dlga_start:close_window.1|{s3}
dlga_start:close_window.2|This person looks quite busy. I think I shouldn't interrupt...
dlga_start:close_window.3|I have no business with you. You are an enemy of
Perisno.
dlga_start:ovkun_talk|You think you're better than us, huh.
dlga_ovkun_talk:ovkun_talk_2|I have never said anything like that...
dlga_ovkun_talk_2:ovkun_talk_3|So you think I'm stronger than you?
dlga_ovkun_talk_3:ovkun_talk_4|Yes.
dlga_ovkun_talk_4:ovkun_fight_start|I do not like to be mocked.
dlga_ovkun_talk_3:ovkun_reason|Well, no. We are equals. So it would not be smart to start a fight in which both of us may lose, right?
dlga_ovkun_reason:close_window|Well, you are right about that. I want to lose in a fight no more than you. I hope to see you again.
dlga_ovkun_talk:ovkun_fight_start|I certainly am!
dlga_ovkun_fight_start:close_window|I'll wipe that smirk right off your face!
dlga_event_triggered:close_window|You should not be reading this
dlga_start:silda_exit_dialogue_01|You shouldn't be seeing this
dlga_start:silda_exit_dialogue_02|You shouldn't be seeing this
dlga_start:zander_recurring_talk|You shouldn't be seeing this
dlga_start:zander_first_talk|You shouldn't be seeing this
dlga_start:zander_finish_quest_talk|You shouldn't be seeing this
dlga_et_halduril_krysanna_encounter:et_halduril_krysanna_encounter_succeed|My apologies, what are you speaking of?
dlga_et_halduril_krysanna_encounter_succeed:et_halduril_krysanna_encounter_succeed2|Halduril's Spear is in your possession. I laid it to rest by his body near Krysinia. Why do you have it?
dlga_et_halduril_krysanna_encounter_succeed2:et_halduril_krysanna_encounter_succeed3|Oh, Halduril's Spear? The Village of Krysinia needed assistance, there were some outlaws digging up graves and stealing their possessions.
dlga_et_halduril_krysanna_encounter_succeed3:lord_pretalk|{s13}.
dlga_et_halduril_krysanna_encounter_succeed3:et_halduril_krysanna_encounter_persuasion_begin|I don't believe you are worthy of Halduril's Spear, nor do I like you very much. Tell me why you should keep the spear.
dlga_et_halduril_krysanna_encounter_persuasion_begin:et_halduril_krysanna_persuasion_recheck|{s4}{s5}
dlga_et_halduril_krysanna_persuasion_recheck:close_window|Mhm... Very well. You will promise to take care of this, or I will have to take care of you.
dlga_et_halduril_krysanna_persuasion_recheck:et_halduril_krysanna_persuasion_failed|Mhm. I'm not convinced. Hand over the spear.
dlga_et_halduril_krysanna_persuasion_recheck:et_halduril_krysanna_encounter_persuasion_begin|{s4}
dlga_et_halduril_krysanna_persuasion_failed:close_window|Over my dead body!
dlga_et_halduril_krysanna_persuasion_failed:close_window.1|Very well. Have it your way.
dlga_et_halduril_krysanna_encounter:et_halduril_krysanna_encounter_failed|My apologies, what are you speaking of?
dlga_et_halduril_krysanna_encounter_failed:close_window|You did not earn this spear. You do not deserve it.
dlga_start:halduril_deserter1|Wooah! Who are you?!
dlga_halduril_deserter1:halduril_deserter2|I'm here to put an end to your dirty work. Surrender now or die!
dlga_halduril_deserter2:halduril_deserter3|You, against six of us?! What are you, stupid? {reg33?You'd make a fine slave back at our hideout. You should be the one surrendering, and we'll treat you very well.:You're as ugly as a dog. You should be the one surrendering, and we'll end your life very quickly.}
dlga_halduril_deserter3:halduril_deserter4|That's enough. Zedecia will receive you today!
dlga_halduril_deserter3:close_window|Forget it. I'm leaving.
dlga_halduril_deserter4:halduril_deserter5|Okay! Stop! We're not trying to hurt anyone, okay? We're deserters and just trying to live. We heard there were some valuables here that some Geldarin lady left behind.
dlga_halduril_deserter5:halduril_deserter6|We just wanted to get some money so that we can go back to our normal lives, back to our family and friends. Can't you just let us go? Maybe you can even join in and share the loot?
dlga_halduril_deserter6:close_window|You have desecrated the dead. Today, you pay with your life.
dlga_halduril_deserter6:halduril_deserter7|What kind of loot are we talking?
dlga_halduril_deserter7:close_window|Oh you know, the loot from... Your dead body!!!
dlga_member_chat:khivachis_talk|It is an honor to be a part of your fine company of men.
dlga_khivachis_talk:member_chat|I want to see your skills.
dlga_khivachis_talk:khivachis_equipcheat|Let me see your equipment.
dlga_khivachis_equipcheat:khivachis_equipcheatfinish|Yes, your honor.
dlga_khivachis_equipcheatfinish:khivachis_talk|How else may I serve?
dlga_khivachis_talk:khivachis_leavetalk1|I think we need to part our ways.
dlga_khivachis_talk:duel_accept|I would like to challenge you to a friendly duel.
dlga_khivachis_leavetalk1:khivachis_leavetalk2|Are you sure, your honor?
dlga_khivachis_leavetalk2:close_window|Yes, I am certain.
dlga_khivachis_leavetalk2:member_chat|No, I'd rather have you at my side.
dlga_khivachis_talk:close_window|Thank you.
dlga_award_fief_to_vassal:award_fief_to_vassal_defer|I wish to defer the appointment of a lord, until I take the counsel of my subjects
dlga_award_fief_to_vassal_defer:close_window|As you wish, {reg33?my Lady:Sire}. You may decide this matter at a later date.
dlga_award_fief_to_vassal:award_fief_but_raze_instead|Hand {s11} over to {s12}.
dlga_award_fief_to_vassal_and_village_select:award_fief_to_vassal_and_village|Myself.
dlga_award_fief_to_vassal_and_village_select:award_fief_to_vassal_and_village.2|Skip this one.
dlga_award_fief_to_vassal_and_village:award_fief_to_vassal_and_village_select|Very well. And whom do you wish to receive {s13}?
dlga_award_fief_to_vassal_and_village:close_window|Very well. That would be all there is, then.
dlga_award_fief_to_vassal_2:award_fief_to_vassal_3|Very good, {reg33?my Lady:Sire}. Do you wish to give {s13} the local villages as well?
dlga_award_fief_to_vassal_3:award_fief_to_vassal_4|Yes.
dlga_award_fief_to_vassal_3:award_fief_to_vassal_4.1|No.
dlga_award_fief_to_vassal_3:award_fief_to_vassal_and_village|No, and let me assign the villages.
dlga_award_fief_to_vassal_3:event_triggered|Let's go back.
dlga_award_fief_to_vassal_4:close_window|As you wish, {reg33?my Lady:Sire}. {reg6?I:{reg7?You:{s11}}} will be the new {reg0?lord:lady} of {s1}.
dlga_award_fief_to_vassal:award_fief_but_raze_instead.1|Nobody. We're razing the {s11}.
dlga_award_fief_but_raze_instead:close_window|It is done.
dlga_event_triggered:center_captured_rebellion|{s1} is not being managed by anyone. Whom shall I put in charge?
dlga_center_captured_rebellion:center_captured_rebellion_2|{s11}. {s1}{s2}
dlga_center_captured_rebellion:center_captured_rebellion_2.1|{reg0?{s65}:Please {s65}}, I want to have {s1} for myself. (fiefs: {s0})
dlga_center_captured_rebellion:center_captured_rebellion_2.2|{s66}, you should have {s1} for yourself. (fiefs: {s0})
dlga_center_captured_rebellion:center_captured_rebellion_2_defer|You should appoint no one yet, and decide later.
dlga_center_captured_rebellion_2_defer:close_window|Hmmm. All right, {playername}. I value your counsel highly. I shall defer appointment of a lord for {s1} for the time.
dlga_center_captured_rebellion_2:close_window|Hmmm. All right, {playername}. I value your counsel highly. {reg6?I:{reg7?You:{s11}}} will be the new {reg3?lady:lord} of {s1}.
dlga_start:fighter_talk|Hello there. We are polishing off our combat skills here with a bit of sparring practice. You look like you could use a bit of training. Why don't you join us, and we can show you a few tricks. And if you need explanation of any combat concepts, just ask, and I will do my best to fill you in.
dlga_start:fighter_talk.1|What do you want to practice?
dlga_fighter_pretalk:fighter_talk|Tell me what kind of practice you want.
dlga_fighter_talk:fighter_talk_train_attack|I want to practice attacking.
dlga_fighter_talk:fighter_talk_train_parry|I want to practice blocking with my weapon.
dlga_fighter_talk:fighter_talk_train_combat|Let's do some sparring practice.
dlga_fighter_talk:close_window|[Leave]
dlga_fighter_talk_train_attack:fighter_talk_train_attack_2|All right. There are four principle directions for attacking. These are overhead swing, right swing, left swing and thrust. Now, I will tell you which direction to attack from and you must try to do the correct attack. ^^(Move your mouse while you press the left mouse button to specify attack direction. For example, to execute an overhead attack, move the mouse up at the instant you press the left mouse button. The icons on your screen will help you do the correct action.)
dlga_fighter_talk_train_attack_2:close_window|Let's begin then. I am ready.
dlga_fighter_talk_train_attack_2:fighter_pretalk|Actually I want to do something else.
dlga_fighter_talk_train_parry:fighter_talk_train_parry_2|Unlike a shield, blocking with a weapon can only stop attacks coming from one direction. For example if you block up, you'll deflect overhead attacks, but you can still be hit by side swings or thrust attacks. ^^(You must press and hold down the right mouse button to block.)
dlga_fighter_talk_train_parry_2:fighter_talk_train_parry_3|I'll now attack you with different types of strokes, and I will wait until you do the correct block before attacking. Try to do the correct block as soon as you can. ^^(This practice is easy to do with the 'automatic block direction' setting which is the default. If you go to the Options menu and change defend direction control to 'mouse movement' or 'keyboard', you'll need to manually choose block direction. This is much more challenging, but makes the game much more interesting. This practice can be very useful if you use manual blocking.)
dlga_fighter_talk_train_parry_3:close_window|Let's begin then. I am ready.
dlga_fighter_talk_train_parry_3:fighter_pretalk|Actually I want to do something else.
dlga_fighter_talk_train_combat:fighter_talk_train_combat_2|Sparring is an excellent way to prepare for actual combat. We'll fight each other with non-lethal weapons now, until one of us falls to the ground. You can get some bruises of course, but better that than being cut down in the real thing.
dlga_fighter_talk_train_combat_2:close_window|Let's begin then. I am ready.
dlga_fighter_talk_train_combat_2:fighter_pretalk|Actually I want to do something else.
dlga_start:fighter_parry_try_again|Good. You were able to block my attacks successfully. You may repeat this practice and try to get faster each time, until you are confident of your defense skills. Do you want to have another go?
dlga_start:fighter_parry_try_again.1|Well that didn't go too well, did it? (Remember, you must press and hold down the right mouse button to keep your block effective.) Do you want to try again?
dlga_fighter_parry_try_again:fighter_talk_train_parry|Yes. Let's try again.
dlga_fighter_parry_try_again:fighter_talk_leave_parry|No, I think I am done for now.
dlga_start:fighter_parry_warn|Hey! We are doing a blocking practice, mate! You are supposed to block my attacks, not attack me back.
dlga_fighter_parry_warn:fighter_talk_train_parry|I am sorry. Let's try once again.
dlga_fighter_parry_warn:fighter_talk_leave_parry|Sorry. I must leave this practice now.
dlga_fighter_talk_leave_parry:close_window|All right. As you wish.
dlga_start:fighter_combat_try_again|Well that didn't go too well, did it? Don't feel bad, and try not to do same mistakes next time. Do you want to have a go again?
dlga_fighter_combat_try_again:fighter_talk_train_combat|Yes. Let's do another round.
dlga_fighter_combat_try_again:fighter_talk_leave_combat|No. That was enough for me.
dlga_fighter_talk_leave_combat:close_window|Well, all right. Talk to me again if you change your mind.
dlga_start:fighter_combat_try_again.1|Hey, that was good sparring. You defeated me, but next time I'll be more careful. Do you want to have a go again?
dlga_start:fighter_talk.2|Very good. You have learned how to attack from any direction you want. If you like we can try this again or move to a different exercise.
dlga_start:archer_challenge_2|Not bad. Not bad at all! You seem to have grasped the basics of archery. Now, try to do the same thing with a crossbow. Take the crossbow and the bolts over there and shoot those three targets. The crossbow is much easier to shoot with compared with the bow,but you need to reload it after each shot.
dlga_start:archer_challenge_2.1|Good. You didn't have too much difficulty using the crossbow either. Next you will learn to use throwing weapons. Pick up the javelins you see over there and try to hit those three targets.
dlga_start:ranged_end|Well, with that you have recevied the basic skills to use all three types of ranged weapons. The rest will come with practice. Train each and every day, and in time you will be as good as the best marksmen in Perisno.
dlga_ranged_end:close_window|Now, you can go talk with the melee fighters or the horsemanship trainer if you haven't already done so. They can teach you important skills too.
dlga_start:archer_talk|Good day to you, young {reg33?lass:fellow}. I spend my days teaching about ranged weapons to anyone that is willing to learn. If you need a tutor, let me know and I'll teach you how to use the bow, the crossbow and the javelin.
dlga_archer_talk:archer_challenge|Yes, show me how to use ranged weapons.
dlga_archer_talk:close_window|No, not now.
dlga_archer_challenge:archer_challenge_2|All right. Your first training will be in bowmanship. The bow is a difficult weapon to master. But once you are sufficiently good at it, you can shoot quickly and with great power. Go pick up the bow and arrows you see over there now and shoot those targets.
dlga_archer_challenge_2:close_window|All right. I am ready.
dlga_archer_challenge_2:close_window.1|Just a minute. I want to do something else first.
dlga_start:horseman_melee_challenge_2|I hope you enjoyed the ride. Now we move on to something a bit more difficult. Grab the lance you see over there and ride around the course hitting each target at least once.
dlga_start:horseman_melee_challenge_2.1|Good! You have been able to hit all targets on horseback. That's no easy feat for a starter. Your next challange will be using a bow and arrows to shoot at the archery targets by the road. You need to put an arrow to each target to consider yourself successful.
dlga_start:horsemanship_end|Very good. You were able to shoot all targets from horseback. Keep riding and practicing each day and in time you will be an expert horseman.
dlga_horsemanship_end:close_window|Now, you can go talk with the melee fighters or the archery trainer if you haven't already done so. You need to learn everything you can to be prepared when you have to defend yourself.
dlga_start:horseman_talk|Good day! I have come here for some riding practice, but my old bones are aching badly so I decided to give myself a rest today. If you would like to practice your horsemanship, you can take my horse here. The exercise would be good for her.
dlga_horseman_talk:horseman_challenge|Yes, I would like to practice riding.
dlga_horseman_talk:close_window|Uhm. Maybe later.
dlga_horseman_challenge:horseman_melee_challenge_2|Good. Now, I will give you a few exercises that'll teach you riding and horseback weapon use. Your first assignment is simple. Just take your horse for a ride around the course. Go as slow or as fast as you like. Come back when you feel confident as a rider and I'll give you some tougher exercises.
dlga_horseman_melee_challenge_2:close_window|All right. I am ready.
dlga_horseman_melee_challenge_2:close_window.1|Just a minute. I need to do something else first.
dlga_tutorial_troop_default:close_window|Hey, I am trying to practice here. Go, talk with the archery trainer if you need guidance about ranged weapons.
dlga_start:lord_prison_break_confirm_3|Is there a change of plans?
dlga_start:lord_prison_break|What's going on?
dlga_start:aroulo_meet_on_island_backstory|I can speak your tongue. What is your business here?
dlga_aroulo_meet_on_island_backstory:aroulo_meet_on_island_backstory_1|I am nothing but a merchant, sir.
dlga_aroulo_meet_on_island_backstory_1:aroulo_meet_on_island_backstory_2|Merchant you say? I take it your wares were on that ship?
dlga_aroulo_meet_on_island_backstory_2:aroulo_meet_on_island_backstory_3|Indeed.
dlga_aroulo_meet_on_island_backstory_3:close_window|Well... There are many bandits, is all I can say. I know not who those ones are. It seems you are safe now, I wish you luck in your travels.
dlga_aroulo_meet_on_island_backstory:aroulo_meet_on_island_backstory_attack|My business? I will be having that armor of yours, or I will take it off your dead body.
dlga_aroulo_meet_on_island_backstory_attack:close_window|You are a fool. Okel Jakkaarii!
dlga_start:close_window.4|Oleth hrakkarikh, lanqoyi rhoa.
dlga_start:helga_response|Oh where is Angvar? Where is my husband?
dlga_helga_response:close_window|He died bravely, Helga.
dlga_helga_response:close_window.1|(leave her to mourn)
dlga_start:ovkun_response|Where is Torsson?
dlga_ovkun_response:ovkun_response_died|He died bravely, I am sorry I could not save him.
dlga_ovkun_response:ovkun_response_games|Where is Torsson? That is a very good question; he couldn't make it on the voyage back, perhaps he is still raiding.
dlga_ovkun_response_games:ovkun_response_2|Stop playing games! He is dead, I can see right through you, coward!
dlga_ovkun_response_died:ovkun_response_2|And why did you not die with him, like a true kinsman?
dlga_ovkun_response_2:close_window|He is dead and couragous, you are living and cowardly. Soon you will be dead and cowardly. Draw your spear if you still have any iron in your blood.
dlga_start:aotfs1|You have returned to us in peace, my {reg33?sister:brother}.
dlga_aotfs1:aotfs2|Yes, Falmann. It is good to see you.
dlga_aotfs2:aotfs3|What news do you bring?
dlga_aotfs3:aotfs4|We have slain the bastard Svafar, and are here to redeem ourselves. We hope that you will forgive us for the disgraceful actions we have committed in the past.
dlga_aotfs4:aotfs5|I am proud of you, {reg33?sister:brother}. You not only returned, you have also buried Svafar so that Torsson may rest in peace. We will never forget your actions.
dlga_aotfs5:aotfs6|Thank you, Falmann. We will be returning to the mainland now, for much remains that I must do.
dlga_aotfs6:aotfs7|Hold, {reg33?sister:brother}. I have a gift for you that has belonged to us Hylr for many generations. I present to you this axe. I do not know what its history is, for its story has long been forgotten. Regardless, I am certain you will find it to your liking.
dlga_aotfs7:close_window|Thank you again, Falmann. May the Gods guide us today to honor and glory.
dlga_start:falmann_ready|Ready to leave?
dlga_falmann_ready:close_window|Yes, let me be off.
dlga_falmann_ready:close_window.1|Not quite yet.
dlga_start:falmann_response|Well, I see Kvensson has a spear in his throat. I cannot blame you for his death, as he challenged you. However, you are one of two survivors to Torsson's raid. Tell me what happened.
dlga_falmann_response:falmann_disgust|Well, a Valahir Aethling attacked us you see... [admit cowardice]
dlga_falmann_response:falmann_bullshit|Well, he asked Hyk and I to scout ahead you see, and he wasn't there upon our return... [deny cowardice]
dlga_falmann_disgust:falmann_disgust_2|You disgust me.
dlga_falmann_disgust_2:falmann_disgust_3|You do not deserve the very clothes on your back, wrought by better hands than yours.
dlga_falmann_disgust_3:falmann_avenge|*spits* But I will give you another chance. Do not act such a coward again, or you will find me less lenient.
dlga_falmann_bullshit:falmann_avenge|You say you found a bit of cloth with Aethling Svafar's sigil on it when looking at your camp? I have no doubt that it is his doing.
dlga_falmann_avenge:falmann_avenge_2|You must avenge Torsson's death, as the survivor and friend to him. Talk to me when you are ready to sail back to Perisno. I know you may not have the capacity to beat him now, but you have all the time in the world. Svafar's death is your mission.
dlga_falmann_avenge_2:close_window|Thank you for giving me this chance to prove myself. I will not fail in this.
dlga_start:north_merchant_talk|Good day, I am a merchant from south, looking to sell a few of my wares. What can I do for you?
dlga_north_merchant_talk:north_trade_requested|I want to trade. Show me your wares.
dlga_north_trade_requested:north_merchant_trade|Ah, yes. Take a look.
dlga_north_merchant_trade:north_merchant_talk|Anything else?
dlga_north_merchant_talk:north_merchant_gossip|Tell me. What are people talking about these days?
dlga_north_merchant_gossip:north_merchant_talk|Well, nothing new lately. Prices, weather, the wars; the same old things. I know little of what men are talking of here on Hylr, I am simply a merchant trying to find my way to as many remote places as possible to sell my wares and hopefully, find some interesting stories. You could say I'm a bit of an adventurer myself!
dlga_north_merchant_talk:close_window|Good-bye.
dlga_start:close_window.5|I have no words for you, coward.
dlga_start:close_window.6|Forgive me, {reg33?my Lady:Sire}. I must leave, please don't let me keep you.
dlga_start:poor_hobo_1|Some alms for the poor, {reg33?my Lady:Sire}?
dlga_poor_hobo_1:poor_hobo_2|Sure, have some aurums. (10 aurums)
dlga_poor_hobo_1:close_window|{s4}
dlga_poor_hobo_2:close_window|Oh, thank you so much {reg33?my Lady:Sire}. I'll be on my way now, please don't let me bother you.
dlga_start:drunk_response|What are you looking at?
dlga_start:drunk_response.1|Are you looking at me?
dlga_start:close_window.8|Guards! There's been a murder!
dlga_start:close_window.9|Well, now it looks like everyone is dead. I want you to leave my tavern, please don't cause anymore trouble.
dlga_player_duel_response:close_window|Such a waste...
dlga_player_duel_response:close_window.1|Better him than me
dlga_drunk_response:drunk_fight_start|I'm not sure... Some sort of animal, clearly
dlga_drunk_response:dplmc_drunk_attempt_placate|Excuse me -- please accept my apologies
dlga_dplmc_drunk_attempt_placate:close_window|I'll let it slide... this time. Now buzz off.
dlga_dplmc_drunk_attempt_placate:close_window.1|I'll wipe that smirk right off your face!
dlga_drunk_fight_start:close_window|I'll wipe that smirk right off your face!
dlga_drunk_response:drunk_player_high_renown|Do you have any idea who I am?
dlga_drunk_player_high_renown:drunk_fight_start|Do I care?
dlga_drunk_player_high_renown:drunk_fight_start.1|Big talk from a little runt. I'll put you in your place!
dlga_drunk_player_high_renown:drunk_player_high_renown|Emmm... Actually... Yes, yes, I do know who you are, {s0}. Please forgive me, your grace -- it must be the drink. I'll be leaving, now...
dlga_drunk_player_high_renown:drunk_fight_start.2|Why, if you want a fight, you shall have one!
dlga_drunk_player_high_renown:close_window|I thought as much. Now, remove yourself from here
dlga_start:fistfight_response|You look like a {reg33?dame:fellow} who can take a few hard knocks -- and deal them out, too. I have a business proposition for you.
dlga_fistfight_response:fistfight_response_2|How's that?
dlga_fistfight_response_2:fistfight_response_2a|Good -- I'm glad you're interested. Here's the plan... It's a little complicated, so listen well.
dlga_fistfight_response_2a:fistfight_response_3|You and this other fellow will start up a fight here. No weapons, no armor -- I'll sit back and take bets, and split the profits with the winner. If we make a loss, then I'll cover it. You've got nothing to lose -- except a bit of blood, of course.
dlga_fistfight_response_3:fistfight_response_4|However, we can't organize this like one of those nice arena bouts, where everyone places their bets beforehand. People will walk in, drawn by the noise, and put a aurum or two on whichever one of your two they think is winning. I'll give 'em even odds -- anything else is going to be too tricky for someone who's already on his third flagon of ale.
dlga_fistfight_response_4:fistfight_response_4a|So, as you can see, the trick is to stretch things out for as long as possible where it looks like you're losing, and people bet against you -- and then come back fast, and win, before the betting can turn. The best way to make money is for you to be battered almost to the floor, and then jump back off your feet and take the other guy down. However, you have to win in the end in order for me, and you, to make money.
dlga_fistfight_response_4a:fistfight_response_5|Also, you can't stretch the fight out too long, or people will suspect a fix. So, one of you has to take a punch every so often. I don't care whose blood is spilled, but there has to be some blood.
dlga_fistfight_response_5:fistfight_response_5a|And one other thing -- my mate, your opponent, he doesn't take to well to complexity. So he's just going to come straight at you. It's up to you to supply the artistry.
dlga_fistfight_response_5a:fistfight_response_confirm|So, what do you think?
dlga_fistfight_response_confirm:close_window| {!}[Yes -- not yet implemented]
dlga_fistfight_response_confirm:close_window.1|I have better things to do
dlga_start:et_bystanders_command|Greetings, commander. Is it time to rejoin you?
dlga_et_bystanders_command:et_bystanders_rejoin|Yes, get in line with the rest.
dlga_et_bystanders_rejoin:et_bystanders_command|Commander, you have too many under your command. Maybe you can take some of us while I keep the rest of your men under control here.
dlga_et_bystanders_rejoin:close_window|Very well, commander. I shall rally the rest of the troops to join you.
dlga_et_bystanders_command:et_bystanders_command_take_troops|I need to exchange some troops.
dlga_et_bystanders_command_take_troops:et_bystanders_precommand|Yes, of course commander.
dlga_et_bystanders_precommand:et_bystanders_command|Anything else, commander?
dlga_et_bystanders_command:et_bystanders_command_patrol_check|Pick up your arms, and patrol this area.
dlga_et_bystanders_command:close_window|No, hold position until I return.
dlga_et_bystanders_command_patrol_check:et_bystanders_command_patrol_confirm|Yes commander. Would you like me to rally the rest of the troops?
dlga_et_bystanders_command_patrol_confirm:close_window|Yes, rally the rest.
dlga_et_bystanders_command_patrol_confirm:et_bystanders_precommand|No, forget it.
dlga_start:ramun_introduce_1|Good day to you, {reg33?lassie:young man}.
dlga_ramun_introduce_1:ramun_introduce_2|Forgive me, you look like a trader, but I see none of your merchandise.
dlga_ramun_introduce_1:close_window|Never mind.
dlga_ramun_introduce_2:ramun_introduce_3|A trader? Oh, aye, I certainly am that. My merchandise is a bit different from most, however. It has to be fed and watered twice a day and tries to run away if I turn my back.
dlga_ramun_introduce_3:ramun_introduce_4|Livestock?
dlga_ramun_introduce_4:ramun_introduce_5|Close enough. I like to call myself the man who keeps every boat on this ocean moving. Boats are driven by oars, you see, and oars need men to pull them or they stop. That's where I come in.
dlga_ramun_introduce_5:ramun_introduce_6|Galley slaves.
dlga_ramun_introduce_6:ramun_introduce_7|Now you're catching on! A trading port like this couldn't survive without them. The ships lose a few hands on every voyage, so there's always a high demand. The captains come to me and they pay well.
dlga_ramun_introduce_7:ramun_introduce_8|Where do the slaves come from?
dlga_ramun_introduce_8:ramun_introduce_9|Mostly I deal in convicted criminals bought from the authorities. Others are prisoners of war from various nations, brought to me because I offer the best prices. However, on occasion I'll buy from privateers and other . . . 'individuals'. You can't be picky about your suppliers in this line of work. You wouldn't happen to have any prisoners with you, would you?
dlga_ramun_introduce_9:ramun_introduce_10|Me?
dlga_ramun_introduce_10:ramun_introduce_11|Why not? If you intend to set foot outside this town,you're going to cross swords with someone sooner or later. And, God willing, you'll come out on top. Why not make some extra money off the whole thing? Take them alive, bring them back to me, and I'll pay you fifty aurums for each head. Don't much care who they are or where they come from.
dlga_ramun_introduce_11:ramun_introduce_12|Hmm. I'll think about it.
dlga_ramun_introduce_12:close_window|Do think about it!There's a lot of silver to be made, no mistake. More than enough for the both of us.
dlga_start:ramun_talk|Hello, {playername}.
dlga_ramun_pre_talk:ramun_talk|Anything else?
dlga_ramun_talk:ramun_sell_prisoners|I've brought you some prisoners, Ramun. Would you like a look?
dlga_ramun_talk:ramun_sell_prisoners_all|I want to sell all the prisoners I have with me.
dlga_ramun_sell_prisoners_all:ramun_sell_prisoners_all_2|I'll take your {reg1} {reg2?prisoners:prisoner} off your hands for {reg0} aurums. Do we have a deal?
dlga_ramun_sell_prisoners_all_2:ramun_sell_prisoners_2|We have a deal.
dlga_ramun_sell_prisoners_all_2:ramun_pre_talk|Let me think about it again.
dlga_ramun_sell_prisoners:ramun_sell_prisoners_2|Let me see what you have...
dlga_ramun_sell_prisoners_2:close_window|A pleasure doing business with you.
dlga_ramun_talk:ramun_ask_about_capturing|How do I take somebody as prisoner?
dlga_ramun_talk:ramun_ask_about_capturing.1|Can you tell me again about capturing prisoners?
dlga_ramun_ask_about_capturing:ramun_have_blunt_weapon|You're new to this, aren't you? Let me explain it in simple terms. The basic rule of taking someone prisoner is knocking him down with a blunt weapon, like a mace or a club,rather than cutting him open with a sword. That way he goes to sleep for a little while rather than bleeding to death, you see?I'm assuming you have a blunt weapon with you . . .
dlga_ramun_have_blunt_weapon:ramun_have_blunt_weapon_yes|Of course.
dlga_ramun_have_blunt_weapon:ramun_have_blunt_weapon_no|As a matter of fact, I don't.
dlga_ramun_have_blunt_weapon_yes:ramun_ask_about_capturing_2|Good. Then all you need to do is beat the bugger down with your weapon, and when the fighting's over you clap him in irons. It's a bit different for nobles and such, they tend to be protected enough that it won't matter what kind of weapon you use,but your average rabble-rouser will bleed like a stuck pig if you get him with something sharp. I don't have many requirements in my merchandise,but I do insist they be breathing when I buy them.
dlga_ramun_have_blunt_weapon_no:ramun_have_blunt_weapon_no_2|No? Heh, well, this must be your lucky day. I've got an old club lying around that I was going to throw away. It a bit battered, but still good enough bash someone until he stops moving. Here, have it.
dlga_ramun_have_blunt_weapon_no_2:ramun_have_blunt_weapon_yes|Thanks, Ramun. Perhaps I may try my hand at it.
dlga_ramun_ask_about_capturing:ramun_ask_about_capturing_2|Alright, I'll try and expain it again in simple terms. The basic rule of taking someone prisoner is knocking him down with a blunt weapon, like a mace or a club,rather than cutting him open with a sword. That way he goes to sleep for a little while rather than bleeding to death, you see?It's a bit different for nobles and such, they tend to be protected enough that it won't matter what kind of weapon you use,but your average rabble-rouser will bleed like a stuck pig if you get him with something sharp.
dlga_ramun_ask_about_capturing_2:ramun_ask_about_capturing_3|Alright, I think I understand. Anything else?
dlga_ramun_ask_about_capturing_3:ramun_ask_about_capturing_4|Well, it's not as simple as all that. Blunt weapons don't do as much damage as sharp ones, so they won't bring your enemies down as quickly. And trust me, given the chance, most of the scum you run across would just as soon kill you as look at you, so don't expect any courtesy when you pull out a club instead of a sword. Moreover, having to drag prisoners to and fro will slow down your party, which is why some people simply set their prisoners free after the fighting's done. It's madness. How could anyone turn down all that silver, eh?
dlga_ramun_ask_about_capturing_4:ramun_ask_about_capturing_5|Is that everything?
dlga_ramun_ask_about_capturing_5:ramun_ask_about_capturing_7|Just one final thing. Managing prisoners safely is not an easy thing to do, you could call it a skill in itself. If you want to capture a lot of prisoners, you should try and learn the tricks of it yourself,or you won't be able to hang on to a single man you catch.
dlga_ramun_ask_about_capturing_7:ramun_pre_talk|Thanks, I'll keep it in mind.
dlga_ramun_talk:ramun_leave|I'd better be going.
dlga_ramun_leave:close_window|Remember, any prisoners you've got, bring them to me. I'll pay you good silver for every one.
dlga_ramun_talk:ramun_quest|Do you have any tasks for me?
dlga_ramun_quest:ramun_quest1|Why, of course! Business lately has been absolutely terrible! It seems like people like to kill other people more than to take them prisoner! It is absolutely horrible. Why kill someone with a sword when you can knock them out with blunt weapons and sell them as nice slaves?
dlga_ramun_quest1:ramun_quest2|Why, indeed!
dlga_ramun_quest2:ramun_quest3|Since business is so terrible right now, I am hoping you can capture some prisoners for me. Any prisoner is fine. I will reward you well.
dlga_ramun_quest3:ramun_quest4|Alright! I'll do it.
dlga_ramun_quest3:close_window|No thanks. Maybe another time, Ramun.
dlga_ramun_quest4:close_window|Excellent! Remember, you need 15 prisoners of any kind.
dlga_ramun_talk:ramun_reward|I have the prisoners!
dlga_ramun_reward:close_window|Excellent! Here is the reward I promised you.
dlga_start:close_window.11|I humbly request that your {reg33?lady:lord}ship keeps {reg33?her:his} hands where I can see them.
dlga_start:intel_adviser_talk|You should never see this. If you do, PM 'Something Unusual' on Taleworlds forum.
dlga_intel_adviser_talk:intel_adviser_1|What do you wish to know, {reg33?my Lady:Sire}?
dlga_intel_adviser_1:intel_adviser_fiefless_setup|What do you know of the lords of the other kingdoms?
dlga_intel_adviser_1:intel_adviser_monarchs_1|Where are the monarchs of the other kingdoms, currently?
dlga_intel_adviser_1:intel_adviser_siege|Where would you recommend I send my armies next?
dlga_intel_adviser_1:intel_adviser_target|I want to target an enemy lord.
dlga_intel_adviser_1:intel_adviser_spy_target|I want to spy on a lord.
dlga_intel_adviser_spy_target:intel_adviser_spy_target2|Of course, {reg33?my Lady:Sire}. But first, from which kingdom?
dlga_intel_adviser_spy_target2:intel_adviser_spy_target3|{s11}.
dlga_intel_adviser_spy_target2:intel_adviser_pretalk|Never mind.
dlga_intel_adviser_spy_target3:intel_adviser_spy_target4|And which lord would you like to spy on from {s12}?
dlga_intel_adviser_spy_target4:intel_adviser_spy_target5|{s1}.
dlga_intel_adviser_spy_target4:intel_adviser_pretalk|Never mind.
dlga_intel_adviser_spy_target5:intel_adviser_pretalk|Very well. My spies will track this person for 2 weeks. Keep in mind that my spies can only keep track of one lord at a time. Should you decide to choose someone else, the previous will no longer be tracked.
dlga_intel_adviser_1:intel_adviser_incite_war|I want you to cause chaos between two factions.
dlga_intel_adviser_incite_war:intel_adviser_incite_decide|{reg33?My Lady:Sire}, this action comes with great risk. Before you decide that this is what you truly wish to do, you should also consider being prepared for great repercurssions should we are discovered to be the culprits.^^Are you certain this is what you want to do?
dlga_intel_adviser_incite_war:intel_adviser_talk|We already have some on-going activity at the moment, you'll have to wait for the mercenaries to return from their duties.
dlga_intel_adviser_incite_decide:intel_adviser_yes|Yes, do it.
dlga_intel_adviser_incite_decide:intel_adviser_talk|Never mind.
dlga_intel_adviser_yes:intel_adviser_choose_faction_one|Very well, which two kingdoms do you wish to incite war between? Your first choice will be the attacker, and the second, the victim. For example if you decide on {s11} first, they will be the ones who... attacked, {s12}.
dlga_intel_adviser_yes:intel_adviser_pretalk|It doesn't seem like there are any other factions besides ours, {reg33?my Lady:Sire}. Are you jesting?
dlga_intel_adviser_choose_faction_one:intel_adviser_select_faction_two|{s11}
dlga_intel_adviser_choose_faction_one:intel_adviser_talk|Never mind.
dlga_intel_adviser_select_faction_two:intel_adviser_choose_faction_two|And the victim faction?
dlga_intel_adviser_choose_faction_two:intel_adviser_chosen_factions|{s11}
dlga_intel_adviser_choose_faction_two:intel_adviser_talk|Never mind.
dlga_intel_adviser_chosen_factions:intel_adviser_chosen_factions_confirm|Very well. You wish to incite a war, with {s12} being the victim to {s11}? This will cause {s12} to be encouraged to go to war against {s11}.
dlga_intel_adviser_chosen_factions_confirm:intel_adviser_transition_to_payment|Yes, I do.
dlga_intel_adviser_chosen_factions_confirm:intel_adviser_talk|Never mind.
dlga_intel_adviser_transition_to_payment:intel_adviser_choose_payment|Very well. How much do you wish to pay the mercenaries that will carry out this work? Keep in mind the more you pay, the more likely they'll succeed. The less you pay, the more likely the kingdoms will find out that you are the snake.
dlga_intel_adviser_choose_payment:intel_adviser_chosen_payment|10,000 aurums.
dlga_intel_adviser_choose_payment:intel_adviser_chosen_payment.1|25,000 aurums.
dlga_intel_adviser_choose_payment:intel_adviser_chosen_payment.2|50,000 aurums.
dlga_intel_adviser_choose_payment:intel_adviser_talk|Never mind.
dlga_intel_adviser_chosen_payment:intel_adviser_choose_payment|I'm sorry, {reg33?my Lady:Sire}. It doesn't seem like you have enough money to make that payment. Is there a different amount you'd like to pay?
dlga_intel_adviser_chosen_payment:intel_adviser_final_confirmation|Very well, this is the last time I will ask you for your decision. Are you certain you want to follow through with this action?
dlga_intel_adviser_final_confirmation:intel_adviser_talk|Yes, do it.
dlga_intel_adviser_final_confirmation:intel_adviser_talk.1|Never mind.
dlga_intel_adviser_1:intel_adviser_promote_name|I want you to promote my name.
dlga_intel_adviser_promote_name:intel_adviser_promote_name_payment|Of course, {reg33?my Lady:Sire}. It will cost some money, though. The amount you are willing to pay will increase the likelihood of a better result, and decrease the likelihood of a bad result. How much are you willing to spend?
dlga_intel_adviser_promote_name_payment:intel_adviser_promote_name_paying|3,000 aurums
dlga_intel_adviser_promote_name_payment:intel_adviser_promote_name_paying.1|7,500 aurums
dlga_intel_adviser_promote_name_payment:intel_adviser_promote_name_paying.2|15,000 aurums
dlga_intel_adviser_promote_name_payment:intel_adviser_pretalk|Never mind.
dlga_intel_adviser_promote_name_paying:intel_adviser_promote_select_faction|Now, which Kingdom would you like me to send promoters to?
dlga_intel_adviser_promote_name_paying:intel_adviser_promote_name_payment|It doesn't seem like you have the funds for it, on you or in the current treasury. Maybe a different amount?
dlga_intel_adviser_promote_select_faction:intel_adviser_promote_select_location|{s11}
dlga_intel_adviser_promote_select_faction:intel_adviser_pretalk|Never mind.
dlga_intel_adviser_promote_select_location:intel_adviser_promote_select_ctv|Now, would you like to send it to a town, castle, or village?
dlga_intel_adviser_promote_select_ctv:intel_adviser_promote_select_ctv_selected|Town.
dlga_intel_adviser_promote_select_ctv:intel_adviser_promote_select_ctv_selected.1|Castle.
dlga_intel_adviser_promote_select_ctv:intel_adviser_promote_select_ctv_selected.2|Village.
dlga_intel_adviser_promote_select_ctv:intel_adviser_pretalk|Never mind.
dlga_intel_adviser_promote_select_ctv_selected:intel_adviser_promote_select_fief|Now, which fief do you have in mind?
dlga_intel_adviser_promote_select_fief:intel_adviser_promote_select_fief_selected|{s11}
dlga_intel_adviser_promote_select_fief:intel_adviser_pretalk|Never mind.
dlga_intel_adviser_promote_select_fief_selected:intel_adviser_promote_select_fief_confirm|Very well. {s11}, is that correct?
dlga_intel_adviser_promote_select_fief_confirm:intel_adviser_pretalk|Yes, send the promoters.
dlga_intel_adviser_promote_select_fief_confirm:intel_adviser_pretalk.1|Never mind.
dlga_intel_adviser_pretalk:intel_adviser_1|Is there anything else you wish to know, {reg33?my Lady:Sire}?
dlga_intel_adviser_1:intel_adviser_end|Never mind.
dlga_intel_adviser_end:close_window|I will be available when needed, {reg33?my Lady:Sire}.
dlga_intel_adviser_fiefless_setup:intel_adviser_fiefless|.
dlga_intel_adviser_fiefless:intel_adviser_fiefless_setup|My men tell me that the following lords could be turned...^{s4}
dlga_intel_adviser_fiefless:intel_adviser_1|My men tell me that the following lords could be turned...^{s4}
dlga_intel_adviser_monarchs_1:intel_adviser_monarchs_2|{s13}
dlga_intel_adviser_monarchs_2:intel_adviser_monarchs_1|{s13}
dlga_intel_adviser_monarchs_2:intel_adviser_1|{s13}
dlga_intel_adviser_siege:intel_adviser_1|{s1}
dlga_intel_adviser_target:assassin_intro_0|{reg33?Madam:Sir}, it is not unusual for the great and good of this land to be targeted by assassins and the like - you yourself have had a scare or two. As Spymaster, I am in a position to offer you the same service. ^^Be aware that this type of action, though covert, could affect your reputation if it is discovered that you have had anything to do with it. Would you like to hear your options?
dlga_assassin_intro_0:assassin_intro_1|Tell me what my options are.
dlga_assassin_intro_0:close_window|I have no enemies I would wish this upon.
dlga_assassin_intro_1:assassin_intro_1_5|Very well, {reg33?Madam:Sir}. You can go about targeting an enemy lord in two ways. ^^First, you can sponsor an attack on a lord by hiring a mercenary company. There is one in town right now that would prove suitable. This group would hunt down and attack your chosen lord, and they will pursue him to the ends of the earth. For example, if he is defeated by another, they will lie in wait until he regroups and attack again. Note that the lord needs to be in transit between centres before our troops can attack. The ususal fee for this service is in the region of ten thousand aurums.
dlga_assassin_intro_1_5:assassin_intro_2|Second, you can hire assassins to target that lord when he is away from his retinue. These men can be relied upon for their secrecy, though past attempts have shown that there is a high chance that the lord will fight them off. However, attacks which do succeed cause a lot of damage to a lord and his reputation. The target lord needs to own at least one fief, as that makes it easy for the assassins to lie in wait.^^This service does not come cheap; the assassins usually command a fee of fifteen thousand aurums.
dlga_assassin_intro_2:target_lord_1|I'd like to target an enemy lord and his army.
dlga_assassin_intro_2:assassinate_lord_1|I'd like to order an assassination.
dlga_assassin_intro_2:close_window|I've changed my mind. This skulduggery is not for me.
dlga_target_lord_1:target_lord_2|By the way, it would be very foolish to target a king in this way, as you would lose the goodwill of both the people and the gentry if discovered, so I do not offer you that option.^^The following lords all hold some enmity towards you. Which one would you like to target?
dlga_target_lord_2:target_lord_3|{s1}
dlga_target_lord_2:close_window|Never mind.
dlga_target_lord_3:close_window|I'm afraid the Kingdom does not have enough money to sponsor an attack.
dlga_target_lord_3:close_window.1|Very well. The
Mercenaries are outside, preparing for their journey. My {reg33?lady:lord}, if you decide to follow them, please do so at a discreet distance. It would not do to have your name associated with this attack.
dlga_assassinate_lord_1:assassinate_lord_2|By the way, it would be very foolish to target a king in this way, as you would lose the goodwill of both the people and the gentry if discovered, so I do not offer you that option.^^The following lords all hold some emnity towards you. Which one would you like to assassinate?
dlga_assassinate_lord_2:assassinate_lord_3|{s1}
dlga_assassinate_lord_2:close_window|Never mind.
dlga_assassinate_lord_3:close_window|I'm afraid the Kingdom does not have enough money to sponsor an attack.
dlga_assassinate_lord_3:close_window.1|Very well. I will pass on your instructions to the right people. Remember, my {reg33?Lady:Lord}, the success of this attack is not guaranteed.^^Go now, and I will send you word as to our success or failure.
dlga_start:highmarshal_intro|{reg33?My Lady:Sire}, I am your humble servant in charge of war in this kingdom. I wish to make myself of use. If you need anything war related, just consult me and I will help you in any way possible.
dlga_highmarshal_intro:highmarshal_pretalk|Thank you. I'm sure you will be of much use to me now and in the future.
dlga_highmarshal_pretalk:highmarshal_talk|How many I be of service?
dlga_start:highmarshal_talk|You have need of me, {reg33?my Lady:Sire}?
dlga_highmarshal_talk:highmarshal_hire_speak_army|I would like to speak about your Army services.
dlga_highmarshal_hire_speak_army:highmarshal_army_options|Of course, what would you like to know?
dlga_highmarshal_army_options:highmarshal_hire_army|I would like to hire a small Perisnoan army to help keep order.
dlga_highmarshal_army_options:highmarshal_army_locate|Locate where the army is.
dlga_highmarshal_army_locate:highmarshal_army_options|{s13}.
dlga_highmarshal_army_options:highmarshal_pretalk|Never mind.
dlga_highmarshal_talk:highmarshal_hire_speak_mercenary|I would like to speak about your Mercenary services.
dlga_highmarshal_hire_speak_mercenary:highmarshal_mercenary_options|Of course, what would you like to know?
dlga_highmarshal_mercenary_options:highmarshal_hire_foreignmercs|I would like to hire some mercenaries.
dlga_highmarshal_mercenary_options:highmarshal_disband_foreignmercs_confirm|I would like to disband the current mercenaries.
dlga_highmarshal_mercenary_options:highmarshal_mercenary_locate|Locate where the mercenary company is.
dlga_highmarshal_mercenary_locate:highmarshal_mercenary_options|{s13}.
dlga_highmarshal_mercenary_options:highmarshal_pretalk|Never mind.
dlga_highmarshal_disband_foreignmercs_confirm:highmarshal_disband_foreignmercs_confirm2|Are you certain you want to abandon your current mercenary company?
dlga_highmarshal_disband_foreignmercs_confirm2:highmarshal_disband_foreignmercs_confirm3|Yes, relieve them.
dlga_highmarshal_disband_foreignmercs_confirm2:highmarshal_mercenary_options_pretalk|No, forget it.
dlga_highmarshal_mercenary_options_pretalk:highmarshal_mercenary_options|As you wish. Is there anything else in which I can be of service?
dlga_highmarshal_disband_foreignmercs_confirm3:highmarshal_mercenary_options|That shall be done. Is there anything else in which I can be of service?
dlga_highmarshal_talk:highmarshal_forcegather|I would like to gather the kingdom vassals for a campaign.
dlga_highmarshal_talk:highmarshal_lord_location|I wish to know the location of a lord.
dlga_highmarshal_talk:highmarshal_num_patrols|How many patrols does the kingdom have and what is the limit?
dlga_highmarshal_talk:close_window|Never mind.
dlga_highmarshal_hire_army:highmarshal_hire_army_ask|Of course.{s13}
dlga_highmarshal_hire_army_ask:highmarshal_hire_army_done|Yes.
dlga_highmarshal_hire_army_ask:highmarshal_hire_army_done.1|Yes, but with my culture's troops.
dlga_highmarshal_hire_army_ask:highmarshal_army_options|Never mind.{s13}
dlga_highmarshal_hire_army_done:highmarshal_talk|It is done, {reg33?my Lady:Sire}. How else may I serve?
dlga_highmarshal_hire_foreignmercs:highmarshal_hire_foreignmercs_1|Are you sure, {reg33?my Lady:Sire}? This will cost us a lot of aurums. And who would you like to hire?
dlga_highmarshal_hire_foreignmercs_1:highmarshal_hire_foreignmercs_4|Joan Zwiebel (Free)
dlga_highmarshal_hire_foreignmercs_1:highmarshal_hire_foreignmercs_4.1|Mercenary Party ({reg8} aurums)
dlga_highmarshal_hire_foreignmercs_1:highmarshal_hire_foreignmercs_4.2|Zann Mercenaries ({reg8} aurums)
dlga_highmarshal_hire_foreignmercs_1:highmarshal_hire_foreignmercs_4.3|Company of Perisno Pilgrim Warriors ({reg8} aurums)
dlga_highmarshal_hire_foreignmercs_1:highmarshal_hire_foreignmercs_4.4|Company of Nun Warriors ({reg8} aurums)
dlga_highmarshal_hire_foreignmercs_1:highmarshal_hire_foreignmercs_4.5|Nodah's Mercenary Company ({reg8} aurums)
dlga_highmarshal_hire_foreignmercs_1:highmarshal_hire_foreignmercs_4.6|Sidhethon's Mercenary Company ({reg8} aurums)
dlga_highmarshal_hire_foreignmercs_1:highmarshal_hire_foreignmercs_4.7|Remus's Guardsmen Company ({reg8} aurums)
dlga_highmarshal_hire_foreignmercs_1:highmarshal_hire_foreignmercs_4.8|Hakkon Company of the East ({reg8} aurums)
dlga_highmarshal_hire_foreignmercs_1:highmarshal_hire_foreignmercs_4.9|Filibuster Company of Aethlings ({reg8} aurums)
dlga_highmarshal_hire_foreignmercs_1:highmarshal_hire_foreignmercs_4.10|Company of Holy Crusaders ({reg8} aurums)
dlga_highmarshal_hire_foreignmercs_1:highmarshal_hire_foreignmercs_4.11|Marauder Company ({reg8} aurums)
dlga_highmarshal_hire_foreignmercs_1:highmarshal_hire_foreignmercs_4.12|Freelancers' Cavalry Company ({reg8} aurums)
dlga_highmarshal_hire_foreignmercs_1:highmarshal_hire_foreignmercs_4.13|Freelancers' Infantry Company ({reg8} aurums)
dlga_highmarshal_hire_foreignmercs_1:highmarshal_hire_foreignmercs_4.14|Desouk Mercenaries ({reg8} aurums)
dlga_highmarshal_hire_foreignmercs_1:highmarshal_hire_foreignmercs_4.15|Ukundu Mercenary Company ({reg8} aurums)
dlga_highmarshal_hire_foreignmercs_1:highmarshal_hire_foreignmercs_4.16|Company of Assassins ({reg8} aurums)
dlga_highmarshal_hire_foreignmercs_1:highmarshal_hire_foreignmercs_4.17|Volheere Company ({reg8} aurums)
dlga_highmarshal_hire_foreignmercs_1:highmarshal_hire_foreignmercs_4.18|Company of Ankars Huntresses ({reg8} aurums)
dlga_highmarshal_hire_foreignmercs_1:highmarshal_hire_foreignmercs_4.19|Company of Order of Faith ({reg8} aurums)
dlga_highmarshal_hire_foreignmercs_1:highmarshal_hire_foreignmercs_4.20|Company of Mosoru ({reg8} aurums)
dlga_highmarshal_hire_foreignmercs_1:highmarshal_hire_foreignmercs_4.21|Adventurer Mercenaries ({reg8} aurums)
dlga_highmarshal_hire_foreignmercs_1:highmarshal_hire_foreignmercs_4.22|Female Mercenary Party ({reg8} aurums)
dlga_highmarshal_hire_foreignmercs_1:highmarshal_hire_foreignmercs_4.23|Bakur the Giant's Company ({reg8} aurums)
dlga_highmarshal_hire_foreignmercs_1:highmarshal_hire_foreignmercs_4.24|Order of the Eagle Company ({reg8} aurums)
dlga_highmarshal_hire_foreignmercs_1:highmarshal_hire_foreignmercs_4.25|Lymbardian Knights Company ({reg8} aurums)
dlga_highmarshal_hire_foreignmercs_1:highmarshal_hire_foreignmercs_4.26|Company of Wolf Knights ({reg8} aurums)
dlga_highmarshal_hire_foreignmercs_1:highmarshal_pretalk|I changed my mind.
dlga_highmarshal_hire_foreignmercs_4:highmarshal_talk|It is done. The mercenaries will wait outside the castle for your orders. Is there anything else I can do for you {reg33?my Lady:Sire}?
dlga_highmarshal_forcegather:highmarshal_fgexplanation|Are you sure?
dlga_highmarshal_fgexplanation:highmarshal_task_completed|Yes.
dlga_highmarshal_fgexplanation:highmarshal_pretalk|Never mind.
dlga_highmarshal_task_completed:highmarshal_talk|I will send the orders immediately. Is there anything else you need?
dlga_highmarshal_lord_location:highmarshal_pretalk|Of course, {reg33?my Lady:Sire}. But unfortunately there are no vassals within this kingdom of yours to speak of.
dlga_highmarshal_lord_location:marshal_location_who|Very well. About whom do you wish to hear?
dlga_marshal_location_who:marshal_location_show|{s1}
dlga_marshal_location_who:highmarshal_talk|I have a different request.
dlga_marshal_location_show:highmarshal_talk|{s1}
dlga_highmarshal_num_patrols:highmarshal_talk|My reports indicate that of the {reg26} patrols your kingdom can support, there are {reg25} currently active.
dlga_start:war_party_1|Hail, {s13}.
dlga_war_party_1:war_party_attack|Surrender or die, Tolranian scum!
dlga_war_party_1:close_window|Farewell, Lord Torlan.
dlga_war_party_attack:close_window|I do not fear death. I will fight for the Kingdom.
dlga_start:close_window.12|You will not live to see another dawn!
dlga_start:war_party_1.1|State your business. You are traveling through the lands of the Drachen.
dlga_war_party_1:war_party_attack.1|Surrender or die, Drachen scum!
dlga_war_party_1:close_window.1|I am just traveling by.
dlga_war_party_attack:close_window.1|How dare you. You will pay for that insult!
dlga_start:close_window.13|Surrender to the Dragon Empire, or die.
dlga_start:war_party_1.2|Good day, Ghareebian.
dlga_war_party_1:war_party_attack.2|Surrender or die, Draharan scum!
dlga_war_party_1:close_window.2|Hello. Just passing through.
dlga_war_party_attack:close_window.2|Stupid westerner ... Ghareebian. You dare attack us?
dlga_start:close_window.14|We shall ride you down with our camels. Charge!
dlga_start:war_party_1.3|Don't do anything you might regret, stranger.
dlga_war_party_1:war_party_attack.3|I won't. But you just did. Die!
dlga_war_party_1:close_window.3|I won't. I am just passing by.
dlga_war_party_attack:close_window.3|The Old Gods favor us. We will not lose this fight.
dlga_start:close_window.15|For glory, victory, and blood!
dlga_start:war_party_1.4|What is it?
dlga_war_party_1:war_party_attack.4|Die, you stupid Naphali!
dlga_war_party_1:close_window.4|Nothing.
dlga_war_party_attack:close_window.4|We are under the protection of Eriallen Arwen. Your foolish act will not be forgotten.
dlga_start:close_window.16|Perpetrator, you shall die.
dlga_start:war_party_1.5|What is it?
dlga_war_party_1:war_party_attack.5|Die!
dlga_war_party_1:close_window.5|Nothing.
dlga_war_party_attack:close_window.5|You have just declared war against our mighty empire by your foolish action. You will regret it.
dlga_start:close_window.17|The Hakkon Empire will make you pay for your crimes. The Inquisition is not light on these affairs.
dlga_start:scouts_talk|I have heard your name, {playername}! Your audacity is at an end! Surrender or die!
dlga_start:scout_talk_a|What is it, my {reg33?Lady:Lord}?
dlga_scout_talk_a:scout_talk_b1|Drop your weapons. You are being arrested for trespassing on my land.
dlga_scout_talk_a:close_window|Nothing. It's good to see an ally around here.
dlga_scout_talk_b1:close_window|What? This is the land of King Torlan, ruler of the sovereignty of Tolrania!
dlga_scouts_talk:close_window|What a fool you are. You dare attack me?
dlga_scouts_talk:close_window.1|Please! Don't kill us! We surrender!
dlga_start:scouts_talk.1|Halt! In the name of the Reich, surrender or die!
dlga_start:scout_talk_a.1|Yes? What is it?
dlga_scout_talk_a:scout_talk_b1.1|Surrender or die!
dlga_scout_talk_a:close_window.1|Nothing. I was merely passing by.
dlga_scout_talk_b1:close_window.1|Betrayal! Men, kill them for the Reich!
dlga_start:scouts_talk.2|We shall make this quick. Your blood will stain the sands of our desert.
dlga_start:scout_talk_a.2|Yes?
dlga_scout_talk_a:scout_talk_b1.2|Drop your weapons and come with me. You're trespassing on my land.
dlga_scout_talk_a:close_window.2|Nothing. I was merely passing by.
dlga_scout_talk_b1:close_window.2|Haha! We shall enjoy killing you.
dlga_start:scouts_talk.3|Well, well! What do we have here? Men, let's kill these trespassers!
dlga_start:scout_talk_a.3|Yes, what do you wish, my {reg33?Lady:Lord}?
dlga_scout_talk_a:scout_talk_b1.3|We have you surrounded. Surrender and you may live.
dlga_scout_talk_a:close_window.3|Nothing. I was merely passing by.
dlga_scout_talk_b1:close_window.3|What madness is this? You'll have to fight us to take us, {reg33?chit:fool}!
dlga_start:scouts_talk.4|May the Eriallen guide us to victory!
dlga_start:scout_talk_a.4|Yes, what do you wish, my {reg33?Lady:Lord}?
dlga_scout_talk_a:scout_talk_b1.4|You scum don't belong in this land. I shall eliminate you all!
dlga_scout_talk_a:close_window.4|Nothing. I was merely passing by.
dlga_scout_talk_b1:close_window.4|You fool. We are under the protection of the Eriallen, may her wisdom guide us. We will not forget this!
dlga_start:scouts_talk.5|Halt! I have heard your name, {playername}! Your audacity is at an end! Surrender or die!
dlga_start:scout_talk_a.5|Yes, what do you wish, my {reg33?Lady:Lord}?
dlga_scout_talk_a:scout_talk_b1.5|Surrender or die!
dlga_scout_talk_a:close_window.5|Nothing. I was merely passing by.
dlga_scout_talk_b1:close_window.5|By attacking us, you attack the Emperor himself!
dlga_start:patrol_charge|Halt! You shall not run away from us, enemy of the realm! The King has offered a nice price for your head!
dlga_start:patrol_talk_a|Yes, {reg33?ma'am:sir}?
dlga_patrol_talk_a:close_window|Nothing. Watch closely. Enemies are everywhere.
dlga_patrol_talk_a:patrol_talk_b1|You all die here!
dlga_patrol_talk_b1:patrol_talk_b2|What, {reg33?ma'am:sir}?
dlga_patrol_talk_b2:patrol_attack|You're going to die. Here.
dlga_patrol_talk_b2:close_window|Apologies. I mistook you for someone else. Farewell.
dlga_patrol_attack:close_window|Damn you! You will regret your foolish actions!
dlga_patrol_charge:close_window|Die!
dlga_patrol_charge:close_window.1|Don't kill us, we surrender!
dlga_start:patrol_talk_a.1|Yes, {reg33?my Lady:Sire}?
dlga_patrol_talk_a:close_window.1|Nothing. Keep your eyes open.
dlga_start:perisno_army_talk|We are watching for the enemy, {reg33?my Lady:Sire}.
dlga_perisno_army_talk:perisno_army_patrol|Patrol a new area.
dlga_perisno_army_talk:perisno_army_guard|Guard a fief.
dlga_perisno_army_talk:perisno_army_pretalk|Give me your prisoners.
dlga_perisno_army_pretalk:perisno_army_talk|Very well. How else may I serve?
dlga_perisno_army_talk:perisno_disband_party|I have no more need of you. Please disband.
dlga_perisno_army_talk:close_window|Nothing. Continue with your current orders.
dlga_perisno_disband_party:perisno_disband_party_check|You are relieving us from our duties?
dlga_perisno_disband_party_check:close_window|Yes, please disband.
dlga_perisno_disband_party_check:perisno_army_pretalk|No, I meant to say something else.
dlga_perisno_army_patrol:perisno_army_ask|Where?
dlga_perisno_army_ask:perisno_army_patrol_location|{s11}.
dlga_perisno_army_patrol_location:close_window|As you wish.
dlga_perisno_army_ask:perisno_army_pretalk|Never mind.
dlga_perisno_army_guard:perisno_army_guard_ask|Where?
dlga_perisno_army_guard_ask:perisno_army_guard_location|{s11}.
dlga_perisno_army_guard_location:close_window|As you wish.
dlga_perisno_army_guard_ask:perisno_army_pretalk|Never mind.
dlga_start:scout_talk_a.6|Yes, what do you wish, my {reg33?Lady:Lord}?
dlga_scout_talk_a:close_window.6|Nothing. Continue scouting.
dlga_start:sc_a|{reg33?My Lady:Sire}, we are at your service!
dlga_sc_a:close_window|Just passing through. Continue on your business.
dlga_start:special_charge|For the Kingdom and the King!
dlga_start:crusaders_talk_a|Hail, friend.
dlga_crusaders_talk_a:close_window|Greetings, my lords. I wish you good fortune on your journey.
dlga_crusaders_talk_a:crusaders_attack|Death to you and your Tolranian allies!
dlga_crusaders_attack:close_window|Death is but an inconvenience for our kind. Yours, however, shall be permanent.
dlga_start:special_charge.1|You will not live to see another dawn!
dlga_start:ivory_talk_a|Greetings.
dlga_ivory_talk_a:close_window|Stranger, welcome to the land of the Reich.
dlga_ivory_talk_a:ivory_attack|Death to you, Drachen scum!
dlga_ivory_attack:close_window|You seek to harm a Drachen Noble? So be it, fool.
dlga_special_charge:close_window|We will fight to the bitter end!
dlga_special_charge:close_window.1|Please, don't attack! We surrender!
dlga_start:special_charge.2|We shall destroy you and grind you into the desert sands.
dlga_start:horde_talk_a|What business have you in the Draharan desert?
dlga_horde_talk_a:close_window|I am but a traveller, noble ally.
dlga_horde_talk_a:horde_attack|My business is to destroy you!
dlga_horde_attack:close_window|We were born in our saddles. You will die in yours.
dlga_start:special_charge.3|We are the Chosen of the New Gods. Mal'Kij will decide your fate, now.
dlga_start:berserkers_talk_a|Greetings. We are the Steel Knights of the New Gods. What business do you have here, friend?
dlga_berserkers_talk_a:close_window|We are just traveling through.
dlga_berserkers_talk_a:berserkers_attack|Your gods are worthless and so is the faction you serve. Die!
dlga_berserkers_attack:close_window|So be it. If you surrender now, you will be well treated, however.
dlga_start:special_charge.4|We are the Chosen of the Old Gods. Mal'Kiarj will decide your fate, now.
dlga_start:berserkers_talk_a.1|Greetings. We are the Black Knights of the Old Gods. What is it you want here?
dlga_berserkers_attack:close_window.1|So be it. For glory, and victory!
dlga_start:special_charge.5|For the Queen!!
dlga_start:councilman_talk_a|Get away, vile creature! You do not deserve to look upon the eyes of a Noble Naphali.
dlga_councilman_talk_a:close_window|Sorry, friend.
dlga_councilman_talk_a:councilman_attack|You will die for that, Naphali !
dlga_councilman_attack:close_window|Inferior being. I shall pluck your eyes out with arrows myself!
dlga_start:special_charge.6|For the Emperor!!
dlga_start:sc_a.1|State your business.
dlga_sc_a:close_window.1|Just passing through. I'll leave you in peace.
dlga_sc_a:sc_attack|You will die for your impertinence!
dlga_sc_attack:close_window|My brothers! To arms!
dlga_start:special_charge.7|Foolish Perisnoan. You are all so weak. The Emperor will not tolerate fools like you. Prepare to die!
dlga_start:sc_a.2|You are passing through Zann lands. State your business or get out!
dlga_sc_a:close_window.2|Sorry, friend. I'll be leaving in peace.
dlga_sc_a:sc_attack.1|This is MY land, fool!
dlga_sc_attack:close_window.1|Ha! We will enjoy crushing you!
dlga_start:scouts_talk.6|Halt! I have heard your name, {playername}! Your audacity is at an end! Surrender or die!
dlga_start:scout_talk_a.7|State your business.
dlga_scout_talk_a:close_window.7|Nothing. I was merely passing by.
dlga_scout_talk_a:scout_talk_b1.6|Surrender or die!
dlga_scout_talk_b1:close_window.6|By attacking us, you attack the Emperor himself!
dlga_start:scouts_talk.7|Do you know who we are? We are the elite of the Zann, coming from the continent of Sine. Our arrows will be the last thing you see.
dlga_start:scouts_talk.8|We are the horsemen of Moshowki, united by the Zann. Be honored that you die by our bows!
dlga_start:scouts_talk.9|We are the elites of Shun-Ha, united by the Zann. You shall be crushed to pieces!
dlga_start:scouts_talk.10|Halt! I have heard your name, {playername}! Your audacity is at an end! Surrender or die!
dlga_start:generic_merc_talk|Yes, my {reg33?lady:lord}? What do you need?
dlga_generic_merc_talk:generic_merc_patrol|Patrol a new area.
dlga_generic_merc_talk:generic_merc_guard|Guard a fief.
dlga_generic_merc_talk:generic_merc_follow|Follow me.
dlga_generic_merc_talk:generic_merc_pretalk|Give me your prisoners.
dlga_generic_merc_talk:generic_merc_disband|I have no more need of you. Please disband.
dlga_generic_merc_talk:close_window|Nothing. Continue with your current orders.
dlga_generic_merc_talk:generic_merc_pretalk.1|{s11}
dlga_generic_merc_patrol:generic_merc_ask|Where?
dlga_generic_merc_ask:generic_merc_patrol_location|{s11}.
dlga_generic_merc_patrol_location:close_window|As you wish.
dlga_generic_merc_ask:generic_merc_pretalk|Never mind.
dlga_generic_merc_guard:generic_merc_guard_ask|Where?
dlga_generic_merc_guard_ask:generic_merc_guard_location|{s11}.
dlga_generic_merc_guard_location:close_window|As you wish.
dlga_generic_merc_guard_ask:generic_merc_pretalk|Never mind.
dlga_generic_merc_follow:close_window|Gladly.
dlga_generic_merc_disband:generic_merc_disband_check|You are relieving us from our duties?
dlga_generic_merc_disband_check:close_window|Yes, please disband.
dlga_generic_merc_disband_check:generic_merc_pretalk|No, I meant to say something else.
dlga_generic_merc_pretalk:generic_merc_talk|Very well. How else may I serve?
dlga_start:geldar_answer|It's a great day to kill Elintoran Naphali, isn't it?
dlga_geldar_answer:close_window|Indeed.
dlga_geldar_answer:close_window.1|Die!
dlga_start:geldar_answer2|It's a good thing that you are a friend of our race. Otherwise you might be dead...
dlga_geldar_answer2:close_window|Indeed.
dlga_geldar_answer2:close_window.1|Die!
dlga_start:geldar_answer1|You are lucky to be our friend. One day, you should come with us to hunt those Elintoran Naphali.
dlga_geldar_answer1:close_window|Yes, that would be nice.
dlga_geldar_answer1:close_window.1|Die!
dlga_start:attack1|You dare trespass our holy forests? I think you deserve a lesson!
dlga_attack1:close_window|Yes, I dare. And I will continue to do so as I please. Now, surrender or die!
dlga_start:dw_1|We are the Grazir Worshippers, the chosen of Death! Surrender or die!
dlga_dw_1:close_window|I'm not afraid of you. I will fight.
dlga_start:dw_2|We are the Grazir Worshippers, the chosen of Death! It is doom to face us!
dlga_dw_2:close_window|Time for doom to face me!
dlga_dw_2:close_window.1|That's nice. We'll leave you in peace.
dlga_dw_2:et_recruit_randomstart|I have something that may interest you.
dlga_start:dw1_1|May the Dreaded One destroy you!
dlga_dw1_1:close_window|May I destroy the Dreaded One!
dlga_start:dw1_2|{s4}
dlga_dw1_2:close_window|Time for the Grazir to become cleansed.
dlga_dw1_2:close_window.1|See you around!
dlga_dw1_2:et_recruit_randomstart|I have something that may interest you.
dlga_start:dw2_1|We have been in this world for a long time. The time is near ... when Grazir will rule the world. The Dreaded One shall come.
dlga_dw2_1:close_window|What nonsense! Prepare to die.
dlga_start:dw2_2|{s4}
dlga_dw2_2:close_window|Grazir souls, prepare to die!
dlga_dw2_2:close_window.1|{s4}
dlga_dw2_2:et_recruit_randomstart|I have something that may interest you.
dlga_start:ek_1|We fight for a higher cause. Lesser beings like you must be eradicated in this world.
dlga_ek_1:close_window|Your knighthood order is corrupt. I doubt you do anything for a 'higher cause.
dlga_start:ek_2|{s4}
dlga_ek_2:close_window|Is that so? Let's start with your corrupt order, then.
dlga_ek_2:close_window.1|Interesting. Well, see you around!
dlga_ek_2:et_recruit_randomstart|I have something that may interest you.
dlga_start:ek1_1|Get out of our way, fool. We will cleanse this land of vermin.
dlga_ek1_1:close_window|Vermin? I'm looking right at it.
dlga_start:ek1_2|{s4}
dlga_ek1_2:close_window|Vermin? I'm looking right at it.
dlga_ek1_2:close_window.1|Well, have fun! Good luck with your vermin thing.
dlga_ek1_2:et_recruit_randomstart|I have something that may interest you.
dlga_start:ek2_2|{s4}
dlga_ek2_2:close_window|Vermin? I'm looking right at it.
dlga_ek2_2:close_window.1|Well, have fun! Good luck with your vermin thing.
dlga_ek2_2:et_recruit_randomstart|I have something that may interest you.
dlga_start:close_window.18|Fool, get out of our way, or die! We have assembled to kill Grazir Worshippers, not common rogues like you.
dlga_start:eaglearmy|{s4}
dlga_eaglearmy:close_window|Your knighthood order is corrupt. I doubt you do anything for a 'higher cause.'
dlga_eaglearmy:close_window.1|Good luck with your world cleansing!
dlga_eaglearmy:et_recruit_randomstart|I have something that may interest you.
dlga_start:close_window.19|Fresh blood! You will make nice sacrifices for the Dreaded One.
dlga_start:demonarmy|{s4}
dlga_demonarmy:close_window|It's time for you to be sacrificed to me.
dlga_demonarmy:close_window.1|Tempting...but, no. We'll be leaving now.
dlga_demonarmy:et_recruit_randomstart|I have something that may interest you.
dlga_start:fi_1|We hail from Nisaynia, the superior land of these parts. We hear the people of Perisno are mighty warriors, but we shall see for ourselves.
dlga_fi_1:close_window|So be it!
dlga_start:fi_2|We hail from Nisaynia, the superior land of these parts. Do you dare to face us in battle?
dlga_fi_2:close_window|I accept your challenge!
dlga_fi_2:close_window.1|Not today. Go in peace.
dlga_start:hi_1|You heretical dogs! Bow down to the might of Emperor Sidderis, we are here to deliver your justice!
dlga_hi_1:close_window|We will fight you, and the Gods will decide who is the heretic.
dlga_hi_1:hi_12|(Prostrate yourself)
dlga_hi_12:close_window|Hmph! Dogs you may be, but at least you know who are your betters! Now leave!
dlga_start:hi_2|{s4}
dlga_hi_2:close_window|Seeing your head on a pike would be good for me right now!
dlga_hi_2:close_window.1|No, I don't think so.
dlga_start:if_1|We have survived throughout Perisno's history, and can never be stopped! Zeladeck guides us to victory!
dlga_if_1:close_window|You are nothing but bandits and looters, living off the corpses of the fallen! The honourable will triumph over you!
dlga_start:if_2|{s4}
dlga_if_2:close_window|Zelaeck guides you to defeat!
dlga_if_2:close_window.1|That's nice. We'll leave you in peace.
dlga_if_2:et_recruit_randomstart|I have something that may interest you.
dlga_start:is_1|We are here to scout a pathway for our Emperor. It's too bad you won't live long enough to see the Zann reign!
dlga_is_1:close_window|The Zann will never reign, so of course I will never live to see it.
dlga_start:is_2|We are here to scout a pathway for our Emperor. Soon you shall see the Zann reign!
dlga_is_2:close_window|The Zann may reign, but you will never live to see it.
dlga_is_2:close_window.1|Charming. Well, have a nice day.
dlga_start:bs_1|Foolish wanderer. You dare trespass in our land? It is time for you to die.
dlga_bs_1:close_window|Your land? Last I checked, this land belonged to nature.
dlga_start:bs_2|Foolish wanderer. Do not trespass in our land. Hurry up and leave.
dlga_bs_2:close_window|Your land? Last I checked, this land belonged to nature.
dlga_bs_2:close_window.1|We are just passing through. No need to fight.
dlga_start:bi_1|We have a dozen archers aiming at every one of you.
dlga_bi_1:close_window|Try and hit us, then!
dlga_start:bi_2|Move any deeper in our forest and we will be forced to fill you with arrows.
dlga_bi_2:close_window|I'm not waiting for an ambush. We will fight it out right here!
dlga_bi_2:close_window.1|No need to be so aggressive. We are leaving.
dlga_start:bn_1|Well, well, what is this? Another group of foolish adventurers. My fellow Naphali, we shall enjoy this very much.
dlga_bn_1:close_window|You aren't getting anything from me!
dlga_start:bn_2|Well, well, what is this? Another group of foolish adventurers.
dlga_bn_2:close_window|I think I will fight you, just because I don't like you.
dlga_bn_2:close_window.1|Really, for nobles you should learn some manners.
dlga_start:br_1|You dare trespass our holy forests? I think you deserve a lesson!
dlga_br_1:close_window|We will see who teaches who a lesson!
dlga_start:br_2|You dare trespass our holy forests? It is forbidden! Hurry and leave!
dlga_br_2:close_window|Yes, I dare. And I will continue to do so as I please. Now, surrender or die!
dlga_br_2:close_window.1|We will do as we please, and you'll have to live with it. Now, go away.
dlga_desouk1:desouk2|{s4}
dlga_desouk2:close_window|Fight me if you dare!
dlga_start:attackl1|{s4}
dlga_attackl1:close_window|Time for slavers to become slaves.
dlga_attackl1:close_window.1|We'll leave you in peace.
dlga_attackl1:et_recruit_randomstart|I have something that may interest you.
dlga_start:lymbard2|{s4}
dlga_lymbard2:close_window|You dare fight me? Are you crazy, or just plain stupid?
dlga_start:lymbard4|{s4}
dlga_lymbard4:close_window|{s4}
dlga_lymbard4:et_recruit_randomstart|I have something that may interest you.
dlga_start:ls_1|We fight to protect and preserve the legacy of the Venetoran Empire, and its rightful heir, Atanos Octiem! Prepare to die, invaders!
dlga_ls_1:close_window|Your empire died long ago. May you join it in death!
dlga_start:ls_2|We fight for the Venetoran Empire, the rightful land of Atanos Octiem! Legionaries! Prepare for glory!
dlga_ls_2:close_window|Easy there! We'll leave you in peace.
dlga_ls_2:close_window.1|Your empire died long ago. Soon, you will die with it!
dlga_assassin:assassin1|{s4}
dlga_assassin1:close_window|Whoever dies this day, you will be among them!
dlga_start:assassin3|{s4}
dlga_assassin3:close_window|Time for the assassins to be assassinated.
dlga_assassin3:close_window.1|We'll leave you in peace.
dlga_assassin3:et_recruit_randomstart|I have something that may interest you.
dlga_start:crusade1|Our Holy Order shall not stand infidels in our land. It is time for you to die.
dlga_crusade1:crusade2|Your Holy Order is nothing but a collection of fools. You shall be the ones dying this day.
dlga_crusade2:close_window|Death is nothing to us, for we know that Mal'Kij watches over us. You, however, are the one I fear for. The depths of Hell shall consume you, infidel, for your insults.
dlga_start:crusade3|{s4}
dlga_crusade3:crusade4|Your Holy Order is nothing but a collection of fools. It's time for you to die.
dlga_crusade3:close_window|We'll leave you in peace.
dlga_crusade3:et_recruit_randomstart|I have something that may interest you.
dlga_crusade4:close_window|Death is nothing to us, for we know that Mal'Kij watches over us. You, however, are the one I fear for. The depths of Hell shall consume you, infidel, for your insults.
dlga_start:crusade13|{s4}
dlga_crusade13:crusade14|Your Holy Order is nothing but a collection of fools. It's time for you to die.
dlga_crusade13:close_window|We'll leave you in peace.
dlga_crusade13:et_recruit_randomstart|I have something that may interest you.
dlga_crusade14:close_window|Death is nothing to us, for we know that Mal'Kij watches over us. You, however, are the one I fear for. The depths of Hell shall consume you, infidel, for your insults.
dlga_start:glory1|Bah. Heretic, you are barely worth our energy to fight. For Mal'Kiarj, glory, and victory!
dlga_glory1:close_window|What a bunch of nonsense.
dlga_start:glory2|{s4}
dlga_glory2:close_window|Prepare to die, infidels!
dlga_glory2:close_window.1|Nah, we'll leave you in peace. Good day.
dlga_glory2:et_recruit_randomstart|I have something that may interest you.
dlga_start:glory11|Bah. Heretic, you are barely worth our energy to fight. For Mal'Kiarj, glory, and victory!
dlga_glory11:close_window|What a bunch of nonsense.
dlga_start:glory12|{s4}
dlga_glory12:et_recruit_randomstart|I have something that may interest you.
dlga_glory12:close_window|Prepare to die, infidels!
dlga_glory12:close_window.1|Nah, we'll leave you in peace. Good day.
dlga_start:wolfknights_1|Do you hear the howling? It is the sound of your destruction.
dlga_wolfknights_1:close_window|All I hear is the blabbering of a pack of madmen.
dlga_start:wolfknights_2|{s4}
dlga_wolfknights_2:close_window|All I hear is the blabbering of a pack of madmen.
dlga_wolfknights_2:close_window.1|{s4}
dlga_wolfknights_2:et_recruit_randomstart|I have something that may interest you.
dlga_wolfknightsgeneric:wolfknightsgeneric1|{s4}
dlga_wolfknightsgeneric1:close_window|It's no wonder you are mocked. You and your foolish order are all crazy.
dlga_start:wk_2|{s4}
dlga_wk_2:close_window|{s4}
dlga_wk_2:close_window.1|We'll leave you in peace.
dlga_wk_2:et_recruit_randomstart|I have something that may interest you.
dlga_mosorugeneric:mosorugeneric1|{s4}
dlga_mosorugeneric1:close_window|We shall see who rules this desert!
dlga_mosorugeneric2:mosorugeneric3|{s4}
dlga_mosorugeneric3:mosoru_engineer1|I need some help looking for something.
dlga_mosorugeneric3:close_window|Here's what I have to say to you...prepare for battle!
dlga_mosorugeneric3:close_window.1|Bye.
dlga_mosorugeneric3:et_recruit_randomstart|I have something that may interest you.
dlga_mosoru_engineer1:mosorugeneric3|Hmm... We might be on neutral terms, but you are no friend of ours yet.
dlga_mosoru_engineer1:mosoru_engineer2|Of course, friend! How can we help?
dlga_mosoru_engineer2:mosoru_engineer3|I've heard rumors that your people may have captured some Zann prisoners. Do you know anything about this?
dlga_mosoru_engineer3:mosoru_engineer4|Well, yes and no. I'm not too familiar with it, but I do recall a prisoner train heading towards {s8}. You may want to speak with the tavernkeep there.
dlga_mosoru_engineer4:close_window|Thank you, I'll head that way. Stay safe!
dlga_start:amazonknights_1|{s4}
dlga_amazonknights_1:close_window|You're a bunch of mad women!
dlga_start:amazonknights_2|{s4}
dlga_amazonknights_2:close_window|Death to the Ankar!
dlga_amazonknights_2:close_window.1|{s4}
dlga_amazonknights_2:et_recruit_randomstart|I have something that may interest you.
dlga_start:aroulian_1|(They are yelling in a language you do not understand)
dlga_aroulian_1:close_window|I don't even understand what you're saying!
dlga_start:aroulian_2|{s4}
dlga_aroulian_2:close_window|(Start yelling randomly)
dlga_aroulian_2:close_window.1|{s4}
dlga_start:manhunter_talk_b|Hey, you there! You seen any outlaws around here?
dlga_manhunter_talk_b:manhunter_talk_b1|Yes, they went this way about an hour ago.
dlga_manhunter_talk_b1:close_window|I knew it! Come on, lads, lets go get these bastards! Thanks a lot, friend.
dlga_manhunter_talk_b:manhunter_talk_b2|No, haven't seen any outlaws lately.
dlga_manhunter_talk_b2:close_window|Bah. They're holed up in this country like rats, but we'll smoke them out yet. Sooner or later.
dlga_manhunter_talk_b:manhunter_talk_b3|I wish to collect on the bounties of some criminals I have captured.
dlga_manhunter_talk_b3:close_window|There's your bounty. Good work, rounding them up! Farewell.
dlga_manhunter_talk_b:manhunter_talk_b4|Kiss my arse.
dlga_manhunter_talk_b4:close_window|How dare you! Prepare to die.
dlga_manhunter_talk_b:manhunter_border_patrol|Can you tell me more about the Border Patrol?
dlga_manhunter_border_patrol:close_window|We are men who have come from all over the country. We look for bandits and outlaws and we hunt them down as a cat hunts down a mouse. You must be new here, to not have heard of us. Don't go into any trouble, or we'll hunt you down too.
dlga_start:close_window.20|Hold it right there! Those were our goods! How dare you take it from us! We're going to teach you a lesson!
dlga_start:give_troops_to_village_bandits1|What do we have here?! Our graceful villagers have some dogs to protect their food?!
dlga_give_troops_to_village_bandits1:give_troops_to_village_bandits2|Oh, wait a second. I know you... The others have spoken about you being nice to us outlaws. Well, I'll leave you to it then. I don't know what these villagers are paying you, but you won't be seeing us again.
dlga_give_troops_to_village_bandits1:give_troops_to_village_bandits2.1|(Should not be seing this)
dlga_give_troops_to_village_bandits2:close_window|{s11}
dlga_give_troops_to_village_bandits2:close_window.1|Yes, you and your lot can be on your way now.
dlga_looters_1:looters_2|{s4}
dlga_looters_2:close_window|I'm not afraid of you lot. Fight me if you dare!
dlga_looters_2:close_window.1|You'll have nothing of mine but cold steel, scum.
dlga_start:village_farmer_talk|My {reg33?lady:lord}, we're only poor farmers from the village of {s11}, who belongs to {s12}. Our kingdom, {s15}, is at war. We are hoping that {s13} who belongs to {s14} of {s16} will be able to improve our lives, so that our sons and daughters can live a more peaceful life.
dlga_start:village_farmer_talk.1|My {reg33?lady:lord}, we're only poor farmers from the village of {s11}. {reg1?We are taking our products to the market at {s12}.:We are returning from the market at {s12} back to our village.}
dlga_village_farmer_talk:farmer_bandit_information|I am hunting a group of bandits with the following description... Have you seen them?
dlga_farmer_bandit_information:village_farmer_talk|{s15}
dlga_village_farmer_talk:village_farmer_confirm_attack|We'll see how poor you are after I take what you've got!
dlga_village_farmer_confirm_attack:village_farmer_confirm_attack2|Please, {reg33?my Lady:Sire}! I don't know what we have done but please forgive us! We are simple farmers, I beg of you!
dlga_village_farmer_relief:close_window|Thank you, {reg33?my Lady:Sire}! I promise we won't trouble you again!
dlga_village_farmer_confirm_attack2:village_farmer_surrender_check|Too bad! Prepare to meet your makers!
dlga_village_farmer_confirm_attack2:village_farmer_relief|Nah, I was just kidding. Stay safe!
dlga_village_farmer_surrender_check:close_window|Please, don't hurt us!
dlga_village_farmer_surrender_check:village_farmer_surrender_check_success|Please, don't hurt us! We surrender!
dlga_village_farmer_surrender_check_success:close_window|No. I would rather you die!
dlga_village_farmer_surrender_check_success:close_window.1|Very good. Now be quiet and get in these cuffs.
dlga_village_farmer_talk:close_window|Carry on, then. Farewell.
dlga_village_farmer_talk:village_farmer_recruit_them|Join me.
dlga_village_farmer_recruit_them:close_window|What? We've just spoke! Please, leave us be!
dlga_village_farmer_recruit_them:village_farmer_recruit_them2|What? What are you saying, {reg33?my Lady:Sire}?
dlga_village_farmer_recruit_them2:village_farmer_recruit_them3|You're being conscripted into my party.
dlga_village_farmer_recruit_them2:close_window|Never mind.
dlga_village_farmer_recruit_them3:village_farmer_recruit_them4|But, {reg33?my Lady:Sire}! We are poor souls who have to return home to our families. Perhaps you can go to our village and see if there are any volunteers?
dlga_village_farmer_recruit_them3:close_window|As you wish, {reg33?my Lady:Sire}. We are poor souls, but maybe it is better to follow your lead. Perhaps we can live a better life, then.
dlga_village_farmer_recruit_them4:village_farmer_recruit_them5|No. I want you and your lot. Join, or die.
dlga_village_farmer_recruit_them4:village_farmer_recruit_them_success|I'll pay you {reg0}. Now, fall in line.
dlga_village_farmer_recruit_them_success:close_window|As you wish, {reg33?my Lady:Sire}. We are poor souls, but maybe it is better to follow your lead. Perhaps we can live a better life, then.
dlga_village_farmer_recruit_them4:close_window|Never mind.
dlga_village_farmer_recruit_them5:close_window|As you wish, {reg33?my Lady:Sire}. We are your humble servants.
dlga_start:minister_issues|I am at your service, {reg33?my Lady:Sire}
dlga_start:close_window.21|It has been an honor to serve you, {reg33?my Lady:Sire}
dlga_start:member_castellan_talk|Yes, {playername}? What can I do for you?
dlga_member_castellan_pretalk:member_castellan_talk|Anything else?
dlga_member_castellan_talk:member_review_castle_garrison|I want to review the castle garrison.
dlga_member_review_castle_garrison:member_castellan_pretalk|Of course. Here are our lists, let me know of any changes you require...
dlga_member_castellan_talk:member_review_castellan_equipment|Let me see your equipment.
dlga_member_review_castellan_equipment:member_castellan_pretalk|Very well, it's all here...
dlga_member_castellan_talk:member_castellan_join|I want you to abandon the castle and join my party.
dlga_member_castellan_join:close_window|I've grown quite fond of the place... But if it is your wish, {playername}, I'll come with you.
dlga_member_castellan_join:member_castellan_pretalk|And where would we sleep? You're dragging a whole army with you, {playername}, there's no more room for all of us.
dlga_member_castellan_talk:close_window|[Leave]
dlga_member_chat:member_talk|Yes, {s0}?
dlga_member_chat:kidnapped_girl_chat_1|Are we home yet?
dlga_kidnapped_girl_chat_1:kidnapped_girl_chat_2|Not yet.
dlga_kidnapped_girl_chat_2:close_window|I can't wait to get back. I've missed my family so much, I'd give anything to see them again.
dlga_member_chat:member_lady_1|{playername}, when do you think we can reach our destination?
dlga_member_lady_1:view_regular_char_requested|Tell me about yourself
dlga_member_lady_1:member_lady_2a|We still have a long way ahead of us.
dlga_member_lady_1:member_lady_2b|Very soon. We're almost there.
dlga_member_lady_2a:close_window|Ah, I am going to enjoy the road for a while longer then. I won't complain. I find riding out in the open so much more pleasant than sitting in the castle all day. You know, I envy you. You can live like this all the time.
dlga_member_lady_2b:close_window|That's good news. Not that I don't like your company, but I did miss my little luxuries. Still I am sorry that I'll leave you soon. You must promise me, you'll come visit me when you can.
dlga_member_chat:supported_pretender_talk|Greetings, {playername}, my first and foremost vassal. I await your counsel.
dlga_supported_pretender_pretalk:supported_pretender_talk|Anything else?
dlga_supported_pretender_talk:pretender_progress|What do you think about our progress so far?
dlga_pretender_progress:pretender_progress_2|{reg11?We have {reg11} {s0} on our side:We have no {s0} with us yet}, whereas {reg21?{s9} still has {reg21} {s0} supporting {reg0?her:him}:{s9} has no loyal {s0} left}. {reg19?We control {reg13?{reg13} towns:} {reg14?{reg14} castles:} {reg15?and {reg15} villages:}:We don't control any settlements}, while {reg29?they have {reg23?{reg23} towns:} {reg24?{reg24} castles:} {reg25?and {reg25} villages:}:they have no remaining settlements}. Overall, {s30}.
dlga_pretender_progress_2:supported_pretender_pretalk|Then, we must keep fighting and rally our supporters!
dlga_pretender_progress_2:pretender_quit_rebel_confirm|It seems this rebellion is not going anywhere. We must give up.
dlga_pretender_quit_rebel_confirm:pretender_quit_rebel_confirm_2|{playername}, you can't abandon me now. Are you serious?
dlga_pretender_quit_rebel_confirm_2:pretender_quit_rebel_confirm_3|Indeed, I am. I can't support you any longer.
dlga_pretender_quit_rebel_confirm_2:supported_pretender_pretalk|I was jesting. I will fight for you until we succeed.
dlga_pretender_quit_rebel_confirm_3:pretender_quit_rebel_confirm_4|Are you absolutely sure? I will never forgive you if you abandon my cause.
dlga_pretender_quit_rebel_confirm_4:pretender_quit_rebel|I am sure.
dlga_pretender_quit_rebel_confirm_4:supported_pretender_pretalk|Let me think about this some more.
dlga_pretender_quit_rebel:close_window|So be it. Then my cause is lost. There is only one thing to do for me now. I will go from Perisno and never come back. With me gone, you may try to make your peace with {s4}.
dlga_supported_pretender_talk:supported_pretender_equip|{reg65?My lady:My lord}, would you allow me to check out your equipment?
dlga_supported_pretender_equip:supported_pretender_pretalk|Very well, it's all here...
dlga_supported_pretender_talk:pretneder_view_char_requested|If it would please you, can you tell me about your skills?
dlga_pretneder_view_char_requested:supported_pretender_pretalk|Well, all right.
dlga_supported_pretender_talk:supported_pretender_grant_fief|I suggest that you decide who should hold a fief that does not have a lord.
dlga_supported_pretender_grant_fief:supported_pretender_grant_fief_select|Which fief did you have in mind?
dlga_supported_pretender_grant_fief_select:supported_pretender_grant_fief_choose_recipient|{s4}
dlga_supported_pretender_grant_fief_choose_recipient:center_captured_rebellion|And who should receive it?
dlga_supported_pretender_grant_fief_select:supported_pretender_pretalk|Never mind.
dlga_supported_pretender_talk:close_window|Let us keep going, {reg65?my lady:sir}.
dlga_member_chat:risa_talk|Yes, {reg33?Lady:Sir} {playername}?
dlga_risa_talk:risa_talk_2|Stay close to me, we'll have justice soon.
dlga_risa_talk:close_window|Never mind.
dlga_risa_talk_2:close_window|Thank you, {reg33?Lady:Sir} {playername}.
dlga_do_member_trade:member_talk|Anything else?
dlga_member_pretalk:member_talk|Anything else?
dlga_member_chat:member_talk.1|Yes, {s5}?
dlga_member_talk:member_direct_campaign|As marshal, I wish you to send a message to the vassals of the realm
dlga_member_talk:member_trade|Let me see your equipment.
dlga_member_trade:do_member_trade|Very well, it's all here...
dlga_member_talk:member_inventory|Let me see your inventory.
dlga_member_talk:do_member_trade|Give me all your items.
dlga_member_inventory:do_member_trade|Very well, it's all here...
dlga_member_talk:view_member_char_requested|What can you tell me about your skills?
dlga_view_member_char_requested:do_member_view_char|All right, let me tell you...
dlga_member_talk:minister_issues|As you are my chief minister, I wish to speak to about affairs of state.
dlga_member_talk:spouse_leave|This is unsafe for you. You should get back to our court.
dlga_spouse_leave:spouse_leave_confirm|Are you sure, {s0}?
dlga_spouse_leave_confirm:close_window|Yes.
dlga_spouse_leave_confirm:do_member_trade|No, I'd rather have you at my side.
dlga_member_talk:member_separate|We need to separate for a while.
dlga_member_separate:silda_ask_to_leave_01|Separate? If that is what you wish, I will abide. But know that I will finish this mission of mine on my own if I must.
dlga_silda_ask_to_leave_01:close_window|Yes, you must leave.
dlga_silda_ask_to_leave_01:close_window.1|Never mind.
dlga_member_separate:close_window|Very well, I will return to managing my own estate.
dlga_member_separate:member_separate_confirm|Oh really? Well, I'm not just going to wait around here. I'm going to go to the towns to look for other work. Is that what you want?
dlga_member_separate:companion_quitting|Well, actually, there was something I needed to tell you.
dlga_member_separate_confirm:member_separate_yes|That's right. We need to part ways.
dlga_member_separate_confirm:do_member_trade|No, I'd rather have you at my side.
dlga_member_separate_yes:close_window|I can't believe it. But, I understand. Thank you for even rescuing me in the first place, {playername}. May the Gods guide you.
dlga_member_separate_yes:close_window.1|Well. I'll be off, then. Look me up if you need me.
dlga_member_talk:member_question|I'd like to ask you something.
dlga_member_talk:weeping_aracanus1|Do you have an idea about this dagger?
dlga_weeping_aracanus1:close_window|Of course. Wandering Perisno long enough has you learning many things. I recognize the craftsmanship on this dagger. Speak with Gordga Hammerhead, the old weaponsmith in Dwallnor. He will know what to do.
dlga_member_talk:close_window|Never mind.
dlga_member_question:member_question_2|Very well. What did you want to ask?
dlga_member_question_2:member_morale|How do you feel about the way things are going in this company?
dlga_member_question_2:member_background_recap|Tell me your story again.
dlga_member_question_2:member_kingsupport_1|I suppose you know that I aspire to be {reg33?queen:king} of this land?
dlga_member_question_2:member_intelgathering_1|Do you have any connections that we could use to our advantage?
dlga_member_question_2:member_pretalk|{s13}
dlga_member_question_2:member_fief_grant_1|Would you be interested in holding a fief?
dlga_member_question_2:member_talk|CHEAT: buff this person!
dlga_member_morale:do_member_trade|{s21}
dlga_member_background_recap:member_background_recap_2|{s5}
dlga_member_background_recap_2:member_background_recap_3|{s5}
dlga_member_background_recap_3:do_member_trade|Then shortly after, I joined up with you.
dlga_do_member_view_char:member_talk|Anything else?
dlga_member_kingsupport_1:do_member_trade|Um... Yes. I had heard.
dlga_member_kingsupport_1:member_kingsupport_1a|{s21}
dlga_member_kingsupport_1a:member_kingsupport_2|Would you then support my cause?
dlga_member_kingsupport_1a:do_member_trade|Very good. I shall keep that in mind.
dlga_member_kingsupport_2:do_member_trade|I would, {s21}. Moreover, I have a proposal on how I might help you attain your throne. But you recently sent {s22} off on a similar mission. Perhaps we should wait for a couple of weeks to avoid drawing too much attention to ourselves.
dlga_member_kingsupport_2:member_kingsupport_2a|{s21}
dlga_member_kingsupport_2a:member_kingsupport_3|{s21}
dlga_member_kingsupport_2a:do_member_trade|{s21}
dlga_member_kingsupport_3:member_kingsupport_3a|{s21}
dlga_member_kingsupport_3a:member_kingsupport_4|Very good. You do that
dlga_member_kingsupport_3a:do_member_trade|On second thought, stay with me for a while
dlga_member_kingsupport_4:close_window|Farewell then, {s21}, for a little while
dlga_member_intelgathering_1:member_intelgathering_3|{s21}
dlga_member_intelgathering_3:member_intelgathering_3|Of course, as few people should know of this as possible. If you want to collect the information, or pull me out, then don't send a messenger. Come and get me yourself -- even if that means you have to sneak through the gates.
dlga_member_intelgathering_3:member_intelgathering_4|Splendid idea -- you do that.
dlga_member_intelgathering_3:do_member_trade|Actually, hold off for now.
dlga_member_intelgathering_4:close_window|Good. I should be ready to report in about five days. Farewell then, {s21}, for a little while.
dlga_start:rescue_prisoner_succeed_2|{playername}, you saved {reg4?her:him}! Thank you ever so much for rescuing my {s11}. Please, take this as some small repayment for your noble deed.
dlga_rescue_prisoner_succeed_2:lord_pretalk|Always an honour to serve, {s65}.
dlga_start:et_unique_dialogue|Hmm? Oh, it's you.
dlga_et_unique_dialogue:et_unique_dialogue2|What are you doing here?
dlga_et_unique_dialogue2:et_unique_dialogue3|The Fountain Temple is my only home. This is where I am most at peace.
dlga_et_unique_dialogue3:et_unique_dialogue5|The world is a bitter place. More bitter than me, perhaps.
dlga_et_unique_dialogue5:et_unique_dialogue6|I await the day I die on the battlefield. Perhaps Zedecia will then choose me as her chosen one.
dlga_et_unique_dialogue6:et_unique_dialogue7|Chosen one? What do you mean?
dlga_et_unique_dialogue7:et_unique_dialogue8|Don't be foolish. Every God and Goddess has a chosen one, or a warrior they adore the most.
dlga_et_unique_dialogue8:et_unique_dialogue9|Zedecia will one day embrace me in her bosom, just as she embraced my family.
dlga_et_unique_dialogue9:et_unique_dialogue10|Perhaps our meeting was by fate, {playername}. I will see you again.
dlga_et_unique_dialogue10:close_window|Yes, farewell Krysanna.
dlga_start:close_window.23|Leave me be. Speak to me another day.
dlga_tavern_traveler_talk:tell_ag_garbage|Anything new you can tell me about?
dlga_tell_ag_garbage:tell_ag_garbage2|Well, let me think about that...
dlga_tell_ag_garbage2:tavern_traveler_tell_remus_2|Oh, you must be {playername}! Remus wanted me to tell you that during a recent tournament he heard rumors of Sut Giants gathering in a large group who are interested in the Path of the Wolf. They seek to join the Wolf Knights. Remus left for the town of Sut and he mentioned something about needing help from you.
dlga_tell_ag_garbage2:tavern_traveler_tell_npc15_1|You seem like you have something to tell me.
dlga_tell_ag_garbage2:tavern_traveler_tell_elderly_amazon_1|You seem like you have something to tell me.
dlga_tell_ag_garbage2:auftrag_1|You seem like you have something to tell me.
dlga_tell_ag_garbage2:tavern_traveler_pretalk|Nope, I've got nothing at the moment.
dlga_auftrag_1:tavern_traveler_talk|Adventurers are looking for you. They have an interesting job.
dlga_tavern_traveler_tell_npc15_1:tavern_traveler_tell_npc15_2|A large army of mysterious outlanders is invading Perisno. They call themselves Zann. I once met a man named Shi Jin who was trying to warn people about them, but nobody listened to him. And now the Zann are crushing our forces, and Shi Jin is probably the only one who know how to stop them.
dlga_tavern_traveler_tell_npc15_2:close_window|What kind of nonsense is this?
dlga_tavern_traveler_tell_npc15_2:close_window.1|Then I should find him and talk to him.
dlga_tolranius_give_zander_sword:lord_pretalk|Ah, that is right... Zander... My best friend. He has moved on now, it seems. Before he left he had handed me his sword, which he asked to bestow upon you. So by my right and his request, I grant you Zander's treasured weapon, the Starren Greatsword. One of a kind, it is. I am certain you will honor his name.
dlga_member_talk:npc15_talk_0|I know that you were trying to warn people about Zann invasion. Do you know how to stop them?
dlga_minister_talk:npc15_talk_0|I know that you were trying to warn people about Zann invasion. Do you know how to stop them?
dlga_lord_talk:npc15_talk_0|I know that you were trying to warn people about Zann invasion. Do you know how to stop them?
dlga_npc15_talk_0:npc15_talk_1|Stopping Zann won't be easy, but we can discourage Zann's supporters from providing him with more men. First of all, you need to understand that the Jin Empire consists not only of original Jin lands, but also the Moshowki Steppe, Sine Land, and the Land of Shun-Ha. The Emperor granted these lands to his vassals, but not all of them are truly loyal to him. Some of these traitors left with the Zann, but there are also a few cunning ones who pretend to serve the Emperor of Jin yet in fact support Zann from abroad.
dlga_npc15_talk_1:close_window|These traitors are sending their armies to assist Zann in their invasion of Perisno. There are four Hordes that consists of either Jin, Sine, Shun-Ha, or Moshowki. If you defeat them, you will likely find the names of Jin Lords who support Zann. Give these names to me, and I will send in a report with their names to have them punished. Afterwards, I can guarantee you that we will no longer see these hordes on Perisno.
dlga_member_talk:horde_victory|I defeated the {s11}. Here are some documents I found.
dlga_minister_talk:horde_victory|I defeated the {s11}. Here are some documents I found.
dlga_lord_talk:horde_victory|I defeated the {s11}. Here are some documents I found.
dlga_horde_victory:close_window|Excellent! This is what I need. I will immediately send a messenger to the Emperor of Jin.
dlga_adventurer_guildsman_talk:adventurer_taskgiver_failed|I failed the quest.
dlga_adventurer_guildsman_talk:end_quest_zannbaumeister|I found the person wearing strange black armor and did what was required.
dlga_end_quest_zannbaumeister:close_window|Good work. I owe you a lot for helping me with this task. That's your reward. But be careful. People over there are watching you. And I don't think their intentions are good. Farewell, {playername}.
dlga_adventurer_guildsman_talk_1:quest_zannbaumeister_1|Yes. I just happen to have a new client. He's a strange type though. I don't think I ever saw a black armor like the one he's wearing. Are you interested?
dlga_quest_zannbaumeister_1:quest_zannbaumeister_2|Yes. Where is this client now?
dlga_quest_zannbaumeister_1:close_window|No, thanks. Maybe next time.
dlga_quest_zannbaumeister_2:close_window|He is waiting in {s8}.
dlga_start:zannbaumeister_syabr_quest_victory_1|During my travels, I've learned some secrets of engineering. Also, Syabr is now in {s8}!
dlga_zannbaumeister_syabr_quest_victory_1:close_window|Take this tamga. If you show it to the Fort captain, he will let you recruit some of our troops from time to time.
dlga_start:close_window.24|Thank you for your help.
dlga_start:temnik_arslan_1|Are you that person who was looking for help? I was sent here by the Guild.
dlga_temnik_arslan_1:temnik_arslan_2|Yes. You see, my master ordered me to have a castle built for him with a pond in its yard. But there is a problem...
dlga_temnik_arslan_2:temnik_arslan_4|Wait. I am an adventurer, not a civilian engineer. I don't know how to build castles.
dlga_temnik_arslan_4:temnik_arslan_5|You don't need to. And if you had been patient enough to let me finish, you would have known that my master sent Syabr, a renowned fortification builder, to do this job. My role in this is merely making sure he has all the resources he needs. But now all my efforts will be pointless, because several days ago an escaped soldier from Syabr's escort arrived and said that they were ambushed by a large group of Mosoru riders. Syabr was taken prisoner by them and now I need someone to rescue him.
dlga_temnik_arslan_5:temnik_arslan_6|Don't you have troops for this? You don't look like a person who's experiencing a lack of soldiers at his disposal.
dlga_temnik_arslan_6:temnik_arslan_7|I certainly do. But I am no commander, nor a warrior, and I don't have anyone who could lead my soldiers in battle. So are you willing to take this job and rescue our engineer?
dlga_temnik_arslan_7:temnik_arslan_7_3|Yes, I am ready to help.
dlga_temnik_arslan_7:temnik_arslan_7_1|No. It is too dangerous for me.
dlga_temnik_arslan_7:temnik_arslan_7_2|I'd like to help you but I don't have enough troops for this task.
dlga_temnik_arslan_7_1:close_window|That's alright. You are not the first coward who rejects this job after hearing the details.
dlga_temnik_arslan_7_2:close_window|This is not an issue. Actually, I have just bought some slaves from Ramun to work on castle construction. They will soon be escorted to our fort. Just follow them and when you arrive at the fort, find the captain and talk to him. Give him this letter, and he will give you some troops to help you on the task, as well as a scout who will lead you to the Mosoru.
dlga_temnik_arslan_7_3:close_window|Splendid. Then let us get to business. A group of slaves that I have bought from Ramun to work on castle construction need to be escorted to our fort. Follow them, and after you arrive at the fort, find the captain and talk to him. Give him this letter, and he will have a scout lead you to the Mosoru.
dlga_start:close_window.25|Go to the Zann Outpost!
dlga_start:zann_prisoner_train_party_1|Who are you? What do you want?
dlga_zann_prisoner_train_party_1:zann_prisoner_train_party_2|I was sent here by Temnik Arslan. I need to get to Zann Outpost.
dlga_zann_prisoner_train_party_1:zann_prisoner_train_party_3|I'd like to search your carts. (Hostile)
dlga_zann_prisoner_train_party_1:close_window|Never mind!
dlga_zann_prisoner_train_party_2:close_window|Follow us then. We are just heading there
dlga_zann_prisoner_train_party_3:close_window|How dare you?! We are under protection of Emperor Zann Mandate of Heaven! Your foolish act will not be forgotten.
dlga_sol_introduce_3:talk_to_zann_fort_captain_1|I have come from Temnik Arslan (show the letter).
dlga_talk_to_zann_fort_captain_1:close_window|I see. I will have several troops and one of our scouts join your party and help you. Talk to the scout for the details on Mosuru's location
dlga_talk_to_zann_fort_captain_1:close_window.1|A scout will accompany your party. Talk to him.
dlga_regular_member_talk:dialogue_zann_ronin_1|Tell me what happened. Where was Syabr's party attacked?
dlga_dialogue_zann_ronin_1:dialogue_zann_ronin_2|They were moving across the desert from the Dwarven town named {s8}, to our outpost. That's when they were ambushed by the Mosoru.
dlga_dialogue_zann_ronin_2:dialogue_zann_ronin_3|What were they doing in Kaikoth lands?
dlga_dialogue_zann_ronin_3:dialogue_zann_ronin_4|The Tower and Bridge schematics designed by the famous Jin Architect, Gudu De Lang, demands high quality stones. It turns out that the stone in these lands were not good enough.
dlga_dialogue_zann_ronin_4:dialogue_zann_ronin_5|Go on...
dlga_dialogue_zann_ronin_5:dialogue_zann_ronin_6|So Syabr headed to the Dwarven Master by the name of Gordga Hammerhead to buy some components that are necessary for creating a sturdier compound.
dlga_dialogue_zann_ronin_6:dialogue_zann_ronin_7|Alright. So where should we start looking for him?
dlga_dialogue_zann_ronin_7:dialogue_zann_ronin_8|I suggest that we head to the desert, find and capture one of Mosoru riders and ask him what he knows about the ambush. Perhaps they will tell us about Syabr's current whereabouts. If you are friends with them, perhaps you can simply convince them to speak.
dlga_dialogue_zann_ronin_8:close_window|Very well.
dlga_prisoner_chat_commoner:dialogue_mosoru_1|You! What do you know about a recent attack on the caravan that was carrying a cargo of construction materials?
dlga_dialogue_mosoru_1:dialogue_mosoru_end|What? I don't know nothing about it!
dlga_dialogue_mosoru_1:dialogue_mosoru_end.1|I have no idea what you are babbling about.
dlga_dialogue_mosoru_1:dialogue_mosoru_end.2|Well, I heard that there was an attack on a caravan that turned out to be carrying some stone dust instead of gold and valuables.
dlga_dialogue_mosoru_1:dialogue_mosoru_2|I know that we suffered heavy losses, yet only captured a few of them. We only discovered several bags of dust in the end.
dlga_dialogue_mosoru_1:dialogue_mosoru_2.1|I know that we suffered heavy losses yet only got a couple of prisoners and several bags of dust in the end.
dlga_dialogue_mosoru_end:prisoner_chat_release2|Fine. You are free to go.
dlga_dialogue_mosoru_2:dialogue_mosoru_3|Where did you get the prisoners?
dlga_dialogue_mosoru_3:dialogue_mosoru_4|As usual, we sold them away in one of the Hakkon cities.
dlga_dialogue_mosoru_4:dialogue_mosoru_5|Which town was it?
dlga_dialogue_mosoru_5:dialogue_mosoru_6|{s8}.
dlga_dialogue_mosoru_6:prisoner_chat_release2|Fine. You are free to go.
dlga_tavernkeeper_talk:gesprach_town_19_tavernkeeper_1|I heard you were buying slaves.
dlga_gesprach_town_19_tavernkeeper_1:gesprach_town_19_tavernkeeper_2|Yes... But not for myself. Whenever people here need slaves, they come to either me or the ransom broker. Adventurers are also happy to get rid of prisoners they have captured.
dlga_gesprach_town_19_tavernkeeper_2:gesprach_town_19_tavernkeeper_3|Have you recently received any prisoners who were wearing an unusual armor?
dlga_gesprach_town_19_tavernkeeper_3:gesprach_town_19_tavernkeeper_4|And why should I answer this question?
dlga_gesprach_town_19_tavernkeeper_4:gesprach_town_19_tavernkeeper_5|I need this information. If you want, I can do a favor for you in return.
dlga_gesprach_town_19_tavernkeeper_5:gesprach_town_19_tavernkeeper_6|Alright. But first, you will help me. I could use some help from a good soldier. You see, a group a Masnerian Mercenaries had a fight in my tavern a couple of days ago. They caused a lot of damage but refused to pay for it.
dlga_gesprach_town_19_tavernkeeper_6:gesprach_town_19_tavernkeeper_7|I need someone to teach them a lesson. I won't have anyone doing whatever they want in my tavern.
dlga_gesprach_town_19_tavernkeeper_7:gesprach_town_19_tavernkeeper_8|Do you need them dead or alive? Perhaps just their gold?
dlga_gesprach_town_19_tavernkeeper_8:gesprach_town_19_tavernkeeper_11|I need them to pay. Whether in blood or money, I don't care.
dlga_gesprach_town_19_tavernkeeper_11:close_window|Alright.
dlga_tavernkeeper_talk:gesprach_town_19_tavernkeeper_12_failed_quest|Those troublesome mercenaries are dealt with.
dlga_tavernkeeper_talk:gesprach_town_19_tavernkeeper_12_victory_quest|Those troublesome mercenaries are dealt with.
dlga_gesprach_town_19_tavernkeeper_12_failed_quest:gesprach_town_19_tavernkeeper_13_quest|That's good. Except I have heard that it wasn't you who defeated them. Anyway, where is my 1,000 aurums?
dlga_gesprach_town_19_tavernkeeper_12_victory_quest:gesprach_town_19_tavernkeeper_13_quest|Great. Where's the 1,000 aurums that they owe me?
dlga_gesprach_town_19_tavernkeeper_13_quest:gesprach_town_19_tavernkeeper_14|Here is the money.
dlga_gesprach_town_19_tavernkeeper_13_quest:close_window|You'll have them. I'll get back to you soon.
dlga_gesprach_town_19_tavernkeeper_14:close_window|All right. A deal is a deal. Go and talk to our Guild Master. It was him I bought those slaves of yours for.
dlga_start:masnerian_mercenaries_dialogue_1|Who are you? What do you want?
dlga_masnerian_mercenaries_dialogue_1:close_window|I'm here to make you pay your debt to the tavern keeper of {s8}.
dlga_mayor_talk:gesprach_town_19_mayor_1|I've heard that you recently bought some slaves and several of them were wearing strange black armor. Is that true?
dlga_gesprach_town_19_mayor_1:gesprach_town_19_mayor_2|Well, yes, I did buy several slaves. I needed them to work on reinforcing town walls. And - yes, some of those slaves looked unusual, as if there were not from around here. And I can even tell you more - one of those slaves turned out to be quite a brilliant engineer. Thanks to his advice on multiple matters, we could finish in a week what we would otherwise have spent a month working on.
dlga_gesprach_town_19_mayor_2:gesprach_town_19_mayor_3|Why are you working on reinforcing town walls? Shouldn't that be your lord's concern?
dlga_gesprach_town_19_mayor_3:gesprach_town_19_mayor_4|Our town was granted Magdeburg rights by the Emperor a long time ago. Most of the time, we are making decisions on our own; what to produce, who to trade with, and so on. Justice here also lies in the hands of the court; not the town lord. Other than this, we paying taxes to the lord while he is partially taking care of town's defenses.
dlga_gesprach_town_19_mayor_4:gesprach_town_19_mayor_5|Interesting. Anyway, I'm here because I want to buy those slaves. Specifically the engineer you were talking about.
dlga_gesprach_town_19_mayor_5:gesprach_town_19_mayor_6|Him? Hmm, I don't know if I should even be considering this... I haven't seen such talent in a long time. But, well, if the price is right... let's say 30,000 aurums.
dlga_gesprach_town_19_mayor_6:vertrag_town_19_mayor_2|Here is your money. (30,000 aurums)
dlga_gesprach_town_19_mayor_6:gesprach_town_19_mayor_7|I don't have enough money.
dlga_gesprach_town_19_mayor_6:gesprach_town_19_mayor_7.1|What? A fortune for a slave?
dlga_gesprach_town_19_mayor_7:gesprach_town_19_mayor_8|Well, you could also do something else for me.
dlga_gesprach_town_19_mayor_8:gesprach_town_19_mayor_9|Tell me what you need.
dlga_gesprach_town_19_mayor_9:gesprach_town_19_mayor_10|As I was saying, our lord is only partially responsible for town's defenses. Hence, about a half of our garrison should be comprised of local recruits. But most citizens have grown wealthy and like living their lives. They don't want to serve in the army.
dlga_gesprach_town_19_mayor_10:gesprach_town_19_mayor_11|Fine, why won't you hire mercenaries then?
dlga_gesprach_town_19_mayor_11:gesprach_town_19_mayor_12|This is just what I am about to do. People here collected 5,000 aurums to sign a contract with the Freelancer Guild, to hire their troops for our garrison and patrols.
dlga_gesprach_town_19_mayor_12:gesprach_town_19_mayor_13|What is this Freelancer Guild?
dlga_gesprach_town_19_mayor_13:gesprach_town_19_mayor_14|It is a Mercenary Guild from the West Coast of Tolrania. Their base is located near a river, to the West of Enduin castle. Go there, and ask the man named Augustus Makmix to sign the contract. If you do it, the slaves will be yours. After all, I believe they will be done with the walls by the time you return.
dlga_gesprach_town_19_mayor_14:gesprach_town_19_mayor_15|All right. I'll do this. Give me the money you collected.
dlga_gesprach_town_19_mayor_15:close_window|He-he. No. First you have the freelancers sign the contract, and then we will talk about the money.
dlga_auggie_buy_1:gesprach_augustus_1|I was sent here by the Guild Master of the town of {s8}. He wishes to sign a contract with your guild to hire freelancers for the town garrison as well as patrols.
dlga_gesprach_augustus_1:gesprach_augustus_2|That can be arranged. Did you bring 5,000 aurums?
dlga_gesprach_augustus_2:gesprach_augustus_ende|Here is the money.
dlga_gesprach_augustus_2:close_window|Not yet. But I'll get back to you soon.
dlga_auggie_buy_1:gesprach_augustus_ende|Here is 5,000 aurums for the contract.
dlga_gesprach_augustus_2:gesprach_augustus_3|Maybe a person like me can do something for you instead?
dlga_gesprach_augustus_3:gesprach_augustus_4|Hmm. All right. A group of my freelancers deserted from an army that hired them having killed several fellow soldiers in the process. That seriously damaged our reputation, so I need to teach them a lesson. As far as I know, the last time they were spotted near {s7}. Deal with them, and the contract will be yours for only a half of the price.
dlga_gesprach_augustus_4:close_window|I'll do it.
dlga_gesprach_augustus_4:close_window.1|No, this task is too much for me. I'd rather bring you the money.
dlga_auggie_buy_1:gesprach_augustus_failed_quest|The group a deserters have been eliminated by someone else.
dlga_gesprach_augustus_failed_quest:gesprach_augustus_2|This is also good. As long as they were dealt with, I suppose. Did you bring 500 aurums?
dlga_auggie_buy_1:gesprach_augustus_ende.1|Here is 500 aurums for the contract.
dlga_auggie_buy_1:gesprach_augustus_fertig_quest|Those troublesome deserters are dealt with.
dlga_gesprach_augustus_fertig_quest:gesprach_augustus_fertig_quest_1|This is good. Did you bring the 500 aurums?
dlga_gesprach_augustus_fertig_quest_1:gesprach_augustus_ende|Here is the money.
dlga_gesprach_augustus_fertig_quest_1:close_window|Not yet. But I'll get back to you soon.
dlga_auggie_buy_1:gesprach_augustus_ende.2|Here is 500 aurums for the contract.
dlga_gesprach_augustus_ende:gesprach_augustus_ende_1|So the contract is signed. The party of freelancers will soon head for {s8}.
dlga_gesprach_augustus_ende_1:close_window|See you later!
dlga_start:dialogue_freelancer_party_caravan_1|Don't worry, {playername}. We're headed to {s11}.
dlga_dialogue_freelancer_party_caravan_1:close_window|Alright then.
dlga_start:dialogue_freelancer_patrol_town_19_1|You are a threat to people of {s8}. Surrender or die!
dlga_dialogue_freelancer_patrol_town_19_1:close_window|What? You want a fight, so be it!
dlga_start:dialogue_freelancer_patrol_town_19_2|Who are you? What do you want?
dlga_dialogue_freelancer_patrol_town_19_2:battle_reason_stated|Surrender or die!
dlga_dialogue_freelancer_patrol_town_19_2:close_window|Nothing.
dlga_mayor_talk:vertrag_town_19_mayor_1|I signed the contract with freelancers. Now it's you turn. Give me the slaves and 10,000 aurums you owe me.
dlga_vertrag_town_19_mayor_1:vertrag_town_19_mayor_2|You probably misunderstood me. I'm giving you the slaves, as for money... well, let's say it's a compensation for the fact that I'm letting them keep their equipment.
dlga_vertrag_town_19_mayor_2:vertrag_town_19_mayor_3|Fine. Let's just get this over with.
dlga_vertrag_town_19_mayor_3:close_window|The engineer and his companions will be waiting for you at the town gate.
dlga_start:close_window.26|I can cover the rest of the way ourselves. Thanks.
dlga_start:close_window.27|Well, we have almost reached {s21}. I can cover the rest of the way on our own. Thank you for escorting me. Good luck!
dlga_start:syabr_party_intro_1|Greetings!
dlga_syabr_party_intro_1:escort_syabr_party_talk|Greetings. I will lead you to {s8}.
dlga_start:escort_syabr_party_talk|Eh. We've made it this far... What do you want me to do?
dlga_escort_syabr_party_talk:syabr_party_follow_lead|You follow my lead. I'll take you through a safe route.
dlga_syabr_party_follow_lead:close_window|Alright. I'll be right behind you.
dlga_escort_syabr_party_talk:syabr_party_stay_here|You stay here for a while. I'll go ahead and check the road.
dlga_escort_syabr_party_talk:syabr_party_go_ahead|Head to {s8}, I'll follow behind.
dlga_syabr_party_go_ahead:close_window|Alright, we'll go to {s8}.
dlga_syabr_party_stay_here:close_window|Alright. I'll be waiting here for you.
dlga_adventurer_guildsman_talk:meutererstadt_quest_victory|I found the client and did what was required.
dlga_meutererstadt_quest_victory:close_window|Good work. That's your reward. But be careful. People over there are watching you. And I don't think their intentions are good.
dlga_adventurer_guildsman_talk_1:adventurer_m01_mem_s_nihonian_quest_1|Hello, {playername}. A lord came to our Guild recently, asking for help. Are you interested?
dlga_adventurer_m01_mem_s_nihonian_quest_1:adventurer_m01_mem_s_nihonian_quest_2|Sure. Who is this lord?
dlga_adventurer_m01_mem_s_nihonian_quest_1:close_window|Solving nobles' problems? I think I'll pass.
dlga_adventurer_m01_mem_s_nihonian_quest_2:close_window|The name of the lord is {s9}, and is the owner of the town of {s8}.
dlga_lord_talk:gesprach_mit_herr_town_7_1|I'm here on behalf of Adventurer's Guild. What kind of help do you need?
dlga_gesprach_mit_herr_town_7_1:gesprach_mit_herr_town_7_3|Oh, the problem is the citizens of {s8}, these ungrateful rebels. They keep supporting that Nibor Hood cutthroat. Even a part of town's garrison is practically on his side now, and I have to do something about it. My plan is to hire a team of loyal mercenaries to reinforce the garrison and watch for those traitors.
dlga_gesprach_mit_herr_town_7_3:gesprach_mit_herr_town_7_4|All right, I can help you with this. What kind mercenaries do you want to hire?
dlga_gesprach_mit_herr_town_7_3:close_window|I'm sorry, I'm not interested.
dlga_gesprach_mit_herr_town_7_4:close_window|Outlanders. Those who do not share locals' beliefs and views. I think somebody like Nihonian mercenaries will do. Find them and persuade them to work for me.
dlga_mercenary_tavern_talk:gesprach_mit_m01_mem_s_nihonian_1|One of local lords is looking for mercenaries to serve in his town's garrison. Are you interested?
dlga_gesprach_mit_m01_mem_s_nihonian_1:close_window|Well, we don't know anything about you, let alone this lord. But money could solve this problem. Hire us, and then we can talk.
dlga_regular_member_talk:dialogue_m01_mem_s_nihonian_1|You have your money. So what about garrison service I mentioned?
dlga_dialogue_m01_mem_s_nihonian_1:close_window|This is a good offer, but there are too few of us here. However, a large party of my friends along with their chieftain Omelian Kasap were hired to get rid of a band of brigands robbing people near {s9}. They are probably at the castle at this moment. Go and talk to them.
dlga_start:gesprech_mit_omelian_kasap_1|Greetings, {s9}! My name is {playername}. I came with an offer for you and your men.
dlga_gesprech_mit_omelian_kasap_1:gesprech_mit_omelian_kasap_2|Speak then. What is it?
dlga_gesprech_mit_omelian_kasap_2:gesprech_mit_omelian_kasap_3|A lord who owns Vinica wants you to serve in the garrison of his town. Money will not be a problem, but you will need to watch for other soldiers and ensure their loyalty to the lord.
dlga_gesprech_mit_omelian_kasap_3:close_window|Hmm. This is a fine offer for an old man such as I. Speaking frankly, I've gotten tired of traveling, and the garrison duty is what I probably need now. In other words, I agree. I'll see you outside castle walls.
dlga_start:close_window.28|We can cover the rest of the way on our own. Thanks.
dlga_start:gesprach_mit_omelian_kasap_party_1|So, we are not far from {s8}. But it looks like there is a rebellion going in the town.
dlga_gesprach_mit_omelian_kasap_party_1:gesprach_mit_omelian_kasap_party_2|What do we do now?
dlga_gesprach_mit_omelian_kasap_party_2:gesprach_mit_omelian_kasap_party_3|I have a plan. First my people and I will enter the town claiming that we came to join Nibor Hood. Then, after the gates are open, it's your turn. We will only be able to hold the gates for a short time, so hurry!
dlga_gesprach_mit_omelian_kasap_party_3:close_window|Sounds good. I'll see you at the tavern after we deal with the rebels. Good luck!
dlga_start:omelian_kasap_party_intro_1|Hi!
dlga_omelian_kasap_party_intro_1:escort_ataman_omelian_kasap_talk|Follow me. I will lead you to {s8}.
dlga_start:escort_ataman_omelian_kasap_talk|Eh. We've made it this far... What do you want me to do?
dlga_escort_ataman_omelian_kasap_talk:omelian_kasap_party_follow_lead|You follow my lead. I'll take you through a safe route.
dlga_omelian_kasap_party_follow_lead:close_window|Alright. I'll be right behind you.
dlga_escort_ataman_omelian_kasap_talk:omelian_kasap_party_stay_here|You stay here for a while. I'll go ahead and check the road.
dlga_omelian_kasap_party_stay_here:close_window|Alright. I'll be waiting here for you.
dlga_adventurer_guildsman_talk:amazone_quest_victory_1|The old woman is now in Fountain Hall!
dlga_amazone_quest_victory_1:amazone_quest_victory_2|Did she pay you for that? Because she didn't left any gold for The Guild.
dlga_amazone_quest_victory_2:amazone_quest_victory_3|What?! She only gave me a couple of coins! I thought that The Guild would pay me the rest... Gods! That old woman...
dlga_amazone_quest_victory_3:close_window|Ha ... ha ... ha ... Oh, that's been a long time since a laughed so hard! (clears throat) Well, I'm sorry, but we have no money to give you. The woman left her armor though. You can take it if you need it.
dlga_adventurer_guildsman_talk_1:adventurer_amazone_quest_1|Yes, there is someone. There's an elderly lady who just submitted a job, said that she'll be waiting outside. Are you interested? I don't have much details besides that she needs to be escorted somewhere.
dlga_adventurer_amazone_quest_1:adventurer_amazone_quest_2|Yes.
dlga_adventurer_amazone_quest_1:close_window|No.
dlga_adventurer_amazone_quest_2:close_window|Look for her outside, then. She should be nearby as she said.
dlga_start:close_window.29|I can cover the rest of the way ourselves. Thanks.
dlga_start:close_window.30|Well, we have almost reached Fountain Hall. I can cover the rest of the way on our own. Here is your pay... Thank you for escorting me. Good luck!
dlga_start:elderly_amazon_intro_1|Greetings. You must be my escort, right?
dlga_elderly_amazon_intro_1:elderly_amazon_intro_2|Yes, if you are the lady who submitted this contract. My name is {playername}.
dlga_elderly_amazon_intro_2:elderly_amazon_intro_2_1|Yes, that will be me. My name is Oksanamun. Allow me a moment to explain the details of the contract.
dlga_elderly_amazon_intro_2_1:elderly_amazon_intro_3|You may find it surprising that I am an Ankars. But that time ended when my daughter gave birth to a healthy baby boy. The Ankars ordered her to sacrifice him to the gods so that they will help us in our fights against the Tolranian lords, but she refused. My daughter ended up running away from the Ankars.
dlga_elderly_amazon_intro_3:elderly_amazon_intro_5|After some time, my daughter and her son had returned to us... But she was executed. It was at this moment I realized I could not continue the life the Ankars wanted me to live, so I ran away and took my grandson with me.
dlga_elderly_amazon_intro_5:elderly_amazon_intro_7|Now I am seeking protection to search for the free city, {s11}, where its residents pay no mind to one's origins.
dlga_elderly_amazon_intro_7:elderly_amazon_intro_8|The free city, {s11}. {s13}
dlga_elderly_amazon_intro_8:elderly_amazon_intro_9|{s13}
dlga_elderly_amazon_intro_9:escort_elderly_amazon_talk|Of course, allow me to lead the way.
dlga_start:escort_elderly_amazon_talk|We've made it this far... What do you want me to do?
dlga_escort_elderly_amazon_talk:elderly_amazon_follow_lead|You follow my lead. I'll take you through a safe route.
dlga_elderly_amazon_follow_lead:close_window|Alright. I'll be right behind you.
dlga_escort_elderly_amazon_talk:elderly_amazon_stay_here|You stay here for a while. I'll go ahead and check the road.
dlga_elderly_amazon_stay_here:close_window|Alright. I'll be waiting here for you.
dlga_start:dialog_mit_persecutors_elderly_amazon_variante_1|Surrender the old traitor to us, and then we will let you go!
dlga_dialog_mit_persecutors_elderly_amazon_variante_1:close_window|You will have to cut me down to get to her!
dlga_tavern_traveler_tell_elderly_amazon_1:tavern_traveler_tell_elderly_amazon_2|Ah, right. Hello {reg33?lady:sir} {playername}. There was an elderly lady was at the tavern of {s8} who was looking for you. You may want to consider paying her a visit.
dlga_tavern_traveler_tell_elderly_amazon_2:close_window|Alright, thanks. I'll go talk to her.
dlga_tavern_traveler_tell_elderly_amazon_2:close_window.1|No, that's not me.
dlga_start:talk_elderly_amazon_1|Greetings, {playername}. I couldn't pay you for your help back then but I can now.
dlga_talk_elderly_amazon_1:talk_elderly_amazon_2|Thanks!
dlga_talk_elderly_amazon_1:talk_elderly_amazon_22|No, you keep it.
dlga_talk_elderly_amazon_22:talk_elderly_amazon_2|Thank you so much, {playername}. You are too kind.
dlga_talk_elderly_amazon_2:talk_elderly_amazon_3|I managed to do quite well in this town. I'm not short of money anymore, my grandson is safe, but my daughter ... My heart is longing for revenge. I saved some gold and hired a couple of mercenaries, but I cannot leave my grandchild. He needs nurture and protection. So now I am looking for someone who would avenge my daughter's death for me.
dlga_talk_elderly_amazon_3:talk_elderly_amazon_4|Do you know where they are to be found?
dlga_talk_elderly_amazon_3:close_window|No, I can't do any more for you.
dlga_talk_elderly_amazon_4:talk_elderly_amazon_44|No, but {s11} is trying to find the murderers of my daughter. From time to time, he visits the tavern of {s12}. Can you find him there and talk to him?
dlga_talk_elderly_amazon_44:close_window|Of course, I'll head there now.
dlga_talk_elderly_amazon_44:close_window.1|No, I can't do any more for you.
dlga_start:talk_elderly_amazon_post_1|Hello again, {playername}.
dlga_talk_elderly_amazon_post_1:close_window|I'll head to {s12} now.
dlga_talk_elderly_amazon_post_1:close_window.1|I decided to stop helping you, you're on your own.
dlga_start:captain_berkut_1|Greetings, {s9}. My name is {playername} and was sent here by the elderly lady to help you.
dlga_captain_berkut_1:captain_berkut_2|Yes, of course {reg33?my Lady:Sire}. As we are working together, all of my resources and information are at your disposal.
dlga_captain_berkut_2:captain_berkut_3|How is your investigation doing?
dlga_captain_berkut_3:captain_berkut_4|Well, so far I sent many of my men to gather information. A few have noticed that some of the Naphali in this town support the Ankars.
dlga_captain_berkut_4:captain_berkut_5|What we have noticed is that there is an unmarked caravan that sometimes leaves the city. Usually these caravans are stopped and checked for legitimacy but the guards pay no mind. Also... the caravans are typically protected by only women. If there are men, they eventually leave the convoy.
dlga_captain_berkut_5:captain_berkut_6|If you would, you can help track down where the caravans are heading. My men are far too slow and fat, and will tire out before long.
dlga_captain_berkut_6:captain_berkut_7|That's actually very good information, great work on your part. I'll do mine and follow the caravan then. Do you know when the next caravan will leave?
dlga_captain_berkut_7:captain_berkut_8|Very soon, actually. Be on the look out.
dlga_captain_berkut_8:close_window|Good. I'll deal with the caravan, and you stay here and gather your men.
dlga_start:ankars_caravan_1|Yes? What is it?
dlga_ankars_caravan_1:ankars_caravan_2|You are under investigation for treason and espionage! Lay down your arms and surrender your caravan!
dlga_ankars_caravan_2:close_window|How dare you?! We are under protection of Eriallen Arwen! Your foolish act will not be forgotten.
dlga_start:captain_berkut_9|{reg33?My Lady:Sire}?
dlga_captain_berkut_9:close_window|Stay here and gather your men.
dlga_captain_berkut_9:captain_berkutr_failed|Unfortunately, I couldn't track down the caravan.
dlga_start:close_window.31|Stay here and gather your men.
dlga_start:close_window.32|Stay here and gather your men.
dlga_start:captain_berkutr_failed|Unfortunately, I couldn't search the caravan.
dlga_captain_berkutr_failed:close_window|Well, that's alright. There's another caravan that left the town about an hour ago, maybe we can try to catch that one instead.
dlga_start:defeat_ankars_caravan_1|I tried to stop the caravan, but the guards become hostile and I had to kill them. As for what was being contained, it was bows and arrows. Weapons of sorts.
dlga_defeat_ankars_caravan_1:defeat_ankars_caravan_2|Good work, {playername}. I knew I could count on you. You should report back to Oksanamun the current situation, I'll stay here and keep investigating.
dlga_defeat_ankars_caravan_2:defeat_ankars_caravan_4|A sound plan. I will head to her then. Keep in touch.
dlga_defeat_ankars_caravan_4:close_window|Of course, {reg33?my Lady:Sire}. Be careful as you leave the city though, we have seem to have upset some of their friends.
dlga_start:report_elderly_amazon_1|Greetings, {playername}. What news do you bring?
dlga_report_elderly_amazon_1:report_elderly_amazon_2|I've visited {s12} at {s11}, and he found that there were Ankars supporters inside of the city. With the information he gathered I managed to intercept a caravan that departed from the city to supply the Ankars. It was carrying Ankars bows and arrows.
dlga_report_elderly_amazon_2:report_elderly_amazon_3|That is definitely interesting news... Those Ankars don't seem to produce weapons on their own, perhaps they don't have the means to do it so instead they maintain good relationship with the Naphali... If the Naphali are delivering supplies, then the Amazons must be paying them in gold or slaves along with protecting their trade routes and... do other thing, in return.
dlga_report_elderly_amazon_3:report_elderly_amazon_5|Now that we have an idea of their activities, we should find if there are any Ankars near the city. Talk to {s12} about that.
dlga_report_elderly_amazon_5:report_elderly_amazon_6|If you do find them, defeat them for me. But I want you to take one prisoner, speak to them, and tell them that it was I, Oksanamun, taking revenge for what they've done to my daughter and that I will not stop until they all pay for their crimes.
dlga_report_elderly_amazon_6:report_elderly_amazon_7|Of course, I'll see this through.
dlga_report_elderly_amazon_6:report_elderly_amazon_77|No, that's enough. Revenge cannot be a justification for genocide.
dlga_report_elderly_amazon_7:close_window|Be careful.
dlga_report_elderly_amazon_77:close_window|You... TRAITOR!!! I can't... Ugh!
dlga_start:close_window.33|Go to the town of Lille!
dlga_start:close_window.34|Get out of my face! Traitorous scum.
dlga_start:captain_berkut_10|{reg33?My Lady:Sire}?
dlga_captain_berkut_10:captain_berkut_11|Hello again. Do you have any news of the latest caravans that might be leaving the city?
dlga_captain_berkut_11:captain_berkut_12|Yes, I do. One of the caravans have left about an hour ago.
dlga_captain_berkut_12:captain_berkut_13|Alright. This time we're going to get rid of them for good. Follow me, we'll go together.
dlga_captain_berkut_13:close_window|Yes, {reg33?my Lady:Sire}!
dlga_start:defeat_squad_amazon_1|I did what you asked, and have sent a clear message from you to the Ankars.
dlga_defeat_squad_amazon_1:close_window|That's wonderful news, {playername}. I cannot thank you enough for avenging my daughter for me, giving me the opportunity to do what I could not. May your roads be more blessed than mine, {playername}.
dlga_start:close_window.35|Thank you again for your help, {playername}. You are an absolute darling.
dlga_start:war_party_oksanamun_1|Greetings, Oksanamun!
dlga_war_party_oksanamun_1:mate_give_order|Thank you, {playername}! If you ever need my help, do not hesitate to ask.
dlga_war_party_oksanamun_1:close_window|Hello, {playername}!
dlga_war_party_oksanamun_1:mate_give_order_ask|Hello, {playername}!
dlga_adventurer_guildsman_talk:adventurer_taskgiver_failed_killed_joan_zwiebel|I haven't defeated Joan Zwiebel, but the Tolranian Spymaster is dead!
dlga_adventurer_taskgiver_failed_killed_joan_zwiebel:adventurer_guildsman_talk|Well... I guess we don't have to honor the contract anymore. I'll tear it up, but now there's no money for you to be paid with.
dlga_adventurer_guildsman_talk:killed_joan_zwiebel|I found Joan Zwiebel's army, defeated and killed her!
dlga_killed_joan_zwiebel:close_window|Good work. I owe you a lot for helping me with this task. Farewell, {playername}.
dlga_adventurer_guildsman_talk_1:adventurer_joan_zwiebel_quest_1|It is great to see you, {playername}. Yes, we have a unique task here. A mysterious strange came to me and made a dangerous request in which we accepted.
dlga_adventurer_joan_zwiebel_quest_1:adventurer_joan_zwiebel_quest_2|Back then I did not quite realize how difficult it would be to fulfill it. But you seem ready to take up the challenge. How about it?
dlga_adventurer_joan_zwiebel_quest_2:adventurer_joan_zwiebel_quest_3|Sure, I always am!
dlga_adventurer_joan_zwiebel_quest_2:close_window|No, thanks.
dlga_adventurer_joan_zwiebel_quest_3:adventurer_joan_zwiebel_quest_4|Great! It's about getting rid of someone... a woman.
dlga_adventurer_joan_zwiebel_quest_4:adventurer_joan_zwiebel_quest_5|How is this difficult? You could just hire a couple of Ral'Daiun assassins.
dlga_adventurer_joan_zwiebel_quest_5:adventurer_joan_zwiebel_quest_6|They already made five attempts but haven't been successful. The name of the woman is Joan Zwiebel.
dlga_adventurer_joan_zwiebel_quest_6:adventurer_joan_zwiebel_quest_7|Well, I suppose the assassins just couldn't stand against her beauty.
dlga_adventurer_joan_zwiebel_quest_7:adventurer_joan_zwiebel_quest_8|It's not about that. Joan Zwiebel was leading militia during the War of the Woods. Lately she has gained a lot of traction and has become quite popular, that many people support her even more than they would support their own king. I am inclined to believe that this 'Mysterious Stranger' was a Tolranian Spymaster.
dlga_adventurer_joan_zwiebel_quest_8:adventurer_joan_zwiebel_quest_11|So at the end of the day, this is all about politics.
dlga_adventurer_joan_zwiebel_quest_11:adventurer_joan_zwiebel_quest_13|Yes, good luck {playername}. You'll need it.
dlga_adventurer_joan_zwiebel_quest_13:close_window|Follow the scout. He will lead you to your target.
dlga_start:mercenaries_tolranian_spymaster_dialogue_1|You bastard! Traitorous scum! I will have your head!
dlga_mercenaries_tolranian_spymaster_dialogue_1:close_window|It's time for you to die!
dlga_start:generic_merc_talk.1|Yes, my friend? What can I do for you?
dlga_start:killed_tolranian_spymaster|Greetings, Joan! I defeated the Tolranian Spymaster.
dlga_killed_tolranian_spymaster:mate_give_order_ask|Thank you, {playername}! If you ever need my help, do not hesitate to ask.
dlga_start:mate_give_order_ask|Greetings, Joan!
dlga_start:joan_zwiebel_army_dialogue_1|Joan Zwiebel! There is no other choice for me but to kill you!
dlga_joan_zwiebel_army_dialogue_1:joan_zwiebel_army_dialogue_2|There is always a choice!
dlga_joan_zwiebel_army_dialogue_2:close_window|(Attack the party of Joan Zwiebel)
dlga_joan_zwiebel_army_dialogue_2:close_window.1|(Attack the party of the Tolranian Spymaster)
dlga_start:joan_zwiebel_army_dialogue_3|Yes? What is it {playername}? I thought you were going to kill the spymaster?
dlga_start:joan_zwiebel_army_dialogue_3.1|What do you want now?
dlga_joan_zwiebel_army_dialogue_3:close_window|Die!
dlga_joan_zwiebel_army_dialogue_3:close_window.1|Never mind.
dlga_mate_give_order_ask:mate_give_order|What do you wish?
dlga_mate_give_order:mate_follow|Follow me
dlga_mate_follow:close_window|Alright.
dlga_mate_give_order:mate_stay|Stay here
dlga_mate_stay:close_window|Alright.
dlga_mate_give_order:mate_patrol|Patrol this area
dlga_mate_patrol:close_window|Alright.
dlga_mate_give_order:mate_give_order_details_ask|Go to...
dlga_mate_give_order:mate_give_order_details_ask.1|Patrol around...
dlga_mate_give_order_details_ask:mate_give_order_details|Where?
dlga_mate_give_order_details:mate_give_order_details_done|{s1}
dlga_mate_give_order_details_done:close_window|As you wish.
dlga_mate_give_order:mate_pretalk|Give me your prisoners.
dlga_mate_give_order:close_window|Never mind
dlga_mate_give_order:mate_pretalk.1|{s11}
dlga_mate_pretalk:mate_give_order|Anything else?
dlga_adventurer_guildsman_talk_1:adventurer_guildsman_talk_konyk_1|The log of orders is with Meadbrewer. You can ask him.
dlga_adventurer_guildsman_talk_konyk_1:adventurer_guildsman_talk_konyk_2|Where's Meadbrewer?
dlga_adventurer_guildsman_talk_konyk_2:close_window|He said that he was going to Fountain Hall.
dlga_adventurer_guildsman_talk:adventurer_guildsman_talk_konyk_3|I did not find Meadbrewer.
dlga_adventurer_guildsman_talk_konyk_3:close_window| You can find Meadbrewer at the tavern of {s8}.
dlga_adventurer_guildsman_talk:adventurer_guildsman_talk_1|Any special requests?
dlga_adventurer_guildsman_talk:adventurer_guildsman_talk_1.1|Adventurer Guildsman said that you can help make a couple of aurums.
dlga_start:adventurer_guildsman_talk|What do you want?
dlga_adventurer_taskgiver_failed:close_window|That is a shame. You can come back next time for more quests, however.
dlga_adventurer_guildsman_talk:meadbrewer_taskgiver_failed|I failed the quest.
dlga_adventurer_guildsman_talk:adventurer_guildsman_victory|I found the client and did what was required.
dlga_adventurer_guildsman_victory:close_window|Good work. That's your reward. But be careful. People over there are watching you. And I don't think their intentions are good.
dlga_adventurer_guildsman_talk:quest_meadbrewer|Are there any basic requests?
dlga_adventurer_guildsman_talk:close_window|Nothing.
dlga_adventurer_guildsman_talk:quest_meadbrewer_a|Where was the client?
dlga_adventurer_guildsman_talk:adventurer_guildsman_fail|I'm afraid I can't fill this request.
dlga_adventurer_guildsman_fail:adventurer_guildsman_pretalk|Well, alright then. I'll give it to someone else.