dead and buried, and cannot speak to anyone. I did not kill her, you fool; she died of an illness a few weeks ago. There are no spirits watching us!
dlga_ghostscribe_backstory_a_response:ghostscribe_backstory_b|Lady Alienor's spirit tells me you embezzled from her Lord and she intended to expose you.
dlga_ghostscribe_backstory_b:ghostscribe_backstory_b_response|All right, I confess that I took a few denars from the taxes I collected to pay a gambling debt, but it was the first and only time I ever took a copper. My Lady threatened to tell her husband but I swore that I would repay what I stole and she said she would not expose me. Of course I did not poison her! Who could the killer be?
dlga_ghostscribe_backstory_b_response:ghostscribe_backstory_c|Her spirit hears your lies as you speak them. Did you kill her to silence her?
dlga_ghostscribe_backstory_c:close_window|An interesting fabrication; perhaps you should take up the role of bard. If you will excuse me, I have my Lord's tasks to see about.
dlga_ghostscribe_accuse:ghostscribe_accuse_1|You killed her. You have condemned yourself with your own words.
dlga_ghostscribe_accuse:close_window|When I know that, I will inform you. Pay back what you stole before your Lord discovers the theft.
dlga_ghostscribe_accuse_1:ghostscribe_accuse_2|What on earth do you mean? I said nothing of killing my Lady.
dlga_ghostscribe_accuse_2:ghostscribe_accuse_3|I never said anything to you about poison. You used the word, not I.
dlga_ghostscribe_accuse_3:ghostscribe_accuse_4|You lie. I don't want trouble with my Lord, so I could make it worth your while to keep silence, rather than repeating your nonsense to my Lord, perhaps as much as 500 denars. Be sensible, {playername}. Take it and go.
dlga_ghostscribe_accuse_4:close_window|I won't take your bribe, but I will take your life in recompense for the one you took.
dlga_merchant_end:close_window|Heh! I must really be in a tight spot, to place my hopes in a passing stranger. However, something about you tells me that my trust is not misplaced. Now, go see if you can round up some volunteers or mercenaries.
dlga_start:merchant_quest_1_prologue_1|{s1}
dlga_merchant_quest_1_prologue_1:merchant_quest_1_prologue_2|We've lately had a real problem with Heretics kidnapping young girls for sacrifice. We've discovered numerous girls' bodies, every one with the heart ripped out! Of late, they've begun venturing into town, looking for unwary prey. The watch commander tells us it's because of all the fighting on the frontiers - fewer men to keep an eye on the streets. This helps them enter unnoticed and aids them in identifying particularly tempting targets ... Last week, you see, they took my young sister.
dlga_merchant_quest_1_prologue_1:merchant_quest_1_prologue_2.1|Those damnable Mystmountain Raiders appear when least expected and vanish back into their mountains without a trace. I'll confess that I've done a bit of trading with them in the past - their gold is as good as anyone's. Still, they've gone too far this time. My younger brother went off hunting the other day and failed to return. Those Mystmountain barbarians sent me his ear in a bag, with an ill-written note demanding 1000 denars ransom for him!
dlga_merchant_quest_1_prologue_1:merchant_quest_1_prologue_2.2|We've a growing problem here stemming from Singal - bands of Singalian slavers prowling about all the D'Shar Principalities, taking every person they can get their hands on as slaves. It isn't safe to travel anywhere without a large group of guards. Of late, they've begun taking citizens right off our city streets, as boldly as they do in Singal! Now they've taken one of my wives. I wouldn't worry so much about it if she weren't my first wife's younger sister. She won't stop nagging me until I recover her little sister and the caterwauling in the women's quarters is driving me insane. She's also informed me I will have no 'husbandly rights' until my third wife is returned, and my second wife agrees.
dlga_merchant_quest_1_prologue_1:merchant_quest_1_prologue_2.3|Those bloody Vanskerry Raiders are growing bolder with every passing day. They take every person they come across as skalds, and send them back to their iceberg of a country in chains. The watch commander says they look too much like everyone else in the Fierdsvain, so when they enter the city, they could be any citizen. Anyway, Vanskerries have kidnapped my son!
dlga_merchant_quest_1_prologue_1:merchant_quest_1_prologue_2.4|The Snake Cult raids have increased of late, probably because a number of the Empire nobility are secret worshipers of Azi Dahaka. The incidences of girls kidnapped are on the rise, and rumor has it they steal girls to make them into Snake Priestesses. I've also heard they only take girl babies for that, and sacrifice their older captives. The problem is this: I sent my daughter under escort to Cez, to visit her aunt, and her party was taken by the Snake Cult!
dlga_merchant_quest_1_prologue_2:merchant_quest_1_prologue_3|I don't know what my sister was thinking to go wandering alone after dark in times like these; I hope she wasn't meeting a lover! You were traipsing about, too, but you're a stranger here, and didn't know how bad things have become. She had no such excuse. But she's my sister, so what can I do? If I don't protect my kin, people will start thinking that I can't protect my investments, either, and I can't have that. I also confess that I love her dearly and am worried to death about her! I cannot bear the thought of her being sacrificed by Heretics!
dlga_merchant_quest_1_prologue_2:merchant_quest_1_prologue_3.1|They say they will send more 'important' parts of him next, if they don't have the ransom within two days. He's the last of my family - my parents are dead, and I promised my father on his deathbed I'd look after the boy. He's worthless as a merchant, has as much trading sense as a hound, but I swore to my father to keep him safe, so I must rescue him.
dlga_merchant_quest_1_prologue_2:merchant_quest_1_prologue_3.2|I've told those idiot wives of mine, time and time again, don't go sneaking out of the house without escort, just because a peddler waves some gaudy trinket under your window to entice you, but they never listen. I'm sure that's what happened - one of those Singalians disguised as a peddler flapped a length of red silk, or waved a gold bracelet in the air, the greedy little twit went racing out to buy it, and was taken.
dlga_merchant_quest_1_prologue_2:merchant_quest_1_prologue_3.3|My son has a bad habit of frequenting the taverns and associating with people he should not. He also drinks too much. I fear he was waylaid by some Vanskerry Raiders as he stumbled home too drunk to defend himself or raise an alarm. I make no excuses for his behavior - he's an idiot. But, he's my own blood, after all. If I can't protect my kin, people will start thinking that I can't protect my investments, either, and I can't have that. I'm also fond of the young blighter - he's my only son and I love him despite his foolish ways.
dlga_merchant_quest_1_prologue_2:merchant_quest_1_prologue_3.4|She's not just my daughter, she's my only heir, and I've promised her to the son of one of my oldest friends in marriage. This marriage will join our trading concerns and make us the wealthiest and most influential merchants in the Empire. This marriage must take place very soon, or both our friendship and our potential partnership will end. She must be rescued before the wedding date!
dlga_merchant_quest_1_prologue_3:merchant_quest_1a|So here's my proposition. You look like you've had a bit of experience with a blade - and more importantly, you must have a bit of fire in your belly, or you wouldn't be coming to Pendor to seek your fortune. This is what I'm asking you to do: gather a small but strong party, track down these {s3} to their lair and return my {s1} to me in good health. In return, you'll earn my lasting gratitude and a bit of silver. What say you?
dlga_merchant_quest_1a:merchant_quest_1b|Very well, I will rescue your {s1}.
dlga_merchant_quest_1a:close_window|I am sorry, but I have more important business to attend.
dlga_merchant_quest_1b:merchant_quest_1c|You won't be able to do this by yourself, though. If you tackle that warband by yourself, the hunter will become the hunted, I'll warrant. You'll first need to recruit some fighting men. There are always a few lads in the outlying villages looking for work more interesting than tilling the soil or hauling water. With a little training, they'll fight well. There are also mercenaries for hire in the taverns. They'll join you for pay. Visit the villages and taverns, and use the money to hire some men. You will need at least five men behind you to fight the {s3}. The bandit leaders are a mean bunch, so having experienced men with good equipment would be best.
dlga_merchant_quest_1c:merchant_quest_1d|Very good, sir. I'll go collect some men from around the villages and check the tavern too.
dlga_merchant_quest_1d:close_window|Good. You can find me again in the tavern here in {s1} after you've got your group together. Then we'll speak about what to do next.
dlga_start:noldor_give_armor_1|Twair Ganieer Champion! You've done it! You bested all that Elcarai has to offer. You are truly a mighty human worthy of Noldor status. No one has ever achieved an undefeated record as much as you, including myself! In response, the Lords of Elcarai have agreed to gift you one of our most prized relics. Wear it with pride Champion of Pendor! Show the world that the Noldor think of you as an equal!
dlga_noldor_give_armor_1:noldor_give_armor_2|It is with the greatest honor, that I accept this most prized gift. Thank you!
dlga_noldor_give_armor_2:close_window|We are glad to hear that!
dlga_start:noldor_player_response.1|Yes, what can I do for you?
dlga_noldor_player_response:noldor_leader_1|I have many questions about the Noldor...
dlga_noldor_leader_1:noldor_player_questions|I may deign to give you a few answers. Ask.
dlga_noldor_anything_else:noldor_player_questions|Anything else you need to know? Ask.
dlga_noldor_player_questions:noldor_question_1|Ask about Noldor relations with others.
dlga_noldor_question_1:noldor_answer_1|Your people seem at odds with all of Pendor. Why is that?
dlga_noldor_answer_1:noldor_player_1|The Jatu are uncouth savages who murder our patrols. Our woods can never be safe while they live. The Empire lords pursue our patrols because they wish to loot our weapons and armor, and they use chasing the Snake Cult into our woods as an excuse for invading us. They take us prisoners without compunction.
dlga_noldor_player_1:noldor_answer_1a|Please go on.
dlga_noldor_answer_1a:noldor_anything_else|This, despite the fact that we also fight and defeat the Snake Cult! Our proud warrior women captives are sold at auction by Ramun in Singal, and we cannot enter Pendor cities to ransom them. The Pendor lords immure them in their towers and use them as sex slaves. This is intolerable to us! Sarleon ever threatens us and most of the Knightly Orders despise us. The Noldor have never been accepted by the rest of Pendor. We find it ironic that, even though many of the people who now occupy Pendor came from elsewhere, the Pendorians treat us as alien invaders. Do you wonder, human, that we wish nothing to do with the people of Pendor?
dlga_noldor_player_questions:noldor_question_2|Ask about Noldor reclusiveness.
dlga_noldor_question_2:noldor_answer_2|Do you think if you interacted more with the people of Pendor, they would be more accepting of you?
dlga_noldor_answer_2:noldor_player_2|When first we came to Pendor, we tried that. Our efforts failed. We are accepted only by one of the Knighthood Orders.
dlga_noldor_player_2:noldor_anything_else|Maybe it's the pointy ears that put people off. (relation -1)
dlga_noldor_player_2:noldor_anything_else.1|Tell that to the next human widow you meet, courtesy of a stray Noldor arrow. (relation -10)
dlga_noldor_player_2:noldor_anything_else.2|I'm sorry to hear that. Your people have been treated unjustly.
dlga_noldor_player_questions:noldor_question_3|Ask about the hidden castle.
dlga_noldor_question_3:noldor_answer_3|How have you managed to keep Elacrai castle so well hidden for this long?
dlga_noldor_answer_3:noldor_anything_else|Though most of our magic was lost with our island - a tale that does not concern you - we retained enough magic to hide in these woods. You are the first human to whom we have revealed it, because you have proven yourself a friend to the Noldor. Don't make us regret our decision to admit you to our confidence. Noldor friends are well-rewarded. Noldor enemies are dealt with summarily and forever barred from seeing or entering Elacrai Castle. Should you prove untrustworthy, you will never find this castle again, and every Noldor will be your enemy from that time on. We make very bad enemies.
dlga_noldor_player_questions:noldor_question_4|Ask about tournaments.
dlga_noldor_question_4:noldor_answer_4|Do you hold tournaments here? Would you permit me to enter one?
dlga_noldor_answer_4:noldor_anything_else|At the beginning of each new moon, we take the first four days and hold the most grand tournament here in Pendor. As you are now welcomed to our halls, you are more than welcome to join the combatants in the arena. Many rewards are to be won, but heed my words, us Noldor will not roll over for any opposition, especially a human. Prove yourself and see what may come if you continue to be victorious.
dlga_noldor_player_questions:noldor_question_5|Ask about training.
dlga_noldor_question_5:noldor_answer_5|Is it possible for me to train with your Trainer here in Elacrai Castle?
dlga_noldor_answer_5:noldor_anything_else|If my Trainer consents to your attempt, you have my permission to train with her. Being human, you will find her training very challenging.
dlga_noldor_player_questions:noldor_question_6|Ask about trading and recruitment.
dlga_noldor_question_6:noldor_answer_6|I see you have a merchant and a quartermaster here - may I buy some Noldor goods and hire Noldor troops from them?
dlga_noldor_answer_6:noldor_anything_else|If my castle merchant and quartermaster will condescend to deal with you, yes you may. There are always young Noldor who seek adventure in the outside world, but their price is very high. Our goods are excellent, but also very expensive.
dlga_noldor_player_questions:noldor_question_7|Ask about more information.
dlga_noldor_question_7:noldor_answer_7|Is there anything else you'd care to tell me about the Noldor?
dlga_noldor_answer_7:close_window|When we know you better, we may tell you more about ourselves, but for now, I think I have sufficiently satisfied your curiosity, and I grow weary of your questions.
dlga_noldor_player_questions:close_window|This is very interesting, but I have to go.
dlga_start:merchant_process_2|So, human, you wish to trade for Noldor goods?
dlga_start:merchant_process_2.1|Back again, are you? What do you want this time?
dlga_merchant_process_2:noldor_merchant_trade|I am interested in Noldor items.
dlga_merchant_process_2:noldor_merchant_unlock|I'd like to learn the secrets of creating these items.
dlga_merchant_process_2:close_window|I must be going, perhaps later.
dlga_noldor_merchant_trade:merchant_ending_trade|Normally, I'd not let these goods go to human hands, but I'll make an exception this time.
dlga_noldor_merchant_unlock:merchant_ending_trade|Wouldn't you like to know? And how would we know you can be entrusted with such secrets? Better trade with me while you can, human.
dlga_noldor_merchant_unlock:merchant_ending_trade.1|Very well, human friend. I'll summon a smith to show you the intricacies of creating some of our common equipment. I only hope I don't live to regret this.
dlga_merchant_ending_trade:merchant_process_2|Very good. Will there be anything else?
dlga_start:trainer_process_2|I can train you in a variety of weapons to a Noldor skill level.
dlga_start:trainer_reward|I see you have completed your training.
dlga_start:trainer_process_2.1|Do you wish training again?
dlga_trainer_process_2:trainer_choose_weapon|Yes, let us train.
dlga_trainer_process_2:close_window|I must be going, perhaps later.
dlga_trainer_choose_weapon:trainer_choose_weapon|Choose a weapon proficiency you want to improve.
dlga_trainer_choose_weapon:trainer_begin_training|One-handed weapons.
dlga_trainer_choose_weapon:trainer_begin_training.1|Two-handed weapons.
dlga_trainer_choose_weapon:trainer_begin_training.2|Polearms.
dlga_trainer_choose_weapon:trainer_begin_training.3|Bows.
dlga_trainer_choose_weapon:trainer_begin_training.4|Crossbows.
dlga_trainer_choose_weapon:trainer_begin_training.5|Thrown weapons.
dlga_trainer_choose_weapon:trainer_ending_training|None, I've changed my mind.
dlga_trainer_begin_training:close_window|Very well, here we go. Once you finish training, come back and speak to me.
dlga_trainer_reward:trainer_ending_training|Your training was a success. You are awarded a proficiency raise{reg2? (of {reg2} points):}.
dlga_trainer_reward:trainer_ending_training.1|You have failed the training.
dlga_trainer_ending_training:trainer_process_2|Will there be anything else?
dlga_start:recruiter_process_2|I've some Noldor troops who foolishly wish to adventure with a human captain. They'll join you for a Qualis gem.
dlga_start:recruiter_process_2.1|Back again for more troops, human? I've more foolish Noldor here. Pony up another gem, then.
dlga_recruiter_process_2:recruiter_warrior|I am interested in hiring Noldor troops.
dlga_recruiter_process_2:close_window|I must be going, perhaps later.
dlga_recruiter_warrior:recruiter_warrior_gem|Do you have a Qualis Gem? Or maybe some of our delicate pottery?
dlga_recruiter_warrior_gem:recruiter_warrior_choose|Yes, I have Qualis Gem (and space for {reg24} units).
dlga_recruiter_warrior_gem:recruiter_warrior_choose.1|Yes, I have Qualis Gem and this beautiful vase (and space for {reg24} units).
dlga_recruiter_warrior_gem:close_window|Yes, but I don't want to trade it for now.
dlga_recruiter_warrior_gem:close_window.1|Yes, but I don't want to trade them for now.
dlga_recruiter_warrior_gem:close_window.2|No, not with me.
dlga_recruiter_warrior_choose:recruiter_warrior_select|Excellent. Please select one of the options below.
dlga_recruiter_warrior_choose:close_window|Excellent, but ... there is no room in your party.
dlga_recruiter_warrior_select:recruiter_ending_trade|{reg25}x Noldor Warrior.
dlga_recruiter_warrior_select:recruiter_ending_trade.1|{reg26}x Noldor Ranger.
dlga_recruiter_warrior_select:recruiter_ending_trade.2|{reg27}x Noldor Maiden Ranger.
dlga_recruiter_warrior_select:recruiter_ending_trade.3|{reg28}x Noldor Noble.
dlga_recruiter_warrior_select:recruiter_ending_trade.4|{reg29}x Noldor Twilight Knight.
dlga_recruiter_ending_trade:recruiter_process_2|Very good. Will there be anything else?
dlga_start:order_constable_player_response|Greetings, Grandmaster. It's an honor to welcome you in a our new headquarters.^I will be here to advise you on our military activities. Our knights and sergeants are at your command.
dlga_start:order_constable_player_response.1|Yes, Grandmaster {playername}, what are your orders?
dlga_order_constable_player_response:order_constable_patrols|I want to send out an Order patrol.
dlga_order_constable_player_response:order_constable_rename|Our fortress deserves a better name.
dlga_order_constable_player_response:close_window|That would be all, Constable.
dlga_order_constable_patrols:order_constable_player_response|I am sorry, Grandmaster, we already have three patrols on duty and can't spare any more men.^Is there anything else you wish?
dlga_order_constable_patrols:order_constable_patrols|Very well, where should we send our patrol?
dlga_order_constable_patrols:order_constable_patrols_done|{s1}
dlga_order_constable_patrols_done:order_constable_player_response|They will be on their way at once, Grandmaster. Anything else?
dlga_order_constable_rename:close_window|But of course, Grandmaster. Please suggest a suitable new name, and I'll send our messengers to announce it.
dlga_start:order_blacksmith_speedup|I'm still working on your requested gear, please be patient. It will be ready in {reg1} days time.
dlga_order_blacksmith_speedup:order_blacksmith_speedup_1|Is there anything I can do to speed up this process?
dlga_order_blacksmith_speedup:close_window|Take your time, Master Alexios. I will gladly wait for you to craft your masterpieces.
dlga_order_blacksmith_speedup_1:order_blacksmith_speedup_2|Hmm ... I suppose I cash in on some favors I am owed. I have some connections that could get me some of the best material to work with, which speeds up the crafting. Also, having two apprentices would help and allow me to focus a lot better. Plus I can reach out to local smithies who could contribute to the production process as well. With all these extra strings needing to be pulled, I may be able to reduce the production time by a third for {reg33} denars. ^^Shall I do that, Grandmaster?
dlga_order_blacksmith_speedup_2:order_blacksmith_speedup_3|Yes, spare no expense and arrange everything needed.
dlga_order_blacksmith_speedup_2:close_window|I think it's best to wait for now.
dlga_order_blacksmith_speedup_2:close_window.1|I can't afford all that currently. Maybe another time.
dlga_order_blacksmith_speedup_3:close_window|As you wish, Grandmaster. You item should be ready within {reg34} days.
dlga_start:close_window.77|Ah, here you are at last, Grandmaster. I have your {s10} right here.
dlga_start:close_window.78|I have your item ready, but your inventory is full.
dlga_start:order_blacksmith_player_response_player|Greetings, Grandmaster. My name is Alexios and I come from Melitine in Amala.^I've traveled to Pendor to put my smithing skills to good use - there is no other that can best me in the secrets of steelworking, if I say so myself. You are welcome to take advantage of my talents, even if I'm busy forging beautiful new pieces for our best knights.
dlga_order_blacksmith_player_response_player:close_window|Your reputation precedes you, master Alexios. I will use your talents for sure.
dlga_start:order_blacksmith_player_response|Do you need a touch of Melitine magic to your equipment?
dlga_order_blacksmith_player_response:order_blacksmith_1|Improve {s5}
dlga_order_blacksmith_player_response:close_window|That would be all, master Alexios.
dlga_order_blacksmith_1:order_blacksmith_2|Let me take a look... Hmm, your {s10} {s9}.^I'll need {reg1} days to work in my enhancements. Would that be convenient for you Grandmaster?
dlga_order_blacksmith_2:order_blacksmith_3|Yes, go ahead.
dlga_order_blacksmith_2:start|No, that's too long for me.
dlga_order_blacksmith_3:close_window|Very well, I'll do my best, and that's saying something.
dlga_start:order_quartermaster_player_response|Well, hello {playername}, er, Grandmaster. As your Quartermaster I'm in charge of supplying our forces, a hard task now that we are teeming with new recruits.^I do have a fine selection of delicacies for our high-ranking officers, and you are most welcome to peruse my offerings, including lesser food for your soldiers - they need not go hungry on a siege ever again!
dlga_start:order_quartermaster_player_response.1|Ah yes, we just received more bread - did you know there's a Pendor-wide shortage? It's baffling.
dlga_order_quartermaster_player_response:order_quartermaster_1|Show me your supplies.
dlga_order_quartermaster_player_response:close_window|That would be all, Quartermaster.
dlga_order_quartermaster_1:order_quartermaster_player_response|Anything else?
dlga_start:companion_comment|Surrender or die. Make your choice.
dlga_start:free|Hello. What can I do for you?
dlga_free:view_char_requested|Tell me about yourself
dlga_view_char_requested:view_char|Very well, listen to this...
dlga_view_char:free|Anything else?
dlga_end:close_window|[Done]
dlga_start:threaten_1|Drop your weapons and surrender if you want to live
dlga_threaten_1:end|We will fight you first
dlga_member_direct_campaign:member_direct_campaign_choice|Yes, {reg63?my lord:my lady}. Which message do you wish to send to the vassals?
dlga_member_direct_campaign_choice:member_direct_campaign_call_to_arms_verify|I want to start a new campaign. Let us assemble the army here.
dlga_member_direct_campaign_choice:member_give_order_disband_army_verify|I want to end the campaign and let everyone return home.
dlga_member_direct_campaign_choice:member_give_order_invite_feast_verify|I wish to invite the vassals of the realm to a feast at {s4}.
dlga_member_direct_campaign_choice:member_pretalk|Never mind
dlga_member_give_order_invite_feast_verify:member_give_order_invite_feast_verify_2|You wish to invite the lords of the realm to a feast?
dlga_member_give_order_invite_feast_verify_2:member_give_order_invite_feast|Yes. It is time for us to strengthen the bonds that bring us together.
dlga_member_give_order_invite_feast_verify_2:member_pretalk|On second thought, this is perhaps not the time.
dlga_member_give_order_invite_feast:member_pretalk|All right then. I shall dispatch messengers informing the lords of the realm of your feast at {s4}.
dlga_member_direct_campaign_call_to_arms_verify:member_give_order_call_to_arms_verify_2|You wish to summon all lords for a new campaign?
dlga_member_give_order_call_to_arms_verify_2:member_give_order_call_to_arms|Yes. We must gather all our forces before we march on the enemy.
dlga_member_give_order_call_to_arms_verify_2:member_pretalk|On second thought, it won't be necessary to summon everyone.
dlga_member_give_order_call_to_arms:member_pretalk|All right then. I will send messengers and tell everyone to come here.
dlga_member_give_order_disband_army_verify:member_give_order_disband_army_2|You want to end the current campaign and release all lords from duty?
dlga_member_give_order_disband_army_2:member_give_order_disband_army|Yes. We no longer need all our forces here.
dlga_member_give_order_disband_army_2:member_pretalk|On second thought, it will be better to stay together for now.
dlga_member_give_order_disband_army:member_pretalk|All right. I will let everyone know that they are released from duty.
dlga_mayor_wealth_comparison_1:mayor_wealth_comparison_2|Overall, the wealthiest town in Pendor is known to be {s4}. Here in {s5}, we are poorer than {reg4} towns, and richer than {reg5}.
dlga_mayor_wealth_comparison_2:mayor_wealth_comparison_3|In terms of local industry, the most productive town in Pendor is known to be {s4}. Here in {s5}, we produce less than {reg4} towns, and produce more than {reg5}. Production is, of course, affected by the supply of raw materials, as well as by the overall prosperity of the town.
dlga_mayor_wealth_comparison_3:mayor_wealth_comparison_4|In terms of the output of the surrounding villages, the town of {s4} is the richest in Pendor. Here in {s5}, the villages produce less than the hinterland around {reg4} towns, and produce more than {reg5}. The wealth of a town's hinterland, of course, is heavily dependent on the tides of war. Looting and pillage, and shifts in territory, can make a major impact.
dlga_mayor_wealth_comparison_4:mayor_wealth_comparison_5|In terms of trade, the town of {s4} is believed to have received the most visits from caravans over the past few months. Here in {s5}, we are less visited than {reg4} towns, and more visited than {reg5}.
dlga_mayor_wealth_comparison_5:mayor_pretalk|In terms of attacks on travelers, the town of {s4} is believed to be the most dangerous. Here in {s5}, we are less afflicted by bandits and raiders than {reg4} towns, and more afflicted than {reg5}.
dlga_free:close_window| Good-bye.
dlga_free:close_window.1| [Leave]